Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
This commit is contained in:
881
external/sdl/SDL/src/video/SDL_bmp.c
vendored
Normal file
881
external/sdl/SDL/src/video/SDL_bmp.c
vendored
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@ -0,0 +1,881 @@
|
||||
/*
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||||
Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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||||
Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it
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||||
freely, subject to the following restrictions:
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||||
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||||
1. The origin of this software must not be misrepresented; you must not
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||||
claim that you wrote the original software. If you use this software
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||||
in a product, an acknowledgment in the product documentation would be
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||||
appreciated but is not required.
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||||
2. Altered source versions must be plainly marked as such, and must not be
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||||
misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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/*
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Code to load and save surfaces in Windows BMP format.
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Why support BMP format? Well, it's a native format for Windows, and
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most image processing programs can read and write it. It would be nice
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to be able to have at least one image format that we can natively load
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and save, and since PNG is so complex that it would bloat the library,
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BMP is a good alternative.
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This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp.
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*/
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#include "SDL_pixels_c.h"
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#define SAVE_32BIT_BMP
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/* Compression encodings for BMP files */
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#ifndef BI_RGB
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#define BI_RGB 0
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#define BI_RLE8 1
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#define BI_RLE4 2
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#define BI_BITFIELDS 3
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#endif
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/* Logical color space values for BMP files */
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#ifndef LCS_WINDOWS_COLOR_SPACE
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/* 0x57696E20 == "Win " */
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#define LCS_WINDOWS_COLOR_SPACE 0x57696E20
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#endif
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static SDL_bool readRlePixels(SDL_Surface *surface, SDL_RWops *src, int isRle8)
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{
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/*
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| Sets the surface pixels from src. A bmp image is upside down.
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*/
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int pitch = surface->pitch;
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int height = surface->h;
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Uint8 *start = (Uint8 *)surface->pixels;
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Uint8 *end = start + (height * pitch);
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Uint8 *bits = end - pitch, *spot;
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int ofs = 0;
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Uint8 ch;
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Uint8 needsPad;
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#define COPY_PIXEL(x) \
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spot = &bits[ofs++]; \
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if (spot >= start && spot < end) \
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*spot = (x)
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/* !!! FIXME: for all these reads, handle error vs eof? handle -2 if non-blocking? */
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for (;;) {
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if (SDL_RWread(src, &ch, 1) <= 0) {
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return SDL_TRUE;
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}
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/*
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| encoded mode starts with a run length, and then a byte
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| with two colour indexes to alternate between for the run
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*/
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if (ch) {
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Uint8 pixel;
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if (SDL_RWread(src, &pixel, 1) <= 0) {
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return SDL_TRUE;
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}
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if (isRle8) { /* 256-color bitmap, compressed */
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do {
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COPY_PIXEL(pixel);
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} while (--ch);
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} else { /* 16-color bitmap, compressed */
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Uint8 pixel0 = pixel >> 4;
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Uint8 pixel1 = pixel & 0x0F;
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for (;;) {
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COPY_PIXEL(pixel0); /* even count, high nibble */
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if (!--ch) {
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||||
break;
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}
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COPY_PIXEL(pixel1); /* odd count, low nibble */
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if (!--ch) {
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break;
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||||
}
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||||
}
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||||
}
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||||
} else {
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||||
/*
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||||
| A leading zero is an escape; it may signal the end of the bitmap,
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| a cursor move, or some absolute data.
