tomato/src/video/x11/SDL_x11video.c

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_X11
#include <unistd.h> /* For getpid() and readlink() */
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../core/linux/SDL_system_theme.h"
#include "SDL_x11video.h"
#include "SDL_x11framebuffer.h"
#include "SDL_x11shape.h"
#include "SDL_x11touch.h"
#include "SDL_x11xinput2.h"
#include "SDL_x11xfixes.h"
#ifdef SDL_VIDEO_OPENGL_EGL
#include "SDL_x11opengles.h"
#endif
#include "SDL_x11vulkan.h"
/* Initialization/Query functions */
static int X11_VideoInit(SDL_VideoDevice *_this);
static void X11_VideoQuit(SDL_VideoDevice *_this);
/* X11 driver bootstrap functions */
static int (*orig_x11_errhandler)(Display *, XErrorEvent *) = NULL;
static void X11_DeleteDevice(SDL_VideoDevice *device)
{
SDL_VideoData *data = device->driverdata;
if (device->vulkan_config.loader_handle) {
device->Vulkan_UnloadLibrary(device);
}
if (data->display) {
X11_XSetErrorHandler(orig_x11_errhandler);
X11_XCloseDisplay(data->display);
}
if (data->request_display) {
X11_XCloseDisplay(data->request_display);
}
SDL_free(data->windowlist);
if (device->wakeup_lock) {
SDL_DestroyMutex(device->wakeup_lock);
}
SDL_free(device->driverdata);
SDL_free(device);
SDL_X11_UnloadSymbols();
}
/* An error handler to reset the vidmode and then call the default handler. */
static SDL_bool safety_net_triggered = SDL_FALSE;
static int X11_SafetyNetErrHandler(Display *d, XErrorEvent *e)
{
SDL_VideoDevice *device = NULL;
/* if we trigger an error in our error handler, don't try again. */
if (!safety_net_triggered) {
safety_net_triggered = SDL_TRUE;
device = SDL_GetVideoDevice();
if (device != NULL) {
int i;
for (i = 0; i < device->num_displays; i++) {
SDL_VideoDisplay *display = &device->displays[i];
if (SDL_GetCurrentDisplayMode(display->id) != SDL_GetDesktopDisplayMode(display->id)) {
X11_SetDisplayMode(device, display, &display->desktop_mode);
}
}
}
}
if (orig_x11_errhandler != NULL) {
return orig_x11_errhandler(d, e); /* probably terminate. */
}
return 0;
}
static SDL_VideoDevice *X11_CreateDevice(void)
{
SDL_VideoDevice *device;
SDL_VideoData *data;
const char *display = NULL; /* Use the DISPLAY environment variable */
Display *x11_display = NULL;
if (!SDL_X11_LoadSymbols()) {
return NULL;
}
/* Need for threading gl calls. This is also required for the proprietary
nVidia driver to be threaded. */
X11_XInitThreads();
/* Open the display first to be sure that X11 is available */
x11_display = X11_XOpenDisplay(display);
if (x11_display == NULL) {
SDL_X11_UnloadSymbols();
return NULL;
}
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device == NULL) {
SDL_OutOfMemory();
return NULL;
}
data = (struct SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData));
if (data == NULL) {
SDL_free(device);
SDL_OutOfMemory();
return NULL;
}
device->driverdata = data;
data->global_mouse_changed = SDL_TRUE;
#ifdef SDL_VIDEO_DRIVER_X11_XFIXES
data->active_cursor_confined_window = NULL;
#endif /* SDL_VIDEO_DRIVER_X11_XFIXES */
data->display = x11_display;
data->request_display = X11_XOpenDisplay(display);
if (data->request_display == NULL) {
X11_XCloseDisplay(data->display);
SDL_free(device->driverdata);
SDL_free(device);
SDL_X11_UnloadSymbols();
return NULL;
}
device->wakeup_lock = SDL_CreateMutex();
#ifdef X11_DEBUG
X11_XSynchronize(data->display, True);
#endif
/* Hook up an X11 error handler to recover the desktop resolution. */
safety_net_triggered = SDL_FALSE;
orig_x11_errhandler = X11_XSetErrorHandler(X11_SafetyNetErrHandler);
/* Steam Deck will have an on-screen keyboard, so check their environment
* variable so we can make use of SDL_StartTextInput.
