Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
This commit is contained in:
118
external/sdl/SDL/src/thread/n3ds/SDL_syscond.c
vendored
Normal file
118
external/sdl/SDL/src/thread/n3ds/SDL_syscond.c
vendored
Normal file
@ -0,0 +1,118 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_THREAD_N3DS
|
||||
|
||||
/* An implementation of condition variables using libctru's CondVar */
|
||||
|
||||
#include "SDL_sysmutex_c.h"
|
||||
|
||||
struct SDL_Condition
|
||||
{
|
||||
CondVar cond_variable;
|
||||
};
|
||||
|
||||
/* Create a condition variable */
|
||||
SDL_Condition *SDL_CreateCondition(void)
|
||||
{
|
||||
SDL_Condition *cond = (SDL_Condition *)SDL_malloc(sizeof(SDL_Condition));
|
||||
if (cond) {
|
||||
CondVar_Init(&cond->cond_variable);
|
||||
} else {
|
||||
SDL_OutOfMemory();
|
||||
}
|
||||
return cond;
|
||||
}
|
||||
|
||||
/* Destroy a condition variable */
|
||||
void SDL_DestroyCondition(SDL_Condition *cond)
|
||||
{
|
||||
if (cond) {
|
||||
SDL_free(cond);
|
||||
}
|
||||
}
|
||||
|
||||
/* Restart one of the threads that are waiting on the condition variable */
|
||||
int SDL_SignalCondition(SDL_Condition *cond)
|
||||
{
|
||||
if (cond == NULL) {
|
||||
return SDL_InvalidParamError("cond");
|
||||
}
|
||||
|
||||
CondVar_Signal(&cond->cond_variable);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Restart all threads that are waiting on the condition variable */
|
||||
int SDL_BroadcastCondition(SDL_Condition *cond)
|
||||
{
|
||||
if (cond == NULL) {
|
||||
return SDL_InvalidParamError("cond");
|
||||
}
|
||||
|
||||
CondVar_Broadcast(&cond->cond_variable);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Wait on the condition variable for at most 'timeoutNS' nanoseconds.
|
||||
The mutex must be locked before entering this function!
|
||||
The mutex is unlocked during the wait, and locked again after the wait.
|
||||
|
||||
Typical use:
|
||||
|
||||
Thread A:
|
||||
SDL_LockMutex(lock);
|
||||
while ( ! condition ) {
|
||||
SDL_WaitCondition(cond, lock);
|
||||
}
|
||||
SDL_UnlockMutex(lock);
|
||||
|
||||
Thread B:
|
||||
SDL_LockMutex(lock);
|
||||
...
|
||||
condition = true;
|
||||
...
|
||||
SDL_SignalCondition(cond);
|
||||
SDL_UnlockMutex(lock);
|
||||
*/
|
||||
int SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS)
|
||||
{
|
||||
Result res;
|
||||
|
||||
if (cond == NULL) {
|
||||
return SDL_InvalidParamError("cond");
|
||||
}
|
||||
if (mutex == NULL) {
|
||||
return SDL_InvalidParamError("mutex");
|
||||
}
|
||||
|
||||
res = 0;
|
||||
if (timeoutNS < 0) {
|
||||
CondVar_Wait(&cond->cond_variable, &mutex->lock.lock);
|
||||
} else {
|
||||
res = CondVar_WaitTimeout(&cond->cond_variable, &mutex->lock.lock, timeoutNS);
|
||||
}
|
||||
|
||||
return R_SUCCEEDED(res) ? 0 : SDL_MUTEX_TIMEDOUT;
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_N3DS */
|
86
external/sdl/SDL/src/thread/n3ds/SDL_sysmutex.c
vendored
Normal file
86
external/sdl/SDL/src/thread/n3ds/SDL_sysmutex.c
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_THREAD_N3DS
|
||||
|
||||
/* An implementation of mutexes using libctru's RecursiveLock */
|
||||
|
||||
#include "SDL_sysmutex_c.h"
|
||||
|
||||
/* Create a mutex */
|
||||
SDL_Mutex *SDL_CreateMutex(void)
|
||||
{
|
||||
SDL_Mutex *mutex;
|
||||
|
||||
/* Allocate mutex memory */
|
||||
mutex = (SDL_Mutex *)SDL_malloc(sizeof(*mutex));
|
||||
if (mutex) {
|
||||
RecursiveLock_Init(&mutex->lock);
|
||||
} else {
|
||||
SDL_OutOfMemory();
|
||||
}
|
||||
return mutex;
|
||||
}
|
||||
|
||||
/* Free the mutex */
|
||||
void SDL_DestroyMutex(SDL_Mutex *mutex)
|
||||
{
|
||||
if (mutex) {
|
||||
SDL_free(mutex);
|
||||
}
|
||||
}
|
||||
|
||||
/* Lock the mutex */
|
||||
int SDL_LockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
|
||||
{
|
||||
if (mutex == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
RecursiveLock_Lock(&mutex->lock);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* try Lock the mutex */