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| zero tag may be absolute mode or an escape
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*/
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if (SDL_RWread(src, &ch, 1) <= 0) {
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return SDL_TRUE;
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||||
}
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switch (ch) {
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case 0: /* end of line */
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ofs = 0;
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bits -= pitch; /* go to previous */
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||||
break;
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||||
case 1: /* end of bitmap */
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return SDL_FALSE; /* success! */
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||||
case 2: /* delta */
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if (SDL_RWread(src, &ch, 1) <= 0) {
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||||
return SDL_TRUE;
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||||
}
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ofs += ch;
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||||
if (SDL_RWread(src, &ch, 1) <= 0) {
|
||||
return SDL_TRUE;
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||||
}
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bits -= (ch * pitch);
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||||
break;
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||||
default: /* no compression */
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||||
if (isRle8) {
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||||
needsPad = (ch & 1);
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||||
do {
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||||
Uint8 pixel;
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||||
if (SDL_RWread(src, &pixel, 1) <= 0) {
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||||
return SDL_TRUE;
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||||
}
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COPY_PIXEL(pixel);
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} while (--ch);
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} else {
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needsPad = (((ch + 1) >> 1) & 1); /* (ch+1)>>1: bytes size */
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||||
for (;;) {
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||||
Uint8 pixel;
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||||
if (SDL_RWread(src, &pixel, 1) <= 0) {
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||||
return SDL_TRUE;
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||||
}
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||||
COPY_PIXEL(pixel >> 4);
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||||
if (!--ch) {
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||||
break;
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||||
}
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||||
COPY_PIXEL(pixel & 0x0F);
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||||
if (!--ch) {
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||||
break;
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||||
}
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||||
}
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||||
}
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/* pad at even boundary */
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||||
if (needsPad && (SDL_RWread(src, &ch, 1) <= 0)) {
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return SDL_TRUE;
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}
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break;
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}
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||||
}
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}
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||||
}
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||||
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static void CorrectAlphaChannel(SDL_Surface *surface)
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||||
{
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||||
/* Check to see if there is any alpha channel data */
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||||
SDL_bool hasAlpha = SDL_FALSE;
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||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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int alphaChannelOffset = 0;
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||||
#else
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||||
int alphaChannelOffset = 3;
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||||
#endif
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||||
Uint8 *alpha = ((Uint8 *)surface->pixels) + alphaChannelOffset;
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||||
Uint8 *end = alpha + surface->h * surface->pitch;
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||||
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||||
while (alpha < end) {
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||||
if (*alpha != 0) {
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||||
hasAlpha = SDL_TRUE;
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||||
break;
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||||
}
|
||||
alpha += 4;
|
||||
}
|
||||
|
||||
if (!hasAlpha) {
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||||
alpha = ((Uint8 *)surface->pixels) + alphaChannelOffset;
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||||
while (alpha < end) {
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||||
*alpha = SDL_ALPHA_OPAQUE;
