Squashed 'external/toxcore/c-toxcore/' changes from 1828c5356..c9cdae001

c9cdae001 fix(toxav): remove extra copy of video frame on encode
4f6d4546b test: Improve the fake network library.
a2581e700 refactor(toxcore): generate `Friend_Request` and `Dht_Nodes_Response`
2aaa11770 refactor(toxcore): use Tox_Memory in generated events
5c367452b test(toxcore): fix incorrect mutex in tox_scenario_get_time
8f92e710f perf: Add a timed limit of number of cookie requests.
695b6417a test: Add some more simulated network support.
815ae9ce9 test(toxcore): fix thread-safety in scenario framework
6d85c754e test(toxcore): add unit tests for net_crypto
9c22e79cc test(support): add SimulatedEnvironment for deterministic testing
f34fcb195 chore: Update windows Dockerfile to debian stable (trixie).
ece0e8980 fix(group_moderation): allow validating unsorted sanction list signatures
a4fa754d7 refactor: rename struct Packet to struct Net_Packet
d6f330f85 cleanup: Fix some warnings from coverity.
e206bffa2 fix(group_chats): fix sync packets reverting topics
0e4715598 test: Add new scenario testing framework.
668291f44 refactor(toxcore): decouple Network_Funcs from sockaddr via IP_Port
fc4396cef fix: potential division by zero in toxav and unsafe hex parsing
8e8b352ab refactor: Add nullable annotations to struct members.
7740bb421 refactor: decouple net_crypto from DHT
1936d4296 test: add benchmark for toxav audio and video
46bfdc2df fix: correct printf format specifiers for unsigned integers
REVERT: 1828c5356 fix(toxav): remove extra copy of video frame on encode

git-subtree-dir: external/toxcore/c-toxcore
git-subtree-split: c9cdae001341e701fca980c9bb9febfeb95d2902
This commit is contained in:
Green Sky
2026-01-11 14:42:31 +01:00
parent e95f2cbb1c
commit 565efa4f39
328 changed files with 19057 additions and 13982 deletions

View File

@@ -4,41 +4,9 @@
#include <algorithm>
#include <array>
#include <iosfwd>
#include <random>
#include "crypto_core.h"
#include "test_util.hh"
#include "tox_random_impl.h"
struct Random_Class {
static Tox_Random_Funcs const vtable;
Tox_Random const self;
operator Tox_Random const *() const { return &self; }
Random_Class(Random_Class const &) = default;
Random_Class()
: self{&vtable, this}
{
}
virtual ~Random_Class();
virtual tox_random_bytes_cb random_bytes = 0;
virtual tox_random_uniform_cb random_uniform = 0;
};
/**
* A very simple, fast, and deterministic PRNG just for testing.
*
* We generally don't want to use system_random(), since it's a
* cryptographically secure PRNG and we don't need that in unit tests.
*/
class Test_Random : public Random_Class {
std::minstd_rand lcg;
void random_bytes(void *obj, uint8_t *bytes, uint32_t length) override;
uint32_t random_uniform(void *obj, uint32_t upper_bound) override;
};
struct PublicKey : private std::array<uint8_t, CRYPTO_PUBLIC_KEY_SIZE> {
using Base = std::array<uint8_t, CRYPTO_PUBLIC_KEY_SIZE>;