Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'

This commit is contained in:
2023-07-25 22:27:55 +02:00
1663 changed files with 627495 additions and 0 deletions

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external/sdl/SDL/src/core/SDL_runapp.c vendored Normal file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* Most platforms that use/need SDL_main have their own SDL_RunApp() implementation.
* If not, you can special case it here by appending || defined(__YOUR_PLATFORM__) */
#if ( !defined(SDL_MAIN_NEEDED) && !defined(SDL_MAIN_AVAILABLE) ) || defined(__ANDROID__)
DECLSPEC int
SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
{
char empty[1] = {0};
char* argvdummy[2] = { empty, NULL };
(void)reserved;
if(argv == NULL)
{
argc = 0;
/* make sure argv isn't NULL, in case some user code doesn't like that */
argv = argvdummy;
}
return mainFunction(argc, argv);
}
#endif

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
#include <EGL/eglplatform.h>
#include <android/native_window_jni.h>
/* Interface from the SDL library into the Android Java activity */
extern void Android_JNI_SetActivityTitle(const char *title);
extern void Android_JNI_SetWindowStyle(SDL_bool fullscreen);
extern void Android_JNI_SetOrientation(int w, int h, int resizable, const char *hint);
extern void Android_JNI_MinizeWindow(void);
extern SDL_bool Android_JNI_ShouldMinimizeOnFocusLoss(void);
extern SDL_bool Android_JNI_GetAccelerometerValues(float values[3]);
extern void Android_JNI_ShowTextInput(SDL_Rect *inputRect);
extern void Android_JNI_HideTextInput(void);
extern SDL_bool Android_JNI_IsScreenKeyboardShown(void);
extern ANativeWindow *Android_JNI_GetNativeWindow(void);
extern SDL_DisplayOrientation Android_JNI_GetDisplayNaturalOrientation(void);
extern SDL_DisplayOrientation Android_JNI_GetDisplayCurrentOrientation(void);
/* Audio support */
extern void Android_DetectDevices(void);
extern int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spec);
extern void *Android_JNI_GetAudioBuffer(void);
extern void Android_JNI_WriteAudioBuffer(void);
extern int Android_JNI_CaptureAudioBuffer(void *buffer, int buflen);
extern void Android_JNI_FlushCapturedAudio(void);
extern void Android_JNI_CloseAudioDevice(const int iscapture);
extern void Android_JNI_AudioSetThreadPriority(int iscapture, int device_id);
/* Detecting device type */
extern SDL_bool Android_IsDeXMode(void);
extern SDL_bool Android_IsChromebook(void);
int Android_JNI_FileOpen(SDL_RWops *ctx, const char *fileName, const char *mode);
Sint64 Android_JNI_FileSize(SDL_RWops *ctx);
Sint64 Android_JNI_FileSeek(SDL_RWops *ctx, Sint64 offset, int whence);
Sint64 Android_JNI_FileRead(SDL_RWops *ctx, void *buffer, Sint64 size);
Sint64 Android_JNI_FileWrite(SDL_RWops *ctx, const void *buffer, Sint64 size);
int Android_JNI_FileClose(SDL_RWops *ctx);
/* Environment support */
void Android_JNI_GetManifestEnvironmentVariables(void);
/* Clipboard support */
int Android_JNI_SetClipboardText(const char *text);
char *Android_JNI_GetClipboardText(void);
SDL_bool Android_JNI_HasClipboardText(void);
/* Power support */
int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seconds, int *percent);
/* Joystick support */
void Android_JNI_PollInputDevices(void);
/* Haptic support */
void Android_JNI_PollHapticDevices(void);
void Android_JNI_HapticRun(int device_id, float intensity, int length);
void Android_JNI_HapticStop(int device_id);
/* Video */
int Android_JNI_SuspendScreenSaver(SDL_bool suspend);
/* Touch support */
void Android_JNI_InitTouch(void);
/* Threads */
#include <jni.h>
JNIEnv *Android_JNI_GetEnv(void);
int Android_JNI_SetupThread(void);
/* Locale */
int Android_JNI_GetLocale(char *buf, size_t buflen);
/* Generic messages */
int Android_JNI_SendMessage(int command, int param);
/* Init */
JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv *mEnv, jclass cls);
/* MessageBox */
int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
/* Cursor support */
int Android_JNI_CreateCustomCursor(SDL_Surface *surface, int hot_x, int hot_y);
void Android_JNI_DestroyCustomCursor(int cursorID);
SDL_bool Android_JNI_SetCustomCursor(int cursorID);
SDL_bool Android_JNI_SetSystemCursor(int cursorID);
/* Relative mouse support */
SDL_bool Android_JNI_SupportsRelativeMouse(void);
SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled);
/* Request permission */
SDL_bool Android_JNI_RequestPermission(const char *permission);
/* Show toast notification */
int Android_JNI_ShowToast(const char *message, int duration, int gravity, int xOffset, int yOffset);
int Android_JNI_OpenURL(const char *url);
int SDL_GetAndroidSDKVersion(void);
SDL_bool SDL_IsAndroidTablet(void);
SDL_bool SDL_IsAndroidTV(void);
SDL_bool SDL_IsChromebook(void);
SDL_bool SDL_IsDeXMode(void);
void Android_ActivityMutex_Lock(void);
void Android_ActivityMutex_Unlock(void);
void Android_ActivityMutex_Lock_Running(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif

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#include <sys/kbio.h>
/* *INDENT-OFF* */ /* clang-format off */
/*
* Automatically generated from /usr/share/vt/keymaps/us.acc.kbd.
* DO NOT EDIT!
*/
static keymap_t keymap_default_us_acc = { 0x6d, {
/* alt
* scan cntrl alt alt cntrl
* code base shift cntrl shift alt shift cntrl shift spcl flgs
* ---------------------------------------------------------------------------
*/
/*00*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
/*01*/{{ 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, DBG, DBG, }, 0x03,0x00 },
/*02*/{{ '1', '!', NOP, NOP, '1', '!', NOP, NOP, }, 0x33,0x00 },
/*03*/{{ '2', '@', 0x00, 0x00, '2', '@', 0x00, 0x00, }, 0x00,0x00 },
/*04*/{{ '3', '#', NOP, NOP, '3', '#', NOP, NOP, }, 0x33,0x00 },
/*05*/{{ '4', '$', NOP, NOP, '4', '$', NOP, NOP, }, 0x33,0x00 },
/*06*/{{ '5', '%', NOP, NOP, '5', '%', NOP, NOP, }, 0x33,0x00 },
/*07*/{{ '6', '^', 0x1E, 0x1E, '6', DCIR, 0x1E, 0x1E, }, 0x04,0x00 },
/*08*/{{ '7', '&', NOP, NOP, '7', '&', NOP, NOP, }, 0x33,0x00 },
/*09*/{{ '8', '*', NOP, NOP, '8', DRIN, NOP, NOP, }, 0x37,0x00 },
/*0a*/{{ '9', '(', NOP, NOP, '9', '(', NOP, NOP, }, 0x33,0x00 },
/*0b*/{{ '0', ')', NOP, NOP, '0', ')', NOP, NOP, }, 0x33,0x00 },
/*0c*/{{ '-', '_', 0x1F, 0x1F, '-', '_', 0x1F, 0x1F, }, 0x00,0x00 },
/*0d*/{{ '=', '+', NOP, NOP, '=', '+', NOP, NOP, }, 0x33,0x00 },
/*0e*/{{ 0x08, 0x08, 0x7F, 0x7F, 0x08, 0x08, 0x7F, 0x7F, }, 0x00,0x00 },
/*0f*/{{ 0x09, BTAB, NEXT, NEXT, 0x09, BTAB, NOP, NOP, }, 0x77,0x00 },
/*10*/{{ 'q', 'Q', 0x11, 0x11, 'q', 'Q', 0x11, 0x11, }, 0x00,0x01 },
/*11*/{{ 'w', 'W', 0x17, 0x17, 'w', 'W', 0x17, 0x17, }, 0x00,0x01 },
/*12*/{{ 'e', 'E', 0x05, 0x05, 'e', 'E', 0x05, 0x05, }, 0x00,0x01 },
/*13*/{{ 'r', 'R', 0x12, 0x12, 'r', 'R', 0x12, 0x12, }, 0x00,0x01 },
/*14*/{{ 't', 'T', 0x14, 0x14, 't', 'T', 0x14, 0x14, }, 0x00,0x01 },
/*15*/{{ 'y', 'Y', 0x19, 0x19, 'y', 'Y', 0x19, 0x19, }, 0x00,0x01 },
/*16*/{{ 'u', 'U', 0x15, 0x15, 'u', 'U', 0x15, 0x15, }, 0x00,0x01 },
/*17*/{{ 'i', 'I', 0x09, 0x09, 'i', 'I', 0x09, 0x09, }, 0x00,0x01 },
/*18*/{{ 'o', 'O', 0x0F, 0x0F, 'o', 'O', 0x0F, 0x0F, }, 0x00,0x01 },
/*19*/{{ 'p', 'P', 0x10, 0x10, 'p', 'P', 0x10, 0x10, }, 0x00,0x01 },
/*1a*/{{ '[', '{', 0x1B, 0x1B, '[', '{', 0x1B, 0x1B, }, 0x00,0x00 },
/*1b*/{{ ']', '}', 0x1D, 0x1D, ']', '}', 0x1D, 0x1D, }, 0x00,0x00 },
/*1c*/{{ 0x0D, 0x0D, 0x0A, 0x0A, 0x0D, 0x0D, 0x0A, 0x0A, }, 0x00,0x00 },
/*1d*/{{ LCTR, LCTR, LCTR, LCTR, LCTR, LCTR, LCTR, LCTR, }, 0xFF,0x00 },
/*1e*/{{ 'a', 'A', 0x01, 0x01, 'a', 'A', 0x01, 0x01, }, 0x00,0x01 },
/*1f*/{{ 's', 'S', 0x13, 0x13, 's', 'S', 0x13, 0x13, }, 0x00,0x01 },
/*20*/{{ 'd', 'D', 0x04, 0x04, 'd', 'D', 0x04, 0x04, }, 0x00,0x01 },
/*21*/{{ 'f', 'F', 0x06, 0x06, 'f', 'F', 0x06, 0x06, }, 0x00,0x01 },
/*22*/{{ 'g', 'G', 0x07, 0x07, 'g', 'G', 0x07, 0x07, }, 0x00,0x01 },
/*23*/{{ 'h', 'H', 0x08, 0x08, 'h', 'H', 0x08, 0x08, }, 0x00,0x01 },
/*24*/{{ 'j', 'J', 0x0A, 0x0A, 'j', 'J', 0x0A, 0x0A, }, 0x00,0x01 },
/*25*/{{ 'k', 'K', 0x0B, 0x0B, 'k', 'K', 0x0B, 0x0B, }, 0x00,0x01 },
/*26*/{{ 'l', 'L', 0x0C, 0x0C, 'l', 'L', 0x0C, 0x0C, }, 0x00,0x01 },
/*27*/{{ ';', ':', NOP, NOP, ';', ':', NOP, NOP, }, 0x33,0x00 },
/*28*/{{ '\'', '"', NOP, NOP, DACU, DUML, NOP, NOP, }, 0x3F,0x00 },
/*29*/{{ '`', '~', NOP, NOP, DGRA, DTIL, NOP, NOP, }, 0x3F,0x00 },
/*2a*/{{ LSH, LSH, LSH, LSH, LSH, LSH, LSH, LSH, }, 0xFF,0x00 },
/*2b*/{{ '\\', '|', 0x1C, 0x1C, '\\', '|', 0x1C, 0x1C, }, 0x00,0x00 },
/*2c*/{{ 'z', 'Z', 0x1A, 0x1A, 'z', 'Z', 0x1A, 0x1A, }, 0x00,0x01 },
/*2d*/{{ 'x', 'X', 0x18, 0x18, 'x', 'X', 0x18, 0x18, }, 0x00,0x01 },
/*2e*/{{ 'c', 'C', 0x03, 0x03, 'c', 'C', 0x03, 0x03, }, 0x00,0x01 },
/*2f*/{{ 'v', 'V', 0x16, 0x16, 'v', 'V', 0x16, 0x16, }, 0x00,0x01 },
/*30*/{{ 'b', 'B', 0x02, 0x02, 'b', 'B', 0x02, 0x02, }, 0x00,0x01 },
/*31*/{{ 'n', 'N', 0x0E, 0x0E, 'n', 'N', 0x0E, 0x0E, }, 0x00,0x01 },
/*32*/{{ 'm', 'M', 0x0D, 0x0D, 'm', 'M', 0x0D, 0x0D, }, 0x00,0x01 },
/*33*/{{ ',', '<', NOP, NOP, DCED, '<', NOP, NOP, }, 0x3B,0x00 },
/*34*/{{ '.', '>', NOP, NOP, '.', '>', NOP, NOP, }, 0x33,0x00 },
/*35*/{{ '/', '?', NOP, NOP, '/', '?', NOP, NOP, }, 0x33,0x00 },
/*36*/{{ RSH, RSH, RSH, RSH, RSH, RSH, RSH, RSH, }, 0xFF,0x00 },
/*37*/{{ '*', '*', '*', '*', '*', '*', '*', '*', }, 0x00,0x00 },
/*38*/{{ LALT, LALT, LALT, LALT, LALT, LALT, LALT, LALT, }, 0xFF,0x00 },
/*39*/{{ ' ', ' ', 0x00, 0x00, ' ', ' ', SUSP, SUSP, }, 0x03,0x00 },
/*3a*/{{ CLK, CLK, CLK, CLK, CLK, CLK, CLK, CLK, }, 0xFF,0x00 },
/*3b*/{{ F( 1), F(13), F(25), F(37), S( 1), S(11), S( 1), S(11),}, 0xFF,0x00 },
/*3c*/{{ F( 2), F(14), F(26), F(38), S( 2), S(12), S( 2), S(12),}, 0xFF,0x00 },
/*3d*/{{ F( 3), F(15), F(27), F(39), S( 3), S(13), S( 3), S(13),}, 0xFF,0x00 },
/*3e*/{{ F( 4), F(16), F(28), F(40), S( 4), S(14), S( 4), S(14),}, 0xFF,0x00 },
/*3f*/{{ F( 5), F(17), F(29), F(41), S( 5), S(15), S( 5), S(15),}, 0xFF,0x00 },
/*40*/{{ F( 6), F(18), F(30), F(42), S( 6), S(16), S( 6), S(16),}, 0xFF,0x00 },
/*41*/{{ F( 7), F(19), F(31), F(43), S( 7), S( 7), S( 7), S( 7),}, 0xFF,0x00 },
/*42*/{{ F( 8), F(20), F(32), F(44), S( 8), S( 8), S( 8), S( 8),}, 0xFF,0x00 },
/*43*/{{ F( 9), F(21), F(33), F(45), S( 9), S( 9), S( 9), S( 9),}, 0xFF,0x00 },
/*44*/{{ F(10), F(22), F(34), F(46), S(10), S(10), S(10), S(10),}, 0xFF,0x00 },
/*45*/{{ NLK, NLK, NLK, NLK, NLK, NLK, NLK, NLK, }, 0xFF,0x00 },
/*46*/{{ SLK, SLK, SLK, SLK, SLK, SLK, SLK, SLK, }, 0xFF,0x00 },
/*47*/{{ F(49), '7', '7', '7', '7', '7', '7', '7', }, 0x80,0x02 },
/*48*/{{ F(50), '8', '8', '8', '8', '8', '8', '8', }, 0x80,0x02 },
/*49*/{{ F(51), '9', '9', '9', '9', '9', '9', '9', }, 0x80,0x02 },
/*4a*/{{ F(52), '-', '-', '-', '-', '-', '-', '-', }, 0x80,0x02 },
/*4b*/{{ F(53), '4', '4', '4', '4', '4', '4', '4', }, 0x80,0x02 },
/*4c*/{{ F(54), '5', '5', '5', '5', '5', '5', '5', }, 0x80,0x02 },
/*4d*/{{ F(55), '6', '6', '6', '6', '6', '6', '6', }, 0x80,0x02 },
/*4e*/{{ F(56), '+', '+', '+', '+', '+', '+', '+', }, 0x80,0x02 },
/*4f*/{{ F(57), '1', '1', '1', '1', '1', '1', '1', }, 0x80,0x02 },
/*50*/{{ F(58), '2', '2', '2', '2', '2', '2', '2', }, 0x80,0x02 },
/*51*/{{ F(59), '3', '3', '3', '3', '3', '3', '3', }, 0x80,0x02 },
/*52*/{{ F(60), '0', '0', '0', '0', '0', '0', '0', }, 0x80,0x02 },
/*53*/{{ 0x7F, '.', '.', '.', '.', '.', RBT, RBT, }, 0x03,0x02 },
/*54*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
/*55*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
/*56*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
/*57*/{{ F(11), F(23), F(35), F(47), S(11), S(11), S(11), S(11),}, 0xFF,0x00 },
/*58*/{{ F(12), F(24), F(36), F(48), S(12), S(12), S(12), S(12),}, 0xFF,0x00 },
/*59*/{{ 0x0D, 0x0D, 0x0A, 0x0A, 0x0D, 0x0D, 0x0A, 0x0A, }, 0x00,0x00 },
/*5a*/{{ RCTR, RCTR, RCTR, RCTR, RCTR, RCTR, RCTR, RCTR, }, 0xFF,0x00 },
/*5b*/{{ '/', '/', '/', '/', '/', '/', '/', '/', }, 0x00,0x02 },
/*5c*/{{ NEXT, NEXT, NOP, NOP, DBG, DBG, DBG, DBG, }, 0xFF,0x00 },
/*5d*/{{ RALT, RALT, RALT, RALT, RALT, RALT, RALT, RALT, }, 0xFF,0x00 },
/*5e*/{{ F(49), F(49), F(49), F(49), F(49), F(49), F(49), F(49),}, 0xFF,0x00 },
/*5f*/{{ F(50), F(50), F(50), F(50), F(50), F(50), F(50), F(50),}, 0xFF,0x00 },
/*60*/{{ F(51), F(51), F(51), F(51), F(51), F(51), F(51), F(51),}, 0xFF,0x00 },
/*61*/{{ F(53), F(53), F(53), F(53), F(53), F(53), F(53), F(53),}, 0xFF,0x00 },
/*62*/{{ F(55), F(55), F(55), F(55), F(55), F(55), F(55), F(55),}, 0xFF,0x00 },
/*63*/{{ F(57), F(57), F(57), F(57), F(57), F(57), F(57), F(57),}, 0xFF,0x00 },
/*64*/{{ F(58), F(58), F(58), F(58), F(58), F(58), F(58), F(58),}, 0xFF,0x00 },
/*65*/{{ F(59), F(59), F(59), F(59), F(59), F(59), F(59), F(59),}, 0xFF,0x00 },
/*66*/{{ F(60), F(60), F(60), F(60), F(60), F(60), F(60), F(60),}, 0xFF,0x00 },
/*67*/{{ F(61), F(61), F(61), F(61), F(61), F(61), RBT, F(61),}, 0xFF,0x00 },
/*68*/{{ SPSC, SPSC, SUSP, SUSP, NOP, NOP, SUSP, SUSP, }, 0xFF,0x00 },
/*69*/{{ F(62), F(62), F(62), F(62), F(62), F(62), F(62), F(62),}, 0xFF,0x00 },
/*6a*/{{ F(63), F(63), F(63), F(63), F(63), F(63), F(63), F(63),}, 0xFF,0x00 },
/*6b*/{{ F(64), F(64), F(64), F(64), F(64), F(64), F(64), F(64),}, 0xFF,0x00 },
/*6c*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
} };
static accentmap_t accentmap_default_us_acc = { 11, {
/* dgra=0 */
{ '`', { { 'a',0xe0 }, { 'A',0xc0 }, { 'e',0xe8 }, { 'E',0xc8 },
{ 'i',0xec }, { 'I',0xcc }, { 'o',0xf2 }, { 'O',0xd2 },
{ 'u',0xf9 }, { 'U',0xd9 }, }, },
/* dacu=1 */
{ 0xb4, { { 'a',0xe1 }, { 'A',0xc1 }, { 'e',0xe9 }, { 'E',0xc9 },
{ 'i',0xed }, { 'I',0xcd }, { 'o',0xf3 }, { 'O',0xd3 },
{ 'u',0xfa }, { 'U',0xda }, { 'y',0xfd }, { 'Y',0xdd }, }, },
/* dcir=2 */
{ '^', { { 'a',0xe2 }, { 'A',0xc2 }, { 'e',0xea }, { 'E',0xca },
{ 'i',0xee }, { 'I',0xce }, { 'o',0xf4 }, { 'O',0xd4 },
{ 'u',0xfb }, { 'U',0xdb }, }, },
/* dtil=3 */
{ '~', { { 'a',0xe3 }, { 'A',0xc3 }, { 'n',0xf1 }, { 'N',0xd1 },
{ 'o',0xf5 }, { 'O',0xd5 }, }, },
/* dmac=4 */
{ 0x00 },
/* dbre=5 */
{ 0x00 },
/* ddot=6 */
{ 0x00 },
/* duml=7 */
{ 0xa8, { { 'a',0xe4 }, { 'A',0xc4 }, { 'e',0xeb }, { 'E',0xcb },
{ 'i',0xef }, { 'I',0xcf }, { 'o',0xf6 }, { 'O',0xd6 },
{ 'u',0xfc }, { 'U',0xdc }, { 'y',0xff }, }, },
/* dsla=8 */
{ 0x00 },
/* drin=9 */
{ 0xb0, { { 'a',0xe5 }, { 'A',0xc5 }, }, },
/* dced=10 */
{ 0xb8, { { 'c',0xe7 }, { 'C',0xc7 }, }, },
/* dapo=11 */
{ 0x00 },
/* ddac=12 */
{ 0x00 },
/* dogo=13 */
{ 0x00 },
/* dcar=14 */
{ 0x00 },
} };
/* *INDENT-ON* */ /* clang-format on */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../linux/SDL_evdev_kbd.h"
#ifdef SDL_INPUT_FBSDKBIO
/* This logic is adapted from drivers/tty/vt/keyboard.c in the Linux kernel source, slightly modified to work with FreeBSD */
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/kbio.h>
#include <sys/consio.h>
#include <signal.h>
#include "../../events/SDL_events_c.h"
#include "SDL_evdev_kbd_default_keyaccmap.h"
typedef void(fn_handler_fn)(SDL_EVDEV_keyboard_state *kbd);
/*
* Keyboard State
*/
struct SDL_EVDEV_keyboard_state
{
int console_fd;
int keyboard_fd;
unsigned long old_kbd_mode;
unsigned short **key_maps;
keymap_t *key_map;
keyboard_info_t *kbInfo;
unsigned char shift_down[4]; /* shift state counters.. */
SDL_bool dead_key_next;
int npadch; /* -1 or number assembled on pad */
accentmap_t *accents;
unsigned int diacr;
SDL_bool rep; /* flag telling character repeat */
unsigned char lockstate;
unsigned char ledflagstate;
char shift_state;
char text[128];
unsigned int text_len;
};
static int SDL_EVDEV_kbd_load_keymaps(SDL_EVDEV_keyboard_state *kbd)
{
return ioctl(kbd->keyboard_fd, GIO_KEYMAP, kbd->key_map) >= 0;
}
static SDL_EVDEV_keyboard_state *kbd_cleanup_state = NULL;
static int kbd_cleanup_sigactions_installed = 0;
static int kbd_cleanup_atexit_installed = 0;
static struct sigaction old_sigaction[NSIG];
static int fatal_signals[] = {
/* Handlers for SIGTERM and SIGINT are installed in SDL_InitQuit. */
SIGHUP, SIGQUIT, SIGILL, SIGABRT,
SIGFPE, SIGSEGV, SIGPIPE, SIGBUS,
SIGSYS
};
static void kbd_cleanup(void)
{
struct mouse_info mData;
SDL_EVDEV_keyboard_state *kbd = kbd_cleanup_state;
if (kbd == NULL) {
return;
}
kbd_cleanup_state = NULL;
SDL_zero(mData);
mData.operation = MOUSE_SHOW;
ioctl(kbd->keyboard_fd, KDSKBMODE, kbd->old_kbd_mode);
if (kbd->keyboard_fd != kbd->console_fd) {
close(kbd->keyboard_fd);
}
ioctl(kbd->console_fd, CONS_SETKBD, (unsigned long)(kbd->kbInfo->kb_index));
ioctl(kbd->console_fd, CONS_MOUSECTL, &mData);
}
void SDL_EVDEV_kbd_reraise_signal(int sig)
{
raise(sig);
}
siginfo_t *SDL_EVDEV_kdb_cleanup_siginfo = NULL;
void *SDL_EVDEV_kdb_cleanup_ucontext = NULL;
static void kbd_cleanup_signal_action(int signum, siginfo_t *info, void *ucontext)
{
struct sigaction *old_action_p = &(old_sigaction[signum]);
sigset_t sigset;
/* Restore original signal handler before going any further. */
sigaction(signum, old_action_p, NULL);
/* Unmask current signal. */
sigemptyset(&sigset);
sigaddset(&sigset, signum);
sigprocmask(SIG_UNBLOCK, &sigset, NULL);
/* Save original signal info and context for archeologists. */
SDL_EVDEV_kdb_cleanup_siginfo = info;
SDL_EVDEV_kdb_cleanup_ucontext = ucontext;
/* Restore keyboard. */
kbd_cleanup();
/* Reraise signal. */
SDL_EVDEV_kbd_reraise_signal(signum);
}
static void kbd_unregister_emerg_cleanup()
{
int tabidx;
kbd_cleanup_state = NULL;
if (!kbd_cleanup_sigactions_installed) {
return;
}
kbd_cleanup_sigactions_installed = 0;
for (tabidx = 0; tabidx < sizeof(fatal_signals) / sizeof(fatal_signals[0]); ++tabidx) {
struct sigaction *old_action_p;
struct sigaction cur_action;
int signum = fatal_signals[tabidx];
old_action_p = &(old_sigaction[signum]);
/* Examine current signal action */
if (sigaction(signum, NULL, &cur_action)) {
continue;
}
/* Check if action installed and not modified */
if (!(cur_action.sa_flags & SA_SIGINFO) || cur_action.sa_sigaction != &kbd_cleanup_signal_action) {
continue;
}
/* Restore original action */
sigaction(signum, old_action_p, NULL);
}
}
static void kbd_cleanup_atexit(void)
{
/* Restore keyboard. */
kbd_cleanup();
/* Try to restore signal handlers in case shared library is being unloaded */
kbd_unregister_emerg_cleanup();
}
static void kbd_register_emerg_cleanup(SDL_EVDEV_keyboard_state *kbd)
{
int tabidx;
if (kbd_cleanup_state != NULL) {
return;
}
kbd_cleanup_state = kbd;
if (!kbd_cleanup_atexit_installed) {
/* Since glibc 2.2.3, atexit() (and on_exit(3)) can be used within a shared library to establish
* functions that are called when the shared library is unloaded.
* -- man atexit(3)
*/
atexit(kbd_cleanup_atexit);
kbd_cleanup_atexit_installed = 1;
}
if (kbd_cleanup_sigactions_installed) {
return;
}
kbd_cleanup_sigactions_installed = 1;
for (tabidx = 0; tabidx < sizeof(fatal_signals) / sizeof(fatal_signals[0]); ++tabidx) {
struct sigaction *old_action_p;
struct sigaction new_action;
int signum = fatal_signals[tabidx];
old_action_p = &(old_sigaction[signum]);
if (sigaction(signum, NULL, old_action_p)) {
continue;
}
/* Skip SIGHUP and SIGPIPE if handler is already installed
* - assume the handler will do the cleanup
*/
if ((signum == SIGHUP || signum == SIGPIPE) && (old_action_p->sa_handler != SIG_DFL || (void (*)(int))old_action_p->sa_sigaction != SIG_DFL)) {
continue;
}
new_action = *old_action_p;
new_action.sa_flags |= SA_SIGINFO;
new_action.sa_sigaction = &kbd_cleanup_signal_action;
sigaction(signum, &new_action, NULL);
}
}
SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void)
{
SDL_EVDEV_keyboard_state *kbd;
struct mouse_info mData;
char flag_state;
char *devicePath;
SDL_zero(mData);
mData.operation = MOUSE_HIDE;
kbd = (SDL_EVDEV_keyboard_state *)SDL_calloc(1, sizeof(SDL_EVDEV_keyboard_state));
if (kbd == NULL) {
return NULL;
}
kbd->npadch = -1;
/* This might fail if we're not connected to a tty (e.g. on the Steam Link) */
kbd->keyboard_fd = kbd->console_fd = open("/dev/tty", O_RDONLY | O_CLOEXEC);
kbd->shift_state = 0;
kbd->accents = SDL_calloc(sizeof(accentmap_t), 1);
kbd->key_map = SDL_calloc(sizeof(keymap_t), 1);
kbd->kbInfo = SDL_calloc(sizeof(keyboard_info_t), 1);
ioctl(kbd->console_fd, KDGKBINFO, kbd->kbInfo);
ioctl(kbd->console_fd, CONS_MOUSECTL, &mData);
if (ioctl(kbd->console_fd, KDGKBSTATE, &flag_state) == 0) {
kbd->ledflagstate = flag_state;
}
if (ioctl(kbd->console_fd, GIO_DEADKEYMAP, kbd->accents) < 0) {
SDL_free(kbd->accents);
kbd->accents = &accentmap_default_us_acc;
}
if (ioctl(kbd->console_fd, KDGKBMODE, &kbd->old_kbd_mode) == 0) {
/* Set the keyboard in XLATE mode and load the keymaps */
ioctl(kbd->console_fd, KDSKBMODE, (unsigned long)(K_XLATE));
if (!SDL_EVDEV_kbd_load_keymaps(kbd)) {
SDL_free(kbd->key_map);
kbd->key_map = &keymap_default_us_acc;
}
/* Allow inhibiting keyboard mute with env. variable for debugging etc. */
if (SDL_getenv("SDL_INPUT_FREEBSD_KEEP_KBD") == NULL) {
/* Take keyboard from console and open the actual keyboard device.
* Ensures that the keystrokes do not leak through to the console.
*/
ioctl(kbd->console_fd, CONS_RELKBD, 1ul);
SDL_asprintf(&devicePath, "/dev/kbd%d", kbd->kbInfo->kb_index);
kbd->keyboard_fd = open(devicePath, O_WRONLY | O_CLOEXEC);
if (kbd->keyboard_fd == -1) {
// Give keyboard back.
ioctl(kbd->console_fd, CONS_SETKBD, (unsigned long)(kbd->kbInfo->kb_index));
kbd->keyboard_fd = kbd->console_fd;
}
/* Make sure to restore keyboard if application fails to call
* SDL_Quit before exit or fatal signal is raised.
*/
if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
kbd_register_emerg_cleanup(kbd);
}
SDL_free(devicePath);
} else
kbd->keyboard_fd = kbd->console_fd;
}
return kbd;
}
void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *kbd)
{
struct mouse_info mData;
if (kbd == NULL) {
return;
}
SDL_zero(mData);
mData.operation = MOUSE_SHOW;
ioctl(kbd->console_fd, CONS_MOUSECTL, &mData);
kbd_unregister_emerg_cleanup();
if (kbd->keyboard_fd >= 0) {
/* Restore the original keyboard mode */
ioctl(kbd->keyboard_fd, KDSKBMODE, kbd->old_kbd_mode);
close(kbd->keyboard_fd);
if (kbd->console_fd != kbd->keyboard_fd && kbd->console_fd >= 0) {
// Give back keyboard.
ioctl(kbd->console_fd, CONS_SETKBD, (unsigned long)(kbd->kbInfo->kb_index));
}
kbd->console_fd = kbd->keyboard_fd = -1;
}
SDL_free(kbd);
}
/*
* Helper Functions.
*/
static void put_queue(SDL_EVDEV_keyboard_state *kbd, uint c)
{
/* c is already part of a UTF-8 sequence and safe to add as a character */
if (kbd->text_len < (sizeof(kbd->text) - 1)) {
kbd->text[kbd->text_len++] = (char)c;
}
}
static void put_utf8(SDL_EVDEV_keyboard_state *kbd, uint c)
{
if (c < 0x80)
/* 0******* */
put_queue(kbd, c);
else if (c < 0x800) {
/* 110***** 10****** */
put_queue(kbd, 0xc0 | (c >> 6));
put_queue(kbd, 0x80 | (c & 0x3f));
} else if (c < 0x10000) {
if (c >= 0xD800 && c < 0xE000) {
return;
}
if (c == 0xFFFF) {
return;
}
/* 1110**** 10****** 10****** */
put_queue(kbd, 0xe0 | (c >> 12));
put_queue(kbd, 0x80 | ((c >> 6) & 0x3f));
put_queue(kbd, 0x80 | (c & 0x3f));
} else if (c < 0x110000) {
/* 11110*** 10****** 10****** 10****** */
put_queue(kbd, 0xf0 | (c >> 18));
put_queue(kbd, 0x80 | ((c >> 12) & 0x3f));
put_queue(kbd, 0x80 | ((c >> 6) & 0x3f));
put_queue(kbd, 0x80 | (c & 0x3f));
}
}
/*
* We have a combining character DIACR here, followed by the character CH.
* If the combination occurs in the table, return the corresponding value.
* Otherwise, if CH is a space or equals DIACR, return DIACR.
* Otherwise, conclude that DIACR was not combining after all,
* queue it and return CH.
*/
static unsigned int handle_diacr(SDL_EVDEV_keyboard_state *kbd, unsigned int ch)
{
unsigned int d = kbd->diacr;
unsigned int i, j;
kbd->diacr = 0;
for (i = 0; i < kbd->accents->n_accs; i++) {
if (kbd->accents->acc[i].accchar == d) {
for (j = 0; j < NUM_ACCENTCHARS; ++j) {
if (kbd->accents->acc[i].map[j][0] == 0) { /* end of table */
break;
}
if (kbd->accents->acc[i].map[j][0] == ch) {
return kbd->accents->acc[i].map[j][1];
}
}
}
}
if (ch == ' ' || ch == d) {
put_utf8(kbd, d);
return 0;
}
put_utf8(kbd, d);
return ch;
}
static int vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
return (kbd->ledflagstate & flag) != 0;
}
static void chg_vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->ledflagstate ^= flag;
ioctl(kbd->keyboard_fd, KDSKBSTATE, (unsigned long)(kbd->ledflagstate));
}
/*
* Special function handlers
*/
static void k_self(SDL_EVDEV_keyboard_state *kbd, unsigned int value, char up_flag)
{
if (up_flag) {
return; /* no action, if this is a key release */
}
if (kbd->diacr) {
value = handle_diacr(kbd, value);
}
if (kbd->dead_key_next) {
kbd->dead_key_next = SDL_FALSE;
kbd->diacr = value;
return;
}
put_utf8(kbd, value);
}
static void k_deadunicode(SDL_EVDEV_keyboard_state *kbd, unsigned int value, char up_flag)
{
if (up_flag)
return;
kbd->diacr = (kbd->diacr ? handle_diacr(kbd, value) : value);
}
static void k_shift(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
int old_state = kbd->shift_state;
if (kbd->rep)
return;
if (up_flag) {
/*
* handle the case that two shift or control
* keys are depressed simultaneously
*/
if (kbd->shift_down[value]) {
kbd->shift_down[value]--;
}
} else
kbd->shift_down[value]++;
if (kbd->shift_down[value])
kbd->shift_state |= (1 << value);
else
kbd->shift_state &= ~(1 << value);
/* kludge */
if (up_flag && kbd->shift_state != old_state && kbd->npadch != -1) {
put_utf8(kbd, kbd->npadch);
kbd->npadch = -1;
}
}
void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int down)
{
keymap_t key_map;
struct keyent_t keysym;
unsigned int final_key_state;
unsigned int map_from_key_sym;
if (kbd == NULL) {
return;
}
key_map = *kbd->key_map;
kbd->rep = (down == 2);
if (keycode < NUM_KEYS) {
if (keycode >= 89 && keycode <= 95) {
/* These constitute unprintable language-related keys, so ignore them. */
return;
}
if (keycode > 95) {
keycode -= 7;
}
if (vc_kbd_led(kbd, ALKED) || (kbd->shift_state & 0x8)) {
keycode += ALTGR_OFFSET;
}
keysym = key_map.key[keycode];
} else {
return;
}
final_key_state = kbd->shift_state & 0x7;
if ((keysym.flgs & FLAG_LOCK_C) && vc_kbd_led(kbd, LED_CAP)) {
final_key_state ^= 0x1;
}
if ((keysym.flgs & FLAG_LOCK_N) && vc_kbd_led(kbd, LED_NUM)) {
final_key_state ^= 0x1;
}
map_from_key_sym = keysym.map[final_key_state];
if ((keysym.spcl & (0x80 >> final_key_state)) || (map_from_key_sym & SPCLKEY)) {
/* Special function.*/
if (map_from_key_sym == 0)
return; /* Nothing to do. */
if (map_from_key_sym & SPCLKEY) {
map_from_key_sym &= ~SPCLKEY;
}
if (map_from_key_sym >= F_ACC && map_from_key_sym <= L_ACC) {
/* Accent function.*/
unsigned int accent_index = map_from_key_sym - F_ACC;
if (kbd->accents->acc[accent_index].accchar != 0) {
k_deadunicode(kbd, kbd->accents->acc[accent_index].accchar, !down);
}
} else {
switch (map_from_key_sym) {
case ASH: /* alt/meta shift */
k_shift(kbd, 3, down == 0);
break;
case LSHA: /* left shift + alt lock */
case RSHA: /* right shift + alt lock */
if (down == 0) {
chg_vc_kbd_led(kbd, ALKED);
}
case LSH: /* left shift */
case RSH: /* right shift */
k_shift(kbd, 0, down == 0);
break;
case LCTRA: /* left ctrl + alt lock */
case RCTRA: /* right ctrl + alt lock */
if (down == 0) {
chg_vc_kbd_led(kbd, ALKED);
}
case LCTR: /* left ctrl */
case RCTR: /* right ctrl */
k_shift(kbd, 1, down == 0);
break;
case LALTA: /* left alt + alt lock */
case RALTA: /* right alt + alt lock */
if (down == 0) {
chg_vc_kbd_led(kbd, ALKED);
}
case LALT: /* left alt */
case RALT: /* right alt */
k_shift(kbd, 2, down == 0);
break;
case ALK: /* alt lock */
if (down == 1) {
chg_vc_kbd_led(kbd, ALKED);
}
break;
case CLK: /* caps lock*/
if (down == 1) {
chg_vc_kbd_led(kbd, CLKED);
}
break;
case NLK: /* num lock */
if (down == 1) {
chg_vc_kbd_led(kbd, NLKED);
}
break;
case SLK: /* scroll lock */
if (down == 1) {
chg_vc_kbd_led(kbd, SLKED);
}
break;
default:
return;
}
}
} else {
if (map_from_key_sym == '\n' || map_from_key_sym == '\r') {
if (kbd->diacr) {
kbd->diacr = 0;
return;
}
}
if (map_from_key_sym >= ' ' && map_from_key_sym != 127) {
k_self(kbd, map_from_key_sym, !down);
}
}
if (kbd->text_len > 0) {
kbd->text[kbd->text_len] = '\0';
SDL_SendKeyboardText(kbd->text);
kbd->text_len = 0;
}
}
#endif /* SDL_INPUT_FBSDKBIO */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
extern "C" {
#include "../windows/SDL_windows.h"
#include "../../events/SDL_events_c.h"
}
#include <XGameRuntime.h>
#include <xsapi-c/services_c.h>
#include <shellapi.h> /* CommandLineToArgvW() */
#include <appnotify.h>
static XTaskQueueHandle GDK_GlobalTaskQueue;
PAPPSTATE_REGISTRATION hPLM = {};
HANDLE plmSuspendComplete = nullptr;
extern "C" DECLSPEC int
SDL_GDKGetTaskQueue(XTaskQueueHandle *outTaskQueue)
{
/* If this is the first call, first create the global task queue. */
if (!GDK_GlobalTaskQueue) {
HRESULT hr;
hr = XTaskQueueCreate(XTaskQueueDispatchMode::ThreadPool,
XTaskQueueDispatchMode::Manual,
&GDK_GlobalTaskQueue);
if (FAILED(hr)) {
return SDL_SetError("[GDK] Could not create global task queue");
}
/* The initial call gets the non-duplicated handle so they can clean it up */
*outTaskQueue = GDK_GlobalTaskQueue;
} else {
/* Duplicate the global task queue handle into outTaskQueue */
if (FAILED(XTaskQueueDuplicateHandle(GDK_GlobalTaskQueue, outTaskQueue))) {
return SDL_SetError("[GDK] Unable to acquire global task queue");
}
}
return 0;
}
extern "C" void
GDK_DispatchTaskQueue(void)
{
/* If there is no global task queue, don't do anything.
* This gives the option to opt-out for those who want to handle everything themselves.
*/
if (GDK_GlobalTaskQueue) {
/* Dispatch any callbacks which are ready. */
while (XTaskQueueDispatch(GDK_GlobalTaskQueue, XTaskQueuePort::Completion, 0))
;
}
}
/* Pop up an out of memory message, returns to Windows */
extern "C" static BOOL
OutOfMemory(void)
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Out of memory - aborting", NULL);
return FALSE;
}
/* Gets the arguments with GetCommandLine, converts them to argc and argv
and calls SDL_main */
extern "C" DECLSPEC int
SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved)
{
LPWSTR *argvw;
char **argv;
int i, argc, result;
HRESULT hr;
XTaskQueueHandle taskQueue;
argvw = CommandLineToArgvW(GetCommandLineW(), &argc);
if (argvw == NULL) {
return OutOfMemory();
}
/* Note that we need to be careful about how we allocate/free memory here.
* If the application calls SDL_SetMemoryFunctions(), we can't rely on
* SDL_free() to use the same allocator after SDL_main() returns.
*/
/* Parse it into argv and argc */
argv = (char **)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (argc + 1) * sizeof(*argv));
if (argv == NULL) {
return OutOfMemory();
}
for (i = 0; i < argc; ++i) {
DWORD len;
char *arg = WIN_StringToUTF8W(argvw[i]);
if (arg == NULL) {
return OutOfMemory();
}
len = (DWORD)SDL_strlen(arg);
argv[i] = (char *)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len + 1);
if (!argv[i]) {
return OutOfMemory();
}
SDL_memcpy(argv[i], arg, len);
SDL_free(arg);
}
argv[i] = NULL;
LocalFree(argvw);
hr = XGameRuntimeInitialize();
if (SUCCEEDED(hr) && SDL_GDKGetTaskQueue(&taskQueue) == 0) {
Uint32 titleid = 0;
char scidBuffer[64];
XblInitArgs xblArgs;
XTaskQueueSetCurrentProcessTaskQueue(taskQueue);
/* Try to get the title ID and initialize Xbox Live */
hr = XGameGetXboxTitleId(&titleid);
if (SUCCEEDED(hr)) {
SDL_zero(xblArgs);
xblArgs.queue = taskQueue;
SDL_snprintf(scidBuffer, 64, "00000000-0000-0000-0000-0000%08X", titleid);
xblArgs.scid = scidBuffer;
hr = XblInitialize(&xblArgs);
} else {
SDL_SetError("[GDK] Unable to get titleid. Will not call XblInitialize. Check MicrosoftGame.config!");
}
SDL_SetMainReady();
/* Register suspend/resume handling */
plmSuspendComplete = CreateEventEx(nullptr, nullptr, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
if (!plmSuspendComplete) {
SDL_SetError("[GDK] Unable to create plmSuspendComplete event");
return -1;
}
auto rascn = [](BOOLEAN quiesced, PVOID context) {
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "[GDK] in RegisterAppStateChangeNotification handler");
if (quiesced) {
ResetEvent(plmSuspendComplete);
SDL_SendAppEvent(SDL_EVENT_DID_ENTER_BACKGROUND);
// To defer suspension, we must wait to exit this callback.
// IMPORTANT: The app must call SDL_GDKSuspendComplete() to release this lock.
(void)WaitForSingleObject(plmSuspendComplete, INFINITE);
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "[GDK] in RegisterAppStateChangeNotification handler: plmSuspendComplete event signaled.");
} else {
SDL_SendAppEvent(SDL_EVENT_WILL_ENTER_FOREGROUND);
}
};
if (RegisterAppStateChangeNotification(rascn, NULL, &hPLM)) {
SDL_SetError("[GDK] Unable to call RegisterAppStateChangeNotification");
return -1;
}
/* Run the application main() code */
result = mainFunction(argc, argv);
/* Unregister suspend/resume handling */
UnregisterAppStateChangeNotification(hPLM);
CloseHandle(plmSuspendComplete);
/* !!! FIXME: This follows the docs exactly, but for some reason still leaks handles on exit? */
/* Terminate the task queue and dispatch any pending tasks */
XTaskQueueTerminate(taskQueue, false, nullptr, nullptr);
while (XTaskQueueDispatch(taskQueue, XTaskQueuePort::Completion, 0))
;
XTaskQueueCloseHandle(taskQueue);
XGameRuntimeUninitialize();
} else {
#ifdef __WINGDK__
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "[GDK] Could not initialize - aborting", NULL);
#else
SDL_assert_always(0 && "[GDK] Could not initialize - aborting");
#endif
result = -1;
}
/* Free argv, to avoid memory leak */
for (i = 0; i < argc; ++i) {
HeapFree(GetProcessHeap(), 0, argv[i]);
}
HeapFree(GetProcessHeap(), 0, argv);
return result;
}
extern "C" DECLSPEC void
SDL_GDKSuspendComplete()
{
if (plmSuspendComplete) {
SetEvent(plmSuspendComplete);
}
}

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external/sdl/SDL/src/core/gdk/SDL_gdk.h vendored Normal file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* This is called from WIN_PumpEvents on GDK */
extern void GDK_DispatchTaskQueue(void);