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alpha += 4;
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||||
}
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||||
}
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||||
}
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||||
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||||
SDL_Surface *SDL_LoadBMP_RW(SDL_RWops *src, SDL_bool freesrc)
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{
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||||
SDL_bool was_error;
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Sint64 fp_offset = 0;
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||||
int bmpPitch;
|
||||
int i, pad;
|
||||
SDL_Surface *surface;
|
||||
Uint32 Rmask = 0;
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||||
Uint32 Gmask = 0;
|
||||
Uint32 Bmask = 0;
|
||||
Uint32 Amask = 0;
|
||||
SDL_Palette *palette;
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||||
Uint8 *bits;
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||||
Uint8 *top, *end;
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||||
SDL_bool topDown;
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||||
int ExpandBMP;
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||||
SDL_bool haveRGBMasks = SDL_FALSE;
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SDL_bool haveAlphaMask = SDL_FALSE;
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SDL_bool correctAlpha = SDL_FALSE;
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||||
/* The Win32 BMP file header (14 bytes) */
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||||
char magic[2];
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/* Uint32 bfSize; */
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||||
/* Uint16 bfReserved1; */
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||||
/* Uint16 bfReserved2; */
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||||
Uint32 bfOffBits;
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||||
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||||
/* The Win32 BITMAPINFOHEADER struct (40 bytes) */
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||||
Uint32 biSize;
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||||
Sint32 biWidth = 0;
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||||
Sint32 biHeight = 0;
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||||
/* Uint16 biPlanes; */
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Uint16 biBitCount = 0;
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||||
Uint32 biCompression = 0;
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||||
/* Uint32 biSizeImage; */
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/* Sint32 biXPelsPerMeter; */
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||||
/* Sint32 biYPelsPerMeter; */
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Uint32 biClrUsed = 0;
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/* Uint32 biClrImportant; */
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||||
/* Make sure we are passed a valid data source */
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surface = NULL;
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was_error = SDL_FALSE;
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if (src == NULL) {
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||||
SDL_InvalidParamError("src");
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||||
was_error = SDL_TRUE;
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goto done;
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}
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||||
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/* Read in the BMP file header */
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||||
fp_offset = SDL_RWtell(src);
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||||
if (fp_offset < 0) {
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||||
was_error = SDL_TRUE;
|
||||
goto done;
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||||
}
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||||
SDL_ClearError();
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||||
if (SDL_RWread(src, magic, 2) != 2) {
|
||||
SDL_Error(SDL_EFREAD);
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
if (SDL_strncmp(magic, "BM", 2) != 0) {
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||||
SDL_SetError("File is not a Windows BMP file");
|
||||
was_error = SDL_TRUE;
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||||
goto done;
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||||
}
|
||||
/* bfSize = */ SDL_ReadLE32(src);
|
||||
/* bfReserved1 = */ SDL_ReadLE16(src);
|
||||
/* bfReserved2 = */ SDL_ReadLE16(src);
|
||||
bfOffBits = SDL_ReadLE32(src);
|
||||
|
||||
/* Read the Win32 BITMAPINFOHEADER */
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||||
biSize = SDL_ReadLE32(src);
|
||||
if (biSize == 12) { /* really old BITMAPCOREHEADER */
|
||||
biWidth = (Uint32)SDL_ReadLE16(src);
|
||||
biHeight = (Uint32)SDL_ReadLE16(src);
|
||||
/* biPlanes = */ SDL_ReadLE16(src);
|
||||
biBitCount = SDL_ReadLE16(src);
|
||||
biCompression = BI_RGB;
|
||||
/* biSizeImage = 0; */
|
||||
/* biXPelsPerMeter = 0; */
|
||||
/* biYPelsPerMeter = 0; */
|
||||
biClrUsed = 0;
|
||||
/* biClrImportant = 0; */
|
||||
} else if (biSize >= 40) { /* some version of BITMAPINFOHEADER */
|
||||
Uint32 headerSize;
|
||||
biWidth = SDL_ReadLE32(src);
|
||||
biHeight = SDL_ReadLE32(src);
|
||||
/* biPlanes = */ SDL_ReadLE16(src);
|
||||
biBitCount = SDL_ReadLE16(src);
|
||||
biCompression = SDL_ReadLE32(src);
|
||||
/* biSizeImage = */ SDL_ReadLE32(src);
|
||||
/* biXPelsPerMeter = */ SDL_ReadLE32(src);
|
||||
/* biYPelsPerMeter = */ SDL_ReadLE32(src);
|
||||
biClrUsed = SDL_ReadLE32(src);
|
||||
/* biClrImportant = */ SDL_ReadLE32(src);
|
||||
|
||||
/* 64 == BITMAPCOREHEADER2, an incompatible OS/2 2.x extension. Skip this stuff for now. */
