Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'

This commit is contained in:
2023-07-25 22:27:55 +02:00
1663 changed files with 627495 additions and 0 deletions

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_PSP
/* Being a null driver, there's no event stream. We just define stubs for
most of the API. */
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "../SDL_sysvideo.h"
#include "SDL_pspvideo.h"
#include "SDL_pspevents_c.h"
#include "../../thread/SDL_systhread.h"
#include <psphprm.h>
#include <pspthreadman.h>
#ifdef PSPIRKEYB
#include <pspirkeyb.h>
#include <pspirkeyb_rawkeys.h>
#define IRKBD_CONFIG_FILE NULL /* this will take ms0:/seplugins/pspirkeyb.ini */
static int irkbd_ready = 0;
static SDL_Keycode keymap[256];
#endif
static enum PspHprmKeys hprm = 0;
static SDL_Semaphore *event_sem = NULL;
static SDL_Thread *thread = NULL;
static int running = 0;
static struct
{
enum PspHprmKeys id;
SDL_Keycode sym;
} keymap_psp[] = {
{ PSP_HPRM_PLAYPAUSE, SDLK_F10 },
{ PSP_HPRM_FORWARD, SDLK_F11 },
{ PSP_HPRM_BACK, SDLK_F12 },
{ PSP_HPRM_VOL_UP, SDLK_F13 },
{ PSP_HPRM_VOL_DOWN, SDLK_F14 },
{ PSP_HPRM_HOLD, SDLK_F15 }
};
int EventUpdate(void *data)
{
while (running) {
SDL_WaitSemaphore(event_sem);
sceHprmPeekCurrentKey((u32 *)&hprm);
SDL_PostSemaphore(event_sem);
/* Delay 1/60th of a second */
sceKernelDelayThread(1000000 / 60);
}
return 0;
}
void PSP_PumpEvents(SDL_VideoDevice *_this)
{
int i;
enum PspHprmKeys keys;
enum PspHprmKeys changed;
static enum PspHprmKeys old_keys = 0;
SDL_WaitSemaphore(event_sem);
keys = hprm;
SDL_PostSemaphore(event_sem);
/* HPRM Keyboard */
changed = old_keys ^ keys;
old_keys = keys;
if (changed) {
for (i = 0; i < sizeof(keymap_psp) / sizeof(keymap_psp[0]); i++) {
if (changed & keymap_psp[i].id) {
SDL_SendKeyboardKey(0, (keys & keymap_psp[i].id) ? SDL_PRESSED : SDL_RELEASED, SDL_GetScancodeFromKey(keymap_psp[i].sym));
}
}
}
#ifdef PSPIRKEYB
if (irkbd_ready) {
unsigned char buffer[255];
int i, length, count;
SIrKeybScanCodeData *scanData;
if (pspIrKeybReadinput(buffer, &length) >= 0) {
if ((length % sizeof(SIrKeybScanCodeData)) == 0) {
count = length / sizeof(SIrKeybScanCodeData);
for (i = 0; i < count; i++) {
unsigned char raw, pressed;
scanData = (SIrKeybScanCodeData *)buffer + i;
raw = scanData->raw;
pressed = scanData->pressed;
sym.scancode = raw;
sym.sym = keymap[raw];
/* not tested */
/* SDL_PrivateKeyboard(pressed?SDL_PRESSED:SDL_RELEASED, &sym); */
SDL_SendKeyboardKey(0, (keys & keymap_psp[i].id) ? SDL_PRESSED : SDL_RELEASED, SDL_GetScancodeFromKey(keymap[raw]));
}
}
}
}
#endif
sceKernelDelayThread(0);
return;
}
void PSP_InitOSKeymap(SDL_VideoDevice *_this)
{
#ifdef PSPIRKEYB
int i;
for (i = 0; i < SDL_TABLESIZE(keymap); ++i) {
keymap[i] = SDLK_UNKNOWN;
}
keymap[KEY_ESC] = SDLK_ESCAPE;
keymap[KEY_F1] = SDLK_F1;
keymap[KEY_F2] = SDLK_F2;
keymap[KEY_F3] = SDLK_F3;
keymap[KEY_F4] = SDLK_F4;
keymap[KEY_F5] = SDLK_F5;
keymap[KEY_F6] = SDLK_F6;
keymap[KEY_F7] = SDLK_F7;
keymap[KEY_F8] = SDLK_F8;
keymap[KEY_F9] = SDLK_F9;
keymap[KEY_F10] = SDLK_F10;
keymap[KEY_F11] = SDLK_F11;
keymap[KEY_F12] = SDLK_F12;
keymap[KEY_F13] = SDLK_PRINT;
keymap[KEY_F14] = SDLK_PAUSE;
keymap[KEY_GRAVE] = SDLK_BACKQUOTE;
keymap[KEY_1] = SDLK_1;
keymap[KEY_2] = SDLK_2;
keymap[KEY_3] = SDLK_3;
keymap[KEY_4] = SDLK_4;
keymap[KEY_5] = SDLK_5;
keymap[KEY_6] = SDLK_6;
keymap[KEY_7] = SDLK_7;
keymap[KEY_8] = SDLK_8;
keymap[KEY_9] = SDLK_9;
keymap[KEY_0] = SDLK_0;
keymap[KEY_MINUS] = SDLK_MINUS;
keymap[KEY_EQUAL] = SDLK_EQUALS;
keymap[KEY_BACKSPACE] = SDLK_BACKSPACE;
keymap[KEY_TAB] = SDLK_TAB;
keymap[KEY_Q] = SDLK_q;
keymap[KEY_W] = SDLK_w;
keymap[KEY_E] = SDLK_e;
keymap[KEY_R] = SDLK_r;
keymap[KEY_T] = SDLK_t;
keymap[KEY_Y] = SDLK_y;
keymap[KEY_U] = SDLK_u;
