458 lines
11 KiB
C
458 lines
11 KiB
C
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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// $Log:$
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//
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// DESCRIPTION:
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//
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//-----------------------------------------------------------------------------
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//#define I_NET_ENABLED
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#if defined(I_NET_ENABLED)
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#define _CRT_SECURE_NO_WARNINGS
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#endif
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#include "doom_config.h"
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#if defined(I_NET_ENABLED)
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#if defined(DOOM_WIN32)
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#define _CRT_SECURE_NO_WARNINGS
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#include <WinSock2.h>
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#include <winsock.h>
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#define IPPORT_USERRESERVED 5000
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#pragma comment(lib, "ws2_32.lib")
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#else
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <sys/ioctl.h>
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#define SOCKET int
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#endif
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#else
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#define IPPORT_USERRESERVED 5000
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#endif
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#include "i_system.h"
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#include "d_event.h"
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#include "d_net.h"
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#include "m_argv.h"
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#include "doomstat.h"
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#include "i_net.h"
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// For some odd reason...
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#if !defined(DOOM_APPLE) // It doesn't complain on Win32? O_o
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#define ntohl(x) \
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((unsigned long int)((((unsigned long int)(x) & 0x000000ffU) << 24) | \
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(((unsigned long int)(x) & 0x0000ff00U) << 8) | \
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(((unsigned long int)(x) & 0x00ff0000U) >> 8) | \
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(((unsigned long int)(x) & 0xff000000U) >> 24)))
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#define ntohs(x) \
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((unsigned short int)((((unsigned short int)(x) & 0x00ff) << 8) | \
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(((unsigned short int)(x) & 0xff00) >> 8))) \
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#define htonl(x) ntohl(x)
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#define htons(x) ntohs(x)
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#endif
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//
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// NETWORKING
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//
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int DOOMPORT = (IPPORT_USERRESERVED + 0x1d);
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int DOOMPORT_SEND = (IPPORT_USERRESERVED + 0x1e);
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#if defined(I_NET_ENABLED)
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SOCKET sendsocket;
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SOCKET insocket;
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struct sockaddr_in sendaddress[MAXNETNODES];
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#endif
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void (*netget) (void);
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void (*netsend) (void);
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void NetSend(void);
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doom_boolean NetListen(void);
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//
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// UDPsocket
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//
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#if defined(I_NET_ENABLED)
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SOCKET UDPsocket(void)
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{
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SOCKET s;
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// allocate a socket
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s = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (s < 0)
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{
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//I_Error("Error: can't create socket: %s", strerror(errno));
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doom_strcpy(error_buf, "Error: can't create socket: ");
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doom_concat(error_buf, strerror(errno));
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I_Error(error_buf);
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}
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return s;
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}
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#endif
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//
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// BindToLocalPort
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//
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#if defined(I_NET_ENABLED)
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void BindToLocalPort(SOCKET s, int port)
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{
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int v;
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struct sockaddr_in address;
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doom_memset(&address, 0, sizeof(address));
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = port;
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v = bind(s, (void*)&address, sizeof(address));
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if (v == -1)
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{
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//I_Error("Error: BindToPort: bind: %s", strerror(errno));
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doom_strcpy(error_buf, "Error: BindToPort: bind: ");
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doom_concat(error_buf, strerror(errno));
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I_Error(error_buf);
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}
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}
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#endif
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//
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// PacketSend
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//
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void PacketSend(void)
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{
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#if defined(I_NET_ENABLED)
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int c;
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doomdata_t sw;
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// byte swap
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sw.checksum = htonl(netbuffer->checksum);
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sw.player = netbuffer->player;
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sw.retransmitfrom = netbuffer->retransmitfrom;
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sw.starttic = netbuffer->starttic;
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sw.numtics = netbuffer->numtics;
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for (c = 0; c < netbuffer->numtics; c++)
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{
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sw.cmds[c].forwardmove = netbuffer->cmds[c].forwardmove;
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sw.cmds[c].sidemove = netbuffer->cmds[c].sidemove;
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sw.cmds[c].angleturn = htons(netbuffer->cmds[c].angleturn);
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sw.cmds[c].consistancy = htons(netbuffer->cmds[c].consistancy);
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sw.cmds[c].chatchar = netbuffer->cmds[c].chatchar;
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sw.cmds[c].buttons = netbuffer->cmds[c].buttons;
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}
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//doom_print ("sending %i\n",gametic);
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c = sendto(sendsocket, (const char*)&sw, doomcom->datalength