|
||||
if (biSize != 64) {
|
||||
/* This is complicated. If compression is BI_BITFIELDS, then
|
||||
we have 3 DWORDS that specify the RGB masks. This is either
|
||||
stored here in an BITMAPV2INFOHEADER (which only differs in
|
||||
that it adds these RGB masks) and biSize >= 52, or we've got
|
||||
these masks stored in the exact same place, but strictly
|
||||
speaking, this is the bmiColors field in BITMAPINFO immediately
|
||||
following the legacy v1 info header, just past biSize. */
|
||||
if (biCompression == BI_BITFIELDS) {
|
||||
haveRGBMasks = SDL_TRUE;
|
||||
Rmask = SDL_ReadLE32(src);
|
||||
Gmask = SDL_ReadLE32(src);
|
||||
Bmask = SDL_ReadLE32(src);
|
||||
|
||||
/* ...v3 adds an alpha mask. */
|
||||
if (biSize >= 56) { /* BITMAPV3INFOHEADER; adds alpha mask */
|
||||
haveAlphaMask = SDL_TRUE;
|
||||
Amask = SDL_ReadLE32(src);
|
||||
}
|
||||
} else {
|
||||
/* the mask fields are ignored for v2+ headers if not BI_BITFIELD. */
|
||||
if (biSize >= 52) { /* BITMAPV2INFOHEADER; adds RGB masks */
|
||||
/*Rmask = */ SDL_ReadLE32(src);
|
||||
/*Gmask = */ SDL_ReadLE32(src);
|
||||
/*Bmask = */ SDL_ReadLE32(src);
|
||||
}
|
||||
if (biSize >= 56) { /* BITMAPV3INFOHEADER; adds alpha mask */
|
||||
/*Amask = */ SDL_ReadLE32(src);
|
||||
}
|
||||
}
|
||||
|
||||
/* Insert other fields here; Wikipedia and MSDN say we're up to
|
||||
v5 of this header, but we ignore those for now (they add gamma,
|
||||
color spaces, etc). Ignoring the weird OS/2 2.x format, we
|
||||
currently parse up to v3 correctly (hopefully!). */
|
||||
}
|
||||
|
||||
/* skip any header bytes we didn't handle... */
|
||||
headerSize = (Uint32)(SDL_RWtell(src) - (fp_offset + 14));
|
||||
if (biSize > headerSize) {
|
||||
SDL_RWseek(src, (biSize - headerSize), SDL_RW_SEEK_CUR);
|
||||
}
|
||||
}
|
||||
if (biWidth <= 0 || biHeight == 0) {
|
||||
SDL_SetError("BMP file with bad dimensions (%" SDL_PRIs32 "x%" SDL_PRIs32 ")", biWidth, biHeight);
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
if (biHeight < 0) {
|
||||
topDown = SDL_TRUE;
|
||||
biHeight = -biHeight;
|
||||
} else {
|
||||
topDown = SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Check for read error */
|
||||
if (SDL_strcmp(SDL_GetError(), "") != 0) {
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
|
||||
/* Expand 1, 2 and 4 bit bitmaps to 8 bits per pixel */
|
||||
switch (biBitCount) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 4:
|
||||
ExpandBMP = biBitCount;
|
||||
biBitCount = 8;
|
||||
break;
|
||||
case 0:
|
||||
case 3:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
SDL_SetError("%d-bpp BMP images are not supported", biBitCount);
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
default:
|
||||
ExpandBMP = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
/* RLE4 and RLE8 BMP compression is supported */
|
||||
switch (biCompression) {
|
||||
case BI_RGB:
|
||||
/* If there are no masks, use the defaults */
|
||||
SDL_assert(!haveRGBMasks);
|
||||
SDL_assert(!haveAlphaMask);
|
||||
/* Default values for the BMP format */
|
||||
switch (biBitCount) {
|
||||
case 15:
|
||||
case 16:
|
||||
/* SDL_PIXELFORMAT_RGB555 or SDL_PIXELFORMAT_ARGB1555 if Amask */
|
||||
Rmask = 0x7C00;
|
||||
Gmask = 0x03E0;
|
||||
Bmask = 0x001F;
|
||||
break;
|
||||
case 24:
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
/* SDL_PIXELFORMAT_RGB24 */
|
||||
Rmask = 0x000000FF;
|
||||
Gmask = 0x0000FF00;
|
||||
Bmask = 0x00FF0000;
|
||||
#else
|
||||
/* SDL_PIXELFORMAT_BGR24 */
|
||||
Rmask = 0x00FF0000;
|
||||
Gmask = 0x0000FF00;
|
||||
Bmask = 0x000000FF;
|
||||
#endif
|
||||
break;
|
||||
case 32:
|
||||
/* We don't know if this has alpha channel or not */
|
||||
correctAlpha = SDL_TRUE;
|
||||
/* SDL_PIXELFORMAT_RGBA8888 */
|
||||
Amask = 0xFF000000;
|
||||
Rmask = 0x00FF0000;
|
||||
Gmask = 0x0000FF00;
|
||||
Bmask = 0x000000FF;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case BI_BITFIELDS:
|
||||
break; /* we handled this in the info header. */
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
/* Create a compatible surface, note that the colors are RGB ordered */
|
||||
{
|
||||
Uint32 format;
|
||||
|
||||
/* Get the pixel format */
|
||||
format = SDL_GetPixelFormatEnumForMasks(biBitCount, Rmask, Gmask, Bmask, Amask);
|
||||
surface = SDL_CreateSurface(biWidth, biHeight, format);
|
||||
|
||||
if (surface == NULL) {
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
/* Load the palette, if any */
|
||||
palette = (surface->format)->palette;
|
||||
if (palette) {
|
||||
if (SDL_RWseek(src, fp_offset + 14 + biSize, SDL_RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (biBitCount >= 32) { /* we shift biClrUsed by this value later. */
|
||||
SDL_SetError("Unsupported or incorrect biBitCount field");
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (biClrUsed == 0) {
|
||||
biClrUsed = 1 << biBitCount;
|
||||
}
|
||||
|
||||
if (biClrUsed > (Uint32)palette->ncolors) {
|
||||
biClrUsed = 1 << biBitCount; /* try forcing it? */
|
||||
if (biClrUsed > (Uint32)palette->ncolors) {
|
||||
SDL_SetError("Unsupported or incorrect biClrUsed field");
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
if (biSize == 12) {
|
||||
for (i = 0; i < (int)biClrUsed; ++i) {
|
||||
/* !!! FIXME: this should check for i/o errors! */
|
||||
SDL_RWread(src, &palette->colors[i].b, 1);
|
||||
SDL_RWread(src, &palette->colors[i].g, 1);
|
||||
SDL_RWread(src, &palette->colors[i].r, 1);
|
||||
palette->colors[i].a = SDL_ALPHA_OPAQUE;
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < (int)biClrUsed; ++i) {
|
||||
/* !!! FIXME: this should check for i/o errors! */
|
||||
SDL_RWread(src, &palette->colors[i].b, 1);
|
||||
SDL_RWread(src, &palette->colors[i].g, 1);
|
||||
SDL_RWread(src, &palette->colors[i].r, 1);
|
||||
SDL_RWread(src, &palette->colors[i].a, 1);
|
||||
|
||||
/* According to Microsoft documentation, the fourth element
|
||||
is reserved and must be zero, so we shouldn't treat it as
|
||||
alpha.