*/
data->is_steam_deck = SDL_GetHintBoolean("SteamDeck", SDL_FALSE);
/* Set the function pointers */
device->VideoInit = X11_VideoInit;
device->VideoQuit = X11_VideoQuit;
device->ResetTouch = X11_ResetTouch;
device->GetDisplayModes = X11_GetDisplayModes;
device->GetDisplayBounds = X11_GetDisplayBounds;
device->GetDisplayUsableBounds = X11_GetDisplayUsableBounds;
device->GetWindowICCProfile = X11_GetWindowICCProfile;
device->SetDisplayMode = X11_SetDisplayMode;
device->SuspendScreenSaver = X11_SuspendScreenSaver;
device->PumpEvents = X11_PumpEvents;
device->WaitEventTimeout = X11_WaitEventTimeout;
device->SendWakeupEvent = X11_SendWakeupEvent;
device->CreateSDLWindow = X11_CreateWindow;
device->CreateSDLWindowFrom = X11_CreateWindowFrom;
device->SetWindowTitle = X11_SetWindowTitle;
device->SetWindowIcon = X11_SetWindowIcon;
device->SetWindowPosition = X11_SetWindowPosition;
device->SetWindowSize = X11_SetWindowSize;
device->SetWindowMinimumSize = X11_SetWindowMinimumSize;
device->SetWindowMaximumSize = X11_SetWindowMaximumSize;
device->GetWindowBordersSize = X11_GetWindowBordersSize;
device->SetWindowOpacity = X11_SetWindowOpacity;
device->SetWindowModalFor = X11_SetWindowModalFor;
device->SetWindowInputFocus = X11_SetWindowInputFocus;
device->ShowWindow = X11_ShowWindow;
device->HideWindow = X11_HideWindow;
device->RaiseWindow = X11_RaiseWindow;
device->MaximizeWindow = X11_MaximizeWindow;
device->MinimizeWindow = X11_MinimizeWindow;
device->RestoreWindow = X11_RestoreWindow;
device->SetWindowBordered = X11_SetWindowBordered;
device->SetWindowResizable = X11_SetWindowResizable;
device->SetWindowAlwaysOnTop = X11_SetWindowAlwaysOnTop;
device->SetWindowFullscreen = X11_SetWindowFullscreen;
device->SetWindowMouseGrab = X11_SetWindowMouseGrab;
device->SetWindowKeyboardGrab = X11_SetWindowKeyboardGrab;
device->DestroyWindow = X11_DestroyWindow;
device->CreateWindowFramebuffer = X11_CreateWindowFramebuffer;
device->UpdateWindowFramebuffer = X11_UpdateWindowFramebuffer;
device->DestroyWindowFramebuffer = X11_DestroyWindowFramebuffer;
device->GetWindowWMInfo = X11_GetWindowWMInfo;
device->SetWindowHitTest = X11_SetWindowHitTest;
device->AcceptDragAndDrop = X11_AcceptDragAndDrop;
device->FlashWindow = X11_FlashWindow;
#ifdef SDL_VIDEO_DRIVER_X11_XFIXES
device->SetWindowMouseRect = X11_SetWindowMouseRect;
#endif /* SDL_VIDEO_DRIVER_X11_XFIXES */
device->shape_driver.CreateShaper = X11_CreateShaper;
device->shape_driver.SetWindowShape = X11_SetWindowShape;
#ifdef SDL_VIDEO_OPENGL_GLX
device->GL_LoadLibrary = X11_GL_LoadLibrary;
device->GL_GetProcAddress = X11_GL_GetProcAddress;
device->GL_UnloadLibrary = X11_GL_UnloadLibrary;
device->GL_CreateContext = X11_GL_CreateContext;
device->GL_MakeCurrent = X11_GL_MakeCurrent;
device->GL_SetSwapInterval = X11_GL_SetSwapInterval;
device->GL_GetSwapInterval = X11_GL_GetSwapInterval;
device->GL_SwapWindow = X11_GL_SwapWindow;
device->GL_DeleteContext = X11_GL_DeleteContext;
device->GL_GetEGLSurface = NULL;
#endif
#ifdef SDL_VIDEO_OPENGL_EGL
#ifdef SDL_VIDEO_OPENGL_GLX
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, SDL_FALSE)) {
