a litle cleanup
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@ -25,6 +25,7 @@ struct SDLVideoFrame {
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timestampUS = ts;
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surface = {surf, &nopSurfaceDestructor};
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}
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SDLVideoFrame(SDLVideoFrame&& other) = default;
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// copy
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SDLVideoFrame(const SDLVideoFrame& other) {
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timestampUS = other.timestampUS;
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