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22
.gitignore vendored
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.vs/
*.o
*.swp
~*
*~
.idea/
cmake-build-debug/
cmake-build-debugandtest/
cmake-build-release/
*.stackdump
*.coredump
compile_commands.json
/build*
.clangd
.cache
.DS_Store
.AppleDouble
.LSOverride
CMakeLists.txt.user*
CMakeCache.txt

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BasedOnStyle: llvm
---
AccessModifierOffset: -4
AlignEscapedNewlines: DontAlign
AllowShortBlocksOnASingleLine: Empty
AllowShortEnumsOnASingleLine: true
AllowShortFunctionsOnASingleLine: Empty
AllowShortIfStatementsOnASingleLine: WithoutElse
AllowShortLoopsOnASingleLine: true
AlwaysBreakTemplateDeclarations: Yes
BreakBeforeBinaryOperators: NonAssignment
BreakBeforeTernaryOperators: true
ColumnLimit: 0
DerivePointerAlignment: false
IncludeCategories:
- Regex: '<[[:alnum:]_]+>'
Priority: 1
- Regex: '<(gtest|gmock)/'
Priority: 2
- Regex: '<[[:alnum:]_./]+>'
Priority: 3
- Regex: '<entt/'
Priority: 4
- Regex: '.*'
Priority: 5
IndentPPDirectives: AfterHash
IndentWidth: 4
KeepEmptyLinesAtTheStartOfBlocks: false
Language: Cpp
PointerAlignment: Right
SpaceAfterCStyleCast: false
SpaceAfterTemplateKeyword: false
SpaceAroundPointerQualifiers: After
SpaceBeforeCaseColon: false
SpaceBeforeCtorInitializerColon: false
SpaceBeforeInheritanceColon: false
SpaceBeforeParens: Never
SpaceBeforeRangeBasedForLoopColon: false
Standard: Latest
TabWidth: 4
UseTab: Never

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# These are supported funding model platforms
github: skypjack
custom: https://www.paypal.me/skypjack

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name: analyzer
on:
push:
branches:
- master
- wip
jobs:
iwyu:
timeout-minutes: 30
env:
IWYU: 0.18
LLVM: 14
runs-on: ubuntu-latest
continue-on-error: true
steps:
- uses: actions/checkout@v2
- name: Install llvm/clang
# see: https://apt.llvm.org/
run: |
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo add-apt-repository "deb http://apt.llvm.org/focal/ llvm-toolchain-focal-$LLVM main"
sudo apt update
sudo apt remove -y "llvm*"
sudo apt remove -y "libclang-dev*"
sudo apt remove -y "clang*"
sudo apt install -y llvm-$LLVM-dev
sudo apt install -y libclang-$LLVM-dev
sudo apt install -y clang-$LLVM
- name: Compile iwyu
# see: https://github.com/include-what-you-use/include-what-you-use
working-directory: build
run: |
git clone https://github.com/include-what-you-use/include-what-you-use.git --branch $IWYU --depth 1
mkdir include-what-you-use/build
cd include-what-you-use/build
cmake -DCMAKE_C_COMPILER=clang-$LLVM -DCMAKE_CXX_COMPILER=clang++-$LLVM -DCMAKE_INSTALL_PREFIX=./ ..
make -j4
bin/include-what-you-use --version
- name: Compile tests
working-directory: build
run: |
export PATH=$PATH:${GITHUB_WORKSPACE}/build/include-what-you-use/build/bin
cmake -DENTT_BUILD_TESTING=ON \
-DENTT_BUILD_BENCHMARK=ON \
-DENTT_BUILD_EXAMPLE=ON \
-DENTT_BUILD_LIB=ON \
-DENTT_BUILD_SNAPSHOT=ON \
-DCMAKE_CXX_INCLUDE_WHAT_YOU_USE="include-what-you-use;-Xiwyu;--mapping_file=${GITHUB_WORKSPACE}/entt.imp;-Xiwyu;--no_fwd_decls;-Xiwyu;--verbose=1" ..
make -j4

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name: build
on: [push, pull_request]
jobs:
linux:
timeout-minutes: 15
strategy:
matrix:
compiler:
- pkg: g++-7
exe: g++-7
- pkg: g++-8
exe: g++-8
- pkg: g++-9
exe: g++-9
- pkg: g++-10
exe: g++-10
- pkg: clang-8
exe: clang++-8
- pkg: clang-9
exe: clang++-9
- pkg: clang-10
exe: clang++-10
- pkg: clang-11
exe: clang++-11
- pkg: clang-12
exe: clang++-12
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install compiler
run: |
sudo apt update
sudo apt install -y ${{ matrix.compiler.pkg }}
- name: Compile tests
working-directory: build
env:
CXX: ${{ matrix.compiler.exe }}
run: |
cmake -DENTT_BUILD_TESTING=ON -DENTT_BUILD_LIB=ON -DENTT_BUILD_EXAMPLE=ON ..
make -j4
- name: Run tests
working-directory: build
env:
CTEST_OUTPUT_ON_FAILURE: 1
run: ctest --timeout 30 -C Debug -j4
linux-extra:
timeout-minutes: 15
strategy:
matrix:
compiler: [g++, clang++]
id_type: ["std::uint32_t", "std::uint64_t"]
cxx_std: [cxx_std_17, cxx_std_20]
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Compile tests
working-directory: build
env:
CXX: ${{ matrix.compiler }}
run: |
cmake -DENTT_BUILD_TESTING=ON -DENTT_CXX_STD=${{ matrix.cxx_std }} -DENTT_ID_TYPE=${{ matrix.id_type }} ..
make -j4
- name: Run tests
working-directory: build
env:
CTEST_OUTPUT_ON_FAILURE: 1
run: ctest --timeout 30 -C Debug -j4
windows:
timeout-minutes: 15
strategy:
matrix:
toolset: [default, v141, v142, clang-cl]
include:
- toolset: v141
toolset_option: -T"v141"
- toolset: v142
toolset_option: -T"v142"
- toolset: clang-cl
toolset_option: -T"ClangCl"
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Compile tests
working-directory: build
run: |
cmake -DENTT_BUILD_TESTING=ON -DENTT_BUILD_LIB=ON -DENTT_BUILD_EXAMPLE=ON ${{ matrix.toolset_option }} ..
cmake --build . -j 4
- name: Run tests
working-directory: build
env:
CTEST_OUTPUT_ON_FAILURE: 1
run: ctest --timeout 30 -C Debug -j4
windows-extra:
timeout-minutes: 15
strategy:
matrix:
id_type: ["std::uint32_t", "std::uint64_t"]
cxx_std: [cxx_std_17, cxx_std_20]
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Compile tests
working-directory: build
run: |
cmake -DENTT_BUILD_TESTING=ON -DENTT_CXX_STD=${{ matrix.cxx_std }} -DENTT_ID_TYPE=${{ matrix.id_type }} ..
cmake --build . -j 4
- name: Run tests
working-directory: build
env:
CTEST_OUTPUT_ON_FAILURE: 1
run: ctest --timeout 30 -C Debug -j4
macos:
timeout-minutes: 15
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- name: Compile tests
working-directory: build
run: |
cmake -DENTT_BUILD_TESTING=ON -DENTT_BUILD_LIB=ON -DENTT_BUILD_EXAMPLE=ON ..
make -j4
- name: Run tests
working-directory: build
env:
CTEST_OUTPUT_ON_FAILURE: 1
run: ctest --timeout 30 -C Debug -j4
macos-extra:
timeout-minutes: 15
strategy:
matrix:
id_type: ["std::uint32_t", "std::uint64_t"]
cxx_std: [cxx_std_17, cxx_std_20]
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- name: Compile tests
working-directory: build
run: |
cmake -DENTT_BUILD_TESTING=ON -DENTT_CXX_STD=${{ matrix.cxx_std }} -DENTT_ID_TYPE=${{ matrix.id_type }} ..
make -j4
- name: Run tests
working-directory: build
env:
CTEST_OUTPUT_ON_FAILURE: 1
run: ctest --timeout 30 -C Debug -j4