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, 0, (void*)&sendaddress[doomcom->remotenode]
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, sizeof(sendaddress[doomcom->remotenode]));
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#endif
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}
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//
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// PacketGet
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//
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void PacketGet(void)
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{
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#if defined(I_NET_ENABLED)
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int i;
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int c;
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struct sockaddr_in fromaddress;
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#if defined(__APPLE__)
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socklen_t fromlen;
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#else
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int fromlen;
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#endif
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doomdata_t sw;
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fromlen = sizeof(fromaddress);
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c = recvfrom(insocket, (char*)&sw, sizeof(sw), 0
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, (struct sockaddr*)&fromaddress, &fromlen);
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if (c == -1)
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{
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#if defined(DOOM_WIN32)
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int r = WSAGetLastError();
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if (r != WSAEWOULDBLOCK)
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{
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//I_Error("Error: GetPacket: %i", r);
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doom_strcpy(error_buf, "Error: GetPacket: ");
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doom_concat(error_buf, doom_itoa(r, 10));
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I_Error(error_buf);
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}
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#else
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if (errno != EWOULDBLOCK)
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{
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//I_Error("Error: GetPacket: %s", strerror(errno));
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doom_strcpy(error_buf, "Error: GetPacket: ");
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doom_concat(error_buf, strerror(errno));
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I_Error(error_buf);
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}
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#endif
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doomcom->remotenode = -1; // no packet
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return;
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}
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{
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static int first = 1;
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if (first)
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{
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//doom_print("len=%d:p=[0x%x 0x%x] \n", c, *(int*)&sw, *((int*)&sw + 1));
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doom_print("len=");
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doom_print(doom_itoa(c, 10));
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doom_print(":p=[0x");
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doom_print(doom_itoa(*(int*)&sw, 16));
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doom_print(" 0x");
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doom_print(doom_itoa(*((int*)&sw + 1), 16));
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doom_print("] \n");
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}
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first = 0;
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}
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// find remote node number
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for (i = 0; i < doomcom->numnodes; i++)
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if (fromaddress.sin_addr.s_addr == sendaddress[i].sin_addr.s_addr)
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break;
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if (i == doomcom->numnodes)
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{
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// packet is not from one of the players (new game broadcast)
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doomcom->remotenode = -1; // no packet
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return;
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}
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doomcom->remotenode = i; // good packet from a game player
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doomcom->datalength = c;
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// byte swap
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netbuffer->checksum = ntohl(sw.checksum);
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netbuffer->player = sw.player;
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netbuffer->retransmitfrom = sw.retransmitfrom;
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netbuffer->starttic = sw.starttic;
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netbuffer->numtics = sw.numtics;
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for (c = 0; c < netbuffer->numtics; c++)
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{
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netbuffer->cmds[c].forwardmove = sw.cmds[c].forwardmove;
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netbuffer->cmds[c].sidemove = sw.cmds[c].sidemove;
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netbuffer->cmds[c].angleturn = ntohs(sw.cmds[c].angleturn);
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netbuffer->cmds[c].consistancy = ntohs(sw.cmds[c].consistancy);
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netbuffer->cmds[c].chatchar = sw.cmds[c].chatchar;
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netbuffer->cmds[c].buttons = sw.cmds[c].buttons;
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}
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#endif
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}
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int GetLocalAddress(void)
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{
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#if defined(I_NET_ENABLED)
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char hostname[1024];
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struct hostent* hostentry; // host information entry
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int v;
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// get local address
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v = gethostname(hostname, sizeof(hostname));
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if (v == -1)
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{
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//I_Error("Error: GetLocalAddress : gethostname: errno %d", errno);
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doom_strcpy(error_buf, "Error: GetLocalAddress : gethostname: errno ");
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doom_concat(error_buf, strerror(errno));
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I_Error(error_buf);
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}
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hostentry = gethostbyname(hostname);
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if (!hostentry)
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{
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I_Error("Error: GetLocalAddress : gethostbyname: couldn't get local host");
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}
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return *(int*)hostentry->h_addr_list[0];
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#else
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return 0;
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#endif
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}
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//
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// I_InitNetwork
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//
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void I_InitNetwork(void)
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{
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#if defined(I_NET_ENABLED)
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#if defined(DOOM_WIN32)
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WSADATA wsaData;