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_BAPP_H
#define SDL_BAPP_H
#include <Path.h>
#include <InterfaceKit.h>
#include <LocaleRoster.h>
#ifdef SDL_VIDEO_OPENGL
#include <OpenGLKit.h>
#endif
#include "../../video/haiku/SDL_bkeyboard.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "SDL_internal.h"
/* Local includes */
#include "../../events/SDL_events_c.h"
#include "../../video/haiku/SDL_bframebuffer.h"
#ifdef __cplusplus
}
#endif
#include <vector>
/* Forward declarations */
class SDL_BLooper;
class SDL_BWin;
/* Message constants */
enum ToSDL
{
/* Intercepted by BWindow on its way to BView */
BAPP_MOUSE_MOVED,
BAPP_MOUSE_BUTTON,
BAPP_MOUSE_WHEEL,
BAPP_KEY,
BAPP_REPAINT, /* from _UPDATE_ */
/* From BWindow */
BAPP_MAXIMIZE, /* from B_ZOOM */
BAPP_MINIMIZE,
BAPP_RESTORE, /* TODO: IMPLEMENT! */
BAPP_SHOW,
BAPP_HIDE,
BAPP_MOUSE_FOCUS, /* caused by MOUSE_MOVE */
BAPP_KEYBOARD_FOCUS, /* from WINDOW_ACTIVATED */
BAPP_WINDOW_CLOSE_REQUESTED,
BAPP_WINDOW_MOVED,
BAPP_WINDOW_RESIZED,
BAPP_SCREEN_CHANGED
};
extern "C" SDL_BLooper *SDL_Looper;
/* Create a descendant of BLooper */
class SDL_BLooper : public BLooper
{
public:
SDL_BLooper(const char* name) : BLooper(name)
{
#ifdef SDL_VIDEO_OPENGL
_current_context = NULL;
#endif
}
virtual ~SDL_BLooper()
{
}
/* Event-handling functions */
virtual void MessageReceived(BMessage *message)
{
/* Sort out SDL-related messages */
switch (message->what) {
case BAPP_MOUSE_MOVED:
_HandleMouseMove(message);
break;
case BAPP_MOUSE_BUTTON:
_HandleMouseButton(message);
break;
case BAPP_MOUSE_WHEEL:
_HandleMouseWheel(message);
break;
case BAPP_KEY:
_HandleKey(message);
break;
case BAPP_REPAINT:
_HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_EXPOSED);
break;
case BAPP_MAXIMIZE:
_HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_MAXIMIZED);
break;
case BAPP_MINIMIZE:
_HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_MINIMIZED);
break;
case BAPP_SHOW:
_HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_SHOWN);
break;
case BAPP_HIDE:
_HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_HIDDEN);
break;
case BAPP_MOUSE_FOCUS:
_HandleMouseFocus(message);
break;
case BAPP_KEYBOARD_FOCUS:
_HandleKeyboardFocus(message);
break;
case BAPP_WINDOW_CLOSE_REQUESTED:
_HandleBasicWindowEvent(message, SDL_EVENT_WINDOW_CLOSE_REQUESTED);
break;
case BAPP_WINDOW_MOVED:
_HandleWindowMoved(message);
break;
case BAPP_WINDOW_RESIZED:
_HandleWindowResized(message);
break;
case B_LOCALE_CHANGED:
SDL_SendLocaleChangedEvent();
break;
case BAPP_SCREEN_CHANGED:
/* TODO: Handle screen resize or workspace change */
break;
default:
BLooper::MessageReceived(message);
break;
}
}
/* Window creation/destruction methods */
int32 GetID(SDL_Window *win)
{
int32 i;
for (i = 0; i < _GetNumWindowSlots(); ++i) {
if (GetSDLWindow(i) == NULL) {
_SetSDLWindow(win, i);
return i;
}
}
/* Expand the vector if all slots are full */
if (i == _GetNumWindowSlots()) {
_PushBackWindow(win);
return i;
}
/* TODO: error handling */
return 0;
}
/* FIXME: Bad coding practice, but I can't include SDL_BWin.h here. Is
there another way to do this? */
void ClearID(SDL_BWin *bwin); /* Defined in SDL_BeApp.cc */
SDL_Window *GetSDLWindow(int32 winID)
{
return _window_map[winID];
}
#ifdef SDL_VIDEO_OPENGL
BGLView *GetCurrentContext()
{
return _current_context;
}
void SetCurrentContext(BGLView *newContext)
{
if (_current_context)
_current_context->UnlockGL();
_current_context = newContext;
if (_current_context)
_current_context->LockGL();
}
#endif
private:
/* Event management */
void _HandleBasicWindowEvent(BMessage *msg, SDL_EventType sdlEventType)
{
SDL_Window *win;
int32 winID;
if (
!_GetWinID(msg, &winID)) {
return;
}
win = GetSDLWindow(winID);
SDL_SendWindowEvent(win, sdlEventType, 0, 0);
}
void _HandleMouseMove(BMessage *msg)
{
SDL_Window *win;
int32 winID;
int32 x = 0, y = 0;
if (
!_GetWinID(msg, &winID) ||
msg->FindInt32("x", &x) != B_OK || /* x movement */
msg->FindInt32("y", &y) != B_OK /* y movement */
) {
return;
}
win = GetSDLWindow(winID);
// Simple relative mode support for mouse.
if (SDL_GetMouse()->relative_mode) {
int winWidth, winHeight, winPosX, winPosY;
SDL_GetWindowSize(win, &winWidth, &winHeight);
SDL_GetWindowPosition(win, &winPosX, &winPosY);
int dx = x - (winWidth / 2);
int dy = y - (winHeight / 2);
SDL_SendMouseMotion(0, win, 0, SDL_GetMouse()->relative_mode, (float)dx, (float)dy);
set_mouse_position((winPosX + winWidth / 2), (winPosY + winHeight / 2));
if (!be_app->IsCursorHidden())
be_app->HideCursor();
} else {
SDL_SendMouseMotion(0, win, 0, 0, (float)x, (float)y);
if (SDL_CursorVisible() && be_app->IsCursorHidden())
be_app->ShowCursor();
}
}
void _HandleMouseButton(BMessage *msg)
{
SDL_Window *win;
int32 winID;
int32 button, state; /* left/middle/right, pressed/released */
if (
!_GetWinID(msg, &winID) ||
msg->FindInt32("button-id", &button) != B_OK ||
msg->FindInt32("button-state", &state) != B_OK) {
return;
}
win = GetSDLWindow(winID);
SDL_SendMouseButton(0, win, 0, state, button);
}
void _HandleMouseWheel(BMessage *msg)
{
SDL_Window *win;
int32 winID;
int32 xTicks, yTicks;
if (
!_GetWinID(msg, &winID) ||
msg->FindInt32("xticks", &xTicks) != B_OK ||
msg->FindInt32("yticks", &yTicks) != B_OK) {
return;
}
win = GetSDLWindow(winID);
SDL_SendMouseWheel(0, win, 0, xTicks, -yTicks, SDL_MOUSEWHEEL_NORMAL);
}
void _HandleKey(BMessage *msg)
{
int32 scancode, state; /* scancode, pressed/released */
if (
msg->FindInt32("key-state", &state) != B_OK ||
msg->FindInt32("key-scancode", &scancode) != B_OK) {
return;
}
/* Make sure this isn't a repeated event (key pressed and held) */
if (state == SDL_PRESSED && HAIKU_GetKeyState(scancode) == SDL_PRESSED) {
return;
}
HAIKU_SetKeyState(scancode, state);
SDL_SendKeyboardKey(0, state, HAIKU_GetScancodeFromBeKey(scancode));
if (state == SDL_PRESSED && SDL_EventEnabled(SDL_EVENT_TEXT_INPUT)) {
const int8 *keyUtf8;
ssize_t count;
if (msg->FindData("key-utf8", B_INT8_TYPE, (const void **)&keyUtf8, &count) == B_OK) {
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
SDL_zeroa(text);
SDL_memcpy(text, keyUtf8, count);
SDL_SendKeyboardText(text);
}
}
}
void _HandleMouseFocus(BMessage *msg)
{
SDL_Window *win;
int32 winID;
bool bSetFocus; /* If false, lose focus */
if (
!_GetWinID(msg, &winID) ||
msg->FindBool("focusGained", &bSetFocus) != B_OK) {
return;
}
win = GetSDLWindow(winID);
if (bSetFocus) {
SDL_SetMouseFocus(win);
} else if (SDL_GetMouseFocus() == win) {
/* Only lose all focus if this window was the current focus */
SDL_SetMouseFocus(NULL);
}
}
void _HandleKeyboardFocus(BMessage *msg)
{
SDL_Window *win;
int32 winID;
bool bSetFocus; /* If false, lose focus */
if (
!_GetWinID(msg, &winID) ||
msg->FindBool("focusGained", &bSetFocus) != B_OK) {
return;
}
win = GetSDLWindow(winID);
if (bSetFocus) {
SDL_SetKeyboardFocus(win);
} else if (SDL_GetKeyboardFocus() == win) {
/* Only lose all focus if this window was the current focus */
SDL_SetKeyboardFocus(NULL);
}
}
void _HandleWindowMoved(BMessage *msg)
{
SDL_Window *win;
int32 winID;
int32 xPos, yPos;
/* Get the window id and new x/y position of the window */
if (
!_GetWinID(msg, &winID) ||
msg->FindInt32("window-x", &xPos) != B_OK ||
msg->FindInt32("window-y", &yPos) != B_OK) {
return;
}
win = GetSDLWindow(winID);
SDL_SendWindowEvent(win, SDL_EVENT_WINDOW_MOVED, xPos, yPos);
}
void _HandleWindowResized(BMessage *msg)
{
SDL_Window *win;
int32 winID;
int32 w, h;
/* Get the window id ]and new x/y position of the window */
if (
!_GetWinID(msg, &winID) ||
msg->FindInt32("window-w", &w) != B_OK ||
msg->FindInt32("window-h", &h) != B_OK) {
return;
}
win = GetSDLWindow(winID);
SDL_SendWindowEvent(win, SDL_EVENT_WINDOW_RESIZED, w, h);
}
bool _GetWinID(BMessage *msg, int32 *winID)
{
return msg->FindInt32("window-id", winID) == B_OK;
}
/* Vector functions: Wraps vector stuff in case we need to change
implementation */
void _SetSDLWindow(SDL_Window *win, int32 winID)
{
_window_map[winID] = win;
}
int32 _GetNumWindowSlots()
{
return _window_map.size();
}
void _PopBackWindow()
{
_window_map.pop_back();
}
void _PushBackWindow(SDL_Window *win)
{
_window_map.push_back(win);
}
/* Members */
std::vector<SDL_Window *> _window_map; /* Keeps track of SDL_Windows by index-id */
#ifdef SDL_VIDEO_OPENGL
BGLView *_current_context;
#endif
};
#endif

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef __HAIKU__
/* Handle the BeApp specific portions of the application */
#include <AppKit.h>
#include <storage/AppFileInfo.h>
#include <storage/Path.h>
#include <storage/Entry.h>
#include <storage/File.h>
#include <unistd.h>
#include <memory>
#include "SDL_BApp.h" /* SDL_BLooper class definition */
#include "SDL_BeApp.h"
#include "../../video/haiku/SDL_BWin.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "../../thread/SDL_systhread.h"
/* Flag to tell whether or not the Be application and looper are active or not */
static int SDL_BeAppActive = 0;
static SDL_Thread *SDL_AppThread = NULL;
SDL_BLooper *SDL_Looper = NULL;
/* Default application signature */
const char *SDL_signature = "application/x-SDL-executable";
/* Create a descendant of BApplication */
class SDL_BApp : public BApplication {
public:
SDL_BApp(const char* signature) :
BApplication(signature) {
}
virtual ~SDL_BApp() {
}
virtual void RefsReceived(BMessage* message) {
entry_ref entryRef;
for (int32 i = 0; message->FindRef("refs", i, &entryRef) == B_OK; i++) {
BPath referencePath = BPath(&entryRef);
SDL_SendDropFile(NULL, referencePath.Path());
}
return;
}
};
static int StartBeApp(void *unused)
{
std::unique_ptr<BApplication> App;
(void)unused;
// dig resources for correct signature
image_info info;
int32 cookie = 0;
if (get_next_image_info(B_CURRENT_TEAM, &cookie, &info) == B_OK) {
BFile f(info.name, O_RDONLY);
if (f.InitCheck() == B_OK) {
BAppFileInfo app_info(&f);
if (app_info.InitCheck() == B_OK) {
char sig[B_MIME_TYPE_LENGTH];
if (app_info.GetSignature(sig) == B_OK) {
SDL_signature = strndup(sig, B_MIME_TYPE_LENGTH);
}
}
}
}
App = std::unique_ptr<BApplication>(new SDL_BApp(SDL_signature));
App->Run();
return 0;
}
static int StartBeLooper()
{
if (!be_app) {
SDL_AppThread = SDL_CreateThreadInternal(StartBeApp, "SDLApplication", 0, NULL);
if (SDL_AppThread == NULL) {
return SDL_SetError("Couldn't create BApplication thread");
}
do {
SDL_Delay(10);
} while ((be_app == NULL) || be_app->IsLaunching());
}
/* Change working directory to that of executable */
app_info info;
if (B_OK == be_app->GetAppInfo(&info)) {
entry_ref ref = info.ref;
BEntry entry;
if (B_OK == entry.SetTo(&ref)) {
BPath path;
if (B_OK == path.SetTo(&entry)) {
if (B_OK == path.GetParent(&path)) {
chdir(path.Path());
}
}
}
}
SDL_Looper = new SDL_BLooper("SDLLooper");
SDL_Looper->Run();
return (0);
}
/* Initialize the Be Application, if it's not already started */
int SDL_InitBeApp(void)
{
/* Create the BApplication that handles appserver interaction */
if (SDL_BeAppActive <= 0) {
StartBeLooper();
/* Mark the application active */
SDL_BeAppActive = 0;
}
/* Increment the application reference count */
++SDL_BeAppActive;
/* The app is running, and we're ready to go */
return 0;
}
/* Quit the Be Application, if there's nothing left to do */
void SDL_QuitBeApp(void)
{
/* Decrement the application reference count */
--SDL_BeAppActive;
/* If the reference count reached zero, clean up the app */
if (SDL_BeAppActive == 0) {
SDL_Looper->Lock();
SDL_Looper->Quit();
SDL_Looper = NULL;
if (SDL_AppThread != NULL) {
if (be_app != NULL) { /* Not tested */
be_app->PostMessage(B_QUIT_REQUESTED);
}
SDL_WaitThread(SDL_AppThread, NULL);
SDL_AppThread = NULL;
}
/* be_app should now be NULL since be_app has quit */
}
}
#ifdef __cplusplus
}
#endif
/* SDL_BApp functions */
void SDL_BLooper::ClearID(SDL_BWin *bwin) {
_SetSDLWindow(NULL, bwin->GetID());
int32 i = _GetNumWindowSlots() - 1;
while (i >= 0 && GetSDLWindow(i) == NULL) {
_PopBackWindow();
--i;
}
}
#endif /* __HAIKU__ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Handle the BeApp specific portions of the application */
/* Initialize the Be Application, if it's not already started */
extern int SDL_InitBeApp(void);
/* Quit the Be Application, if there's nothing left to do */
extern void SDL_QuitBeApp(void);
/* Be Application Signature*/
extern const char *SDL_signature;
#ifdef __cplusplus
}
#endif

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_dbus.h"
#include "SDL_sandbox.h"
#include "../../stdlib/SDL_vacopy.h"
#ifdef SDL_USE_LIBDBUS
/* we never link directly to libdbus. */
static const char *dbus_library = "libdbus-1.so.3";
static void *dbus_handle = NULL;
static char *inhibit_handle = NULL;
static unsigned int screensaver_cookie = 0;
static SDL_DBusContext dbus;
static int LoadDBUSSyms(void)
{
#define SDL_DBUS_SYM2_OPTIONAL(TYPE, x, y) \
dbus.x = (TYPE)SDL_LoadFunction(dbus_handle, #y)
#define SDL_DBUS_SYM2(TYPE, x, y) \
if (!(dbus.x = (TYPE)SDL_LoadFunction(dbus_handle, #y))) \
return -1
#define SDL_DBUS_SYM_OPTIONAL(TYPE, x) \
SDL_DBUS_SYM2_OPTIONAL(TYPE, x, dbus_##x)
#define SDL_DBUS_SYM(TYPE, x) \
SDL_DBUS_SYM2(TYPE, x, dbus_##x)
SDL_DBUS_SYM(DBusConnection *(*)(DBusBusType, DBusError *), bus_get_private);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusConnection *, DBusError *), bus_register);
SDL_DBUS_SYM(void (*)(DBusConnection *, const char *, DBusError *), bus_add_match);
SDL_DBUS_SYM(DBusConnection *(*)(const char *, DBusError *), connection_open_private);
SDL_DBUS_SYM(void (*)(DBusConnection *, dbus_bool_t), connection_set_exit_on_disconnect);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusConnection *), connection_get_is_connected);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusConnection *, DBusHandleMessageFunction, void *, DBusFreeFunction), connection_add_filter);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusConnection *, const char *, const DBusObjectPathVTable *, void *, DBusError *), connection_try_register_object_path);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusConnection *, DBusMessage *, dbus_uint32_t *), connection_send);
SDL_DBUS_SYM(DBusMessage *(*)(DBusConnection *, DBusMessage *, int, DBusError *), connection_send_with_reply_and_block);
SDL_DBUS_SYM(void (*)(DBusConnection *), connection_close);
SDL_DBUS_SYM(void (*)(DBusConnection *), connection_ref);
SDL_DBUS_SYM(void (*)(DBusConnection *), connection_unref);
SDL_DBUS_SYM(void (*)(DBusConnection *), connection_flush);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusConnection *, int), connection_read_write);
SDL_DBUS_SYM(DBusDispatchStatus (*)(DBusConnection *), connection_dispatch);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessage *, const char *, const char *), message_is_signal);
SDL_DBUS_SYM(DBusMessage *(*)(const char *, const char *, const char *, const char *), message_new_method_call);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessage *, int, ...), message_append_args);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessage *, int, va_list), message_append_args_valist);
SDL_DBUS_SYM(void (*)(DBusMessage *, DBusMessageIter *), message_iter_init_append);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessageIter *, int, const char *, DBusMessageIter *), message_iter_open_container);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessageIter *, int, const void *), message_iter_append_basic);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessageIter *, DBusMessageIter *), message_iter_close_container);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessage *, DBusError *, int, ...), message_get_args);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessage *, DBusError *, int, va_list), message_get_args_valist);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessage *, DBusMessageIter *), message_iter_init);
SDL_DBUS_SYM(dbus_bool_t (*)(DBusMessageIter *), message_iter_next);
SDL_DBUS_SYM(void (*)(DBusMessageIter *, void *), message_iter_get_basic);
SDL_DBUS_SYM(int (*)(DBusMessageIter *), message_iter_get_arg_type);
SDL_DBUS_SYM(void (*)(DBusMessageIter *, DBusMessageIter *), message_iter_recurse);
SDL_DBUS_SYM(void (*)(DBusMessage *), message_unref);
SDL_DBUS_SYM(dbus_bool_t (*)(void), threads_init_default);
SDL_DBUS_SYM(void (*)(DBusError *), error_init);
SDL_DBUS_SYM(dbus_bool_t (*)(const DBusError *), error_is_set);
SDL_DBUS_SYM(void (*)(DBusError *), error_free);
SDL_DBUS_SYM(char *(*)(void), get_local_machine_id);
SDL_DBUS_SYM_OPTIONAL(char *(*)(DBusError *), try_get_local_machine_id);
SDL_DBUS_SYM(void (*)(void *), free);
SDL_DBUS_SYM(void (*)(char **), free_string_array);
SDL_DBUS_SYM(void (*)(void), shutdown);
#undef SDL_DBUS_SYM
#undef SDL_DBUS_SYM2
return 0;
}
static void UnloadDBUSLibrary(void)
{
if (dbus_handle != NULL) {
SDL_UnloadObject(dbus_handle);
dbus_handle = NULL;
}
}
static int LoadDBUSLibrary(void)
{
int retval = 0;
if (dbus_handle == NULL) {
dbus_handle = SDL_LoadObject(dbus_library);
if (dbus_handle == NULL) {
retval = -1;
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
} else {
retval = LoadDBUSSyms();
if (retval < 0) {
UnloadDBUSLibrary();
}
}
}
return retval;
}
static SDL_SpinLock spinlock_dbus_init = 0;
/* you must hold spinlock_dbus_init before calling this! */
static void SDL_DBus_Init_Spinlocked(void)
{
static SDL_bool is_dbus_available = SDL_TRUE;
if (!is_dbus_available) {
return; /* don't keep trying if this fails. */
}
if (!dbus.session_conn) {
DBusError err;
if (LoadDBUSLibrary() == -1) {
is_dbus_available = SDL_FALSE; /* can't load at all? Don't keep trying. */
return;
}
if (!dbus.threads_init_default()) {
is_dbus_available = SDL_FALSE;
return;
}
dbus.error_init(&err);
/* session bus is required */
dbus.session_conn = dbus.bus_get_private(DBUS_BUS_SESSION, &err);
if (dbus.error_is_set(&err)) {
dbus.error_free(&err);
SDL_DBus_Quit();
is_dbus_available = SDL_FALSE;
return; /* oh well */
}
dbus.connection_set_exit_on_disconnect(dbus.session_conn, 0);
/* system bus is optional */
dbus.system_conn = dbus.bus_get_private(DBUS_BUS_SYSTEM, &err);
if (!dbus.error_is_set(&err)) {
dbus.connection_set_exit_on_disconnect(dbus.system_conn, 0);
}
dbus.error_free(&err);
}
}
void SDL_DBus_Init(void)
{
SDL_AtomicLock(&spinlock_dbus_init); /* make sure two threads can't init at same time, since this can happen before SDL_Init. */
SDL_DBus_Init_Spinlocked();
SDL_AtomicUnlock(&spinlock_dbus_init);
}
void SDL_DBus_Quit(void)
{
if (dbus.system_conn) {
dbus.connection_close(dbus.system_conn);
dbus.connection_unref(dbus.system_conn);
}
if (dbus.session_conn) {
dbus.connection_close(dbus.session_conn);
dbus.connection_unref(dbus.session_conn);
}
/* Don't do this - bug 3950
dbus_shutdown() is a debug feature which closes all global resources in the dbus library. Calling this should be done by the app, not a library, because if there are multiple users of dbus in the process then SDL could shut it down even though another part is using it.
*/
#if 0
if (dbus.shutdown) {
dbus.shutdown();
}
#endif
SDL_zero(dbus);
UnloadDBUSLibrary();
SDL_free(inhibit_handle);
inhibit_handle = NULL;
}
SDL_DBusContext *SDL_DBus_GetContext(void)
{
if (dbus_handle == NULL || !dbus.session_conn) {
SDL_DBus_Init();
}
return (dbus_handle && dbus.session_conn) ? &dbus : NULL;
}
static SDL_bool SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
{
SDL_bool retval = SDL_FALSE;
if (conn) {
DBusMessage *msg = dbus.message_new_method_call(node, path, interface, method);
if (msg) {
int firstarg;
va_list ap_reply;
va_copy(ap_reply, ap); /* copy the arg list so we don't compete with D-Bus for it */
firstarg = va_arg(ap, int);
if ((firstarg == DBUS_TYPE_INVALID) || dbus.message_append_args_valist(msg, firstarg, ap)) {
DBusMessage *reply = dbus.connection_send_with_reply_and_block(conn, msg, 300, NULL);
if (reply) {
/* skip any input args, get to output args. */
while ((firstarg = va_arg(ap_reply, int)) != DBUS_TYPE_INVALID) {
/* we assume D-Bus already validated all this. */
{
void *dumpptr = va_arg(ap_reply, void *);
(void)dumpptr;
}
if (firstarg == DBUS_TYPE_ARRAY) {
{
const int dumpint = va_arg(ap_reply, int);
(void)dumpint;
}
}
}
firstarg = va_arg(ap_reply, int);
if ((firstarg == DBUS_TYPE_INVALID) || dbus.message_get_args_valist(reply, NULL, firstarg, ap_reply)) {
retval = SDL_TRUE;
}
dbus.message_unref(reply);
}
}
va_end(ap_reply);
dbus.message_unref(msg);
}
}
return retval;
}
SDL_bool SDL_DBus_CallMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...)
{
SDL_bool retval;
va_list ap;
va_start(ap, method);
retval = SDL_DBus_CallMethodInternal(conn, node, path, interface, method, ap);
va_end(ap);
return retval;
}
SDL_bool SDL_DBus_CallMethod(const char *node, const char *path, const char *interface, const char *method, ...)
{
SDL_bool retval;
va_list ap;
va_start(ap, method);
retval = SDL_DBus_CallMethodInternal(dbus.session_conn, node, path, interface, method, ap);
va_end(ap);
return retval;
}
static SDL_bool SDL_DBus_CallVoidMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
{
SDL_bool retval = SDL_FALSE;
if (conn) {
DBusMessage *msg = dbus.message_new_method_call(node, path, interface, method);
if (msg) {
int firstarg = va_arg(ap, int);
if ((firstarg == DBUS_TYPE_INVALID) || dbus.message_append_args_valist(msg, firstarg, ap)) {
if (dbus.connection_send(conn, msg, NULL)) {
dbus.connection_flush(conn);
retval = SDL_TRUE;
}
}
dbus.message_unref(msg);
}
}
return retval;
}
static SDL_bool SDL_DBus_CallWithBasicReply(DBusConnection *conn, DBusMessage *msg, const int expectedtype, void *result)
{
SDL_bool retval = SDL_FALSE;
DBusMessage *reply = dbus.connection_send_with_reply_and_block(conn, msg, 300, NULL);
if (reply) {
DBusMessageIter iter, actual_iter;
dbus.message_iter_init(reply, &iter);
if (dbus.message_iter_get_arg_type(&iter) == DBUS_TYPE_VARIANT) {
dbus.message_iter_recurse(&iter, &actual_iter);
} else {
actual_iter = iter;
}
if (dbus.message_iter_get_arg_type(&actual_iter) == expectedtype) {
dbus.message_iter_get_basic(&actual_iter, result);
retval = SDL_TRUE;
}
dbus.message_unref(reply);
}
return retval;
}
SDL_bool SDL_DBus_CallVoidMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...)
{
SDL_bool retval;
va_list ap;
va_start(ap, method);
retval = SDL_DBus_CallVoidMethodInternal(conn, node, path, interface, method, ap);
va_end(ap);
return retval;
}
SDL_bool SDL_DBus_CallVoidMethod(const char *node, const char *path, const char *interface, const char *method, ...)
{
SDL_bool retval;
va_list ap;
va_start(ap, method);
retval = SDL_DBus_CallVoidMethodInternal(dbus.session_conn, node, path, interface, method, ap);
va_end(ap);
return retval;
}
SDL_bool SDL_DBus_QueryPropertyOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result)
{
SDL_bool retval = SDL_FALSE;
if (conn) {
DBusMessage *msg = dbus.message_new_method_call(node, path, "org.freedesktop.DBus.Properties", "Get");
if (msg) {
if (dbus.message_append_args(msg, DBUS_TYPE_STRING, &interface, DBUS_TYPE_STRING, &property, DBUS_TYPE_INVALID)) {
retval = SDL_DBus_CallWithBasicReply(conn, msg, expectedtype, result);
}
dbus.message_unref(msg);
}
}
return retval;
}
SDL_bool SDL_DBus_QueryProperty(const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result)
{
return SDL_DBus_QueryPropertyOnConnection(dbus.session_conn, node, path, interface, property, expectedtype, result);
}
void SDL_DBus_ScreensaverTickle(void)
{
if (screensaver_cookie == 0 && inhibit_handle == NULL) { /* no need to tickle if we're inhibiting. */
/* org.gnome.ScreenSaver is the legacy interface, but it'll either do nothing or just be a second harmless tickle on newer systems, so we leave it for now. */
SDL_DBus_CallVoidMethod("org.gnome.ScreenSaver", "/org/gnome/ScreenSaver", "org.gnome.ScreenSaver", "SimulateUserActivity", DBUS_TYPE_INVALID);
SDL_DBus_CallVoidMethod("org.freedesktop.ScreenSaver", "/org/freedesktop/ScreenSaver", "org.freedesktop.ScreenSaver", "SimulateUserActivity", DBUS_TYPE_INVALID);
}
}
static SDL_bool SDL_DBus_AppendDictWithKeysAndValues(DBusMessageIter *iterInit, const char **keys, const char **values, int count)
{
DBusMessageIter iterDict;
if (!dbus.message_iter_open_container(iterInit, DBUS_TYPE_ARRAY, "{sv}", &iterDict)) {
goto failed;
}
for (int i = 0; i < count; i++) {
DBusMessageIter iterEntry, iterValue;
const char *key = keys[i];
const char *value = values[i];
if (!dbus.message_iter_open_container(&iterDict, DBUS_TYPE_DICT_ENTRY, NULL, &iterEntry)) {
goto failed;
}
if (!dbus.message_iter_append_basic(&iterEntry, DBUS_TYPE_STRING, &key)) {
goto failed;
}
if (!dbus.message_iter_open_container(&iterEntry, DBUS_TYPE_VARIANT, DBUS_TYPE_STRING_AS_STRING, &iterValue)) {
goto failed;
}
if (!dbus.message_iter_append_basic(&iterValue, DBUS_TYPE_STRING, &value)) {
goto failed;
}
if (!dbus.message_iter_close_container(&iterEntry, &iterValue) || !dbus.message_iter_close_container(&iterDict, &iterEntry)) {
goto failed;
}
}
if (!dbus.message_iter_close_container(iterInit, &iterDict)) {
goto failed;
}
return SDL_TRUE;
failed:
/* message_iter_abandon_container_if_open() and message_iter_abandon_container() might be
* missing if libdbus is too old. Instead, we just return without cleaning up any eventual
* open container */
return SDL_FALSE;
}
static SDL_bool SDL_DBus_AppendDictWithKeyValue(DBusMessageIter *iterInit, const char *key, const char *value)
{
const char *keys[1];
const char *values[1];
keys[0] = key;
values[0] = value;
return SDL_DBus_AppendDictWithKeysAndValues(iterInit, keys, values, 1);
}
SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit)
{
const char *default_inhibit_reason = "Playing a game";
if ((inhibit && (screensaver_cookie != 0 || inhibit_handle != NULL)) || (!inhibit && (screensaver_cookie == 0 && inhibit_handle == NULL))) {
return SDL_TRUE;
}
if (!dbus.session_conn) {
/* We either lost connection to the session bus or were not able to
* load the D-Bus library at all. */
return SDL_FALSE;
}
if (SDL_DetectSandbox() != SDL_SANDBOX_NONE) {
const char *bus_name = "org.freedesktop.portal.Desktop";
const char *path = "/org/freedesktop/portal/desktop";
const char *interface = "org.freedesktop.portal.Inhibit";
const char *window = ""; /* As a future improvement we could gather the X11 XID or Wayland surface identifier */
static const unsigned int INHIBIT_IDLE = 8; /* Taken from the portal API reference */
DBusMessageIter iterInit;
if (inhibit) {
DBusMessage *msg;
SDL_bool retval = SDL_FALSE;
const char *key = "reason";
const char *reply = NULL;
const char *reason = SDL_GetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME);
if (reason == NULL || !reason[0]) {
reason = default_inhibit_reason;
}
msg = dbus.message_new_method_call(bus_name, path, interface, "Inhibit");
if (msg == NULL) {
return SDL_FALSE;
}
if (!dbus.message_append_args(msg, DBUS_TYPE_STRING, &window, DBUS_TYPE_UINT32, &INHIBIT_IDLE, DBUS_TYPE_INVALID)) {
dbus.message_unref(msg);
return SDL_FALSE;
}
dbus.message_iter_init_append(msg, &iterInit);
/* a{sv} */
if (!SDL_DBus_AppendDictWithKeyValue(&iterInit, key, reason)) {
dbus.message_unref(msg);
return SDL_FALSE;
}
if (SDL_DBus_CallWithBasicReply(dbus.session_conn, msg, DBUS_TYPE_OBJECT_PATH, &reply)) {
inhibit_handle = SDL_strdup(reply);
retval = SDL_TRUE;
}
dbus.message_unref(msg);
return retval;
} else {
if (!SDL_DBus_CallVoidMethod(bus_name, inhibit_handle, "org.freedesktop.portal.Request", "Close", DBUS_TYPE_INVALID)) {
return SDL_FALSE;
}
SDL_free(inhibit_handle);
inhibit_handle = NULL;
}
} else {
const char *bus_name = "org.freedesktop.ScreenSaver";
const char *path = "/org/freedesktop/ScreenSaver";
const char *interface = "org.freedesktop.ScreenSaver";
if (inhibit) {
const char *app = SDL_GetHint(SDL_HINT_APP_NAME);
const char *reason = SDL_GetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME);
if (app == NULL || !app[0]) {
app = "My SDL application";
}
if (reason == NULL || !reason[0]) {
reason = default_inhibit_reason;
}
if (!SDL_DBus_CallMethod(bus_name, path, interface, "Inhibit",
DBUS_TYPE_STRING, &app, DBUS_TYPE_STRING, &reason, DBUS_TYPE_INVALID,
DBUS_TYPE_UINT32, &screensaver_cookie, DBUS_TYPE_INVALID)) {
return SDL_FALSE;
}
return (screensaver_cookie != 0) ? SDL_TRUE : SDL_FALSE;
} else {
if (!SDL_DBus_CallVoidMethod(bus_name, path, interface, "UnInhibit", DBUS_TYPE_UINT32, &screensaver_cookie, DBUS_TYPE_INVALID)) {
return SDL_FALSE;
}
screensaver_cookie = 0;
}
}
return SDL_TRUE;
}
void SDL_DBus_PumpEvents(void)
{
if (dbus.session_conn) {
dbus.connection_read_write(dbus.session_conn, 0);
while (dbus.connection_dispatch(dbus.session_conn) == DBUS_DISPATCH_DATA_REMAINS) {
/* Do nothing, actual work happens in DBus_MessageFilter */
SDL_DelayNS(SDL_US_TO_NS(10));
}
}
}
/*
* Get the machine ID if possible. Result must be freed with dbus->free().
*/
char *SDL_DBus_GetLocalMachineId(void)
{
DBusError err;
char *result;
dbus.error_init(&err);
if (dbus.try_get_local_machine_id) {
/* Available since dbus 1.12.0, has proper error-handling */
result = dbus.try_get_local_machine_id(&err);
} else {
/* Available since time immemorial, but has no error-handling:
* if the machine ID can't be read, many versions of libdbus will
* treat that as a fatal mis-installation and abort() */
result = dbus.get_local_machine_id();
}
if (result) {
return result;
}
if (dbus.error_is_set(&err)) {
SDL_SetError("%s: %s", err.name, err.message);
dbus.error_free(&err);
} else {
SDL_SetError("Error getting D-Bus machine ID");
}
return NULL;
}
#endif