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name: coverage
on: [push, pull_request]
jobs:
codecov:
timeout-minutes: 15
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Compile tests
working-directory: build
env:
CXXFLAGS: "--coverage -fno-inline"
CXX: g++
run: |
cmake -DENTT_BUILD_TESTING=ON -DENTT_BUILD_LIB=ON -DENTT_BUILD_EXAMPLE=ON ..
make -j4
- name: Run tests
working-directory: build
env:
CTEST_OUTPUT_ON_FAILURE: 1
run: ctest --timeout 30 -C Debug -j4
- name: Collect data
working-directory: build
run: |
sudo apt install lcov
lcov -c -d . -o coverage.info
lcov -l coverage.info
- name: Upload coverage to Codecov
uses: codecov/codecov-action@v2
with:
token: ${{ secrets.CODECOV_TOKEN }}
files: build/coverage.info
name: EnTT
fail_ci_if_error: true

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name: deploy
on:
release:
types: published
jobs:
homebrew-entt:
timeout-minutes: 5
runs-on: ubuntu-latest
env:
GH_REPO: homebrew-entt
FORMULA: entt.rb
steps:
- uses: actions/checkout@v2
- name: Clone repository
working-directory: build
env:
PERSONAL_ACCESS_TOKEN: ${{ secrets.PERSONAL_ACCESS_TOKEN }}
run: git clone https://$GITHUB_ACTOR:$PERSONAL_ACCESS_TOKEN@github.com/$GITHUB_ACTOR/$GH_REPO.git
- name: Prepare formula
working-directory: build
run: |
cd $GH_REPO
curl "https://github.com/${{ github.repository }}/archive/${{ github.ref }}.tar.gz" --location --fail --silent --show-error --output archive.tar.gz
sed -i -e '/url/s/".*"/"'$(echo "https://github.com/${{ github.repository }}/archive/${{ github.ref }}.tar.gz" | sed -e 's/[\/&]/\\&/g')'"/' $FORMULA
sed -i -e '/sha256/s/".*"/"'$(openssl sha256 archive.tar.gz | cut -d " " -f 2)'"/' $FORMULA
- name: Update remote
working-directory: build
run: |
cd $GH_REPO
git config --local user.email "action@github.com"
git config --local user.name "$GITHUB_ACTOR"
git add $FORMULA
git commit -m "Update to ${{ github.ref }}"
git push origin master

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name: sanitizer
on: [push, pull_request]
jobs:
clang:
timeout-minutes: 15
strategy:
matrix:
compiler: [clang++]
id_type: ["std::uint32_t", "std::uint64_t"]
cxx_std: [cxx_std_17, cxx_std_20]
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Compile tests
working-directory: build
env:
CXX: ${{ matrix.compiler }}
run: |
cmake -DENTT_USE_SANITIZER=ON -DENTT_BUILD_TESTING=ON -DENTT_BUILD_LIB=ON -DENTT_BUILD_EXAMPLE=ON -DENTT_CXX_STD=${{ matrix.cxx_std }} -DENTT_ID_TYPE=${{ matrix.id_type }} ..
make -j4
- name: Run tests
working-directory: build
env:
CTEST_OUTPUT_ON_FAILURE: 1
run: ctest --timeout 30 -C Debug -j4

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# Conan
conan/test_package/build
# IDEs
*.user
.idea
.vscode
.vs
CMakeSettings.json
cpp.hint
# Bazel
/bazel-*

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# Author
skypjack
# Contributors
alexames
BenediktConze
bjadamson
ceeac
ColinH
corystegel
Croydon
cschreib
cugone
dbacchet
dBagrat
djarek
DNKpp
DonKult
drglove
eliasdaler
erez-o
eugeneko
gale83
ghost
grdowns
Green-Sky
Innokentiy-Alaytsev
Kerndog73
Koward
Lawrencemm
markand
mhammerc
Milerius
Minimonium
morbo84
m-waka
netpoetica
NixAJ
Oortonaut
Paolo-Oliverio
pgruenbacher
prowolf
Qix-
stefanofiorentino
suVrik
szunhammer
The5-1
vblanco20-1
willtunnels
WizardIke
WoLfulus
w1th0utnam3
xissburg
zaucy

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_msvc_copts = ["/std:c++17"]
_gcc_copts = ["-std=c++17"]
cc_library(
name = "entt",
visibility = ["//visibility:public"],
strip_include_prefix = "src",
hdrs = glob(["src/**/*.h", "src/**/*.hpp"]),
copts = select({
"@bazel_tools//src/conditions:windows": _msvc_copts,
"@bazel_tools//src/conditions:windows_msvc": _msvc_copts,
"//conditions:default": _gcc_copts,
}),
)

