more wiring
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@@ -1,5 +1,24 @@
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#include "./chess.hpp"
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#include "../toxic_games.hpp"
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Chess::ChessInstance::ChessInstance(
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Chess& game_type_static,
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uint32_t game_id
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) : _game_type_static(game_type_static) {
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_id = game_id;
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}
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void Chess::ChessInstance::quit(void) {
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}
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bool Chess::ChessInstance::allInvitesAccepted(void) {
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return false;
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}
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void Chess::ChessInstance::onPacket(uint32_t from, const uint8_t* data, const uint32_t data_size) {
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}
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Chess::Chess(ToxicGames& tg) : ToxicGameI(tg) {
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}
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@@ -10,7 +29,19 @@ std::unique_ptr<Chess::InstanceI> Chess::createGame(std::vector<uint32_t> with)
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return nullptr;
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}
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std::unique_ptr<Chess::InstanceI> Chess::acceptInvite(uint32_t from, uint32_t id) {
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return nullptr;
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std::unique_ptr<Chess::InstanceI> Chess::acceptInvite(uint32_t from, uint32_t game_id) {
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sendAcceptInvite(from, game_id);
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auto new_instance = std::make_unique<ChessInstance>(*this, game_id);
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return new_instance;
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}
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bool Chess::sendAcceptInvite(uint32_t to, uint32_t game_id) {
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std::vector<uint8_t> pkg;
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// init accept invite (chess specific)
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pkg.push_back(0x02);
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return _tg.sendPacket(static_cast<Contact3>(to), getGameType(), game_id, pkg.data(), pkg.size());
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}
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@@ -7,6 +7,10 @@ struct Chess final : public ToxicGameI {
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~Chess(void);
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struct ChessInstance final : public ToxicGameI::InstanceI {
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Chess& _game_type_static;
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ChessInstance(Chess& game_type_static, uint32_t game_id);
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~ChessInstance(void) {}
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// TODO: just destructor?
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@@ -19,11 +23,15 @@ struct Chess final : public ToxicGameI {
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// ??
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//virtual void tick();
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};
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uint8_t getGameType(void) const override { return 1; };
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std::unique_ptr<InstanceI> createGame(std::vector<uint32_t> with) override;
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std::unique_ptr<InstanceI> acceptInvite(uint32_t from, uint32_t id) override;
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std::unique_ptr<InstanceI> acceptInvite(uint32_t from, uint32_t game_id) override;
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private:
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bool sendAcceptInvite(uint32_t to, uint32_t game_id);
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};
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