update to plugin 7 and refactor (should improve speed)
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@@ -33,7 +33,7 @@ float FlowOnly::getWindow(void) {
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return _fwnd;
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}
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int64_t FlowOnly::canSend(void) {
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int64_t FlowOnly::canSend(float time_delta) {
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if (_in_flight.empty()) {
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assert(_in_flight_bytes == 0);
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return MAXIMUM_SEGMENT_DATA_SIZE;
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@@ -48,9 +48,7 @@ int64_t FlowOnly::canSend(void) {
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// also limit to max sendrate per tick, which is usually smaller than window
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// this is mostly to prevent spikes on empty windows
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// assuming at most 20ms tick interval
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// TODO: pass down actual tick interval
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fspace = std::min<int64_t>(fspace, max_byterate_allowed * 0.02f + 0.5f);
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fspace = std::min<int64_t>(fspace, max_byterate_allowed * time_delta + 0.5f);
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// limit to whole packets
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return (fspace / MAXIMUM_SEGMENT_DATA_SIZE) * MAXIMUM_SEGMENT_DATA_SIZE;
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