imgui update, not on version (1.91.0 WIP) Merge commit '1dccce80976b0dc3d9847ebe2e540244046f6ef6'
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@ -24,7 +24,7 @@
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// Volk headers
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#ifdef IMGUI_IMPL_VULKAN_USE_VOLK
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#define VOLK_IMPLEMENTATION
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#include <Volk/volk.h>
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#include <volk.h>
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#endif
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//#define APP_USE_UNLIMITED_FRAME_RATE
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@ -494,17 +494,14 @@ int main(int, char**)
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}
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// Resize swap chain?
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if (g_SwapChainRebuild)
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int fb_width, fb_height;
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SDL_GetWindowSize(window, &fb_width, &fb_height);
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if (fb_width > 0 && fb_height > 0 && (g_SwapChainRebuild || g_MainWindowData.Width != fb_width || g_MainWindowData.Height != fb_height))
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{
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int width, height;
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SDL_GetWindowSize(window, &width, &height);
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if (width > 0 && height > 0)
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{
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ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData, g_QueueFamily, g_Allocator, width, height, g_MinImageCount);
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g_MainWindowData.FrameIndex = 0;
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g_SwapChainRebuild = false;
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}
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ImGui_ImplVulkan_SetMinImageCount(g_MinImageCount);
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ImGui_ImplVulkanH_CreateOrResizeWindow(g_Instance, g_PhysicalDevice, g_Device, &g_MainWindowData, g_QueueFamily, g_Allocator, fb_width, fb_height, g_MinImageCount);
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g_MainWindowData.FrameIndex = 0;
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g_SwapChainRebuild = false;
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}
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// Start the Dear ImGui frame
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