|
||||
*/
|
||||
palette->colors[i].a = SDL_ALPHA_OPAQUE;
|
||||
}
|
||||
}
|
||||
palette->ncolors = biClrUsed;
|
||||
}
|
||||
|
||||
/* Read the surface pixels. Note that the bmp image is upside down */
|
||||
if (SDL_RWseek(src, fp_offset + bfOffBits, SDL_RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
if ((biCompression == BI_RLE4) || (biCompression == BI_RLE8)) {
|
||||
was_error = readRlePixels(surface, src, biCompression == BI_RLE8);
|
||||
if (was_error) {
|
||||
SDL_Error(SDL_EFREAD);
|
||||
}
|
||||
goto done;
|
||||
}
|
||||
top = (Uint8 *)surface->pixels;
|
||||
end = (Uint8 *)surface->pixels + (surface->h * surface->pitch);
|
||||
switch (ExpandBMP) {
|
||||
case 1:
|
||||
bmpPitch = (biWidth + 7) >> 3;
|
||||
pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
|
||||
break;
|
||||
case 2:
|
||||
bmpPitch = (biWidth + 3) >> 2;
|
||||
pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
|
||||
break;
|
||||
case 4:
|
||||
bmpPitch = (biWidth + 1) >> 1;
|
||||
pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
|
||||
break;
|
||||
default:
|
||||
pad = ((surface->pitch % 4) ? (4 - (surface->pitch % 4)) : 0);
|
||||
break;
|
||||
}
|
||||
if (topDown) {
|
||||
bits = top;
|
||||
} else {
|
||||
bits = end - surface->pitch;
|
||||
}
|
||||
while (bits >= top && bits < end) {
|
||||
switch (ExpandBMP) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 4:
|
||||
{
|
||||
Uint8 pixel = 0;
|
||||
int shift = (8 - ExpandBMP);
|
||||
for (i = 0; i < surface->w; ++i) {
|
||||
if (i % (8 / ExpandBMP) == 0) {
|
||||
if (SDL_RWread(src, &pixel, 1) != 1) {
|
||||
SDL_Error(SDL_EFREAD);
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
bits[i] = (pixel >> shift);
|
||||
if (bits[i] >= biClrUsed) {
|
||||
SDL_SetError("A BMP image contains a pixel with a color out of the palette");
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
pixel <<= ExpandBMP;
|
||||
}
|
||||
} break;
|
||||
|
||||
default:
|
||||
if (SDL_RWread(src, bits, surface->pitch) != surface->pitch) {
|
||||
SDL_Error(SDL_EFREAD);
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
if (biBitCount == 8 && palette && biClrUsed < (1u << biBitCount)) {
|
||||
for (i = 0; i < surface->w; ++i) {
|
||||
if (bits[i] >= biClrUsed) {
|
||||
SDL_SetError("A BMP image contains a pixel with a color out of the palette");
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
}
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
/* Byte-swap the pixels if needed. Note that the 24bpp
|
||||
case has already been taken care of above. */
|
||||
switch (biBitCount) {
|
||||
case 15:
|
||||
case 16:
|
||||
{
|
||||
Uint16 *pix = (Uint16 *)bits;
|
||||
for (i = 0; i < surface->w; i++) {
|
||||
pix[i] = SDL_Swap16(pix[i]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 32:
|
||||
{
|
||||
Uint32 *pix = (Uint32 *)bits;
|
||||
for (i = 0; i < surface->w; i++) {
|
||||
pix[i] = SDL_Swap32(pix[i]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
/* Skip padding bytes, ugh */
|
||||
if (pad) {
|
||||
Uint8 padbyte;
|
||||
for (i = 0; i < pad; ++i) {
|
||||
SDL_RWread(src, &padbyte, 1);
|
||||
}
|
||||
}
|
||||
if (topDown) {
|
||||
