more setup
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a848a01527
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082c4febdf
@ -12,6 +12,11 @@ add_executable(tomato
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tox_client.hpp
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tox_client.cpp
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theme.hpp
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texture_uploader.hpp
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./sdlrenderer_texture_uploader.hpp
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./sdlrenderer_texture_uploader.cpp
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)
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target_compile_features(tomato PUBLIC cxx_std_17)
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@ -6,6 +6,7 @@
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#include <imgui/backends/imgui_impl_sdlrenderer3.h>
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#include "./theme.hpp"
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#include "./sdlrenderer_texture_uploader.hpp"
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#include "./start_screen.hpp"
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@ -33,7 +34,7 @@ int main(int argc, char** argv) {
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}
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std::unique_ptr<SDL_Renderer, decltype(&SDL_DestroyRenderer)> renderer {
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SDL_CreateRenderer(window.get(), nullptr, 0),
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SDL_CreateRenderer(window.get(), nullptr, SDL_RENDERER_PRESENTVSYNC),
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&SDL_DestroyRenderer
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};
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if (!renderer) {
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@ -52,7 +53,7 @@ int main(int argc, char** argv) {
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ImGui_ImplSDLRenderer3_Init(renderer.get());
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auto imgui_sdlrenderer_scope = std::async(std::launch::deferred, &ImGui_ImplSDLRenderer3_Shutdown);
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std::unique_ptr<Screen> screen = std::make_unique<StartScreen>();
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std::unique_ptr<Screen> screen = std::make_unique<StartScreen>(renderer.get());
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bool quit = false;
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while (!quit) {
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@ -2,9 +2,19 @@
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#include <imgui/imgui.h>
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#include <SDL3/SDL.h>
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#include <memory>
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MainScreen::MainScreen(std::string save_path) : rmm(cr), tc(save_path) {
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MainScreen::MainScreen(SDL_Renderer* renderer_, std::string save_path) :
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renderer(renderer_),
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rmm(cr),
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tc(save_path),
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tcm(cr, tc, tc),
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tmm(rmm, cr, tcm, tc, tc),
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ttm(rmm, cr, tcm, tc, tc),
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sdlrtu(renderer_)
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{
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tel.subscribeAll(tc);
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conf.set("tox", "save_file_path", save_path);
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@ -33,12 +43,15 @@ MainScreen::MainScreen(std::string save_path) : rmm(cr), tc(save_path) {
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// graphics
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g_provideInstance("ImGuiContext", "host", ImGui::GetCurrentContext());
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//g_provideInstance<TextureUploaderI>("TextureUploaderI", "host", &ogltu);
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g_provideInstance<TextureUploaderI>("TextureUploaderI", "host", &sdlrtu);
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}
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conf.dump();
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}
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MainScreen::~MainScreen(void) {
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}
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Screen* MainScreen::poll(bool& quit) {
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auto new_time = std::chrono::high_resolution_clock::now();
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const float time_delta {std::chrono::duration<float, std::chrono::seconds::period>(new_time - last_time).count()};
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@ -54,6 +67,33 @@ Screen* MainScreen::poll(bool& quit) {
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quit = !open;
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}
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{ // texture tests
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const size_t width = 8;
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const size_t height = 8;
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#define W 0xff, 0xff, 0xff, 0xff
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#define B 0x00, 0x00, 0x00, 0xff
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#define P 0xff, 0x00, 0xff, 0xff
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static uint8_t raw_pixel[width*height*4] {
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P, W, W, W, W, W, W, P,
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W, W, W, W, W, W, W, W,
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W, W, W, W, W, W, W, W,
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W, W, W, B, B, W, W, W,
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W, W, W, B, B, W, W, W,
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W, W, W, W, W, W, W, W,
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W, W, W, W, W, W, W, W,
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P, W, W, W, W, W, W, P,
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};
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static uint64_t texture = sdlrtu.uploadRGBA(raw_pixel, width, height);
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if (ImGui::Begin("test texture")) {
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ImGui::Text("test texture windoajsdf");
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ImGui::Image(reinterpret_cast<void*>(texture), {width*10, height*10});
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}
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ImGui::End();
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}
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return nullptr;
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}
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@ -8,13 +8,26 @@
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#include <solanaceae/plugin/plugin_manager.hpp>
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#include <solanaceae/toxcore/tox_event_logger.hpp>
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#include <solanaceae/tox_contacts/tox_contact_model2.hpp>
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#include <solanaceae/tox_messages/tox_message_manager.hpp>
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#include <solanaceae/tox_messages/tox_transfer_manager.hpp>
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#include "./tox_client.hpp"
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#include "./sdlrenderer_texture_uploader.hpp"
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#include <string>
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#include <iostream>
