44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// Sky rendering.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef __R_SKY__
|
|
#define __R_SKY__
|
|
|
|
// SKY, store the number for name.
|
|
#define SKYFLATNAME "F_SKY1"
|
|
|
|
// The sky map is 256*128*4 maps.
|
|
#define ANGLETOSKYSHIFT 22
|
|
|
|
extern int skytexture;
|
|
extern int skytexturemid;
|
|
|
|
// Called whenever the view size changes.
|
|
void R_InitSkyMap(void);
|
|
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Log:$
|
|
//
|
|
//-----------------------------------------------------------------------------
|