bits += surface->pitch;
|
||||
} else {
|
||||
bits -= surface->pitch;
|
||||
}
|
||||
}
|
||||
if (correctAlpha) {
|
||||
CorrectAlphaChannel(surface);
|
||||
}
|
||||
done:
|
||||
if (was_error) {
|
||||
if (src) {
|
||||
SDL_RWseek(src, fp_offset, SDL_RW_SEEK_SET);
|
||||
}
|
||||
SDL_DestroySurface(surface);
|
||||
surface = NULL;
|
||||
}
|
||||
if (freesrc && src) {
|
||||
SDL_RWclose(src);
|
||||
}
|
||||
return surface;
|
||||
}
|
||||
|
||||
SDL_Surface *SDL_LoadBMP(const char *file)
|
||||
{
|
||||
return SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1);
|
||||
}
|
||||
|
||||
int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)
|
||||
{
|
||||
/* !!! FIXME: this calls SDL_ClearError() and then checks if an error happened during this function to
|
||||
!!! FIXME: decide if there was a problem, but there's risk of innocent things setting an error
|
||||
!!! FIXME: string for innocent unrelated reasons, and also, an app supplying its own RWops
|
||||
!!! FIXME: implementation may not set the error string on failure. We should check for i/o
|
||||
!!! FIXME: failures as we go, and return early if one occurs. */
|
||||
|
||||
Sint64 fp_offset;
|
||||
int i, pad;
|
||||
SDL_Surface *intermediate_surface;
|
||||
Uint8 *bits;
|
||||
SDL_bool save32bit = SDL_FALSE;
|
||||
SDL_bool saveLegacyBMP = SDL_FALSE;
|
||||
|
||||
/* The Win32 BMP file header (14 bytes) */
|
||||
char magic[2] = { 'B', 'M' };
|
||||
Uint32 bfSize;
|
||||
Uint16 bfReserved1;
|
||||
Uint16 bfReserved2;
|
||||
Uint32 bfOffBits;
|
||||
|
||||
/* The Win32 BITMAPINFOHEADER struct (40 bytes) */
|
||||
Uint32 biSize;
|
||||
Sint32 biWidth;
|
||||
Sint32 biHeight;
|
||||
Uint16 biPlanes;
|
||||
Uint16 biBitCount;
|
||||
Uint32 biCompression;
|
||||
Uint32 biSizeImage;
|
||||
Sint32 biXPelsPerMeter;
|
||||
Sint32 biYPelsPerMeter;
|
||||
Uint32 biClrUsed;
|
||||
Uint32 biClrImportant;
|
||||
|
||||
/* The additional header members from the Win32 BITMAPV4HEADER struct (108 bytes in total) */
|
||||
Uint32 bV4RedMask = 0;
|
||||
Uint32 bV4GreenMask = 0;
|
||||
Uint32 bV4BlueMask = 0;
|
||||
Uint32 bV4AlphaMask = 0;
|
||||
Uint32 bV4CSType = 0;
|
||||
Sint32 bV4Endpoints[3 * 3] = { 0 };
|
||||
Uint32 bV4GammaRed = 0;
|
||||
Uint32 bV4GammaGreen = 0;
|
||||
Uint32 bV4GammaBlue = 0;
|
||||
|
||||
/* Make sure we have somewhere to save */
|
||||
intermediate_surface = NULL;
|
||||
if (dst) {
|
||||
#ifdef SAVE_32BIT_BMP
|
||||
/* We can save alpha information in a 32-bit BMP */
|
||||
if (surface->format->BitsPerPixel >= 8 &&
|
||||
(surface->format->Amask != 0 ||
|
||||
surface->map->info.flags & SDL_COPY_COLORKEY)) {
|
||||
save32bit = SDL_TRUE;
|
||||
}
|
||||
#endif /* SAVE_32BIT_BMP */
|
||||
|
||||
if (surface->format->palette != NULL && !save32bit) {
|
||||
if (surface->format->BitsPerPixel == 8) {
|
||||
intermediate_surface = surface;
|
||||
} else {
|
||||
SDL_SetError("%d bpp BMP files not supported",
|
||||
surface->format->BitsPerPixel);
|
||||
}
|
||||
} else if ((surface->format->BitsPerPixel == 24) && !save32bit &&
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
(surface->format->Rmask == 0x00FF0000) &&
|
||||