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@ -0,0 +1,107 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_dbus_h_
#define SDL_dbus_h_
#ifdef HAVE_DBUS_DBUS_H
#define SDL_USE_LIBDBUS 1
#include <dbus/dbus.h>
#ifndef DBUS_TIMEOUT_USE_DEFAULT
#define DBUS_TIMEOUT_USE_DEFAULT -1
#endif
typedef struct SDL_DBusContext
{
DBusConnection *session_conn;
DBusConnection *system_conn;
DBusConnection *(*bus_get_private)(DBusBusType, DBusError *);
dbus_bool_t (*bus_register)(DBusConnection *, DBusError *);
void (*bus_add_match)(DBusConnection *, const char *, DBusError *);
DBusConnection *(*connection_open_private)(const char *, DBusError *);
void (*connection_set_exit_on_disconnect)(DBusConnection *, dbus_bool_t);
dbus_bool_t (*connection_get_is_connected)(DBusConnection *);
dbus_bool_t (*connection_add_filter)(DBusConnection *, DBusHandleMessageFunction, void *, DBusFreeFunction);
dbus_bool_t (*connection_try_register_object_path)(DBusConnection *, const char *,
const DBusObjectPathVTable *, void *, DBusError *);
dbus_bool_t (*connection_send)(DBusConnection *, DBusMessage *, dbus_uint32_t *);
DBusMessage *(*connection_send_with_reply_and_block)(DBusConnection *, DBusMessage *, int, DBusError *);
void (*connection_close)(DBusConnection *);
void (*connection_ref)(DBusConnection *);
void (*connection_unref)(DBusConnection *);
void (*connection_flush)(DBusConnection *);
dbus_bool_t (*connection_read_write)(DBusConnection *, int);
DBusDispatchStatus (*connection_dispatch)(DBusConnection *);
dbus_bool_t (*message_is_signal)(DBusMessage *, const char *, const char *);
DBusMessage *(*message_new_method_call)(const char *, const char *, const char *, const char *);
dbus_bool_t (*message_append_args)(DBusMessage *, int, ...);
dbus_bool_t (*message_append_args_valist)(DBusMessage *, int, va_list);
void (*message_iter_init_append)(DBusMessage *, DBusMessageIter *);
dbus_bool_t (*message_iter_open_container)(DBusMessageIter *, int, const char *, DBusMessageIter *);
dbus_bool_t (*message_iter_append_basic)(DBusMessageIter *, int, const void *);
dbus_bool_t (*message_iter_close_container)(DBusMessageIter *, DBusMessageIter *);
dbus_bool_t (*message_get_args)(DBusMessage *, DBusError *, int, ...);
dbus_bool_t (*message_get_args_valist)(DBusMessage *, DBusError *, int, va_list);
dbus_bool_t (*message_iter_init)(DBusMessage *, DBusMessageIter *);
dbus_bool_t (*message_iter_next)(DBusMessageIter *);
void (*message_iter_get_basic)(DBusMessageIter *, void *);
int (*message_iter_get_arg_type)(DBusMessageIter *);
void (*message_iter_recurse)(DBusMessageIter *, DBusMessageIter *);
void (*message_unref)(DBusMessage *);
dbus_bool_t (*threads_init_default)(void);
void (*error_init)(DBusError *);
dbus_bool_t (*error_is_set)(const DBusError *);
void (*error_free)(DBusError *);
char *(*get_local_machine_id)(void);
char *(*try_get_local_machine_id)(DBusError *);
void (*free)(void *);
void (*free_string_array)(char **);
void (*shutdown)(void);
} SDL_DBusContext;
extern void SDL_DBus_Init(void);
extern void SDL_DBus_Quit(void);
extern SDL_DBusContext *SDL_DBus_GetContext(void);
/* These use the built-in Session connection. */
extern SDL_bool SDL_DBus_CallMethod(const char *node, const char *path, const char *interface, const char *method, ...);
extern SDL_bool SDL_DBus_CallVoidMethod(const char *node, const char *path, const char *interface, const char *method, ...);
extern SDL_bool SDL_DBus_QueryProperty(const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result);
/* These use whatever connection you like. */
extern SDL_bool SDL_DBus_CallMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...);
extern SDL_bool SDL_DBus_CallVoidMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...);
extern SDL_bool SDL_DBus_QueryPropertyOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result);
extern void SDL_DBus_ScreensaverTickle(void);
extern SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit);
extern void SDL_DBus_PumpEvents(void);
extern char *SDL_DBus_GetLocalMachineId(void);
#endif /* HAVE_DBUS_DBUS_H */
#endif /* SDL_dbus_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_INPUT_LINUXEV
/* This is based on the linux joystick driver */
/* References: https://www.kernel.org/doc/Documentation/input/input.txt
* https://www.kernel.org/doc/Documentation/input/event-codes.txt
* /usr/include/linux/input.h
* The evtest application is also useful to debug the protocol
*/
#include "SDL_evdev.h"
#include "SDL_evdev_kbd.h"
#include <sys/stat.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <linux/input.h>
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_scancode_tables_c.h"
#include "../../core/linux/SDL_evdev_capabilities.h"
#include "../../core/linux/SDL_udev.h"
/* These are not defined in older Linux kernel headers */
#ifndef SYN_DROPPED
#define SYN_DROPPED 3
#endif
#ifndef ABS_MT_SLOT
#define ABS_MT_SLOT 0x2f
#define ABS_MT_POSITION_X 0x35
#define ABS_MT_POSITION_Y 0x36
#define ABS_MT_TRACKING_ID 0x39
#define ABS_MT_PRESSURE 0x3a
#endif
#ifndef REL_WHEEL_HI_RES
#define REL_WHEEL_HI_RES 0x0b
#define REL_HWHEEL_HI_RES 0x0c
#endif
/* The field to look up in struct input_event for integer seconds */
#ifndef input_event_sec
#define input_event_sec time.tv_sec
#endif
/* The field to look up in struct input_event for fractional seconds */
#ifndef input_event_usec
#define input_event_usec time.tv_usec
#endif
typedef struct SDL_evdevlist_item
{
char *path;
int fd;
/* TODO: use this for every device, not just touchscreen */
SDL_bool out_of_sync;
/* TODO: expand on this to have data for every possible class (mouse,
keyboard, touchpad, etc.). Also there's probably some things in here we
can pull out to the SDL_evdevlist_item i.e. name */
SDL_bool is_touchscreen;
struct
{
char *name;
int min_x, max_x, range_x;
int min_y, max_y, range_y;
int min_pressure, max_pressure, range_pressure;
int max_slots;
int current_slot;
struct
{
enum
{
EVDEV_TOUCH_SLOTDELTA_NONE = 0,
EVDEV_TOUCH_SLOTDELTA_DOWN,
EVDEV_TOUCH_SLOTDELTA_UP,
EVDEV_TOUCH_SLOTDELTA_MOVE
} delta;
int tracking_id;
int x, y, pressure;
} *slots;
} *touchscreen_data;
/* Mouse state */
SDL_bool high_res_wheel;
SDL_bool high_res_hwheel;
SDL_bool relative_mouse;
int mouse_x, mouse_y;
int mouse_wheel, mouse_hwheel;
int min_x, max_x, range_x;
int min_y, max_y, range_y;
struct SDL_evdevlist_item *next;
} SDL_evdevlist_item;
typedef struct SDL_EVDEV_PrivateData
{
int ref_count;
int num_devices;
SDL_evdevlist_item *first;
SDL_evdevlist_item *last;
SDL_EVDEV_keyboard_state *kbd;
} SDL_EVDEV_PrivateData;
static SDL_EVDEV_PrivateData *_this = NULL;
static SDL_Scancode SDL_EVDEV_translate_keycode(int keycode);
static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item);
static int SDL_EVDEV_device_removed(const char *dev_path);
static int SDL_EVDEV_device_added(const char *dev_path, int udev_class);
#ifdef SDL_USE_LIBUDEV
static void SDL_EVDEV_udev_callback(SDL_UDEV_deviceevent udev_event, int udev_class, const char *dev_path);
#endif /* SDL_USE_LIBUDEV */
static Uint8 EVDEV_MouseButtons[] = {
SDL_BUTTON_LEFT, /* BTN_LEFT 0x110 */
SDL_BUTTON_RIGHT, /* BTN_RIGHT 0x111 */
SDL_BUTTON_MIDDLE, /* BTN_MIDDLE 0x112 */
SDL_BUTTON_X1, /* BTN_SIDE 0x113 */
SDL_BUTTON_X2, /* BTN_EXTRA 0x114 */
SDL_BUTTON_X2 + 1, /* BTN_FORWARD 0x115 */
SDL_BUTTON_X2 + 2, /* BTN_BACK 0x116 */
SDL_BUTTON_X2 + 3 /* BTN_TASK 0x117 */
};
static int SDL_EVDEV_SetRelativeMouseMode(SDL_bool enabled)
{
/* Mice already send relative events through this interface */
return 0;
}
int SDL_EVDEV_Init(void)
{
if (_this == NULL) {
_this = (SDL_EVDEV_PrivateData *)SDL_calloc(1, sizeof(*_this));
if (_this == NULL) {
return SDL_OutOfMemory();
}
#ifdef SDL_USE_LIBUDEV
if (SDL_UDEV_Init() < 0) {
SDL_free(_this);
_this = NULL;
return -1;
}
/* Set up the udev callback */
if (SDL_UDEV_AddCallback(SDL_EVDEV_udev_callback) < 0) {
SDL_UDEV_Quit();
SDL_free(_this);
_this = NULL;
return -1;
}
/* Force a scan to build the initial device list */
SDL_UDEV_Scan();
#else
{
/* Allow the user to specify a list of devices explicitly of
the form:
deviceclass:path[,deviceclass:path[,...]]
where device class is an integer representing the
SDL_UDEV_deviceclass and path is the full path to
the event device. */
const char *devices = SDL_getenv("SDL_EVDEV_DEVICES");
if (devices) {
/* Assume this is the old use of the env var and it is not in
ROM. */
char *rest = (char *)devices;
char *spec;
while ((spec = SDL_strtok_r(rest, ",", &rest))) {
char *endofcls = 0;
long cls = SDL_strtol(spec, &endofcls, 0);
if (endofcls) {
SDL_EVDEV_device_added(endofcls + 1, cls);
}
}
} else {
/* TODO: Scan the devices manually, like a caveman */
}
}
#endif /* SDL_USE_LIBUDEV */
_this->kbd = SDL_EVDEV_kbd_init();
}
SDL_GetMouse()->SetRelativeMouseMode = SDL_EVDEV_SetRelativeMouseMode;
_this->ref_count += 1;
return 0;
}
void SDL_EVDEV_Quit(void)
{
if (_this == NULL) {
return;
}
_this->ref_count -= 1;
if (_this->ref_count < 1) {
#ifdef SDL_USE_LIBUDEV
SDL_UDEV_DelCallback(SDL_EVDEV_udev_callback);
SDL_UDEV_Quit();
#endif /* SDL_USE_LIBUDEV */
SDL_EVDEV_kbd_quit(_this->kbd);
/* Remove existing devices */
while (_this->first != NULL) {
SDL_EVDEV_device_removed(_this->first->path);
}
SDL_assert(_this->first == NULL);
SDL_assert(_this->last == NULL);
SDL_assert(_this->num_devices == 0);
SDL_free(_this);
_this = NULL;
}
}
#ifdef SDL_USE_LIBUDEV
static void SDL_EVDEV_udev_callback(SDL_UDEV_deviceevent udev_event, int udev_class,
const char *dev_path)
{
if (dev_path == NULL) {
return;
}
switch (udev_event) {
case SDL_UDEV_DEVICEADDED:
if (!(udev_class & (SDL_UDEV_DEVICE_MOUSE | SDL_UDEV_DEVICE_HAS_KEYS | SDL_UDEV_DEVICE_TOUCHSCREEN | SDL_UDEV_DEVICE_TOUCHPAD))) {
return;
}
if (udev_class & SDL_UDEV_DEVICE_JOYSTICK) {
return;
}
SDL_EVDEV_device_added(dev_path, udev_class);
break;
case SDL_UDEV_DEVICEREMOVED:
SDL_EVDEV_device_removed(dev_path);
break;
default:
break;
}
}
#endif /* SDL_USE_LIBUDEV */
void SDL_EVDEV_Poll(void)
{
struct input_event events[32];
int i, j, len;
SDL_evdevlist_item *item;
SDL_Scancode scan_code;
int mouse_button;
SDL_Mouse *mouse;
float norm_x, norm_y, norm_pressure;
if (!_this) {
return;
}
#ifdef SDL_USE_LIBUDEV
SDL_UDEV_Poll();
#endif
mouse = SDL_GetMouse();
for (item = _this->first; item != NULL; item = item->next) {
while ((len = read(item->fd, events, sizeof(events))) > 0) {
len /= sizeof(events[0]);
for (i = 0; i < len; ++i) {
struct input_event *event = &events[i];
/* special handling for touchscreen, that should eventually be
used for all devices */
if (item->out_of_sync && item->is_touchscreen &&
event->type == EV_SYN && event->code != SYN_REPORT) {
break;
}
switch (event->type) {
case EV_KEY:
if (event->code >= BTN_MOUSE && event->code < BTN_MOUSE + SDL_arraysize(EVDEV_MouseButtons)) {
mouse_button = event->code - BTN_MOUSE;
if (event->value == 0) {
SDL_SendMouseButton(SDL_EVDEV_GetEventTimestamp(event), mouse->focus, (SDL_MouseID)item->fd, SDL_RELEASED, EVDEV_MouseButtons[mouse_button]);
} else if (event->value == 1) {
SDL_SendMouseButton(SDL_EVDEV_GetEventTimestamp(event), mouse->focus, (SDL_MouseID)item->fd, SDL_PRESSED, EVDEV_MouseButtons[mouse_button]);
}
break;
}
/* BTN_TOUCH event value 1 indicates there is contact with
a touchscreen or trackpad (earlist finger's current
position is sent in EV_ABS ABS_X/ABS_Y, switching to
next finger after earlist is released) */
if (item->is_touchscreen && event->code == BTN_TOUCH) {
if (item->touchscreen_data->max_slots == 1) {
if (event->value) {
item->touchscreen_data->slots[0].delta = EVDEV_TOUCH_SLOTDELTA_DOWN;
} else {
item->touchscreen_data->slots[0].delta = EVDEV_TOUCH_SLOTDELTA_UP;
}
}
break;
}
/* Probably keyboard */
scan_code = SDL_EVDEV_translate_keycode(event->code);
if (scan_code != SDL_SCANCODE_UNKNOWN) {
if (event->value == 0) {
SDL_SendKeyboardKey(SDL_EVDEV_GetEventTimestamp(event), SDL_RELEASED, scan_code);
} else if (event->value == 1 || event->value == 2 /* key repeated */) {
SDL_SendKeyboardKey(SDL_EVDEV_GetEventTimestamp(event), SDL_PRESSED, scan_code);
}
}
SDL_EVDEV_kbd_keycode(_this->kbd, event->code, event->value);
break;
case EV_ABS:
switch (event->code) {
case ABS_MT_SLOT:
if (!item->is_touchscreen) { /* FIXME: temp hack */
break;
}
item->touchscreen_data->current_slot = event->value;
break;
case ABS_MT_TRACKING_ID:
if (!item->is_touchscreen) { /* FIXME: temp hack */
break;
}
if (event->value >= 0) {
item->touchscreen_data->slots[item->touchscreen_data->current_slot].tracking_id = event->value;
item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_DOWN;
} else {
item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_UP;
}
break;
case ABS_MT_POSITION_X:
if (!item->is_touchscreen) { /* FIXME: temp hack */
break;
}
item->touchscreen_data->slots[item->touchscreen_data->current_slot].x = event->value;
if (item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta == EVDEV_TOUCH_SLOTDELTA_NONE) {
item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_MOVE;
}
break;
case ABS_MT_POSITION_Y:
if (!item->is_touchscreen) { /* FIXME: temp hack */
break;
}
item->touchscreen_data->slots[item->touchscreen_data->current_slot].y = event->value;
if (item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta == EVDEV_TOUCH_SLOTDELTA_NONE) {
item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_MOVE;
}
break;
case ABS_MT_PRESSURE:
if (!item->is_touchscreen) { /* FIXME: temp hack */
break;
}
item->touchscreen_data->slots[item->touchscreen_data->current_slot].pressure = event->value;
if (item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta == EVDEV_TOUCH_SLOTDELTA_NONE) {
item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_MOVE;
}
break;
case ABS_X:
if (item->is_touchscreen) {
if (item->touchscreen_data->max_slots != 1) {
break;
}
item->touchscreen_data->slots[0].x = event->value;
} else if (!item->relative_mouse) {
item->mouse_x = event->value;
}
break;
case ABS_Y:
if (item->is_touchscreen) {
if (item->touchscreen_data->max_slots != 1) {
break;
}
item->touchscreen_data->slots[0].y = event->value;
} else if (!item->relative_mouse) {
item->mouse_y = event->value;
}
break;
default:
break;
}
break;
case EV_REL:
switch (event->code) {
case REL_X:
if (item->relative_mouse) {
item->mouse_x += event->value;
}
break;
case REL_Y:
if (item->relative_mouse) {
item->mouse_y += event->value;
}
break;
case REL_WHEEL:
if (!item->high_res_wheel) {
item->mouse_wheel += event->value;
}
break;
case REL_WHEEL_HI_RES:
SDL_assert(item->high_res_wheel);
item->mouse_wheel += event->value;
break;
case REL_HWHEEL:
if (!item->high_res_hwheel) {
item->mouse_hwheel += event->value;
}
break;
case REL_HWHEEL_HI_RES:
SDL_assert(item->high_res_hwheel);
item->mouse_hwheel += event->value;
break;
default:
break;
}
break;
case EV_SYN:
switch (event->code) {
case SYN_REPORT:
/* Send mouse axis changes together to ensure consistency and reduce event processing overhead */
if (item->relative_mouse) {
if (item->mouse_x != 0 || item->mouse_y != 0) {
SDL_SendMouseMotion(SDL_EVDEV_GetEventTimestamp(event), mouse->focus, (SDL_MouseID)item->fd, item->relative_mouse, (float)item->mouse_x, (float)item->mouse_y);
item->mouse_x = item->mouse_y = 0;
}
} else if (item->range_x > 0 && item->range_y > 0) {
int screen_w = 0, screen_h = 0;
const SDL_DisplayMode *mode = NULL;
if (mouse->focus) {
mode = SDL_GetCurrentDisplayMode(SDL_GetDisplayForWindow(mouse->focus));
}
if (!mode) {
mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
}
if (mode) {
screen_w = mode->w;
screen_h = mode->h;
}
SDL_SendMouseMotion(SDL_EVDEV_GetEventTimestamp(event), mouse->focus, (SDL_MouseID)item->fd, item->relative_mouse,
(float)(item->mouse_x - item->min_x) * screen_w / item->range_x,
(float)(item->mouse_y - item->min_y) * screen_h / item->range_y);
}
if (item->mouse_wheel != 0 || item->mouse_hwheel != 0) {
SDL_SendMouseWheel(SDL_EVDEV_GetEventTimestamp(event),
mouse->focus, (SDL_MouseID)item->fd,
item->mouse_hwheel / (item->high_res_hwheel ? 120.0f : 1.0f),
item->mouse_wheel / (item->high_res_wheel ? 120.0f : 1.0f),
SDL_MOUSEWHEEL_NORMAL);
item->mouse_wheel = item->mouse_hwheel = 0;
}
if (!item->is_touchscreen) { /* FIXME: temp hack */
break;
}
for (j = 0; j < item->touchscreen_data->max_slots; j++) {
norm_x = (float)(item->touchscreen_data->slots[j].x - item->touchscreen_data->min_x) /
(float)item->touchscreen_data->range_x;
norm_y = (float)(item->touchscreen_data->slots[j].y - item->touchscreen_data->min_y) /
(float)item->touchscreen_data->range_y;
if (item->touchscreen_data->range_pressure > 0) {
norm_pressure = (float)(item->touchscreen_data->slots[j].pressure - item->touchscreen_data->min_pressure) /
(float)item->touchscreen_data->range_pressure;
} else {
/* This touchscreen does not support pressure */
norm_pressure = 1.0f;
}
/* FIXME: the touch's window shouldn't be null, but
* the coordinate space of touch positions needs to
* be window-relative in that case. */
switch (item->touchscreen_data->slots[j].delta) {
case EVDEV_TOUCH_SLOTDELTA_DOWN:
SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, SDL_TRUE, norm_x, norm_y, norm_pressure);
item->touchscreen_data->slots[j].delta = EVDEV_TOUCH_SLOTDELTA_NONE;
break;
case EVDEV_TOUCH_SLOTDELTA_UP:
SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, SDL_FALSE, norm_x, norm_y, norm_pressure);
item->touchscreen_data->slots[j].tracking_id = -1;
item->touchscreen_data->slots[j].delta = EVDEV_TOUCH_SLOTDELTA_NONE;
break;
case EVDEV_TOUCH_SLOTDELTA_MOVE:
SDL_SendTouchMotion(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, norm_x, norm_y, norm_pressure);
item->touchscreen_data->slots[j].delta = EVDEV_TOUCH_SLOTDELTA_NONE;
break;
default:
break;
}
}
if (item->out_of_sync) {
item->out_of_sync = SDL_FALSE;
}
break;
case SYN_DROPPED:
if (item->is_touchscreen) {
item->out_of_sync = SDL_TRUE;
}
SDL_EVDEV_sync_device(item);
break;
default:
break;
}
break;
}
}
}
}
}
static SDL_Scancode SDL_EVDEV_translate_keycode(int keycode)
{
SDL_Scancode scancode = SDL_GetScancodeFromTable(SDL_SCANCODE_TABLE_LINUX, keycode);
#ifdef DEBUG_SCANCODES
if (scancode == SDL_SCANCODE_UNKNOWN) {
/* BTN_TOUCH is handled elsewhere, but we might still end up here if
you get an unexpected BTN_TOUCH from something SDL believes is not
a touch device. In this case, we'd rather not get a misleading
SDL_Log message about an unknown key. */
if (keycode != BTN_TOUCH) {
SDL_Log("The key you just pressed is not recognized by SDL. To help "
"get this fixed, please report this to the SDL forums/mailing list "
"<https://discourse.libsdl.org/> EVDEV KeyCode %d",
keycode);
}
}
#endif /* DEBUG_SCANCODES */
return scancode;
}
static int SDL_EVDEV_init_mouse(SDL_evdevlist_item *item, int udev_class)
{
int ret;
struct input_absinfo abs_info;
ret = ioctl(item->fd, EVIOCGABS(ABS_X), &abs_info);
if (ret < 0) {
// no absolute mode info, continue
return 0;
}
item->min_x = abs_info.minimum;
item->max_x = abs_info.maximum;
item->range_x = abs_info.maximum - abs_info.minimum;
ret = ioctl(item->fd, EVIOCGABS(ABS_Y), &abs_info);
if (ret < 0) {
// no absolute mode info, continue
return 0;
}
item->min_y = abs_info.minimum;
item->max_y = abs_info.maximum;
item->range_y = abs_info.maximum - abs_info.minimum;
return 0;
}
static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
{
int ret, i;
unsigned long xreq, yreq;
char name[64];
struct input_absinfo abs_info;
if (!item->is_touchscreen) {
return 0;
}
item->touchscreen_data = SDL_calloc(1, sizeof(*item->touchscreen_data));
if (item->touchscreen_data == NULL) {
return SDL_OutOfMemory();
}
ret = ioctl(item->fd, EVIOCGNAME(sizeof(name)), name);
if (ret < 0) {
SDL_free(item->touchscreen_data);
return SDL_SetError("Failed to get evdev touchscreen name");
}
item->touchscreen_data->name = SDL_strdup(name);
if (item->touchscreen_data->name == NULL) {
SDL_free(item->touchscreen_data);
return SDL_OutOfMemory();
}
ret = ioctl(item->fd, EVIOCGABS(ABS_MT_SLOT), &abs_info);
if (ret < 0) {
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return SDL_SetError("Failed to get evdev touchscreen limits");
}
if (abs_info.maximum == 0) {
item->touchscreen_data->max_slots = 1;
xreq = EVIOCGABS(ABS_X);
yreq = EVIOCGABS(ABS_Y);
} else {
item->touchscreen_data->max_slots = abs_info.maximum + 1;
xreq = EVIOCGABS(ABS_MT_POSITION_X);
yreq = EVIOCGABS(ABS_MT_POSITION_Y);
}
ret = ioctl(item->fd, xreq, &abs_info);
if (ret < 0) {
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return SDL_SetError("Failed to get evdev touchscreen limits");
}
item->touchscreen_data->min_x = abs_info.minimum;
item->touchscreen_data->max_x = abs_info.maximum;
item->touchscreen_data->range_x = abs_info.maximum - abs_info.minimum;
ret = ioctl(item->fd, yreq, &abs_info);
if (ret < 0) {
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return SDL_SetError("Failed to get evdev touchscreen limits");
}
item->touchscreen_data->min_y = abs_info.minimum;
item->touchscreen_data->max_y = abs_info.maximum;
item->touchscreen_data->range_y = abs_info.maximum - abs_info.minimum;
ret = ioctl(item->fd, EVIOCGABS(ABS_MT_PRESSURE), &abs_info);
if (ret < 0) {
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return SDL_SetError("Failed to get evdev touchscreen limits");
}
item->touchscreen_data->min_pressure = abs_info.minimum;
item->touchscreen_data->max_pressure = abs_info.maximum;
item->touchscreen_data->range_pressure = abs_info.maximum - abs_info.minimum;
item->touchscreen_data->slots = SDL_calloc(
item->touchscreen_data->max_slots,
sizeof(*item->touchscreen_data->slots));
if (item->touchscreen_data->slots == NULL) {
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return SDL_OutOfMemory();
}
for (i = 0; i < item->touchscreen_data->max_slots; i++) {
item->touchscreen_data->slots[i].tracking_id = -1;
}
ret = SDL_AddTouch(item->fd, /* I guess our fd is unique enough */
(udev_class & SDL_UDEV_DEVICE_TOUCHPAD) ? SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE : SDL_TOUCH_DEVICE_DIRECT,
item->touchscreen_data->name);
if (ret < 0) {
SDL_free(item->touchscreen_data->slots);
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return ret;
}
return 0;
}
static void SDL_EVDEV_destroy_touchscreen(SDL_evdevlist_item *item)
{
if (!item->is_touchscreen) {
return;
}
SDL_DelTouch(item->fd);
SDL_free(item->touchscreen_data->slots);
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
}
static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
{
#ifdef EVIOCGMTSLOTS
int i, ret;
struct input_absinfo abs_info;
/*
* struct input_mt_request_layout {
* __u32 code;
* __s32 values[num_slots];
* };
*
* this is the structure we're trying to emulate
*/
Uint32 *mt_req_code;
Sint32 *mt_req_values;
size_t mt_req_size;
/* TODO: sync devices other than touchscreen */
if (!item->is_touchscreen) {
return;
}
mt_req_size = sizeof(*mt_req_code) +
sizeof(*mt_req_values) * item->touchscreen_data->max_slots;
mt_req_code = SDL_calloc(1, mt_req_size);
if (mt_req_code == NULL) {
return;
}
mt_req_values = (Sint32 *)mt_req_code + 1;
*mt_req_code = ABS_MT_TRACKING_ID;
ret = ioctl(item->fd, EVIOCGMTSLOTS(mt_req_size), mt_req_code);
if (ret < 0) {
SDL_free(mt_req_code);
return;
}
for (i = 0; i < item->touchscreen_data->max_slots; i++) {
/*
* This doesn't account for the very edge case of the user removing their
* finger and replacing it on the screen during the time we're out of sync,
* which'll mean that we're not going from down -> up or up -> down, we're
* going from down -> down but with a different tracking id, meaning we'd
* have to tell SDL of the two events, but since we wait till SYN_REPORT in
* SDL_EVDEV_Poll to tell SDL, the current structure of this code doesn't
* allow it. Lets just pray to God it doesn't happen.
*/
if (item->touchscreen_data->slots[i].tracking_id < 0 &&
mt_req_values[i] >= 0) {
item->touchscreen_data->slots[i].tracking_id = mt_req_values[i];
item->touchscreen_data->slots[i].delta = EVDEV_TOUCH_SLOTDELTA_DOWN;
} else if (item->touchscreen_data->slots[i].tracking_id >= 0 &&
mt_req_values[i] < 0) {
item->touchscreen_data->slots[i].tracking_id = -1;
item->touchscreen_data->slots[i].delta = EVDEV_TOUCH_SLOTDELTA_UP;
}
}
*mt_req_code = ABS_MT_POSITION_X;
ret = ioctl(item->fd, EVIOCGMTSLOTS(mt_req_size), mt_req_code);
if (ret < 0) {
SDL_free(mt_req_code);
return;
}
for (i = 0; i < item->touchscreen_data->max_slots; i++) {
if (item->touchscreen_data->slots[i].tracking_id >= 0 &&
item->touchscreen_data->slots[i].x != mt_req_values[i]) {
item->touchscreen_data->slots[i].x = mt_req_values[i];
if (item->touchscreen_data->slots[i].delta ==
EVDEV_TOUCH_SLOTDELTA_NONE) {
item->touchscreen_data->slots[i].delta =
EVDEV_TOUCH_SLOTDELTA_MOVE;
}
}
}
*mt_req_code = ABS_MT_POSITION_Y;
ret = ioctl(item->fd, EVIOCGMTSLOTS(mt_req_size), mt_req_code);
if (ret < 0) {
SDL_free(mt_req_code);
return;
}
for (i = 0; i < item->touchscreen_data->max_slots; i++) {
if (item->touchscreen_data->slots[i].tracking_id >= 0 &&
item->touchscreen_data->slots[i].y != mt_req_values[i]) {
item->touchscreen_data->slots[i].y = mt_req_values[i];
if (item->touchscreen_data->slots[i].delta ==
EVDEV_TOUCH_SLOTDELTA_NONE) {
item->touchscreen_data->slots[i].delta =
EVDEV_TOUCH_SLOTDELTA_MOVE;
}
}
}
*mt_req_code = ABS_MT_PRESSURE;
ret = ioctl(item->fd, EVIOCGMTSLOTS(mt_req_size), mt_req_code);
if (ret < 0) {
SDL_free(mt_req_code);
return;
}
for (i = 0; i < item->touchscreen_data->max_slots; i++) {
if (item->touchscreen_data->slots[i].tracking_id >= 0 &&
item->touchscreen_data->slots[i].pressure != mt_req_values[i]) {
item->touchscreen_data->slots[i].pressure = mt_req_values[i];
if (item->touchscreen_data->slots[i].delta ==
EVDEV_TOUCH_SLOTDELTA_NONE) {
item->touchscreen_data->slots[i].delta =
EVDEV_TOUCH_SLOTDELTA_MOVE;
}
}
}
ret = ioctl(item->fd, EVIOCGABS(ABS_MT_SLOT), &abs_info);
if (ret < 0) {
SDL_free(mt_req_code);
return;
}
item->touchscreen_data->current_slot = abs_info.value;
SDL_free(mt_req_code);
#endif /* EVIOCGMTSLOTS */
}
static int SDL_EVDEV_device_added(const char *dev_path, int udev_class)
{
SDL_evdevlist_item *item;
unsigned long relbit[NBITS(REL_MAX)] = { 0 };
/* Check to make sure it's not already in list. */
for (item = _this->first; item != NULL; item = item->next) {
if (SDL_strcmp(dev_path, item->path) == 0) {
return -1; /* already have this one */
}
}
item = (SDL_evdevlist_item *)SDL_calloc(1, sizeof(SDL_evdevlist_item));
if (item == NULL) {
return SDL_OutOfMemory();
}
item->fd = open(dev_path, O_RDONLY | O_NONBLOCK | O_CLOEXEC);
if (item->fd < 0) {
SDL_free(item);
return SDL_SetError("Unable to open %s", dev_path);
}
item->path = SDL_strdup(dev_path);
if (item->path == NULL) {
close(item->fd);
SDL_free(item);
return SDL_OutOfMemory();
}
if (ioctl(item->fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) >= 0) {
item->relative_mouse = test_bit(REL_X, relbit) && test_bit(REL_Y, relbit);
item->high_res_wheel = test_bit(REL_WHEEL_HI_RES, relbit);
item->high_res_hwheel = test_bit(REL_HWHEEL_HI_RES, relbit);
}
/* For now, we just treat a touchpad like a touchscreen */
if (udev_class & (SDL_UDEV_DEVICE_TOUCHSCREEN | SDL_UDEV_DEVICE_TOUCHPAD)) {
int ret;
item->is_touchscreen = SDL_TRUE;
ret = SDL_EVDEV_init_touchscreen(item, udev_class);
if (ret < 0) {
close(item->fd);
SDL_free(item->path);
SDL_free(item);
return ret;
}
} else if (udev_class & SDL_UDEV_DEVICE_MOUSE) {
int ret = SDL_EVDEV_init_mouse(item, udev_class);
if (ret < 0) {
close(item->fd);
SDL_free(item->path);
SDL_free(item);
return ret;
}
}
if (_this->last == NULL) {
_this->first = _this->last = item;
} else {
_this->last->next = item;
_this->last = item;
}
SDL_EVDEV_sync_device(item);
return _this->num_devices++;
}
static int SDL_EVDEV_device_removed(const char *dev_path)
{
SDL_evdevlist_item *item;
SDL_evdevlist_item *prev = NULL;
for (item = _this->first; item != NULL; item = item->next) {
/* found it, remove it. */
if (SDL_strcmp(dev_path, item->path) == 0) {
if (prev != NULL) {
prev->next = item->next;
} else {
SDL_assert(_this->first == item);
_this->first = item->next;
}
if (item == _this->last) {
_this->last = prev;
}
if (item->is_touchscreen) {
SDL_EVDEV_destroy_touchscreen(item);
}
close(item->fd);
SDL_free(item->path);
SDL_free(item);
_this->num_devices--;
return 0;
}
prev = item;
}
return -1;
}
Uint64 SDL_EVDEV_GetEventTimestamp(struct input_event *event)
{
static Uint64 timestamp_offset;
Uint64 timestamp;
Uint64 now = SDL_GetTicksNS();
/* The kernel internally has nanosecond timestamps, but converts it
to microseconds when delivering the events */
timestamp = event->input_event_sec;
timestamp *= SDL_NS_PER_SECOND;
timestamp += SDL_US_TO_NS(event->input_event_usec);
if (!timestamp_offset) {
timestamp_offset = (now - timestamp);
}
timestamp += timestamp_offset;
if (timestamp > now) {
timestamp_offset -= (timestamp - now);
timestamp = now;
}
return timestamp;
}
#endif /* SDL_INPUT_LINUXEV */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_evdev_h_
#define SDL_evdev_h_
#ifdef SDL_INPUT_LINUXEV
struct input_event;
extern int SDL_EVDEV_Init(void);
extern void SDL_EVDEV_Quit(void);
extern void SDL_EVDEV_Poll(void);
extern Uint64 SDL_EVDEV_GetEventTimestamp(struct input_event *event);
#endif /* SDL_INPUT_LINUXEV */
#endif /* SDL_evdev_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 2020 Collabora Ltd.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_evdev_capabilities.h"
#ifdef HAVE_LINUX_INPUT_H
/* missing defines in older Linux kernel headers */
#ifndef BTN_TRIGGER_HAPPY
#define BTN_TRIGGER_HAPPY 0x2c0
#endif
#ifndef BTN_DPAD_UP
#define BTN_DPAD_UP 0x220
#endif
#ifndef KEY_ALS_TOGGLE
#define KEY_ALS_TOGGLE 0x230
#endif
extern int
SDL_EVDEV_GuessDeviceClass(const unsigned long bitmask_props[NBITS(INPUT_PROP_MAX)],
const unsigned long bitmask_ev[NBITS(EV_MAX)],
const unsigned long bitmask_abs[NBITS(ABS_MAX)],
const unsigned long bitmask_key[NBITS(KEY_MAX)],
const unsigned long bitmask_rel[NBITS(REL_MAX)])
{
struct range
{
unsigned start;
unsigned end;
};
/* key code ranges above BTN_MISC (start is inclusive, stop is exclusive)*/
static const struct range high_key_blocks[] = {
{ KEY_OK, BTN_DPAD_UP },
{ KEY_ALS_TOGGLE, BTN_TRIGGER_HAPPY }
};
int devclass = 0;
unsigned long keyboard_mask;
/* If the kernel specifically says it's an accelerometer, believe it */
if (test_bit(INPUT_PROP_ACCELEROMETER, bitmask_props)) {
return SDL_UDEV_DEVICE_ACCELEROMETER;
}
/* We treat pointing sticks as indistinguishable from mice */
if (test_bit(INPUT_PROP_POINTING_STICK, bitmask_props)) {
return SDL_UDEV_DEVICE_MOUSE;
}
/* We treat buttonpads as equivalent to touchpads */
if (test_bit(INPUT_PROP_TOPBUTTONPAD, bitmask_props) ||
test_bit(INPUT_PROP_BUTTONPAD, bitmask_props)) {
return SDL_UDEV_DEVICE_TOUCHPAD;
}
/* X, Y, Z axes but no buttons probably means an accelerometer */
if (test_bit(EV_ABS, bitmask_ev) &&
test_bit(ABS_X, bitmask_abs) &&
test_bit(ABS_Y, bitmask_abs) &&
test_bit(ABS_Z, bitmask_abs) &&
!test_bit(EV_KEY, bitmask_ev)) {
return SDL_UDEV_DEVICE_ACCELEROMETER;
}
/* RX, RY, RZ axes but no buttons probably means a gyro or
* accelerometer (we don't distinguish) */
if (test_bit(EV_ABS, bitmask_ev) &&
test_bit(ABS_RX, bitmask_abs) &&
test_bit(ABS_RY, bitmask_abs) &&
test_bit(ABS_RZ, bitmask_abs) &&
!test_bit(EV_KEY, bitmask_ev)) {
return SDL_UDEV_DEVICE_ACCELEROMETER;
}
if (test_bit(EV_ABS, bitmask_ev) &&
test_bit(ABS_X, bitmask_abs) && test_bit(ABS_Y, bitmask_abs)) {
if (test_bit(BTN_STYLUS, bitmask_key) || test_bit(BTN_TOOL_PEN, bitmask_key)) {
; /* ID_INPUT_TABLET */
} else if (test_bit(BTN_TOOL_FINGER, bitmask_key) && !test_bit(BTN_TOOL_PEN, bitmask_key)) {
devclass |= SDL_UDEV_DEVICE_TOUCHPAD; /* ID_INPUT_TOUCHPAD */
} else if (test_bit(BTN_MOUSE, bitmask_key)) {
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
} else if (test_bit(BTN_TOUCH, bitmask_key)) {
/* TODO: better determining between touchscreen and multitouch touchpad,
see https://github.com/systemd/systemd/blob/master/src/udev/udev-builtin-input_id.c */
devclass |= SDL_UDEV_DEVICE_TOUCHSCREEN; /* ID_INPUT_TOUCHSCREEN */
}
if (test_bit(BTN_TRIGGER, bitmask_key) ||
test_bit(BTN_A, bitmask_key) ||
test_bit(BTN_1, bitmask_key) ||
test_bit(ABS_RX, bitmask_abs) ||
test_bit(ABS_RY, bitmask_abs) ||
test_bit(ABS_RZ, bitmask_abs) ||
test_bit(ABS_THROTTLE, bitmask_abs) ||
test_bit(ABS_RUDDER, bitmask_abs) ||
test_bit(ABS_WHEEL, bitmask_abs) ||
test_bit(ABS_GAS, bitmask_abs) ||
test_bit(ABS_BRAKE, bitmask_abs)) {
devclass |= SDL_UDEV_DEVICE_JOYSTICK; /* ID_INPUT_JOYSTICK */
}
}
if (test_bit(EV_REL, bitmask_ev) &&
test_bit(REL_X, bitmask_rel) && test_bit(REL_Y, bitmask_rel) &&
test_bit(BTN_MOUSE, bitmask_key)) {
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
}
if (test_bit(EV_KEY, bitmask_ev)) {
unsigned i;
unsigned long found = 0;
for (i = 0; i < BTN_MISC / BITS_PER_LONG; ++i) {
found |= bitmask_key[i];
}
/* If there are no keys in the lower block, check the higher blocks */
if (!found) {
unsigned block;
for (block = 0; block < (sizeof(high_key_blocks) / sizeof(struct range)); ++block) {
for (i = high_key_blocks[block].start; i < high_key_blocks[block].end; ++i) {
if (test_bit(i, bitmask_key)) {
found = 1;
break;
}
}
}
}
if (found > 0) {
devclass |= SDL_UDEV_DEVICE_HAS_KEYS; /* ID_INPUT_KEY */
}
}
/* the first 32 bits are ESC, numbers, and Q to D, so if we have all of
* those, consider it to be a fully-featured keyboard;
* do not test KEY_RESERVED, though */
keyboard_mask = 0xFFFFFFFE;
if ((bitmask_key[0] & keyboard_mask) == keyboard_mask) {
devclass |= SDL_UDEV_DEVICE_KEYBOARD; /* ID_INPUT_KEYBOARD */
}
return devclass;
}
#endif /* HAVE_LINUX_INPUT_H */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 2020 Collabora Ltd.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_evdev_capabilities_h_
#define SDL_evdev_capabilities_h_
#ifdef HAVE_LINUX_INPUT_H
#include <linux/input.h>
#ifndef INPUT_PROP_TOPBUTTONPAD
#define INPUT_PROP_TOPBUTTONPAD 0x04
#endif
#ifndef INPUT_PROP_POINTING_STICK
#define INPUT_PROP_POINTING_STICK 0x05
#endif
#ifndef INPUT_PROP_ACCELEROMETER
#define INPUT_PROP_ACCELEROMETER 0x06
#endif
#ifndef INPUT_PROP_MAX
#define INPUT_PROP_MAX 0x1f
#endif
/* A device can be any combination of these classes */
typedef enum
{
SDL_UDEV_DEVICE_UNKNOWN = 0x0000,
SDL_UDEV_DEVICE_MOUSE = 0x0001,
SDL_UDEV_DEVICE_KEYBOARD = 0x0002,
SDL_UDEV_DEVICE_JOYSTICK = 0x0004,
SDL_UDEV_DEVICE_SOUND = 0x0008,
SDL_UDEV_DEVICE_TOUCHSCREEN = 0x0010,
SDL_UDEV_DEVICE_ACCELEROMETER = 0x0020,
SDL_UDEV_DEVICE_TOUCHPAD = 0x0040,
SDL_UDEV_DEVICE_HAS_KEYS = 0x0080,
} SDL_UDEV_deviceclass;
#define BITS_PER_LONG (sizeof(unsigned long) * 8)
#define NBITS(x) ((((x)-1) / BITS_PER_LONG) + 1)
#define EVDEV_OFF(x) ((x) % BITS_PER_LONG)
#define EVDEV_LONG(x) ((x) / BITS_PER_LONG)
#define test_bit(bit, array) ((array[EVDEV_LONG(bit)] >> EVDEV_OFF(bit)) & 1)
extern int SDL_EVDEV_GuessDeviceClass(const unsigned long bitmask_props[NBITS(INPUT_PROP_MAX)],
const unsigned long bitmask_ev[NBITS(EV_MAX)],
const unsigned long bitmask_abs[NBITS(ABS_MAX)],
const unsigned long bitmask_key[NBITS(KEY_MAX)],
const unsigned long bitmask_rel[NBITS(REL_MAX)]);
#endif /* HAVE_LINUX_INPUT_H */
#endif /* SDL_evdev_capabilities_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_evdev_kbd.h"
#ifdef SDL_INPUT_LINUXKD
/* This logic is adapted from drivers/tty/vt/keyboard.c in the Linux kernel source */
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <linux/kd.h>
#include <linux/keyboard.h>
#include <linux/vt.h>
#include <linux/tiocl.h> /* for TIOCL_GETSHIFTSTATE */
#include <signal.h>
#include "../../events/SDL_events_c.h"
#include "SDL_evdev_kbd_default_accents.h"
#include "SDL_evdev_kbd_default_keymap.h"
/* These are not defined in older Linux kernel headers */
#ifndef K_UNICODE
#define K_UNICODE 0x03
#endif
#ifndef K_OFF
#define K_OFF 0x04
#endif
/*
* Handler Tables.
*/
#define K_HANDLERS \
k_self, k_fn, k_spec, k_pad, \
k_dead, k_cons, k_cur, k_shift, \
k_meta, k_ascii, k_lock, k_lowercase, \
k_slock, k_dead2, k_brl, k_ignore
typedef void(k_handler_fn)(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag);
static k_handler_fn K_HANDLERS;
static k_handler_fn *k_handler[16] = { K_HANDLERS };
typedef void(fn_handler_fn)(SDL_EVDEV_keyboard_state *kbd);
static void fn_enter(SDL_EVDEV_keyboard_state *kbd);
static void fn_caps_toggle(SDL_EVDEV_keyboard_state *kbd);
static void fn_caps_on(SDL_EVDEV_keyboard_state *kbd);
static void fn_num(SDL_EVDEV_keyboard_state *kbd);
static void fn_compose(SDL_EVDEV_keyboard_state *kbd);
static fn_handler_fn *fn_handler[] = {
NULL, fn_enter, NULL, NULL,
NULL, NULL, NULL, fn_caps_toggle,
fn_num, NULL, NULL, NULL,
NULL, fn_caps_on, fn_compose, NULL,
NULL, NULL, NULL, fn_num
};
/*
* Keyboard State
*/
struct SDL_EVDEV_keyboard_state
{
int console_fd;
int old_kbd_mode;
unsigned short **key_maps;
unsigned char shift_down[NR_SHIFT]; /* shift state counters.. */
SDL_bool dead_key_next;
int npadch; /* -1 or number assembled on pad */
struct kbdiacrs *accents;
unsigned int diacr;
SDL_bool rep; /* flag telling character repeat */
unsigned char lockstate;
unsigned char slockstate;
unsigned char ledflagstate;
char shift_state;
char text[128];
unsigned int text_len;
};
#ifdef DUMP_ACCENTS
static void SDL_EVDEV_dump_accents(SDL_EVDEV_keyboard_state *kbd)
{
unsigned int i;
printf("static struct kbdiacrs default_accents = {\n");
printf(" %d,\n", kbd->accents->kb_cnt);
printf(" {\n");
for (i = 0; i < kbd->accents->kb_cnt; ++i) {
struct kbdiacr *diacr = &kbd->accents->kbdiacr[i];
printf(" { 0x%.2x, 0x%.2x, 0x%.2x },\n",
diacr->diacr, diacr->base, diacr->result);
}
while (i < 256) {
printf(" { 0x00, 0x00, 0x00 },\n");
++i;
}
printf(" }\n");
printf("};\n");
}
#endif /* DUMP_ACCENTS */
#ifdef DUMP_KEYMAP
static void SDL_EVDEV_dump_keymap(SDL_EVDEV_keyboard_state *kbd)
{
int i, j;
for (i = 0; i < MAX_NR_KEYMAPS; ++i) {
if (kbd->key_maps[i]) {
printf("static unsigned short default_key_map_%d[NR_KEYS] = {", i);
for (j = 0; j < NR_KEYS; ++j) {
if ((j % 8) == 0) {
printf("\n ");
}
printf("0x%.4x, ", kbd->key_maps[i][j]);
}
printf("\n};\n");
}
}
printf("\n");
printf("static unsigned short *default_key_maps[MAX_NR_KEYMAPS] = {\n");
for (i = 0; i < MAX_NR_KEYMAPS; ++i) {
if (kbd->key_maps[i]) {
printf(" default_key_map_%d,\n", i);
} else {
printf(" NULL,\n");
}
}
printf("};\n");
}
#endif /* DUMP_KEYMAP */
static SDL_EVDEV_keyboard_state *kbd_cleanup_state = NULL;
static int kbd_cleanup_sigactions_installed = 0;
static int kbd_cleanup_atexit_installed = 0;
static struct sigaction old_sigaction[NSIG];
static int fatal_signals[] = {
/* Handlers for SIGTERM and SIGINT are installed in SDL_InitQuit. */
SIGHUP, SIGQUIT, SIGILL, SIGABRT,
SIGFPE, SIGSEGV, SIGPIPE, SIGBUS,
SIGSYS
};
static void kbd_cleanup(void)
{
SDL_EVDEV_keyboard_state *kbd = kbd_cleanup_state;
if (kbd == NULL) {
return;
}
kbd_cleanup_state = NULL;
ioctl(kbd->console_fd, KDSKBMODE, kbd->old_kbd_mode);
}
static void SDL_EVDEV_kbd_reraise_signal(int sig)
{
(void)raise(sig);
}
static siginfo_t *SDL_EVDEV_kdb_cleanup_siginfo = NULL;
static void *SDL_EVDEV_kdb_cleanup_ucontext = NULL;
static void kbd_cleanup_signal_action(int signum, siginfo_t *info, void *ucontext)
{
struct sigaction *old_action_p = &(old_sigaction[signum]);
sigset_t sigset;
/* Restore original signal handler before going any further. */
sigaction(signum, old_action_p, NULL);
/* Unmask current signal. */
sigemptyset(&sigset);
sigaddset(&sigset, signum);
sigprocmask(SIG_UNBLOCK, &sigset, NULL);
/* Save original signal info and context for archeologists. */
SDL_EVDEV_kdb_cleanup_siginfo = info;
SDL_EVDEV_kdb_cleanup_ucontext = ucontext;
/* Restore keyboard. */
kbd_cleanup();
/* Reraise signal. */
SDL_EVDEV_kbd_reraise_signal(signum);
}
static void kbd_unregister_emerg_cleanup(void)
{
int tabidx;
kbd_cleanup_state = NULL;
if (!kbd_cleanup_sigactions_installed) {
return;
}
kbd_cleanup_sigactions_installed = 0;
for (tabidx = 0; tabidx < sizeof(fatal_signals) / sizeof(fatal_signals[0]); ++tabidx) {
struct sigaction *old_action_p;
struct sigaction cur_action;
int signum = fatal_signals[tabidx];
old_action_p = &(old_sigaction[signum]);
/* Examine current signal action */
if (sigaction(signum, NULL, &cur_action)) {
continue;
}
/* Check if action installed and not modified */
if (!(cur_action.sa_flags & SA_SIGINFO) || cur_action.sa_sigaction != &kbd_cleanup_signal_action) {
continue;
}
/* Restore original action */
sigaction(signum, old_action_p, NULL);
}
}
static void kbd_cleanup_atexit(void)
{
/* Restore keyboard. */
kbd_cleanup();
/* Try to restore signal handlers in case shared library is being unloaded */
kbd_unregister_emerg_cleanup();
}
static void kbd_register_emerg_cleanup(SDL_EVDEV_keyboard_state *kbd)
{
int tabidx;
if (kbd_cleanup_state != NULL) {
return;
}
kbd_cleanup_state = kbd;
if (!kbd_cleanup_atexit_installed) {
/* Since glibc 2.2.3, atexit() (and on_exit(3)) can be used within a shared library to establish
* functions that are called when the shared library is unloaded.
* -- man atexit(3)
*/
(void)atexit(kbd_cleanup_atexit);
kbd_cleanup_atexit_installed = 1;
}
if (kbd_cleanup_sigactions_installed) {
return;
}
kbd_cleanup_sigactions_installed = 1;
for (tabidx = 0; tabidx < sizeof(fatal_signals) / sizeof(fatal_signals[0]); ++tabidx) {
struct sigaction *old_action_p;
struct sigaction new_action;
int signum = fatal_signals[tabidx];
old_action_p = &(old_sigaction[signum]);
if (sigaction(signum, NULL, old_action_p)) {
continue;
}
/* Skip SIGHUP and SIGPIPE if handler is already installed
* - assume the handler will do the cleanup
*/
if ((signum == SIGHUP || signum == SIGPIPE) && (old_action_p->sa_handler != SIG_DFL || (void (*)(int))old_action_p->sa_sigaction != SIG_DFL)) {
continue;
}
new_action = *old_action_p;
new_action.sa_flags |= SA_SIGINFO;
new_action.sa_sigaction = &kbd_cleanup_signal_action;
sigaction(signum, &new_action, NULL);
}
}
SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void)
{
SDL_EVDEV_keyboard_state *kbd;
char flag_state;
char kbtype;
char shift_state[sizeof(long)] = { TIOCL_GETSHIFTSTATE, 0 };
kbd = (SDL_EVDEV_keyboard_state *)SDL_calloc(1, sizeof(*kbd));
if (kbd == NULL) {
return NULL;
}
/* This might fail if we're not connected to a tty (e.g. on the Steam Link) */
kbd->console_fd = open("/dev/tty", O_RDONLY | O_CLOEXEC);
if (!((ioctl(kbd->console_fd, KDGKBTYPE, &kbtype) == 0) && ((kbtype == KB_101) || (kbtype == KB_84)))) {
close(kbd->console_fd);
kbd->console_fd = -1;
}
kbd->npadch = -1;
if (ioctl(kbd->console_fd, TIOCLINUX, shift_state) == 0) {
kbd->shift_state = *shift_state;
}
if (ioctl(kbd->console_fd, KDGKBLED, &flag_state) == 0) {
kbd->ledflagstate = flag_state;
}
kbd->accents = &default_accents;
kbd->key_maps = default_key_maps;
if (ioctl(kbd->console_fd, KDGKBMODE, &kbd->old_kbd_mode) == 0) {
/* Set the keyboard in UNICODE mode and load the keymaps */
ioctl(kbd->console_fd, KDSKBMODE, K_UNICODE);
}
/* Allow inhibiting keyboard mute with env. variable for debugging etc. */
if (SDL_getenv("SDL_INPUT_LINUX_KEEP_KBD") == NULL) {
/* Mute the keyboard so keystrokes only generate evdev events
* and do not leak through to the console
*/
ioctl(kbd->console_fd, KDSKBMODE, K_OFF);
/* Make sure to restore keyboard if application fails to call
* SDL_Quit before exit or fatal signal is raised.
*/
if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
kbd_register_emerg_cleanup(kbd);
}
}
return kbd;
}
void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state)
{
if (state == NULL) {
return;
}
kbd_unregister_emerg_cleanup();
if (state->console_fd >= 0) {
/* Restore the original keyboard mode */
ioctl(state->console_fd, KDSKBMODE, state->old_kbd_mode);
close(state->console_fd);
state->console_fd = -1;
}
if (state->key_maps && state->key_maps != default_key_maps) {
int i;
for (i = 0; i < MAX_NR_KEYMAPS; ++i) {
if (state->key_maps[i]) {
SDL_free(state->key_maps[i]);
}
}
SDL_free(state->key_maps);
}
SDL_free(state);
}
/*
* Helper Functions.
*/
static void put_queue(SDL_EVDEV_keyboard_state *kbd, uint c)
{
/* c is already part of a UTF-8 sequence and safe to add as a character */
if (kbd->text_len < (sizeof(kbd->text) - 1)) {
kbd->text[kbd->text_len++] = (char)c;
}
}
static void put_utf8(SDL_EVDEV_keyboard_state *kbd, uint c)
{
if (c < 0x80) {
put_queue(kbd, c); /* 0******* */
} else if (c < 0x800) {
/* 110***** 10****** */
put_queue(kbd, 0xc0 | (c >> 6));
put_queue(kbd, 0x80 | (c & 0x3f));
} else if (c < 0x10000) {
if (c >= 0xD800 && c < 0xE000) {
return;
}
if (c == 0xFFFF) {
return;
}
/* 1110**** 10****** 10****** */
put_queue(kbd, 0xe0 | (c >> 12));
put_queue(kbd, 0x80 | ((c >> 6) & 0x3f));
put_queue(kbd, 0x80 | (c & 0x3f));
} else if (c < 0x110000) {
/* 11110*** 10****** 10****** 10****** */
put_queue(kbd, 0xf0 | (c >> 18));
put_queue(kbd, 0x80 | ((c >> 12) & 0x3f));
put_queue(kbd, 0x80 | ((c >> 6) & 0x3f));
put_queue(kbd, 0x80 | (c & 0x3f));
}
}
/*
* We have a combining character DIACR here, followed by the character CH.
* If the combination occurs in the table, return the corresponding value.
* Otherwise, if CH is a space or equals DIACR, return DIACR.
* Otherwise, conclude that DIACR was not combining after all,
* queue it and return CH.
*/
static unsigned int handle_diacr(SDL_EVDEV_keyboard_state *kbd, unsigned int ch)
{
unsigned int d = kbd->diacr;
unsigned int i;
kbd->diacr = 0;
if (kbd->console_fd >= 0)
if (ioctl(kbd->console_fd, KDGKBDIACR, kbd->accents) < 0) {
/* No worries, we'll use the default accent table */
}
for (i = 0; i < kbd->accents->kb_cnt; i++) {
if (kbd->accents->kbdiacr[i].diacr == d &&
kbd->accents->kbdiacr[i].base == ch) {
return kbd->accents->kbdiacr[i].result;
}
}
if (ch == ' ' || ch == d) {
return d;
}
put_utf8(kbd, d);
return ch;
}
static int vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
return (kbd->ledflagstate & flag) != 0;
}
static void set_vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->ledflagstate |= flag;
ioctl(kbd->console_fd, KDSETLED, (unsigned long)(kbd->ledflagstate));
}
static void clr_vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->ledflagstate &= ~flag;
ioctl(kbd->console_fd, KDSETLED, (unsigned long)(kbd->ledflagstate));
}
static void chg_vc_kbd_lock(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->lockstate ^= 1 << flag;
}
static void chg_vc_kbd_slock(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->slockstate ^= 1 << flag;
}
static void chg_vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->ledflagstate ^= flag;
ioctl(kbd->console_fd, KDSETLED, (unsigned long)(kbd->ledflagstate));
}
/*
* Special function handlers
*/
static void fn_enter(SDL_EVDEV_keyboard_state *kbd)
{
if (kbd->diacr) {
put_utf8(kbd, kbd->diacr);
kbd->diacr = 0;
}
}
static void fn_caps_toggle(SDL_EVDEV_keyboard_state *kbd)
{
if (kbd->rep) {
return;
}
chg_vc_kbd_led(kbd, K_CAPSLOCK);
}
static void fn_caps_on(SDL_EVDEV_keyboard_state *kbd)
{
if (kbd->rep) {
return;
}
set_vc_kbd_led(kbd, K_CAPSLOCK);
}
static void fn_num(SDL_EVDEV_keyboard_state *kbd)
{
if (!kbd->rep) {
chg_vc_kbd_led(kbd, K_NUMLOCK);
}
}
static void fn_compose(SDL_EVDEV_keyboard_state *kbd)
{
kbd->dead_key_next = SDL_TRUE;
}
/*
* Special key handlers
*/
static void k_ignore(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
}
static void k_spec(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
if (up_flag) {
return;
}
if (value >= SDL_arraysize(fn_handler)) {
return;
}
if (fn_handler[value]) {
fn_handler[value](kbd);
}
}
static void k_lowercase(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
}
static void k_self(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
if (up_flag) {
return; /* no action, if this is a key release */
}
if (kbd->diacr) {
value = handle_diacr(kbd, value);
}
if (kbd->dead_key_next) {
kbd->dead_key_next = SDL_FALSE;
kbd->diacr = value;
return;
}
put_utf8(kbd, value);
}
static void k_deadunicode(SDL_EVDEV_keyboard_state *kbd, unsigned int value, char up_flag)
{
if (up_flag) {
return;
}
kbd->diacr = (kbd->diacr ? handle_diacr(kbd, value) : value);
}
static void k_dead(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
const unsigned char ret_diacr[NR_DEAD] = { '`', '\'', '^', '~', '"', ',' };
k_deadunicode(kbd, ret_diacr[value], up_flag);
}
static void k_dead2(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
k_deadunicode(kbd, value, up_flag);
}
static void k_cons(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
}
static void k_fn(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
}
static void k_cur(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
}
static void k_pad(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
static const char pad_chars[] = "0123456789+-*/\015,.?()#";
if (up_flag) {
return; /* no action, if this is a key release */
}
if (!vc_kbd_led(kbd, K_NUMLOCK)) {
/* unprintable action */
return;
}
put_queue(kbd, pad_chars[value]);
}
static void k_shift(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
int old_state = kbd->shift_state;
if (kbd->rep) {
return;
}
/*
* Mimic typewriter:
* a CapsShift key acts like Shift but undoes CapsLock
*/
if (value == KVAL(K_CAPSSHIFT)) {
value = KVAL(K_SHIFT);
if (!up_flag) {
clr_vc_kbd_led(kbd, K_CAPSLOCK);
}
}
if (up_flag) {
/*
* handle the case that two shift or control
* keys are depressed simultaneously
*/
if (kbd->shift_down[value]) {
kbd->shift_down[value]--;
}
} else {
kbd->shift_down[value]++;
}
if (kbd->shift_down[value]) {
kbd->shift_state |= (1 << value);
} else {
kbd->shift_state &= ~(1 << value);
}
/* kludge */
if (up_flag && kbd->shift_state != old_state && kbd->npadch != -1) {
put_utf8(kbd, kbd->npadch);
kbd->npadch = -1;
}
}
static void k_meta(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
}
static void k_ascii(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
int base;
if (up_flag) {
return;
}
if (value < 10) {
/* decimal input of code, while Alt depressed */
base = 10;
} else {
/* hexadecimal input of code, while AltGr depressed */
value -= 10;
base = 16;
}
if (kbd->npadch == -1) {
kbd->npadch = value;
} else {
kbd->npadch = kbd->npadch * base + value;
}
}
static void k_lock(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
if (up_flag || kbd->rep) {
return;
}
chg_vc_kbd_lock(kbd, value);
}
static void k_slock(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
k_shift(kbd, value, up_flag);
if (up_flag || kbd->rep) {
return;
}
chg_vc_kbd_slock(kbd, value);
/* try to make Alt, oops, AltGr and such work */
if (!kbd->key_maps[kbd->lockstate ^ kbd->slockstate]) {
kbd->slockstate = 0;
chg_vc_kbd_slock(kbd, value);
}
}
static void k_brl(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
}
void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down)
{
unsigned char shift_final;
unsigned char type;
unsigned short *key_map;
unsigned short keysym;
if (state == NULL) {
return;
}
state->rep = (down == 2);
shift_final = (state->shift_state | state->slockstate) ^ state->lockstate;
key_map = state->key_maps[shift_final];
if (key_map == NULL) {
/* Unsupported shift state (e.g. ctrl = 4, alt = 8), just reset to the default state */
state->shift_state = 0;
state->slockstate = 0;
state->lockstate = 0;
return;
}
if (keycode < NR_KEYS) {
if (state->console_fd < 0) {
keysym = key_map[keycode];
} else {
struct kbentry kbe;
kbe.kb_table = shift_final;
kbe.kb_index = keycode;
if (ioctl(state->console_fd, KDGKBENT, &kbe) == 0)
keysym = (kbe.kb_value ^ 0xf000);
else
return;
}
} else {
return;
}
type = KTYP(keysym);
if (type < 0xf0) {
if (down) {
put_utf8(state, keysym);
}
} else {
type -= 0xf0;
/* if type is KT_LETTER then it can be affected by Caps Lock */
if (type == KT_LETTER) {
type = KT_LATIN;
if (vc_kbd_led(state, K_CAPSLOCK)) {
shift_final = shift_final ^ (1 << KG_SHIFT);
key_map = state->key_maps[shift_final];
if (key_map) {
if (state->console_fd < 0) {
keysym = key_map[keycode];
} else {
struct kbentry kbe;
kbe.kb_table = shift_final;
kbe.kb_index = keycode;
if (ioctl(state->console_fd, KDGKBENT, &kbe) == 0)
keysym = (kbe.kb_value ^ 0xf000);
}
}
}
}
(*k_handler[type])(state, keysym & 0xff, !down);
if (type != KT_SLOCK) {
state->slockstate = 0;
}
}
if (state->text_len > 0) {
state->text[state->text_len] = '\0';
SDL_SendKeyboardText(state->text);
state->text_len = 0;
}
}
#elif !defined(SDL_INPUT_FBSDKBIO) /* !SDL_INPUT_LINUXKD */
SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void)
{
return NULL;
}
void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down)
{
}
void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state)
{
}
#endif /* SDL_INPUT_LINUXKD */