keymap[KEY_I] = SDLK_i;
keymap[KEY_O] = SDLK_o;
keymap[KEY_P] = SDLK_p;
keymap[KEY_LEFTBRACE] = SDLK_LEFTBRACKET;
keymap[KEY_RIGHTBRACE] = SDLK_RIGHTBRACKET;
keymap[KEY_ENTER] = SDLK_RETURN;
keymap[KEY_CAPSLOCK] = SDLK_CAPSLOCK;
keymap[KEY_A] = SDLK_a;
keymap[KEY_S] = SDLK_s;
keymap[KEY_D] = SDLK_d;
keymap[KEY_F] = SDLK_f;
keymap[KEY_G] = SDLK_g;
keymap[KEY_H] = SDLK_h;
keymap[KEY_J] = SDLK_j;
keymap[KEY_K] = SDLK_k;
keymap[KEY_L] = SDLK_l;
keymap[KEY_SEMICOLON] = SDLK_SEMICOLON;
keymap[KEY_APOSTROPHE] = SDLK_QUOTE;
keymap[KEY_BACKSLASH] = SDLK_BACKSLASH;
keymap[KEY_Z] = SDLK_z;
keymap[KEY_X] = SDLK_x;
keymap[KEY_C] = SDLK_c;
keymap[KEY_V] = SDLK_v;
keymap[KEY_B] = SDLK_b;
keymap[KEY_N] = SDLK_n;
keymap[KEY_M] = SDLK_m;
keymap[KEY_COMMA] = SDLK_COMMA;
keymap[KEY_DOT] = SDLK_PERIOD;
keymap[KEY_SLASH] = SDLK_SLASH;
keymap[KEY_SPACE] = SDLK_SPACE;
keymap[KEY_UP] = SDLK_UP;
keymap[KEY_DOWN] = SDLK_DOWN;
keymap[KEY_LEFT] = SDLK_LEFT;
keymap[KEY_RIGHT] = SDLK_RIGHT;
keymap[KEY_HOME] = SDLK_HOME;
keymap[KEY_END] = SDLK_END;
keymap[KEY_INSERT] = SDLK_INSERT;
keymap[KEY_DELETE] = SDLK_DELETE;
keymap[KEY_NUMLOCK] = SDLK_NUMLOCK;
keymap[KEY_LEFTMETA] = SDLK_LSUPER;
keymap[KEY_KPSLASH] = SDLK_KP_DIVIDE;
keymap[KEY_KPASTERISK] = SDLK_KP_MULTIPLY;
keymap[KEY_KPMINUS] = SDLK_KP_MINUS;
keymap[KEY_KPPLUS] = SDLK_KP_PLUS;
keymap[KEY_KPDOT] = SDLK_KP_PERIOD;
keymap[KEY_KPEQUAL] = SDLK_KP_EQUALS;
keymap[KEY_LEFTCTRL] = SDLK_LCTRL;
keymap[KEY_RIGHTCTRL] = SDLK_RCTRL;
keymap[KEY_LEFTALT] = SDLK_LALT;
keymap[KEY_RIGHTALT] = SDLK_RALT;
keymap[KEY_LEFTSHIFT] = SDLK_LSHIFT;
keymap[KEY_RIGHTSHIFT] = SDLK_RSHIFT;
#endif
}
int PSP_EventInit(SDL_VideoDevice *_this)
{
#ifdef PSPIRKEYB
int outputmode = PSP_IRKBD_OUTPUT_MODE_SCANCODE;
int ret = pspIrKeybInit(IRKBD_CONFIG_FILE, 0);
if (ret == PSP_IRKBD_RESULT_OK) {
pspIrKeybOutputMode(outputmode);
irkbd_ready = 1;
} else {
irkbd_ready = 0;
}
#endif
/* Start thread to read data */
if ((event_sem = SDL_CreateSemaphore(1)) == NULL) {
return SDL_SetError("Can't create input semaphore");
}
running = 1;
if ((thread = SDL_CreateThreadInternal(EventUpdate, "PSPInputThread", 4096, NULL)) == NULL) {
return SDL_SetError("Can't create input thread");
}
return 0;
}
void PSP_EventQuit(SDL_VideoDevice *_this)
{
running = 0;
SDL_WaitThread(thread, NULL);
SDL_DestroySemaphore(event_sem);
#ifdef PSPIRKEYB
if (irkbd_ready) {
pspIrKeybFinish();
irkbd_ready = 0;
}
#endif
}
/* end of SDL_pspevents.c ... */
#endif /* SDL_VIDEO_DRIVER_PSP */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_pspvideo.h"
extern void PSP_InitOSKeymap(SDL_VideoDevice *_this);
extern void PSP_PumpEvents(SDL_VideoDevice *_this);
/* end of SDL_pspevents_c.h ... */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_PSP
#include <stdlib.h>
#include <string.h>
#include "SDL_pspvideo.h"
#include "SDL_pspgl_c.h"
/*****************************************************************************/
/* SDL OpenGL/OpenGL ES functions */
/*****************************************************************************/
#define EGLCHK(stmt) \
do { \
EGLint err; \
\
stmt; \
err = eglGetError(); \
if (err != EGL_SUCCESS) { \
SDL_SetError("EGL error %d", err); \
return 0; \
} \
} while (0)
int PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path)
{
return 0;
}
/* pspgl doesn't provide this call, so stub it out since SDL requires it.
#define GLSTUB(func,params) void func params {}
GLSTUB(glOrtho,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
GLdouble zNear, GLdouble zFar))
*/
SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc)
{
return eglGetProcAddress(proc);
}
void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this)
{
eglTerminate(_this->gl_data->display);
}
static EGLint width = 480;
static EGLint height = 272;
SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *wdata = window->driverdata;
EGLint attribs[32];
EGLDisplay display;
EGLContext context;
EGLSurface surface;
EGLConfig config;
EGLint num_configs;
int i;
/* EGL init taken from glutCreateWindow() in PSPGL's glut.c. */
EGLCHK(display = eglGetDisplay(0));
EGLCHK(eglInitialize(display, NULL, NULL));
wdata->uses_gles = SDL_TRUE;
window->flags |= SDL_WINDOW_FULLSCREEN;
/* Setup the config based on SDL's current values. */
i = 0;
attribs[i++] = EGL_RED_SIZE;
attribs[i++] = _this->gl_config.red_size;
attribs[i++] = EGL_GREEN_SIZE;
attribs[i++] = _this->gl_config.green_size;
attribs[i++] = EGL_BLUE_SIZE;
attribs[i++] = _this->gl_config.blue_size;
attribs[i++] = EGL_DEPTH_SIZE;
attribs[i++] = _this->gl_config.depth_size;
if (_this->gl_config.alpha_size) {
attribs[i++] = EGL_ALPHA_SIZE;
attribs[i++] = _this->gl_config.alpha_size;
}
if (_this->gl_config.stencil_size) {
attribs[i++] = EGL_STENCIL_SIZE;
attribs[i++] = _this->gl_config.stencil_size;
}
attribs[i++] = EGL_NONE;
EGLCHK(eglChooseConfig(display, attribs, &config, 1, &num_configs));
if (num_configs == 0) {
SDL_SetError("No valid EGL configs for requested mode");
return 0;
}
EGLCHK(eglGetConfigAttrib(display, config, EGL_WIDTH, &width));
EGLCHK(eglGetConfigAttrib(display, config, EGL_HEIGHT, &height));
EGLCHK(context = eglCreateContext(display, config, NULL, NULL));
EGLCHK(surface = eglCreateWindowSurface(display, config, 0, NULL));
EGLCHK(eglMakeCurrent(display, surface, surface, context));
_this->gl_data->display = display;
_this->gl_data->context = context;
_this->gl_data->surface = surface;
return context;
}
int PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context)
{
if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface,
_this->gl_data->surface, _this->gl_data->context)) {
return SDL_SetError("Unable to make EGL context current");
}
return 0;
}
int PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval)
{
EGLBoolean status;
status = eglSwapInterval(_this->gl_data->display, interval);
if (status == EGL_TRUE) {
/* Return success to upper level */
_this->gl_data->swapinterval = interval;
return 0;
}
/* Failed to set swap interval */
return SDL_SetError("Unable to set the EGL swap interval");
}
int PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval)
{
*interval = _this->gl_data->swapinterval;
return 0;
}
int PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) {
return SDL_SetError("eglSwapBuffers() failed");
}
return 0;
}
int PSP_GL_DeleteContext(SDL_VideoDevice *_this, SDL_GLContext context)
{
SDL_VideoData *phdata = _this->driverdata;
EGLBoolean status;
if (phdata->egl_initialized != SDL_TRUE) {
return SDL_SetError("PSP: GLES initialization failed, no OpenGL ES support");
}
/* Check if OpenGL ES connection has been initialized */
if (_this->gl_data->display != EGL_NO_DISPLAY) {
if (context != EGL_NO_CONTEXT) {
status = eglDestroyContext(_this->gl_data->display, context);
if (status != EGL_TRUE) {
/* Error during OpenGL ES context destroying */
return SDL_SetError("PSP: OpenGL ES context destroy error");
}
}
}
return 0;
}
#endif /* SDL_VIDEO_DRIVER_PSP */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_pspgl_c_h_
#define SDL_pspgl_c_h_
#include <GLES/egl.h>
#include <GLES/gl.h>
#include "SDL_pspvideo.h"
typedef struct SDL_GLDriverData
{
EGLDisplay display;
EGLContext context;
EGLSurface surface;
uint32_t swapinterval;
} SDL_GLDriverData;
extern SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc);
extern int PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context);
extern void PSP_GL_SwapBuffers(SDL_VideoDevice *_this);
extern int PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window);
