more sdl upgrade changes
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@@ -10,7 +10,7 @@ ImageLoaderSDLBMP::ImageInfo ImageLoaderSDLBMP::loadInfoFromMemory(const uint8_t
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auto* ios = SDL_IOFromConstMem(data, data_size);
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SDL_Surface* surf = SDL_LoadBMP_IO(ios, SDL_TRUE);
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SDL_Surface* surf = SDL_LoadBMP_IO(ios, true);
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if (surf == nullptr) {
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return res;
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}
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@@ -31,7 +31,7 @@ ImageLoaderSDLBMP::ImageResult ImageLoaderSDLBMP::loadFromMemoryRGBA(const uint8
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auto* ios = SDL_IOFromConstMem(data, data_size);
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SDL_Surface* surf = SDL_LoadBMP_IO(ios, SDL_TRUE);
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SDL_Surface* surf = SDL_LoadBMP_IO(ios, true);
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if (surf == nullptr) {
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return {};
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}
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