20 lines
274 B
C++

#pragma once
#include <cstdint>
namespace Message::Components {
struct ToxFriendMessageID {
// only exposed for the read reciept event
uint32_t id = 0u;
};
struct ToxGroupMessageID {
uint32_t id = 0u;
};
} // Message::Components
#include "./msg_components_id.inl"