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@ -0,0 +1,32 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_evdev_kbd_h_
#define SDL_evdev_kbd_h_
struct SDL_EVDEV_keyboard_state;
typedef struct SDL_EVDEV_keyboard_state SDL_EVDEV_keyboard_state;
extern SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void);
extern void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down);
extern void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state);
#endif /* SDL_evdev_kbd_h_ */

View File

@ -0,0 +1,282 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
static struct kbdiacrs default_accents = {
68,
{
{ 0x60, 0x41, 0xc0 },
{ 0x60, 0x61, 0xe0 },
{ 0x27, 0x41, 0xc1 },
{ 0x27, 0x61, 0xe1 },
{ 0x5e, 0x41, 0xc2 },
{ 0x5e, 0x61, 0xe2 },
{ 0x7e, 0x41, 0xc3 },
{ 0x7e, 0x61, 0xe3 },
{ 0x22, 0x41, 0xc4 },
{ 0x22, 0x61, 0xe4 },
{ 0x4f, 0x41, 0xc5 },
{ 0x6f, 0x61, 0xe5 },
{ 0x30, 0x41, 0xc5 },
{ 0x30, 0x61, 0xe5 },
{ 0x41, 0x41, 0xc5 },
{ 0x61, 0x61, 0xe5 },
{ 0x41, 0x45, 0xc6 },
{ 0x61, 0x65, 0xe6 },
{ 0x2c, 0x43, 0xc7 },
{ 0x2c, 0x63, 0xe7 },
{ 0x60, 0x45, 0xc8 },
{ 0x60, 0x65, 0xe8 },
{ 0x27, 0x45, 0xc9 },
{ 0x27, 0x65, 0xe9 },
{ 0x5e, 0x45, 0xca },
{ 0x5e, 0x65, 0xea },
{ 0x22, 0x45, 0xcb },
{ 0x22, 0x65, 0xeb },
{ 0x60, 0x49, 0xcc },
{ 0x60, 0x69, 0xec },
{ 0x27, 0x49, 0xcd },
{ 0x27, 0x69, 0xed },
{ 0x5e, 0x49, 0xce },
{ 0x5e, 0x69, 0xee },
{ 0x22, 0x49, 0xcf },
{ 0x22, 0x69, 0xef },
{ 0x2d, 0x44, 0xd0 },
{ 0x2d, 0x64, 0xf0 },
{ 0x7e, 0x4e, 0xd1 },
{ 0x7e, 0x6e, 0xf1 },
{ 0x60, 0x4f, 0xd2 },
{ 0x60, 0x6f, 0xf2 },
{ 0x27, 0x4f, 0xd3 },
{ 0x27, 0x6f, 0xf3 },
{ 0x5e, 0x4f, 0xd4 },
{ 0x5e, 0x6f, 0xf4 },
{ 0x7e, 0x4f, 0xd5 },
{ 0x7e, 0x6f, 0xf5 },
{ 0x22, 0x4f, 0xd6 },
{ 0x22, 0x6f, 0xf6 },
{ 0x2f, 0x4f, 0xd8 },
{ 0x2f, 0x6f, 0xf8 },
{ 0x60, 0x55, 0xd9 },
{ 0x60, 0x75, 0xf9 },
{ 0x27, 0x55, 0xda },
{ 0x27, 0x75, 0xfa },
{ 0x5e, 0x55, 0xdb },
{ 0x5e, 0x75, 0xfb },
{ 0x22, 0x55, 0xdc },
{ 0x22, 0x75, 0xfc },
{ 0x27, 0x59, 0xdd },
{ 0x27, 0x79, 0xfd },
{ 0x54, 0x48, 0xde },
{ 0x74, 0x68, 0xfe },
{ 0x73, 0x73, 0xdf },
{ 0x22, 0x79, 0xff },
{ 0x73, 0x7a, 0xdf },
{ 0x69, 0x6a, 0xff },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
{ 0x00, 0x00, 0x00 },
}
};

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,483 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include <unistd.h>
#include "SDL_fcitx.h"
#include "../../events/SDL_keyboard_c.h"
#include "SDL_dbus.h"
#ifdef SDL_VIDEO_DRIVER_X11
#include "../../video/x11/SDL_x11video.h"
#endif
#include <SDL3/SDL_syswm.h>
#define FCITX_DBUS_SERVICE "org.freedesktop.portal.Fcitx"
#define FCITX_IM_DBUS_PATH "/org/freedesktop/portal/inputmethod"
#define FCITX_IM_DBUS_INTERFACE "org.fcitx.Fcitx.InputMethod1"
#define FCITX_IC_DBUS_INTERFACE "org.fcitx.Fcitx.InputContext1"
#define DBUS_TIMEOUT 500
typedef struct FcitxClient
{
SDL_DBusContext *dbus;
char *ic_path;
int id;
SDL_Rect cursor_rect;
} FcitxClient;
static FcitxClient fcitx_client;
static char *GetAppName(void)
{
#if defined(__LINUX__) || defined(__FREEBSD__)
char *spot;
char procfile[1024];
char linkfile[1024];
int linksize;
#ifdef __LINUX__
(void)SDL_snprintf(procfile, sizeof(procfile), "/proc/%d/exe", getpid());
#elif defined(__FREEBSD__)
(void)SDL_snprintf(procfile, sizeof(procfile), "/proc/%d/file", getpid());
#endif
linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1);
if (linksize > 0) {
linkfile[linksize] = '\0';
spot = SDL_strrchr(linkfile, '/');
if (spot) {
return SDL_strdup(spot + 1);
} else {
return SDL_strdup(linkfile);
}
}
#endif /* __LINUX__ || __FREEBSD__ */
return SDL_strdup("SDL_App");
}
static size_t Fcitx_GetPreeditString(SDL_DBusContext *dbus,
DBusMessage *msg,
char **ret,
Sint32 *start_pos,
Sint32 *end_pos)
{
char *text = NULL, *subtext;
size_t text_bytes = 0;
DBusMessageIter iter, array, sub;
Sint32 p_start_pos = -1;
Sint32 p_end_pos = -1;
dbus->message_iter_init(msg, &iter);
/* Message type is a(si)i, we only need string part */
if (dbus->message_iter_get_arg_type(&iter) == DBUS_TYPE_ARRAY) {
size_t pos = 0;
/* First pass: calculate string length */
dbus->message_iter_recurse(&iter, &array);
while (dbus->message_iter_get_arg_type(&array) == DBUS_TYPE_STRUCT) {
dbus->message_iter_recurse(&array, &sub);
subtext = NULL;
if (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_STRING) {
dbus->message_iter_get_basic(&sub, &subtext);
if (subtext && *subtext) {
text_bytes += SDL_strlen(subtext);
}
}
dbus->message_iter_next(&sub);
if (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_INT32 && p_end_pos == -1) {
/* Type is a bit field defined as follows: */
/* bit 3: Underline, bit 4: HighLight, bit 5: DontCommit, */
/* bit 6: Bold, bit 7: Strike, bit 8: Italic */
Sint32 type;
dbus->message_iter_get_basic(&sub, &type);
/* We only consider highlight */
if (type & (1 << 4)) {
if (p_start_pos == -1) {
p_start_pos = pos;
}
} else if (p_start_pos != -1 && p_end_pos == -1) {
p_end_pos = pos;
}
}
dbus->message_iter_next(&array);
if (subtext && *subtext) {
pos += SDL_utf8strlen(subtext);
}
}
if (p_start_pos != -1 && p_end_pos == -1) {
p_end_pos = pos;
}
if (text_bytes) {
text = SDL_malloc(text_bytes + 1);
}
if (text) {
char *pivot = text;
/* Second pass: join all the sub string */
dbus->message_iter_recurse(&iter, &array);
while (dbus->message_iter_get_arg_type(&array) == DBUS_TYPE_STRUCT) {
dbus->message_iter_recurse(&array, &sub);
if (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_STRING) {
dbus->message_iter_get_basic(&sub, &subtext);
if (subtext && *subtext) {
size_t length = SDL_strlen(subtext);
SDL_strlcpy(pivot, subtext, length + 1);
pivot += length;
}
}
dbus->message_iter_next(&array);
}
} else {
text_bytes = 0;
}
}
*ret = text;
*start_pos = p_start_pos;
*end_pos = p_end_pos;
return text_bytes;
}
static Sint32 Fcitx_GetPreeditCursorByte(SDL_DBusContext *dbus, DBusMessage *msg)
{
Sint32 byte = -1;
DBusMessageIter iter;
dbus->message_iter_init(msg, &iter);
dbus->message_iter_next(&iter);
if (dbus->message_iter_get_arg_type(&iter) != DBUS_TYPE_INT32) {
return -1;
}
dbus->message_iter_get_basic(&iter, &byte);
return byte;
}
static DBusHandlerResult DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
{
SDL_DBusContext *dbus = (SDL_DBusContext *)data;
if (dbus->message_is_signal(msg, FCITX_IC_DBUS_INTERFACE, "CommitString")) {
DBusMessageIter iter;
const char *text = NULL;
dbus->message_iter_init(msg, &iter);
dbus->message_iter_get_basic(&iter, &text);
if (text && *text) {
char buf[SDL_TEXTINPUTEVENT_TEXT_SIZE];
size_t text_bytes = SDL_strlen(text), i = 0;
while (i < text_bytes) {
size_t sz = SDL_utf8strlcpy(buf, text + i, sizeof(buf));
SDL_SendKeyboardText(buf);
i += sz;
}
}
return DBUS_HANDLER_RESULT_HANDLED;
}
if (dbus->message_is_signal(msg, FCITX_IC_DBUS_INTERFACE, "UpdateFormattedPreedit")) {
char *text = NULL;
Sint32 start_pos, end_pos;
size_t text_bytes = Fcitx_GetPreeditString(dbus, msg, &text, &start_pos, &end_pos);
if (text_bytes) {
if (SDL_GetHintBoolean(SDL_HINT_IME_SUPPORT_EXTENDED_TEXT, SDL_FALSE)) {
if (start_pos == -1) {
Sint32 byte_pos = Fcitx_GetPreeditCursorByte(dbus, msg);
start_pos = byte_pos >= 0 ? SDL_utf8strnlen(text, byte_pos) : -1;
}
SDL_SendEditingText(text, start_pos, end_pos >= 0 ? end_pos - start_pos : -1);
} else {
char buf[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
size_t i = 0;
size_t cursor = 0;
while (i < text_bytes) {
const size_t sz = SDL_utf8strlcpy(buf, text + i, sizeof(buf));
const size_t chars = SDL_utf8strlen(buf);
SDL_SendEditingText(buf, cursor, chars);
i += sz;
cursor += chars;
}
}
SDL_free(text);
} else {
SDL_SendEditingText("", 0, 0);
}
SDL_Fcitx_UpdateTextRect(NULL);
return DBUS_HANDLER_RESULT_HANDLED;
}
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
static void FcitxClientICCallMethod(FcitxClient *client, const char *method)
{
if (!client->ic_path) {
return;
}
SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, client->ic_path, FCITX_IC_DBUS_INTERFACE, method, DBUS_TYPE_INVALID);
}
static void SDLCALL Fcitx_SetCapabilities(void *data,
const char *name,
const char *old_val,
const char *internal_editing)
{
FcitxClient *client = (FcitxClient *)data;
Uint64 caps = 0;
if (!client->ic_path) {
return;
}
if (!(internal_editing && *internal_editing == '1')) {
caps |= (1 << 1); /* Preedit Flag */
caps |= (1 << 4); /* Formatted Preedit Flag */
}
SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, client->ic_path, FCITX_IC_DBUS_INTERFACE, "SetCapability", DBUS_TYPE_UINT64, &caps, DBUS_TYPE_INVALID);
}
static SDL_bool FcitxCreateInputContext(SDL_DBusContext *dbus, const char *appname, char **ic_path)
{
const char *program = "program";
SDL_bool retval = SDL_FALSE;
if (dbus && dbus->session_conn) {
DBusMessage *msg = dbus->message_new_method_call(FCITX_DBUS_SERVICE, FCITX_IM_DBUS_PATH, FCITX_IM_DBUS_INTERFACE, "CreateInputContext");
if (msg) {
DBusMessage *reply = NULL;
DBusMessageIter args, array, sub;
dbus->message_iter_init_append(msg, &args);
dbus->message_iter_open_container(&args, DBUS_TYPE_ARRAY, "(ss)", &array);
dbus->message_iter_open_container(&array, DBUS_TYPE_STRUCT, 0, &sub);
dbus->message_iter_append_basic(&sub, DBUS_TYPE_STRING, &program);
dbus->message_iter_append_basic(&sub, DBUS_TYPE_STRING, &appname);
dbus->message_iter_close_container(&array, &sub);
dbus->message_iter_close_container(&args, &array);
reply = dbus->connection_send_with_reply_and_block(dbus->session_conn, msg, 300, NULL);
if (reply) {
if (dbus->message_get_args(reply, NULL, DBUS_TYPE_OBJECT_PATH, ic_path, DBUS_TYPE_INVALID)) {
retval = SDL_TRUE;
}
dbus->message_unref(reply);
}
dbus->message_unref(msg);
}
}
return retval;
}
static SDL_bool FcitxClientCreateIC(FcitxClient *client)
{
char *appname = GetAppName();
char *ic_path = NULL;
SDL_DBusContext *dbus = client->dbus;
/* SDL_DBus_CallMethod cannot handle a(ss) type, call dbus function directly */
if (!FcitxCreateInputContext(dbus, appname, &ic_path)) {
ic_path = NULL; /* just in case. */
}
SDL_free(appname);
if (ic_path) {
SDL_free(client->ic_path);
client->ic_path = SDL_strdup(ic_path);
dbus->bus_add_match(dbus->session_conn,
"type='signal', interface='org.fcitx.Fcitx.InputContext1'",
NULL);
dbus->connection_add_filter(dbus->session_conn,
&DBus_MessageFilter, dbus,
NULL);
dbus->connection_flush(dbus->session_conn);
SDL_AddHintCallback(SDL_HINT_IME_INTERNAL_EDITING, Fcitx_SetCapabilities, client);
return SDL_TRUE;
}
return SDL_FALSE;
}
static Uint32 Fcitx_ModState(void)
{
Uint32 fcitx_mods = 0;
SDL_Keymod sdl_mods = SDL_GetModState();
if (sdl_mods & SDL_KMOD_SHIFT) {
fcitx_mods |= (1 << 0);
}
if (sdl_mods & SDL_KMOD_CAPS) {
fcitx_mods |= (1 << 1);
}
if (sdl_mods & SDL_KMOD_CTRL) {
fcitx_mods |= (1 << 2);
}
if (sdl_mods & SDL_KMOD_ALT) {
fcitx_mods |= (1 << 3);
}
if (sdl_mods & SDL_KMOD_NUM) {
fcitx_mods |= (1 << 4);
}
if (sdl_mods & SDL_KMOD_MODE) {
fcitx_mods |= (1 << 7);
}
if (sdl_mods & SDL_KMOD_LGUI) {
fcitx_mods |= (1 << 6);
}
if (sdl_mods & SDL_KMOD_RGUI) {
fcitx_mods |= (1 << 28);
}
return fcitx_mods;
}
SDL_bool SDL_Fcitx_Init(void)
{
fcitx_client.dbus = SDL_DBus_GetContext();
fcitx_client.cursor_rect.x = -1;
fcitx_client.cursor_rect.y = -1;
fcitx_client.cursor_rect.w = 0;
fcitx_client.cursor_rect.h = 0;
return FcitxClientCreateIC(&fcitx_client);
}
void SDL_Fcitx_Quit(void)
{
FcitxClientICCallMethod(&fcitx_client, "DestroyIC");
if (fcitx_client.ic_path) {
SDL_free(fcitx_client.ic_path);
fcitx_client.ic_path = NULL;
}
}
void SDL_Fcitx_SetFocus(SDL_bool focused)
{
if (focused) {
FcitxClientICCallMethod(&fcitx_client, "FocusIn");
} else {
FcitxClientICCallMethod(&fcitx_client, "FocusOut");
}
}
void SDL_Fcitx_Reset(void)
{
FcitxClientICCallMethod(&fcitx_client, "Reset");
}
SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
{
Uint32 mod_state = Fcitx_ModState();
Uint32 handled = SDL_FALSE;
Uint32 is_release = (state == SDL_RELEASED);
Uint32 event_time = 0;
if (!fcitx_client.ic_path) {
return SDL_FALSE;
}
if (SDL_DBus_CallMethod(FCITX_DBUS_SERVICE, fcitx_client.ic_path, FCITX_IC_DBUS_INTERFACE, "ProcessKeyEvent",
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &mod_state, DBUS_TYPE_BOOLEAN, &is_release, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID,
DBUS_TYPE_BOOLEAN, &handled, DBUS_TYPE_INVALID)) {
if (handled) {
SDL_Fcitx_UpdateTextRect(NULL);
return SDL_TRUE;
}
}
return SDL_FALSE;
}
void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect)
{
SDL_Window *focused_win = NULL;
SDL_SysWMinfo info;
int x = 0, y = 0;
SDL_Rect *cursor = &fcitx_client.cursor_rect;
if (rect) {
SDL_copyp(cursor, rect);
}
focused_win = SDL_GetKeyboardFocus();
if (focused_win == NULL) {
return;
}
SDL_GetWindowPosition(focused_win, &x, &y);
if (SDL_GetWindowWMInfo(focused_win, &info, SDL_SYSWM_CURRENT_VERSION) == 0) {
#ifdef SDL_ENABLE_SYSWM_X11
if (info.subsystem == SDL_SYSWM_X11) {
Display *x_disp = info.info.x11.display;
int x_screen = info.info.x11.screen;
Window x_win = info.info.x11.window;
Window unused;
X11_XTranslateCoordinates(x_disp, x_win, RootWindow(x_disp, x_screen), 0, 0, &x, &y, &unused);
}
#endif
}
if (cursor->x == -1 && cursor->y == -1 && cursor->w == 0 && cursor->h == 0) {
/* move to bottom left */
int w = 0, h = 0;
SDL_GetWindowSize(focused_win, &w, &h);
cursor->x = 0;
cursor->y = h;
}
x += cursor->x;
y += cursor->y;
SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, fcitx_client.ic_path, FCITX_IC_DBUS_INTERFACE, "SetCursorRect",
DBUS_TYPE_INT32, &x, DBUS_TYPE_INT32, &y, DBUS_TYPE_INT32, &cursor->w, DBUS_TYPE_INT32, &cursor->h, DBUS_TYPE_INVALID);
}
void SDL_Fcitx_PumpEvents(void)
{
SDL_DBusContext *dbus = fcitx_client.dbus;
DBusConnection *conn = dbus->session_conn;
dbus->connection_read_write(conn, 0);
while (dbus->connection_dispatch(conn) == DBUS_DISPATCH_DATA_REMAINS) {
/* Do nothing, actual work happens in DBus_MessageFilter */
usleep(10);
}
}

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@ -0,0 +1,35 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_fcitx_h_
#define SDL_fcitx_h_
#include "SDL_internal.h"
extern SDL_bool SDL_Fcitx_Init(void);
extern void SDL_Fcitx_Quit(void);
extern void SDL_Fcitx_SetFocus(SDL_bool focused);
extern void SDL_Fcitx_Reset(void);
extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
extern void SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect);
extern void SDL_Fcitx_PumpEvents(void);
#endif /* SDL_fcitx_h_ */

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@ -0,0 +1,759 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef HAVE_IBUS_IBUS_H
#include "SDL_ibus.h"
#include "SDL_dbus.h"
#ifdef SDL_USE_LIBDBUS
#include "../../video/SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"
#ifdef SDL_VIDEO_DRIVER_X11
#include "../../video/x11/SDL_x11video.h"
#endif
#include <SDL3/SDL_syswm.h>
#include <sys/inotify.h>
#include <unistd.h>
#include <fcntl.h>
static const char IBUS_PATH[] = "/org/freedesktop/IBus";
static const char IBUS_SERVICE[] = "org.freedesktop.IBus";
static const char IBUS_INTERFACE[] = "org.freedesktop.IBus";
static const char IBUS_INPUT_INTERFACE[] = "org.freedesktop.IBus.InputContext";
static const char IBUS_PORTAL_SERVICE[] = "org.freedesktop.portal.IBus";
static const char IBUS_PORTAL_INTERFACE[] = "org.freedesktop.IBus.Portal";
static const char IBUS_PORTAL_INPUT_INTERFACE[] = "org.freedesktop.IBus.InputContext";
static const char *ibus_service = NULL;
static const char *ibus_interface = NULL;
static const char *ibus_input_interface = NULL;
static char *input_ctx_path = NULL;
static SDL_Rect ibus_cursor_rect = { 0, 0, 0, 0 };
static DBusConnection *ibus_conn = NULL;
static SDL_bool ibus_is_portal_interface = SDL_FALSE;
static char *ibus_addr_file = NULL;
static int inotify_fd = -1, inotify_wd = -1;
static Uint32 IBus_ModState(void)
{
Uint32 ibus_mods = 0;
SDL_Keymod sdl_mods = SDL_GetModState();
/* Not sure about MOD3, MOD4 and HYPER mappings */
if (sdl_mods & SDL_KMOD_LSHIFT) {
ibus_mods |= IBUS_SHIFT_MASK;
}
if (sdl_mods & SDL_KMOD_CAPS) {
ibus_mods |= IBUS_LOCK_MASK;
}
if (sdl_mods & SDL_KMOD_LCTRL) {
ibus_mods |= IBUS_CONTROL_MASK;
}
if (sdl_mods & SDL_KMOD_LALT) {
ibus_mods |= IBUS_MOD1_MASK;
}
if (sdl_mods & SDL_KMOD_NUM) {
ibus_mods |= IBUS_MOD2_MASK;
}
if (sdl_mods & SDL_KMOD_MODE) {
ibus_mods |= IBUS_MOD5_MASK;
}
if (sdl_mods & SDL_KMOD_LGUI) {
ibus_mods |= IBUS_SUPER_MASK;
}
if (sdl_mods & SDL_KMOD_RGUI) {
ibus_mods |= IBUS_META_MASK;
}
return ibus_mods;
}
static SDL_bool IBus_EnterVariant(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
DBusMessageIter *inside, const char *struct_id, size_t id_size)
{
DBusMessageIter sub;
if (dbus->message_iter_get_arg_type(iter) != DBUS_TYPE_VARIANT) {
return SDL_FALSE;
}
dbus->message_iter_recurse(iter, &sub);
if (dbus->message_iter_get_arg_type(&sub) != DBUS_TYPE_STRUCT) {
return SDL_FALSE;
}
dbus->message_iter_recurse(&sub, inside);
if (dbus->message_iter_get_arg_type(inside) != DBUS_TYPE_STRING) {
return SDL_FALSE;
}
dbus->message_iter_get_basic(inside, &struct_id);
if (struct_id == NULL || SDL_strncmp(struct_id, struct_id, id_size) != 0) {
return SDL_FALSE;
}
return SDL_TRUE;
}
static SDL_bool IBus_GetDecorationPosition(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
Uint32 *start_pos, Uint32 *end_pos)
{
DBusMessageIter sub1, sub2, array;
if (!IBus_EnterVariant(conn, iter, dbus, &sub1, "IBusText", sizeof("IBusText"))) {
return SDL_FALSE;
}
dbus->message_iter_next(&sub1);
dbus->message_iter_next(&sub1);
dbus->message_iter_next(&sub1);
if (!IBus_EnterVariant(conn, &sub1, dbus, &sub2, "IBusAttrList", sizeof("IBusAttrList"))) {
return SDL_FALSE;
}
dbus->message_iter_next(&sub2);
dbus->message_iter_next(&sub2);
if (dbus->message_iter_get_arg_type(&sub2) != DBUS_TYPE_ARRAY) {
return SDL_FALSE;
}
dbus->message_iter_recurse(&sub2, &array);
while (dbus->message_iter_get_arg_type(&array) == DBUS_TYPE_VARIANT) {
DBusMessageIter sub;
if (IBus_EnterVariant(conn, &array, dbus, &sub, "IBusAttribute", sizeof("IBusAttribute"))) {
Uint32 type;
dbus->message_iter_next(&sub);
dbus->message_iter_next(&sub);
/* From here on, the structure looks like this: */
/* Uint32 type: 1=underline, 2=foreground, 3=background */
/* Uint32 value: for underline it's 0=NONE, 1=SINGLE, 2=DOUBLE, */
/* 3=LOW, 4=ERROR */
/* for foreground and background it's a color */
/* Uint32 start_index: starting position for the style (utf8-char) */
/* Uint32 end_index: end position for the style (utf8-char) */
dbus->message_iter_get_basic(&sub, &type);
/* We only use the background type to determine the selection */
if (type == 3) {
Uint32 start = -1;
dbus->message_iter_next(&sub);
dbus->message_iter_next(&sub);
if (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_UINT32) {
dbus->message_iter_get_basic(&sub, &start);
dbus->message_iter_next(&sub);
if (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_UINT32) {
dbus->message_iter_get_basic(&sub, end_pos);
*start_pos = start;
return SDL_TRUE;
}
}
}
}
dbus->message_iter_next(&array);
}
return SDL_FALSE;
}
static const char *IBus_GetVariantText(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus)
{
/* The text we need is nested weirdly, use dbus-monitor to see the structure better */
const char *text = NULL;
DBusMessageIter sub;
if (!IBus_EnterVariant(conn, iter, dbus, &sub, "IBusText", sizeof("IBusText"))) {
return NULL;
}
dbus->message_iter_next(&sub);
dbus->message_iter_next(&sub);
if (dbus->message_iter_get_arg_type(&sub) != DBUS_TYPE_STRING) {
return NULL;
}
dbus->message_iter_get_basic(&sub, &text);
return text;
}
static SDL_bool IBus_GetVariantCursorPos(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
Uint32 *pos)
{
dbus->message_iter_next(iter);
if (dbus->message_iter_get_arg_type(iter) != DBUS_TYPE_UINT32) {
return SDL_FALSE;
}
dbus->message_iter_get_basic(iter, pos);
return SDL_TRUE;
}
static DBusHandlerResult IBus_MessageHandler(DBusConnection *conn, DBusMessage *msg, void *user_data)
{
SDL_DBusContext *dbus = (SDL_DBusContext *)user_data;
if (dbus->message_is_signal(msg, ibus_input_interface, "CommitText")) {
DBusMessageIter iter;
const char *text;
dbus->message_iter_init(msg, &iter);
text = IBus_GetVariantText(conn, &iter, dbus);
if (text && *text) {
char buf[SDL_TEXTINPUTEVENT_TEXT_SIZE];
size_t text_bytes = SDL_strlen(text), i = 0;
while (i < text_bytes) {
size_t sz = SDL_utf8strlcpy(buf, text + i, sizeof(buf));
SDL_SendKeyboardText(buf);
i += sz;
}
}
return DBUS_HANDLER_RESULT_HANDLED;
}
if (dbus->message_is_signal(msg, ibus_input_interface, "UpdatePreeditText")) {
DBusMessageIter iter;
const char *text;
dbus->message_iter_init(msg, &iter);
text = IBus_GetVariantText(conn, &iter, dbus);
if (text) {
if (SDL_GetHintBoolean(SDL_HINT_IME_SUPPORT_EXTENDED_TEXT, SDL_FALSE)) {
Uint32 pos, start_pos, end_pos;
SDL_bool has_pos = SDL_FALSE;
SDL_bool has_dec_pos = SDL_FALSE;
dbus->message_iter_init(msg, &iter);
has_dec_pos = IBus_GetDecorationPosition(conn, &iter, dbus, &start_pos, &end_pos);
if (!has_dec_pos) {
dbus->message_iter_init(msg, &iter);
has_pos = IBus_GetVariantCursorPos(conn, &iter, dbus, &pos);
}
if (has_dec_pos) {
SDL_SendEditingText(text, start_pos, end_pos - start_pos);
} else if (has_pos) {
SDL_SendEditingText(text, pos, -1);
} else {
SDL_SendEditingText(text, -1, -1);
}
} else {
char buf[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
size_t text_bytes = SDL_strlen(text), i = 0;
size_t cursor = 0;
do {
const size_t sz = SDL_utf8strlcpy(buf, text + i, sizeof(buf));
const size_t chars = SDL_utf8strlen(buf);
SDL_SendEditingText(buf, cursor, chars);
i += sz;
cursor += chars;
} while (i < text_bytes);
}
}
SDL_IBus_UpdateTextRect(NULL);
return DBUS_HANDLER_RESULT_HANDLED;
}
if (dbus->message_is_signal(msg, ibus_input_interface, "HidePreeditText")) {
SDL_SendEditingText("", 0, 0);
return DBUS_HANDLER_RESULT_HANDLED;
}
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
static char *IBus_ReadAddressFromFile(const char *file_path)
{
char addr_buf[1024];
SDL_bool success = SDL_FALSE;
FILE *addr_file;
addr_file = fopen(file_path, "r");
if (addr_file == NULL) {
return NULL;
}
while (fgets(addr_buf, sizeof(addr_buf), addr_file)) {
if (SDL_strncmp(addr_buf, "IBUS_ADDRESS=", sizeof("IBUS_ADDRESS=") - 1) == 0) {
size_t sz = SDL_strlen(addr_buf);
if (addr_buf[sz - 1] == '\n') {
addr_buf[sz - 1] = 0;
}
if (addr_buf[sz - 2] == '\r') {
addr_buf[sz - 2] = 0;
}
success = SDL_TRUE;
break;
}
}
(void)fclose(addr_file);
if (success) {
return SDL_strdup(addr_buf + (sizeof("IBUS_ADDRESS=") - 1));
} else {
return NULL;
}
}
static char *IBus_GetDBusAddressFilename(void)
{
SDL_DBusContext *dbus;
const char *disp_env;
char config_dir[PATH_MAX];
char *display = NULL;
const char *addr;
const char *conf_env;
char *key;
char file_path[PATH_MAX];
const char *host;
char *disp_num, *screen_num;
if (ibus_addr_file) {
return SDL_strdup(ibus_addr_file);
}
dbus = SDL_DBus_GetContext();
if (dbus == NULL) {
return NULL;
}
/* Use this environment variable if it exists. */
addr = SDL_getenv("IBUS_ADDRESS");
if (addr && *addr) {
return SDL_strdup(addr);
}
/* Otherwise, we have to get the hostname, display, machine id, config dir
and look up the address from a filepath using all those bits, eek. */
disp_env = SDL_getenv("DISPLAY");
if (disp_env == NULL || !*disp_env) {
display = SDL_strdup(":0.0");
} else {
display = SDL_strdup(disp_env);
}
host = display;
disp_num = SDL_strrchr(display, ':');
screen_num = SDL_strrchr(display, '.');
if (disp_num == NULL) {
SDL_free(display);
return NULL;
}
*disp_num = 0;
disp_num++;
if (screen_num) {
*screen_num = 0;
}
if (!*host) {
const char *session = SDL_getenv("XDG_SESSION_TYPE");
if (session != NULL && SDL_strcmp(session, "wayland") == 0) {
host = "unix-wayland";
} else {
host = "unix";
}
}
SDL_memset(config_dir, 0, sizeof(config_dir));
conf_env = SDL_getenv("XDG_CONFIG_HOME");
if (conf_env && *conf_env) {
SDL_strlcpy(config_dir, conf_env, sizeof(config_dir));
} else {
const char *home_env = SDL_getenv("HOME");
if (home_env == NULL || !*home_env) {
SDL_free(display);
return NULL;
}
(void)SDL_snprintf(config_dir, sizeof(config_dir), "%s/.config", home_env);
}
key = SDL_DBus_GetLocalMachineId();
if (key == NULL) {
SDL_free(display);
return NULL;
}
SDL_memset(file_path, 0, sizeof(file_path));
(void)SDL_snprintf(file_path, sizeof(file_path), "%s/ibus/bus/%s-%s-%s",
config_dir, key, host, disp_num);
dbus->free(key);
SDL_free(display);
return SDL_strdup(file_path);
}
static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus);
static void SDLCALL IBus_SetCapabilities(void *data, const char *name, const char *old_val,
const char *internal_editing)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
if (IBus_CheckConnection(dbus)) {
Uint32 caps = IBUS_CAP_FOCUS;
if (!(internal_editing && *internal_editing == '1')) {
caps |= IBUS_CAP_PREEDIT_TEXT;
}
SDL_DBus_CallVoidMethodOnConnection(ibus_conn, ibus_service, input_ctx_path, ibus_input_interface, "SetCapabilities",
DBUS_TYPE_UINT32, &caps, DBUS_TYPE_INVALID);
}
}
static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
{
const char *client_name = "SDL3_Application";
const char *path = NULL;
SDL_bool result = SDL_FALSE;
DBusObjectPathVTable ibus_vtable;
SDL_zero(ibus_vtable);
ibus_vtable.message_function = &IBus_MessageHandler;
/* try the portal interface first. Modern systems have this in general,
and sandbox things like FlakPak and Snaps, etc, require it. */
ibus_is_portal_interface = SDL_TRUE;
ibus_service = IBUS_PORTAL_SERVICE;
ibus_interface = IBUS_PORTAL_INTERFACE;
ibus_input_interface = IBUS_PORTAL_INPUT_INTERFACE;
ibus_conn = dbus->session_conn;
result = SDL_DBus_CallMethodOnConnection(ibus_conn, ibus_service, IBUS_PATH, ibus_interface, "CreateInputContext",
DBUS_TYPE_STRING, &client_name, DBUS_TYPE_INVALID,
DBUS_TYPE_OBJECT_PATH, &path, DBUS_TYPE_INVALID);
if (!result) {
ibus_is_portal_interface = SDL_FALSE;
ibus_service = IBUS_SERVICE;
ibus_interface = IBUS_INTERFACE;
ibus_input_interface = IBUS_INPUT_INTERFACE;
ibus_conn = dbus->connection_open_private(addr, NULL);
if (ibus_conn == NULL) {
return SDL_FALSE; /* oh well. */
}
dbus->connection_flush(ibus_conn);
if (!dbus->bus_register(ibus_conn, NULL)) {
ibus_conn = NULL;
return SDL_FALSE;
}
dbus->connection_flush(ibus_conn);
result = SDL_DBus_CallMethodOnConnection(ibus_conn, ibus_service, IBUS_PATH, ibus_interface, "CreateInputContext",
DBUS_TYPE_STRING, &client_name, DBUS_TYPE_INVALID,
DBUS_TYPE_OBJECT_PATH, &path, DBUS_TYPE_INVALID);
} else {
/* re-using dbus->session_conn */
dbus->connection_ref(ibus_conn);
}
if (result) {
char matchstr[128];
(void)SDL_snprintf(matchstr, sizeof(matchstr), "type='signal',interface='%s'", ibus_input_interface);
SDL_free(input_ctx_path);
input_ctx_path = SDL_strdup(path);
SDL_AddHintCallback(SDL_HINT_IME_INTERNAL_EDITING, IBus_SetCapabilities, NULL);
dbus->bus_add_match(ibus_conn, matchstr, NULL);
dbus->connection_try_register_object_path(ibus_conn, input_ctx_path, &ibus_vtable, dbus, NULL);
dbus->connection_flush(ibus_conn);
}
SDL_IBus_SetFocus(SDL_GetKeyboardFocus() != NULL);
SDL_IBus_UpdateTextRect(NULL);
return result;
}
static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus)
{
if (dbus == NULL) {
return SDL_FALSE;
}
if (ibus_conn && dbus->connection_get_is_connected(ibus_conn)) {
return SDL_TRUE;
}
if (inotify_fd > 0 && inotify_wd > 0) {
char buf[1024];
ssize_t readsize = read(inotify_fd, buf, sizeof(buf));
if (readsize > 0) {
char *p;
SDL_bool file_updated = SDL_FALSE;
for (p = buf; p < buf + readsize; /**/) {
struct inotify_event *event = (struct inotify_event *)p;
if (event->len > 0) {
char *addr_file_no_path = SDL_strrchr(ibus_addr_file, '/');
if (addr_file_no_path == NULL) {
return SDL_FALSE;
}
if (SDL_strcmp(addr_file_no_path + 1, event->name) == 0) {
file_updated = SDL_TRUE;
break;
}
}
p += sizeof(struct inotify_event) + event->len;
}
if (file_updated) {
char *addr = IBus_ReadAddressFromFile(ibus_addr_file);
if (addr) {
SDL_bool result = IBus_SetupConnection(dbus, addr);
SDL_free(addr);
return result;
}
}
}
}
return SDL_FALSE;
}
SDL_bool SDL_IBus_Init(void)
{
SDL_bool result = SDL_FALSE;
SDL_DBusContext *dbus = SDL_DBus_GetContext();
if (dbus) {
char *addr_file = IBus_GetDBusAddressFilename();
char *addr;
char *addr_file_dir;
if (addr_file == NULL) {
return SDL_FALSE;
}
/* !!! FIXME: if ibus_addr_file != NULL, this will overwrite it and leak (twice!) */
ibus_addr_file = SDL_strdup(addr_file);
addr = IBus_ReadAddressFromFile(addr_file);
if (addr == NULL) {
SDL_free(addr_file);
return SDL_FALSE;
}
if (inotify_fd < 0) {
inotify_fd = inotify_init();
fcntl(inotify_fd, F_SETFL, O_NONBLOCK);
}
addr_file_dir = SDL_strrchr(addr_file, '/');
if (addr_file_dir) {
*addr_file_dir = 0;
}
inotify_wd = inotify_add_watch(inotify_fd, addr_file, IN_CREATE | IN_MODIFY);
SDL_free(addr_file);
result = IBus_SetupConnection(dbus, addr);
SDL_free(addr);
/* don't use the addr_file if using the portal interface. */
if (result && ibus_is_portal_interface) {
if (inotify_fd > 0) {
if (inotify_wd > 0) {
inotify_rm_watch(inotify_fd, inotify_wd);
inotify_wd = -1;
}
close(inotify_fd);
inotify_fd = -1;
}
}
}
return result;
}
void SDL_IBus_Quit(void)
{
SDL_DBusContext *dbus;
if (input_ctx_path) {
SDL_free(input_ctx_path);
input_ctx_path = NULL;
}
if (ibus_addr_file) {
SDL_free(ibus_addr_file);
ibus_addr_file = NULL;
}
dbus = SDL_DBus_GetContext();
/* if using portal, ibus_conn == session_conn; don't release it here. */
if (dbus && ibus_conn && !ibus_is_portal_interface) {
dbus->connection_close(ibus_conn);
dbus->connection_unref(ibus_conn);
}
ibus_conn = NULL;
ibus_service = NULL;
ibus_interface = NULL;
ibus_input_interface = NULL;
ibus_is_portal_interface = SDL_FALSE;
if (inotify_fd > 0 && inotify_wd > 0) {
inotify_rm_watch(inotify_fd, inotify_wd);
inotify_wd = -1;
}
/* !!! FIXME: should we close(inotify_fd) here? */
SDL_DelHintCallback(SDL_HINT_IME_INTERNAL_EDITING, IBus_SetCapabilities, NULL);
SDL_memset(&ibus_cursor_rect, 0, sizeof(ibus_cursor_rect));
}
static void IBus_SimpleMessage(const char *method)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
if ((input_ctx_path != NULL) && (IBus_CheckConnection(dbus))) {
SDL_DBus_CallVoidMethodOnConnection(ibus_conn, ibus_service, input_ctx_path, ibus_input_interface, method, DBUS_TYPE_INVALID);
}
}
void SDL_IBus_SetFocus(SDL_bool focused)
{
const char *method = focused ? "FocusIn" : "FocusOut";
IBus_SimpleMessage(method);
}
void SDL_IBus_Reset(void)
{
IBus_SimpleMessage("Reset");
}
SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
{
Uint32 result = 0;
SDL_DBusContext *dbus = SDL_DBus_GetContext();
if (IBus_CheckConnection(dbus)) {
Uint32 mods = IBus_ModState();
Uint32 ibus_keycode = keycode - 8;
if (state == SDL_RELEASED) {
mods |= (1 << 30); // IBUS_RELEASE_MASK
}
if (!SDL_DBus_CallMethodOnConnection(ibus_conn, ibus_service, input_ctx_path, ibus_input_interface, "ProcessKeyEvent",
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &ibus_keycode, DBUS_TYPE_UINT32, &mods, DBUS_TYPE_INVALID,
DBUS_TYPE_BOOLEAN, &result, DBUS_TYPE_INVALID)) {
result = 0;
}
}
SDL_IBus_UpdateTextRect(NULL);
return result ? SDL_TRUE : SDL_FALSE;
}
void SDL_IBus_UpdateTextRect(const SDL_Rect *rect)
{
SDL_Window *focused_win;
SDL_SysWMinfo info;
int x = 0, y = 0;
SDL_DBusContext *dbus;
if (rect) {
SDL_memcpy(&ibus_cursor_rect, rect, sizeof(ibus_cursor_rect));
}
focused_win = SDL_GetKeyboardFocus();
if (focused_win == NULL) {
return;
}
SDL_GetWindowPosition(focused_win, &x, &y);
if (SDL_GetWindowWMInfo(focused_win, &info, SDL_SYSWM_CURRENT_VERSION) == 0) {
#ifdef SDL_ENABLE_SYSWM_X11
if (info.subsystem == SDL_SYSWM_X11) {
Display *x_disp = info.info.x11.display;
int x_screen = info.info.x11.screen;
Window x_win = info.info.x11.window;
Window unused;
X11_XTranslateCoordinates(x_disp, x_win, RootWindow(x_disp, x_screen), 0, 0, &x, &y, &unused);
}
#endif
}
x += ibus_cursor_rect.x;
y += ibus_cursor_rect.y;
dbus = SDL_DBus_GetContext();
if (IBus_CheckConnection(dbus)) {
SDL_DBus_CallVoidMethodOnConnection(ibus_conn, ibus_service, input_ctx_path, ibus_input_interface, "SetCursorLocation",
DBUS_TYPE_INT32, &x, DBUS_TYPE_INT32, &y, DBUS_TYPE_INT32, &ibus_cursor_rect.w, DBUS_TYPE_INT32, &ibus_cursor_rect.h, DBUS_TYPE_INVALID);
}
}
void SDL_IBus_PumpEvents(void)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
if (IBus_CheckConnection(dbus)) {
dbus->connection_read_write(ibus_conn, 0);
while (dbus->connection_dispatch(ibus_conn) == DBUS_DISPATCH_DATA_REMAINS) {
/* Do nothing, actual work happens in IBus_MessageHandler */
}
}
}
#endif // SDL_USE_LIBDBUS
#endif