extern int PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this);
extern int PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval);
extern int PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval);
#endif /* SDL_pspgl_c_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_PSP
#include <stdio.h>
#include "../../events/SDL_events_c.h"
#include "SDL_pspmouse_c.h"
/* The implementation dependent data for the window manager cursor */
struct WMcursor
{
int unused;
};
#endif /* SDL_VIDEO_DRIVER_PSP */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_pspvideo.h"
/* Functions to be exported */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_PSP
/* SDL internals */
#include "../SDL_sysvideo.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
#include <SDL3/SDL_syswm.h>
/* PSP declarations */
#include "SDL_pspvideo.h"
#include "SDL_pspevents_c.h"
#include "SDL_pspgl_c.h"
/* unused
static SDL_bool PSP_initialized = SDL_FALSE;
*/
static void PSP_Destroy(SDL_VideoDevice *device)
{
SDL_free(device->driverdata);
SDL_free(device);
}
static SDL_VideoDevice *PSP_Create()
{
SDL_VideoDevice *device;
SDL_VideoData *phdata;
SDL_GLDriverData *gldata;
/* Initialize SDL_VideoDevice structure */
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device == NULL) {
SDL_OutOfMemory();
return NULL;
}
/* Initialize internal PSP specific data */
phdata = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData));
if (phdata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
return NULL;
}
gldata = (SDL_GLDriverData *)SDL_calloc(1, sizeof(SDL_GLDriverData));
if (gldata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
SDL_free(phdata);
return NULL;
}
device->gl_data = gldata;
device->driverdata = phdata;
phdata->egl_initialized = SDL_TRUE;
/* Setup amount of available displays */
device->num_displays = 0;
/* Set device free function */
device->free = PSP_Destroy;
/* Setup all functions which we can handle */
device->VideoInit = PSP_VideoInit;
device->VideoQuit = PSP_VideoQuit;
device->GetDisplayModes = PSP_GetDisplayModes;
device->SetDisplayMode = PSP_SetDisplayMode;
device->CreateSDLWindow = PSP_CreateWindow;
device->CreateSDLWindowFrom = PSP_CreateWindowFrom;
device->SetWindowTitle = PSP_SetWindowTitle;
device->SetWindowPosition = PSP_SetWindowPosition;
device->SetWindowSize = PSP_SetWindowSize;
device->ShowWindow = PSP_ShowWindow;
device->HideWindow = PSP_HideWindow;
device->RaiseWindow = PSP_RaiseWindow;
device->MaximizeWindow = PSP_MaximizeWindow;
device->MinimizeWindow = PSP_MinimizeWindow;
device->RestoreWindow = PSP_RestoreWindow;
device->DestroyWindow = PSP_DestroyWindow;
device->GL_LoadLibrary = PSP_GL_LoadLibrary;
device->GL_GetProcAddress = PSP_GL_GetProcAddress;
device->GL_UnloadLibrary = PSP_GL_UnloadLibrary;
device->GL_CreateContext = PSP_GL_CreateContext;
device->GL_MakeCurrent = PSP_GL_MakeCurrent;
device->GL_SetSwapInterval = PSP_GL_SetSwapInterval;
device->GL_GetSwapInterval = PSP_GL_GetSwapInterval;
device->GL_SwapWindow = PSP_GL_SwapWindow;
device->GL_DeleteContext = PSP_GL_DeleteContext;
device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport;
device->ShowScreenKeyboard = PSP_ShowScreenKeyboard;
device->HideScreenKeyboard = PSP_HideScreenKeyboard;
device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown;
device->PumpEvents = PSP_PumpEvents;
return device;
}
VideoBootStrap PSP_bootstrap = {
"PSP",
"PSP Video Driver",
PSP_Create
};
/*****************************************************************************/
/* SDL Video and Display initialization/handling functions */
/*****************************************************************************/
int PSP_VideoInit(SDL_VideoDevice *_this)
{
SDL_DisplayMode mode;
SDL_zero(mode);
mode.w = 480;
mode.h = 272;
