imgui v1.90.1 Merge commit '5af8cfa8799b54f7549f6d730d498ecb42964032'
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@ -16,8 +16,11 @@
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
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// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
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// Read online: https://github.com/ocornut/imgui/tree/master/docs
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// Learn about Dear ImGui:
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// - FAQ https://dearimgui.com/faq
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// - Getting Started https://dearimgui.com/getting-started
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// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
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// - Introduction, links and more at the top of imgui.cpp
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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@ -32,6 +35,7 @@
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// 2018-03-22: Added GLUT Platform binding.
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#include "imgui.h"
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#ifndef IMGUI_DISABLE
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#include "imgui_impl_glut.h"
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#define GL_SILENCE_DEPRECATION
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#ifdef __APPLE__
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@ -298,3 +302,7 @@ void ImGui_ImplGLUT_MotionFunc(int x, int y)
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ImGuiIO& io = ImGui::GetIO();
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io.AddMousePosEvent((float)x, (float)y);
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}
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//-----------------------------------------------------------------------------
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#endif // #ifndef IMGUI_DISABLE
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