#endif
device->GL_LoadLibrary = X11_GLES_LoadLibrary;
device->GL_GetProcAddress = X11_GLES_GetProcAddress;
device->GL_UnloadLibrary = X11_GLES_UnloadLibrary;
device->GL_CreateContext = X11_GLES_CreateContext;
device->GL_MakeCurrent = X11_GLES_MakeCurrent;
device->GL_SetSwapInterval = X11_GLES_SetSwapInterval;
device->GL_GetSwapInterval = X11_GLES_GetSwapInterval;
device->GL_SwapWindow = X11_GLES_SwapWindow;
device->GL_DeleteContext = X11_GLES_DeleteContext;
device->GL_GetEGLSurface = X11_GLES_GetEGLSurface;
#ifdef SDL_VIDEO_OPENGL_GLX
}
#endif
#endif
device->GetTextMimeTypes = X11_GetTextMimeTypes;
device->SetClipboardData = X11_SetClipboardData;
device->GetClipboardData = X11_GetClipboardData;
device->HasClipboardData = X11_HasClipboardData;
device->SetPrimarySelectionText = X11_SetPrimarySelectionText;
device->GetPrimarySelectionText = X11_GetPrimarySelectionText;
device->HasPrimarySelectionText = X11_HasPrimarySelectionText;
device->StartTextInput = X11_StartTextInput;
device->StopTextInput = X11_StopTextInput;
device->SetTextInputRect = X11_SetTextInputRect;
device->HasScreenKeyboardSupport = X11_HasScreenKeyboardSupport;
device->ShowScreenKeyboard = X11_ShowScreenKeyboard;
device->HideScreenKeyboard = X11_HideScreenKeyboard;
device->IsScreenKeyboardShown = X11_IsScreenKeyboardShown;
device->free = X11_DeleteDevice;
#ifdef SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = X11_Vulkan_LoadLibrary;
device->Vulkan_UnloadLibrary = X11_Vulkan_UnloadLibrary;
device->Vulkan_GetInstanceExtensions = X11_Vulkan_GetInstanceExtensions;
device->Vulkan_CreateSurface = X11_Vulkan_CreateSurface;
#endif
#ifdef SDL_USE_LIBDBUS
if (SDL_SystemTheme_Init())
device->system_theme = SDL_SystemTheme_Get();
#endif
device->quirk_flags = VIDEO_DEVICE_QUIRK_HAS_POPUP_WINDOW_SUPPORT;
return device;
}
VideoBootStrap X11_bootstrap = {
"x11", "SDL X11 video driver",
X11_CreateDevice
};
static int (*handler)(Display *, XErrorEvent *) = NULL;
static int X11_CheckWindowManagerErrorHandler(Display *d, XErrorEvent *e)
{
if (e->error_code == BadWindow) {
return 0;
} else {
return handler(d, e);
}
}
static void X11_CheckWindowManager(SDL_VideoDevice *_this)
{
SDL_VideoData *data = _this->driverdata;
Display *display = data->display;
Atom _NET_SUPPORTING_WM_CHECK;
int status, real_format;
Atom real_type;
unsigned long items_read = 0, items_left = 0;
unsigned char *propdata = NULL;
Window wm_window = 0;
#ifdef DEBUG_WINDOW_MANAGER
char *wm_name;
#endif
/* Set up a handler to gracefully catch errors */
X11_XSync(display, False);
handler = X11_XSetErrorHandler(X11_CheckWindowManagerErrorHandler);
_NET_SUPPORTING_WM_CHECK = X11_XInternAtom(display, "_NET_SUPPORTING_WM_CHECK", False);
status = X11_XGetWindowProperty(display, DefaultRootWindow(display), _NET_SUPPORTING_WM_CHECK, 0L, 1L, False, XA_WINDOW, &real_type, &real_format, &items_read, &items_left, &propdata);
if (status == Success) {
if (items_read) {
wm_window = ((Window *)propdata)[0];
}
if (propdata) {
X11_XFree(propdata);
propdata = NULL;
}
}
if (wm_window) {