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_ibus_h_
#define SDL_ibus_h_
#ifdef HAVE_IBUS_IBUS_H
#define SDL_USE_IBUS 1
#include <ibus-1.0/ibus.h>
extern SDL_bool SDL_IBus_Init(void);
extern void SDL_IBus_Quit(void);
/* Lets the IBus server know about changes in window focus */
extern void SDL_IBus_SetFocus(SDL_bool focused);
/* Closes the candidate list and resets any text currently being edited */
extern void SDL_IBus_Reset(void);
/* Sends a keypress event to IBus, returns SDL_TRUE if IBus used this event to
update its candidate list or change input methods. PumpEvents should be
called some time after this, to receive the TextInput / TextEditing event back. */
extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
/* Update the position of IBus' candidate list. If rect is NULL then this will
just reposition it relative to the focused window's new position. */
extern void SDL_IBus_UpdateTextRect(const SDL_Rect *window_relative_rect);
/* Checks DBus for new IBus events, and calls SDL_SendKeyboardText /
SDL_SendEditingText for each event it finds */
extern void SDL_IBus_PumpEvents(void);
#endif /* HAVE_IBUS_IBUS_H */
#endif /* SDL_ibus_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_ime.h"
#include "SDL_ibus.h"
#include "SDL_fcitx.h"
typedef SDL_bool (*SDL_IME_Init_t)(void);
typedef void (*SDL_IME_Quit_t)(void);
typedef void (*SDL_IME_SetFocus_t)(SDL_bool);
typedef void (*SDL_IME_Reset_t)(void);
typedef SDL_bool (*SDL_IME_ProcessKeyEvent_t)(Uint32, Uint32, Uint8 state);
typedef void (*SDL_IME_UpdateTextRect_t)(const SDL_Rect *);
typedef void (*SDL_IME_PumpEvents_t)(void);
static SDL_IME_Init_t SDL_IME_Init_Real = NULL;
static SDL_IME_Quit_t SDL_IME_Quit_Real = NULL;
static SDL_IME_SetFocus_t SDL_IME_SetFocus_Real = NULL;
static SDL_IME_Reset_t SDL_IME_Reset_Real = NULL;
static SDL_IME_ProcessKeyEvent_t SDL_IME_ProcessKeyEvent_Real = NULL;
static SDL_IME_UpdateTextRect_t SDL_IME_UpdateTextRect_Real = NULL;
static SDL_IME_PumpEvents_t SDL_IME_PumpEvents_Real = NULL;
static void InitIME(void)
{
static SDL_bool inited = SDL_FALSE;
#ifdef HAVE_FCITX
const char *im_module = SDL_getenv("SDL_IM_MODULE");
const char *xmodifiers = SDL_getenv("XMODIFIERS");
#endif
if (inited == SDL_TRUE) {
return;
}
inited = SDL_TRUE;
/* See if fcitx IME support is being requested */
#ifdef HAVE_FCITX
if (SDL_IME_Init_Real == NULL &&
((im_module && SDL_strcmp(im_module, "fcitx") == 0) ||
(im_module == NULL && xmodifiers && SDL_strstr(xmodifiers, "@im=fcitx") != NULL))) {
SDL_IME_Init_Real = SDL_Fcitx_Init;
SDL_IME_Quit_Real = SDL_Fcitx_Quit;
SDL_IME_SetFocus_Real = SDL_Fcitx_SetFocus;
SDL_IME_Reset_Real = SDL_Fcitx_Reset;
SDL_IME_ProcessKeyEvent_Real = SDL_Fcitx_ProcessKeyEvent;
SDL_IME_UpdateTextRect_Real = SDL_Fcitx_UpdateTextRect;
SDL_IME_PumpEvents_Real = SDL_Fcitx_PumpEvents;
}
#endif /* HAVE_FCITX */
/* default to IBus */
#ifdef HAVE_IBUS_IBUS_H
if (SDL_IME_Init_Real == NULL) {
SDL_IME_Init_Real = SDL_IBus_Init;
SDL_IME_Quit_Real = SDL_IBus_Quit;
SDL_IME_SetFocus_Real = SDL_IBus_SetFocus;
SDL_IME_Reset_Real = SDL_IBus_Reset;
SDL_IME_ProcessKeyEvent_Real = SDL_IBus_ProcessKeyEvent;
SDL_IME_UpdateTextRect_Real = SDL_IBus_UpdateTextRect;
SDL_IME_PumpEvents_Real = SDL_IBus_PumpEvents;
}
#endif /* HAVE_IBUS_IBUS_H */
}
SDL_bool SDL_IME_Init(void)
{
InitIME();
if (SDL_IME_Init_Real) {
if (SDL_IME_Init_Real()) {
return SDL_TRUE;
}
/* uhoh, the IME implementation's init failed! Disable IME support. */
SDL_IME_Init_Real = NULL;
SDL_IME_Quit_Real = NULL;
SDL_IME_SetFocus_Real = NULL;
SDL_IME_Reset_Real = NULL;
SDL_IME_ProcessKeyEvent_Real = NULL;
SDL_IME_UpdateTextRect_Real = NULL;
SDL_IME_PumpEvents_Real = NULL;
}
return SDL_FALSE;
}
void SDL_IME_Quit(void)
{
if (SDL_IME_Quit_Real) {
SDL_IME_Quit_Real();
}
}
void SDL_IME_SetFocus(SDL_bool focused)
{
if (SDL_IME_SetFocus_Real) {
SDL_IME_SetFocus_Real(focused);
}
}
void SDL_IME_Reset(void)
{
if (SDL_IME_Reset_Real) {
SDL_IME_Reset_Real();
}
}
SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
{
if (SDL_IME_ProcessKeyEvent_Real) {
return SDL_IME_ProcessKeyEvent_Real(keysym, keycode, state);
}
return SDL_FALSE;
}
void SDL_IME_UpdateTextRect(const SDL_Rect *rect)
{
if (SDL_IME_UpdateTextRect_Real) {
SDL_IME_UpdateTextRect_Real(rect);
}
}
void SDL_IME_PumpEvents(void)
{
if (SDL_IME_PumpEvents_Real) {
SDL_IME_PumpEvents_Real();
}
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_ime_h_
#define SDL_ime_h_
#include "SDL_internal.h"
extern SDL_bool SDL_IME_Init(void);
extern void SDL_IME_Quit(void);
extern void SDL_IME_SetFocus(SDL_bool focused);
extern void SDL_IME_Reset(void);
extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
extern void SDL_IME_UpdateTextRect(const SDL_Rect *rect);
extern void SDL_IME_PumpEvents(void);
#endif /* SDL_ime_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 2022 Collabora Ltd.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_sandbox.h"
#include <unistd.h>
SDL_Sandbox SDL_DetectSandbox(void)
{
if (access("/.flatpak-info", F_OK) == 0) {
return SDL_SANDBOX_FLATPAK;
}
/* For Snap, we check multiple variables because they might be set for
* unrelated reasons. This is the same thing WebKitGTK does. */
if (SDL_getenv("SNAP") != NULL && SDL_getenv("SNAP_NAME") != NULL && SDL_getenv("SNAP_REVISION") != NULL) {
return SDL_SANDBOX_SNAP;
}
if (access("/run/host/container-manager", F_OK) == 0) {
return SDL_SANDBOX_UNKNOWN_CONTAINER;
}
return SDL_SANDBOX_NONE;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 2022 Collabora Ltd.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_SANDBOX_H
#define SDL_SANDBOX_H
typedef enum
{
SDL_SANDBOX_NONE = 0,
SDL_SANDBOX_UNKNOWN_CONTAINER,
SDL_SANDBOX_FLATPAK,
SDL_SANDBOX_SNAP,
} SDL_Sandbox;
/* Return the sandbox type currently in use, if any */
SDL_Sandbox SDL_DetectSandbox(void);
#endif /* SDL_SANDBOX_H */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_dbus.h"
#include "SDL_system_theme.h"
#include "../SDL_sysvideo.h"
#include <unistd.h>
#define PORTAL_DESTINATION "org.freedesktop.portal.Desktop"
#define PORTAL_PATH "/org/freedesktop/portal/desktop"
#define PORTAL_INTERFACE "org.freedesktop.portal.Settings"
#define PORTAL_METHOD "Read"
#define SIGNAL_INTERFACE "org.freedesktop.portal.Settings"
#define SIGNAL_NAMESPACE "org.freedesktop.appearance"
#define SIGNAL_NAME "SettingChanged"
#define SIGNAL_KEY "color-scheme"
typedef struct SystemThemeData
{
SDL_DBusContext *dbus;
SDL_SystemTheme theme;
} SystemThemeData;
static SystemThemeData system_theme_data;
static SDL_bool DBus_ExtractThemeVariant(DBusMessageIter *iter, SDL_SystemTheme *theme) {
SDL_DBusContext *dbus = system_theme_data.dbus;
Uint32 color_scheme;
DBusMessageIter variant_iter;
if (dbus->message_iter_get_arg_type(iter) != DBUS_TYPE_VARIANT)
return SDL_FALSE;
dbus->message_iter_recurse(iter, &variant_iter);
if (dbus->message_iter_get_arg_type(&variant_iter) != DBUS_TYPE_UINT32)
return SDL_FALSE;
dbus->message_iter_get_basic(&variant_iter, &color_scheme);
switch (color_scheme) {
case 0:
*theme = SDL_SYSTEM_THEME_UNKNOWN;
break;
case 1:
*theme = SDL_SYSTEM_THEME_DARK;
break;
case 2:
*theme = SDL_SYSTEM_THEME_LIGHT;
break;
}
return SDL_TRUE;
}
static DBusHandlerResult DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data) {
SDL_DBusContext *dbus = (SDL_DBusContext *)data;
if (dbus->message_is_signal(msg, SIGNAL_INTERFACE, SIGNAL_NAME)) {
DBusMessageIter signal_iter;
const char *namespace, *key;
dbus->message_iter_init(msg, &signal_iter);
/* Check if the parameters are what we expect */
if (dbus->message_iter_get_arg_type(&signal_iter) != DBUS_TYPE_STRING)
goto not_our_signal;
dbus->message_iter_get_basic(&signal_iter, &namespace);
if (SDL_strcmp(SIGNAL_NAMESPACE, namespace) != 0)
goto not_our_signal;
if (!dbus->message_iter_next(&signal_iter))
goto not_our_signal;
if (dbus->message_iter_get_arg_type(&signal_iter) != DBUS_TYPE_STRING)
goto not_our_signal;
dbus->message_iter_get_basic(&signal_iter, &key);
if (SDL_strcmp(SIGNAL_KEY, key) != 0)
goto not_our_signal;
if (!dbus->message_iter_next(&signal_iter))
goto not_our_signal;
if (!DBus_ExtractThemeVariant(&signal_iter, &system_theme_data.theme))
goto not_our_signal;
SDL_SetSystemTheme(system_theme_data.theme);
return DBUS_HANDLER_RESULT_HANDLED;
}
not_our_signal:
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
SDL_bool SDL_SystemTheme_Init(void)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
DBusMessage *msg;
static const char *namespace = SIGNAL_NAMESPACE;
static const char *key = SIGNAL_KEY;
system_theme_data.theme = SDL_SYSTEM_THEME_UNKNOWN;
system_theme_data.dbus = dbus;
if (dbus == NULL) {
return SDL_FALSE;
}
msg = dbus->message_new_method_call(PORTAL_DESTINATION, PORTAL_PATH, PORTAL_INTERFACE, PORTAL_METHOD);
if (msg != NULL) {
if (dbus->message_append_args(msg, DBUS_TYPE_STRING, &namespace, DBUS_TYPE_STRING, &key, DBUS_TYPE_INVALID)) {
DBusMessage *reply = dbus->connection_send_with_reply_and_block(dbus->session_conn, msg, 300, NULL);
if (reply) {
DBusMessageIter reply_iter, variant_outer_iter;
dbus->message_iter_init(reply, &reply_iter);
/* The response has signature <<u>> */
if (dbus->message_iter_get_arg_type(&reply_iter) != DBUS_TYPE_VARIANT)
goto incorrect_type;
dbus->message_iter_recurse(&reply_iter, &variant_outer_iter);
if (!DBus_ExtractThemeVariant(&variant_outer_iter, &system_theme_data.theme))
goto incorrect_type;
incorrect_type:
dbus->message_unref(reply);
}
}
dbus->message_unref(msg);
}
dbus->bus_add_match(dbus->session_conn,
"type='signal', interface='"SIGNAL_INTERFACE"',"
"member='"SIGNAL_NAME"', arg0='"SIGNAL_NAMESPACE"',"
"arg1='"SIGNAL_KEY"'", NULL);
dbus->connection_add_filter(dbus->session_conn,
&DBus_MessageFilter, dbus, NULL);
dbus->connection_flush(dbus->session_conn);
return SDL_TRUE;
}
SDL_SystemTheme SDL_SystemTheme_Get(void)
{
return system_theme_data.theme;
}

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@ -0,0 +1,30 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_system_theme_h_
#define SDL_system_theme_h_
#include "SDL_internal.h"
extern SDL_bool SDL_SystemTheme_Init(void);
extern SDL_SystemTheme SDL_SystemTheme_Get(void);
#endif /* SDL_system_theme_h_ */

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@ -0,0 +1,345 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef __LINUX__
#ifndef SDL_THREADS_DISABLED
#include <sys/time.h>
#include <sys/resource.h>
#include <pthread.h>
#include <sched.h>
#include <unistd.h>
/* RLIMIT_RTTIME requires kernel >= 2.6.25 and is in glibc >= 2.14 */
#ifndef RLIMIT_RTTIME
#define RLIMIT_RTTIME 15
#endif
/* SCHED_RESET_ON_FORK is in kernel >= 2.6.32. */
#ifndef SCHED_RESET_ON_FORK
#define SCHED_RESET_ON_FORK 0x40000000
#endif
#include "SDL_dbus.h"
#ifdef SDL_USE_LIBDBUS
/* d-bus queries to org.freedesktop.RealtimeKit1. */
#define RTKIT_DBUS_NODE "org.freedesktop.RealtimeKit1"
#define RTKIT_DBUS_PATH "/org/freedesktop/RealtimeKit1"
#define RTKIT_DBUS_INTERFACE "org.freedesktop.RealtimeKit1"
/* d-bus queries to the XDG portal interface to RealtimeKit1 */
#define XDG_PORTAL_DBUS_NODE "org.freedesktop.portal.Desktop"
#define XDG_PORTAL_DBUS_PATH "/org/freedesktop/portal/desktop"
#define XDG_PORTAL_DBUS_INTERFACE "org.freedesktop.portal.Realtime"
static SDL_bool rtkit_use_session_conn;
static const char *rtkit_dbus_node;
static const char *rtkit_dbus_path;
static const char *rtkit_dbus_interface;
static pthread_once_t rtkit_initialize_once = PTHREAD_ONCE_INIT;
static Sint32 rtkit_min_nice_level = -20;
static Sint32 rtkit_max_realtime_priority = 99;
static Sint64 rtkit_max_rttime_usec = 200000;
/*
* Checking that the RTTimeUSecMax property exists and is an int64 confirms that:
* - The desktop portal exists and supports the realtime interface.
* - The realtime interface is new enough to have the required bug fixes applied.
*/
static SDL_bool realtime_portal_supported(DBusConnection *conn)
{
Sint64 res;
return SDL_DBus_QueryPropertyOnConnection(conn, XDG_PORTAL_DBUS_NODE, XDG_PORTAL_DBUS_PATH, XDG_PORTAL_DBUS_INTERFACE,
"RTTimeUSecMax", DBUS_TYPE_INT64, &res);
}
static void set_rtkit_interface(void)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
/* xdg-desktop-portal works in all instances, so check for it first. */
if (dbus && realtime_portal_supported(dbus->session_conn)) {
rtkit_use_session_conn = SDL_TRUE;
rtkit_dbus_node = XDG_PORTAL_DBUS_NODE;
rtkit_dbus_path = XDG_PORTAL_DBUS_PATH;
rtkit_dbus_interface = XDG_PORTAL_DBUS_INTERFACE;
} else { /* Fall back to the standard rtkit interface in all other cases. */
rtkit_use_session_conn = SDL_FALSE;
rtkit_dbus_node = RTKIT_DBUS_NODE;
rtkit_dbus_path = RTKIT_DBUS_PATH;
rtkit_dbus_interface = RTKIT_DBUS_INTERFACE;
}
}
static DBusConnection *get_rtkit_dbus_connection(void)
{
SDL_DBusContext *dbus = SDL_DBus_GetContext();
if (dbus) {
return rtkit_use_session_conn ? dbus->session_conn : dbus->system_conn;
}
return NULL;
}
static void rtkit_initialize(void)
{
DBusConnection *dbus_conn;
set_rtkit_interface();
dbus_conn = get_rtkit_dbus_connection();
/* Try getting minimum nice level: this is often greater than PRIO_MIN (-20). */
if (dbus_conn == NULL || !SDL_DBus_QueryPropertyOnConnection(dbus_conn, rtkit_dbus_node, rtkit_dbus_path, rtkit_dbus_interface, "MinNiceLevel",
DBUS_TYPE_INT32, &rtkit_min_nice_level)) {
rtkit_min_nice_level = -20;
}
/* Try getting maximum realtime priority: this can be less than the POSIX default (99). */
if (dbus_conn == NULL || !SDL_DBus_QueryPropertyOnConnection(dbus_conn, rtkit_dbus_node, rtkit_dbus_path, rtkit_dbus_interface, "MaxRealtimePriority",
DBUS_TYPE_INT32, &rtkit_max_realtime_priority)) {
rtkit_max_realtime_priority = 99;
}
/* Try getting maximum rttime allowed by rtkit: exceeding this value will result in SIGKILL */
if (dbus_conn == NULL || !SDL_DBus_QueryPropertyOnConnection(dbus_conn, rtkit_dbus_node, rtkit_dbus_path, rtkit_dbus_interface, "RTTimeUSecMax",
DBUS_TYPE_INT64, &rtkit_max_rttime_usec)) {
rtkit_max_rttime_usec = 200000;
}
}
static SDL_bool rtkit_initialize_realtime_thread(void)
{
// Following is an excerpt from rtkit README that outlines the requirements
// a thread must meet before making rtkit requests:
//
// * Only clients with RLIMIT_RTTIME set will get RT scheduling
//
// * RT scheduling will only be handed out to processes with
// SCHED_RESET_ON_FORK set to guarantee that the scheduling
// settings cannot 'leak' to child processes, thus making sure
// that 'RT fork bombs' cannot be used to bypass RLIMIT_RTTIME
// and take the system down.
//
// * Limits are enforced on all user controllable resources, only
// a maximum number of users, processes, threads can request RT
// scheduling at the same time.
//
// * Only a limited number of threads may be made RT in a
// specific time frame.
//
// * Client authorization is verified with PolicyKit
int err;
struct rlimit rlimit;
int nLimit = RLIMIT_RTTIME;
pid_t nPid = 0; // self
int nSchedPolicy = sched_getscheduler(nPid) | SCHED_RESET_ON_FORK;
struct sched_param schedParam;
SDL_zero(schedParam);
// Requirement #1: Set RLIMIT_RTTIME
err = getrlimit(nLimit, &rlimit);
if (err) {
return SDL_FALSE;
}
// Current rtkit allows a max of 200ms right now
rlimit.rlim_max = rtkit_max_rttime_usec;
rlimit.rlim_cur = rlimit.rlim_max / 2;
err = setrlimit(nLimit, &rlimit);
if (err) {
return SDL_FALSE;
}
// Requirement #2: Add SCHED_RESET_ON_FORK to the scheduler policy
err = sched_getparam(nPid, &schedParam);
if (err) {
return SDL_FALSE;
}
err = sched_setscheduler(nPid, nSchedPolicy, &schedParam);
if (err) {
return SDL_FALSE;
}
return SDL_TRUE;
}
static SDL_bool rtkit_setpriority_nice(pid_t thread, int nice_level)
{
DBusConnection *dbus_conn;
Uint64 pid = (Uint64)getpid();
Uint64 tid = (Uint64)thread;
Sint32 nice = (Sint32)nice_level;
pthread_once(&rtkit_initialize_once, rtkit_initialize);
dbus_conn = get_rtkit_dbus_connection();
if (nice < rtkit_min_nice_level) {
nice = rtkit_min_nice_level;
}
if (dbus_conn == NULL || !SDL_DBus_CallMethodOnConnection(dbus_conn,
rtkit_dbus_node, rtkit_dbus_path, rtkit_dbus_interface, "MakeThreadHighPriorityWithPID",
DBUS_TYPE_UINT64, &pid, DBUS_TYPE_UINT64, &tid, DBUS_TYPE_INT32, &nice, DBUS_TYPE_INVALID,
DBUS_TYPE_INVALID)) {
return SDL_FALSE;
}
return SDL_TRUE;
}
static SDL_bool rtkit_setpriority_realtime(pid_t thread, int rt_priority)
{
DBusConnection *dbus_conn;
Uint64 pid = (Uint64)getpid();
Uint64 tid = (Uint64)thread;
Uint32 priority = (Uint32)rt_priority;
pthread_once(&rtkit_initialize_once, rtkit_initialize);
dbus_conn = get_rtkit_dbus_connection();
if (priority > rtkit_max_realtime_priority) {
priority = rtkit_max_realtime_priority;
}
// We always perform the thread state changes necessary for rtkit.
// This wastes some system calls if the state is already set but
// typically code sets a thread priority and leaves it so it's
// not expected that this wasted effort will be an issue.
// We also do not quit if this fails, we let the rtkit request
// go through to determine whether it really needs to fail or not.
rtkit_initialize_realtime_thread();
if (dbus_conn == NULL || !SDL_DBus_CallMethodOnConnection(dbus_conn,
rtkit_dbus_node, rtkit_dbus_path, rtkit_dbus_interface, "MakeThreadRealtimeWithPID",
DBUS_TYPE_UINT64, &pid, DBUS_TYPE_UINT64, &tid, DBUS_TYPE_UINT32, &priority, DBUS_TYPE_INVALID,
DBUS_TYPE_INVALID)) {
return SDL_FALSE;
}
return SDL_TRUE;
}
#else
#define rtkit_max_realtime_priority 99
#endif /* dbus */
#endif /* threads */
/* this is a public symbol, so it has to exist even if threads are disabled. */
int SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
{
#ifdef SDL_THREADS_DISABLED
return SDL_Unsupported();
#else
if (setpriority(PRIO_PROCESS, (id_t)threadID, priority) == 0) {
return 0;
}
#ifdef SDL_USE_LIBDBUS
/* Note that this fails you most likely:
* Have your process's scheduler incorrectly configured.
See the requirements at:
http://git.0pointer.net/rtkit.git/tree/README#n16
* Encountered dbus/polkit security restrictions. Note
that the RealtimeKit1 dbus endpoint is inaccessible
over ssh connections for most common distro configs.
You might want to check your local config for details:
/usr/share/polkit-1/actions/org.freedesktop.RealtimeKit1.policy
README and sample code at: http://git.0pointer.net/rtkit.git
*/
if (rtkit_setpriority_nice((pid_t)threadID, priority)) {
return 0;
}
#endif
return SDL_SetError("setpriority() failed");
#endif
}
/* this is a public symbol, so it has to exist even if threads are disabled. */
int SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy)
{
#ifdef SDL_THREADS_DISABLED
return SDL_Unsupported();
#else
int osPriority;
if (schedPolicy == SCHED_RR || schedPolicy == SCHED_FIFO) {
if (sdlPriority == SDL_THREAD_PRIORITY_LOW) {
osPriority = 1;
} else if (sdlPriority == SDL_THREAD_PRIORITY_HIGH) {
osPriority = rtkit_max_realtime_priority * 3 / 4;
} else if (sdlPriority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
osPriority = rtkit_max_realtime_priority;
} else {
osPriority = rtkit_max_realtime_priority / 2;
}
} else {
if (sdlPriority == SDL_THREAD_PRIORITY_LOW) {
osPriority = 19;
} else if (sdlPriority == SDL_THREAD_PRIORITY_HIGH) {
osPriority = -10;
} else if (sdlPriority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
osPriority = -20;
} else {
osPriority = 0;
}
if (setpriority(PRIO_PROCESS, (id_t)threadID, osPriority) == 0) {
return 0;
}
}
#ifdef SDL_USE_LIBDBUS
/* Note that this fails you most likely:
* Have your process's scheduler incorrectly configured.
See the requirements at:
http://git.0pointer.net/rtkit.git/tree/README#n16
* Encountered dbus/polkit security restrictions. Note
that the RealtimeKit1 dbus endpoint is inaccessible
over ssh connections for most common distro configs.
You might want to check your local config for details:
/usr/share/polkit-1/actions/org.freedesktop.RealtimeKit1.policy
README and sample code at: http://git.0pointer.net/rtkit.git
*/
if (schedPolicy == SCHED_RR || schedPolicy == SCHED_FIFO) {
if (rtkit_setpriority_realtime((pid_t)threadID, osPriority)) {
return 0;
}
} else {
if (rtkit_setpriority_nice((pid_t)threadID, osPriority)) {
return 0;
}
}
#endif
return SDL_SetError("setpriority() failed");
#endif
}
#endif /* __LINUX__ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/*
* To list the properties of a device, try something like:
* udevadm info -a -n snd/hwC0D0 (for a sound card)
* udevadm info --query=all -n input/event3 (for a keyboard, mouse, etc)
* udevadm info --query=property -n input/event2
*/
#include "SDL_udev.h"
#ifdef SDL_USE_LIBUDEV
#include <linux/input.h>
#include "SDL_evdev_capabilities.h"
#include "../unix/SDL_poll.h"
static const char *SDL_UDEV_LIBS[] = { "libudev.so.1", "libudev.so.0" };
static SDL_UDEV_PrivateData *_this = NULL;
static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr);
static int SDL_UDEV_load_syms(void);
static SDL_bool SDL_UDEV_hotplug_update_available(void);
static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev);
static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(_this->udev_handle, fn);
if (*addr == NULL) {
/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
return SDL_FALSE;
}
return SDL_TRUE;
}
static int SDL_UDEV_load_syms(void)
{
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_UDEV_SYM(x) \
if (!SDL_UDEV_load_sym(#x, (void **)(char *)&_this->syms.x)) \
return -1
SDL_UDEV_SYM(udev_device_get_action);
SDL_UDEV_SYM(udev_device_get_devnode);
SDL_UDEV_SYM(udev_device_get_syspath);
SDL_UDEV_SYM(udev_device_get_subsystem);
SDL_UDEV_SYM(udev_device_get_parent_with_subsystem_devtype);
SDL_UDEV_SYM(udev_device_get_property_value);
SDL_UDEV_SYM(udev_device_get_sysattr_value);
SDL_UDEV_SYM(udev_device_new_from_syspath);
SDL_UDEV_SYM(udev_device_unref);
SDL_UDEV_SYM(udev_enumerate_add_match_property);
SDL_UDEV_SYM(udev_enumerate_add_match_subsystem);
SDL_UDEV_SYM(udev_enumerate_get_list_entry);
SDL_UDEV_SYM(udev_enumerate_new);
SDL_UDEV_SYM(udev_enumerate_scan_devices);
SDL_UDEV_SYM(udev_enumerate_unref);
SDL_UDEV_SYM(udev_list_entry_get_name);
SDL_UDEV_SYM(udev_list_entry_get_next);
SDL_UDEV_SYM(udev_monitor_enable_receiving);
SDL_UDEV_SYM(udev_monitor_filter_add_match_subsystem_devtype);
SDL_UDEV_SYM(udev_monitor_get_fd);
SDL_UDEV_SYM(udev_monitor_new_from_netlink);
SDL_UDEV_SYM(udev_monitor_receive_device);
SDL_UDEV_SYM(udev_monitor_unref);
SDL_UDEV_SYM(udev_new);
SDL_UDEV_SYM(udev_unref);
SDL_UDEV_SYM(udev_device_new_from_devnum);
SDL_UDEV_SYM(udev_device_get_devnum);
#undef SDL_UDEV_SYM
return 0;
}
static SDL_bool SDL_UDEV_hotplug_update_available(void)
{
if (_this->udev_mon != NULL) {
const int fd = _this->syms.udev_monitor_get_fd(_this->udev_mon);
if (SDL_IOReady(fd, SDL_IOR_READ, 0)) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
int SDL_UDEV_Init(void)
{
int retval = 0;
if (_this == NULL) {
_this = (SDL_UDEV_PrivateData *)SDL_calloc(1, sizeof(*_this));
if (_this == NULL) {
return SDL_OutOfMemory();
}
retval = SDL_UDEV_LoadLibrary();
if (retval < 0) {
SDL_UDEV_Quit();
return retval;
}
/* Set up udev monitoring
* Listen for input devices (mouse, keyboard, joystick, etc) and sound devices
*/
_this->udev = _this->syms.udev_new();
if (_this->udev == NULL) {
SDL_UDEV_Quit();
return SDL_SetError("udev_new() failed");
}
_this->udev_mon = _this->syms.udev_monitor_new_from_netlink(_this->udev, "udev");
if (_this->udev_mon == NULL) {
SDL_UDEV_Quit();
return SDL_SetError("udev_monitor_new_from_netlink() failed");
}
_this->syms.udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL);
_this->syms.udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL);
_this->syms.udev_monitor_enable_receiving(_this->udev_mon);
/* Do an initial scan of existing devices */
SDL_UDEV_Scan();
}
_this->ref_count += 1;
return retval;
}
void SDL_UDEV_Quit(void)
{
if (_this == NULL) {
return;
}
_this->ref_count -= 1;
if (_this->ref_count < 1) {
if (_this->udev_mon != NULL) {
_this->syms.udev_monitor_unref(_this->udev_mon);
_this->udev_mon = NULL;
}
if (_this->udev != NULL) {
_this->syms.udev_unref(_this->udev);
_this->udev = NULL;
}
/* Remove existing devices */
while (_this->first != NULL) {
SDL_UDEV_CallbackList *item = _this->first;
_this->first = _this->first->next;
SDL_free(item);
}
SDL_UDEV_UnloadLibrary();
SDL_free(_this);
_this = NULL;
}
}
int SDL_UDEV_Scan(void)
{
struct udev_enumerate *enumerate = NULL;
struct udev_list_entry *devs = NULL;
struct udev_list_entry *item = NULL;
if (_this == NULL) {
return 0;
}
enumerate = _this->syms.udev_enumerate_new(_this->udev);
if (enumerate == NULL) {
SDL_UDEV_Quit();
return SDL_SetError("udev_enumerate_new() failed");
}
_this->syms.udev_enumerate_add_match_subsystem(enumerate, "input");
_this->syms.udev_enumerate_add_match_subsystem(enumerate, "sound");
_this->syms.udev_enumerate_scan_devices(enumerate);
devs = _this->syms.udev_enumerate_get_list_entry(enumerate);
for (item = devs; item; item = _this->syms.udev_list_entry_get_next(item)) {
const char *path = _this->syms.udev_list_entry_get_name(item);
struct udev_device *dev = _this->syms.udev_device_new_from_syspath(_this->udev, path);
if (dev != NULL) {
device_event(SDL_UDEV_DEVICEADDED, dev);
_this->syms.udev_device_unref(dev);
}
}
_this->syms.udev_enumerate_unref(enumerate);
return 0;
}
SDL_bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *product, Uint16 *version)
{
struct udev_enumerate *enumerate = NULL;
struct udev_list_entry *devs = NULL;
struct udev_list_entry *item = NULL;
SDL_bool found = SDL_FALSE;
if (_this == NULL) {
return SDL_FALSE;
}
enumerate = _this->syms.udev_enumerate_new(_this->udev);
if (enumerate == NULL) {
SDL_SetError("udev_enumerate_new() failed");
return SDL_FALSE;
}
_this->syms.udev_enumerate_scan_devices(enumerate);
devs = _this->syms.udev_enumerate_get_list_entry(enumerate);
for (item = devs; item && !found; item = _this->syms.udev_list_entry_get_next(item)) {
const char *path = _this->syms.udev_list_entry_get_name(item);
struct udev_device *dev = _this->syms.udev_device_new_from_syspath(_this->udev, path);
if (dev != NULL) {
const char *val = NULL;
const char *existing_path;
existing_path = _this->syms.udev_device_get_devnode(dev);
if (existing_path && SDL_strcmp(device_path, existing_path) == 0) {
found = SDL_TRUE;
val = _this->syms.udev_device_get_property_value(dev, "ID_VENDOR_ID");
if (val != NULL) {
*vendor = (Uint16)SDL_strtol(val, NULL, 16);
}
val = _this->syms.udev_device_get_property_value(dev, "ID_MODEL_ID");
if (val != NULL) {
*product = (Uint16)SDL_strtol(val, NULL, 16);
}
val = _this->syms.udev_device_get_property_value(dev, "ID_REVISION");
if (val != NULL) {
*version = (Uint16)SDL_strtol(val, NULL, 16);
}
}
_this->syms.udev_device_unref(dev);
}
}
_this->syms.udev_enumerate_unref(enumerate);
return found;
}
void SDL_UDEV_UnloadLibrary(void)
{
if (_this == NULL) {
return;
}
if (_this->udev_handle != NULL) {
SDL_UnloadObject(_this->udev_handle);
_this->udev_handle = NULL;
}
}
int SDL_UDEV_LoadLibrary(void)
{
int retval = 0, i;
if (_this == NULL) {
return SDL_SetError("UDEV not initialized");
}
/* See if there is a udev library already loaded */
if (SDL_UDEV_load_syms() == 0) {
return 0;
}
#ifdef SDL_UDEV_DYNAMIC
/* Check for the build environment's libudev first */
if (_this->udev_handle == NULL) {
_this->udev_handle = SDL_LoadObject(SDL_UDEV_DYNAMIC);
if (_this->udev_handle != NULL) {
retval = SDL_UDEV_load_syms();
if (retval < 0) {
SDL_UDEV_UnloadLibrary();
}
}
}
#endif
if (_this->udev_handle == NULL) {
for (i = 0; i < SDL_arraysize(SDL_UDEV_LIBS); i++) {
_this->udev_handle = SDL_LoadObject(SDL_UDEV_LIBS[i]);
if (_this->udev_handle != NULL) {
retval = SDL_UDEV_load_syms();
if (retval < 0) {
SDL_UDEV_UnloadLibrary();
} else {
break;
}
}
}
if (_this->udev_handle == NULL) {
retval = -1;
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
}
}
return retval;
}
static void get_caps(struct udev_device *dev, struct udev_device *pdev, const char *attr, unsigned long *bitmask, size_t bitmask_len)
{
const char *value;
char text[4096];
char *word;
int i;
unsigned long v;
SDL_memset(bitmask, 0, bitmask_len * sizeof(*bitmask));
value = _this->syms.udev_device_get_sysattr_value(pdev, attr);
if (value == NULL) {
return;
}
SDL_strlcpy(text, value, sizeof(text));
i = 0;
while ((word = SDL_strrchr(text, ' ')) != NULL) {
v = SDL_strtoul(word + 1, NULL, 16);
if (i < bitmask_len) {
bitmask[i] = v;
}
++i;
*word = '\0';
}
v = SDL_strtoul(text, NULL, 16);
if (i < bitmask_len) {
bitmask[i] = v;
}
}
static int guess_device_class(struct udev_device *dev)
{
struct udev_device *pdev;
unsigned long bitmask_props[NBITS(INPUT_PROP_MAX)];
unsigned long bitmask_ev[NBITS(EV_MAX)];
unsigned long bitmask_abs[NBITS(ABS_MAX)];
unsigned long bitmask_key[NBITS(KEY_MAX)];
unsigned long bitmask_rel[NBITS(REL_MAX)];
/* walk up the parental chain until we find the real input device; the
* argument is very likely a subdevice of this, like eventN */
pdev = dev;
while (pdev && !_this->syms.udev_device_get_sysattr_value(pdev, "capabilities/ev")) {
pdev = _this->syms.udev_device_get_parent_with_subsystem_devtype(pdev, "input", NULL);
}
if (pdev == NULL) {
return 0;
}
get_caps(dev, pdev, "properties", bitmask_props, SDL_arraysize(bitmask_props));
get_caps(dev, pdev, "capabilities/ev", bitmask_ev, SDL_arraysize(bitmask_ev));
get_caps(dev, pdev, "capabilities/abs", bitmask_abs, SDL_arraysize(bitmask_abs));
get_caps(dev, pdev, "capabilities/rel", bitmask_rel, SDL_arraysize(bitmask_rel));
get_caps(dev, pdev, "capabilities/key", bitmask_key, SDL_arraysize(bitmask_key));
return SDL_EVDEV_GuessDeviceClass(&bitmask_props[0],
&bitmask_ev[0],
&bitmask_abs[0],
&bitmask_key[0],
&bitmask_rel[0]);
}
static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
{
const char *subsystem;
const char *val = NULL;
int devclass = 0;
const char *path;
SDL_UDEV_CallbackList *item;
path = _this->syms.udev_device_get_devnode(dev);
if (path == NULL) {
return;
}
subsystem = _this->syms.udev_device_get_subsystem(dev);
if (SDL_strcmp(subsystem, "sound") == 0) {
devclass = SDL_UDEV_DEVICE_SOUND;
} else if (SDL_strcmp(subsystem, "input") == 0) {
/* udev rules reference: http://cgit.freedesktop.org/systemd/systemd/tree/src/udev/udev-builtin-input_id.c */
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
if (val != NULL && SDL_strcmp(val, "1") == 0) {
devclass |= SDL_UDEV_DEVICE_JOYSTICK;
}
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_ACCELEROMETER");
if (SDL_GetHintBoolean(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_TRUE) &&
val != NULL && SDL_strcmp(val, "1") == 0) {
devclass |= SDL_UDEV_DEVICE_JOYSTICK;
}
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_MOUSE");
if (val != NULL && SDL_strcmp(val, "1") == 0) {
devclass |= SDL_UDEV_DEVICE_MOUSE;
}
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_TOUCHSCREEN");
if (val != NULL && SDL_strcmp(val, "1") == 0) {
devclass |= SDL_UDEV_DEVICE_TOUCHSCREEN;
}
/* The undocumented rule is:
- All devices with keys get ID_INPUT_KEY
- From this subset, if they have ESC, numbers, and Q to D, it also gets ID_INPUT_KEYBOARD
Ref: http://cgit.freedesktop.org/systemd/systemd/tree/src/udev/udev-builtin-input_id.c#n183
*/
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_KEY");
if (val != NULL && SDL_strcmp(val, "1") == 0) {
devclass |= SDL_UDEV_DEVICE_HAS_KEYS;
}
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_KEYBOARD");
if (val != NULL && SDL_strcmp(val, "1") == 0) {
devclass |= SDL_UDEV_DEVICE_KEYBOARD;
}
if (devclass == 0) {
/* Fall back to old style input classes */
val = _this->syms.udev_device_get_property_value(dev, "ID_CLASS");
if (val != NULL) {
if (SDL_strcmp(val, "joystick") == 0) {
devclass = SDL_UDEV_DEVICE_JOYSTICK;
} else if (SDL_strcmp(val, "mouse") == 0) {
devclass = SDL_UDEV_DEVICE_MOUSE;
} else if (SDL_strcmp(val, "kbd") == 0) {
devclass = SDL_UDEV_DEVICE_HAS_KEYS | SDL_UDEV_DEVICE_KEYBOARD;
} else {
return;
}
} else {
/* We could be linked with libudev on a system that doesn't have udev running */
devclass = guess_device_class(dev);
}
}
} else {
return;
}
/* Process callbacks */
for (item = _this->first; item != NULL; item = item->next) {
item->callback(type, devclass, path);
}
}
void SDL_UDEV_Poll(void)
{
struct udev_device *dev = NULL;
const char *action = NULL;
if (_this == NULL) {
return;
}
while (SDL_UDEV_hotplug_update_available()) {
dev = _this->syms.udev_monitor_receive_device(_this->udev_mon);
if (dev == NULL) {
break;
}
action = _this->syms.udev_device_get_action(dev);
if (action) {
if (SDL_strcmp(action, "add") == 0) {
device_event(SDL_UDEV_DEVICEADDED, dev);
} else if (SDL_strcmp(action, "remove") == 0) {
device_event(SDL_UDEV_DEVICEREMOVED, dev);
}
}
_this->syms.udev_device_unref(dev);
}
}
int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb)
{
SDL_UDEV_CallbackList *item;
item = (SDL_UDEV_CallbackList *)SDL_calloc(1, sizeof(SDL_UDEV_CallbackList));
if (item == NULL) {
return SDL_OutOfMemory();
}
item->callback = cb;
if (_this->last == NULL) {
_this->first = _this->last = item;
} else {
_this->last->next = item;
_this->last = item;
}
return 1;
}
void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb)
{
SDL_UDEV_CallbackList *item;
SDL_UDEV_CallbackList *prev = NULL;
if (_this == NULL) {
return;
}
for (item = _this->first; item != NULL; item = item->next) {
/* found it, remove it. */
if (item->callback == cb) {
if (prev != NULL) {
prev->next = item->next;
} else {
SDL_assert(_this->first == item);
_this->first = item->next;
}
if (item == _this->last) {
_this->last = prev;
}
SDL_free(item);
return;
}
prev = item;
}
}
const SDL_UDEV_Symbols *SDL_UDEV_GetUdevSyms(void)
{
if (SDL_UDEV_Init() < 0) {
SDL_SetError("Could not initialize UDEV");
return NULL;
}
return &_this->syms;
}
void SDL_UDEV_ReleaseUdevSyms(void)
{
SDL_UDEV_Quit();
}
#endif /* SDL_USE_LIBUDEV */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_udev_h_
#define SDL_udev_h_
#if defined(HAVE_LIBUDEV_H) && defined(HAVE_LINUX_INPUT_H)
#ifndef SDL_USE_LIBUDEV
#define SDL_USE_LIBUDEV 1
#endif
#include <libudev.h>
#include <sys/time.h>
#include <sys/types.h>
/**
* \brief Device type
*/
typedef enum
{
SDL_UDEV_DEVICEADDED = 1,
SDL_UDEV_DEVICEREMOVED
} SDL_UDEV_deviceevent;
typedef void (*SDL_UDEV_Callback)(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
typedef struct SDL_UDEV_CallbackList
{
SDL_UDEV_Callback callback;
struct SDL_UDEV_CallbackList *next;
} SDL_UDEV_CallbackList;
typedef struct SDL_UDEV_Symbols
{
const char *(*udev_device_get_action)(struct udev_device *);
const char *(*udev_device_get_devnode)(struct udev_device *);
const char *(*udev_device_get_syspath)(struct udev_device *);
const char *(*udev_device_get_subsystem)(struct udev_device *);
struct udev_device *(*udev_device_get_parent_with_subsystem_devtype)(struct udev_device *udev_device, const char *subsystem, const char *devtype);
const char *(*udev_device_get_property_value)(struct udev_device *, const char *);
const char *(*udev_device_get_sysattr_value)(struct udev_device *udev_device, const char *sysattr);
struct udev_device *(*udev_device_new_from_syspath)(struct udev *, const char *);
void (*udev_device_unref)(struct udev_device *);
int (*udev_enumerate_add_match_property)(struct udev_enumerate *, const char *, const char *);
int (*udev_enumerate_add_match_subsystem)(struct udev_enumerate *, const char *);
struct udev_list_entry *(*udev_enumerate_get_list_entry)(struct udev_enumerate *);
struct udev_enumerate *(*udev_enumerate_new)(struct udev *);
int (*udev_enumerate_scan_devices)(struct udev_enumerate *);
void (*udev_enumerate_unref)(struct udev_enumerate *);
const char *(*udev_list_entry_get_name)(struct udev_list_entry *);
struct udev_list_entry *(*udev_list_entry_get_next)(struct udev_list_entry *);
int (*udev_monitor_enable_receiving)(struct udev_monitor *);
int (*udev_monitor_filter_add_match_subsystem_devtype)(struct udev_monitor *, const char *, const char *);
int (*udev_monitor_get_fd)(struct udev_monitor *);
struct udev_monitor *(*udev_monitor_new_from_netlink)(struct udev *, const char *);
struct udev_device *(*udev_monitor_receive_device)(struct udev_monitor *);
void (*udev_monitor_unref)(struct udev_monitor *);
struct udev *(*udev_new)(void);
void (*udev_unref)(struct udev *);
struct udev_device *(*udev_device_new_from_devnum)(struct udev *udev, char type, dev_t devnum);
dev_t (*udev_device_get_devnum)(struct udev_device *udev_device);
} SDL_UDEV_Symbols;
typedef struct SDL_UDEV_PrivateData
{
const char *udev_library;
void *udev_handle;
struct udev *udev;
struct udev_monitor *udev_mon;
int ref_count;
SDL_UDEV_CallbackList *first, *last;
/* Function pointers */
SDL_UDEV_Symbols syms;
} SDL_UDEV_PrivateData;
extern int SDL_UDEV_Init(void);
extern void SDL_UDEV_Quit(void);
extern void SDL_UDEV_UnloadLibrary(void);
extern int SDL_UDEV_LoadLibrary(void);
extern void SDL_UDEV_Poll(void);
extern int SDL_UDEV_Scan(void);
extern SDL_bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *product, Uint16 *version);
extern int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb);
extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
extern const SDL_UDEV_Symbols *SDL_UDEV_GetUdevSyms(void);
extern void SDL_UDEV_ReleaseUdevSyms(void);
#endif /* HAVE_LIBUDEV_H && HAVE_LINUX_INPUT_H */
#endif /* SDL_udev_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef __3DS__
#include <3ds.h>
DECLSPEC int
SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
{
int result;
/* init */
osSetSpeedupEnable(true);
romfsInit();
SDL_SetMainReady();
result = mainFunction(argc, argv);
/* quit */
romfsExit();
return result;
}
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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/*
based on SDL_ngage_main.c, originally for SDL 1.2 by Hannu Viitala
*/
#include "SDL_internal.h"
#ifdef __NGAGE__
#include <e32std.h>
#include <e32def.h>
#include <e32svr.h>
#include <e32base.h>
#include <estlib.h>
#include <stdlib.h>
#include <stdio.h>
#include <w32std.h>
#include <apgtask.h>
DECLSPEC int
SDL_RunApp(int argc_, char* argv_[], SDL_main_func mainFunction, void * reserved)
{
(void)argc_; (void)argv_; (void)reserved;
/* Get the clean-up stack */
CTrapCleanup *cleanup = CTrapCleanup::New();
/* Arrange for multi-threaded operation */
SpawnPosixServerThread();
/* Get args and environment */
int argc = 0;
char **argv = 0;
char **envp = 0;
__crt0(argc, argv, envp);
/* Start the application! */
/* Create stdlib */
_REENT;
/* Set process and thread priority and name */
RThread currentThread;
RProcess thisProcess;
TParse exeName;
exeName.Set(thisProcess.FileName(), NULL, NULL);
currentThread.Rename(exeName.Name());
currentThread.SetProcessPriority(EPriorityLow);
currentThread.SetPriority(EPriorityMuchLess);
/* Increase heap size */
RHeap *newHeap = NULL;
RHeap *oldHeap = NULL;
TInt heapSize = 7500000;
int ret;
newHeap = User::ChunkHeap(NULL, heapSize, heapSize, KMinHeapGrowBy);
if (newHeap == NULL) {
ret = 3;
goto cleanup;
} else {
oldHeap = User::SwitchHeap(newHeap);
/* Call stdlib main */
SDL_SetMainReady();
ret = mainFunction(argc, argv);
}
cleanup:
_cleanup();
CloseSTDLIB();
delete cleanup;
return ret;
}
#endif // __NGAGE__

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
void SDL_WSCONS_Init();
void SDL_WSCONS_Quit();
void SDL_WSCONS_PumpEvents();

