Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
This commit is contained in:
993
external/sdl/SDL/src/joystick/hidapi/SDL_hidapi_ps3.c
vendored
Normal file
993
external/sdl/SDL/src/joystick/hidapi/SDL_hidapi_ps3.c
vendored
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@@ -0,0 +1,993 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "../../SDL_hints_c.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#ifdef SDL_JOYSTICK_HIDAPI_PS3
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_PS3_PROTOCOL*/
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#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
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typedef enum
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{
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k_EPS3ReportIdState = 1,
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k_EPS3ReportIdEffects = 1,
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} EPS3ReportId;
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typedef struct
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{
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SDL_HIDAPI_Device *device;
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SDL_Joystick *joystick;
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SDL_bool is_shanwan;
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SDL_bool report_sensors;
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SDL_bool effects_updated;
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int player_index;
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Uint8 rumble_left;
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Uint8 rumble_right;
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Uint8 last_state[USB_PACKET_LENGTH];
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} SDL_DriverPS3_Context;
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static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
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static void HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
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}
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static void HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
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}
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static SDL_bool HIDAPI_DriverPS3_IsEnabled(void)
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{
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SDL_bool default_value;
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#ifdef __MACOS__
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/* This works well on macOS */
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default_value = SDL_TRUE;
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#elif defined(__WINDOWS__)
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/* You can't initialize the controller with the stock Windows drivers
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* See https://github.com/ViGEm/DsHidMini as an alternative driver
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*/
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default_value = SDL_FALSE;
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#elif defined(__LINUX__)
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/* Linux drivers do a better job of managing the transition between
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* USB and Bluetooth. There are also some quirks in communicating
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* with PS3 controllers that have been implemented in SDL's hidapi
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* for libusb, but are not possible to support using hidraw if the
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* kernel doesn't already know about them.
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*/
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default_value = SDL_FALSE;
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#else
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/* Untested, default off */
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default_value = SDL_FALSE;
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#endif
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if (default_value) {
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default_value = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT);
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}
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, default_value);
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}
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static SDL_bool HIDAPI_DriverPS3_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) {
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return SDL_TRUE;
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}
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if (vendor_id == USB_VENDOR_SHANWAN && product_id == USB_PRODUCT_SHANWAN_DS3) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
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{
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SDL_memset(report, 0, length);
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report[0] = report_id;
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return SDL_hid_get_feature_report(dev, report, length);
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}
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static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length)
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{
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return SDL_hid_send_feature_report(dev, report, length);
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}
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static SDL_bool HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS3_Context *ctx;
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SDL_bool is_shanwan = SDL_FALSE;
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if (device->vendor_id == USB_VENDOR_SONY &&
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SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
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is_shanwan = SDL_TRUE;
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}
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if (device->vendor_id == USB_VENDOR_SHANWAN ||
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device->vendor_id == USB_VENDOR_SHANWAN_ALT) {
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is_shanwan = SDL_TRUE;
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}
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ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
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if (ctx == NULL) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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ctx->device = device;
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ctx->is_shanwan = is_shanwan;
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device->context = ctx;
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/* Set the controller into report mode over Bluetooth */
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if (device->is_bluetooth) {
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Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 };