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#include <chrono>
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// fwd
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extern "C" {
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struct SDL_Renderer;
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} // C
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struct MainScreen final : public Screen {
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SDL_Renderer* renderer;
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std::chrono::high_resolution_clock::time_point last_time = std::chrono::high_resolution_clock::now();
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SimpleConfigModel conf;
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@ -25,12 +38,16 @@ struct MainScreen final : public Screen {
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ToxEventLogger tel{std::cout};
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ToxClient tc;
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ToxContactModel2 tcm;
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ToxMessageManager tmm;
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ToxTransferManager ttm;
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SDLRendererTextureUploader sdlrtu;
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//OpenGLTextureUploader ogltu;
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MainScreen(std::string save_path);
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~MainScreen(void) = default;
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MainScreen(SDL_Renderer* renderer_, std::string save_path);
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~MainScreen(void);
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// return nullptr if not next
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// sets bool quit to true if exit
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32
src/sdlrenderer_texture_uploader.cpp
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32
src/sdlrenderer_texture_uploader.cpp
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@ -0,0 +1,32 @@
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#include "./sdlrenderer_texture_uploader.hpp"
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#include <cassert>
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SDLRendererTextureUploader::SDLRendererTextureUploader(SDL_Renderer* renderer_) :
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renderer(renderer_)
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{
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}
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uint64_t SDLRendererTextureUploader::uploadRGBA(const uint8_t* data, uint32_t width, uint32_t height) {
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// TODO: test if pitch is 4 or 4*width
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SDL_Surface* surf = SDL_CreateSurfaceFrom(
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(void*)data,
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width, height,
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4*width,
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//SDL_PIXELFORMAT_RGBA8888
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SDL_PIXELFORMAT_ABGR8888 // little endian
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);
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assert(surf); // TODO: add error reporting
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SDL_Texture* tex = SDL_CreateTextureFromSurface(renderer, surf);
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assert(tex); // TODO: add error reporting
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SDL_DestroySurface(surf);
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return reinterpret_cast<uint64_t>(tex);
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}
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void SDLRendererTextureUploader::destroy(uint64_t tex_id) {
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SDL_DestroyTexture(static_cast<SDL_Texture*>(reinterpret_cast<void*>(tex_id)));
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}
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16
src/sdlrenderer_texture_uploader.hpp
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16
src/sdlrenderer_texture_uploader.hpp
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#pragma once
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#include "./texture_uploader.hpp"
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#include <SDL3/SDL.h>
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struct SDLRendererTextureUploader : public TextureUploaderI {
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SDL_Renderer* renderer;
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SDLRendererTextureUploader(void) = delete;
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SDLRendererTextureUploader(SDL_Renderer* renderer_);
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~SDLRendererTextureUploader(void) = default;
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uint64_t uploadRGBA(const uint8_t* data, uint32_t width, uint32_t height) override;
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void destroy(uint64_t tex_id) override;
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};
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#include <memory>
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StartScreen::StartScreen(void) {
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StartScreen::StartScreen(SDL_Renderer* renderer) : _renderer(renderer) {
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}
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Screen* StartScreen::poll(bool&) {
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@ -18,7 +18,7 @@ Screen* StartScreen::poll(bool&) {
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// | +------+ +--------
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// +----------------------------
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auto new_screen = std::make_unique<MainScreen>("tomato.tox");
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auto new_screen = std::make_unique<MainScreen>(_renderer, "tomato.tox");
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return new_screen.release();
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}
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#include "./screen.hpp"
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// fwd
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extern "C" {
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struct SDL_Renderer;
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} // C
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struct StartScreen final : public Screen {
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StartScreen(void);
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SDL_Renderer* _renderer;
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StartScreen(void) = delete;
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StartScreen(SDL_Renderer* renderer);
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~StartScreen(void) = default;
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// return nullptr if not next
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13
src/texture_uploader.hpp
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13
src/texture_uploader.hpp
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#pragma once
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#include <cstdint>
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struct TextureUploaderI {
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virtual ~TextureUploaderI(void) {}
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//virtual uint64_t uploadRGBA(const uint8_t* data, uint64_t data_size) = 0;
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virtual uint64_t uploadRGBA(const uint8_t* data, uint32_t width, uint32_t height) = 0;
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virtual void destroy(uint64_t tex_id) = 0;
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};
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