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#
# EnTT
#
cmake_minimum_required(VERSION 3.12.4)
#
# Read project version
#
set(ENTT_VERSION_REGEX "#define ENTT_VERSION_.*[ \t]+(.+)")
file(STRINGS "${CMAKE_CURRENT_SOURCE_DIR}/src/entt/config/version.h" ENTT_VERSION REGEX ${ENTT_VERSION_REGEX})
list(TRANSFORM ENTT_VERSION REPLACE ${ENTT_VERSION_REGEX} "\\1")
string(JOIN "." ENTT_VERSION ${ENTT_VERSION})
#
# Project configuration
#
project(
EnTT
VERSION ${ENTT_VERSION}
DESCRIPTION "Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more"
HOMEPAGE_URL "https://github.com/skypjack/entt"
LANGUAGES C CXX
)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
message(VERBOSE "*")
message(VERBOSE "* ${PROJECT_NAME} v${PROJECT_VERSION} (${CMAKE_BUILD_TYPE})")
message(VERBOSE "* Copyright (c) 2017-2022 Michele Caini <michele.caini@gmail.com>")
message(VERBOSE "*")
#
# CMake stuff
#
list(INSERT CMAKE_MODULE_PATH 0 ${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules)
#
# Compiler stuff
#
option(ENTT_USE_LIBCPP "Use libc++ by adding -stdlib=libc++ flag if available." OFF)
option(ENTT_USE_SANITIZER "Enable sanitizers by adding -fsanitize=address -fno-omit-frame-pointer -fsanitize=undefined flags if available." OFF)
if(ENTT_USE_LIBCPP)
if(NOT WIN32)
include(CheckCXXSourceCompiles)
include(CMakePushCheckState)
cmake_push_check_state()
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -stdlib=libc++")
check_cxx_source_compiles("
#include<type_traits>
int main() { return std::is_same_v<int, char>; }
" ENTT_HAS_LIBCPP)
cmake_pop_check_state()
endif()
if(NOT ENTT_HAS_LIBCPP)
message(VERBOSE "The option ENTT_USE_LIBCPP is set but libc++ is not available. The flag will not be added to the target.")
endif()
endif()
if(ENTT_USE_SANITIZER)
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU")
set(ENTT_HAS_SANITIZER TRUE CACHE BOOL "" FORCE)
mark_as_advanced(ENTT_HAS_SANITIZER)
endif()
if(NOT ENTT_HAS_SANITIZER)
message(VERBOSE "The option ENTT_USE_SANITIZER is set but sanitizer support is not available. The flags will not be added to the target.")
endif()
endif()
#
# Add EnTT target
#
option(ENTT_INCLUDE_HEADERS "Add all EnTT headers to the EnTT target." OFF)
option(ENTT_INCLUDE_NATVIS "Add EnTT natvis files to the EnTT target." OFF)
if(ENTT_INCLUDE_NATVIS)
if(MSVC)
set(ENTT_HAS_NATVIS TRUE CACHE BOOL "" FORCE)
mark_as_advanced(ENTT_HAS_NATVIS)
endif()
if(NOT ENTT_HAS_NATVIS)
message(VERBOSE "The option ENTT_INCLUDE_NATVIS is set but natvis files are not supported. They will not be added to the target.")
endif()
endif()
include(GNUInstallDirs)
add_library(EnTT INTERFACE)
add_library(EnTT::EnTT ALIAS EnTT)
target_include_directories(
EnTT
INTERFACE
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
)
target_compile_features(EnTT INTERFACE cxx_std_17)
if(ENTT_INCLUDE_HEADERS)
target_sources(
EnTT
INTERFACE
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/config/config.h>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/config/macro.h>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/config/version.h>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/container/dense_map.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/container/dense_set.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/container/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/algorithm.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/any.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/attribute.h>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/compressed_pair.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/enum.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/family.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/hashed_string.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/ident.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/iterator.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/memory.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/monostate.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/tuple.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/type_info.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/type_traits.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/core/utility.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/component.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/entity.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/group.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/handle.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/helper.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/observer.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/organizer.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/registry.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/runtime_view.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/snapshot.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/sparse_set.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/storage.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/storage_mixin.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entity/view.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/graph/adjacency_matrix.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/graph/dot.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/graph/flow.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/graph/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/locator/locator.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/adl_pointer.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/container.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/context.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/factory.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/meta.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/node.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/pointer.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/policy.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/range.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/resolve.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/template.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/type_traits.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/meta/utility.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/platform/android-ndk-r17.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/poly/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/poly/poly.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/process/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/process/process.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/process/scheduler.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/resource/cache.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/resource/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/resource/loader.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/resource/resource.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/signal/delegate.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/signal/dispatcher.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/signal/emitter.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/signal/fwd.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/signal/sigh.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/entt.hpp>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/src/entt/fwd.hpp>
)
endif()
if(ENTT_HAS_NATVIS)
target_sources(
EnTT
INTERFACE
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/config.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/container.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/core.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/entity.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/graph.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/locator.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/meta.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/platform.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/poly.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/process.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/resource.natvis>
$<BUILD_INTERFACE:${EnTT_SOURCE_DIR}/natvis/entt/signal.natvis>
)
endif()
if(ENTT_HAS_SANITIZER)
target_compile_options(EnTT INTERFACE $<$<CONFIG:Debug>:-fsanitize=address -fno-omit-frame-pointer -fsanitize=undefined>)
target_link_libraries(EnTT INTERFACE $<$<CONFIG:Debug>:-fsanitize=address -fno-omit-frame-pointer -fsanitize=undefined>)
endif()
if(ENTT_HAS_LIBCPP)
target_compile_options(EnTT BEFORE INTERFACE -stdlib=libc++)
endif()
#
# Install pkg-config file
#
include(JoinPaths)
set(EnTT_PKGCONFIG ${CMAKE_CURRENT_BINARY_DIR}/entt.pc)
join_paths(EnTT_PKGCONFIG_INCLUDEDIR "\${prefix}" "${CMAKE_INSTALL_INCLUDEDIR}")
configure_file(
${EnTT_SOURCE_DIR}/cmake/in/entt.pc.in
${EnTT_PKGCONFIG}
@ONLY
)
install(
FILES ${EnTT_PKGCONFIG}
DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig
)
#
# Install EnTT
#
include(CMakePackageConfigHelpers)
install(
TARGETS EnTT
EXPORT EnTTTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
write_basic_package_version_file(
EnTTConfigVersion.cmake
VERSION ${PROJECT_VERSION}
COMPATIBILITY AnyNewerVersion
)
configure_package_config_file(
${EnTT_SOURCE_DIR}/cmake/in/EnTTConfig.cmake.in
EnTTConfig.cmake
INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/EnTT/cmake
)
export(
EXPORT EnTTTargets
FILE ${CMAKE_CURRENT_BINARY_DIR}/EnTTTargets.cmake
NAMESPACE EnTT::
)
install(
EXPORT EnTTTargets
FILE EnTTTargets.cmake
DESTINATION ${CMAKE_INSTALL_LIBDIR}/EnTT/cmake
NAMESPACE EnTT::
)
install(
FILES
${PROJECT_BINARY_DIR}/EnTTConfig.cmake
${PROJECT_BINARY_DIR}/EnTTConfigVersion.cmake
DESTINATION ${CMAKE_INSTALL_LIBDIR}/EnTT/cmake
)
install(DIRECTORY src/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
export(PACKAGE EnTT)
#
# Tests
#
option(ENTT_BUILD_TESTING "Enable building tests." OFF)
if(ENTT_BUILD_TESTING)
option(ENTT_FIND_GTEST_PACKAGE "Enable finding gtest package." OFF)
option(ENTT_BUILD_BENCHMARK "Build benchmark." OFF)
option(ENTT_BUILD_EXAMPLE "Build examples." OFF)
option(ENTT_BUILD_LIB "Build lib tests." OFF)
option(ENTT_BUILD_SNAPSHOT "Build snapshot test with Cereal." OFF)
set(ENTT_ID_TYPE std::uint32_t CACHE STRING "Type of identifiers to use for the tests")
set(ENTT_CXX_STD cxx_std_17 CACHE STRING "C++ standard revision to use for the tests")
include(CTest)
enable_testing()
add_subdirectory(test)
endif()
#
# Documentation
#
option(ENTT_BUILD_DOCS "Enable building with documentation." OFF)
if(ENTT_BUILD_DOCS)
find_package(Doxygen 1.8)
if(DOXYGEN_FOUND)
add_subdirectory(docs)
endif()
endif()

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@ -1,43 +0,0 @@
# Contributing
First of all, thank you very much for taking the time to contribute to the
`EnTT` library.<br/>
How to do it mostly depends on the type of contribution:
* If you have a question, **please** ensure there isn't already an answer for
you by searching on GitHub under
[issues](https://github.com/skypjack/entt/issues). Do not forget to search
also through the closed ones. If you are unable to find a proper answer, feel
free to [open a new issue](https://github.com/skypjack/entt/issues/new).
Usually, questions are marked as such and closed in a few days.
* If you want to fix a typo in the inline documentation or in the README file,
if you want to add some new sections or if you want to help me with the
language by reviewing what I wrote so far (I'm not a native speaker after
all), **please** open a new
[pull request](https://github.com/skypjack/entt/pulls) with your changes.
* If you found a bug, **please** ensure there isn't already an answer for you by
searching on GitHub under [issues](https://github.com/skypjack/entt/issues).
If you are unable to find an open issue addressing the problem, feel free to
[open a new one](https://github.com/skypjack/entt/issues/new). **Please**, do
not forget to carefully describe how to reproduce the problem, then add all
the information about the system on which you are experiencing it and point
out the version of `EnTT` you are using (tag or commit).
* If you found a bug and you wrote a patch to fix it, open a new
[pull request](https://github.com/skypjack/entt/pulls) with your code.
**Please**, add some tests to avoid regressions in future if possible, it
would be really appreciated. Note that the `EnTT` library has a
[coverage at 100%](https://coveralls.io/github/skypjack/entt?branch=master)
(at least it was at 100% at the time I wrote this file) and this is the reason
for which you can be confident with using it in a production environment.
* If you want to propose a new feature and you know how to code it, **please**
do not issue directly a pull request. Before to do it,
[create a new issue](https://github.com/skypjack/entt/issues/new) to discuss
your proposal. Other users could be interested in your idea and the discussion
that will follow can refine it and therefore give us a better solution.
* If you want to request a new feature, I'm available for hiring. Take a look at
[my profile](https://github.com/skypjack) and feel free to write me.