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SendFeatureReport(device->dev, data, sizeof(data));
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}
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/* Set the controller into report mode over USB */
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if (!device->is_bluetooth) {
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Uint8 data[USB_PACKET_LENGTH];
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int size = ReadFeatureReport(device->dev, 0xf2, data, 17);
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if (size < 0) {
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SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
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"HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf2");
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return SDL_FALSE;
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}
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#ifdef DEBUG_PS3_PROTOCOL
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HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size);
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#endif
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size = ReadFeatureReport(device->dev, 0xf5, data, 8);
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if (size < 0) {
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SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
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"HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf5");
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return SDL_FALSE;
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}
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#ifdef DEBUG_PS3_PROTOCOL
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HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size);
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#endif
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if (!ctx->is_shanwan) {
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/* An output report could cause ShanWan controllers to rumble non-stop */
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SDL_hid_write(device->dev, data, 1);
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}
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}
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device->type = SDL_GAMEPAD_TYPE_PS3;
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HIDAPI_SetDeviceName(device, "PS3 Controller");
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static int HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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Uint8 effects[] = {
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0x01, 0xff, 0x00, 0xff, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0x00, 0x00, 0x00, 0x00, 0x00
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};
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effects[2] = ctx->rumble_right ? 1 : 0;
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effects[4] = ctx->rumble_left;
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effects[9] = (0x01 << (1 + (ctx->player_index % 4)));
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return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects));
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}
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static void HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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if (ctx == NULL) {
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return;
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}
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ctx->player_index = player_index;
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/* This will set the new LED state based on the new player index */
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HIDAPI_DriverPS3_UpdateEffects(device);
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}
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static SDL_bool HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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SDL_AssertJoysticksLocked();
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ctx->joystick = joystick;
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ctx->effects_updated = SDL_FALSE;
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ctx->rumble_left = 0;
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ctx->rumble_right = 0;
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SDL_zeroa(ctx->last_state);
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/* Initialize player index (needed for setting LEDs) */
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ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
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/* Initialize the joystick capabilities */
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joystick->nbuttons = 15;
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joystick->naxes = 16;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
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return SDL_TRUE;
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}
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static int HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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ctx->rumble_left = (low_frequency_rumble >> 8);
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ctx->rumble_right = (high_frequency_rumble >> 8);
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return HIDAPI_DriverPS3_UpdateEffects(device);
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}
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static int HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static Uint32 HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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return SDL_JOYCAP_RUMBLE;
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}
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static int HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
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{
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Uint8 data[49];
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int report_size, offset;
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SDL_zeroa(data);
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data[0] = k_EPS3ReportIdEffects;
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report_size = sizeof(data);
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offset = 1;
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SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));
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if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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return 0;
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}
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static int HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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ctx->report_sensors = enabled;
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return 0;
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}