status = X11_XGetWindowProperty(display, wm_window, _NET_SUPPORTING_WM_CHECK, 0L, 1L, False, XA_WINDOW, &real_type, &real_format, &items_read, &items_left, &propdata);
if (status != Success || !items_read || wm_window != ((Window *)propdata)[0]) {
wm_window = None;
}
if (status == Success && propdata) {
X11_XFree(propdata);
propdata = NULL;
}
}
/* Reset the error handler, we're done checking */
X11_XSync(display, False);
X11_XSetErrorHandler(handler);
if (!wm_window) {
#ifdef DEBUG_WINDOW_MANAGER
printf("Couldn't get _NET_SUPPORTING_WM_CHECK property\n");
#endif
return;
}
data->net_wm = SDL_TRUE;
#ifdef DEBUG_WINDOW_MANAGER
wm_name = X11_GetWindowTitle(_this, wm_window);
printf("Window manager: %s\n", wm_name);
SDL_free(wm_name);
#endif
}
int X11_VideoInit(SDL_VideoDevice *_this)
{
SDL_VideoData *data = _this->driverdata;
/* Get the process PID to be associated to the window */
data->pid = getpid();
/* I have no idea how random this actually is, or has to be. */
data->window_group = (XID)(((size_t)data->pid) ^ ((size_t)_this));
/* Look up some useful Atoms */
#define GET_ATOM(X) data->X = X11_XInternAtom(data->display, #X, False)
GET_ATOM(WM_PROTOCOLS);
GET_ATOM(WM_DELETE_WINDOW);
GET_ATOM(WM_TAKE_FOCUS);
GET_ATOM(WM_NAME);
GET_ATOM(_NET_WM_STATE);
GET_ATOM(_NET_WM_STATE_HIDDEN);
GET_ATOM(_NET_WM_STATE_FOCUSED);
GET_ATOM(_NET_WM_STATE_MAXIMIZED_VERT);
GET_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ);
GET_ATOM(_NET_WM_STATE_FULLSCREEN);
GET_ATOM(_NET_WM_STATE_ABOVE);
GET_ATOM(_NET_WM_STATE_SKIP_TASKBAR);
GET_ATOM(_NET_WM_STATE_SKIP_PAGER);
GET_ATOM(_NET_WM_ALLOWED_ACTIONS);
GET_ATOM(_NET_WM_ACTION_FULLSCREEN);
GET_ATOM(_NET_WM_NAME);
GET_ATOM(_NET_WM_ICON_NAME);
GET_ATOM(_NET_WM_ICON);
GET_ATOM(_NET_WM_PING);
GET_ATOM(_NET_WM_WINDOW_OPACITY);
GET_ATOM(_NET_WM_USER_TIME);
GET_ATOM(_NET_ACTIVE_WINDOW);
GET_ATOM(_NET_FRAME_EXTENTS);
GET_ATOM(_SDL_WAKEUP);
GET_ATOM(UTF8_STRING);
GET_ATOM(PRIMARY);
GET_ATOM(XdndEnter);
GET_ATOM(XdndPosition);
GET_ATOM(XdndStatus);
GET_ATOM(XdndTypeList);
GET_ATOM(XdndActionCopy);
GET_ATOM(XdndDrop);
GET_ATOM(XdndFinished);
GET_ATOM(XdndSelection);
GET_ATOM(XKLAVIER_STATE);
/* Detect the window manager */
X11_CheckWindowManager(_this);
if (X11_InitModes(_this) < 0) {
return -1;
}
X11_InitXinput2(_this);
#ifdef SDL_VIDEO_DRIVER_X11_XFIXES
X11_InitXfixes(_this);
#endif /* SDL_VIDEO_DRIVER_X11_XFIXES */
#ifndef X_HAVE_UTF8_STRING
#warning X server does not support UTF8_STRING, a feature introduced in 2000! This is likely to become a hard error in a future libSDL3.
#endif
if (X11_InitKeyboard(_this) != 0) {
return -1;
}
X11_InitMouse(_this);
X11_InitTouch(_this);
return 0;
}
void X11_VideoQuit(SDL_VideoDevice *_this)
{
SDL_VideoData *data = _this->driverdata;
if (data->clipboard_window) {
X11_XDestroyWindow(data->display, data->clipboard_window);
}
#ifdef X_HAVE_UTF8_STRING
if (data->im) {
X11_XCloseIM(data->im);
}
#endif
X11_QuitModes(_this);
X11_QuitKeyboard(_this);
X11_QuitMouse(_this);
X11_QuitTouch(_this);
X11_QuitClipboard(_this);
}
SDL_bool X11_UseDirectColorVisuals(void)
{
return SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ? SDL_FALSE : SDL_TRUE;
}
#endif /* SDL_VIDEO_DRIVER_X11 */