119 lines
2.6 KiB
C++
119 lines
2.6 KiB
C++
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#include "./image_loader_sdl_image.hpp"
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#include <SDL3_image/SDL_image.h>
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#include <optional>
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#include <iostream>
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static std::optional<const char*> getExt(SDL_IOStream* ios) {
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if (IMG_isAVIF(ios)) {
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return "avif";
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} else if (IMG_isCUR(ios)) {
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return "cur";
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} else if (IMG_isICO(ios)) {
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return "ico";
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} else if (IMG_isBMP(ios)) {
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return "bmp";
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} else if (IMG_isGIF(ios)) {
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return "gif";
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} else if (IMG_isJPG(ios)) {
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return "jpg";
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} else if (IMG_isJXL(ios)) {
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return "jxl";
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} else if (IMG_isLBM(ios)) {
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return "lbm";
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} else if (IMG_isPCX(ios)) {
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return "pcx";
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} else if (IMG_isPNG(ios)) {
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return "png";
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} else if (IMG_isPNM(ios)) {
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return "pnm";
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} else if (IMG_isSVG(ios)) {
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return "svg";
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} else if (IMG_isTIF(ios)) {
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return "tiff";
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} else if (IMG_isXCF(ios)) {
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return "xcf";
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} else if (IMG_isXPM(ios)) {
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return "xpm";
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} else if (IMG_isXV(ios)) {
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return "xv";
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} else if (IMG_isWEBP(ios)) {
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return "webp";
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} else if (IMG_isQOI(ios)) {
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return "qoi";
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} else {
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return std::nullopt;
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}
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}
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ImageLoaderSDLImage::ImageInfo ImageLoaderSDLImage::loadInfoFromMemory(const uint8_t* data, uint64_t data_size) {
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ImageInfo res;
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auto* ios = SDL_IOFromConstMem(data, data_size);
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// we ignore tga
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auto ext_opt = getExt(ios);
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if (!ext_opt.has_value()) {
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return res;
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}
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SDL_Surface* surf = IMG_Load_IO(ios, SDL_TRUE);
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if (surf == nullptr) {
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return res;
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}
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res.width = surf->w;
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res.height = surf->h;
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res.file_ext = ext_opt.value();
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SDL_DestroySurface(surf);
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return res;
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}
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ImageLoaderSDLImage::ImageResult ImageLoaderSDLImage::loadFromMemoryRGBA(const uint8_t* data, uint64_t data_size) {
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ImageResult res;
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auto* ios = SDL_IOFromConstMem(data, data_size);
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// we ignore tga
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auto ext_opt = getExt(ios);
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if (!ext_opt.has_value()) {
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return res;
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}
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IMG_Animation* anim = IMG_LoadAnimation_IO(ios, SDL_TRUE);
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if (anim == nullptr) {
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return res;
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}
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for (int i = 0; i < anim->count; i++) {
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SDL_Surface* conv_surf = SDL_ConvertSurfaceFormat(anim->frames[i], SDL_PIXELFORMAT_RGBA32);
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if (conv_surf == nullptr) {
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return res;
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}
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SDL_LockSurface(conv_surf);
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auto& new_frame = res.frames.emplace_back();
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new_frame.ms = anim->delays[i];
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new_frame.data.insert(new_frame.data.cbegin(), (const uint8_t*)conv_surf->pixels, ((const uint8_t*)conv_surf->pixels) + (anim->w*anim->h*4));
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SDL_UnlockSurface(conv_surf);
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SDL_DestroySurface(conv_surf);
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}
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res.width = anim->w;
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res.height = anim->h;
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res.file_ext = ext_opt.value();
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IMG_FreeAnimation(anim);
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std::cout << "IL_SDLI: loaded img " << res.width << "x" << res.height << "\n";
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return res;
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}
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