add random cap (1020-1220) and tighten cubic rate limit more
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@@ -84,11 +84,15 @@ int64_t CUBIC::canSend(void) {
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// also limit to max sendrate per tick, which is usually smaller than window
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// this is mostly to prevent spikes on empty windows
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const auto rate = window / getCurrentDelay();
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// assuming at most 20ms tick interval
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// TODO: pass down actual tick interval
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const auto rate = window / getCurrentDelay();
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//const float time_delta = 0.02f; // 20ms
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const float time_delta = 0.01666f;
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// we dont want this limit to fall below atleast 1 segment
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const int64_t max_bytes_per_tick = std::max<int64_t>(rate * 0.02f + 0.5f, MAXIMUM_SEGMENT_SIZE);
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const int64_t max_bytes_per_tick = std::max<int64_t>(rate * time_delta + 0.5f, MAXIMUM_SEGMENT_SIZE);
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cspace_bytes = std::min<int64_t>(cspace_bytes, max_bytes_per_tick);
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// limit to whole packets
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