update to plugin 7 and refactor (should improve speed)
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@@ -69,8 +69,8 @@ float CUBIC::getWindow(void) {
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return std::min<float>(getCWnD(), FlowOnly::getWindow());
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}
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int64_t CUBIC::canSend(void) {
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const auto fspace_pkgs = FlowOnly::canSend();
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int64_t CUBIC::canSend(float time_delta) {
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const auto fspace_pkgs = FlowOnly::canSend(time_delta);
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if (fspace_pkgs == 0u) {
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return 0u;
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@@ -86,11 +86,6 @@ int64_t CUBIC::canSend(void) {
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// this is mostly to prevent spikes on empty windows
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const auto rate = window / getCurrentDelay();
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// assuming at most 20ms tick interval
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// TODO: pass down actual tick interval
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//const float time_delta = 0.02f; // 20ms
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const float time_delta = 0.01666f;
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// we dont want this limit to fall below atleast 1 segment
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const int64_t max_bytes_per_tick = std::max<int64_t>(rate * time_delta + 0.5f, MAXIMUM_SEGMENT_SIZE);
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cspace_bytes = std::min<int64_t>(cspace_bytes, max_bytes_per_tick);
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