#include "./cubic.hpp" #include #include void CUBIC::updateReductionTimer(float time_delta) { const auto now {getTimeNow()}; // only keep updating while the cca interaction is not too long ago if (now - _time_point_last_update <= getCurrentDelay()*4.f) { _time_since_reduction += time_delta; } } void CUBIC::resetReductionTimer(void) { _time_since_reduction = 0.f; } float CUBIC::getCWnD(void) const { const double K = cbrt( (_window_max * (1. - BETA)) / SCALING_CONSTANT ); const double TK = _time_since_reduction - K; const double cwnd = SCALING_CONSTANT * TK * TK * TK // TK^3 + _window_max ; #if 0 std::cout << "K:" << K << " ts:" << time_since_reduction << " TK:" << TK << " cwnd:" << cwnd << " rtt:" << getCurrentDelay() << "\n" ; #endif return std::max(cwnd, 2.f * MAXIMUM_SEGMENT_SIZE); } void CUBIC::onCongestion(void) { // 8 is probably too much (800ms for 100ms rtt) if (_time_since_reduction >= getCurrentDelay()*4.f) { const auto tmp_old_tp = _time_since_reduction; const auto current_cwnd = getCWnD(); // TODO: remove, only used by logging? const auto current_wnd = getWindow(); // respects cwnd and fwnd _bytes_leftover = 0; resetReductionTimer(); if (current_cwnd < _window_max) { // congestion before reaching the inflection point (prev window_max). // reduce to wnd*beta to be fair _window_max = current_wnd * BETA; } else { _window_max = current_wnd; } _window_max = std::max(_window_max, 2.0*MAXIMUM_SEGMENT_SIZE); #if 1 std::cout << "----CONGESTION!" << " cwnd:" << current_cwnd << " wnd:" << current_wnd << " cwnd_max:" << _window_max << " pts:" << tmp_old_tp << " rtt:" << getCurrentDelay() << "\n" ; #endif } } float CUBIC::getWindow(void) { return std::min(getCWnD(), FlowOnly::getWindow()); } int64_t CUBIC::canSend(float time_delta) { const auto fspace_pkgs = FlowOnly::canSend(time_delta); updateReductionTimer(time_delta); if (fspace_pkgs == 0u) { return 0u; } const auto window = getCWnD(); int64_t cspace_bytes = (window - _in_flight_bytes) + _bytes_leftover; if (cspace_bytes < MAXIMUM_SEGMENT_DATA_SIZE) { return 0u; } // also limit to max sendrate per tick, which is usually smaller than window // this is mostly to prevent spikes on empty windows const auto rate = window / getCurrentDelay(); // we dont want this limit to fall below atleast 1 segment const int64_t max_bytes_per_tick = std::max(rate * time_delta + 0.5f, MAXIMUM_SEGMENT_SIZE); cspace_bytes = std::min(cspace_bytes, max_bytes_per_tick); // limit to whole packets int64_t cspace_pkgs = (cspace_bytes / MAXIMUM_SEGMENT_DATA_SIZE) * MAXIMUM_SEGMENT_DATA_SIZE; _bytes_leftover = cspace_bytes - cspace_pkgs; return std::min(cspace_pkgs, fspace_pkgs); }