add failing defaults to backend interface
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@ -59,6 +59,10 @@ ObjectHandle StorageBackendI::newObject(ByteSpan) {
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return {};
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return {};
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}
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}
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bool StorageBackendI::write(Object, std::function<write_to_storage_fetch_data_cb>&) {
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return false;
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}
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bool StorageBackendI::write(Object o, const ByteSpan data) {
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bool StorageBackendI::write(Object o, const ByteSpan data) {
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std::function<write_to_storage_fetch_data_cb> fn_cb = [read = 0ull, data](uint8_t* request_buffer, uint64_t buffer_size) mutable -> uint64_t {
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std::function<write_to_storage_fetch_data_cb> fn_cb = [read = 0ull, data](uint8_t* request_buffer, uint64_t buffer_size) mutable -> uint64_t {
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uint64_t i = 0;
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uint64_t i = 0;
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@ -72,6 +76,10 @@ bool StorageBackendI::write(Object o, const ByteSpan data) {
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return write(o, fn_cb);
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return write(o, fn_cb);
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}
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}
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bool StorageBackendI::read(Object, std::function<read_from_storage_put_data_cb>&) {
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return false;
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}
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std::unique_ptr<File2I> StorageBackendI::file2(Object o, FILE2_FLAGS flags) {
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std::unique_ptr<File2I> StorageBackendI::file2(Object o, FILE2_FLAGS flags) {
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return nullptr;
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return nullptr;
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}
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}
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@ -29,12 +29,12 @@ struct StorageBackendI {
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// ========== write object to storage ==========
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// ========== write object to storage ==========
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using write_to_storage_fetch_data_cb = uint64_t(uint8_t* request_buffer, uint64_t buffer_size);
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using write_to_storage_fetch_data_cb = uint64_t(uint8_t* request_buffer, uint64_t buffer_size);
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// calls data_cb with a buffer to be filled in, cb returns actual count of data. if returned < max, its the last buffer.
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// calls data_cb with a buffer to be filled in, cb returns actual count of data. if returned < max, its the last buffer.
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virtual bool write(Object o, std::function<write_to_storage_fetch_data_cb>& data_cb) = 0;
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virtual bool write(Object o, std::function<write_to_storage_fetch_data_cb>& data_cb);
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bool write(Object o, const ByteSpan data);
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bool write(Object o, const ByteSpan data);
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// ========== read object from storage ==========
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// ========== read object from storage ==========
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using read_from_storage_put_data_cb = void(const ByteSpan buffer);
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using read_from_storage_put_data_cb = void(const ByteSpan buffer);
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virtual bool read(Object o, std::function<read_from_storage_put_data_cb>& data_cb) = 0;
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virtual bool read(Object o, std::function<read_from_storage_put_data_cb>& data_cb);
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// ========== File2 interop ==========
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// ========== File2 interop ==========
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enum FILE2_FLAGS : uint32_t {
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enum FILE2_FLAGS : uint32_t {
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