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@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) 2017-2022 Michele Caini, author of EnTT
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copy of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copy or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -1,431 +0,0 @@
![EnTT: Gaming meets modern C++](https://user-images.githubusercontent.com/1812216/103550016-90752280-4ea8-11eb-8667-12ed2219e137.png)
<!--
@cond TURN_OFF_DOXYGEN
-->
[![Build Status](https://github.com/skypjack/entt/workflows/build/badge.svg)](https://github.com/skypjack/entt/actions)
[![Coverage](https://codecov.io/gh/skypjack/entt/branch/master/graph/badge.svg)](https://codecov.io/gh/skypjack/entt)
[![Try online](https://img.shields.io/badge/try-online-brightgreen)](https://godbolt.org/z/zxW73f)
[![Documentation](https://img.shields.io/badge/docs-docsforge-blue)](http://entt.docsforge.com/)
[![Gitter chat](https://badges.gitter.im/skypjack/entt.png)](https://gitter.im/skypjack/entt)
[![Discord channel](https://img.shields.io/discord/707607951396962417?logo=discord)](https://discord.gg/5BjPWBd)
[![Donate](https://img.shields.io/badge/donate-paypal-blue.svg)](https://www.paypal.me/skypjack)
> `EnTT` has been a dream so far, we haven't found a single bug to date and it's
> super easy to work with
>
> -- Every EnTT User Ever
`EnTT` is a header-only, tiny and easy to use library for game programming and
much more written in **modern C++**.<br/>
[Among others](https://github.com/skypjack/entt/wiki/EnTT-in-Action), it's used
in [**Minecraft**](https://minecraft.net/en-us/attribution/) by Mojang, the
[**ArcGIS Runtime SDKs**](https://developers.arcgis.com/arcgis-runtime/) by Esri
and the amazing [**Ragdoll**](https://ragdolldynamics.com/).<br/>
If you don't see your project in the list, please open an issue, submit a PR or
add the [#entt](https://github.com/topics/entt) tag to your _topics_! :+1:
---
Do you want to **keep up with changes** or do you have a **question** that
doesn't require you to open an issue?<br/>
Join the [gitter channel](https://gitter.im/skypjack/entt) and the
[discord server](https://discord.gg/5BjPWBd), meet other users like you. The
more we are, the better for everyone.<br/>
Don't forget to check the
[FAQs](https://github.com/skypjack/entt/wiki/Frequently-Asked-Questions) and the
[wiki](https://github.com/skypjack/entt/wiki) too. Your answers may already be
there.
Do you want to support `EnTT`? Consider becoming a
[**sponsor**](https://github.com/users/skypjack/sponsorship).
Many thanks to [these people](https://skypjack.github.io/sponsorship/) and
**special** thanks to:
[![mojang](https://user-images.githubusercontent.com/1812216/106253145-67ca1980-6217-11eb-9c0b-d93561b37098.png)](https://mojang.com)
[![imgly](https://user-images.githubusercontent.com/1812216/106253726-271ed000-6218-11eb-98e0-c9c681925770.png)](https://img.ly/)
# Table of Contents
* [Introduction](#introduction)
* [Code Example](#code-example)
* [Motivation](#motivation)
* [Performance](#performance)
* [Integration](#integration)
* [Requirements](#requirements)
* [CMake](#cmake)
* [Natvis support](#natvis-support)
* [Packaging Tools](#packaging-tools)
* [pkg-config](#pkg-config)
* [Documentation](#documentation)
* [Tests](#tests)
* [EnTT in Action](#entt-in-action)
* [Contributors](#contributors)
* [License](#license)
<!--
@endcond TURN_OFF_DOXYGEN
-->
# Introduction
The entity-component-system (also known as _ECS_) is an architectural pattern
used mostly in game development. For further details:
* [Entity Systems Wiki](http://entity-systems.wikidot.com/)
* [Evolve Your Hierarchy](http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/)
* [ECS on Wikipedia](https://en.wikipedia.org/wiki/Entity%E2%80%93component%E2%80%93system)
This project started off as a pure entity-component system. Over time the
codebase has grown as more and more classes and functionalities were added.<br/>
Here is a brief, yet incomplete list of what it offers today:
* Built-in **RTTI system** mostly similar to the standard one.
* A `constexpr` utility for human-readable **resource names**.
* Minimal **configuration system** built using the monostate pattern.
* Incredibly fast **entity-component system** with its own _pay for what you
use_ policy, unconstrained component types with optional pointer stability and
hooks for storage customization.
* Views and groups to iterate entities and components and allow different access
patterns, from **perfect SoA** to fully random.
* A lot of **facilities** built on top of the entity-component system to help
the users and avoid reinventing the wheel.
* General purpose **execution graph builder** for optimal scheduling.
* The smallest and most basic implementation of a **service locator** ever seen.
* A built-in, non-intrusive and macro-free runtime **reflection system**.
* **Static polymorphism** made simple and within everyone's reach.
* A few homemade containers, like a sparse set based **hash map**.
* A **cooperative scheduler** for processes of any type.
* All that is needed for **resource management** (cache, loaders, handles).
* Delegates, **signal handlers** and a tiny event dispatcher.
* A general purpose **event emitter** as a CRTP idiom based class template.
* And **much more**! Check out the
[**wiki**](https://github.com/skypjack/entt/wiki).
Consider this list a work in progress as well as the project. The whole API is
fully documented in-code for those who are brave enough to read it.<br/>
Please, do note that all tools are also DLL-friendly now and run smoothly across
boundaries.
One thing known to most is that `EnTT` is also used in **Minecraft**.<br/>
Given that the game is available literally everywhere, I can confidently say
that the library has been sufficiently tested on every platform that can come to
mind.
## Code Example
```cpp
#include <entt/entt.hpp>
struct position {
float x;
float y;
};
struct velocity {
float dx;
float dy;
};
void update(entt::registry &registry) {
auto view = registry.view<const position, velocity>();
// use a callback
view.each([](const auto &pos, auto &vel) { /* ... */ });
// use an extended callback
view.each([](const auto entity, const auto &pos, auto &vel) { /* ... */ });
// use a range-for
for(auto [entity, pos, vel]: view.each()) {
// ...
}
// use forward iterators and get only the components of interest
for(auto entity: view) {
auto &vel = view.get<velocity>(entity);
// ...
}
}
int main() {
entt::registry registry;
for(auto i = 0u; i < 10u; ++i) {
const auto entity = registry.create();
registry.emplace<position>(entity, i * 1.f, i * 1.f);
if(i % 2 == 0) { registry.emplace<velocity>(entity, i * .1f, i * .1f); }
}
update(registry);
}
```
## Motivation
I started developing `EnTT` for the _wrong_ reason: my goal was to design an
entity-component system to beat another well known open source library both in
terms of performance and possibly memory usage.<br/>
In the end, I did it, but it wasn't very satisfying. Actually it wasn't
satisfying at all. The fastest and nothing more, fairly little indeed. When I
realized it, I tried hard to keep intact the great performance of `EnTT` and to
add all the features I wanted to see in *my own library* at the same time.
Nowadays, `EnTT` is finally what I was looking for: still faster than its
_competitors_, lower memory usage in the average case, a really good API and an
amazing set of features. And even more, of course.
## Performance
The proposed entity-component system is incredibly fast to iterate entities and
components, this is a fact. Some compilers make a lot of optimizations because
of how `EnTT` works, some others aren't that good. In general, if we consider
real world cases, `EnTT` is somewhere between a bit and much faster than many of
the other solutions around, although I couldn't check them all for obvious
reasons.
If you are interested, you can compile the `benchmark` test in release mode (to
enable compiler optimizations, otherwise it would make little sense) by setting
the `ENTT_BUILD_BENCHMARK` option of `CMake` to `ON`, then evaluate yourself
whether you're satisfied with the results or not.
Honestly I got tired of updating the README file whenever there is an
improvement.<br/>
There are already a lot of projects out there that use `EnTT` as a basis for
comparison (this should already tell you a lot). Many of these benchmarks are
completely wrong, many others are simply incomplete, good at omitting some
information and using the wrong function to compare a given feature. Certainly
there are also good ones but they age quickly if nobody updates them, especially
when the library they are dealing with is actively developed.
The choice to use `EnTT` should be based on its carefully designed API, its
set of features and the general performance, **not** because some single
benchmark shows it to be the fastest tool available.
In the future I'll likely try to get even better performance while still adding
new features, mainly for fun.<br/>
If you want to contribute and/or have suggestions, feel free to make a PR or
open an issue to discuss your idea.
# Integration
`EnTT` is a header-only library. This means that including the `entt.hpp` header
is enough to include the library as a whole and use it. For those who are
interested only in the entity-component system, consider to include the sole
`entity/registry.hpp` header instead.<br/>
It's a matter of adding the following line to the top of a file:
```cpp
#include <entt/entt.hpp>
```
Use the line below to include only the entity-component system instead:
```cpp
#include <entt/entity/registry.hpp>
```
Then pass the proper `-I` argument to the compiler to add the `src` directory to
the include paths.
## Requirements
To be able to use `EnTT`, users must provide a full-featured compiler that
supports at least C++17.<br/>
The requirements below are mandatory to compile the tests and to extract the
documentation:
* `CMake` version 3.7 or later.
* `Doxygen` version 1.8 or later.
Alternatively, [Bazel](https://bazel.build) is also supported as a build system
(credits to [zaucy](https://github.com/zaucy) who offered to maintain it).<br/>
In the documentation below I'll still refer to `CMake`, this being the official
build system of the library.
## CMake
To use `EnTT` from a `CMake` project, just link an existing target to the
`EnTT::EnTT` alias.<br/>
The library offers everything you need for locating (as in `find_package`),
embedding (as in `add_subdirectory`), fetching (as in `FetchContent`) or using
it in many of the ways that you can think of and that involve `CMake`.<br/>
Covering all possible cases would require a treaty and not a simple README file,
but I'm confident that anyone reading this section also knows what it's about
and can use `EnTT` from a `CMake` project without problems.
## Natvis support
When using `CMake`, just enable the option `ENTT_INCLUDE_NATVIS` and enjoy
it.<br/>
Otherwise, most of the tools are covered via Natvis and all files can be found
in the `natvis` directory, divided by module.<br/>
If you spot errors or have suggestions, any contribution is welcome!
## Packaging Tools
`EnTT` is available for some of the most known packaging tools. In particular:
* [`Conan`](https://github.com/conan-io/conan-center-index), the C/C++ Package
Manager for Developers.
* [`vcpkg`](https://github.com/Microsoft/vcpkg), Microsoft VC++ Packaging
Tool.<br/>
You can download and install `EnTT` in just a few simple steps:
```
$ git clone https://github.com/Microsoft/vcpkg.git
$ cd vcpkg
$ ./bootstrap-vcpkg.sh
$ ./vcpkg integrate install
$ vcpkg install entt
```
Or you can use the `experimental` feature to test the latest changes:
```
vcpkg install entt[experimental] --head
```
The `EnTT` port in `vcpkg` is kept up to date by Microsoft team members and
community contributors.<br/>
If the version is out of date, please
[create an issue or pull request](https://github.com/Microsoft/vcpkg) on the
`vcpkg` repository.
* [`Homebrew`](https://github.com/skypjack/homebrew-entt), the missing package
manager for macOS.<br/>
Available as a homebrew formula. Just type the following to install it:
```
brew install skypjack/entt/entt
```
* [`build2`](https://build2.org), build toolchain for developing and packaging C
and C++ code.<br/>
In order to use the [`entt`](https://cppget.org/entt) package in a `build2`
project, add the following line or a similar one to the `manifest` file:
```
depends: entt ^3.0.0
```
Also check that the configuration refers to a valid repository, so that the
package can be found by `build2`:
* [`cppget.org`](https://cppget.org), the open-source community central
repository, accessible as `https://pkg.cppget.org/1/stable`.
* [Package source repository](https://github.com/build2-packaging/entt):
accessible as either `https://github.com/build2-packaging/entt.git` or
`ssh://git@github.com/build2-packaging/entt.git`.
Feel free to [report issues](https://github.com/build2-packaging/entt) with
this package.
Both can be used with `bpkg add-repo` or added in a project
`repositories.manifest`. See the official
[documentation](https://build2.org/build2-toolchain/doc/build2-toolchain-intro.xhtml#guide-repositories)
for more details.
Consider this list a work in progress and help me to make it longer if you like.
## pkg-config
`EnTT` also supports `pkg-config` (for some definition of _supports_ at least).
A suitable file called `entt.pc` is generated and installed in a proper
directory when running `CMake`.<br/>
This should also make it easier to use with tools such as `Meson` or similar.
# Documentation
The documentation is based on [doxygen](http://www.doxygen.nl/). To build it:
$ cd build
$ cmake .. -DENTT_BUILD_DOCS=ON
$ make
The API reference will be created in HTML format within the directory
`build/docs/html`. To navigate it with your favorite browser:
$ cd build
$ your_favorite_browser docs/html/index.html
<!--
@cond TURN_OFF_DOXYGEN
-->
The same version is also available [online](https://skypjack.github.io/entt/)
for the latest release, that is the last stable tag. If you are looking for
something more pleasing to the eye, consider reading the nice-looking version
available on [docsforge](https://entt.docsforge.com/): same documentation, much
more pleasant to read.<br/>
Moreover, there exists a [wiki](https://github.com/skypjack/entt/wiki) dedicated
to the project where users can find all related documentation pages.
<!--
@endcond TURN_OFF_DOXYGEN
-->
# Tests
To compile and run the tests, `EnTT` requires *googletest*.<br/>
`cmake` will download and compile the library before compiling anything else.
In order to build the tests, set the `CMake` option `ENTT_BUILD_TESTING` to
`ON`.
To build the most basic set of tests:
* `$ cd build`
* `$ cmake -DENTT_BUILD_TESTING=ON ..`
* `$ make`
* `$ make test`
Note that benchmarks are not part of this set.
<!--
@cond TURN_OFF_DOXYGEN
-->
# EnTT in Action
`EnTT` is widely used in private and commercial applications. I cannot even
mention most of them because of some signatures I put on some documents time
ago. Fortunately, there are also people who took the time to implement open
source projects based on `EnTT` and did not hold back when it came to
documenting them.
[Here](https://github.com/skypjack/entt/wiki/EnTT-in-Action) you can find an
incomplete list of games, applications and articles that can be used as a
reference.
If you know of other resources out there that are about `EnTT`, feel free to
open an issue or a PR and I'll be glad to add them to the list.
# Contributors
Requests for features, PRs, suggestions ad feedback are highly appreciated.
If you find you can help and want to contribute to the project with your
experience or you do want to get part of the project for some other reason, feel
free to contact me directly (you can find the mail in the
[profile](https://github.com/skypjack)).<br/>
I can't promise that each and every contribution will be accepted, but I can
assure that I'll do my best to take them all as soon as possible.
If you decide to participate, please see the guidelines for
[contributing](CONTRIBUTING.md) before to create issues or pull
requests.<br/>
Take also a look at the
[contributors list](https://github.com/skypjack/entt/blob/master/AUTHORS) to
know who has participated so far.
<!--
@endcond TURN_OFF_DOXYGEN
-->
# License
Code and documentation Copyright (c) 2017-2022 Michele Caini.<br/>
Colorful logo Copyright (c) 2018-2021 Richard Caseres.
Code released under
[the MIT license](https://github.com/skypjack/entt/blob/master/LICENSE).<br/>
Documentation released under
[CC BY 4.0](https://creativecommons.org/licenses/by/4.0/).<br/>
All logos released under
[CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/).