|
||||
int SDL_TryLockMutex(SDL_Mutex *mutex)
|
||||
{
|
||||
if (mutex == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return RecursiveLock_TryLock(&mutex->lock);
|
||||
}
|
||||
|
||||
/* Unlock the mutex */
|
||||
int SDL_UnlockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
|
||||
{
|
||||
if (mutex == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
RecursiveLock_Unlock(&mutex->lock);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_N3DS */
|
33
external/sdl/SDL/src/thread/n3ds/SDL_sysmutex_c.h
vendored
Normal file
33
external/sdl/SDL/src/thread/n3ds/SDL_sysmutex_c.h
vendored
Normal file
@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifndef SDL_sysmutex_c_h_
|
||||
#define SDL_sysmutex_c_h_
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
struct SDL_Mutex
|
||||
{
|
||||
RecursiveLock lock;
|
||||
};
|
||||
|
||||
#endif /* SDL_sysmutex_c_h */
|
118
external/sdl/SDL/src/thread/n3ds/SDL_syssem.c
vendored
Normal file
118
external/sdl/SDL/src/thread/n3ds/SDL_syssem.c
vendored
Normal file
@ -0,0 +1,118 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_THREAD_N3DS
|
||||
|
||||
/* An implementation of semaphores using libctru's LightSemaphore */
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
int WaitOnSemaphoreFor(SDL_Semaphore *sem, Sint64 timeout);
|
||||
|
||||
struct SDL_Semaphore
|
||||
{
|
||||
LightSemaphore semaphore;
|
||||
};
|
||||
|
||||
SDL_Semaphore *SDL_CreateSemaphore(Uint32 initial_value)
|
||||
{
|
||||
SDL_Semaphore *sem;
|
||||
|
||||
if (initial_value > SDL_MAX_SINT16) {
|
||||
SDL_SetError("Initial semaphore value too high for this platform");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sem = (SDL_Semaphore *)SDL_malloc(sizeof(*sem));
|
||||
if (sem == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
LightSemaphore_Init(&sem->semaphore, initial_value, SDL_MAX_SINT16);
|
||||
|
||||
return sem;
|
||||
}
|
||||
|
||||
/* WARNING:
|
||||
You cannot call this function when another thread is using the semaphore.
|
||||
*/
|
||||
void SDL_DestroySemaphore(SDL_Semaphore *sem)
|
||||
{
|
||||
SDL_free(sem);
|
||||
}
|
||||
|
||||
int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
|
||||
{
|
||||
if (sem == NULL) {
|
||||
return SDL_InvalidParamError("sem");
|
||||
}
|
||||
|
||||
if (timeoutNS == SDL_MUTEX_MAXWAIT) {
|
||||
LightSemaphore_Acquire(&sem->semaphore, 1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (LightSemaphore_TryAcquire(&sem->semaphore, 1) != 0) {
|
||||
return WaitOnSemaphoreFor(sem, timeoutNS);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WaitOnSemaphoreFor(SDL_Semaphore *sem, Sint64 timeout)
|
||||
{
|
||||
Uint64 stop_time = SDL_GetTicksNS() + timeout;
|
||||
Uint64 current_time = SDL_GetTicksNS();
|
||||
while (current_time < stop_time) {
|
||||
if (LightSemaphore_TryAcquire(&sem->semaphore, 1) == 0) {
|
||||
return 0;
|
||||
}
|
||||
/* 100 microseconds seems to be the sweet spot */
|
||||
SDL_DelayNS(SDL_US_TO_NS(100));
|
||||
current_time = SDL_GetTicksNS();
|
||||
}
|
||||
|
||||
/* If we failed, yield to avoid starvation on busy waits */
|
||||
SDL_DelayNS(1);
|
||||
return SDL_MUTEX_TIMEDOUT;
|
||||
}
|
||||
|
||||
Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
|
||||
{
|
||||
if (sem == NULL) {
|
||||
SDL_InvalidParamError("sem");
|
||||
return 0;
|
||||
}
|
||||
return sem->semaphore.current_count;
|
||||
}
|
||||
|
||||
int SDL_PostSemaphore(SDL_Semaphore *sem)
|
||||
{
|
||||
if (sem == NULL) {
|
||||
return SDL_InvalidParamError("sem");
|
||||
}
|
||||
LightSemaphore_Release(&sem->semaphore, 1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_N3DS */
|
139
external/sdl/SDL/src/thread/n3ds/SDL_systhread.c
vendored
Normal file
139
external/sdl/SDL/src/thread/n3ds/SDL_systhread.c
vendored
Normal file
@ -0,0 +1,139 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_THREAD_N3DS
|
||||
|
||||
/* Thread management routines for SDL */
|
||||
|
||||