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@ -0,0 +1,929 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include <dev/wscons/wsksymvar.h>
#include <dev/wscons/wsksymdef.h>
#include "SDL_wscons.h"
#include <sys/time.h>
#include <dev/wscons/wsconsio.h>
#include <dev/wscons/wsdisplay_usl_io.h>
#include <termios.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/param.h>
#include <unistd.h>
#include "../../events/SDL_events_c.h"
#ifdef __NetBSD__
#define KS_GROUP_Ascii KS_GROUP_Plain
#define KS_Cmd_ScrollBack KS_Cmd_ScrollFastUp
#define KS_Cmd_ScrollFwd KS_Cmd_ScrollFastDown
#endif
#define RETIFIOCTLERR(x) \
if ((x) == -1) { \
SDL_free(input); \
input = NULL; \
return NULL; \
}
typedef struct SDL_WSCONS_mouse_input_data SDL_WSCONS_mouse_input_data;
extern SDL_WSCONS_mouse_input_data *SDL_WSCONS_Init_Mouse();
extern void updateMouse(SDL_WSCONS_mouse_input_data *input);
extern void SDL_WSCONS_Quit_Mouse(SDL_WSCONS_mouse_input_data *input);
/* Conversion table courtesy of /usr/src/sys/dev/wscons/wskbdutil.c */
static const unsigned char latin1_to_upper[256] = {
/* 0 8 1 9 2 a 3 b 4 c 5 d 6 e 7 f */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 2 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 2 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 3 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 3 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 4 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 4 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 5 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 5 */
0x00, 'A', 'B', 'C', 'D', 'E', 'F', 'G', /* 6 */
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', /* 6 */
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', /* 7 */
'X', 'Y', 'Z', 0x00, 0x00, 0x00, 0x00, 0x00, /* 7 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9 */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d */
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, /* e */
0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, /* e */
0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0x00, /* f */
0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0x00, /* f */
};
/* Compose table courtesy of /usr/src/sys/dev/wscons/wskbdutil.c */
static struct SDL_wscons_compose_tab_s
{
keysym_t elem[2];
keysym_t result;
} compose_tab[] = {
{ { KS_plus, KS_plus }, KS_numbersign },
{ { KS_a, KS_a }, KS_at },
{ { KS_parenleft, KS_parenleft }, KS_bracketleft },
{ { KS_slash, KS_slash }, KS_backslash },
{ { KS_parenright, KS_parenright }, KS_bracketright },
{ { KS_parenleft, KS_minus }, KS_braceleft },
{ { KS_slash, KS_minus }, KS_bar },
{ { KS_parenright, KS_minus }, KS_braceright },
{ { KS_exclam, KS_exclam }, KS_exclamdown },
{ { KS_c, KS_slash }, KS_cent },
{ { KS_l, KS_minus }, KS_sterling },
{ { KS_y, KS_minus }, KS_yen },
{ { KS_s, KS_o }, KS_section },
{ { KS_x, KS_o }, KS_currency },
{ { KS_c, KS_o }, KS_copyright },
{ { KS_less, KS_less }, KS_guillemotleft },
{ { KS_greater, KS_greater }, KS_guillemotright },
{ { KS_question, KS_question }, KS_questiondown },
{ { KS_dead_acute, KS_space }, KS_apostrophe },
{ { KS_dead_grave, KS_space }, KS_grave },
{ { KS_dead_tilde, KS_space }, KS_asciitilde },
{ { KS_dead_circumflex, KS_space }, KS_asciicircum },
{ { KS_dead_diaeresis, KS_space }, KS_quotedbl },
{ { KS_dead_cedilla, KS_space }, KS_comma },
{ { KS_dead_circumflex, KS_A }, KS_Acircumflex },
{ { KS_dead_diaeresis, KS_A }, KS_Adiaeresis },
{ { KS_dead_grave, KS_A }, KS_Agrave },
{ { KS_dead_abovering, KS_A }, KS_Aring },
{ { KS_dead_tilde, KS_A }, KS_Atilde },
{ { KS_dead_cedilla, KS_C }, KS_Ccedilla },
{ { KS_dead_acute, KS_E }, KS_Eacute },
{ { KS_dead_circumflex, KS_E }, KS_Ecircumflex },
{ { KS_dead_diaeresis, KS_E }, KS_Ediaeresis },
{ { KS_dead_grave, KS_E }, KS_Egrave },
{ { KS_dead_acute, KS_I }, KS_Iacute },
{ { KS_dead_circumflex, KS_I }, KS_Icircumflex },
{ { KS_dead_diaeresis, KS_I }, KS_Idiaeresis },
{ { KS_dead_grave, KS_I }, KS_Igrave },
{ { KS_dead_tilde, KS_N }, KS_Ntilde },
{ { KS_dead_acute, KS_O }, KS_Oacute },
{ { KS_dead_circumflex, KS_O }, KS_Ocircumflex },
{ { KS_dead_diaeresis, KS_O }, KS_Odiaeresis },
{ { KS_dead_grave, KS_O }, KS_Ograve },
{ { KS_dead_tilde, KS_O }, KS_Otilde },
{ { KS_dead_acute, KS_U }, KS_Uacute },
{ { KS_dead_circumflex, KS_U }, KS_Ucircumflex },
{ { KS_dead_diaeresis, KS_U }, KS_Udiaeresis },
{ { KS_dead_grave, KS_U }, KS_Ugrave },
{ { KS_dead_acute, KS_Y }, KS_Yacute },
{ { KS_dead_acute, KS_a }, KS_aacute },
{ { KS_dead_circumflex, KS_a }, KS_acircumflex },
{ { KS_dead_diaeresis, KS_a }, KS_adiaeresis },
{ { KS_dead_grave, KS_a }, KS_agrave },
{ { KS_dead_abovering, KS_a }, KS_aring },
{ { KS_dead_tilde, KS_a }, KS_atilde },
{ { KS_dead_cedilla, KS_c }, KS_ccedilla },
{ { KS_dead_acute, KS_e }, KS_eacute },
{ { KS_dead_circumflex, KS_e }, KS_ecircumflex },
{ { KS_dead_diaeresis, KS_e }, KS_ediaeresis },
{ { KS_dead_grave, KS_e }, KS_egrave },
{ { KS_dead_acute, KS_i }, KS_iacute },
{ { KS_dead_circumflex, KS_i }, KS_icircumflex },
{ { KS_dead_diaeresis, KS_i }, KS_idiaeresis },
{ { KS_dead_grave, KS_i }, KS_igrave },
{ { KS_dead_tilde, KS_n }, KS_ntilde },
{ { KS_dead_acute, KS_o }, KS_oacute },
{ { KS_dead_circumflex, KS_o }, KS_ocircumflex },
{ { KS_dead_diaeresis, KS_o }, KS_odiaeresis },
{ { KS_dead_grave, KS_o }, KS_ograve },
{ { KS_dead_tilde, KS_o }, KS_otilde },
{ { KS_dead_acute, KS_u }, KS_uacute },
{ { KS_dead_circumflex, KS_u }, KS_ucircumflex },
{ { KS_dead_diaeresis, KS_u }, KS_udiaeresis },
{ { KS_dead_grave, KS_u }, KS_ugrave },
{ { KS_dead_acute, KS_y }, KS_yacute },
{ { KS_dead_diaeresis, KS_y }, KS_ydiaeresis },
{ { KS_quotedbl, KS_A }, KS_Adiaeresis },
{ { KS_quotedbl, KS_E }, KS_Ediaeresis },
{ { KS_quotedbl, KS_I }, KS_Idiaeresis },
{ { KS_quotedbl, KS_O }, KS_Odiaeresis },
{ { KS_quotedbl, KS_U }, KS_Udiaeresis },
{ { KS_quotedbl, KS_a }, KS_adiaeresis },
{ { KS_quotedbl, KS_e }, KS_ediaeresis },
{ { KS_quotedbl, KS_i }, KS_idiaeresis },
{ { KS_quotedbl, KS_o }, KS_odiaeresis },
{ { KS_quotedbl, KS_u }, KS_udiaeresis },
{ { KS_quotedbl, KS_y }, KS_ydiaeresis },
{ { KS_acute, KS_A }, KS_Aacute },
{ { KS_asciicircum, KS_A }, KS_Acircumflex },
{ { KS_grave, KS_A }, KS_Agrave },
{ { KS_asterisk, KS_A }, KS_Aring },
{ { KS_asciitilde, KS_A }, KS_Atilde },
{ { KS_cedilla, KS_C }, KS_Ccedilla },
{ { KS_acute, KS_E }, KS_Eacute },
{ { KS_asciicircum, KS_E }, KS_Ecircumflex },
{ { KS_grave, KS_E }, KS_Egrave },
{ { KS_acute, KS_I }, KS_Iacute },
{ { KS_asciicircum, KS_I }, KS_Icircumflex },
{ { KS_grave, KS_I }, KS_Igrave },
{ { KS_asciitilde, KS_N }, KS_Ntilde },
{ { KS_acute, KS_O }, KS_Oacute },
{ { KS_asciicircum, KS_O }, KS_Ocircumflex },
{ { KS_grave, KS_O }, KS_Ograve },
{ { KS_asciitilde, KS_O }, KS_Otilde },
{ { KS_acute, KS_U }, KS_Uacute },
{ { KS_asciicircum, KS_U }, KS_Ucircumflex },
{ { KS_grave, KS_U }, KS_Ugrave },
{ { KS_acute, KS_Y }, KS_Yacute },
{ { KS_acute, KS_a }, KS_aacute },
{ { KS_asciicircum, KS_a }, KS_acircumflex },
{ { KS_grave, KS_a }, KS_agrave },
{ { KS_asterisk, KS_a }, KS_aring },
{ { KS_asciitilde, KS_a }, KS_atilde },
{ { KS_cedilla, KS_c }, KS_ccedilla },
{ { KS_acute, KS_e }, KS_eacute },
{ { KS_asciicircum, KS_e }, KS_ecircumflex },
{ { KS_grave, KS_e }, KS_egrave },
{ { KS_acute, KS_i }, KS_iacute },
{ { KS_asciicircum, KS_i }, KS_icircumflex },
{ { KS_grave, KS_i }, KS_igrave },
{ { KS_asciitilde, KS_n }, KS_ntilde },
{ { KS_acute, KS_o }, KS_oacute },
{ { KS_asciicircum, KS_o }, KS_ocircumflex },
{ { KS_grave, KS_o }, KS_ograve },
{ { KS_asciitilde, KS_o }, KS_otilde },
{ { KS_acute, KS_u }, KS_uacute },
{ { KS_asciicircum, KS_u }, KS_ucircumflex },
{ { KS_grave, KS_u }, KS_ugrave },
{ { KS_acute, KS_y }, KS_yacute },
#ifndef __NetBSD__
{ { KS_dead_caron, KS_space }, KS_L2_caron },
{ { KS_dead_caron, KS_S }, KS_L2_Scaron },
{ { KS_dead_caron, KS_Z }, KS_L2_Zcaron },
{ { KS_dead_caron, KS_s }, KS_L2_scaron },
{ { KS_dead_caron, KS_z }, KS_L2_zcaron }
#endif
};
static keysym_t ksym_upcase(keysym_t ksym)
{
if (ksym >= KS_f1 && ksym <= KS_f20) {
return KS_F1 - KS_f1 + ksym;
}
if (KS_GROUP(ksym) == KS_GROUP_Ascii && ksym <= 0xff && latin1_to_upper[ksym] != 0x00) {
return latin1_to_upper[ksym];
}
return ksym;
}
static struct wscons_keycode_to_SDL
{
keysym_t sourcekey;
SDL_Scancode targetKey;
} conversion_table[] = {
{ KS_Menu, SDL_SCANCODE_APPLICATION },
{ KS_Up, SDL_SCANCODE_UP },
{ KS_Down, SDL_SCANCODE_DOWN },
{ KS_Left, SDL_SCANCODE_LEFT },
{ KS_Right, SDL_SCANCODE_RIGHT },
{ KS_Hold_Screen, SDL_SCANCODE_SCROLLLOCK },
{ KS_Num_Lock, SDL_SCANCODE_NUMLOCKCLEAR },
{ KS_Caps_Lock, SDL_SCANCODE_CAPSLOCK },
{ KS_BackSpace, SDL_SCANCODE_BACKSPACE },
{ KS_space, SDL_SCANCODE_SPACE },
{ KS_Delete, SDL_SCANCODE_BACKSPACE },
{ KS_Home, SDL_SCANCODE_HOME },
{ KS_End, SDL_SCANCODE_END },
{ KS_Pause, SDL_SCANCODE_PAUSE },
{ KS_Print_Screen, SDL_SCANCODE_PRINTSCREEN },
{ KS_Insert, SDL_SCANCODE_INSERT },
{ KS_Escape, SDL_SCANCODE_ESCAPE },
{ KS_Return, SDL_SCANCODE_RETURN },
{ KS_Linefeed, SDL_SCANCODE_RETURN },
{ KS_KP_Delete, SDL_SCANCODE_DELETE },
{ KS_KP_Insert, SDL_SCANCODE_INSERT },
{ KS_Control_L, SDL_SCANCODE_LCTRL },
{ KS_Control_R, SDL_SCANCODE_RCTRL },
{ KS_Shift_L, SDL_SCANCODE_LSHIFT },
{ KS_Shift_R, SDL_SCANCODE_RSHIFT },
{ KS_Alt_L, SDL_SCANCODE_LALT },
{ KS_Alt_R, SDL_SCANCODE_RALT },
{ KS_grave, SDL_SCANCODE_GRAVE },
{ KS_KP_0, SDL_SCANCODE_KP_0 },
{ KS_KP_1, SDL_SCANCODE_KP_1 },
{ KS_KP_2, SDL_SCANCODE_KP_2 },
{ KS_KP_3, SDL_SCANCODE_KP_3 },
{ KS_KP_4, SDL_SCANCODE_KP_4 },
{ KS_KP_5, SDL_SCANCODE_KP_5 },
{ KS_KP_6, SDL_SCANCODE_KP_6 },
{ KS_KP_7, SDL_SCANCODE_KP_7 },
{ KS_KP_8, SDL_SCANCODE_KP_8 },
{ KS_KP_9, SDL_SCANCODE_KP_9 },
{ KS_KP_Enter, SDL_SCANCODE_KP_ENTER },
{ KS_KP_Multiply, SDL_SCANCODE_KP_MULTIPLY },
{ KS_KP_Add, SDL_SCANCODE_KP_PLUS },
{ KS_KP_Subtract, SDL_SCANCODE_KP_MINUS },
{ KS_KP_Divide, SDL_SCANCODE_KP_DIVIDE },
{ KS_KP_Up, SDL_SCANCODE_UP },
{ KS_KP_Down, SDL_SCANCODE_DOWN },
{ KS_KP_Left, SDL_SCANCODE_LEFT },
{ KS_KP_Right, SDL_SCANCODE_RIGHT },
{ KS_KP_Equal, SDL_SCANCODE_KP_EQUALS },
{ KS_f1, SDL_SCANCODE_F1 },
{ KS_f2, SDL_SCANCODE_F2 },
{ KS_f3, SDL_SCANCODE_F3 },
{ KS_f4, SDL_SCANCODE_F4 },
{ KS_f5, SDL_SCANCODE_F5 },
{ KS_f6, SDL_SCANCODE_F6 },
{ KS_f7, SDL_SCANCODE_F7 },
{ KS_f8, SDL_SCANCODE_F8 },
{ KS_f9, SDL_SCANCODE_F9 },
{ KS_f10, SDL_SCANCODE_F10 },
{ KS_f11, SDL_SCANCODE_F11 },
{ KS_f12, SDL_SCANCODE_F12 },
{ KS_f13, SDL_SCANCODE_F13 },
{ KS_f14, SDL_SCANCODE_F14 },
{ KS_f15, SDL_SCANCODE_F15 },
{ KS_f16, SDL_SCANCODE_F16 },
{ KS_f17, SDL_SCANCODE_F17 },
{ KS_f18, SDL_SCANCODE_F18 },
{ KS_f19, SDL_SCANCODE_F19 },
{ KS_f20, SDL_SCANCODE_F20 },
#ifndef __NetBSD__
{ KS_f21, SDL_SCANCODE_F21 },
{ KS_f22, SDL_SCANCODE_F22 },
{ KS_f23, SDL_SCANCODE_F23 },
{ KS_f24, SDL_SCANCODE_F24 },
#endif
{ KS_Meta_L, SDL_SCANCODE_LGUI },
{ KS_Meta_R, SDL_SCANCODE_RGUI },
{ KS_Zenkaku_Hankaku, SDL_SCANCODE_LANG5 },
{ KS_Hiragana_Katakana, SDL_SCANCODE_INTERNATIONAL2 },
{ KS_yen, SDL_SCANCODE_INTERNATIONAL3 },
{ KS_Henkan, SDL_SCANCODE_INTERNATIONAL4 },
{ KS_Muhenkan, SDL_SCANCODE_INTERNATIONAL5 },
{ KS_KP_Prior, SDL_SCANCODE_PRIOR },
{ KS_a, SDL_SCANCODE_A },
{ KS_b, SDL_SCANCODE_B },
{ KS_c, SDL_SCANCODE_C },
{ KS_d, SDL_SCANCODE_D },
{ KS_e, SDL_SCANCODE_E },
{ KS_f, SDL_SCANCODE_F },
{ KS_g, SDL_SCANCODE_G },
{ KS_h, SDL_SCANCODE_H },
{ KS_i, SDL_SCANCODE_I },
{ KS_j, SDL_SCANCODE_J },
{ KS_k, SDL_SCANCODE_K },
{ KS_l, SDL_SCANCODE_L },
{ KS_m, SDL_SCANCODE_M },
{ KS_n, SDL_SCANCODE_N },
{ KS_o, SDL_SCANCODE_O },
{ KS_p, SDL_SCANCODE_P },
{ KS_q, SDL_SCANCODE_Q },
{ KS_r, SDL_SCANCODE_R },
{ KS_s, SDL_SCANCODE_S },
{ KS_t, SDL_SCANCODE_T },
{ KS_u, SDL_SCANCODE_U },
{ KS_v, SDL_SCANCODE_V },
{ KS_w, SDL_SCANCODE_W },
{ KS_x, SDL_SCANCODE_X },
{ KS_y, SDL_SCANCODE_Y },
{ KS_z, SDL_SCANCODE_Z },
{ KS_0, SDL_SCANCODE_0 },
{ KS_1, SDL_SCANCODE_1 },
{ KS_2, SDL_SCANCODE_2 },
{ KS_3, SDL_SCANCODE_3 },
{ KS_4, SDL_SCANCODE_4 },
{ KS_5, SDL_SCANCODE_5 },
{ KS_6, SDL_SCANCODE_6 },
{ KS_7, SDL_SCANCODE_7 },
{ KS_8, SDL_SCANCODE_8 },
{ KS_9, SDL_SCANCODE_9 },
{ KS_minus, SDL_SCANCODE_MINUS },
{ KS_equal, SDL_SCANCODE_EQUALS },
{ KS_Tab, SDL_SCANCODE_TAB },
{ KS_KP_Tab, SDL_SCANCODE_KP_TAB },
{ KS_apostrophe, SDL_SCANCODE_APOSTROPHE },
{ KS_bracketleft, SDL_SCANCODE_LEFTBRACKET },
{ KS_bracketright, SDL_SCANCODE_RIGHTBRACKET },
{ KS_semicolon, SDL_SCANCODE_SEMICOLON },
{ KS_comma, SDL_SCANCODE_COMMA },
{ KS_period, SDL_SCANCODE_PERIOD },
{ KS_slash, SDL_SCANCODE_SLASH },
{ KS_backslash, SDL_SCANCODE_BACKSLASH }
};
typedef struct
{
int fd;
struct wskbd_map_data keymap;
int ledstate;
int origledstate;
int shiftstate[4];
int shiftheldstate[8];
int lockheldstate[5];
kbd_t encoding;
char text[128];
unsigned int text_len;
keysym_t composebuffer[2];
unsigned char composelen;
int type;
} SDL_WSCONS_input_data;
static SDL_WSCONS_input_data *inputs[4] = { NULL, NULL, NULL, NULL };
static SDL_WSCONS_mouse_input_data *mouseInputData = NULL;
#define IS_CONTROL_HELD (input->shiftstate[2] > 0)
#define IS_ALT_HELD (input->shiftstate[1] > 0)
#define IS_SHIFT_HELD ((input->shiftstate[0] > 0) || (input->ledstate & (1 << 5)))
#define IS_ALTGR_MODE ((input->ledstate & (1 << 4)) || (input->shiftstate[3] > 0))
#define IS_NUMLOCK_ON (input->ledstate & LED_NUM)
#define IS_SCROLLLOCK_ON (input->ledstate & LED_SCR)
#define IS_CAPSLOCK_ON (input->ledstate & LED_CAP)
static SDL_WSCONS_input_data *SDL_WSCONS_Init_Keyboard(const char *dev)
{
#ifdef WSKBDIO_SETVERSION
int version = WSKBDIO_EVENT_VERSION;
#endif
SDL_WSCONS_input_data *input = (SDL_WSCONS_input_data *)SDL_calloc(1, sizeof(SDL_WSCONS_input_data));
if (input == NULL) {
return input;
}
input->fd = open(dev, O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (input->fd == -1) {
SDL_free(input);
input = NULL;
return NULL;
}
input->keymap.map = SDL_calloc(sizeof(struct wscons_keymap), KS_NUMKEYCODES);
if (input->keymap.map == NULL) {
SDL_free(input);
return NULL;
}
input->keymap.maplen = KS_NUMKEYCODES;
RETIFIOCTLERR(ioctl(input->fd, WSKBDIO_GETMAP, &input->keymap));
RETIFIOCTLERR(ioctl(input->fd, WSKBDIO_GETLEDS, &input->ledstate));
input->origledstate = input->ledstate;
RETIFIOCTLERR(ioctl(input->fd, WSKBDIO_GETENCODING, &input->encoding));
RETIFIOCTLERR(ioctl(input->fd, WSKBDIO_GTYPE, &input->type));
#ifdef WSKBDIO_SETVERSION
RETIFIOCTLERR(ioctl(input->fd, WSKBDIO_SETVERSION, &version));
#endif
return input;
}
void SDL_WSCONS_Init()
{
inputs[0] = SDL_WSCONS_Init_Keyboard("/dev/wskbd0");
inputs[1] = SDL_WSCONS_Init_Keyboard("/dev/wskbd1");
inputs[2] = SDL_WSCONS_Init_Keyboard("/dev/wskbd2");
inputs[3] = SDL_WSCONS_Init_Keyboard("/dev/wskbd3");
mouseInputData = SDL_WSCONS_Init_Mouse();
return;
}
void SDL_WSCONS_Quit()
{
int i = 0;
SDL_WSCONS_input_data *input = NULL;
SDL_WSCONS_Quit_Mouse(mouseInputData);
mouseInputData = NULL;
for (i = 0; i < 4; i++) {
input = inputs[i];
if (input) {
if (input->fd != -1 && input->fd != 0) {
ioctl(input->fd, WSKBDIO_SETLEDS, &input->origledstate);
close(input->fd);
input->fd = -1;
}
SDL_free(input);
input = NULL;
}
inputs[i] = NULL;
}
}
static void put_queue(SDL_WSCONS_input_data *kbd, uint c)
{
/* c is already part of a UTF-8 sequence and safe to add as a character */
if (kbd->text_len < (sizeof(kbd->text) - 1)) {
kbd->text[kbd->text_len++] = (char)(c);
}
}
static void put_utf8(SDL_WSCONS_input_data *input, uint c)
{
if (c < 0x80)
/* 0******* */
put_queue(input, c);
else if (c < 0x800) {
/* 110***** 10****** */
put_queue(input, 0xc0 | (c >> 6));
put_queue(input, 0x80 | (c & 0x3f));
} else if (c < 0x10000) {
if (c >= 0xD800 && c <= 0xF500) {
return;
}
if (c == 0xFFFF) {
return;
}
/* 1110**** 10****** 10****** */
put_queue(input, 0xe0 | (c >> 12));
put_queue(input, 0x80 | ((c >> 6) & 0x3f));
put_queue(input, 0x80 | (c & 0x3f));
} else if (c < 0x110000) {
/* 11110*** 10****** 10****** 10****** */
put_queue(input, 0xf0 | (c >> 18));
put_queue(input, 0x80 | ((c >> 12) & 0x3f));
put_queue(input, 0x80 | ((c >> 6) & 0x3f));
put_queue(input, 0x80 | (c & 0x3f));
}
}
static void Translate_to_text(SDL_WSCONS_input_data *input, keysym_t ksym)
{
if (KS_GROUP(ksym) == KS_GROUP_Keypad) {
if (SDL_isprint(ksym & 0xFF)) {
ksym &= 0xFF;
}
}
switch (ksym) {
case KS_Escape:
case KS_Delete:
case KS_BackSpace:
case KS_Return:
case KS_Linefeed:
/* All of these are unprintable characters. Ignore them */
break;
default:
put_utf8(input, ksym);
break;
}
if (input->text_len > 0) {
input->text[input->text_len] = '\0';
SDL_SendKeyboardText(input->text);
/*SDL_memset(input->text, 0, sizeof(input->text));*/
input->text_len = 0;
input->text[0] = 0;
}
}
static void Translate_to_keycode(SDL_WSCONS_input_data *input, int type, keysym_t ksym)
{
struct wscons_keymap keyDesc = input->keymap.map[ksym];
keysym_t *group = &keyDesc.group1[KS_GROUP(keyDesc.group1[0]) == KS_GROUP_Keypad && IS_NUMLOCK_ON ? !IS_SHIFT_HELD : 0];
int i = 0;
/* Check command first, then group[0]*/
switch (keyDesc.command) {
case KS_Cmd_ScrollBack:
{
SDL_SendKeyboardKey(0, type == WSCONS_EVENT_KEY_DOWN ? SDL_PRESSED : SDL_RELEASED, SDL_SCANCODE_PAGEUP);
return;
}
case KS_Cmd_ScrollFwd:
{
SDL_SendKeyboardKey(0, type == WSCONS_EVENT_KEY_DOWN ? SDL_PRESSED : SDL_RELEASED, SDL_SCANCODE_PAGEDOWN);
return;
}
}
for (i = 0; i < sizeof(conversion_table) / sizeof(struct wscons_keycode_to_SDL); i++) {
if (conversion_table[i].sourcekey == group[0]) {
SDL_SendKeyboardKey(0, type == WSCONS_EVENT_KEY_DOWN ? SDL_PRESSED : SDL_RELEASED, conversion_table[i].targetKey);
return;
}
}
SDL_SendKeyboardKey(0, type == WSCONS_EVENT_KEY_DOWN ? SDL_PRESSED : SDL_RELEASED, SDL_SCANCODE_UNKNOWN);
}
static void updateKeyboard(SDL_WSCONS_input_data *input)
{
struct wscons_event events[64];
int type;
int n, i, gindex, acc_i;
keysym_t *group;
keysym_t ksym, result;
if (input == NULL) {
return;
}
if ((n = read(input->fd, events, sizeof(events))) > 0) {
n /= sizeof(struct wscons_event);
for (i = 0; i < n; i++) {
type = events[i].type;
switch (type) {
case WSCONS_EVENT_KEY_DOWN:
{
switch (input->keymap.map[events[i].value].group1[0]) {
case KS_Hold_Screen:
{
if (input->lockheldstate[0] >= 1) {
break;
}
input->ledstate ^= LED_SCR;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
input->lockheldstate[0] = 1;
break;
}
case KS_Num_Lock:
{
if (input->lockheldstate[1] >= 1) {
break;
}
input->ledstate ^= LED_NUM;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
input->lockheldstate[1] = 1;
break;
}
case KS_Caps_Lock:
{
if (input->lockheldstate[2] >= 1) {
break;
}
input->ledstate ^= LED_CAP;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
input->lockheldstate[2] = 1;
break;
}
#ifndef __NetBSD__
case KS_Mode_Lock:
{
if (input->lockheldstate[3] >= 1) {
break;
}
input->ledstate ^= 1 << 4;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
input->lockheldstate[3] = 1;
break;
}
#endif
case KS_Shift_Lock:
{
if (input->lockheldstate[4] >= 1) {
break;
}
input->ledstate ^= 1 << 5;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
input->lockheldstate[4] = 1;
break;
}
case KS_Shift_L:
{
if (input->shiftheldstate[0]) {
break;
}
input->shiftstate[0]++;
input->shiftheldstate[0] = 1;
break;
}
case KS_Shift_R:
{
if (input->shiftheldstate[1]) {
break;
}
input->shiftstate[0]++;
input->shiftheldstate[1] = 1;
break;
}
case KS_Alt_L:
{
if (input->shiftheldstate[2]) {
break;
}
input->shiftstate[1]++;
input->shiftheldstate[2] = 1;
break;
}
case KS_Alt_R:
{
if (input->shiftheldstate[3]) {
break;
}
input->shiftstate[1]++;
input->shiftheldstate[3] = 1;
break;
}
case KS_Control_L:
{
if (input->shiftheldstate[4]) {
break;
}
input->shiftstate[2]++;
input->shiftheldstate[4] = 1;
break;
}
case KS_Control_R:
{
if (input->shiftheldstate[5]) {
break;
}
input->shiftstate[2]++;
input->shiftheldstate[5] = 1;
break;
}
case KS_Mode_switch:
{
if (input->shiftheldstate[6]) {
break;
}
input->shiftstate[3]++;
input->shiftheldstate[6] = 1;
break;
}
}
} break;
case WSCONS_EVENT_KEY_UP:
{
switch (input->keymap.map[events[i].value].group1[0]) {
case KS_Hold_Screen:
{
if (input->lockheldstate[0]) {
input->lockheldstate[0] = 0;
}
} break;
case KS_Num_Lock:
{
if (input->lockheldstate[1]) {
input->lockheldstate[1] = 0;
}
} break;
case KS_Caps_Lock:
{
if (input->lockheldstate[2]) {
input->lockheldstate[2] = 0;
}
} break;
#ifndef __NetBSD__
case KS_Mode_Lock:
{
if (input->lockheldstate[3]) {
input->lockheldstate[3] = 0;
}
} break;
#endif
case KS_Shift_Lock:
{
if (input->lockheldstate[4]) {
input->lockheldstate[4] = 0;
}
} break;
case KS_Shift_L:
{
input->shiftheldstate[0] = 0;
if (input->shiftstate[0]) {
input->shiftstate[0]--;
}
break;
}
case KS_Shift_R:
{
input->shiftheldstate[1] = 0;
if (input->shiftstate[0]) {
input->shiftstate[0]--;
}
break;
}
case KS_Alt_L:
{
input->shiftheldstate[2] = 0;
if (input->shiftstate[1]) {
input->shiftstate[1]--;
}
break;
}
case KS_Alt_R:
{
input->shiftheldstate[3] = 0;
if (input->shiftstate[1]) {
input->shiftstate[1]--;
}
break;
}
case KS_Control_L:
{
input->shiftheldstate[4] = 0;
if (input->shiftstate[2]) {
input->shiftstate[2]--;
}
break;
}
case KS_Control_R:
{
input->shiftheldstate[5] = 0;
if (input->shiftstate[2]) {
input->shiftstate[2]--;
}
break;
}
case KS_Mode_switch:
{
input->shiftheldstate[6] = 0;
if (input->shiftstate[3]) {
input->shiftstate[3]--;
}
break;
}
}
} break;
case WSCONS_EVENT_ALL_KEYS_UP:
for (i = 0; i < SDL_NUM_SCANCODES; i++) {
SDL_SendKeyboardKey(0, SDL_RELEASED, i);
}
break;
}
if (input->type == WSKBD_TYPE_USB && events[i].value <= 0xE7)
SDL_SendKeyboardKey(0, type == WSCONS_EVENT_KEY_DOWN ? SDL_PRESSED : SDL_RELEASED, (SDL_Scancode)events[i].value);
else
Translate_to_keycode(input, type, events[i].value);
if (type == WSCONS_EVENT_KEY_UP) {
continue;
}
if (IS_ALTGR_MODE && !IS_CONTROL_HELD)
group = &input->keymap.map[events[i].value].group2[0];
else
group = &input->keymap.map[events[i].value].group1[0];
if (IS_NUMLOCK_ON && KS_GROUP(group[1]) == KS_GROUP_Keypad) {
gindex = !IS_SHIFT_HELD;
ksym = group[gindex];
} else {
if (IS_CAPSLOCK_ON && !IS_SHIFT_HELD) {
gindex = 0;
ksym = ksym_upcase(group[0]);
} else {
gindex = IS_SHIFT_HELD;
ksym = group[gindex];
}
}
result = KS_voidSymbol;
switch (KS_GROUP(ksym)) {
case KS_GROUP_Ascii:
case KS_GROUP_Keypad:
case KS_GROUP_Function:
result = ksym;
break;
case KS_GROUP_Mod:
if (ksym == KS_Multi_key) {
input->ledstate |= WSKBD_LED_COMPOSE;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
input->composelen = 2;
input->composebuffer[0] = input->composebuffer[1] = 0;
}
break;
case KS_GROUP_Dead:
if (input->composelen == 0) {
input->ledstate |= WSKBD_LED_COMPOSE;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
input->composelen = 1;
input->composebuffer[0] = ksym;
input->composebuffer[1] = 0;
} else
result = ksym;
break;
}
if (result == KS_voidSymbol) {
continue;
}
if (input->composelen > 0) {
if (input->composelen == 2 && group == &input->keymap.map[events[i].value].group2[0]) {
if (input->keymap.map[events[i].value].group2[gindex] == input->keymap.map[events[i].value].group1[gindex]) {
input->composelen = 0;
input->composebuffer[0] = input->composebuffer[1] = 0;
}
}
if (input->composelen != 0) {
input->composebuffer[2 - input->composelen] = result;
if (--input->composelen == 0) {
result = KS_voidSymbol;
input->ledstate &= ~WSKBD_LED_COMPOSE;
ioctl(input->fd, WSKBDIO_SETLEDS, &input->ledstate);
for (acc_i = 0; acc_i < SDL_arraysize(compose_tab); acc_i++) {
if ((compose_tab[acc_i].elem[0] == input->composebuffer[0] && compose_tab[acc_i].elem[1] == input->composebuffer[1]) || (compose_tab[acc_i].elem[0] == input->composebuffer[1] && compose_tab[acc_i].elem[1] == input->composebuffer[0])) {
result = compose_tab[acc_i].result;
break;
}
}
} else
continue;
}
}
if (KS_GROUP(result) == KS_GROUP_Ascii) {
if (IS_CONTROL_HELD) {
if ((result >= KS_at && result <= KS_z) || result == KS_space) {
result = result & 0x1f;
} else if (result == KS_2) {
result = 0x00;
} else if (result >= KS_3 && result <= KS_7) {
result = KS_Escape + (result - KS_3);
} else if (result == KS_8) {
result = KS_Delete;
}
}
if (IS_ALT_HELD) {
if (input->encoding & KB_METAESC) {
Translate_to_keycode(input, WSCONS_EVENT_KEY_DOWN, KS_Escape);
Translate_to_text(input, result);
continue;
} else {
result |= 0x80;
}
}
}
Translate_to_text(input, result);
continue;
}
}
}
void SDL_WSCONS_PumpEvents()
{
int i = 0;
for (i = 0; i < 4; i++) {
updateKeyboard(inputs[i]);
}
if (mouseInputData != NULL) {
updateMouse(mouseInputData);
}
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include <sys/time.h>
#include <dev/wscons/wsconsio.h>
#include <unistd.h>
#include <sys/ioctl.h>
#include <stdlib.h>
#include <fcntl.h>
#include "../../events/SDL_mouse_c.h"
typedef struct SDL_WSCONS_mouse_input_data
{
int fd;
} SDL_WSCONS_mouse_input_data;
SDL_WSCONS_mouse_input_data *SDL_WSCONS_Init_Mouse()
{
#ifdef WSMOUSEIO_SETVERSION
int version = WSMOUSE_EVENT_VERSION;
#endif
SDL_WSCONS_mouse_input_data *mouseInputData = SDL_calloc(1, sizeof(SDL_WSCONS_mouse_input_data));
if (mouseInputData == NULL) {
return NULL;
}
mouseInputData->fd = open("/dev/wsmouse", O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (mouseInputData->fd == -1) {
SDL_free(mouseInputData);
return NULL;
}
#ifdef WSMOUSEIO_SETMODE
ioctl(mouseInputData->fd, WSMOUSEIO_SETMODE, WSMOUSE_COMPAT);
#endif
#ifdef WSMOUSEIO_SETVERSION
ioctl(mouseInputData->fd, WSMOUSEIO_SETVERSION, &version);
#endif
return mouseInputData;
}
void updateMouse(SDL_WSCONS_mouse_input_data *inputData)
{
struct wscons_event events[64];
int n;
SDL_Mouse *mouse = SDL_GetMouse();
if ((n = read(inputData->fd, events, sizeof(events))) > 0) {
int i;
n /= sizeof(struct wscons_event);
for (i = 0; i < n; i++) {
int type = events[i].type;
switch (type) {
case WSCONS_EVENT_MOUSE_DOWN:
{
switch (events[i].value) {
case 0: /* Left Mouse Button. */
SDL_SendMouseButton(0, mouse->focus, mouse->mouseID, SDL_PRESSED, SDL_BUTTON_LEFT);
break;
case 1: /* Middle Mouse Button. */
SDL_SendMouseButton(0, mouse->focus, mouse->mouseID, SDL_PRESSED, SDL_BUTTON_MIDDLE);
break;
case 2: /* Right Mouse Button. */
SDL_SendMouseButton(0, mouse->focus, mouse->mouseID, SDL_PRESSED, SDL_BUTTON_RIGHT);
break;
}
} break;
case WSCONS_EVENT_MOUSE_UP:
{
switch (events[i].value) {
case 0: /* Left Mouse Button. */
SDL_SendMouseButton(0, mouse->focus, mouse->mouseID, SDL_RELEASED, SDL_BUTTON_LEFT);
break;
case 1: /* Middle Mouse Button. */
SDL_SendMouseButton(0, mouse->focus, mouse->mouseID, SDL_RELEASED, SDL_BUTTON_MIDDLE);
break;
case 2: /* Right Mouse Button. */
SDL_SendMouseButton(0, mouse->focus, mouse->mouseID, SDL_RELEASED, SDL_BUTTON_RIGHT);
break;
}
} break;
case WSCONS_EVENT_MOUSE_DELTA_X:
{
SDL_SendMouseMotion(0, mouse->focus, mouse->mouseID, 1, (float)events[i].value, 0.0f);
break;
}
case WSCONS_EVENT_MOUSE_DELTA_Y:
{
SDL_SendMouseMotion(0, mouse->focus, mouse->mouseID, 1, 0.0f, -(float)events[i].value);
break;
}
case WSCONS_EVENT_MOUSE_DELTA_W:
{
SDL_SendMouseWheel(0, mouse->focus, mouse->mouseID, events[i].value, 0, SDL_MOUSEWHEEL_NORMAL);
break;
}
case WSCONS_EVENT_MOUSE_DELTA_Z:
{
SDL_SendMouseWheel(0, mouse->focus, mouse->mouseID, 0, -events[i].value, SDL_MOUSEWHEEL_NORMAL);
break;
}
}
}
}
}
void SDL_WSCONS_Quit_Mouse(SDL_WSCONS_mouse_input_data *inputData)
{
if (inputData == NULL) {
return;
}
close(inputData->fd);
SDL_free(inputData);
}

