more plumbing

This commit is contained in:
Green Sky 2023-11-28 13:20:10 +01:00
parent e58fc9c38f
commit b5de19437f
No known key found for this signature in database
2 changed files with 48 additions and 3 deletions

View File

@ -4,8 +4,9 @@
Chess::ChessInstance::ChessInstance(
Chess& game_type_static,
uint32_t opponent,
uint32_t game_id
) : _game_type_static(game_type_static) {
) : _game_type_static(game_type_static), _opponent(opponent) {
_id = game_id;
}
@ -17,6 +18,41 @@ bool Chess::ChessInstance::allInvitesAccepted(void) {
}
void Chess::ChessInstance::onPacket(uint32_t from, const uint8_t* data, const uint32_t data_size) {
// test, auto resign
sendResign();
}
bool Chess::ChessInstance::sendResign(void) {
std::vector<uint8_t> pkg;
// resign (chess specific)
pkg.push_back(0xff);
return _game_type_static._tg.sendPacket(
static_cast<Contact3>(_opponent),
_game_type_static.getGameType(),
_id,
pkg.data(), pkg.size()
);
}
bool Chess::ChessInstance::sendMove(ChessCoords p0, ChessCoords p1) {
std::vector<uint8_t> pkg;
// move piece (chess specific)
pkg.push_back(0xfe);
pkg.push_back(p0.L);
pkg.push_back(p0.N);
pkg.push_back(p1.L);
pkg.push_back(p1.N);
return _game_type_static._tg.sendPacket(
static_cast<Contact3>(_opponent),
_game_type_static.getGameType(),
_id,
pkg.data(), pkg.size()
);
}
Chess::Chess(ToxicGames& tg) : ToxicGameI(tg) {
@ -32,7 +68,7 @@ std::unique_ptr<Chess::InstanceI> Chess::createGame(std::vector<uint32_t> with)
std::unique_ptr<Chess::InstanceI> Chess::acceptInvite(uint32_t from, uint32_t game_id) {
sendAcceptInvite(from, game_id);
auto new_instance = std::make_unique<ChessInstance>(*this, game_id);
auto new_instance = std::make_unique<ChessInstance>(*this, from, game_id);
return new_instance;
}

View File

@ -6,11 +6,17 @@ struct Chess final : public ToxicGameI {
Chess(ToxicGames& tg);
~Chess(void);
struct ChessCoords {
char L;
uint8_t N;
};
struct ChessInstance final : public ToxicGameI::InstanceI {
Chess& _game_type_static;
ChessInstance(Chess& game_type_static, uint32_t game_id);
const uint32_t _opponent;
ChessInstance(Chess& game_type_static, uint32_t opponent, uint32_t game_id);
~ChessInstance(void) {}
// TODO: just destructor?
@ -24,6 +30,9 @@ struct Chess final : public ToxicGameI {
// ??
//virtual void tick();
private:
bool sendResign(void);
bool sendMove(ChessCoords p0, ChessCoords p1);
};
uint8_t getGameType(void) const override { return 1; };