default to normal fps mode again
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@ -94,7 +94,7 @@ struct MainScreen final : public Screen {
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// 0 - normal
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// 1 - reduced
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// 2 - power save
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int _fps_perf_mode {1};
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int _fps_perf_mode {0};
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// 0 - normal
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// 1 - power save
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int _compute_perf_mode {0};
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