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external/sdl/SDL/src/core/ps2/SDL_ps2.c vendored Normal file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef __PS2__
/* SDL_RunApp() code for PS2 based on SDL_ps2_main.c, fjtrujy@gmail.com */
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <stdio.h>
#include <kernel.h>
#include <sifrpc.h>
#include <iopcontrol.h>
#include <sbv_patches.h>
#include <ps2_filesystem_driver.h>
__attribute__((weak)) void reset_IOP()
{
SifInitRpc(0);
while (!SifIopReset(NULL, 0)) {
}
while (!SifIopSync()) {
}
}
static void prepare_IOP()
{
reset_IOP();
SifInitRpc(0);
sbv_patch_enable_lmb();
sbv_patch_disable_prefix_check();
sbv_patch_fileio();
}
static void init_drivers()
{
init_ps2_filesystem_driver();
}
static void deinit_drivers()
{
deinit_ps2_filesystem_driver();
}
DECLSPEC int
SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
{
int res;
(void)reserved;
prepare_IOP();
init_drivers();
SDL_SetMainReady();
res = mainFunction(argc, argv);
deinit_drivers();
return res;
}
#endif /* __PS2__ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef __PSP__
/* SDL_RunApp() for PSP based on SDL_psp_main.c, placed in the public domain by Sam Lantinga 3/13/14 */
#include <pspkernel.h>
#include <pspthreadman.h>
/* If application's main() is redefined as SDL_main, and libSDL_main is
linked, then this file will create the standard exit callback,
define the PSP_MODULE_INFO macro, and exit back to the browser when
the program is finished.
You can still override other parameters in your own code if you
desire, such as PSP_HEAP_SIZE_KB, PSP_MAIN_THREAD_ATTR,
PSP_MAIN_THREAD_STACK_SIZE, etc.
*/
PSP_MODULE_INFO("SDL App", 0, 1, 0);
PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER);
int sdl_psp_exit_callback(int arg1, int arg2, void *common)
{
sceKernelExitGame();
return 0;
}
int sdl_psp_callback_thread(SceSize args, void *argp)
{
int cbid;
cbid = sceKernelCreateCallback("Exit Callback",
sdl_psp_exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
int sdl_psp_setup_callbacks(void)
{
int thid;
thid = sceKernelCreateThread("update_thread",
sdl_psp_callback_thread, 0x11, 0xFA0, 0, 0);
if (thid >= 0) {
sceKernelStartThread(thid, 0, 0);
}
return thid;
}
DECLSPEC int
SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
{
(void)reserved;
sdl_psp_setup_callbacks();
SDL_SetMainReady();
return mainFunction(argc, argv);
}
#endif /* __PSP__ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_appid.h"
#include <unistd.h>
const char *SDL_GetExeName()
{
static const char *proc_name = NULL;
/* TODO: Use a fallback if BSD has no mounted procfs (OpenBSD has no procfs at all) */
if (!proc_name) {
#if defined(__LINUX__) || defined(__FREEBSD__) || defined (__NETBSD__)
static char linkfile[1024];
int linksize;
#if defined(__LINUX__)
const char *proc_path = "/proc/self/exe";
#elif defined(__FREEBSD__)
const char *proc_path = "/proc/curproc/file";
#elif defined(__NETBSD__)
const char *proc_path = "/proc/curproc/exe";
#endif
linksize = readlink(proc_path, linkfile, sizeof(linkfile) - 1);
if (linksize > 0) {
linkfile[linksize] = '\0';
proc_name = SDL_strrchr(linkfile, '/');
if (proc_name) {
++proc_name;
} else {
proc_name = linkfile;
}
}
#endif
}
return proc_name;
}
const char *SDL_GetAppID()
{
/* Always check the hint, as it may have changed */
const char *id_str = SDL_GetHint(SDL_HINT_APP_ID);
if (!id_str) {
/* If the hint isn't set, try to use the application's executable name */
id_str = SDL_GetExeName();
}
if (!id_str) {
/* Finally, use the default we've used forever */
id_str = "SDL_App";
}
return id_str;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_appid_h_
#define SDL_appid_h_
extern const char *SDL_GetExeName();
extern const char *SDL_GetAppID();
#endif /* SDL_appid_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_poll.h"
#ifdef HAVE_POLL
#include <poll.h>
#else
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#endif
#include <errno.h>
int SDL_IOReady(int fd, int flags, Sint64 timeoutNS)
{
int result;
SDL_assert(flags & (SDL_IOR_READ | SDL_IOR_WRITE));
/* Note: We don't bother to account for elapsed time if we get EINTR */
do {
#ifdef HAVE_POLL
struct pollfd info;
int timeoutMS;
info.fd = fd;
info.events = 0;
if (flags & SDL_IOR_READ) {
info.events |= POLLIN | POLLPRI;
}
if (flags & SDL_IOR_WRITE) {
info.events |= POLLOUT;
}
/* FIXME: Add support for ppoll() for nanosecond precision */
if (timeoutNS > 0) {
timeoutMS = (int)SDL_NS_TO_MS(timeoutNS);
} else if (timeoutNS == 0) {
timeoutMS = 0;
} else {
timeoutMS = -1;
}
result = poll(&info, 1, timeoutMS);
#else
fd_set rfdset, *rfdp = NULL;
fd_set wfdset, *wfdp = NULL;
struct timeval tv, *tvp = NULL;
/* If this assert triggers we'll corrupt memory here */
SDL_assert(fd >= 0 && fd < FD_SETSIZE);
if (flags & SDL_IOR_READ) {
FD_ZERO(&rfdset);
FD_SET(fd, &rfdset);
rfdp = &rfdset;
}
if (flags & SDL_IOR_WRITE) {
FD_ZERO(&wfdset);
FD_SET(fd, &wfdset);
wfdp = &wfdset;
}
if (timeoutNS >= 0) {
tv.tv_sec = (timeoutNS / SDL_NS_PER_SECOND);
tv.tv_usec = SDL_NS_TO_US(timeoutNS % SDL_NS_PER_SECOND);
tvp = &tv;
}
result = select(fd + 1, rfdp, wfdp, NULL, tvp);
#endif /* HAVE_POLL */
} while (result < 0 && errno == EINTR && !(flags & SDL_IOR_NO_RETRY));
return result;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_poll_h_
#define SDL_poll_h_
#define SDL_IOR_READ 0x1
#define SDL_IOR_WRITE 0x2
#define SDL_IOR_NO_RETRY 0x4
extern int SDL_IOReady(int fd, int flags, Sint64 timeoutNS);
#endif /* SDL_poll_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_directx_h_
#define SDL_directx_h_
/* Include all of the DirectX 8.0 headers and adds any necessary tweaks */
#include "SDL_windows.h"
#include <mmsystem.h>
#ifndef WIN32
#define WIN32
#endif
#undef WINNT
/* Far pointers don't exist in 32-bit code */
#ifndef FAR
#define FAR
#endif
/* Error codes not yet included in Win32 API header files */
#ifndef MAKE_HRESULT
#define MAKE_HRESULT(sev, fac, code) \
((HRESULT)(((unsigned long)(sev) << 31) | ((unsigned long)(fac) << 16) | ((unsigned long)(code))))
#endif
#ifndef S_OK
#define S_OK (HRESULT)0x00000000L
#endif
#ifndef SUCCEEDED
#define SUCCEEDED(x) ((HRESULT)(x) >= 0)
#endif
#ifndef FAILED
#define FAILED(x) ((HRESULT)(x) < 0)
#endif
#ifndef E_FAIL
#define E_FAIL (HRESULT)0x80000008L
#endif
#ifndef E_NOINTERFACE
#define E_NOINTERFACE (HRESULT)0x80004002L
#endif
#ifndef E_OUTOFMEMORY
#define E_OUTOFMEMORY (HRESULT)0x8007000EL
#endif
#ifndef E_INVALIDARG
#define E_INVALIDARG (HRESULT)0x80070057L
#endif
#ifndef E_NOTIMPL
#define E_NOTIMPL (HRESULT)0x80004001L
#endif
#ifndef REGDB_E_CLASSNOTREG
#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L
#endif
/* Severity codes */
#ifndef SEVERITY_ERROR
#define SEVERITY_ERROR 1
#endif
/* Error facility codes */
#ifndef FACILITY_WIN32
#define FACILITY_WIN32 7
#endif
#ifndef FIELD_OFFSET
#define FIELD_OFFSET(type, field) ((LONG) & (((type *)0)->field))
#endif
/* DirectX headers (if it isn't included, I haven't tested it yet)
*/
/* We need these defines to mark what version of DirectX API we use */
#define DIRECTDRAW_VERSION 0x0700
#define DIRECTSOUND_VERSION 0x0800
#define DIRECTINPUT_VERSION 0x0800 /* Need version 7 for force feedback. Need version 8 so IDirectInput8_EnumDevices doesn't leak like a sieve... */
#ifdef HAVE_DDRAW_H
#include <ddraw.h>
#endif
#ifdef HAVE_DSOUND_H
#include <dsound.h>
#endif
#ifdef HAVE_DINPUT_H
#include <dinput.h>
#else
typedef struct
{
int unused;
} DIDEVICEINSTANCE;
#endif
#endif /* SDL_directx_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef __WINRT__
#include "SDL_hid.h"
HidD_GetString_t SDL_HidD_GetManufacturerString;
HidD_GetString_t SDL_HidD_GetProductString;
HidP_GetCaps_t SDL_HidP_GetCaps;
HidP_GetButtonCaps_t SDL_HidP_GetButtonCaps;
HidP_GetValueCaps_t SDL_HidP_GetValueCaps;
HidP_MaxDataListLength_t SDL_HidP_MaxDataListLength;
HidP_GetData_t SDL_HidP_GetData;
static HMODULE s_pHIDDLL = 0;
static int s_HIDDLLRefCount = 0;
int WIN_LoadHIDDLL(void)
{
if (s_pHIDDLL) {
SDL_assert(s_HIDDLLRefCount > 0);
s_HIDDLLRefCount++;
return 0; /* already loaded */
}
s_pHIDDLL = LoadLibrary(TEXT("hid.dll"));
if (!s_pHIDDLL) {
return -1;
}
SDL_assert(s_HIDDLLRefCount == 0);
s_HIDDLLRefCount = 1;
SDL_HidD_GetManufacturerString = (HidD_GetString_t)GetProcAddress(s_pHIDDLL, "HidD_GetManufacturerString");
SDL_HidD_GetProductString = (HidD_GetString_t)GetProcAddress(s_pHIDDLL, "HidD_GetProductString");
SDL_HidP_GetCaps = (HidP_GetCaps_t)GetProcAddress(s_pHIDDLL, "HidP_GetCaps");
SDL_HidP_GetButtonCaps = (HidP_GetButtonCaps_t)GetProcAddress(s_pHIDDLL, "HidP_GetButtonCaps");
SDL_HidP_GetValueCaps = (HidP_GetValueCaps_t)GetProcAddress(s_pHIDDLL, "HidP_GetValueCaps");
SDL_HidP_MaxDataListLength = (HidP_MaxDataListLength_t)GetProcAddress(s_pHIDDLL, "HidP_MaxDataListLength");
SDL_HidP_GetData = (HidP_GetData_t)GetProcAddress(s_pHIDDLL, "HidP_GetData");
if (SDL_HidD_GetManufacturerString == NULL || SDL_HidD_GetProductString == NULL ||
SDL_HidP_GetCaps == NULL || SDL_HidP_GetButtonCaps == NULL ||
SDL_HidP_GetValueCaps == NULL || SDL_HidP_MaxDataListLength == NULL || SDL_HidP_GetData == NULL) {
WIN_UnloadHIDDLL();
return -1;
}
return 0;
}
void WIN_UnloadHIDDLL(void)
{
if (s_pHIDDLL) {
SDL_assert(s_HIDDLLRefCount > 0);
if (--s_HIDDLLRefCount == 0) {
FreeLibrary(s_pHIDDLL);
s_pHIDDLL = NULL;
}
} else {
SDL_assert(s_HIDDLLRefCount == 0);
}
}
#endif /* !__WINRT__ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_hid_h_
#define SDL_hid_h_
#include "SDL_windows.h"
#ifndef __WINRT__
typedef LONG NTSTATUS;
typedef USHORT USAGE;
typedef struct _HIDP_PREPARSED_DATA *PHIDP_PREPARSED_DATA;
typedef struct _HIDD_ATTRIBUTES
{
ULONG Size;
USHORT VendorID;
USHORT ProductID;
USHORT VersionNumber;
} HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
typedef enum
{
HidP_Input = 0,
HidP_Output = 1,
HidP_Feature = 2
} HIDP_REPORT_TYPE;
typedef struct
{
USAGE UsagePage;
UCHAR ReportID;
BOOLEAN IsAlias;
USHORT BitField;
USHORT LinkCollection;
USAGE LinkUsage;
USAGE LinkUsagePage;
BOOLEAN IsRange;
BOOLEAN IsStringRange;
BOOLEAN IsDesignatorRange;
BOOLEAN IsAbsolute;
ULONG Reserved[10];
union
{
struct
{
USAGE UsageMin;
USAGE UsageMax;
USHORT StringMin;
USHORT StringMax;
USHORT DesignatorMin;
USHORT DesignatorMax;
USHORT DataIndexMin;
USHORT DataIndexMax;
} Range;
struct
{
USAGE Usage;
USAGE Reserved1;
USHORT StringIndex;
USHORT Reserved2;
USHORT DesignatorIndex;
USHORT Reserved3;
USHORT DataIndex;
USHORT Reserved4;
} NotRange;
};
} HIDP_BUTTON_CAPS, *PHIDP_BUTTON_CAPS;
typedef struct
{
USAGE UsagePage;
UCHAR ReportID;
BOOLEAN IsAlias;
USHORT BitField;
USHORT LinkCollection;
USAGE LinkUsage;
USAGE LinkUsagePage;
BOOLEAN IsRange;
BOOLEAN IsStringRange;
BOOLEAN IsDesignatorRange;
BOOLEAN IsAbsolute;
BOOLEAN HasNull;
UCHAR Reserved;
USHORT BitSize;
USHORT ReportCount;
USHORT Reserved2[5];
ULONG UnitsExp;
ULONG Units;
LONG LogicalMin;
LONG LogicalMax;
LONG PhysicalMin;
LONG PhysicalMax;
union
{
struct
{
USAGE UsageMin;
USAGE UsageMax;
USHORT StringMin;
USHORT StringMax;
USHORT DesignatorMin;
USHORT DesignatorMax;
USHORT DataIndexMin;
USHORT DataIndexMax;
} Range;
struct
{
USAGE Usage;
USAGE Reserved1;
USHORT StringIndex;
USHORT Reserved2;
USHORT DesignatorIndex;
USHORT Reserved3;
USHORT DataIndex;
USHORT Reserved4;
} NotRange;
};
} HIDP_VALUE_CAPS, *PHIDP_VALUE_CAPS;
typedef struct
{
USAGE Usage;
USAGE UsagePage;
USHORT InputReportByteLength;
USHORT OutputReportByteLength;
USHORT FeatureReportByteLength;
USHORT Reserved[17];
USHORT NumberLinkCollectionNodes;
USHORT NumberInputButtonCaps;
USHORT NumberInputValueCaps;
USHORT NumberInputDataIndices;
USHORT NumberOutputButtonCaps;
USHORT NumberOutputValueCaps;
USHORT NumberOutputDataIndices;
USHORT NumberFeatureButtonCaps;
USHORT NumberFeatureValueCaps;
USHORT NumberFeatureDataIndices;
} HIDP_CAPS, *PHIDP_CAPS;
typedef struct
{
USHORT DataIndex;
USHORT Reserved;
union
{
ULONG RawValue;
BOOLEAN On;
};
} HIDP_DATA, *PHIDP_DATA;
#define HIDP_ERROR_CODES(p1, p2) ((NTSTATUS)(((p1) << 28) | (0x11 << 16) | (p2)))
#define HIDP_STATUS_SUCCESS HIDP_ERROR_CODES(0x0, 0x0000)
#define HIDP_STATUS_NULL HIDP_ERROR_CODES(0x8, 0x0001)
#define HIDP_STATUS_INVALID_PREPARSED_DATA HIDP_ERROR_CODES(0xC, 0x0001)
#define HIDP_STATUS_INVALID_REPORT_TYPE HIDP_ERROR_CODES(0xC, 0x0002)
#define HIDP_STATUS_INVALID_REPORT_LENGTH HIDP_ERROR_CODES(0xC, 0x0003)
#define HIDP_STATUS_USAGE_NOT_FOUND HIDP_ERROR_CODES(0xC, 0x0004)
#define HIDP_STATUS_VALUE_OUT_OF_RANGE HIDP_ERROR_CODES(0xC, 0x0005)
#define HIDP_STATUS_BAD_LOG_PHY_VALUES HIDP_ERROR_CODES(0xC, 0x0006)
#define HIDP_STATUS_BUFFER_TOO_SMALL HIDP_ERROR_CODES(0xC, 0x0007)
#define HIDP_STATUS_INTERNAL_ERROR HIDP_ERROR_CODES(0xC, 0x0008)
#define HIDP_STATUS_I8042_TRANS_UNKNOWN HIDP_ERROR_CODES(0xC, 0x0009)
#define HIDP_STATUS_INCOMPATIBLE_REPORT_ID HIDP_ERROR_CODES(0xC, 0x000A)
#define HIDP_STATUS_NOT_VALUE_ARRAY HIDP_ERROR_CODES(0xC, 0x000B)
#define HIDP_STATUS_IS_VALUE_ARRAY HIDP_ERROR_CODES(0xC, 0x000C)
#define HIDP_STATUS_DATA_INDEX_NOT_FOUND HIDP_ERROR_CODES(0xC, 0x000D)
#define HIDP_STATUS_DATA_INDEX_OUT_OF_RANGE HIDP_ERROR_CODES(0xC, 0x000E)
#define HIDP_STATUS_BUTTON_NOT_PRESSED HIDP_ERROR_CODES(0xC, 0x000F)
#define HIDP_STATUS_REPORT_DOES_NOT_EXIST HIDP_ERROR_CODES(0xC, 0x0010)
#define HIDP_STATUS_NOT_IMPLEMENTED HIDP_ERROR_CODES(0xC, 0x0020)
extern int WIN_LoadHIDDLL(void);
extern void WIN_UnloadHIDDLL(void);
typedef BOOLEAN(WINAPI *HidD_GetString_t)(HANDLE HidDeviceObject, PVOID Buffer, ULONG BufferLength);
typedef NTSTATUS(WINAPI *HidP_GetCaps_t)(PHIDP_PREPARSED_DATA PreparsedData, PHIDP_CAPS Capabilities);
typedef NTSTATUS(WINAPI *HidP_GetButtonCaps_t)(HIDP_REPORT_TYPE ReportType, PHIDP_BUTTON_CAPS ButtonCaps, PUSHORT ButtonCapsLength, PHIDP_PREPARSED_DATA PreparsedData);
typedef NTSTATUS(WINAPI *HidP_GetValueCaps_t)(HIDP_REPORT_TYPE ReportType, PHIDP_VALUE_CAPS ValueCaps, PUSHORT ValueCapsLength, PHIDP_PREPARSED_DATA PreparsedData);
typedef ULONG(WINAPI *HidP_MaxDataListLength_t)(HIDP_REPORT_TYPE ReportType, PHIDP_PREPARSED_DATA PreparsedData);
typedef NTSTATUS(WINAPI *HidP_GetData_t)(HIDP_REPORT_TYPE ReportType, PHIDP_DATA DataList, PULONG DataLength, PHIDP_PREPARSED_DATA PreparsedData, PCHAR Report, ULONG ReportLength);
extern HidD_GetString_t SDL_HidD_GetManufacturerString;
extern HidD_GetString_t SDL_HidD_GetProductString;
extern HidP_GetCaps_t SDL_HidP_GetCaps;
extern HidP_GetButtonCaps_t SDL_HidP_GetButtonCaps;
extern HidP_GetValueCaps_t SDL_HidP_GetValueCaps;
extern HidP_MaxDataListLength_t SDL_HidP_MaxDataListLength;
extern HidP_GetData_t SDL_HidP_GetData;
#endif /* !__WINRT__ */
#endif /* SDL_hid_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#if (defined(__WIN32__) || defined(__GDK__)) && defined(HAVE_MMDEVICEAPI_H)
#include "SDL_windows.h"
#include "SDL_immdevice.h"
#include "../../audio/SDL_sysaudio.h"
#include <objbase.h> /* For CLSIDFromString */
static const ERole SDL_IMMDevice_role = eConsole; /* !!! FIXME: should this be eMultimedia? Should be a hint? */
/* This is global to the WASAPI target, to handle hotplug and default device lookup. */
static IMMDeviceEnumerator *enumerator = NULL;
/* PropVariantInit() is an inline function/macro in PropIdl.h that calls the C runtime's memset() directly. Use ours instead, to avoid dependency. */
#ifdef PropVariantInit
#undef PropVariantInit
#endif
#define PropVariantInit(p) SDL_zerop(p)
/* Some GUIDs we need to know without linking to libraries that aren't available before Vista. */
/* *INDENT-OFF* */ /* clang-format off */
static const CLSID SDL_CLSID_MMDeviceEnumerator = { 0xbcde0395, 0xe52f, 0x467c,{ 0x8e, 0x3d, 0xc4, 0x57, 0x92, 0x91, 0x69, 0x2e } };
static const IID SDL_IID_IMMDeviceEnumerator = { 0xa95664d2, 0x9614, 0x4f35,{ 0xa7, 0x46, 0xde, 0x8d, 0xb6, 0x36, 0x17, 0xe6 } };
static const IID SDL_IID_IMMNotificationClient = { 0x7991eec9, 0x7e89, 0x4d85,{ 0x83, 0x90, 0x6c, 0x70, 0x3c, 0xec, 0x60, 0xc0 } };
static const IID SDL_IID_IMMEndpoint = { 0x1be09788, 0x6894, 0x4089,{ 0x85, 0x86, 0x9a, 0x2a, 0x6c, 0x26, 0x5a, 0xc5 } };
static const PROPERTYKEY SDL_PKEY_Device_FriendlyName = { { 0xa45c254e, 0xdf1c, 0x4efd,{ 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, } }, 14 };
static const PROPERTYKEY SDL_PKEY_AudioEngine_DeviceFormat = { { 0xf19f064d, 0x82c, 0x4e27,{ 0xbc, 0x73, 0x68, 0x82, 0xa1, 0xbb, 0x8e, 0x4c, } }, 0 };
static const PROPERTYKEY SDL_PKEY_AudioEndpoint_GUID = { { 0x1da5d803, 0xd492, 0x4edd,{ 0x8c, 0x23, 0xe0, 0xc0, 0xff, 0xee, 0x7f, 0x0e, } }, 4 };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_PCM = { 0x00000001, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
/* *INDENT-ON* */ /* clang-format on */
/* these increment as default devices change. Opened default devices pick up changes in their threads. */
SDL_AtomicInt SDL_IMMDevice_DefaultPlaybackGeneration;
SDL_AtomicInt SDL_IMMDevice_DefaultCaptureGeneration;
static void GetMMDeviceInfo(IMMDevice *device, char **utf8dev, WAVEFORMATEXTENSIBLE *fmt, GUID *guid)
{
/* PKEY_Device_FriendlyName gives you "Speakers (SoundBlaster Pro)" which drives me nuts. I'd rather it be
"SoundBlaster Pro (Speakers)" but I guess that's developers vs users. Windows uses the FriendlyName in
its own UIs, like Volume Control, etc. */
IPropertyStore *props = NULL;
*utf8dev = NULL;
SDL_zerop(fmt);
if (SUCCEEDED(IMMDevice_OpenPropertyStore(device, STGM_READ, &props))) {
PROPVARIANT var;
PropVariantInit(&var);
if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_Device_FriendlyName, &var))) {
*utf8dev = WIN_StringToUTF8W(var.pwszVal);
}
PropVariantClear(&var);
if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_AudioEngine_DeviceFormat, &var))) {
SDL_memcpy(fmt, var.blob.pBlobData, SDL_min(var.blob.cbSize, sizeof(WAVEFORMATEXTENSIBLE)));
}
PropVariantClear(&var);
if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_AudioEndpoint_GUID, &var))) {
CLSIDFromString(var.pwszVal, guid);
}
PropVariantClear(&var);
IPropertyStore_Release(props);
}
}
/* This is a list of device id strings we have inflight, so we have consistent pointers to the same device. */
typedef struct DevIdList
{
LPWSTR str;
LPGUID guid;
struct DevIdList *next;
} DevIdList;
static DevIdList *deviceid_list = NULL;
static void SDL_IMMDevice_Remove(const SDL_bool iscapture, LPCWSTR devid, SDL_bool useguid)
{
DevIdList *i;
DevIdList *next;
DevIdList *prev = NULL;
for (i = deviceid_list; i; i = next) {
next = i->next;
if (SDL_wcscmp(i->str, devid) == 0) {
if (prev) {
prev->next = next;
} else {
deviceid_list = next;
}
SDL_RemoveAudioDevice(iscapture, useguid ? ((void *)i->guid) : ((void *)i->str));
SDL_free(i->str);
SDL_free(i);
} else {
prev = i;
}
}
}
static void SDL_IMMDevice_Add(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid, SDL_bool useguid)
{
DevIdList *devidlist;
SDL_AudioSpec spec;
LPWSTR devidcopy;
LPGUID cpyguid;
LPVOID driverdata;
/* You can have multiple endpoints on a device that are mutually exclusive ("Speakers" vs "Line Out" or whatever).
In a perfect world, things that are unplugged won't be in this collection. The only gotcha is probably for
phones and tablets, where you might have an internal speaker and a headphone jack and expect both to be
available and switch automatically. (!!! FIXME...?) */
/* see if we already have this one. */
for (devidlist = deviceid_list; devidlist; devidlist = devidlist->next) {
if (SDL_wcscmp(devidlist->str, devid) == 0) {
return; /* we already have this. */
}
}
devidlist = (DevIdList *)SDL_malloc(sizeof(*devidlist));
if (devidlist == NULL) {
return; /* oh well. */
}
devidcopy = SDL_wcsdup(devid);
if (!devidcopy) {
SDL_free(devidlist);
return; /* oh well. */
}
if (useguid) {
/* This is freed by DSOUND_FreeDeviceData! */
cpyguid = (LPGUID)SDL_malloc(sizeof(GUID));
if (!cpyguid) {
SDL_free(devidlist);
SDL_free(devidcopy);
return; /* oh well. */
}
SDL_memcpy(cpyguid, dsoundguid, sizeof(GUID));
driverdata = cpyguid;
} else {
cpyguid = NULL;
driverdata = devidcopy;
}
devidlist->str = devidcopy;
devidlist->guid = cpyguid;
devidlist->next = deviceid_list;
deviceid_list = devidlist;
SDL_zero(spec);
spec.channels = (Uint8)fmt->Format.nChannels;
spec.freq = fmt->Format.nSamplesPerSec;
spec.format = WaveFormatToSDLFormat((WAVEFORMATEX *)fmt);
SDL_AddAudioDevice(iscapture, devname, &spec, driverdata);
}
/* We need a COM subclass of IMMNotificationClient for hotplug support, which is
easy in C++, but we have to tapdance more to make work in C.
Thanks to this page for coaching on how to make this work:
https://www.codeproject.com/Articles/13601/COM-in-plain-C */
typedef struct SDLMMNotificationClient
{
const IMMNotificationClientVtbl *lpVtbl;
SDL_AtomicInt refcount;
SDL_bool useguid;
} SDLMMNotificationClient;
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_QueryInterface(IMMNotificationClient *this, REFIID iid, void **ppv)
{
if ((WIN_IsEqualIID(iid, &IID_IUnknown)) || (WIN_IsEqualIID(iid, &SDL_IID_IMMNotificationClient))) {
*ppv = this;
this->lpVtbl->AddRef(this);
return S_OK;
}
*ppv = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE SDLMMNotificationClient_AddRef(IMMNotificationClient *ithis)
{
SDLMMNotificationClient *this = (SDLMMNotificationClient *)ithis;
return (ULONG)(SDL_AtomicIncRef(&this->refcount) + 1);
}
static ULONG STDMETHODCALLTYPE SDLMMNotificationClient_Release(IMMNotificationClient *ithis)
{
/* this is a static object; we don't ever free it. */
SDLMMNotificationClient *this = (SDLMMNotificationClient *)ithis;
const ULONG retval = SDL_AtomicDecRef(&this->refcount);
if (retval == 0) {
SDL_AtomicSet(&this->refcount, 0); /* uhh... */
return 0;
}
return retval - 1;
}
/* These are the entry points called when WASAPI device endpoints change. */
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDefaultDeviceChanged(IMMNotificationClient *ithis, EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId)
{
if (role != SDL_IMMDevice_role) {
return S_OK; /* ignore it. */
}
/* Increment the "generation," so opened devices will pick this up in their threads. */
switch (flow) {
case eRender:
SDL_AtomicAdd(&SDL_IMMDevice_DefaultPlaybackGeneration, 1);
break;
case eCapture:
SDL_AtomicAdd(&SDL_IMMDevice_DefaultCaptureGeneration, 1);
break;
case eAll:
SDL_AtomicAdd(&SDL_IMMDevice_DefaultPlaybackGeneration, 1);
SDL_AtomicAdd(&SDL_IMMDevice_DefaultCaptureGeneration, 1);
break;
default:
SDL_assert(!"uhoh, unexpected OnDefaultDeviceChange flow!");
break;
}
return S_OK;
}
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceAdded(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId)
{
/* we ignore this; devices added here then progress to ACTIVE, if appropriate, in
OnDeviceStateChange, making that a better place to deal with device adds. More
importantly: the first time you plug in a USB audio device, this callback will
fire, but when you unplug it, it isn't removed (it's state changes to NOTPRESENT).
Plugging it back in won't fire this callback again. */
return S_OK;
}
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceRemoved(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId)
{
/* See notes in OnDeviceAdded handler about why we ignore this. */
return S_OK;
}
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId, DWORD dwNewState)
{
IMMDevice *device = NULL;
if (SUCCEEDED(IMMDeviceEnumerator_GetDevice(enumerator, pwstrDeviceId, &device))) {
IMMEndpoint *endpoint = NULL;
if (SUCCEEDED(IMMDevice_QueryInterface(device, &SDL_IID_IMMEndpoint, (void **)&endpoint))) {
EDataFlow flow;
if (SUCCEEDED(IMMEndpoint_GetDataFlow(endpoint, &flow))) {
const SDL_bool iscapture = (flow == eCapture);
const SDLMMNotificationClient *client = (SDLMMNotificationClient *)ithis;
if (dwNewState == DEVICE_STATE_ACTIVE) {
char *utf8dev;
WAVEFORMATEXTENSIBLE fmt;
GUID dsoundguid;
GetMMDeviceInfo(device, &utf8dev, &fmt, &dsoundguid);
if (utf8dev) {
SDL_IMMDevice_Add(iscapture, utf8dev, &fmt, pwstrDeviceId, &dsoundguid, client->useguid);
SDL_free(utf8dev);
}
} else {
SDL_IMMDevice_Remove(iscapture, pwstrDeviceId, client->useguid);
}
}
IMMEndpoint_Release(endpoint);
}
IMMDevice_Release(device);
}
return S_OK;
}
static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnPropertyValueChanged(IMMNotificationClient *this, LPCWSTR pwstrDeviceId, const PROPERTYKEY key)
{
return S_OK; /* we don't care about these. */
}
static const IMMNotificationClientVtbl notification_client_vtbl = {
SDLMMNotificationClient_QueryInterface,
SDLMMNotificationClient_AddRef,
SDLMMNotificationClient_Release,
SDLMMNotificationClient_OnDeviceStateChanged,
SDLMMNotificationClient_OnDeviceAdded,
SDLMMNotificationClient_OnDeviceRemoved,
SDLMMNotificationClient_OnDefaultDeviceChanged,
SDLMMNotificationClient_OnPropertyValueChanged
};
static SDLMMNotificationClient notification_client = { &notification_client_vtbl, { 1 } };
int SDL_IMMDevice_Init(void)
{
HRESULT ret;
SDL_AtomicSet(&SDL_IMMDevice_DefaultPlaybackGeneration, 1);
SDL_AtomicSet(&SDL_IMMDevice_DefaultCaptureGeneration, 1);
/* just skip the discussion with COM here. */
if (!WIN_IsWindowsVistaOrGreater()) {
return SDL_SetError("WASAPI support requires Windows Vista or later");
}
if (FAILED(WIN_CoInitialize())) {
return SDL_SetError("WASAPI: CoInitialize() failed");
}
ret = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_IMMDeviceEnumerator, (LPVOID *)&enumerator);
if (FAILED(ret)) {
WIN_CoUninitialize();
return WIN_SetErrorFromHRESULT("WASAPI CoCreateInstance(MMDeviceEnumerator)", ret);
}
return 0;
}
void SDL_IMMDevice_Quit(void)
{
DevIdList *devidlist;
DevIdList *next;
if (enumerator) {
IMMDeviceEnumerator_UnregisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)&notification_client);
IMMDeviceEnumerator_Release(enumerator);
enumerator = NULL;
}
WIN_CoUninitialize();
for (devidlist = deviceid_list; devidlist; devidlist = next) {
next = devidlist->next;
SDL_free(devidlist->str);
SDL_free(devidlist);
}
deviceid_list = NULL;
}
int SDL_IMMDevice_Get(LPCWSTR devid, IMMDevice **device, SDL_bool iscapture)
{
const Uint64 timeout = SDL_GetTicks() + 8000; /* intel's audio drivers can fail for up to EIGHT SECONDS after a device is connected or we wake from sleep. */
HRESULT ret;
SDL_assert(device != NULL);
while (SDL_TRUE) {
if (devid == NULL) {
const EDataFlow dataflow = iscapture ? eCapture : eRender;
ret = IMMDeviceEnumerator_GetDefaultAudioEndpoint(enumerator, dataflow, SDL_IMMDevice_role, device);
} else {
ret = IMMDeviceEnumerator_GetDevice(enumerator, devid, device);
}
if (SUCCEEDED(ret)) {
break;
}
if (ret == E_NOTFOUND) {
const Uint64 now = SDL_GetTicks();
if (timeout > now) {
const Uint64 ticksleft = timeout - now;
SDL_Delay((Uint32)SDL_min(ticksleft, 300)); /* wait awhile and try again. */
continue;
}
}
return WIN_SetErrorFromHRESULT("WASAPI can't find requested audio endpoint", ret);
}
return 0;
}
typedef struct
{
LPWSTR devid;
char *devname;
WAVEFORMATEXTENSIBLE fmt;
GUID dsoundguid;
} EndpointItem;
static int SDLCALL sort_endpoints(const void *_a, const void *_b)
{
LPWSTR a = ((const EndpointItem *)_a)->devid;
LPWSTR b = ((const EndpointItem *)_b)->devid;
if (!a && !b) {
return 0;
} else if (!a && b) {
return -1;
} else if (a && !b) {
return 1;
}
while (SDL_TRUE) {
if (*a < *b) {
return -1;
} else if (*a > *b) {
return 1;
} else if (*a == 0) {
break;
}
a++;
b++;
}
return 0;
}
static void EnumerateEndpointsForFlow(const SDL_bool iscapture)
{
IMMDeviceCollection *collection = NULL;
EndpointItem *items;
UINT i, total;
/* Note that WASAPI separates "adapter devices" from "audio endpoint devices"
...one adapter device ("SoundBlaster Pro") might have multiple endpoint devices ("Speakers", "Line-Out"). */
if (FAILED(IMMDeviceEnumerator_EnumAudioEndpoints(enumerator, iscapture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &collection))) {
return;
}
if (FAILED(IMMDeviceCollection_GetCount(collection, &total))) {
IMMDeviceCollection_Release(collection);
return;
}
items = (EndpointItem *)SDL_calloc(total, sizeof(EndpointItem));
if (items == NULL) {
return; /* oh well. */
}
for (i = 0; i < total; i++) {
EndpointItem *item = items + i;
IMMDevice *device = NULL;
if (SUCCEEDED(IMMDeviceCollection_Item(collection, i, &device))) {
if (SUCCEEDED(IMMDevice_GetId(device, &item->devid))) {
GetMMDeviceInfo(device, &item->devname, &item->fmt, &item->dsoundguid);
}
IMMDevice_Release(device);
}
}
/* sort the list of devices by their guid so list is consistent between runs */
SDL_qsort(items, total, sizeof(*items), sort_endpoints);
/* Send the sorted list on to the SDL's higher level. */
for (i = 0; i < total; i++) {
EndpointItem *item = items + i;
if ((item->devid) && (item->devname)) {
SDL_IMMDevice_Add(iscapture, item->devname, &item->fmt, item->devid, &item->dsoundguid, notification_client.useguid);
}
SDL_free(item->devname);
CoTaskMemFree(item->devid);
}
SDL_free(items);
IMMDeviceCollection_Release(collection);
}
void SDL_IMMDevice_EnumerateEndpoints(SDL_bool useguid)
{
notification_client.useguid = useguid;
EnumerateEndpointsForFlow(SDL_FALSE); /* playback */
EnumerateEndpointsForFlow(SDL_TRUE); /* capture */
/* if this fails, we just won't get hotplug events. Carry on anyhow. */
IMMDeviceEnumerator_RegisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)&notification_client);
}
int SDL_IMMDevice_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
WAVEFORMATEXTENSIBLE fmt;
IMMDevice *device = NULL;
char *filler;
GUID morefiller;
const EDataFlow dataflow = iscapture ? eCapture : eRender;
HRESULT ret = IMMDeviceEnumerator_GetDefaultAudioEndpoint(enumerator, dataflow, SDL_IMMDevice_role, &device);
if (FAILED(ret)) {
SDL_assert(device == NULL);
return WIN_SetErrorFromHRESULT("WASAPI can't find default audio endpoint", ret);
}
if (name == NULL) {
name = &filler;
}
SDL_zero(fmt);
GetMMDeviceInfo(device, name, &fmt, &morefiller);
IMMDevice_Release(device);
if (name == &filler) {
SDL_free(filler);
}
SDL_zerop(spec);
spec->channels = (Uint8)fmt.Format.nChannels;
spec->freq = fmt.Format.nSamplesPerSec;
spec->format = WaveFormatToSDLFormat((WAVEFORMATEX *)&fmt);
return 0;
}
SDL_AudioFormat WaveFormatToSDLFormat(WAVEFORMATEX *waveformat)
{
if ((waveformat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) && (waveformat->wBitsPerSample == 32)) {
return SDL_AUDIO_F32SYS;
} else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 16)) {
return SDL_AUDIO_S16SYS;
} else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 32)) {
return SDL_AUDIO_S32SYS;
} else if (waveformat->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
const WAVEFORMATEXTENSIBLE *ext = (const WAVEFORMATEXTENSIBLE *)waveformat;
if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
return SDL_AUDIO_F32SYS;
} else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 16)) {
return SDL_AUDIO_S16SYS;
} else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
return SDL_AUDIO_S32SYS;
}
}
return 0;
}
#endif /* (defined(__WIN32__) || defined(__GDK__)) && defined(HAVE_MMDEVICEAPI_H) */

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@ -0,0 +1,41 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_IMMDEVICE_H
#define SDL_IMMDEVICE_H
#define COBJMACROS
#include <mmdeviceapi.h>
#include <mmreg.h>
int SDL_IMMDevice_Init(void);
void SDL_IMMDevice_Quit(void);
int SDL_IMMDevice_Get(LPCWSTR devid, IMMDevice **device, SDL_bool iscapture);
void SDL_IMMDevice_EnumerateEndpoints(SDL_bool useguid);
int SDL_IMMDevice_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture);
SDL_AudioFormat WaveFormatToSDLFormat(WAVEFORMATEX *waveformat);
/* these increment as default devices change. Opened default devices pick up changes in their threads. */
extern SDL_AtomicInt SDL_IMMDevice_DefaultPlaybackGeneration;
extern SDL_AtomicInt SDL_IMMDevice_DefaultCaptureGeneration;
#endif /* SDL_IMMDEVICE_H */

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@ -0,0 +1,456 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)
#include "SDL_windows.h"
#include <objbase.h> /* for CoInitialize/CoUninitialize (Win32 only) */
#ifdef HAVE_ROAPI_H
#include <roapi.h> /* For RoInitialize/RoUninitialize (Win32 only) */
#else
typedef enum RO_INIT_TYPE
{
RO_INIT_SINGLETHREADED = 0,
RO_INIT_MULTITHREADED = 1
} RO_INIT_TYPE;
#endif
#ifndef _WIN32_WINNT_VISTA
#define _WIN32_WINNT_VISTA 0x0600
#endif
#ifndef _WIN32_WINNT_WIN7
#define _WIN32_WINNT_WIN7 0x0601
#endif
#ifndef _WIN32_WINNT_WIN8
#define _WIN32_WINNT_WIN8 0x0602
#endif
#ifndef LOAD_LIBRARY_SEARCH_SYSTEM32
#define LOAD_LIBRARY_SEARCH_SYSTEM32 0x00000800
#endif
/* Sets an error message based on an HRESULT */
int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr)
{
TCHAR buffer[1024];
char *message;
TCHAR *p = buffer;
DWORD c = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, hr, 0,
buffer, SDL_arraysize(buffer), NULL);
buffer[c] = 0;
/* kill CR/LF that FormatMessage() sticks at the end */
while (*p) {
if (*p == '\r') {
*p = 0;
break;
}
++p;
}
message = WIN_StringToUTF8(buffer);
SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message);
SDL_free(message);
return -1;
}
/* Sets an error message based on GetLastError() */
int WIN_SetError(const char *prefix)
{
return WIN_SetErrorFromHRESULT(prefix, GetLastError());
}
HRESULT
WIN_CoInitialize(void)
{
/* SDL handles any threading model, so initialize with the default, which
is compatible with OLE and if that doesn't work, try multi-threaded mode.
If you need multi-threaded mode, call CoInitializeEx() before SDL_Init()
*/
#ifdef __WINRT__
/* DLudwig: On WinRT, it is assumed that COM was initialized in main().
CoInitializeEx is available (not CoInitialize though), however
on WinRT, main() is typically declared with the [MTAThread]
attribute, which, AFAIK, should initialize COM.
*/
return S_OK;
#elif defined(__XBOXONE__) || defined(__XBOXSERIES__)
/* On Xbox, there's no need to call CoInitializeEx (and it's not implemented) */
return S_OK;
#else
HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
if (hr == RPC_E_CHANGED_MODE) {
hr = CoInitializeEx(NULL, COINIT_MULTITHREADED);
}
/* S_FALSE means success, but someone else already initialized. */
/* You still need to call CoUninitialize in this case! */
if (hr == S_FALSE) {
return S_OK;
}
return hr;
#endif
}
void WIN_CoUninitialize(void)
{
#ifndef __WINRT__
CoUninitialize();
#endif
}
#ifndef __WINRT__
void *WIN_LoadComBaseFunction(const char *name)
{
static SDL_bool s_bLoaded;
static HMODULE s_hComBase;
if (!s_bLoaded) {
s_hComBase = LoadLibraryEx(TEXT("combase.dll"), NULL, LOAD_LIBRARY_SEARCH_SYSTEM32);
s_bLoaded = SDL_TRUE;
}
if (s_hComBase) {
return GetProcAddress(s_hComBase, name);
} else {
return NULL;
}
}
#endif
HRESULT
WIN_RoInitialize(void)
{
#ifdef __WINRT__
return S_OK;
#else
typedef HRESULT(WINAPI * RoInitialize_t)(RO_INIT_TYPE initType);
RoInitialize_t RoInitializeFunc = (RoInitialize_t)WIN_LoadComBaseFunction("RoInitialize");
if (RoInitializeFunc) {
/* RO_INIT_SINGLETHREADED is equivalent to COINIT_APARTMENTTHREADED */
HRESULT hr = RoInitializeFunc(RO_INIT_SINGLETHREADED);
if (hr == RPC_E_CHANGED_MODE) {
hr = RoInitializeFunc(RO_INIT_MULTITHREADED);
}
/* S_FALSE means success, but someone else already initialized. */
/* You still need to call RoUninitialize in this case! */
if (hr == S_FALSE) {
return S_OK;
}
return hr;
} else {
return E_NOINTERFACE;
}
#endif
}
void WIN_RoUninitialize(void)
{
#ifndef __WINRT__
typedef void(WINAPI * RoUninitialize_t)(void);
RoUninitialize_t RoUninitializeFunc = (RoUninitialize_t)WIN_LoadComBaseFunction("RoUninitialize");
if (RoUninitializeFunc) {
RoUninitializeFunc();
}
#endif
}
#if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
static BOOL IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WORD wServicePackMajor)
{
OSVERSIONINFOEXW osvi;
DWORDLONG const dwlConditionMask = VerSetConditionMask(
VerSetConditionMask(
VerSetConditionMask(
0, VER_MAJORVERSION, VER_GREATER_EQUAL),
VER_MINORVERSION, VER_GREATER_EQUAL),
VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
SDL_zero(osvi);
osvi.dwOSVersionInfoSize = sizeof(osvi);
osvi.dwMajorVersion = wMajorVersion;
osvi.dwMinorVersion = wMinorVersion;
osvi.wServicePackMajor = wServicePackMajor;
return VerifyVersionInfoW(&osvi, VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR, dwlConditionMask) != FALSE;
}
#endif
BOOL WIN_IsWindowsVistaOrGreater(void)
{
#if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)
return TRUE;
#else
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_VISTA), LOBYTE(_WIN32_WINNT_VISTA), 0);
#endif
}
BOOL WIN_IsWindows7OrGreater(void)
{
#if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)
return TRUE;
#else
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN7), LOBYTE(_WIN32_WINNT_WIN7), 0);
#endif
}
BOOL WIN_IsWindows8OrGreater(void)
{
#if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)
return TRUE;
#else
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN8), LOBYTE(_WIN32_WINNT_WIN8), 0);
#endif
}
/*
WAVExxxCAPS gives you 31 bytes for the device name, and just truncates if it's
longer. However, since WinXP, you can use the WAVExxxCAPS2 structure, which
will give you a name GUID. The full name is in the Windows Registry under
that GUID, located here: HKLM\System\CurrentControlSet\Control\MediaCategories
Note that drivers can report GUID_NULL for the name GUID, in which case,
Windows makes a best effort to fill in those 31 bytes in the usual place.
This info summarized from MSDN:
http://web.archive.org/web/20131027093034/http://msdn.microsoft.com/en-us/library/windows/hardware/ff536382(v=vs.85).aspx
Always look this up in the registry if possible, because the strings are
different! At least on Win10, I see "Yeti Stereo Microphone" in the
Registry, and a unhelpful "Microphone(Yeti Stereo Microph" in winmm. Sigh.
(Also, DirectSound shouldn't be limited to 32 chars, but its device enum
has the same problem.)
WASAPI doesn't need this. This is just for DirectSound/WinMM.
*/
char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
{
#if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)
return WIN_StringToUTF8(name); /* No registry access on WinRT/UWP and Xbox, go with what we've got. */
#else
static const GUID nullguid = { 0 };
const unsigned char *ptr;
char keystr[128];
WCHAR *strw = NULL;
SDL_bool rc;
HKEY hkey;
DWORD len = 0;
char *retval = NULL;
if (WIN_IsEqualGUID(guid, &nullguid)) {
return WIN_StringToUTF8(name); /* No GUID, go with what we've got. */
}
ptr = (const unsigned char *)guid;
(void)SDL_snprintf(keystr, sizeof(keystr),
"System\\CurrentControlSet\\Control\\MediaCategories\\{%02X%02X%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X%02X%02X%02X%02X}",
ptr[3], ptr[2], ptr[1], ptr[0], ptr[5], ptr[4], ptr[7], ptr[6],
ptr[8], ptr[9], ptr[10], ptr[11], ptr[12], ptr[13], ptr[14], ptr[15]);
strw = WIN_UTF8ToString(keystr);
rc = (RegOpenKeyExW(HKEY_LOCAL_MACHINE, strw, 0, KEY_QUERY_VALUE, &hkey) == ERROR_SUCCESS);
SDL_free(strw);
if (!rc) {
return WIN_StringToUTF8(name); /* oh well. */
}
rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, NULL, &len) == ERROR_SUCCESS);
if (!rc) {
RegCloseKey(hkey);
return WIN_StringToUTF8(name); /* oh well. */
}
strw = (WCHAR *)SDL_malloc(len + sizeof(WCHAR));
if (strw == NULL) {
RegCloseKey(hkey);
return WIN_StringToUTF8(name); /* oh well. */
}
rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, (LPBYTE)strw, &len) == ERROR_SUCCESS);
RegCloseKey(hkey);
if (!rc) {
SDL_free(strw);
return WIN_StringToUTF8(name); /* oh well. */
}
strw[len / 2] = 0; /* make sure it's null-terminated. */
retval = WIN_StringToUTF8(strw);
SDL_free(strw);
return retval ? retval : WIN_StringToUTF8(name);
#endif /* if __WINRT__ / else */
}
BOOL WIN_IsEqualGUID(const GUID *a, const GUID *b)
{
return SDL_memcmp(a, b, sizeof(*a)) == 0;
}
BOOL WIN_IsEqualIID(REFIID a, REFIID b)
{
return SDL_memcmp(a, b, sizeof(*a)) == 0;
}
void WIN_RECTToRect(const RECT *winrect, SDL_Rect *sdlrect)
{
sdlrect->x = winrect->left;
sdlrect->w = (winrect->right - winrect->left) + 1;
sdlrect->y = winrect->top;
sdlrect->h = (winrect->bottom - winrect->top) + 1;
}
void WIN_RectToRECT(const SDL_Rect *sdlrect, RECT *winrect)
{
winrect->left = sdlrect->x;
winrect->right = sdlrect->x + sdlrect->w - 1;
winrect->top = sdlrect->y;
winrect->bottom = sdlrect->y + sdlrect->h - 1;
}
BOOL WIN_IsRectEmpty(const RECT *rect)
{
/* Calculating this manually because UWP and Xbox do not support Win32 IsRectEmpty. */
return (rect->right <= rect->left) || (rect->bottom <= rect->top);
}
/* Win32-specific SDL_RunApp(), which does most of the SDL_main work,
based on SDL_windows_main.c, placed in the public domain by Sam Lantinga 4/13/98 */
#ifdef __WIN32__
#include <shellapi.h> /* CommandLineToArgvW() */
/* Pop up an out of memory message, returns to Windows */
static int OutOfMemory(void)
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Out of memory - aborting", NULL);
return -1;
}
DECLSPEC int SDL_RunApp(int _argc, char* _argv[], SDL_main_func mainFunction, void * reserved)
{
/* Gets the arguments with GetCommandLine, converts them to argc and argv
and calls SDL_main */
LPWSTR *argvw;
char **argv;
int i, argc, result;
(void)_argc; (void)_argv; (void)reserved;
argvw = CommandLineToArgvW(GetCommandLineW(), &argc);
if (argvw == NULL) {
return OutOfMemory();
}
/* Note that we need to be careful about how we allocate/free memory here.
* If the application calls SDL_SetMemoryFunctions(), we can't rely on
* SDL_free() to use the same allocator after SDL_main() returns.
*/
/* Parse it into argv and argc */
argv = (char **)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (argc + 1) * sizeof(*argv));
if (argv == NULL) {
return OutOfMemory();
}
for (i = 0; i < argc; ++i) {
DWORD len;
char *arg = WIN_StringToUTF8W(argvw[i]);
if (arg == NULL) {
return OutOfMemory();
}
len = (DWORD)SDL_strlen(arg);
argv[i] = (char *)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len + 1);
if (!argv[i]) {
return OutOfMemory();
}
SDL_memcpy(argv[i], arg, len);
SDL_free(arg);
}
argv[i] = NULL;
LocalFree(argvw);
SDL_SetMainReady();
/* Run the application main() code */
result = mainFunction(argc, argv);
/* Free argv, to avoid memory leak */
for (i = 0; i < argc; ++i) {
HeapFree(GetProcessHeap(), 0, argv[i]);
}
HeapFree(GetProcessHeap(), 0, argv);
return result;
}
#endif /* __WIN32__ */
#endif /* defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__) */
/*
* Public APIs
*/
#ifndef SDL_VIDEO_DRIVER_WINDOWS
#if defined(__WIN32__) || defined(__GDK__)
int SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
{
(void)name;
(void)style;
(void)hInst;
return 0;
}
void SDL_UnregisterApp(void)
{
}
void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
{
}
#endif /* __WIN32__ || __GDK__ */
#if defined(__WIN32__) || defined(__WINGDK__)
int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID)
{
(void)displayID;
return 0; /* D3DADAPTER_DEFAULT */
}
SDL_bool SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex)
{
(void)displayID;
if (adapterIndex) {
*adapterIndex = -1;
}
if (outputIndex) {
*outputIndex = -1;
}
return SDL_FALSE;
}
#endif /* __WIN32__ || __WINGDK__ */
#endif /* !SDL_VIDEO_DRIVER_WINDOWS */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* This is an include file for windows.h with the SDL build settings */
#ifndef _INCLUDED_WINDOWS_H
#define _INCLUDED_WINDOWS_H
#ifdef __WIN32__
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef STRICT
#define STRICT 1
#endif
#ifndef UNICODE
#define UNICODE 1
#endif
#undef WINVER
#undef _WIN32_WINNT
#ifdef SDL_VIDEO_RENDER_D3D12
#define _WIN32_WINNT 0xA00 /* For D3D12, 0xA00 is required */
#elif defined(HAVE_SHELLSCALINGAPI_H)
#define _WIN32_WINNT 0x603 /* For DPI support */
#else
#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
#endif
#define WINVER _WIN32_WINNT
#elif defined(__WINGDK__)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef STRICT
#define STRICT 1
#endif
#ifndef UNICODE
#define UNICODE 1
#endif
#undef WINVER
#undef _WIN32_WINNT
#define _WIN32_WINNT 0xA00
#define WINVER _WIN32_WINNT
#elif defined(__XBOXONE__) || defined(__XBOXSERIES__)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef STRICT
#define STRICT 1
#endif
#ifndef UNICODE
#define UNICODE 1
#endif
#undef WINVER
#undef _WIN32_WINNT
#define _WIN32_WINNT 0xA00
#define WINVER _WIN32_WINNT
#endif
#include <windows.h>
#include <basetyps.h> /* for REFIID with broken mingw.org headers */
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
#if defined(_MSC_VER) && (_MSC_VER <= 1200)
#ifndef DWORD_PTR
#define DWORD_PTR DWORD
#endif
#ifndef LONG_PTR
#define LONG_PTR LONG
#endif
#endif
/* Routines to convert from UTF8 to native Windows text */
#define WIN_StringToUTF8W(S) SDL_iconv_string("UTF-8", "UTF-16LE", (const char *)(S), (SDL_wcslen(S) + 1) * sizeof(WCHAR))
#define WIN_UTF8ToStringW(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (const char *)(S), SDL_strlen(S) + 1)
/* !!! FIXME: UTF8ToString() can just be a SDL_strdup() here. */
#define WIN_StringToUTF8A(S) SDL_iconv_string("UTF-8", "ASCII", (const char *)(S), (SDL_strlen(S) + 1))
#define WIN_UTF8ToStringA(S) SDL_iconv_string("ASCII", "UTF-8", (const char *)(S), SDL_strlen(S) + 1)
#if UNICODE
#define WIN_StringToUTF8 WIN_StringToUTF8W
#define WIN_UTF8ToString WIN_UTF8ToStringW
#define SDL_tcslen SDL_wcslen
#define SDL_tcsstr SDL_wcsstr
#else
#define WIN_StringToUTF8 WIN_StringToUTF8A
#define WIN_UTF8ToString WIN_UTF8ToStringA
#define SDL_tcslen SDL_strlen
#define SDL_tcsstr SDL_strstr
#endif
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/* Sets an error message based on a given HRESULT */
extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr);
/* Sets an error message based on GetLastError(). Always return -1. */
extern int WIN_SetError(const char *prefix);
#ifndef __WINRT__
/* Load a function from combase.dll */
void *WIN_LoadComBaseFunction(const char *name);
#endif
/* Wrap up the oddities of CoInitialize() into a common function. */
extern HRESULT WIN_CoInitialize(void);
extern void WIN_CoUninitialize(void);
/* Wrap up the oddities of RoInitialize() into a common function. */
extern HRESULT WIN_RoInitialize(void);
extern void WIN_RoUninitialize(void);
/* Returns SDL_TRUE if we're running on Windows Vista and newer */
extern BOOL WIN_IsWindowsVistaOrGreater(void);
/* Returns SDL_TRUE if we're running on Windows 7 and newer */
extern BOOL WIN_IsWindows7OrGreater(void);
/* Returns SDL_TRUE if we're running on Windows 8 and newer */
extern BOOL WIN_IsWindows8OrGreater(void);
/* You need to SDL_free() the result of this call. */
extern char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid);
/* Checks to see if two GUID are the same. */
extern BOOL WIN_IsEqualGUID(const GUID *a, const GUID *b);
extern BOOL WIN_IsEqualIID(REFIID a, REFIID b);
/* Convert between SDL_rect and RECT */
extern void WIN_RECTToRect(const RECT *winrect, SDL_Rect *sdlrect);
extern void WIN_RectToRECT(const SDL_Rect *sdlrect, RECT *winrect);
/* Returns SDL_TRUE if the rect is empty */
extern BOOL WIN_IsRectEmpty(const RECT *rect);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#endif /* _INCLUDED_WINDOWS_H */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_xinput.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
XInputGetState_t SDL_XInputGetState = NULL;
XInputSetState_t SDL_XInputSetState = NULL;
XInputGetCapabilities_t SDL_XInputGetCapabilities = NULL;
XInputGetBatteryInformation_t SDL_XInputGetBatteryInformation = NULL;
DWORD SDL_XInputVersion = 0;
static HMODULE s_pXInputDLL = NULL;
static int s_XInputDLLRefCount = 0;
#if defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)
int WIN_LoadXInputDLL(void)
{
/* Getting handles to system dlls (via LoadLibrary and its variants) is not
* supported on WinRT, thus, pointers to XInput's functions can't be
* retrieved via GetProcAddress.
*
* When on WinRT, assume that XInput is already loaded, and directly map
* its XInput.h-declared functions to the SDL_XInput* set of function
* pointers.
*
* Side-note: XInputGetStateEx is not available for use in WinRT.
* This seems to mean that support for the guide button is not available
* in WinRT, unfortunately.
*/
SDL_XInputGetState = (XInputGetState_t)XInputGetState;
SDL_XInputSetState = (XInputSetState_t)XInputSetState;
SDL_XInputGetCapabilities = (XInputGetCapabilities_t)XInputGetCapabilities;
SDL_XInputGetBatteryInformation = (XInputGetBatteryInformation_t)XInputGetBatteryInformation;
/* XInput 1.4 ships with Windows 8 and 8.1: */
SDL_XInputVersion = (1 << 16) | 4;
return 0;
}
void WIN_UnloadXInputDLL(void)
{
}
#else /* !(defined(__WINRT__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)) */
int WIN_LoadXInputDLL(void)
{
DWORD version = 0;
if (s_pXInputDLL) {
SDL_assert(s_XInputDLLRefCount > 0);
s_XInputDLLRefCount++;
return 0; /* already loaded */
}
/* NOTE: Don't load XinputUap.dll
* This is XInput emulation over Windows.Gaming.Input, and has all the
* limitations of that API (no devices at startup, no background input, etc.)
*/
version = (1 << 16) | 4;
s_pXInputDLL = LoadLibrary(TEXT("XInput1_4.dll")); /* 1.4 Ships with Windows 8. */
if (!s_pXInputDLL) {
version = (1 << 16) | 3;
s_pXInputDLL = LoadLibrary(TEXT("XInput1_3.dll")); /* 1.3 can be installed as a redistributable component. */
}
if (!s_pXInputDLL) {
s_pXInputDLL = LoadLibrary(TEXT("bin\\XInput1_3.dll"));
}
if (!s_pXInputDLL) {
/* "9.1.0" Ships with Vista and Win7, and is more limited than 1.3+ (e.g. XInputGetStateEx is not available.) */
s_pXInputDLL = LoadLibrary(TEXT("XInput9_1_0.dll"));
}
if (!s_pXInputDLL) {
return -1;
}
SDL_assert(s_XInputDLLRefCount == 0);
SDL_XInputVersion = version;
s_XInputDLLRefCount = 1;
/* 100 is the ordinal for _XInputGetStateEx, which returns the same struct as XinputGetState, but with extra data in wButtons for the guide button, we think... */
SDL_XInputGetState = (XInputGetState_t)GetProcAddress(s_pXInputDLL, (LPCSTR)100);
if (SDL_XInputGetState == NULL) {
SDL_XInputGetState = (XInputGetState_t)GetProcAddress(s_pXInputDLL, "XInputGetState");
}
SDL_XInputSetState = (XInputSetState_t)GetProcAddress(s_pXInputDLL, "XInputSetState");
SDL_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress(s_pXInputDLL, "XInputGetCapabilities");
SDL_XInputGetBatteryInformation = (XInputGetBatteryInformation_t)GetProcAddress(s_pXInputDLL, "XInputGetBatteryInformation");
if (SDL_XInputGetState == NULL || SDL_XInputSetState == NULL || SDL_XInputGetCapabilities == NULL) {
WIN_UnloadXInputDLL();
return -1;
}
return 0;
}
void WIN_UnloadXInputDLL(void)
{
if (s_pXInputDLL) {
SDL_assert(s_XInputDLLRefCount > 0);
if (--s_XInputDLLRefCount == 0) {
FreeLibrary(s_pXInputDLL);
s_pXInputDLL = NULL;
}
} else {
SDL_assert(s_XInputDLLRefCount == 0);
}
}
#endif /* __WINRT__ */
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_xinput_h_
#define SDL_xinput_h_
#include "SDL_windows.h"
#ifdef HAVE_XINPUT_H
#if defined(__XBOXONE__) || defined(__XBOXSERIES__)
/* Xbox supports an XInput wrapper which is a C++-only header... */
#include <XInputOnGameInput.h>
using namespace XInputOnGameInput;
#else
#include <xinput.h>
#endif
#endif /* HAVE_XINPUT_H */
#ifndef XUSER_MAX_COUNT
#define XUSER_MAX_COUNT 4
#endif
#ifndef XUSER_INDEX_ANY
#define XUSER_INDEX_ANY 0x000000FF
#endif
#ifndef XINPUT_CAPS_FFB_SUPPORTED
#define XINPUT_CAPS_FFB_SUPPORTED 0x0001
#endif
#ifndef XINPUT_DEVSUBTYPE_UNKNOWN
#define XINPUT_DEVSUBTYPE_UNKNOWN 0x00
#endif
#ifndef XINPUT_DEVSUBTYPE_GAMEPAD
#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
#endif
#ifndef XINPUT_DEVSUBTYPE_WHEEL
#define XINPUT_DEVSUBTYPE_WHEEL 0x02
#endif
#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK
#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
#endif
#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
#define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04
#endif
#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD
#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
#endif
#ifndef XINPUT_DEVSUBTYPE_GUITAR
#define XINPUT_DEVSUBTYPE_GUITAR 0x06
#endif
#ifndef XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE
#define XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE 0x07
#endif
#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT
#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
#endif
#ifndef XINPUT_DEVSUBTYPE_GUITAR_BASS
#define XINPUT_DEVSUBTYPE_GUITAR_BASS 0x0B
#endif
#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD
#define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13
#endif
#ifndef XINPUT_FLAG_GAMEPAD
#define XINPUT_FLAG_GAMEPAD 0x01
#endif
#ifndef XINPUT_GAMEPAD_DPAD_UP
#define XINPUT_GAMEPAD_DPAD_UP 0x0001
#endif
#ifndef XINPUT_GAMEPAD_DPAD_DOWN
#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
#endif
#ifndef XINPUT_GAMEPAD_DPAD_LEFT
#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
#endif
#ifndef XINPUT_GAMEPAD_DPAD_RIGHT
#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
#endif
#ifndef XINPUT_GAMEPAD_START
#define XINPUT_GAMEPAD_START 0x0010
#endif
#ifndef XINPUT_GAMEPAD_BACK
#define XINPUT_GAMEPAD_BACK 0x0020
#endif
#ifndef XINPUT_GAMEPAD_LEFT_THUMB
#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
#endif
#ifndef XINPUT_GAMEPAD_RIGHT_THUMB
#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
#endif
#ifndef XINPUT_GAMEPAD_LEFT_SHOULDER
#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
#endif
#ifndef XINPUT_GAMEPAD_RIGHT_SHOULDER
#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
#endif
#ifndef XINPUT_GAMEPAD_A
#define XINPUT_GAMEPAD_A 0x1000
#endif
#ifndef XINPUT_GAMEPAD_B
#define XINPUT_GAMEPAD_B 0x2000
#endif
#ifndef XINPUT_GAMEPAD_X
#define XINPUT_GAMEPAD_X 0x4000
#endif
#ifndef XINPUT_GAMEPAD_Y
#define XINPUT_GAMEPAD_Y 0x8000
#endif
#ifndef XINPUT_GAMEPAD_GUIDE
#define XINPUT_GAMEPAD_GUIDE 0x0400
#endif
#ifndef BATTERY_DEVTYPE_GAMEPAD
#define BATTERY_DEVTYPE_GAMEPAD 0x00
#endif
#ifndef BATTERY_TYPE_DISCONNECTED
#define BATTERY_TYPE_DISCONNECTED 0x00
#endif
#ifndef BATTERY_TYPE_WIRED
#define BATTERY_TYPE_WIRED 0x01
#endif
#ifndef BATTERY_TYPE_UNKNOWN
#define BATTERY_TYPE_UNKNOWN 0xFF
#endif
#ifndef BATTERY_LEVEL_EMPTY
#define BATTERY_LEVEL_EMPTY 0x00
#endif
#ifndef BATTERY_LEVEL_LOW
#define BATTERY_LEVEL_LOW 0x01
#endif
#ifndef BATTERY_LEVEL_MEDIUM
#define BATTERY_LEVEL_MEDIUM 0x02
#endif
#ifndef BATTERY_LEVEL_FULL
#define BATTERY_LEVEL_FULL 0x03
#endif
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/* typedef's for XInput structs we use */
#ifndef HAVE_XINPUT_GAMEPAD_EX
typedef struct
{
WORD wButtons;
BYTE bLeftTrigger;
BYTE bRightTrigger;
SHORT sThumbLX;
SHORT sThumbLY;
SHORT sThumbRX;
SHORT sThumbRY;
DWORD dwPaddingReserved;
} XINPUT_GAMEPAD_EX;
#endif
#ifndef HAVE_XINPUT_STATE_EX
typedef struct
{
DWORD dwPacketNumber;
XINPUT_GAMEPAD_EX Gamepad;
} XINPUT_STATE_EX;
#endif
typedef struct
{
BYTE BatteryType;
BYTE BatteryLevel;
} XINPUT_BATTERY_INFORMATION_EX;
#ifndef HAVE_XINPUT_H
typedef struct
{
WORD wButtons;
BYTE bLeftTrigger;
BYTE bRightTrigger;
SHORT sThumbLX;
SHORT sThumbLY;
SHORT sThumbRX;
SHORT sThumbRY;
} XINPUT_GAMEPAD;
typedef struct
{
WORD wLeftMotorSpeed;
WORD wRightMotorSpeed;
} XINPUT_VIBRATION;
typedef struct
{
BYTE Type;
BYTE SubType;
WORD Flags;
XINPUT_GAMEPAD Gamepad;
XINPUT_VIBRATION Vibration;
} XINPUT_CAPABILITIES;
#endif /* HAVE_XINPUT_H */
/* Forward decl's for XInput API's we load dynamically and use if available */
typedef DWORD(WINAPI *XInputGetState_t)(
DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
XINPUT_STATE_EX *pState /* [out] Receives the current state */
);
typedef DWORD(WINAPI *XInputSetState_t)(
DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
XINPUT_VIBRATION *pVibration /* [in, out] The vibration information to send to the controller */
);
typedef DWORD(WINAPI *XInputGetCapabilities_t)(
DWORD dwUserIndex, /* [in] Index of the gamer associated with the device */
DWORD dwFlags, /* [in] Input flags that identify the device type */
XINPUT_CAPABILITIES *pCapabilities /* [out] Receives the capabilities */
);
typedef DWORD(WINAPI *XInputGetBatteryInformation_t)(
DWORD dwUserIndex,
BYTE devType,
XINPUT_BATTERY_INFORMATION_EX *pBatteryInformation);
extern int WIN_LoadXInputDLL(void);
extern void WIN_UnloadXInputDLL(void);
extern XInputGetState_t SDL_XInputGetState;
extern XInputSetState_t SDL_XInputSetState;
extern XInputGetCapabilities_t SDL_XInputGetCapabilities;
extern XInputGetBatteryInformation_t SDL_XInputGetBatteryInformation;
extern DWORD SDL_XInputVersion; /* ((major << 16) & 0xFF00) | (minor & 0xFF) */
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#define XINPUTGETSTATE SDL_XInputGetState
#define XINPUTSETSTATE SDL_XInputSetState
#define XINPUTGETCAPABILITIES SDL_XInputGetCapabilities
#define XINPUTGETBATTERYINFORMATION SDL_XInputGetBatteryInformation
#endif /* SDL_xinput_h_ */