#include "../SDL_systhread.h"
|
||||
|
||||
/* N3DS has very limited RAM (128MB), so we put a limit on thread stack size. */
|
||||
#define N3DS_THREAD_STACK_SIZE_MAX (16 * 1024)
|
||||
#define N3DS_THREAD_STACK_SIZE_DEFAULT (4 * 1024)
|
||||
|
||||
#define N3DS_THREAD_PRIORITY_LOW 0x3F /**< Minimum priority */
|
||||
#define N3DS_THREAD_PRIORITY_MEDIUM 0x2F /**< Slightly higher than main thread (0x30) */
|
||||
#define N3DS_THREAD_PRIORITY_HIGH 0x19 /**< High priority for non-video work */
|
||||
#define N3DS_THREAD_PRIORITY_TIME_CRITICAL 0x18 /**< Highest priority */
|
||||
|
||||
static size_t GetStackSize(size_t requested_size);
|
||||
|
||||
static void ThreadEntry(void *arg)
|
||||
{
|
||||
SDL_RunThread((SDL_Thread *)arg);
|
||||
threadExit(0);
|
||||
}
|
||||
|
||||
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
#error "SDL_PASSED_BEGINTHREAD_ENDTHREAD is not supported on N3DS"
|
||||
#endif
|
||||
|
||||
int SDL_SYS_CreateThread(SDL_Thread *thread)
|
||||
{
|
||||
s32 priority;
|
||||
size_t stack_size = GetStackSize(thread->stacksize);
|
||||
svcGetThreadPriority(&priority, CUR_THREAD_HANDLE);
|
||||
|
||||
thread->handle = threadCreate(ThreadEntry,
|
||||
thread,
|
||||
stack_size,
|
||||
priority,
|
||||
-1,
|
||||
false);
|
||||
|
||||
if (thread->handle == NULL) {
|
||||
return SDL_SetError("Couldn't create thread");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static size_t GetStackSize(size_t requested_size)
|
||||
{
|
||||
if (requested_size == 0) {
|
||||
return N3DS_THREAD_STACK_SIZE_DEFAULT;
|
||||
}
|
||||
|
||||
if (requested_size > N3DS_THREAD_STACK_SIZE_MAX) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_SYSTEM,
|
||||
"Requested a thread size of %zu,"
|
||||
" falling back to the maximum supported of %zu\n",
|
||||
requested_size,
|
||||
N3DS_THREAD_STACK_SIZE_MAX);
|
||||
requested_size = N3DS_THREAD_STACK_SIZE_MAX;
|
||||
}
|
||||
return requested_size;
|
||||
}
|
||||
|
||||
void SDL_SYS_SetupThread(const char *name)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_threadID SDL_ThreadID(void)
|
||||
{
|
||||
u32 thread_ID = 0;
|
||||
svcGetThreadId(&thread_ID, CUR_THREAD_HANDLE);
|
||||
return (SDL_threadID)thread_ID;
|
||||
}
|
||||
|
||||
int SDL_SYS_SetThreadPriority(SDL_ThreadPriority sdl_priority)
|
||||
{
|
||||
s32 svc_priority;
|
||||
switch (sdl_priority) {
|
||||
case SDL_THREAD_PRIORITY_LOW:
|
||||
svc_priority = N3DS_THREAD_PRIORITY_LOW;
|
||||
break;
|
||||
case SDL_THREAD_PRIORITY_NORMAL:
|
||||
svc_priority = N3DS_THREAD_PRIORITY_MEDIUM;
|
||||
break;
|
||||
case SDL_THREAD_PRIORITY_HIGH:
|
||||
svc_priority = N3DS_THREAD_PRIORITY_HIGH;
|
||||
break;
|
||||
case SDL_THREAD_PRIORITY_TIME_CRITICAL:
|
||||
svc_priority = N3DS_THREAD_PRIORITY_TIME_CRITICAL;
|
||||
break;
|
||||
default:
|
||||
svc_priority = N3DS_THREAD_PRIORITY_MEDIUM;
|
||||
}
|
||||
return (int)svcSetThreadPriority(CUR_THREAD_HANDLE, svc_priority);
|
||||
}
|
||||
|
||||
void SDL_SYS_WaitThread(SDL_Thread *thread)
|
||||
{
|
||||
Result res = threadJoin(thread->handle, U64_MAX);
|
||||
|
||||
/*
|
||||
Detached threads can be waited on, but should NOT be cleaned manually
|
||||
as it would result in a fatal error.
|
||||
*/
|
||||
if (R_SUCCEEDED(res) && SDL_AtomicGet(&thread->state) != SDL_THREAD_STATE_DETACHED) {
|
||||
threadFree(thread->handle);
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_SYS_DetachThread(SDL_Thread *thread)
|
||||
{
|
||||
threadDetach(thread->handle);
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_N3DS */
|
30
external/sdl/SDL/src/thread/n3ds/SDL_systhread_c.h
vendored
Normal file
30
external/sdl/SDL/src/thread/n3ds/SDL_systhread_c.h
vendored
Normal file
@ -0,0 +1,30 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifndef SDL_systhread_c_h_
|
||||
#define SDL_systhread_c_h_
|
||||
|
||||
#include <3ds.h>
|
||||
|
||||
typedef Thread SYS_ThreadHandle;
|
||||
|
||||
#endif /* SDL_systhread_c_h_ */
|
Reference in New Issue
Block a user