split icons to their own files
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This commit is contained in:
parent
6d3ef742b5
commit
5544adf345
@ -67,6 +67,12 @@ target_sources(tomato PUBLIC
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./chat_gui/theme.hpp
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./chat_gui/theme.hpp
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./chat_gui/theme.cpp
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./chat_gui/theme.cpp
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./chat_gui/icons/direct.hpp
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./chat_gui/icons/direct.cpp
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./chat_gui/icons/cloud.hpp
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./chat_gui/icons/cloud.cpp
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./chat_gui/icons/mail.hpp
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./chat_gui/icons/mail.cpp
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./chat_gui/contact_list.hpp
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./chat_gui/contact_list.hpp
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./chat_gui/contact_list.cpp
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./chat_gui/contact_list.cpp
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./chat_gui/file_selector.hpp
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./chat_gui/file_selector.hpp
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@ -5,135 +5,9 @@
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#include <imgui/imgui.h>
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#include <imgui/imgui.h>
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//#include <imgui/imgui_internal.h>
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//#include <imgui/imgui_internal.h>
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#include <array>
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#include "./icons/direct.hpp"
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#include "./icons/cloud.hpp"
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static void drawIconDirectLines(
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#include "./icons/mail.hpp"
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col,
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const float thickness
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) {
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#define PLINE(x0, y0, x1, y1) \
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ImGui::GetWindowDrawList()->AddLine( \
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{p0.x + p1_o.x*(x0), p0.y + p1_o.y*(y0)}, \
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{p0.x + p1_o.x*(x1), p0.y + p1_o.y*(y1)}, \
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col, \
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thickness \
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);
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// arrow 1
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// (3,1) -> (9,7)
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PLINE(0.3f, 0.1f, 0.9f, 0.7f)
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// (9,7) -> (9,5)
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PLINE(0.9f, 0.7f, 0.9f, 0.5f)
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// (9,7) -> (7,7)
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PLINE(0.9f, 0.7f, 0.7f, 0.7f)
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// arrow 2
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// (7,9) -> (1,3)
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PLINE(0.7f, 0.9f, 0.1f, 0.3f)
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// (1,3) -> (3,3)
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PLINE(0.1f, 0.3f, 0.3f, 0.3f)
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// (1,3) -> (1,5)
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PLINE(0.1f, 0.3f, 0.1f, 0.5f)
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#undef PLINE
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}
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static void drawIconDirect(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col_main,
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const ImU32 col_back
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) {
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// dark background
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// the circle looks bad in light mode
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//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
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drawIconDirectLines(p0, p1_o, col_back, 4.0f);
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drawIconDirectLines(p0, p1_o, col_main, 1.5f);
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}
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static void drawIconCloud(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col_main,
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const ImU32 col_back
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) {
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std::array<ImVec2, 19> points {{
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{0.2f, 0.9f},
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{0.8f, 0.9f},
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{0.9f, 0.8f},
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{0.9f, 0.7f},
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{0.7f, 0.7f},
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{0.9f, 0.5f},
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{0.9f, 0.4f},
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{0.8f, 0.2f},
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{0.6f, 0.2f},
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{0.5f, 0.3f},
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{0.5f, 0.5f},
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{0.4f, 0.4f},
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{0.3f, 0.4f},
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{0.2f, 0.5f},
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{0.2f, 0.6f},
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{0.3f, 0.7f},
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{0.1f, 0.7f},
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{0.1f, 0.8f},
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{0.2f, 0.9f},
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}};
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for (auto& v : points) {
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v.y -= 0.1f;
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v = {p0.x + p1_o.x*v.x, p0.y + p1_o.y*v.y};
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}
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// the circle looks bad in light mode
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//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
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ImGui::GetWindowDrawList()->AddPolyline(points.data(), points.size(), col_back, ImDrawFlags_None, 4.f);
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ImGui::GetWindowDrawList()->AddPolyline(points.data(), points.size(), col_main, ImDrawFlags_None, 1.5f);
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}
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static void drawIconMailLines(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col,
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const float thickness
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) {
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#define PLINE(x0, y0, x1, y1) \
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ImGui::GetWindowDrawList()->AddLine( \
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{p0.x + p1_o.x*(x0), p0.y + p1_o.y*(y0)}, \
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{p0.x + p1_o.x*(x1), p0.y + p1_o.y*(y1)}, \
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col, \
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thickness \
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);
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// quad
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// (1,2) -> (1,8)
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PLINE(0.1f, 0.2f, 0.1f, 0.8f)
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// (1,8) -> (9,8)
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PLINE(0.1f, 0.8f, 0.9f, 0.8f)
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// (9,8) -> (9,2)
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PLINE(0.9f, 0.8f, 0.9f, 0.2f)
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// (9,2) -> (1,2)
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PLINE(0.9f, 0.2f, 0.1f, 0.2f)
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// lip
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// (1,2) -> (5,5)
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PLINE(0.1f, 0.2f, 0.5f, 0.5f)
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// (5,5) -> (9,2)
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PLINE(0.5f, 0.5f, 0.9f, 0.2f)
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#undef PLINE
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}
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static void drawIconMail(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col_main,
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const ImU32 col_back
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) {
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// dark background
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// the circle looks bad in light mode
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//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
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drawIconMailLines(p0, p1_o, col_back, 4.0f);
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drawIconMailLines(p0, p1_o, col_main, 1.5f);
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}
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void renderAvatar(
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void renderAvatar(
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const Theme& th,
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const Theme& th,
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41
src/chat_gui/icons/cloud.cpp
