sdl (master post 3.1 preview) Merge commit 'e4f454091a943345938608570b104400f62fd625'
This commit is contained in:
@ -52,7 +52,7 @@ android {
|
||||
// path 'jni/CMakeLists.txt'
|
||||
// }
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
lint {
|
||||
abortOnError false
|
||||
|
@ -15,3 +15,71 @@
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLActivity {
|
||||
void manualBackButton();
|
||||
boolean setActivityTitle(java.lang.String);
|
||||
void setWindowStyle(boolean);
|
||||
void setOrientation(int, int, boolean, java.lang.String);
|
||||
void minimizeWindow();
|
||||
boolean shouldMinimizeOnFocusLoss();
|
||||
boolean isScreenKeyboardShown();
|
||||
boolean supportsRelativeMouse();
|
||||
boolean setRelativeMouseEnabled(boolean);
|
||||
boolean sendMessage(int, int);
|
||||
android.content.Context getContext();
|
||||
boolean isAndroidTV();
|
||||
boolean isTablet();
|
||||
boolean isChromebook();
|
||||
boolean isDeXMode();
|
||||
boolean getManifestEnvironmentVariables();
|
||||
boolean showTextInput(int, int, int, int);
|
||||
android.view.Surface getNativeSurface();
|
||||
void initTouch();
|
||||
int messageboxShowMessageBox(int, java.lang.String, java.lang.String, int[], int[], java.lang.String[], int[]);
|
||||
boolean clipboardHasText();
|
||||
java.lang.String clipboardGetText();
|
||||
void clipboardSetText(java.lang.String);
|
||||
int createCustomCursor(int[], int, int, int, int);
|
||||
void destroyCustomCursor(int);
|
||||
boolean setCustomCursor(int);
|
||||
boolean setSystemCursor(int);
|
||||
void requestPermission(java.lang.String, int);
|
||||
int openURL(java.lang.String);
|
||||
int showToast(java.lang.String, int, int, int, int);
|
||||
native java.lang.String nativeGetHint(java.lang.String);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.HIDDeviceManager {
|
||||
boolean initialize(boolean, boolean);
|
||||
boolean openDevice(int);
|
||||
int writeReport(int, byte[], boolean);
|
||||
boolean readReport(int, byte[], boolean);
|
||||
void closeDevice(int);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLAudioManager {
|
||||
void registerAudioDeviceCallback();
|
||||
void unregisterAudioDeviceCallback();
|
||||
int[] audioOpen(int, int, int, int, int);
|
||||
void audioWriteFloatBuffer(float[]);
|
||||
void audioWriteShortBuffer(short[]);
|
||||
void audioWriteByteBuffer(byte[]);
|
||||
int[] captureOpen(int, int, int, int, int);
|
||||
int captureReadFloatBuffer(float[], boolean);
|
||||
int captureReadShortBuffer(short[], boolean);
|
||||
int captureReadByteBuffer(byte[], boolean);
|
||||
void audioClose();
|
||||
void captureClose();
|
||||
void audioSetThreadPriority(boolean, int);
|
||||
int nativeSetupJNI();
|
||||
void removeAudioDevice(boolean, int);
|
||||
void addAudioDevice(boolean, java.lang.String, int);
|
||||
}
|
||||
|
||||
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLControllerManager {
|
||||
void pollInputDevices();
|
||||
void pollHapticDevices();
|
||||
void hapticRun(int, float, int);
|
||||
void hapticStop(int);
|
||||
}
|
||||
|
@ -37,6 +37,13 @@
|
||||
android:name="android.hardware.microphone"
|
||||
android:required="false" /> -->
|
||||
|
||||
<!-- Camera support -->
|
||||
<!-- if you want to record video, uncomment this. -->
|
||||
<!--
|
||||
<uses-permission android:name="android.permission.CAMERA" />
|
||||
<uses-feature android:name="android.hardware.camera" />
|
||||
-->
|
||||
|
||||
<!-- Allow downloading to the external storage on Android 5.1 and older -->
|
||||
<!-- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="22" /> -->
|
||||
|
||||
@ -53,7 +60,7 @@
|
||||
|
||||
<!-- Create a Java class extending SDLActivity and place it in a
|
||||
directory under app/src/main/java matching the package, e.g. app/src/main/java/com/gamemaker/game/MyGame.java
|
||||
|
||||
|
||||
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
|
||||
in the XML below.