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@ -1,27 +0,0 @@
* debugging tools (#60): the issue online already contains interesting tips on this, look at it
* work stealing job system (see #100) + mt scheduler based on const awareness for types
EXAMPLES
* filter on runtime values/variables (not only types)
* support to polymorphic types (see #859)
DOC:
* storage<void>
* custom storage/view
* examples (and credits) from @alanjfs :)
* update entity doc when the storage based model is in place
TODO (high prio):
* remove the static storage from the const assure in the registry
WIP:
* get rid of observers, storage based views made them pointless - document alternatives
* add storage getter for filters to views and groups
* exploit the tombstone mechanism to allow enabling/disabling entities (see bump, compact and clear for further details)
* basic_storage::bind for cross-registry setups (see and remove todo from entity_copy.cpp)
* process scheduler: reviews, use free lists internally
* dedicated entity storage, in-place O(1) release/destroy for non-orphaned entities, out-of-sync model
* entity-only and exclude-only views (both solved with entity storage and storage<void>)
* custom allocators all over (registry, ...)
* add test for maximum number of entities reached
* deprecate non-owning groups in favor of owning views and view packs, introduce lazy owning views

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@ -1 +0,0 @@
workspace(name = "com_github_skypjack_entt")

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@ -1,2 +0,0 @@
*
!.gitignore

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@ -1,5 +0,0 @@
@PACKAGE_INIT@
set(EnTT_VERSION "@PROJECT_VERSION@")
include("${CMAKE_CURRENT_LIST_DIR}/EnTTTargets.cmake")
check_required_components("@PROJECT_NAME@")

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@ -1,8 +0,0 @@
prefix=@CMAKE_INSTALL_PREFIX@
includedir=@EnTT_PKGCONFIG_INCLUDEDIR@
Name: EnTT
Description: Gaming meets modern C++
Url: https://github.com/skypjack/entt
Version: @ENTT_VERSION@
Cflags: -I${includedir}