21
external/sdl/SDL/src/core/windows/pch.c vendored Normal file
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"

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#include "winresrc.h"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,0,0,0
PRODUCTVERSION 3,0,0,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "3, 0, 0, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright (C) 2023 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL3.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "3, 0, 0, 0\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_winrtapp_direct3d.h"
#include "SDL_winrtapp_xaml.h"
#include <wrl.h>
int (*WINRT_SDLAppEntryPoint)(int, char **) = NULL;
extern "C" DECLSPEC int
SDL_RunApp(int, char**, SDL_main_func mainFunction, void * xamlBackgroundPanel)
{
if (xamlBackgroundPanel) {
return SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel);
} else {
if (FAILED(Windows::Foundation::Initialize(RO_INIT_MULTITHREADED))) {
return 1;
}
return SDL_WinRTInitNonXAMLApp(mainFunction);
}
}
extern "C" DECLSPEC SDL_WinRT_DeviceFamily
SDL_WinRTGetDeviceFamily()
{
#if NTDDI_VERSION >= NTDDI_WIN10 /* !!! FIXME: I have no idea if this is the right test. This is a UWP API, I think. Older windows should...just return "mobile"? I don't know. --ryan. */
Platform::String ^ deviceFamily = Windows::System::Profile::AnalyticsInfo::VersionInfo->DeviceFamily;
if (deviceFamily->Equals("Windows.Desktop")) {
return SDL_WINRT_DEVICEFAMILY_DESKTOP;
} else if (deviceFamily->Equals("Windows.Mobile")) {
return SDL_WINRT_DEVICEFAMILY_MOBILE;
} else if (deviceFamily->Equals("Windows.Xbox")) {
return SDL_WINRT_DEVICEFAMILY_XBOX;
}
#endif
return SDL_WINRT_DEVICEFAMILY_UNKNOWN;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_winrtapp_common_h_
#define SDL_winrtapp_common_h_
/* A pointer to the app's C-style main() function (which is a different
function than the WinRT app's actual entry point).
*/
extern int (*WINRT_SDLAppEntryPoint)(int, char **);
#endif // SDL_winrtapp_common_h_

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* Standard C++11 includes */
#include <functional>
#include <string>
#include <sstream>
using namespace std;
/* Windows includes */
#include "ppltasks.h"
using namespace concurrency;
using namespace Windows::ApplicationModel;
using namespace Windows::ApplicationModel::Core;
using namespace Windows::ApplicationModel::Activation;
using namespace Windows::Devices::Input;
using namespace Windows::Graphics::Display;
using namespace Windows::Foundation;
using namespace Windows::System;
using namespace Windows::UI::Core;
using namespace Windows::UI::Input;
#if SDL_WINAPI_FAMILY_PHONE
using namespace Windows::Phone::UI::Input;
#endif
/* SDL includes */
extern "C" {
#include "../../video/SDL_sysvideo.h"
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_windowevents_c.h"
#include "../../render/SDL_sysrender.h"
#include "../windows/SDL_windows.h"
}
#include "../../video/winrt/SDL_winrtevents_c.h"
#include "../../video/winrt/SDL_winrtvideo_cpp.h"
#include "SDL_winrtapp_common.h"
#include "SDL_winrtapp_direct3d.h"
#if defined(SDL_VIDEO_RENDER_D3D11) && !defined(SDL_RENDER_DISABLED)
/* Calling IDXGIDevice3::Trim on the active Direct3D 11.x device is necessary
* when Windows 8.1 apps are about to get suspended.
*/
extern "C" void D3D11_Trim(SDL_Renderer *);
#endif
// Compile-time debugging options:
// To enable, uncomment; to disable, comment them out.
// #define LOG_POINTER_EVENTS 1
// #define LOG_WINDOW_EVENTS 1
// #define LOG_ORIENTATION_EVENTS 1
// HACK, DLudwig: record a reference to the global, WinRT 'app'/view.
// SDL/WinRT will use this throughout its code.
//
// TODO, WinRT: consider replacing SDL_WinRTGlobalApp with something
// non-global, such as something created inside
// SDL_InitSubSystem(SDL_INIT_VIDEO), or something inside
// SDL_CreateWindow().
SDL_WinRTApp ^ SDL_WinRTGlobalApp = nullptr;
ref class SDLApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
{
public:
virtual Windows::ApplicationModel::Core::IFrameworkView ^ CreateView();
};
IFrameworkView ^ SDLApplicationSource::CreateView()
{
// TODO, WinRT: see if this function (CreateView) can ever get called
// more than once. For now, just prevent it from ever assigning
// SDL_WinRTGlobalApp more than once.
SDL_assert(!SDL_WinRTGlobalApp);
SDL_WinRTApp ^ app = ref new SDL_WinRTApp();
if (!SDL_WinRTGlobalApp) {
SDL_WinRTGlobalApp = app;
}
return app;
}
int SDL_WinRTInitNonXAMLApp(int (*mainFunction)(int, char **))
{
WINRT_SDLAppEntryPoint = mainFunction;
auto direct3DApplicationSource = ref new SDLApplicationSource();
CoreApplication::Run(direct3DApplicationSource);
return 0;
}
static void WINRT_ProcessWindowSizeChange() // TODO: Pass an SDL_Window-identifying thing into WINRT_ProcessWindowSizeChange()
{
CoreWindow ^ coreWindow = CoreWindow::GetForCurrentThread();
if (coreWindow) {
if (WINRT_GlobalSDLWindow) {
SDL_Window *window = WINRT_GlobalSDLWindow;
SDL_WindowData *data = window->driverdata;
int x = (int)SDL_lroundf(data->coreWindow->Bounds.Left);
int y = (int)SDL_lroundf(data->coreWindow->Bounds.Top);
int w = (int)SDL_floorf(data->coreWindow->Bounds.Width);
int h = (int)SDL_floorf(data->coreWindow->Bounds.Height);
#if SDL_WINAPI_FAMILY_PHONE && NTDDI_VERSION == NTDDI_WIN8
/* WinPhone 8.0 always keeps its native window size in portrait,
regardless of orientation. This changes in WinPhone 8.1,
in which the native window's size changes along with
orientation.
Attempt to emulate WinPhone 8.1's behavior on WinPhone 8.0, with
regards to window size. This fixes a rendering bug that occurs
when a WinPhone 8.0 app is rotated to either 90 or 270 degrees.
*/
const DisplayOrientations currentOrientation = WINRT_DISPLAY_PROPERTY(CurrentOrientation);
switch (currentOrientation) {
case DisplayOrientations::Landscape:
case DisplayOrientations::LandscapeFlipped:
{
int tmp = w;
w = h;
h = tmp;
} break;
}
#endif
const Uint32 latestFlags = WINRT_DetectWindowFlags(window);
if (latestFlags & SDL_WINDOW_MAXIMIZED) {
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MAXIMIZED, 0, 0);
} else {
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESTORED, 0, 0);
}
WINRT_UpdateWindowFlags(window, SDL_WINDOW_FULLSCREEN);
/* The window can move during a resize event, such as when maximizing
or resizing from a corner */
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MOVED, x, y);
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, w, h);
}
}
}
SDL_WinRTApp::SDL_WinRTApp() : m_windowClosed(false),
m_windowVisible(true)
{
}
void SDL_WinRTApp::Initialize(CoreApplicationView ^ applicationView)
{
applicationView->Activated +=
ref new TypedEventHandler<CoreApplicationView ^, IActivatedEventArgs ^>(this, &SDL_WinRTApp::OnAppActivated);
CoreApplication::Suspending +=
ref new EventHandler<SuspendingEventArgs ^>(this, &SDL_WinRTApp::OnSuspending);
CoreApplication::Resuming +=
ref new EventHandler<Platform::Object ^>(this, &SDL_WinRTApp::OnResuming);
CoreApplication::Exiting +=
ref new EventHandler<Platform::Object ^>(this, &SDL_WinRTApp::OnExiting);
#if NTDDI_VERSION >= NTDDI_WIN10
/* HACK ALERT! Xbox One doesn't seem to detect gamepads unless something
gets registered to receive Win10's Windows.Gaming.Input.Gamepad.GamepadAdded
events. We'll register an event handler for these events here, to make
sure that gamepad detection works later on, if requested.
*/
Windows::Gaming::Input::Gamepad::GamepadAdded +=
ref new Windows::Foundation::EventHandler<Windows::Gaming::Input::Gamepad ^>(
this, &SDL_WinRTApp::OnGamepadAdded);
#endif
}
#if NTDDI_VERSION > NTDDI_WIN8
void SDL_WinRTApp::OnOrientationChanged(DisplayInformation ^ sender, Object ^ args)
#else
void SDL_WinRTApp::OnOrientationChanged(Object ^ sender)
#endif
{
#if LOG_ORIENTATION_EVENTS == 1
{
CoreWindow ^ window = CoreWindow::GetForCurrentThread();
if (window) {
SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d, CoreWindow Bounds={%f,%f,%f,%f}\n",
__FUNCTION__,
WINRT_DISPLAY_PROPERTY(CurrentOrientation),
WINRT_DISPLAY_PROPERTY(NativeOrientation),
WINRT_DISPLAY_PROPERTY(AutoRotationPreferences),
window->Bounds.X,
window->Bounds.Y,
window->Bounds.Width,
window->Bounds.Height);
} else {
SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d\n",
__FUNCTION__,
WINRT_DISPLAY_PROPERTY(CurrentOrientation),
WINRT_DISPLAY_PROPERTY(NativeOrientation),
WINRT_DISPLAY_PROPERTY(AutoRotationPreferences));
}
}
#endif
WINRT_ProcessWindowSizeChange();
#if SDL_WINAPI_FAMILY_PHONE
// HACK: Make sure that orientation changes
// lead to the Direct3D renderer's viewport getting updated:
//
// For some reason, this doesn't seem to need to be done on Windows 8.x,
// even when going from Landscape to LandscapeFlipped. It only seems to
// be needed on Windows Phone, at least when I tested on my devices.
// I'm not currently sure why this is, but it seems to work fine. -- David L.
//
// TODO, WinRT: do more extensive research into why orientation changes on Win 8.x don't need D3D changes, or if they might, in some cases
SDL_Window *window = WINRT_GlobalSDLWindow;
if (window) {
SDL_WindowData *data = window->driverdata;
int w = (int)SDL_floorf(data->coreWindow->Bounds.Width);
int h = (int)SDL_floorf(data->coreWindow->Bounds.Height);
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_EVENT_WINDOW_RESIZED, w, h);
}
#endif
}
void SDL_WinRTApp::SetWindow(CoreWindow ^ window)
{
#if LOG_WINDOW_EVENTS == 1
SDL_Log("%s, current orientation=%d, native orientation=%d, auto rot. pref=%d, window bounds={%f, %f, %f,%f}\n",
__FUNCTION__,
WINRT_DISPLAY_PROPERTY(CurrentOrientation),
WINRT_DISPLAY_PROPERTY(NativeOrientation),
WINRT_DISPLAY_PROPERTY(AutoRotationPreferences),
window->Bounds.X,
window->Bounds.Y,
window->Bounds.Width,
window->Bounds.Height);
#endif
window->SizeChanged +=
ref new TypedEventHandler<CoreWindow ^, WindowSizeChangedEventArgs ^>(this, &SDL_WinRTApp::OnWindowSizeChanged);
window->VisibilityChanged +=
ref new TypedEventHandler<CoreWindow ^, VisibilityChangedEventArgs ^>(this, &SDL_WinRTApp::OnVisibilityChanged);
window->Activated +=
ref new TypedEventHandler<CoreWindow ^, WindowActivatedEventArgs ^>(this, &SDL_WinRTApp::OnWindowActivated);
window->Closed +=
ref new TypedEventHandler<CoreWindow ^, CoreWindowEventArgs ^>(this, &SDL_WinRTApp::OnWindowClosed);
#if !SDL_WINAPI_FAMILY_PHONE
window->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
#endif
window->PointerPressed +=
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &SDL_WinRTApp::OnPointerPressed);
window->PointerMoved +=
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &SDL_WinRTApp::OnPointerMoved);
window->PointerReleased +=
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &SDL_WinRTApp::OnPointerReleased);
window->PointerEntered +=
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &SDL_WinRTApp::OnPointerEntered);
window->PointerExited +=
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &SDL_WinRTApp::OnPointerExited);
window->PointerWheelChanged +=
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &SDL_WinRTApp::OnPointerWheelChanged);
#if !SDL_WINAPI_FAMILY_PHONE
// Retrieves relative-only mouse movements:
Windows::Devices::Input::MouseDevice::GetForCurrentView()->MouseMoved +=
ref new TypedEventHandler<MouseDevice ^, MouseEventArgs ^>(this, &SDL_WinRTApp::OnMouseMoved);
#endif
window->KeyDown +=
ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &SDL_WinRTApp::OnKeyDown);
window->KeyUp +=
ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &SDL_WinRTApp::OnKeyUp);
window->CharacterReceived +=
ref new TypedEventHandler<CoreWindow ^, CharacterReceivedEventArgs ^>(this, &SDL_WinRTApp::OnCharacterReceived);
#if NTDDI_VERSION >= NTDDI_WIN10
Windows::UI::Core::SystemNavigationManager::GetForCurrentView()->BackRequested +=
ref new EventHandler<BackRequestedEventArgs ^>(this, &SDL_WinRTApp::OnBackButtonPressed);
#elif SDL_WINAPI_FAMILY_PHONE
HardwareButtons::BackPressed +=
ref new EventHandler<BackPressedEventArgs ^>(this, &SDL_WinRTApp::OnBackButtonPressed);
#endif
#if NTDDI_VERSION > NTDDI_WIN8
DisplayInformation::GetForCurrentView()->OrientationChanged +=
ref new TypedEventHandler<Windows::Graphics::Display::DisplayInformation ^, Object ^>(this, &SDL_WinRTApp::OnOrientationChanged);
#else
DisplayProperties::OrientationChanged +=
ref new DisplayPropertiesEventHandler(this, &SDL_WinRTApp::OnOrientationChanged);
#endif
#if (WINAPI_FAMILY == WINAPI_FAMILY_APP) && (NTDDI_VERSION < NTDDI_WIN10) // for Windows 8/8.1/RT apps... (and not Phone apps)
// Make sure we know when a user has opened the app's settings pane.
// This is needed in order to display a privacy policy, which needs
// to be done for network-enabled apps, as per Windows Store requirements.
using namespace Windows::UI::ApplicationSettings;
SettingsPane::GetForCurrentView()->CommandsRequested +=
ref new TypedEventHandler<SettingsPane ^, SettingsPaneCommandsRequestedEventArgs ^>(this, &SDL_WinRTApp::OnSettingsPaneCommandsRequested);
#endif
}
void SDL_WinRTApp::Load(Platform::String ^ entryPoint)
{
}
void SDL_WinRTApp::Run()
{
SDL_SetMainReady();
if (WINRT_SDLAppEntryPoint) {
// TODO, WinRT: pass the C-style main() a reasonably realistic
// representation of command line arguments.
int argc = 1;
char **argv = (char **)SDL_malloc(2 * sizeof(*argv));
if (argv == NULL) {
return;
}
argv[0] = SDL_strdup("WinRTApp");
argv[1] = NULL;
WINRT_SDLAppEntryPoint(argc, argv);
SDL_free(argv[0]);
SDL_free(argv);
}
}
static bool IsSDLWindowEventPending(SDL_EventType windowEventID)
{
SDL_Event events[128];
const int count = SDL_PeepEvents(events, sizeof(events) / sizeof(SDL_Event), SDL_PEEKEVENT, windowEventID, windowEventID);
return (count > 0);
}
bool SDL_WinRTApp::ShouldWaitForAppResumeEvents()
{
/* Don't wait if the app is visible: */
if (m_windowVisible) {
return false;
}
/* Don't wait until the window-hide events finish processing.
* Do note that if an app-suspend event is sent (as indicated
* by SDL_EVENT_WILL_ENTER_BACKGROUND and SDL_EVENT_DID_ENTER_BACKGROUND
* events), then this code may be a moot point, as WinRT's
* own event pump (aka ProcessEvents()) will pause regardless
* of what we do here. This happens on Windows Phone 8, to note.
* Windows 8.x apps, on the other hand, may get a chance to run
* these.
*/
if (IsSDLWindowEventPending(SDL_EVENT_WINDOW_HIDDEN)) {
return false;
} else if (IsSDLWindowEventPending(SDL_EVENT_WINDOW_FOCUS_LOST)) {
return false;
} else if (IsSDLWindowEventPending(SDL_EVENT_WINDOW_MINIMIZED)) {
return false;
}
return true;
}
void SDL_WinRTApp::PumpEvents()
{
if (!m_windowClosed) {
if (!ShouldWaitForAppResumeEvents()) {
/* This is the normal way in which events should be pumped.
* 'ProcessAllIfPresent' will make ProcessEvents() process anywhere
* from zero to N events, and will then return.
*/
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
} else {
/* This style of event-pumping, with 'ProcessOneAndAllPending',
* will cause anywhere from one to N events to be processed. If
* at least one event is processed, the call will return. If
* no events are pending, then the call will wait until one is
* available, and will not return (to the caller) until this
* happens! This should only occur when the app is hidden.
*/
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessOneAndAllPending);
}
}
}
void SDL_WinRTApp::Uninitialize()
{
}
#if (WINAPI_FAMILY == WINAPI_FAMILY_APP) && (NTDDI_VERSION < NTDDI_WIN10)
void SDL_WinRTApp::OnSettingsPaneCommandsRequested(
Windows::UI::ApplicationSettings::SettingsPane ^ p,
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs ^ args)
{
using namespace Platform;
using namespace Windows::UI::ApplicationSettings;
using namespace Windows::UI::Popups;
String ^ privacyPolicyURL = nullptr; // a URL to an app's Privacy Policy
String ^ privacyPolicyLabel = nullptr; // label/link text
const char *tmpHintValue = NULL; // SDL_GetHint-retrieved value, used immediately
wchar_t *tmpStr = NULL; // used for UTF8 to UCS2 conversion
// Setup a 'Privacy Policy' link, if one is available (via SDL_GetHint):
tmpHintValue = SDL_GetHint(SDL_HINT_WINRT_PRIVACY_POLICY_URL);
if (tmpHintValue && tmpHintValue[0] != '\0') {
// Convert the privacy policy's URL to UCS2:
tmpStr = WIN_UTF8ToString(tmpHintValue);
privacyPolicyURL = ref new String(tmpStr);
SDL_free(tmpStr);
// Optionally retrieve custom label-text for the link. If this isn't
// available, a default value will be used instead.
tmpHintValue = SDL_GetHint(SDL_HINT_WINRT_PRIVACY_POLICY_LABEL);
if (tmpHintValue && tmpHintValue[0] != '\0') {
tmpStr = WIN_UTF8ToString(tmpHintValue);
privacyPolicyLabel = ref new String(tmpStr);
SDL_free(tmpStr);
} else {
privacyPolicyLabel = ref new String(L"Privacy Policy");
}
// Register the link, along with a handler to be called if and when it is
// clicked:
auto cmd = ref new SettingsCommand(L"privacyPolicy", privacyPolicyLabel,
ref new UICommandInvokedHandler([=](IUICommand ^) {
Windows::System::Launcher::LaunchUriAsync(ref new Uri(privacyPolicyURL));
}));
args->Request->ApplicationCommands->Append(cmd);
}
}
#endif // if (WINAPI_FAMILY == WINAPI_FAMILY_APP) && (NTDDI_VERSION < NTDDI_WIN10)
void SDL_WinRTApp::OnWindowSizeChanged(CoreWindow ^ sender, WindowSizeChangedEventArgs ^ args)
{
#if LOG_WINDOW_EVENTS == 1
SDL_Log("%s, size={%f,%f}, bounds={%f,%f,%f,%f}, current orientation=%d, native orientation=%d, auto rot. pref=%d, WINRT_GlobalSDLWindow?=%s\n",
__FUNCTION__,
args->Size.Width, args->Size.Height,
sender->Bounds.X, sender->Bounds.Y, sender->Bounds.Width, sender->Bounds.Height,
WINRT_DISPLAY_PROPERTY(CurrentOrientation),
WINRT_DISPLAY_PROPERTY(NativeOrientation),
WINRT_DISPLAY_PROPERTY(AutoRotationPreferences),
(WINRT_GlobalSDLWindow ? "yes" : "no"));
#endif
WINRT_ProcessWindowSizeChange();
}
void SDL_WinRTApp::OnVisibilityChanged(CoreWindow ^ sender, VisibilityChangedEventArgs ^ args)
{
#if LOG_WINDOW_EVENTS == 1
SDL_Log("%s, visible?=%s, bounds={%f,%f,%f,%f}, WINRT_GlobalSDLWindow?=%s\n",
__FUNCTION__,
(args->Visible ? "yes" : "no"),
sender->Bounds.X, sender->Bounds.Y,
sender->Bounds.Width, sender->Bounds.Height,
(WINRT_GlobalSDLWindow ? "yes" : "no"));
#endif
m_windowVisible = args->Visible;
if (WINRT_GlobalSDLWindow) {
SDL_bool wasSDLWindowSurfaceValid = WINRT_GlobalSDLWindow->surface_valid;
Uint32 latestWindowFlags = WINRT_DetectWindowFlags(WINRT_GlobalSDLWindow);
if (args->Visible) {
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_EVENT_WINDOW_SHOWN, 0, 0);
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_EVENT_WINDOW_FOCUS_GAINED, 0, 0);
if (latestWindowFlags & SDL_WINDOW_MAXIMIZED) {
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_EVENT_WINDOW_MAXIMIZED, 0, 0);
} else {
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_EVENT_WINDOW_RESTORED, 0, 0);
}
} else {
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_EVENT_WINDOW_HIDDEN, 0, 0);
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_EVENT_WINDOW_FOCUS_LOST, 0, 0);
SDL_SendWindowEvent(WINRT_GlobalSDLWindow, SDL_EVENT_WINDOW_MINIMIZED, 0, 0);
}
// HACK: Prevent SDL's window-hide handling code, which currently
// triggers a fake window resize (possibly erroneously), from
// marking the SDL window's surface as invalid.
//
// A better solution to this probably involves figuring out if the
// fake window resize can be prevented.
WINRT_GlobalSDLWindow->surface_valid = wasSDLWindowSurfaceValid;
}
}
void SDL_WinRTApp::OnWindowActivated(CoreWindow ^ sender, WindowActivatedEventArgs ^ args)
{
#if LOG_WINDOW_EVENTS == 1
SDL_Log("%s, WINRT_GlobalSDLWindow?=%s\n\n",
__FUNCTION__,
(WINRT_GlobalSDLWindow ? "yes" : "no"));
#endif
/* There's no property in Win 8.x to tell whether a window is active or
not. [De]activation events are, however, sent to the app. We'll just
record those, in case the CoreWindow gets wrapped by an SDL_Window at
some future time.
*/
sender->CustomProperties->Insert("SDLHelperWindowActivationState", args->WindowActivationState);
SDL_Window *window = WINRT_GlobalSDLWindow;
if (window) {
if (args->WindowActivationState != CoreWindowActivationState::Deactivated) {
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_SHOWN, 0, 0);
if (SDL_GetKeyboardFocus() != window) {
SDL_SetKeyboardFocus(window);
}
/* Send a mouse-motion event as appropriate.
This doesn't work when called from OnPointerEntered, at least
not in WinRT CoreWindow apps (as OnPointerEntered doesn't
appear to be called after window-reactivation, at least not
in Windows 10, Build 10586.3 (November 2015 update, non-beta).
Don't do it on WinPhone 8.0 though, as CoreWindow's 'PointerPosition'
property isn't available.
*/
#if !SDL_WINAPI_FAMILY_PHONE || NTDDI_VERSION >= NTDDI_WINBLUE
Point cursorPos = WINRT_TransformCursorPosition(window, sender->PointerPosition, TransformToSDLWindowSize);
SDL_SendMouseMotion(0, window, 0, 0, cursorPos.X, cursorPos.Y);
#endif
/* TODO, WinRT: see if the Win32 bugfix from https://hg.libsdl.org/SDL/rev/d278747da408 needs to be applied (on window activation) */
// WIN_CheckAsyncMouseRelease(data);
/* TODO, WinRT: implement clipboard support, if possible */
///*
// * FIXME: Update keyboard state
// */
// WIN_CheckClipboardUpdate(data->videodata);
// HACK: Resetting the mouse-cursor here seems to fix
// https://bugzilla.libsdl.org/show_bug.cgi?id=3217, whereby a
// WinRT app's mouse cursor may switch to Windows' 'wait' cursor,
// after a user alt-tabs back into a full-screened SDL app.
// This bug does not appear to reproduce 100% of the time.
// It may be a bug in Windows itself (v.10.0.586.36, as tested,
// and the most-recent as of this writing).
SDL_SetCursor(NULL);
} else {
if (SDL_GetKeyboardFocus() == window) {
SDL_SetKeyboardFocus(NULL);
}
}
}
}
void SDL_WinRTApp::OnWindowClosed(CoreWindow ^ sender, CoreWindowEventArgs ^ args)
{
#if LOG_WINDOW_EVENTS == 1
SDL_Log("%s\n", __FUNCTION__);
#endif
m_windowClosed = true;
}
void SDL_WinRTApp::OnAppActivated(CoreApplicationView ^ applicationView, IActivatedEventArgs ^ args)
{
CoreWindow::GetForCurrentThread()->Activate();
}
void SDL_WinRTApp::OnSuspending(Platform::Object ^ sender, SuspendingEventArgs ^ args)
{
// Save app state asynchronously after requesting a deferral. Holding a deferral
// indicates that the application is busy performing suspending operations. Be
// aware that a deferral may not be held indefinitely. After about five seconds,
// the app will be forced to exit.
// ... but first, let the app know it's about to go to the background.
// The separation of events may be important, given that the deferral
// runs in a separate thread. This'll make SDL_EVENT_WILL_ENTER_BACKGROUND
// the only event among the two that runs in the main thread. Given
// that a few WinRT operations can only be done from the main thread
// (things that access the WinRT CoreWindow are one example of this),
// this could be important.
SDL_SendAppEvent(SDL_EVENT_WILL_ENTER_BACKGROUND);
SuspendingDeferral ^ deferral = args->SuspendingOperation->GetDeferral();
create_task([this, deferral]() {
// Send an app did-enter-background event immediately to observers.
// CoreDispatcher::ProcessEvents, which is the backbone on which
// SDL_WinRTApp::PumpEvents is built, will not return to its caller
// once it sends out a suspend event. Any events posted to SDL's
// event queue won't get received until the WinRT app is resumed.
// SDL_AddEventWatch() may be used to receive app-suspend events on
// WinRT.
SDL_SendAppEvent(SDL_EVENT_DID_ENTER_BACKGROUND);
// Let the Direct3D 11 renderer prepare for the app to be backgrounded.
// This is necessary for Windows 8.1, possibly elsewhere in the future.
// More details at: http://msdn.microsoft.com/en-us/library/windows/apps/Hh994929.aspx
#if defined(SDL_VIDEO_RENDER_D3D11) && !defined(SDL_RENDER_DISABLED)
if (WINRT_GlobalSDLWindow) {
SDL_Renderer *renderer = SDL_GetRenderer(WINRT_GlobalSDLWindow);
if (renderer && (SDL_strcmp(renderer->info.name, "direct3d11") == 0)) {
D3D11_Trim(renderer);
}
}
#endif
deferral->Complete();
});
}
void SDL_WinRTApp::OnResuming(Platform::Object ^ sender, Platform::Object ^ args)
{
// Restore any data or state that was unloaded on suspend. By default, data
// and state are persisted when resuming from suspend. Note that these events
// do not occur if the app was previously terminated.
SDL_SendAppEvent(SDL_EVENT_WILL_ENTER_FOREGROUND);
SDL_SendAppEvent(SDL_EVENT_DID_ENTER_FOREGROUND);
}
void SDL_WinRTApp::OnExiting(Platform::Object ^ sender, Platform::Object ^ args)
{
SDL_SendAppEvent(SDL_EVENT_TERMINATING);
}
static void WINRT_LogPointerEvent(const char *header, Windows::UI::Core::PointerEventArgs ^ args, Windows::Foundation::Point transformedPoint)
{
Uint8 button, pressed;
Windows::UI::Input::PointerPoint ^ pt = args->CurrentPoint;
WINRT_GetSDLButtonForPointerPoint(pt, &button, &pressed);
SDL_Log("%s: Position={%f,%f}, Transformed Pos={%f, %f}, MouseWheelDelta=%d, FrameId=%d, PointerId=%d, SDL button=%d pressed=%d\n",
header,
pt->Position.X, pt->Position.Y,
transformedPoint.X, transformedPoint.Y,
pt->Properties->MouseWheelDelta,
pt->FrameId,
pt->PointerId,
button,
pressed);
}
void SDL_WinRTApp::OnPointerPressed(CoreWindow ^ sender, PointerEventArgs ^ args)
{
#if LOG_POINTER_EVENTS
WINRT_LogPointerEvent("pointer pressed", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
#endif
WINRT_ProcessPointerPressedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
}
void SDL_WinRTApp::OnPointerMoved(CoreWindow ^ sender, PointerEventArgs ^ args)
{
#if LOG_POINTER_EVENTS
WINRT_LogPointerEvent("pointer moved", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
#endif
WINRT_ProcessPointerMovedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
}
void SDL_WinRTApp::OnPointerReleased(CoreWindow ^ sender, PointerEventArgs ^ args)
{
#if LOG_POINTER_EVENTS
WINRT_LogPointerEvent("pointer released", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
#endif
WINRT_ProcessPointerReleasedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
}
void SDL_WinRTApp::OnPointerEntered(CoreWindow ^ sender, PointerEventArgs ^ args)
{
#if LOG_POINTER_EVENTS
WINRT_LogPointerEvent("pointer entered", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
#endif
WINRT_ProcessPointerEnteredEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
}
void SDL_WinRTApp::OnPointerExited(CoreWindow ^ sender, PointerEventArgs ^ args)
{
#if LOG_POINTER_EVENTS
WINRT_LogPointerEvent("pointer exited", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
#endif
WINRT_ProcessPointerExitedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
}
void SDL_WinRTApp::OnPointerWheelChanged(CoreWindow ^ sender, PointerEventArgs ^ args)
{
#if LOG_POINTER_EVENTS
WINRT_LogPointerEvent("pointer wheel changed", args, WINRT_TransformCursorPosition(WINRT_GlobalSDLWindow, args->CurrentPoint->Position, TransformToSDLWindowSize));
#endif
WINRT_ProcessPointerWheelChangedEvent(WINRT_GlobalSDLWindow, args->CurrentPoint);
}
void SDL_WinRTApp::OnMouseMoved(MouseDevice ^ mouseDevice, MouseEventArgs ^ args)
{
WINRT_ProcessMouseMovedEvent(WINRT_GlobalSDLWindow, args);
}
void SDL_WinRTApp::OnKeyDown(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::KeyEventArgs ^ args)
{
WINRT_ProcessKeyDownEvent(args);
}
void SDL_WinRTApp::OnKeyUp(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::KeyEventArgs ^ args)
{
WINRT_ProcessKeyUpEvent(args);
}
void SDL_WinRTApp::OnCharacterReceived(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::CharacterReceivedEventArgs ^ args)
{
WINRT_ProcessCharacterReceivedEvent(args);
}
template <typename BackButtonEventArgs>
static void WINRT_OnBackButtonPressed(BackButtonEventArgs ^ args)
{
SDL_SendKeyboardKey(0, SDL_PRESSED, SDL_SCANCODE_AC_BACK);
SDL_SendKeyboardKey(0, SDL_RELEASED, SDL_SCANCODE_AC_BACK);
if (SDL_GetHintBoolean(SDL_HINT_WINRT_HANDLE_BACK_BUTTON, SDL_FALSE)) {
args->Handled = true;
}
}
#if NTDDI_VERSION >= NTDDI_WIN10
void SDL_WinRTApp::OnBackButtonPressed(Platform::Object ^ sender, Windows::UI::Core::BackRequestedEventArgs ^ args)
{
WINRT_OnBackButtonPressed(args);
}
#elif SDL_WINAPI_FAMILY_PHONE
void SDL_WinRTApp::OnBackButtonPressed(Platform::Object ^ sender, Windows::Phone::UI::Input::BackPressedEventArgs ^ args)
{
WINRT_OnBackButtonPressed(args);
}
#endif
#if NTDDI_VERSION >= NTDDI_WIN10
void SDL_WinRTApp::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ gamepad)
{
/* HACK ALERT: Nothing needs to be done here, as this method currently
only exists to allow something to be registered with Win10's
GamepadAdded event, an operation that seems to be necessary to get
Xinput-based detection to work on Xbox One.
*/
}
#endif

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <Windows.h>
extern int SDL_WinRTInitNonXAMLApp(int (*mainFunction)(int, char **));
ref class SDL_WinRTApp sealed : public Windows::ApplicationModel::Core::IFrameworkView
{
public:
SDL_WinRTApp();
// IFrameworkView Methods.
virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView ^ applicationView);
virtual void SetWindow(Windows::UI::Core::CoreWindow ^ window);
virtual void Load(Platform::String ^ entryPoint);
virtual void Run();
virtual void Uninitialize();
internal :
// SDL-specific methods
void
PumpEvents();
protected:
bool ShouldWaitForAppResumeEvents();
// Event Handlers.
#if (WINAPI_FAMILY == WINAPI_FAMILY_APP) && (NTDDI_VERSION < NTDDI_WIN10) // for Windows 8/8.1/RT apps... (and not Phone apps)
void OnSettingsPaneCommandsRequested(
Windows::UI::ApplicationSettings::SettingsPane ^ p,
Windows::UI::ApplicationSettings::SettingsPaneCommandsRequestedEventArgs ^ args);
#endif // if (WINAPI_FAMILY == WINAPI_FAMILY_APP) && (NTDDI_VERSION < NTDDI_WIN10)
#if NTDDI_VERSION > NTDDI_WIN8
void OnOrientationChanged(Windows::Graphics::Display::DisplayInformation ^ sender, Platform::Object ^ args);
#else
void OnOrientationChanged(Platform::Object ^ sender);
#endif
void OnWindowSizeChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::WindowSizeChangedEventArgs ^ args);
void OnLogicalDpiChanged(Platform::Object ^ sender);
void OnAppActivated(Windows::ApplicationModel::Core::CoreApplicationView ^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs ^ args);
void OnSuspending(Platform::Object ^ sender, Windows::ApplicationModel::SuspendingEventArgs ^ args);
void OnResuming(Platform::Object ^ sender, Platform::Object ^ args);
void OnExiting(Platform::Object ^ sender, Platform::Object ^ args);
void OnWindowActivated(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::WindowActivatedEventArgs ^ args);
void OnWindowClosed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::CoreWindowEventArgs ^ args);
void OnVisibilityChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::VisibilityChangedEventArgs ^ args);
void OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args);
void OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args);
void OnPointerWheelChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args);
void OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args);
void OnPointerEntered(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args);
void OnPointerExited(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args);
void OnMouseMoved(Windows::Devices::Input::MouseDevice ^ mouseDevice, Windows::Devices::Input::MouseEventArgs ^ args);
void OnKeyDown(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::KeyEventArgs ^ args);
void OnKeyUp(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::KeyEventArgs ^ args);
void OnCharacterReceived(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::CharacterReceivedEventArgs ^ args);
#if NTDDI_VERSION >= NTDDI_WIN10
void OnBackButtonPressed(Platform::Object ^ sender, Windows::UI::Core::BackRequestedEventArgs ^ args);
#elif SDL_WINAPI_FAMILY_PHONE
void OnBackButtonPressed(Platform::Object ^ sender, Windows::Phone::UI::Input::BackPressedEventArgs ^ args);
#endif
#if NTDDI_VERSION >= NTDDI_WIN10
void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ gamepad);
#endif
private:
bool m_windowClosed;
bool m_windowVisible;
};
extern SDL_WinRTApp ^ SDL_WinRTGlobalApp;

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* Windows includes */
#include <agile.h>
#include <Windows.h>
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
#include <windows.ui.xaml.media.dxinterop.h>
#endif
/* SDL includes */
#include "../../video/winrt/SDL_winrtevents_c.h"
#include "../../video/winrt/SDL_winrtvideo_cpp.h"
#include "SDL_winrtapp_common.h"
#include "SDL_winrtapp_xaml.h"
/* SDL-internal globals: */
SDL_bool WINRT_XAMLWasEnabled = SDL_FALSE;
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
extern "C" ISwapChainBackgroundPanelNative *WINRT_GlobalSwapChainBackgroundPanelNative = NULL;
static Windows::Foundation::EventRegistrationToken WINRT_XAMLAppEventToken;
#endif
/*
* Input event handlers (XAML)
*/
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
static void WINRT_OnPointerPressedViaXAML(Platform::Object ^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs ^ args)
{
WINRT_ProcessPointerPressedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
}
static void WINRT_OnPointerMovedViaXAML(Platform::Object ^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs ^ args)
{
WINRT_ProcessPointerMovedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
}
static void WINRT_OnPointerReleasedViaXAML(Platform::Object ^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs ^ args)
{
WINRT_ProcessPointerReleasedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
}
static void WINRT_OnPointerWheelChangedViaXAML(Platform::Object ^ sender, Windows::UI::Xaml::Input::PointerRoutedEventArgs ^ args)
{
WINRT_ProcessPointerWheelChangedEvent(WINRT_GlobalSDLWindow, args->GetCurrentPoint(nullptr));
}
#endif // WINAPI_FAMILY == WINAPI_FAMILY_APP
/*
* XAML-to-SDL Rendering Callback
*/
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
static void WINRT_OnRenderViaXAML(_In_ Platform::Object ^ sender, _In_ Platform::Object ^ args)
{
WINRT_CycleXAMLThread();
}
#endif // WINAPI_FAMILY == WINAPI_FAMILY_APP
/*
* SDL + XAML Initialization
*/
int SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void *backgroundPanelAsIInspectable)
{
#if SDL_WINAPI_FAMILY_PHONE
return SDL_SetError("XAML support is not yet available in Windows Phone.");
#else
// Declare C++/CX namespaces:
using namespace Platform;
using namespace Windows::Foundation;
using namespace Windows::UI::Core;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Input;
using namespace Windows::UI::Xaml::Media;
// Make sure we have a valid XAML element (to draw onto):
if (!backgroundPanelAsIInspectable) {
return SDL_InvalidParamError("backgroundPanelAsIInspectable");
}
Platform::Object ^ backgroundPanel = reinterpret_cast<Object ^>((IInspectable *)backgroundPanelAsIInspectable);
SwapChainBackgroundPanel ^ swapChainBackgroundPanel = dynamic_cast<SwapChainBackgroundPanel ^>(backgroundPanel);
if (!swapChainBackgroundPanel) {
return SDL_SetError("An unknown or unsupported type of XAML control was specified.");
}
// Setup event handlers:
swapChainBackgroundPanel->PointerPressed += ref new PointerEventHandler(WINRT_OnPointerPressedViaXAML);
swapChainBackgroundPanel->PointerReleased += ref new PointerEventHandler(WINRT_OnPointerReleasedViaXAML);
swapChainBackgroundPanel->PointerWheelChanged += ref new PointerEventHandler(WINRT_OnPointerWheelChangedViaXAML);
swapChainBackgroundPanel->PointerMoved += ref new PointerEventHandler(WINRT_OnPointerMovedViaXAML);
// Setup for rendering:
IInspectable *panelInspectable = (IInspectable *)reinterpret_cast<IInspectable *>(swapChainBackgroundPanel);
panelInspectable->QueryInterface(__uuidof(ISwapChainBackgroundPanelNative), (void **)&WINRT_GlobalSwapChainBackgroundPanelNative);
WINRT_XAMLAppEventToken = CompositionTarget::Rendering::add(ref new EventHandler<Object ^>(WINRT_OnRenderViaXAML));
// Make sure the app is ready to call the SDL-centric main() function:
WINRT_SDLAppEntryPoint = mainFunction;
SDL_SetMainReady();
// Make sure video-init knows that we're initializing XAML:
SDL_bool oldXAMLWasEnabledValue = WINRT_XAMLWasEnabled;
WINRT_XAMLWasEnabled = SDL_TRUE;
// Make sure video modes are detected now, while we still have access to the WinRT
// CoreWindow. WinRT will not allow the app's CoreWindow to be accessed via the
// SDL/WinRT thread.
if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
// SDL_InitSubSystem will, on error, set the SDL error. Let that propagate to
// the caller to here:
WINRT_XAMLWasEnabled = oldXAMLWasEnabledValue;
return -1;
}
// All done, for now.
return 0;
#endif // SDL_WINAPI_FAMILY_PHONE
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_winrtapp_xaml_h_
#define SDL_winrtapp_xaml_h_
#ifdef __cplusplus
extern SDL_bool WINRT_XAMLWasEnabled;
extern int SDL_WinRTInitXAMLApp(int (*mainFunction)(int, char **), void *backgroundPanelAsIInspectable);
#endif // ifdef __cplusplus
#endif // SDL_winrtapp_xaml_h_