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static float HIDAPI_DriverPS3_ScaleAccel(Sint16 value)
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{
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/* Accelerometer values are in big endian order */
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value = SDL_SwapBE16(value);
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return ((float)(value - 511) / 113.0f) * SDL_STANDARD_GRAVITY;
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}
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static void HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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Uint64 timestamp = SDL_GetTicksNS();
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if (ctx->last_state[4] != data[4]) {
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SDL_bool dpad_up = SDL_FALSE;
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SDL_bool dpad_down = SDL_FALSE;
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SDL_bool dpad_left = SDL_FALSE;
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SDL_bool dpad_right = SDL_FALSE;
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switch (data[4] & 0x0f) {
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case 0:
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dpad_up = SDL_TRUE;
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break;
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case 1:
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dpad_up = SDL_TRUE;
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dpad_right = SDL_TRUE;
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break;
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case 2:
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dpad_right = SDL_TRUE;
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break;
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case 3:
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dpad_right = SDL_TRUE;
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||||
dpad_down = SDL_TRUE;
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break;
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case 4:
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dpad_down = SDL_TRUE;
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break;
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case 5:
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dpad_left = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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||||
case 6:
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dpad_left = SDL_TRUE;
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break;
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case 7:
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||||
dpad_up = SDL_TRUE;
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||||
dpad_left = SDL_TRUE;
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||||
break;
|
||||
default:
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break;
|
||||
}
|
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
|
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
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||||
if (ctx->last_state[5] != data[5]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (data[5] & 0x04) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (data[5] & 0x08) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)data[2] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = ((int)data[3] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = ((int)data[0] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = ((int)data[1] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[4] != data[4]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)data[18] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = ((int)data[19] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
axis = ((int)data[6] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = ((int)data[7] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = ((int)data[8] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = ((int)data[9] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
/* Buttons are mapped as axes in the order they appear in the button enumeration */
|
||||
{
|
||||
static int button_axis_offsets[] = {
|
||||
24, /* SDL_GAMEPAD_BUTTON_A */
|
||||
23, /* SDL_GAMEPAD_BUTTON_B */
|
||||
25, /* SDL_GAMEPAD_BUTTON_X */
|
||||
22, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
0, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
0, /* SDL_GAMEPAD_BUTTON_START */
|
||||
0, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
20, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
21, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
14, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
16, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
17, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
15, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
};
|
||||
Uint8 i, axis_index = 6;
|
||||
|
||||
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
||||
int offset = button_axis_offsets[i];
|
||||
if (!offset) {
|
||||
/* This button doesn't report as an axis */
|
||||
continue;
|
||||
}
|
||||
|
||||
axis = ((int)data[offset] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
||||
++axis_index;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->report_sensors) {
|
||||
float sensor_data[3];
|
||||
|
||||
sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42]));
|
||||
sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46]));
|
||||
sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44]));
|
||||
SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data));
|
||||
}
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_PS3_PROTOCOL
|
||||
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
|
||||
#endif
|
||||
if (joystick == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (size == 7) {
|
||||
/* Seen on a ShanWan PS2 -> PS3 USB converter */
|
||||
HIDAPI_DriverPS3_HandleMiniStatePacket(joystick, ctx, data, size);
|
||||
|
||||
/* Wait for the first report to set the LED state after the controller stops blinking */
|
||||
if (!ctx->effects_updated) {
|
||||
HIDAPI_DriverPS3_UpdateEffects(device);
|
||||
ctx->effects_updated = SDL_TRUE;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (data[0]) {
|
||||
case k_EPS3ReportIdState:
|
||||
if (data[1] == 0xFF) {
|
||||
/* Invalid data packet, ignore */
|
||||
break;
|
||||
}
|
||||
HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size);
|
||||
|
||||
/* Wait for the first report to set the LED state after the controller stops blinking */
|
||||
if (!ctx->effects_updated) {
|
||||
HIDAPI_DriverPS3_UpdateEffects(device);
|
||||
ctx->effects_updated = SDL_TRUE;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
ctx->joystick = NULL;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverPS3_RegisterHints,
|
||||
HIDAPI_DriverPS3_UnregisterHints,
|
||||
HIDAPI_DriverPS3_IsEnabled,
|
||||
HIDAPI_DriverPS3_IsSupportedDevice,
|
||||
HIDAPI_DriverPS3_InitDevice,
|
||||
HIDAPI_DriverPS3_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS3_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS3_UpdateDevice,
|
||||
HIDAPI_DriverPS3_OpenJoystick,
|
||||
HIDAPI_DriverPS3_RumbleJoystick,
|
||||
HIDAPI_DriverPS3_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverPS3_GetJoystickCapabilities,