(surface->format->Gmask == 0x0000FF00) &&
|
||||
(surface->format->Bmask == 0x000000FF)
|
||||
#else
|
||||
(surface->format->Rmask == 0x000000FF) &&
|
||||
(surface->format->Gmask == 0x0000FF00) &&
|
||||
(surface->format->Bmask == 0x00FF0000)
|
||||
#endif
|
||||
) {
|
||||
intermediate_surface = surface;
|
||||
} else {
|
||||
SDL_PixelFormat format;
|
||||
|
||||
/* If the surface has a colorkey or alpha channel we'll save a
|
||||
32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */
|
||||
if (save32bit) {
|
||||
SDL_InitFormat(&format, SDL_PIXELFORMAT_BGRA32);
|
||||
} else {
|
||||
SDL_InitFormat(&format, SDL_PIXELFORMAT_BGR24);
|
||||
}
|
||||
intermediate_surface = SDL_ConvertSurface(surface, &format);
|
||||
if (intermediate_surface == NULL) {
|
||||
SDL_SetError("Couldn't convert image to %d bpp",
|
||||
format.BitsPerPixel);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Set no error here because it may overwrite a more useful message from
|
||||
SDL_RWFromFile() if SDL_SaveBMP_RW() is called from SDL_SaveBMP(). */
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (save32bit) {
|
||||
saveLegacyBMP = SDL_GetHintBoolean(SDL_HINT_BMP_SAVE_LEGACY_FORMAT, SDL_FALSE);
|
||||
}
|
||||
|
||||
if (intermediate_surface && (SDL_LockSurface(intermediate_surface) == 0)) {
|
||||
const int bw = intermediate_surface->w * intermediate_surface->format->BytesPerPixel;
|
||||
|
||||
/* Set the BMP file header values */
|
||||
bfSize = 0; /* We'll write this when we're done */
|
||||
bfReserved1 = 0;
|
||||
bfReserved2 = 0;
|
||||
bfOffBits = 0; /* We'll write this when we're done */
|
||||
|
||||
/* Write the BMP file header values */
|
||||
fp_offset = SDL_RWtell(dst);
|
||||
SDL_ClearError();
|
||||
SDL_RWwrite(dst, magic, 2);
|
||||
SDL_WriteLE32(dst, bfSize);
|
||||
SDL_WriteLE16(dst, bfReserved1);
|
||||
SDL_WriteLE16(dst, bfReserved2);
|
||||
SDL_WriteLE32(dst, bfOffBits);
|
||||
|
||||
/* Set the BMP info values */
|
||||
biSize = 40;
|
||||
biWidth = intermediate_surface->w;
|
||||
biHeight = intermediate_surface->h;
|
||||
biPlanes = 1;
|
||||
biBitCount = intermediate_surface->format->BitsPerPixel;
|
||||
biCompression = BI_RGB;
|
||||
biSizeImage = intermediate_surface->h * intermediate_surface->pitch;
|
||||
biXPelsPerMeter = 0;
|
||||
biYPelsPerMeter = 0;
|
||||
if (intermediate_surface->format->palette) {
|
||||
biClrUsed = intermediate_surface->format->palette->ncolors;
|
||||
} else {
|
||||
biClrUsed = 0;
|
||||
}
|
||||
biClrImportant = 0;
|
||||
|
||||
/* Set the BMP info values for the version 4 header */
|
||||
if (save32bit && !saveLegacyBMP) {
|
||||
biSize = 108;
|
||||
biCompression = BI_BITFIELDS;
|
||||
/* The BMP format is always little endian, these masks stay the same */
|
||||
bV4RedMask = 0x00ff0000;
|
||||
bV4GreenMask = 0x0000ff00;
|
||||
bV4BlueMask = 0x000000ff;
|
||||
bV4AlphaMask = 0xff000000;
|
||||
bV4CSType = LCS_WINDOWS_COLOR_SPACE;
|
||||
bV4GammaRed = 0;
|
||||
bV4GammaGreen = 0;
|
||||
bV4GammaBlue = 0;
|
||||
}
|
||||
|
||||
/* Write the BMP info values */
|
||||
SDL_WriteLE32(dst, biSize);
|
||||
SDL_WriteLE32(dst, biWidth);
|
||||
SDL_WriteLE32(dst, biHeight);
