183 lines
5.9 KiB
C
183 lines
5.9 KiB
C
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/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2023-2024 The TokTok team.
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*/
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#include "sort.h"
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#include <assert.h>
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#include "attributes.h"
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#include "ccompat.h"
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#include "util.h"
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/**
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* @brief Threshold for when to switch to insertion sort.
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*
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* This is a trade-off between the complexity of insertion sort and the
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* overhead of merge sort. The threshold is chosen to be the smallest value
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* that gives a measurable speedup for insertion sort over merge sort. This is
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* based on measurements done in sort_bench.cc. Starting from 32 elements,
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* merge sort is faster than insertion sort in all our tests (both unsorted
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* and mostly-sorted).
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*
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* Toxcore has a lot of small arrays it wants to sort, so this optimisation
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* makes sense.
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*/
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#define SMALL_ARRAY_THRESHOLD 16
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non_null()
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static void merge_sort_merge_back(
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void *arr,
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const void *l_arr, uint32_t l_arr_size,
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const void *r_arr, uint32_t r_arr_size,
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uint32_t left_start,
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const void *object, const Sort_Funcs *funcs)
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{
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uint32_t li = 0;
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uint32_t ri = 0;
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uint32_t k = left_start;
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while (li < l_arr_size && ri < r_arr_size) {
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const void *l = funcs->get_callback(l_arr, li);
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const void *r = funcs->get_callback(r_arr, ri);
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// !(r < l) <=> (r >= l) <=> (l <= r)
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if (!funcs->less_callback(object, r, l)) {
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funcs->set_callback(arr, k, l);
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++li;
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} else {
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funcs->set_callback(arr, k, r);
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++ri;
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}
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++k;
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}
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/* Copy the remaining elements of `l_arr[]`, if there are any. */
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while (li < l_arr_size) {
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funcs->set_callback(arr, k, funcs->get_callback(l_arr, li));
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++li;
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++k;
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}
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/* Copy the remaining elements of `r_arr[]`, if there are any. */
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while (ri < r_arr_size) {
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funcs->set_callback(arr, k, funcs->get_callback(r_arr, ri));
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++ri;
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++k;
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}
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}
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/** Function to merge the two haves `arr[left_start..mid]` and `arr[mid+1..right_end]` of array `arr[]`. */
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non_null()
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static void merge_sort_merge(
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void *arr, uint32_t left_start, uint32_t mid, uint32_t right_end, void *tmp,
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const void *object, const Sort_Funcs *funcs)
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{
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const uint32_t l_arr_size = mid - left_start + 1;
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const uint32_t r_arr_size = right_end - mid;
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/* Temporary arrays, using the tmp buffer created in `merge_sort` below. */
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void *l_arr = funcs->subarr_callback(tmp, 0, l_arr_size);
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void *r_arr = funcs->subarr_callback(tmp, l_arr_size, r_arr_size);
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/* Copy data to temp arrays `l_arr[]` and `r_arr[]`.
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*
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* This is iterating and repeatedly calling `get` and `set`, which sounds
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* slow, but is only marginally slower than having a `copy` callback. With
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* a `copy` callback, we'd save 3-4% in time.
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*/
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for (uint32_t i = 0; i < l_arr_size; ++i) {
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funcs->set_callback(l_arr, i, funcs->get_callback(arr, left_start + i));
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}
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for (uint32_t i = 0; i < r_arr_size; ++i) {
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funcs->set_callback(r_arr, i, funcs->get_callback(arr, mid + 1 + i));
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}
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/* Merge the temp arrays back into `arr[left_start..right_end]`. */
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merge_sort_merge_back(arr, l_arr, l_arr_size, r_arr, r_arr_size, left_start, object, funcs);
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}
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non_null()
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static void insertion_sort_step(void *arr, void *tmp, uint32_t i, const void *object, const Sort_Funcs *funcs)
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{
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funcs->set_callback(tmp, 0, funcs->get_callback(arr, i));
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uint32_t j = i;
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while (j > 0) {
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if (!funcs->less_callback(object, tmp, funcs->get_callback(arr, j - 1))) {
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break;
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}
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funcs->set_callback(arr, j, funcs->get_callback(arr, j - 1));
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--j;
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}
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funcs->set_callback(arr, j, tmp);
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}
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non_null()
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static void insertion_sort_with_buf(void *arr, uint32_t arr_size, void *tmp, uint32_t tmp_size, const void *object, const Sort_Funcs *funcs)
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{
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for (uint32_t i = 1; i < arr_size; ++i) {
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insertion_sort_step(arr, tmp, i, object, funcs);
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}
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}
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non_null()
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static bool insertion_sort(void *arr, uint32_t arr_size, const void *object, const Sort_Funcs *funcs)
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{
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void *tmp = funcs->alloc_callback(object, 1);
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if (tmp == nullptr) {
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return false;
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}
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insertion_sort_with_buf(arr, arr_size, tmp, 1, object, funcs);
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funcs->delete_callback(object, tmp, 1);
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return true;
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}
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void merge_sort_with_buf(void *arr, uint32_t arr_size, void *tmp, uint32_t tmp_size, const void *object, const Sort_Funcs *funcs)
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{
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assert(tmp_size >= arr_size);
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if (arr_size <= SMALL_ARRAY_THRESHOLD) {
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assert(tmp_size >= 1);
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insertion_sort_with_buf(arr, arr_size, tmp, tmp_size, object, funcs);
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return;
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}
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// Merge subarrays in bottom up manner. First merge subarrays of
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// size 1 to create sorted subarrays of size 2, then merge subarrays
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// of size 2 to create sorted subarrays of size 4, and so on.
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for (uint32_t curr_size = 1; curr_size <= arr_size - 1; curr_size = 2 * curr_size) {
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// Pick starting point of different subarrays of current size
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for (uint32_t left_start = 0; left_start < arr_size - 1; left_start += 2 * curr_size) {
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// Find ending point of left subarray. mid+1 is starting
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// point of right
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const uint32_t mid = min_u32(left_start + curr_size - 1, arr_size - 1);
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const uint32_t right_end = min_u32(left_start + 2 * curr_size - 1, arr_size - 1);
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// Merge Subarrays arr[left_start...mid] & arr[mid+1...right_end]
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merge_sort_merge(arr, left_start, mid, right_end, tmp, object, funcs);
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}
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}
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}
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bool merge_sort(void *arr, uint32_t arr_size, const void *object, const Sort_Funcs *funcs)
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{
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if (arr_size <= SMALL_ARRAY_THRESHOLD) {
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return insertion_sort(arr, arr_size, object, funcs);
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}
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void *tmp = funcs->alloc_callback(object, arr_size);
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if (tmp == nullptr) {
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return false;
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}
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merge_sort_with_buf(arr, arr_size, tmp, arr_size, object, funcs);
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funcs->delete_callback(object, tmp, arr_size);
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return true;
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}
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