From c0db6e3c304fa49bf5debf857f8dac47f1c475c7 Mon Sep 17 00:00:00 2001 From: Green Sky Date: Sun, 14 Aug 2022 18:50:55 +0200 Subject: [PATCH] setup --- .gitignore | 22 +++++++++++++++++ CMakeLists.txt | 61 ++++++++++++++++++++++++++++++++++++++++++++++ README.md | 3 +++ src/CMakeLists.txt | 2 ++ src/main1.cpp | 6 +++++ 5 files changed, 94 insertions(+) create mode 100644 .gitignore create mode 100644 CMakeLists.txt create mode 100644 README.md create mode 100644 src/CMakeLists.txt create mode 100644 src/main1.cpp diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..248798c --- /dev/null +++ b/.gitignore @@ -0,0 +1,22 @@ +.vs/ +*.o +*.swp +~* +*~ +.idea/ +cmake-build-debug/ +cmake-build-debugandtest/ +cmake-build-release/ +*.stackdump +*.coredump +compile_commands.json +/build* +.clangd +.cache + +.DS_Store +.AppleDouble +.LSOverride + +CMakeLists.txt.user* +CMakeCache.txt diff --git a/CMakeLists.txt b/CMakeLists.txt new file mode 100644 index 0000000..e631875 --- /dev/null +++ b/CMakeLists.txt @@ -0,0 +1,61 @@ +cmake_minimum_required(VERSION 3.9 FATAL_ERROR) + +# cmake setup begin +project(DialogTests) + +# defaulting to debug mode, if not specified +if(NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE "Debug") +endif() + +# setup my vim ycm :D +set(CMAKE_EXPORT_COMPILE_COMMANDS ON) + +# paths +set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake") + +# more paths +set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") +set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin") + +# add this to your projects cmake to enable ipo +#include(CheckIPOSupported) +#check_ipo_supported() +#set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON) + +## enable test +#if(CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME) + #include(CTest) +#endif() + +## external libs +#add_subdirectory("external") # before increasing warn levels (sad :( ) + +set(CMAKE_CXX_EXTENSIONS OFF) + +# bump up warning levels appropriately for clang, gcc & msvc +if (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU" OR ${CMAKE_CXX_COMPILER_ID} STREQUAL "Clang") + add_compile_options( + -Wall -Wextra # Reasonable and standard + -Wpedantic # Warn if non-standard C++ is used + -Wunused # Warn on anything being unused + #-Wconversion # Warn on type conversions that may lose data + #-Wsign-conversion # Warn on sign conversions + -Wshadow # Warn if a variable declaration shadows one from a parent context + ) + + link_libraries(-fsanitize=address,undefined) + #link_libraries(-fsanitize=undefined) +elseif (${CMAKE_CXX_COMPILER_ID} STREQUAL "MSVC") + if (CMAKE_CXX_FLAGS MATCHES "/W[0-4]") + string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") + else() + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4") + endif() +endif() + +# cmake setup end + +add_subdirectory("src") + diff --git a/README.md b/README.md new file mode 100644 index 0000000..0c5eaef --- /dev/null +++ b/README.md @@ -0,0 +1,3 @@ +# DialogTests +inspired by work done by valve for l4d2. ref: [Elan Ruskin. March 2012. "Rule Databases for Contextual Dialog and Game Logic." Game Developers Conference.](https://cdn.akamai.steamstatic.com/apps/valve/2012/GDC2012_Ruskin_Elan_DynamicDialog.pdf) + diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt new file mode 100644 index 0000000..a3de0d1 --- /dev/null +++ b/src/CMakeLists.txt @@ -0,0 +1,2 @@ +cmake_minimum_required(VERSION 3.9 FATAL_ERROR) + diff --git a/src/main1.cpp b/src/main1.cpp new file mode 100644 index 0000000..82c7cab --- /dev/null +++ b/src/main1.cpp @@ -0,0 +1,6 @@ + +int main(void) { + + return 0; +} +