disable stb_image image loading
its still around since we use it for image writing, which is fine for now.
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@ -2,7 +2,6 @@
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#include "./image_loader_sdl_bmp.hpp"
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#include "./image_loader_qoi.hpp"
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#include "./image_loader_stb.hpp"
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#include "./image_loader_webp.hpp"
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#include "./image_loader_sdl_image.hpp"
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@ -26,7 +25,6 @@ ToxAvatarLoader::ToxAvatarLoader(Contact3Registry& cr) : _cr(cr) {
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_image_loaders.push_back(std::make_unique<ImageLoaderQOI>());
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_image_loaders.push_back(std::make_unique<ImageLoaderWebP>());
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_image_loaders.push_back(std::make_unique<ImageLoaderSDLImage>());
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_image_loaders.push_back(std::make_unique<ImageLoaderSTB>());
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}
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static float getHue_6bytes(const uint8_t* data) {
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