update imgui to v1.91.3 Merge commit '8de4c4b301ed2398791f7b0565af419f1c094ed2' into update_sdl_imgui
This commit is contained in:
68
external/imgui/imgui/.github/workflows/build.yml
vendored
68
external/imgui/imgui/.github/workflows/build.yml
vendored
@ -8,6 +8,7 @@ on:
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# "scheduled" workflow, while maintaining ability to perform local CI builds.
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workflows:
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- scheduled
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- manual
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branches:
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- master
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- docking
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@ -123,6 +124,11 @@ jobs:
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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if: github.event_name == 'workflow_run'
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- name: Build Win32 example_sdl2_sdlrenderer2
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_sdlrenderer2/example_sdl2_sdlrenderer2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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if: github.event_name == 'workflow_run'
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- name: Build Win32 example_sdl2_vulkan
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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@ -168,6 +174,11 @@ jobs:
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
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- name: Build x64 example_sdl2_sdlrenderer2
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_sdlrenderer2/example_sdl2_sdlrenderer2.vcxproj /p:Platform=x64 /p:Configuration=Release'
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if: github.event_name == 'workflow_run'
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- name: Build x64 example_sdl2_vulkan
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
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@ -207,7 +218,7 @@ jobs:
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx12/example_win32_directx12.vcxproj /p:Platform=x64 /p:Configuration=Release'
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Linux:
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runs-on: ubuntu-22.04
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runs-on: ubuntu-24.04
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steps:
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- uses: actions/checkout@v4
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@ -313,6 +324,18 @@ jobs:
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EOF
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g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (with C++20)
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run: |
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cat > example_single_file.cpp <<'EOF'
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#define IMGUI_DISABLE_OBSOLETE_KEYIO
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#define IMGUI_IMPLEMENTATION
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#include "misc/single_file/imgui_single_file.h"
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#include "examples/example_null/main.cpp"
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EOF
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g++ -I. -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (with IMGUI_DISABLE_DEMO_WINDOWS and IMGUI_DISABLE_DEBUG_TOOLS)
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run: |
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cat > example_single_file.cpp <<'EOF'
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@ -370,6 +393,18 @@ jobs:
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EOF
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g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (C++26, Clang)
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run: |
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cat > example_single_file.cpp <<'EOF'
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#define IMGUI_IMPLEMENTATION
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#define IMGUI_DISABLE_DEMO_WINDOWS
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#include "misc/single_file/imgui_single_file.h"
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#include "examples/example_null/main.cpp"
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EOF
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clang++ -I. -std=c++26 -Wall -Wformat -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
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- name: Build example_null (without c++ runtime, Clang)
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run: |
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cat > example_single_file.cpp <<'EOF'
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@ -422,6 +457,17 @@ jobs:
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EOF
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clang++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (single file build, c++20)
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run: |
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cat > example_single_file.cpp <<'EOF'
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#define IMGUI_IMPLEMENTATION
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#include "misc/single_file/imgui_single_file.h"
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#include "examples/example_null/main.cpp"
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EOF
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clang++ -I. -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (without c++ runtime)
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run: |
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cat > example_single_file.cpp <<'EOF'
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@ -470,7 +516,7 @@ jobs:
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xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
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Emscripten:
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runs-on: ubuntu-22.04
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runs-on: ubuntu-24.04
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steps:
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- uses: actions/checkout@v4
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@ -481,6 +527,7 @@ jobs:
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emsdk-master/emsdk update
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emsdk-master/emsdk install latest
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emsdk-master/emsdk activate latest
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sudo apt-get install build-essential
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- name: Build example_sdl2_opengl3 with Emscripten
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run: |
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@ -489,15 +536,28 @@ jobs:
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popd
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make -C examples/example_sdl2_opengl3 -f Makefile.emscripten
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- name: Build example_glfw_wgpu
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# This build compiles example_glfw_wgpu using Makefile.emscripten and Emscripten GLFW built-in implementation (-sUSE_GLFW=3)
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# This ensures 2 things: the make build works, and the GLFW built-in implementation is tested
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- name: Build example_glfw_wgpu with Emscripten/Makefile
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run: |
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pushd emsdk-master
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source ./emsdk_env.sh
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popd
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make -C examples/example_glfw_wgpu -f Makefile.emscripten
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# This build compiles example_glfw_wgpu using CMakeLists.txt and Emscripten GLFW contrib port (--use-port=contrib.glfw3)
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# This ensures 2 things: the CMake build works, and the GLFW contrib port is tested
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- name: Build example_glfw_wgpu with Emscripten/CMake
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run: |
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pushd emsdk-master
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source ./emsdk_env.sh
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popd
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emcc -v
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emcmake cmake -B build -DCMAKE_BUILD_TYPE=Release examples/example_glfw_wgpu
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cmake --build build
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Android:
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runs-on: ubuntu-22.04
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runs-on: ubuntu-24.04
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steps:
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- uses: actions/checkout@v4
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12
external/imgui/imgui/.github/workflows/manual.yml
vendored
Normal file
12
external/imgui/imgui/.github/workflows/manual.yml
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Normal file
@ -0,0 +1,12 @@
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#
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# This is a dummy workflow used to trigger full builds manually.
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#
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name: manual
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on: workflow_dispatch
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jobs:
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manual:
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runs-on: ubuntu-latest
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steps:
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- run: exit 0
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@ -42,5 +42,5 @@ jobs:
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fi
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cd examples/example_null
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pvs-studio-analyzer trace -- make WITH_EXTRA_WARNINGS=1
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pvs-studio-analyzer analyze -e ../../imstb_rectpack.h -e ../../imstb_textedit.h -e ../../imstb_truetype.h -l ../../pvs-studio.lic -o pvs-studio.log
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pvs-studio-analyzer analyze --disableLicenseExpirationCheck -e ../../imstb_rectpack.h -e ../../imstb_textedit.h -e ../../imstb_truetype.h -l ../../pvs-studio.lic -o pvs-studio.log
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plog-converter -a 'GA:1,2;OP:1' -d V1071 -t errorfile -w pvs-studio.log
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