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@ -1,23 +0,0 @@
# This module provides function for joining paths
# known from most languages
#
# SPDX-License-Identifier: (MIT OR CC0-1.0)
# Copyright 2020 Jan Tojnar
# https://github.com/jtojnar/cmake-snips
#
# Modelled after Pythons os.path.join
# https://docs.python.org/3.7/library/os.path.html#os.path.join
# Windows not supported
function(join_paths joined_path first_path_segment)
set(temp_path "${first_path_segment}")
foreach(current_segment IN LISTS ARGN)
if(NOT ("${current_segment}" STREQUAL ""))
if(IS_ABSOLUTE "${current_segment}")
set(temp_path "${current_segment}")
else()
set(temp_path "${temp_path}/${current_segment}")
endif()
endif()
endforeach()
set(${joined_path} "${temp_path}" PARENT_SCOPE)
endfunction()

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@ -1,37 +0,0 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
from cpt.packager import ConanMultiPackager
import os
if __name__ == "__main__":
username = os.getenv("GITHUB_ACTOR")
tag_version = os.getenv("GITHUB_REF")
tag_package = os.getenv("GITHUB_REPOSITORY")
login_username = os.getenv("CONAN_LOGIN_USERNAME")
package_version = tag_version.replace("refs/tags/v", "")
package_name = tag_package.replace("skypjack/", "")
reference = "{}/{}".format(package_name, package_version)
channel = os.getenv("CONAN_CHANNEL", "stable")
upload = os.getenv("CONAN_UPLOAD")
stable_branch_pattern = os.getenv("CONAN_STABLE_BRANCH_PATTERN", r"v\d+\.\d+\.\d+.*")
test_folder = os.getenv("CPT_TEST_FOLDER", os.path.join("conan", "test_package"))
upload_only_when_stable = os.getenv("CONAN_UPLOAD_ONLY_WHEN_STABLE", True)
disable_shared = os.getenv("CONAN_DISABLE_SHARED_BUILD", "False")
builder = ConanMultiPackager(username=username,
reference=reference,
channel=channel,
login_username=login_username,
upload=upload,
stable_branch_pattern=stable_branch_pattern,
upload_only_when_stable=upload_only_when_stable,
test_folder=test_folder)
builder.add()
filtered_builds = []
for settings, options, env_vars, build_requires, reference in builder.items:
if disable_shared == "False" or not options["{}:shared".format(package_name)]:
filtered_builds.append([settings, options, env_vars, build_requires])
builder.builds = filtered_builds
builder.run()

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#!/bin/bash
set -e
set -x
conan user
python conan/build.py

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@ -1,6 +0,0 @@
#!/bin/bash
set -e
set -x
pip install -U conan_package_tools conan

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@ -1,13 +0,0 @@
cmake_minimum_required(VERSION 3.7.2)
project(test_package)
set(CMAKE_VERBOSE_MAKEFILE TRUE)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
conan_basic_setup()
add_executable(${PROJECT_NAME} test_package.cpp)
target_link_libraries(${PROJECT_NAME} ${CONAN_LIBS})

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@ -1,19 +0,0 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
from conans import ConanFile, CMake
import os
class TestPackageConan(ConanFile):
settings = "os", "compiler", "build_type", "arch"
generators = "cmake"
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def test(self):
bin_path = os.path.join("bin", "test_package")
self.run(bin_path, run_environment=True)

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@ -1,56 +0,0 @@
#include <entt/entt.hpp>
#include <cstdint>
struct position {
float x;
float y;
};
struct velocity {
float dx;
float dy;
};
void update(entt::registry &registry) {
auto view = registry.view<position, velocity>();
for(auto entity: view) {
// gets only the components that are going to be used ...
auto &vel = view.get<velocity>(entity);
vel.dx = 0.;
vel.dy = 0.;
// ...
}
}
void update(std::uint64_t dt, entt::registry &registry) {
registry.view<position, velocity>().each([dt](auto &pos, auto &vel) {
// gets all the components of the view at once ...
pos.x += vel.dx * dt;
pos.y += vel.dy * dt;
// ...
});
}
int main() {
entt::registry registry;
std::uint64_t dt = 16;
for(auto i = 0; i < 10; ++i) {
auto entity = registry.create();
registry.emplace<position>(entity, i * 1.f, i * 1.f);
if(i % 2 == 0) { registry.emplace<velocity>(entity, i * .1f, i * .1f); }
}
update(dt, registry);
update(registry);
// ...
return EXIT_SUCCESS;
}

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@ -1,27 +0,0 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
from conans import ConanFile
class EnttConan(ConanFile):
name = "entt"
description = "Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more "
topics = ("conan," "entt", "gaming", "entity", "ecs")
url = "https://github.com/skypjack/entt"
homepage = url
author = "Michele Caini <michele.caini@gmail.com>"
license = "MIT"
exports = ["LICENSE"]
exports_sources = ["src/*"]
no_copy_source = True
def package(self):
self.copy(pattern="LICENSE", dst="licenses")
self.copy(pattern="*", dst="include", src="src", keep_path=True)
def package_info(self):
if not self.in_local_cache:
self.cpp_info.includedirs = ["src"]
def package_id(self):
self.info.header_only()

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@ -1,40 +0,0 @@
#
# Doxygen configuration (documentation)
#
set(DOXY_DEPS_DIRECTORY ${EnTT_SOURCE_DIR}/deps)
set(DOXY_SOURCE_DIRECTORY ${EnTT_SOURCE_DIR}/src)
set(DOXY_DOCS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
set(DOXY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
configure_file(doxy.in doxy.cfg @ONLY)
add_custom_target(
docs ALL
COMMAND ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doxy.cfg
WORKING_DIRECTORY ${EnTT_SOURCE_DIR}
VERBATIM
SOURCES
dox/extra.dox
md/config.md
md/container.md
md/core.md
md/entity.md
md/faq.md
md/lib.md
md/links.md
md/locator.md
md/meta.md
md/poly.md
md/process.md
md/reference.md
md/resource.md
md/signal.md
md/unreal.md
doxy.in
)
install(
DIRECTORY ${DOXY_OUTPUT_DIRECTORY}/html
DESTINATION share/${PROJECT_NAME}-${PROJECT_VERSION}/
)

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@ -1,5 +0,0 @@
/**
* @namespace entt
*
* @brief `EnTT` default namespace.
*/

