fix messed up sink cleanup
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@ -290,18 +290,24 @@ void ToxAVVoIPModel::destroySession(ObjectHandle session) {
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_video_sources.erase(it_vsrc);
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}
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}
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if (session.all_of<ToxAVCallAudioSink*>()) {
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std::lock_guard lg{_audio_sinks_mutex};
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auto it = std::find(_audio_sinks.cbegin(), _audio_sinks.cend(), session.get<ToxAVCallAudioSink*>());
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if (it != _audio_sinks.cend()) {
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_audio_sinks.erase(it);
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if (session.all_of<Components::ToxAVAudioSink>()) {
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auto asink = session.get<Components::ToxAVAudioSink>().o;
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if (asink.all_of<ToxAVCallAudioSink*>()) {
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std::lock_guard lg{_audio_sinks_mutex};
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auto it = std::find(_audio_sinks.cbegin(), _audio_sinks.cend(), asink.get<ToxAVCallAudioSink*>());
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if (it != _audio_sinks.cend()) {
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_audio_sinks.erase(it);
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}
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}
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}
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if (session.all_of<ToxAVCallVideoSink*>()) {
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std::lock_guard lg{_video_sinks_mutex};
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auto it = std::find(_video_sinks.cbegin(), _video_sinks.cend(), session.get<ToxAVCallVideoSink*>());
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if (it != _video_sinks.cend()) {
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_video_sinks.erase(it);
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if (session.all_of<Components::ToxAVVideoSink>()) {
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auto vsink = session.get<Components::ToxAVVideoSink>().o;
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if (vsink.all_of<ToxAVCallVideoSink*>()) {
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std::lock_guard lg{_video_sinks_mutex};
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auto it = std::find(_video_sinks.cbegin(), _video_sinks.cend(), vsink.get<ToxAVCallVideoSink*>());
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if (it != _video_sinks.cend()) {
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_video_sinks.erase(it);
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}
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}
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}
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@ -331,7 +337,7 @@ void ToxAVVoIPModel::destroySession(ObjectHandle session) {
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void ToxAVVoIPModel::audio_thread_tick(void) {
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//for (const auto& [oc, asink] : _os.registry().view<ToxAVCallAudioSink*>().each()) {
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std::lock_guard lg{_audio_sinks_mutex};
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for (const auto& asink : _audio_sinks) {
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for (const auto* asink : _audio_sinks) {
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if (!asink->_writer) {
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continue;
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}
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@ -369,7 +375,7 @@ void ToxAVVoIPModel::audio_thread_tick(void) {
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void ToxAVVoIPModel::video_thread_tick(void) {
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//for (const auto& [oc, vsink] : _os.registry().view<ToxAVCallVideoSink*>().each()) {
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std::lock_guard lg{_video_sinks_mutex};
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for (const auto& vsink : _video_sinks) {
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for (const auto* vsink : _video_sinks) {
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if (!vsink->_writer) {
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continue;
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}
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