fix missing virtual destructor
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@ -14,7 +14,7 @@ class Doom {
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Doom(
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TextureUploaderI& tu
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);
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~Doom(void);
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virtual ~Doom(void);
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float render(float time_delta);
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@ -12,7 +12,7 @@ class DoomIMGUI {
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DoomIMGUI(
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TextureUploaderI& tu
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);
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~DoomIMGUI(void);
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virtual ~DoomIMGUI(void);
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// render imgui
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float render(float time_delta);
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