|
||||
SDL_WriteLE16(dst, biPlanes);
|
||||
SDL_WriteLE16(dst, biBitCount);
|
||||
SDL_WriteLE32(dst, biCompression);
|
||||
SDL_WriteLE32(dst, biSizeImage);
|
||||
SDL_WriteLE32(dst, biXPelsPerMeter);
|
||||
SDL_WriteLE32(dst, biYPelsPerMeter);
|
||||
SDL_WriteLE32(dst, biClrUsed);
|
||||
SDL_WriteLE32(dst, biClrImportant);
|
||||
|
||||
/* Write the BMP info values for the version 4 header */
|
||||
if (save32bit && !saveLegacyBMP) {
|
||||
SDL_WriteLE32(dst, bV4RedMask);
|
||||
SDL_WriteLE32(dst, bV4GreenMask);
|
||||
SDL_WriteLE32(dst, bV4BlueMask);
|
||||
SDL_WriteLE32(dst, bV4AlphaMask);
|
||||
SDL_WriteLE32(dst, bV4CSType);
|
||||
for (i = 0; i < 3 * 3; i++) {
|
||||
SDL_WriteLE32(dst, bV4Endpoints[i]);
|
||||
}
|
||||
SDL_WriteLE32(dst, bV4GammaRed);
|
||||
SDL_WriteLE32(dst, bV4GammaGreen);
|
||||
SDL_WriteLE32(dst, bV4GammaBlue);
|
||||
}
|
||||
|
||||
/* Write the palette (in BGR color order) */
|
||||
if (intermediate_surface->format->palette) {
|
||||
SDL_Color *colors;
|
||||
int ncolors;
|
||||
|
||||
colors = intermediate_surface->format->palette->colors;
|
||||
ncolors = intermediate_surface->format->palette->ncolors;
|
||||
for (i = 0; i < ncolors; ++i) {
|
||||
SDL_RWwrite(dst, &colors[i].b, 1);
|
||||
SDL_RWwrite(dst, &colors[i].g, 1);
|
||||
SDL_RWwrite(dst, &colors[i].r, 1);
|
||||
SDL_RWwrite(dst, &colors[i].a, 1);
|
||||
}
|
||||
}
|
||||
|
||||
/* Write the bitmap offset */
|
||||
bfOffBits = (Uint32)(SDL_RWtell(dst) - fp_offset);
|
||||
if (SDL_RWseek(dst, fp_offset + 10, SDL_RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
SDL_WriteLE32(dst, bfOffBits);
|
||||
if (SDL_RWseek(dst, fp_offset + bfOffBits, SDL_RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
|
||||
/* Write the bitmap image upside down */
|
||||
bits = (Uint8 *)intermediate_surface->pixels + (intermediate_surface->h * intermediate_surface->pitch);
|
||||
pad = ((bw % 4) ? (4 - (bw % 4)) : 0);
|
||||
while (bits > (Uint8 *)intermediate_surface->pixels) {
|
||||
bits -= intermediate_surface->pitch;
|
||||
if (SDL_RWwrite(dst, bits, bw) != bw) {
|
||||
SDL_Error(SDL_EFWRITE);
|
||||
break;
|
||||
}
|
||||
if (pad) {
|
||||
const Uint8 padbyte = 0;
|
||||
for (i = 0; i < pad; ++i) {
|
||||
SDL_RWwrite(dst, &padbyte, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Write the BMP file size */
|
||||
bfSize = (Uint32)(SDL_RWtell(dst) - fp_offset);
|
||||
if (SDL_RWseek(dst, fp_offset + 2, SDL_RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
SDL_WriteLE32(dst, bfSize);
|
||||
if (SDL_RWseek(dst, fp_offset + bfSize, SDL_RW_SEEK_SET) < 0) {
|
||||
SDL_Error(SDL_EFSEEK);
|
||||
}
|
||||
|
||||
/* Close it up.. */
|
||||
SDL_UnlockSurface(intermediate_surface);
|
||||
if (intermediate_surface != surface) {
|
||||
SDL_DestroySurface(intermediate_surface);
|
||||
}
|
||||
}
|
||||
|
||||
if (freedst && dst) {
|
||||
SDL_RWclose(dst);
|
||||
}
|
||||
return (SDL_strcmp(SDL_GetError(), "") == 0) ? 0 : -1;
|
||||
}
|
||||
|
||||
int SDL_SaveBMP(SDL_Surface *surface, const char *file)
|
||||
{
|
||||
return SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1);
|
||||
}
|
Reference in New Issue
Block a user