refactor: move (object/content) components out

This commit is contained in:
Green Sky 2024-06-24 16:42:23 +02:00
parent 1b630bc07f
commit c8619561ec
No known key found for this signature in database
4 changed files with 96 additions and 74 deletions

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@ -54,6 +54,9 @@ add_library(solanaceae_sha1_ngcft1
./solanaceae/ngc_ft1_sha1/ft1_sha1_info.hpp
./solanaceae/ngc_ft1_sha1/ft1_sha1_info.cpp
./solanaceae/ngc_ft1_sha1/components.hpp
./solanaceae/ngc_ft1_sha1/components.cpp
./solanaceae/ngc_ft1_sha1/sha1_ngcft1.hpp
./solanaceae/ngc_ft1_sha1/sha1_ngcft1.cpp
)

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@ -0,0 +1,25 @@
#include "./components.hpp"
std::vector<size_t> Components::FT1ChunkSHA1Cache::chunkIndices(const SHA1Digest& hash) const {
const auto it = chunk_hash_to_index.find(hash);
if (it != chunk_hash_to_index.cend()) {
return it->second;
} else {
return {};
}
}
bool Components::FT1ChunkSHA1Cache::haveChunk(const SHA1Digest& hash) const {
if (have_all) { // short cut
return true;
}
if (auto i_vec = chunkIndices(hash); !i_vec.empty()) {
// TODO: should i test all?
return have_chunk[i_vec.front()];
}
// not part of this file
return false;
}

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@ -0,0 +1,66 @@
#pragma once
#include <solanaceae/contact/components.hpp>
#include <solanaceae/message3/components.hpp>
#include <solanaceae/message3/registry_message_model.hpp>
#include <entt/container/dense_set.hpp>
#include "./ft1_sha1_info.hpp"
#include "./hash_utils.hpp"
#include <vector>
// TODO: rename to object components
namespace Components {
struct Messages {
std::vector<Message3Handle> messages;
};
using FT1InfoSHA1 = FT1InfoSHA1;
struct FT1InfoSHA1Data {
std::vector<uint8_t> data;
};
struct FT1InfoSHA1Hash {
std::vector<uint8_t> hash;
};
struct FT1ChunkSHA1Cache {
std::vector<bool> have_chunk;
bool have_all {false};
size_t have_count {0};
entt::dense_map<SHA1Digest, std::vector<size_t>> chunk_hash_to_index;
std::vector<size_t> chunkIndices(const SHA1Digest& hash) const;
bool haveChunk(const SHA1Digest& hash) const;
};
struct FT1ChunkSHA1Requested {
// requested chunks with a timer since last request
entt::dense_map<size_t, float> chunks;
};
// TODO: once announce is shipped, remove the "Suspected"
struct SuspectedParticipants {
entt::dense_set<Contact3> participants;
};
struct ReRequestInfoTimer {
float timer {0.f};
};
struct ReadHeadHint {
// points to the first byte we want
// this is just a hint, that can be set from outside
// to guide the sequential "piece picker" strategy
// the strategy *should* set this to the first byte we dont yet have
uint64_t offset_into_file {0u};
};
} // Components

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@ -16,6 +16,8 @@
#include "./file_rw_mapped.hpp"
#include "./components.hpp"
#include <iostream>
#include <variant>
#include <filesystem>
@ -29,80 +31,6 @@ namespace Message::Components {
} // Message::Components
// TODO: rename to object components
namespace Components {
struct Messages {
std::vector<Message3Handle> messages;
};
using FT1InfoSHA1 = FT1InfoSHA1;
struct FT1InfoSHA1Data {
std::vector<uint8_t> data;
};
struct FT1InfoSHA1Hash {
std::vector<uint8_t> hash;
};
struct FT1ChunkSHA1Cache {
std::vector<bool> have_chunk;
bool have_all {false};
size_t have_count {0};
entt::dense_map<SHA1Digest, std::vector<size_t>> chunk_hash_to_index;
std::vector<size_t> chunkIndices(const SHA1Digest& hash) const;
bool haveChunk(const SHA1Digest& hash) const;
};
struct FT1ChunkSHA1Requested {
// requested chunks with a timer since last request
entt::dense_map<size_t, float> chunks;
};
// TODO: once announce is shipped, remove the "Suspected"
struct SuspectedParticipants {
entt::dense_set<Contact3> participants;
};
struct ReRequestInfoTimer {
float timer {0.f};
};
struct ReadHeadHint {
// points to the first byte we want
// this is just a hint, that can be set from outside
// to guide the sequential "piece picker" strategy
// the strategy *should* set this to the first byte we dont yet have
uint64_t offset_into_file {0u};
};
} // Components
std::vector<size_t> Components::FT1ChunkSHA1Cache::chunkIndices(const SHA1Digest& hash) const {
const auto it = chunk_hash_to_index.find(hash);
if (it != chunk_hash_to_index.cend()) {
return it->second;
} else {
return {};
}
}
bool Components::FT1ChunkSHA1Cache::haveChunk(const SHA1Digest& hash) const {
if (have_all) { // short cut
return true;
}
if (auto i_vec = chunkIndices(hash); !i_vec.empty()) {
// TODO: should i test all?
return have_chunk[i_vec.front()];
}
// not part of this file
return false;
}
static size_t chunkSize(const FT1InfoSHA1& sha1_info, size_t chunk_index) {
if (chunk_index+1 == sha1_info.chunks.size()) {
// last chunk