mode.refresh_rate = 60.0f;
/* 32 bpp for default */
mode.format = SDL_PIXELFORMAT_ABGR8888;
if (SDL_AddBasicVideoDisplay(&mode) == 0) {
return -1;
}
return 0;
}
void PSP_VideoQuit(SDL_VideoDevice *_this)
{
}
int PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
{
SDL_DisplayMode mode;
SDL_zero(mode);
mode.w = 480;
mode.h = 272;
mode.refresh_rate = 60.0f;
/* 32 bpp for default */
mode.format = SDL_PIXELFORMAT_ABGR8888;
SDL_AddFullscreenDisplayMode(display, &mode);
/* 16 bpp secondary mode */
mode.format = SDL_PIXELFORMAT_BGR565;
SDL_AddFullscreenDisplayMode(display, &mode);
return 0;
}
int PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
{
return 0;
}
#define EGLCHK(stmt) \
do { \
EGLint err; \
\
stmt; \
err = eglGetError(); \
if (err != EGL_SUCCESS) { \
SDL_SetError("EGL error %d", err); \
return 0; \
} \
} while (0)
int PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *wdata;
/* Allocate window internal data */
wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
return SDL_OutOfMemory();
}
/* Setup driver data for this window */
window->driverdata = wdata;
SDL_SetKeyboardFocus(window);
/* Window has been successfully created */
return 0;
}
int PSP_CreateWindowFrom(SDL_VideoDevice *_this, SDL_Window *window, const void *data)
{
return SDL_Unsupported();
}
void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window)
{
}
int PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
{
return SDL_Unsupported();
}
void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
/* TO Write Me */
SDL_bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
{
return SDL_FALSE;
}
void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window)
{
}
SDL_bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window)
{
return SDL_FALSE;
}
#endif /* SDL_VIDEO_DRIVER_PSP */

View File

@@ -0,0 +1,82 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_pspvideo_h_
#define SDL_pspvideo_h_
#include <GLES/egl.h>
#include "SDL_internal.h"
#include "../SDL_sysvideo.h"
struct SDL_VideoData
{
SDL_bool egl_initialized; /* OpenGL ES device initialization status */
uint32_t egl_refcount; /* OpenGL ES reference count */
};
struct SDL_WindowData
{
SDL_bool uses_gles; /* if true window must support OpenGL ES */
};
/****************************************************************************/
/* SDL_VideoDevice functions declaration */
/****************************************************************************/
/* Display and window functions */
int PSP_VideoInit(SDL_VideoDevice *_this);
void PSP_VideoQuit(SDL_VideoDevice *_this);
int PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
int PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
int PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window);
int PSP_CreateWindowFrom(SDL_VideoDevice *_this, SDL_Window *window, const void *data);
void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
int PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
/* OpenGL/OpenGL ES functions */
int PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path);
SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc);
void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this);
SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window);
int PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context);
int PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval);
int PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval);
int PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window);
int PSP_GL_DeleteContext(SDL_VideoDevice *_this, SDL_GLContext context);
/* PSP on screen keyboard */
SDL_bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
SDL_bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window);
#endif /* SDL_pspvideo_h_ */