more renaming again, before it cant be changed
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@ -45,23 +45,19 @@ namespace Message::Components {
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};
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};
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// local end
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// local end
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namespace Remote {
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// TODO: milliseconds sound excessive
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// TODO: milliseconds sound excessive
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struct ReceivedBy {
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// Due to a lack of info with some protocols,
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// this is often the timestamp we heard they already have the message.
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entt::dense_map<Contact3, uint64_t> ts;
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};
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struct TimestampReceived {
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struct ReadBy {
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// Due to a lack of info with most protocols,
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entt::dense_map<Contact3, uint64_t> ts;
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// this is often the timestamp we heard they already have the message.
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};
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entt::dense_map<Contact3, uint64_t> ts;
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};
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struct TimestampRead {
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// Due to a lack of info with most protocols,
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// this is often the timestamp we heard they have read it the message.
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entt::dense_map<Contact3, uint64_t> ts;
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};
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} // Remote
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// similar to ReceivedBy, but only set when they sent the message
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// (efficent protocols have 1 contact in here)
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struct SyncedBy {
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struct SyncedBy {
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// ts is not updated once set
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// ts is not updated once set
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entt::dense_map<Contact3, uint64_t> ts;
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entt::dense_map<Contact3, uint64_t> ts;
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@ -25,8 +25,8 @@ DEFINE_COMP_ID(Message::Components::TimestampProcessed)
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DEFINE_COMP_ID(Message::Components::TimestampWritten)
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DEFINE_COMP_ID(Message::Components::TimestampWritten)
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DEFINE_COMP_ID(Message::Components::TagUnread)
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DEFINE_COMP_ID(Message::Components::TagUnread)
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DEFINE_COMP_ID(Message::Components::Read)
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DEFINE_COMP_ID(Message::Components::Read)
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DEFINE_COMP_ID(Message::Components::Remote::TimestampReceived)
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DEFINE_COMP_ID(Message::Components::ReceivedBy)
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DEFINE_COMP_ID(Message::Components::Remote::TimestampRead)
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DEFINE_COMP_ID(Message::Components::ReadBy)
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DEFINE_COMP_ID(Message::Components::SyncedBy)
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DEFINE_COMP_ID(Message::Components::SyncedBy)
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DEFINE_COMP_ID(Message::Components::MessageText)
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DEFINE_COMP_ID(Message::Components::MessageText)
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DEFINE_COMP_ID(Message::Components::TagMessageIsAction)
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DEFINE_COMP_ID(Message::Components::TagMessageIsAction)
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