#include "./uuid_generator.hpp" UUIDGenerator_128_128::UUIDGenerator_128_128(void) { { // random namespace const auto num0 = _rng(); const auto num1 = _rng(); const auto num2 = _rng(); const auto num3 = _rng(); _uuid_namespace[0+0] = (num0 >> 0) & 0xff; _uuid_namespace[0+1] = (num0 >> 8) & 0xff; _uuid_namespace[0+2] = (num0 >> 16) & 0xff; _uuid_namespace[0+3] = (num0 >> 24) & 0xff; _uuid_namespace[4+0] = (num1 >> 0) & 0xff; _uuid_namespace[4+1] = (num1 >> 8) & 0xff; _uuid_namespace[4+2] = (num1 >> 16) & 0xff; _uuid_namespace[4+3] = (num1 >> 24) & 0xff; _uuid_namespace[8+0] = (num2 >> 0) & 0xff; _uuid_namespace[8+1] = (num2 >> 8) & 0xff; _uuid_namespace[8+2] = (num2 >> 16) & 0xff; _uuid_namespace[8+3] = (num2 >> 24) & 0xff; _uuid_namespace[12+0] = (num3 >> 0) & 0xff; _uuid_namespace[12+1] = (num3 >> 8) & 0xff; _uuid_namespace[12+2] = (num3 >> 16) & 0xff; _uuid_namespace[12+3] = (num3 >> 24) & 0xff; } } UUIDGenerator_128_128::UUIDGenerator_128_128(const std::array& uuid_namespace) : _uuid_namespace(uuid_namespace) { } std::vector UUIDGenerator_128_128::operator()(void) { std::vector new_uid(_uuid_namespace.cbegin(), _uuid_namespace.cend()); new_uid.resize(new_uid.size() + 16); const auto num0 = _rng(); const auto num1 = _rng(); const auto num2 = _rng(); const auto num3 = _rng(); new_uid[_uuid_namespace.size()+0] = (num0 >> 0) & 0xff; new_uid[_uuid_namespace.size()+1] = (num0 >> 8) & 0xff; new_uid[_uuid_namespace.size()+2] = (num0 >> 16) & 0xff; new_uid[_uuid_namespace.size()+3] = (num0 >> 24) & 0xff; new_uid[_uuid_namespace.size()+4+0] = (num1 >> 0) & 0xff; new_uid[_uuid_namespace.size()+4+1] = (num1 >> 8) & 0xff; new_uid[_uuid_namespace.size()+4+2] = (num1 >> 16) & 0xff; new_uid[_uuid_namespace.size()+4+3] = (num1 >> 24) & 0xff; new_uid[_uuid_namespace.size()+8+0] = (num2 >> 0) & 0xff; new_uid[_uuid_namespace.size()+8+1] = (num2 >> 8) & 0xff; new_uid[_uuid_namespace.size()+8+2] = (num2 >> 16) & 0xff; new_uid[_uuid_namespace.size()+8+3] = (num2 >> 24) & 0xff; new_uid[_uuid_namespace.size()+12+0] = (num3 >> 0) & 0xff; new_uid[_uuid_namespace.size()+12+1] = (num3 >> 8) & 0xff; new_uid[_uuid_namespace.size()+12+2] = (num3 >> 16) & 0xff; new_uid[_uuid_namespace.size()+12+3] = (num3 >> 24) & 0xff; return new_uid; }