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41
src/chat_gui/icons/cloud.cpp
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@ -0,0 +1,41 @@
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#include "./cloud.hpp"
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#include <array>
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void drawIconCloud(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col_main,
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const ImU32 col_back
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) {
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std::array<ImVec2, 19> points {{
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{0.2f, 0.9f},
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{0.8f, 0.9f},
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{0.9f, 0.8f},
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{0.9f, 0.7f},
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{0.7f, 0.7f},
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{0.9f, 0.5f},
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{0.9f, 0.4f},
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{0.8f, 0.2f},
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{0.6f, 0.2f},
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{0.5f, 0.3f},
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{0.5f, 0.5f},
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{0.4f, 0.4f},
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{0.3f, 0.4f},
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{0.2f, 0.5f},
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{0.2f, 0.6f},
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{0.3f, 0.7f},
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{0.1f, 0.7f},
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{0.1f, 0.8f},
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{0.2f, 0.9f},
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}};
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for (auto& v : points) {
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v.y -= 0.1f;
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v = {p0.x + p1_o.x*v.x, p0.y + p1_o.y*v.y};
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}
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// the circle looks bad in light mode
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//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
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ImGui::GetWindowDrawList()->AddPolyline(points.data(), points.size(), col_back, ImDrawFlags_None, 4.f);
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ImGui::GetWindowDrawList()->AddPolyline(points.data(), points.size(), col_main, ImDrawFlags_None, 1.5f);
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}
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11
src/chat_gui/icons/cloud.hpp
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11
src/chat_gui/icons/cloud.hpp
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@ -0,0 +1,11 @@
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#pragma once
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#include <imgui/imgui.h>
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void drawIconCloud(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col_main,
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const ImU32 col_back
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);
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49
src/chat_gui/icons/direct.cpp
Normal file
49
src/chat_gui/icons/direct.cpp
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@ -0,0 +1,49 @@
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#include "./direct.hpp"
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#include <array>
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static void drawIconDirectLines(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col,
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const float thickness
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) {
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#define PLINE(x0, y0, x1, y1) \
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ImGui::GetWindowDrawList()->AddLine( \
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{p0.x + p1_o.x*(x0), p0.y + p1_o.y*(y0)}, \
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{p0.x + p1_o.x*(x1), p0.y + p1_o.y*(y1)}, \
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col, \
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thickness \
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);
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// arrow 1
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// (3,1) -> (9,7)
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PLINE(0.3f, 0.1f, 0.9f, 0.7f)
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// (9,7) -> (9,5)
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PLINE(0.9f, 0.7f, 0.9f, 0.5f)
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// (9,7) -> (7,7)
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PLINE(0.9f, 0.7f, 0.7f, 0.7f)
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// arrow 2
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// (7,9) -> (1,3)
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PLINE(0.7f, 0.9f, 0.1f, 0.3f)
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// (1,3) -> (3,3)
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PLINE(0.1f, 0.3f, 0.3f, 0.3f)
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// (1,3) -> (1,5)
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PLINE(0.1f, 0.3f, 0.1f, 0.5f)
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#undef PLINE
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}
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void drawIconDirect(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col_main,
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const ImU32 col_back
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) {
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// dark background
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// the circle looks bad in light mode
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//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
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drawIconDirectLines(p0, p1_o, col_back, 4.0f);
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drawIconDirectLines(p0, p1_o, col_main, 1.5f);
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}
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10
src/chat_gui/icons/direct.hpp
Normal file
10
src/chat_gui/icons/direct.hpp
Normal file
@ -0,0 +1,10 @@
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#pragma once
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#include <imgui/imgui.h>
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void drawIconDirect(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col_main,
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const ImU32 col_back
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);
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50
src/chat_gui/icons/mail.cpp
Normal file
50
src/chat_gui/icons/mail.cpp
Normal file
@ -0,0 +1,50 @@
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#include "./mail.hpp"
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#include <array>
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static void drawIconMailLines(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col,
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const float thickness
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) {
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#define PLINE(x0, y0, x1, y1) \
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ImGui::GetWindowDrawList()->AddLine( \
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{p0.x + p1_o.x*(x0), p0.y + p1_o.y*(y0)}, \
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{p0.x + p1_o.x*(x1), p0.y + p1_o.y*(y1)}, \
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col, \
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thickness \
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);
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// quad
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// (1,2) -> (1,8)
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PLINE(0.1f, 0.2f, 0.1f, 0.8f)
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// (1,8) -> (9,8)
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PLINE(0.1f, 0.8f, 0.9f, 0.8f)
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// (9,8) -> (9,2)
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PLINE(0.9f, 0.8f, 0.9f, 0.2f)
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// (9,2) -> (1,2)
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PLINE(0.9f, 0.2f, 0.1f, 0.2f)
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// lip
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// (1,2) -> (5,5)
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PLINE(0.1f, 0.2f, 0.5f, 0.5f)
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// (5,5) -> (9,2)
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PLINE(0.5f, 0.5f, 0.9f, 0.2f)
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#undef PLINE
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}
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void drawIconMail(
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const ImVec2 p0,
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const ImVec2 p1_o,
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const ImU32 col_main,
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const ImU32 col_back
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) {
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// dark background
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// the circle looks bad in light mode
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||||||
|
//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
|
||||||
|
drawIconMailLines(p0, p1_o, col_back, 4.0f);
|
||||||
|
drawIconMailLines(p0, p1_o, col_main, 1.5f);
|
||||||
|
}
|
||||||
|
|
11
src/chat_gui/icons/mail.hpp
Normal file
11
src/chat_gui/icons/mail.hpp
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <imgui/imgui.h>
|
||||||
|
|
||||||
|
void drawIconMail(
|
||||||
|
const ImVec2 p0,
|
||||||
|
const ImVec2 p1_o,
|
||||||
|
const ImU32 col_main,
|
||||||
|
const ImU32 col_back
|
||||||
|
);
|
||||||
|
|
Loading…
Reference in New Issue
Block a user