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# Crash Course: configuration
<!--
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-->
# Table of Contents
* [Introduction](#introduction)
* [Definitions](#definitions)
* [ENTT_NOEXCEPTION](#entt_noexception)
* [ENTT_USE_ATOMIC](#entt_use_atomic)
* [ENTT_ID_TYPE](#entt_id_type)
* [ENTT_SPARSE_PAGE](#entt_sparse_page)
* [ENTT_PACKED_PAGE](#entt_packed_page)
* [ENTT_ASSERT](#entt_assert)
* [ENTT_ASSERT_CONSTEXPR](#entt_assert_constexpr)
* [ENTT_DISABLE_ASSERT](#entt_disable_assert)
* [ENTT_NO_ETO](#entt_no_eto)
* [ENTT_STANDARD_CPP](#entt_standard_cpp)
<!--
@endcond TURN_OFF_DOXYGEN
-->
# Introduction
`EnTT` has become almost completely customizable over time, in many
respects. These variables are just one of the many ways to customize how it
works.<br/>
In the vast majority of cases, users will have no interest in changing the
default parameters. For all other cases, the list of possible configurations
with which it's possible to adjust the behavior of the library at runtime can be
found below.
# Definitions
All options are intended as parameters to the compiler (or user-defined macros
within the compilation units, if preferred).<br/>
Each parameter can result in internal library definitions. It's not recommended
to try to also modify these definitions, since there is no guarantee that they
will remain stable over time unlike the options below.
## ENTT_NOEXCEPTION
Define this variable without assigning any value to it to turn off exception
handling in `EnTT`.<br/>
This is roughly equivalent to setting the compiler flag `-fno-exceptions` but is
also limited to this library only.
## ENTT_USE_ATOMIC
In general, `EnTT` doesn't offer primitives to support multi-threading. Many of
the features can be split over multiple threads without any explicit control and
the user is the one who knows if a synchronization point is required.<br/>
However, some features aren't easily accessible to users and are made
thread-safe by means of this definition.
## ENTT_ID_TYPE
`entt::id_type` is directly controlled by this definition and widely used within
the library.<br/>
By default, its type is `std::uint32_t`. However, users can define a different
default type if necessary.
## ENTT_SPARSE_PAGE
It's known that the ECS module of `EnTT` is based on _sparse sets_. What is less
known perhaps is that the sparse arrays are paged to reduce memory usage.<br/>
Default size of pages (that is, the number of elements they contain) is 4096 but
users can adjust it if appropriate. In all case, the chosen value **must** be a
power of 2.
## ENTT_PACKED_PAGE
As it happens with sparse arrays, packed arrays are also paginated. However, in
this case the aim isn't to reduce memory usage but to have pointer stability
upon component creation.<br/>
Default size of pages (that is, the number of elements they contain) is 1024 but
users can adjust it if appropriate. In all case, the chosen value **must** be a
power of 2.
## ENTT_ASSERT
For performance reasons, `EnTT` doesn't use exceptions or any other control
structures. In fact, it offers many features that result in undefined behavior
if not used correctly.<br/>
To get around this, the library relies on a lot of asserts for the purpose of
detecting errors in debug builds. By default, it uses `assert` internally. Users
are allowed to overwrite its behavior by setting this variable.
### ENTT_ASSERT_CONSTEXPR
Usually, an assert within a `constexpr` function isn't a big deal. However, in
case of extreme customizations, it might be useful to differentiate.<br/>
For this purpose, `EnTT` introduces an admittedly badly named variable to make
the job easier in this regard. By default, this variable forwards its arguments
to `ENTT_ASSERT`.
### ENTT_DISABLE_ASSERT
Assertions may in turn affect performance to an extent when enabled. Whether
`ENTT_ASSERT` and `ENTT_ASSERT_CONSTEXPR` are redefined or not, all asserts can
be disabled at once by means of this definition.<br/>
Note that `ENTT_DISABLE_ASSERT` takes precedence over the redefinition of the
other variables and is therefore meant to disable all controls no matter what.
## ENTT_NO_ETO
In order to reduce memory consumption and increase performance, empty types are
never instantiated nor stored by the ECS module of `EnTT`.<br/>
Use this variable to treat these types like all others and therefore to create a
dedicated storage for them.
## ENTT_STANDARD_CPP
`EnTT` mixes non-standard language features with others that are perfectly
compliant to offer some of its functionalities.<br/>
This definition prevents the library from using non-standard techniques, that
is, functionalities that aren't fully compliant with the standard C++.<br/>
While there are no known portability issues at the time of this writing, this
should make the library fully portable anyway if needed.

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@ -1,67 +0,0 @@
# Crash Course: containers
<!--
@cond TURN_OFF_DOXYGEN
-->
# Table of Contents
* [Introduction](#introduction)
* [Containers](#containers)
* [Dense map](#dense-map)
* [Dense set](#dense-set)
<!--
@endcond TURN_OFF_DOXYGEN
-->
# Introduction
The standard C++ library offers a wide range of containers and it's really
difficult to do better (although it's very easy to do worse, as many examples
available online demonstrate).<br/>
`EnTT` doesn't try in any way to replace what is offered by the standard. Quite
the opposite, given the widespread use that is made of standard containers.<br/>
However, the library also tries to fill a gap in features and functionality by
making available some containers initially developed for internal use.
This section of the library is likely to grow larger over time. However, for the
moment it's quite small and mainly aimed at satisfying some internal needs.<br/>
For all containers made available, full test coverage and stability over time is
guaranteed as usual.
# Containers
## Dense map
The dense map made available in `EnTT` is a hash map that aims to return a
packed array of elements, so as to reduce the number of jumps in memory during
iterations.<br/>
The implementation is based on _sparse sets_ and each bucket is identified by an
implicit list within the packed array itself.
The interface is very close to its counterpart in the standard library, that is,
`std::unordered_map`.<br/>
However, both local and non-local iterators returned by a dense map belong to
the input iterator category although they respectively model the concepts of a
_forward iterator_ type and a _random access iterator_ type.<br/>
This is because they return a pair of references rather than a reference to a
pair. In other words, dense maps return a so called _proxy iterator_ the value
type of which is:
* `std::pair<const Key &, Type &>` for non-const iterator types.
* `std::pair<const Key &, const Type &>` for const iterator types.
This is quite different from what any standard library map returns and should be
taken into account when looking for a drop-in replacement.
## Dense set
The dense set made available in `EnTT` is a hash set that aims to return a
packed array of elements, so as to reduce the number of jumps in memory during
iterations.<br/>
The implementation is based on _sparse sets_ and each bucket is identified by an
implicit list within the packed array itself.
The interface is in all respects similar to its counterpart in the standard
library, that is, `std::unordered_set`.<br/>
Therefore, there is no need to go into the API description.

