disabled tests and print cam driver
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e149873673
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@ -9,6 +9,7 @@
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SDLVideoCameraContent::SDLVideoCameraContent(void) {
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SDLVideoCameraContent::SDLVideoCameraContent(void) {
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int devcount {0};
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int devcount {0};
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SDL_CameraDeviceID *devices = SDL_GetCameraDevices(&devcount);
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SDL_CameraDeviceID *devices = SDL_GetCameraDevices(&devcount);
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std::cout << "SDL Camera Driver: " << SDL_GetCurrentCameraDriver() << "\n";
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if (devices == nullptr || devcount < 1) {
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if (devices == nullptr || devcount < 1) {
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throw int(1); // TODO: proper exception?
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throw int(1); // TODO: proper exception?
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@ -13,6 +13,7 @@
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#include "./start_screen.hpp"
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#include "./start_screen.hpp"
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#include "./content/sdl_video_frame_stream2.hpp"
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#include "./content/sdl_video_frame_stream2.hpp"
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#include "./content/sdl_audio_frame_stream2.hpp"
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#include <filesystem>
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#include <filesystem>
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#include <memory>
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#include <memory>
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@ -77,7 +78,7 @@ int main(int argc, char** argv) {
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// optionally init audio and camera
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// optionally init audio and camera
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if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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std::cerr << "SDL_Init AUDIO failed (" << SDL_GetError() << ")\n";
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std::cerr << "SDL_Init AUDIO failed (" << SDL_GetError() << ")\n";
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} else {
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} else if (false) {
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SDLAudioInputDeviceDefault aidd;
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SDLAudioInputDeviceDefault aidd;
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auto* reader = aidd.aquireSubStream();
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auto* reader = aidd.aquireSubStream();
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@ -99,7 +100,8 @@ int main(int argc, char** argv) {
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if (SDL_Init(SDL_INIT_CAMERA) < 0) {
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if (SDL_Init(SDL_INIT_CAMERA) < 0) {
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std::cerr << "SDL_Init CAMERA failed (" << SDL_GetError() << ")\n";
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std::cerr << "SDL_Init CAMERA failed (" << SDL_GetError() << ")\n";
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} else { // HACK
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} else if (false) { // HACK
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std::cerr << "CAMERA initialized\n";
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SDLVideoCameraContent vcc;
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SDLVideoCameraContent vcc;
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auto* reader = vcc.aquireSubStream();
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auto* reader = vcc.aquireSubStream();
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for (size_t i = 0; i < 20; i++) {
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for (size_t i = 0; i < 20; i++) {
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@ -90,7 +90,7 @@ template<> void ComponentEditorWidget<ObjComp::Ephemeral::File::TransferStats>(e
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ObjectStoreUI::ObjectStoreUI(
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ObjectStoreUI::ObjectStoreUI(
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ObjectStore2& os
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ObjectStore2& os
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) : _os(os) {
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) : _os(os) {
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_ee.show_window = false;
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_ee.show_window = true;
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_ee.registerComponent<ObjectStore::Components::ID>("ID");
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_ee.registerComponent<ObjectStore::Components::ID>("ID");
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_ee.registerComponent<ObjectStore::Components::DataCompressionType>("DataCompressionType");
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_ee.registerComponent<ObjectStore::Components::DataCompressionType>("DataCompressionType");
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