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WSAStartup(MAKEWORD(2, 2), &wsaData);
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u_long trueval = 1;
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#else
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doom_boolean trueval = true;
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#endif
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#endif
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int i;
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int p;
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struct hostent* hostentry; // host information entry
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doomcom = doom_malloc(sizeof(*doomcom));
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doom_memset(doomcom, 0, sizeof(*doomcom));
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// set up for network
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i = M_CheckParm("-dup");
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if (i && i < myargc - 1)
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{
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doomcom->ticdup = myargv[i + 1][0] - '0';
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if (doomcom->ticdup < 1)
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doomcom->ticdup = 1;
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if (doomcom->ticdup > 9)
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doomcom->ticdup = 9;
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}
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else
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doomcom->ticdup = 1;
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if (M_CheckParm("-extratic"))
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doomcom->extratics = 1;
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else
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doomcom->extratics = 0;
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p = M_CheckParm("-port");
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if (p && p < myargc - 1)
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{
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DOOMPORT = doom_atoi(myargv[p + 1]);
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//doom_print("using alternate port %i\n", DOOMPORT);
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doom_print("using alternate port ");
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doom_print(doom_itoa(DOOMPORT, 10));
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doom_print("\n");
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}
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p = M_CheckParm("-sendport");
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if (p && p < myargc - 1)
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{
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DOOMPORT_SEND = doom_atoi(myargv[p + 1]);
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//doom_print("using alternate send port %i\n", DOOMPORT_SEND);
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doom_print("using alternate send port ");
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doom_print(doom_itoa(DOOMPORT_SEND, 10));
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doom_print("\n");
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}
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// parse network game options,
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// -net <consoleplayer> <host> <host> ...
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i = M_CheckParm("-net");
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if (!i)
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{
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// single player game
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netgame = false;
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doomcom->id = DOOMCOM_ID;
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doomcom->numplayers = doomcom->numnodes = 1;
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doomcom->deathmatch = false;
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doomcom->consoleplayer = 0;
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return;
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}
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#if defined(I_NET_ENABLED)
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netsend = PacketSend;
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netget = PacketGet;
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netgame = true;
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// parse player number and host list
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doomcom->consoleplayer = myargv[i + 1][0] - '1';
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doomcom->numnodes = 1; // this node for sure
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i++;
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while (++i < myargc && myargv[i][0] != '-')
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{
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sendaddress[doomcom->numnodes].sin_family = AF_INET;
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sendaddress[doomcom->numnodes].sin_port = htons(DOOMPORT);
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if (myargv[i][0] == '.')
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{
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sendaddress[doomcom->numnodes].sin_addr.s_addr
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= inet_addr(myargv[i] + 1);
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}
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else
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{
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hostentry = gethostbyname(myargv[i]);
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if (!hostentry)
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{
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//I_Error("Error: gethostbyname: couldn't find %s", myargv[i]);
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doom_strcpy(error_buf, "Error: gethostbyname: couldn't find ");
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doom_concat(error_buf, myargv[i]);
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I_Error(error_buf);
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}
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sendaddress[doomcom->numnodes].sin_addr.s_addr
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= *(int*)hostentry->h_addr_list[0];
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}
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doomcom->numnodes++;
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}
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doomcom->id = DOOMCOM_ID;
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doomcom->numplayers = doomcom->numnodes;
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// build message to receive
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insocket = UDPsocket();
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BindToLocalPort(insocket, htons(DOOMPORT));
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#if defined(DOOM_WIN32)
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ioctlsocket(insocket, FIONBIO, &trueval);
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#else
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ioctl(insocket, FIONBIO, &trueval);
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#endif
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sendsocket = UDPsocket();
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#endif
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}
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void I_NetCmd(void)
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{
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#if defined(I_NET_ENABLED)
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if (doomcom->command == CMD_SEND)
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{
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netsend();
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}
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else if (doomcom->command == CMD_GET)
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{
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netget();
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}
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else
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{
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//I_Error("Error: Bad net cmd: %i\n", doomcom->command);
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doom_strcpy(error_buf, "Error: Bad net cmd: ");
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doom_concat(error_buf, doom_itoa(doomcom->command, 10));
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I_Error(error_buf);
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}
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#endif
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}
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