|
||||
HIDAPI_DriverPS3_SetJoystickLED,
|
||||
HIDAPI_DriverPS3_SendJoystickEffect,
|
||||
HIDAPI_DriverPS3_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverPS3_CloseJoystick,
|
||||
HIDAPI_DriverPS3_FreeDevice,
|
||||
};
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_IsEnabled(void)
|
||||
{
|
||||
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
||||
SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
|
||||
SDL_HIDAPI_DEFAULT));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
if ((type == SDL_GAMEPAD_TYPE_PS3 && vendor_id != USB_VENDOR_SONY) ||
|
||||
HIDAPI_SupportsPlaystationDetection(vendor_id, product_id)) {
|
||||
if (device && device->dev) {
|
||||
size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data));
|
||||
if (size == 8 && data[2] == 0x26) {
|
||||
/* Supported third party controller */
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
} else {
|
||||
/* Might be supported by this driver, enumerate and find out */
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx;
|
||||
|
||||
ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
ctx->device = device;
|
||||
|
||||
device->context = ctx;
|
||||
|
||||
device->type = SDL_GAMEPAD_TYPE_PS3;
|
||||
|
||||
if (device->vendor_id == USB_VENDOR_LOGITECH &&
|
||||
device->product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) {
|
||||
HIDAPI_SetDeviceName(device, "Logitech ChillStream");
|
||||
}
|
||||
|
||||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
ctx->joystick = joystick;
|
||||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = 15;
|
||||
joystick->naxes = 16;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[0] != data[0]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[1] != data[1]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
|
||||
switch (data[1] >> 4) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
|
||||
axis = ((int)data[16] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = ((int)data[17] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
axis = ((int)data[2] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = ((int)data[3] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = ((int)data[4] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = ((int)data[5] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
/* Buttons are mapped as axes in the order they appear in the button enumeration */
|
||||
{
|
||||
static int button_axis_offsets[] = {
|
||||
12, /* SDL_GAMEPAD_BUTTON_A */
|
||||
11, /* SDL_GAMEPAD_BUTTON_B */
|
||||
13, /* SDL_GAMEPAD_BUTTON_X */
|
||||
10, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
0, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
0, /* SDL_GAMEPAD_BUTTON_START */
|
||||
0, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
14, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
16, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
8, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
9, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
7, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
6, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
};
|
||||
Uint8 i, axis_index = 6;
|
||||
|
||||
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
||||
int offset = button_axis_offsets[i];
|
||||
if (!offset) {
|
||||
/* This button doesn't report as an axis */
|
||||
continue;
|
||||
}
|
||||
|
||||
axis = ((int)data[offset] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
||||
++axis_index;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[0] != data[0]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[1] != data[1]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->device->vendor_id == USB_VENDOR_SAITEK && ctx->device->product_id == USB_PRODUCT_SAITEK_CYBORG_V3) {
|
||||
/* Cyborg V.3 Rumble Pad doesn't set the dpad bits as expected, so use the axes instead */
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, data[10] ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, data[9] ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, data[7] ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, data[8] ? SDL_PRESSED : SDL_RELEASED);
|
||||
} else {
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data[2] & 0x0f) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
}
|
||||
|
||||
axis = ((int)data[17] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = ((int)data[18] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
axis = ((int)data[3] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = ((int)data[4] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = ((int)data[5] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = ((int)data[6] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
/* Buttons are mapped as axes in the order they appear in the button enumeration */
|
||||
{
|
||||
static int button_axis_offsets[] = {
|
||||
13, /* SDL_GAMEPAD_BUTTON_A */
|
||||
12, /* SDL_GAMEPAD_BUTTON_B */
|
||||
14, /* SDL_GAMEPAD_BUTTON_X */
|
||||
11, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
0, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
0, /* SDL_GAMEPAD_BUTTON_START */
|
||||
0, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
15, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
16, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
9, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
10, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
8, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
7, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
};
|
||||
Uint8 i, axis_index = 6;
|
||||
|
||||
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
||||
int offset = button_axis_offsets[i];
|
||||
if (!offset) {
|
||||
/* This button doesn't report as an axis */
|
||||
continue;
|
||||
}
|
||||
|
||||
axis = ((int)data[offset] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
||||
++axis_index;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_PS3_PROTOCOL
|
||||
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
|
||||
#endif
|
||||
if (joystick == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (size >= 19) {
|
||||
HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(joystick, ctx, data, size);
|
||||
} else if (size == 18) {
|
||||
/* This packet format was seen with the Logitech ChillStream */
|
||||
HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(joystick, ctx, data, size);
|
||||
} else {
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Unknown PS3 packet, size %d\n", size);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
ctx->joystick = NULL;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverPS3_RegisterHints,
|
||||
HIDAPI_DriverPS3_UnregisterHints,
|
||||
HIDAPI_DriverPS3ThirdParty_IsEnabled,
|
||||
HIDAPI_DriverPS3ThirdParty_IsSupportedDevice,
|
||||
HIDAPI_DriverPS3ThirdParty_InitDevice,
|
||||
HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS3ThirdParty_UpdateDevice,
|
||||
HIDAPI_DriverPS3ThirdParty_OpenJoystick,
|
||||
HIDAPI_DriverPS3ThirdParty_RumbleJoystick,
|
||||
HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities,
|
||||
HIDAPI_DriverPS3ThirdParty_SetJoystickLED,
|
||||
HIDAPI_DriverPS3ThirdParty_SendJoystickEffect,
|
||||
HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverPS3ThirdParty_CloseJoystick,
|
||||
HIDAPI_DriverPS3ThirdParty_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_PS3 */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
Reference in New Issue
Block a user