|
||||
|
||||
@ -66,9 +73,9 @@
|
||||
android:hardwareAccelerated="true" >
|
||||
|
||||
<!-- Example of setting SDL hints from AndroidManifest.xml:
|
||||
<meta-data android:name="SDL_ENV.SDL_ACCELEROMETER_AS_JOYSTICK" android:value="0"/>
|
||||
<meta-data android:name="SDL_ENV.SDL_ANDROID_TRAP_BACK_BUTTON" android:value="0"/>
|
||||
-->
|
||||
|
||||
|
||||
<activity android:name="SDLActivity"
|
||||
android:label="@string/app_name"
|
||||
android:alwaysRetainTaskState="true"
|
||||
|
@ -193,7 +193,11 @@ public class HIDDeviceManager {
|
||||
filter.addAction(UsbManager.ACTION_USB_DEVICE_ATTACHED);
|
||||
filter.addAction(UsbManager.ACTION_USB_DEVICE_DETACHED);
|
||||
filter.addAction(HIDDeviceManager.ACTION_USB_PERMISSION);
|
||||
mContext.registerReceiver(mUsbBroadcast, filter);
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
|
||||
mContext.registerReceiver(mUsbBroadcast, filter, Context.RECEIVER_EXPORTED);
|
||||
} else {
|
||||
mContext.registerReceiver(mUsbBroadcast, filter);
|
||||
}
|
||||
|
||||
for (UsbDevice usbDevice : mUsbManager.getDeviceList().values()) {
|
||||
handleUsbDeviceAttached(usbDevice);
|
||||
@ -403,7 +407,11 @@ public class HIDDeviceManager {
|
||||
IntentFilter filter = new IntentFilter();
|
||||
filter.addAction(BluetoothDevice.ACTION_ACL_CONNECTED);
|
||||
filter.addAction(BluetoothDevice.ACTION_ACL_DISCONNECTED);
|
||||
mContext.registerReceiver(mBluetoothBroadcast, filter);
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
|
||||
mContext.registerReceiver(mBluetoothBroadcast, filter, Context.RECEIVER_EXPORTED);
|
||||
} else {
|
||||
mContext.registerReceiver(mBluetoothBroadcast, filter);
|
||||
}
|
||||
|
||||
if (mIsChromebook) {
|
||||
mHandler = new Handler(Looper.getMainLooper());
|
||||
|
@ -44,13 +44,13 @@ public class SDL {
|
||||
}
|
||||
|
||||
try {
|
||||
// Let's see if we have ReLinker available in the project. This is necessary for
|
||||
// some projects that have huge numbers of local libraries bundled, and thus may
|
||||
// Let's see if we have ReLinker available in the project. This is necessary for
|
||||
// some projects that have huge numbers of local libraries bundled, and thus may
|
||||
// trip a bug in Android's native library loader which ReLinker works around. (If
|
||||
// loadLibrary works properly, ReLinker will simply use the normal Android method
|
||||
// internally.)
|
||||
//
|
||||
// To use ReLinker, just add it as a dependency. For more information, see
|
||||
// To use ReLinker, just add it as a dependency. For more information, see
|
||||
// https://github.com/KeepSafe/ReLinker for ReLinker's repository.
|
||||
//
|
||||
Class<?> relinkClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker");
|
||||
@ -58,7 +58,7 @@ public class SDL {
|
||||
Class<?> contextClass = mContext.getClassLoader().loadClass("android.content.Context");
|
||||
Class<?> stringClass = mContext.getClassLoader().loadClass("java.lang.String");
|
||||
|
||||
// Get a 'force' instance of the ReLinker, so we can ensure libraries are reinstalled if
|
||||
// Get a 'force' instance of the ReLinker, so we can ensure libraries are reinstalled if
|
||||
// they've changed during updates.
|
||||
Method forceMethod = relinkClass.getDeclaredMethod("force");
|
||||
Object relinkInstance = forceMethod.invoke(null);
|
||||
|
@ -54,7 +54,7 @@ import java.util.Locale;
|
||||
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 0;
|
||||
private static final int SDL_MINOR_VERSION = 1;
|
||||
private static final int SDL_MICRO_VERSION = 0;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
@ -1465,17 +1465,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
if (device != null && ((device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN
|
||||
|| device.isVirtual())) {
|
||||
|
||||
int touchDevId = device.getId();
|
||||
/*
|
||||
* Prevent id to be -1, since it's used in SDL internal for synthetic events
|
||||
* Appears when using Android emulator, eg:
|
||||
* adb shell input mouse tap 100 100
|
||||
* adb shell input touchscreen tap 100 100
|
||||
*/
|
||||
if (touchDevId < 0) {
|
||||
touchDevId -= 1;
|
||||
}
|
||||
nativeAddTouch(touchDevId, device.getName());
|
||||
nativeAddTouch(device.getId(), device.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ public class SDLControllerManager
|
||||
|
||||
public static native int nativeAddJoystick(int device_id, String name, String desc,
|
||||
int vendor_id, int product_id,
|
||||
boolean is_accelerometer, int button_mask,
|
||||
int button_mask,
|
||||
int naxes, int axis_mask, int nhats);
|
||||
public static native int nativeRemoveJoystick(int device_id);
|
||||
public static native int nativeAddHaptic(int device_id, String name);
|
||||
@ -235,7 +235,7 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
|
||||
|
||||
mJoysticks.add(joystick);
|
||||
SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc,
|
||||
getVendorId(joystickDevice), getProductId(joystickDevice), false,
|
||||
getVendorId(joystickDevice), getProductId(joystickDevice),
|
||||
getButtonMask(joystickDevice), joystick.axes.size(), getAxisMask(joystick.axes), joystick.hats.size()/2);
|
||||
}
|
||||
}
|
||||
@ -546,13 +546,15 @@ class SDLHapticHandler {
|
||||
if (haptic == null) {
|
||||
InputDevice device = InputDevice.getDevice(deviceIds[i]);
|
||||
Vibrator vib = device.getVibrator();
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
if (vib != null) {
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -222,16 +222,6 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
int i = -1;
|
||||
float x,y,p;
|
||||
|
||||
/*
|
||||
* Prevent id to be -1, since it's used in SDL internal for synthetic events
|
||||
* Appears when using Android emulator, eg:
|
||||
* adb shell input mouse tap 100 100
|
||||
* adb shell input touchscreen tap 100 100
|
||||
*/
|
||||
if (touchDevId < 0) {
|
||||
touchDevId -= 1;
|
||||
}
|
||||
|
||||
// 12290 = Samsung DeX mode desktop mouse
|
||||
// 12290 = 0x3002 = 0x2002 | 0x1002 = SOURCE_MOUSE | SOURCE_TOUCHSCREEN
|
||||
// 0x2 = SOURCE_CLASS_POINTER
|
||||
|
Reference in New Issue
Block a user