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# Frequently Asked Questions
<!--
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# Table of Contents
* [Introduction](#introduction)
* [FAQ](#faq)
* [Why is my debug build on Windows so slow?](#why-is-my-debug-build-on-windows-so-slow)
* [How can I represent hierarchies with my components?](#how-can-i-represent-hierarchies-with-my-components)
* [Custom entity identifiers: yay or nay?](#custom-entity-identifiers-yay-or-nay)
* [Warning C4307: integral constant overflow](#warning-C4307-integral-constant-overflow)
* [Warning C4003: the min, the max and the macro](#warning-C4003-the-min-the-max-and-the-macro)
* [The standard and the non-copyable types](#the-standard-and-the-non-copyable-types)
* [Which functions trigger which signals](#which-functions-trigger-which-signals)
<!--
@endcond TURN_OFF_DOXYGEN
-->
# Introduction
This is a constantly updated section where I'm trying to put the answers to the
most frequently asked questions.<br/>
If you don't find your answer here, there are two cases: nobody has done it yet
or this section needs updating. In both cases, you can
[open a new issue](https://github.com/skypjack/entt/issues/new) or enter either
the [gitter channel](https://gitter.im/skypjack/entt) or the
[discord server](https://discord.gg/5BjPWBd) to ask for help.<br/>
Probably someone already has an answer for you and we can then integrate this
part of the documentation.
# FAQ
## Why is my debug build on Windows so slow?
`EnTT` is an experimental project that I also use to keep me up-to-date with the
latest revision of the language and the standard library. For this reason, it's
likely that some classes you're working with are using standard containers under
the hood.<br/>
Unfortunately, it's known that the standard containers aren't particularly
performing in debugging (the reasons for this go beyond this document) and are
even less so on Windows apparently. Fortunately this can also be mitigated a
lot, achieving good results in many cases.
First of all, there are two things to do in a Windows project:
* Disable the [`/JMC`](https://docs.microsoft.com/cpp/build/reference/jmc)
option (_Just My Code_ debugging), available starting with Visual Studio 2017
version 15.8.
* Set the [`_ITERATOR_DEBUG_LEVEL`](https://docs.microsoft.com/cpp/standard-library/iterator-debug-level)
macro to 0. This will disable checked iterators and iterator debugging.
Moreover, set the `ENTT_DISABLE_ASSERT` variable or redefine the `ENTT_ASSERT`
macro to disable internal debug checks in `EnTT`:
```cpp
#define ENTT_ASSERT(...) ((void)0)
```
These asserts are introduced to help the users but they require to access to the
underlying containers and therefore risk ruining the performance in some cases.
With these changes, debug performance should increase enough in most cases. If
you want something more, you can also switch to an optimization level `O0` or
preferably `O1`.
## How can I represent hierarchies with my components?
This is one of the first questions that anyone makes when starting to work with
the entity-component-system architectural pattern.<br/>
There are several approaches to the problem and the best one depends mainly on
the real problem one is facing. In all cases, how to do it doesn't strictly
depend on the library in use, but the latter certainly allows or not different
techniques depending on how the data are laid out.
I tried to describe some of the approaches that fit well with the model of
`EnTT`. [This](https://skypjack.github.io/2019-06-25-ecs-baf-part-4/) is the
first post of a series that tries to _explore_ the problem. More will probably
come in future.<br/>
In addition, `EnTT` also offers the possibility to create stable storage types
and therefore have pointer stability for one, all or some components. This is by
far the most convenient solution when it comes to creating hierarchies and
whatnot. See the documentation for the ECS part of the library and in particular
what concerns the `component_traits` class for further details.
## Custom entity identifiers: yay or nay?
Custom entity identifiers are definitely a good idea in two cases at least:
* If `std::uint32_t` isn't large enough for your purposes, since this is the
underlying type of `entt::entity`.
* If you want to avoid conflicts when using multiple registries.
Identifiers can be defined through enum classes and class types that define an
`entity_type` member of type `std::uint32_t` or `std::uint64_t`.<br/>
In fact, this is a definition equivalent to that of `entt::entity`:
```cpp
enum class entity: std::uint32_t {};
```
There is no limit to the number of identifiers that can be defined.
## Warning C4307: integral constant overflow
According to [this](https://github.com/skypjack/entt/issues/121) issue, using a
hashed string under VS (toolset v141) could generate a warning.<br/>
First of all, I want to reassure you: it's expected and harmless. However, it
can be annoying.
To suppress it and if you don't want to suppress all the other warnings as well,
here is a workaround in the form of a macro:
```cpp
#if defined(_MSC_VER)
#define HS(str) __pragma(warning(suppress:4307)) entt::hashed_string{str}
#else
#define HS(str) entt::hashed_string{str}
#endif
```
With an example of use included:
```cpp
constexpr auto identifier = HS("my/resource/identifier");
```
Thanks to [huwpascoe](https://github.com/huwpascoe) for the courtesy.
## Warning C4003: the min, the max and the macro
On Windows, a header file defines two macros `min` and `max` which may result in
conflicts with their counterparts in the standard library and therefore in
errors during compilation.
It's a pretty big problem but fortunately it's not a problem of `EnTT` and there
is a fairly simple solution to it.<br/>
It consists in defining the `NOMINMAX` macro before including any other header
so as to get rid of the extra definitions:
```cpp
#define NOMINMAX
```
Please refer to [this](https://github.com/skypjack/entt/issues/96) issue for
more details.
## The standard and the non-copyable types
`EnTT` uses internally the trait `std::is_copy_constructible_v` to check if a
component is actually copyable. However, this trait doesn't really check whether
a type is actually copyable. Instead, it just checks that a suitable copy
constructor and copy operator exist.<br/>
This can lead to surprising results due to some idiosyncrasies of the standard.
For example, `std::vector` defines a copy constructor that is conditionally
enabled depending on whether the value type is copyable or not. As a result,
`std::is_copy_constructible_v` returns true for the following specialization:
```cpp
struct type {
std::vector<std::unique_ptr<action>> vec;
};
```
However, the copy constructor is effectively disabled upon specialization.
Therefore, trying to assign an instance of this type to an entity may trigger a
compilation error.<br/>
As a workaround, users can mark the type explicitly as non-copyable. This also
suppresses the implicit generation of the move constructor and operator, which
will therefore have to be defaulted accordingly:
```cpp
struct type {
type(const type &) = delete;
type(type &&) = default;
type & operator=(const type &) = delete;
type & operator=(type &&) = default;
std::vector<std::unique_ptr<action>> vec;
};
```
Note that aggregate initialization is also disabled as a consequence.<br/>
Fortunately, this type of trick is quite rare. The bad news is that there is no
way to deal with it at the library level, this being due to the design of the
language. On the other hand, the fact that the language itself also offers a way
to mitigate the problem makes it manageable.
## Which functions trigger which signals
The `registry` class offers three signals that are emitted following specific
operations. Maybe not everyone knows what these operations are, though.<br/>
If this isn't clear, below you can find a _vademecum_ for this purpose:
* `on_created` is invoked when a component is first added (neither modified nor
replaced) to an entity.
* `on_update` is called whenever an existing component is modified or replaced.
* `on_destroyed` is called when a component is explicitly or implicitly removed
from an entity.
Among the most controversial functions can be found `emplace_or_replace` and
`destroy`. However, following the above rules, it's quite simple to know what
will happen.<br/>
In the first case, `on_created` is invoked if the entity has not the component,
otherwise the latter is replaced and therefore `on_update` is triggered. As for
the second case, components are removed from their entities and thus freed when
they are recycled. It means that `on_destroyed` is triggered for every component
owned by the entity that is destroyed.

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# Crash Course: graph
<!--
@cond TURN_OFF_DOXYGEN
-->
# Table of Contents
* [Introduction](#introduction)
* [Data structures](#data-structures)
* [Adjacency matrix](#adjacency-matrix)
* [Graphviz dot language](#graphviz-dot-language)
* [Flow builder](#flow-builder)
* [Tasks and resources](#tasks-and-resources)
* [Fake resources and order of execution](#fake-resources-and-order-of-execution)
* [Sync points](#sync-points)
* [Execution graph](#execution-graph)
<!--
@endcond TURN_OFF_DOXYGEN
-->
# Introduction
`EnTT` doesn't aim to offer everything one needs to work with graphs. Therefore,
anyone looking for this in the _graph_ submodule will be disappointed.<br/>
Quite the opposite is true. This submodule is minimal and contains only the data
structures and algorithms strictly necessary for the development of some tools
such as the _flow builder_.
# Data structures
As anticipated in the introduction, the aim isn't to offer all possible data
structures suitable for representing and working with graphs. Many will likely
be added or refined over time, however I want to discourage anyone expecting
tight scheduling on the subject.<br/>
The data structures presented in this section are mainly useful for the
development and support of some tools which are also part of the same submodule.
## Adjacency matrix
The adjacency matrix is designed to represent either a directed or an undirected
graph:
```cpp
entt::adjacency_matrix<entt::directed_tag> adjacency_matrix{};
```
The `directed_tag` type _creates_ the graph as directed. There is also an
`undirected_tag` counterpart which creates it as undirected.<br/>
The interface deviates slightly from the typical double indexing of C and offers
an API that is perhaps more familiar to a C++ programmer. Therefore, the access
and modification of an element will take place via the `contains`, `insert` and
`erase` functions rather than a double call to an `operator[]`:
```cpp
if(adjacency_matrix.contains(0u, 1u)) {
adjacency_matrix.erase(0u, 1u);
} else {
adjacency_matrix.insert(0u, 1u);
}
```
Both `insert` and` erase` are idempotent functions which have no effect if the
element already exists or has already been deleted.<br/>
The first one returns an `std::pair` containing the iterator to the element and
a boolean value indicating whether the element has been inserted or was already
present. The second one instead returns the number of deleted elements (0 or 1).
An adjacency matrix must be initialized with the number of elements (vertices)
when constructing it but can also be resized later using the `resize` function:
```cpp
entt::adjacency_matrix<entt::directed_tag> adjacency_matrix{3u};
```
To visit all vertices, the class offers a function named `vertices` that returns
an iterable object suitable for the purpose:
```cpp
for(auto &&vertex: adjacency_matrix.vertices()) {
// ...
}
```
Note that the same result can be obtained with the following snippet, since the
vertices are unsigned integral values:
```cpp
for(auto last = adjacency_matrix.size(), pos = {}; pos < last; ++pos) {
// ...
}
```
As for visiting the edges, a few functions are available.<br/>
When the purpose is to visit all the edges of a given adjacency matrix, the
`edges` function returns an iterable object that can be used to get them as
pairs of vertices:
```cpp
for(auto [lhs, rhs]: adjacency_matrix.edges()) {
// ...
}
```
On the other hand, if the goal is to visit all the in- or out-edges of a given
vertex, the `in_edges` and `out_edges` functions are meant for that:
```cpp
for(auto [lhs, rhs]: adjacency_matrix.out_edges(3u)) {
// ...
}
```
As might be expected, these functions expect the vertex to visit (that is, to
return the in- or out-edges for) as an argument.<br/>
Finally, the adjacency matrix is an allocator-aware container and offers most of
the functionality one would expect from this type of containers, such as `clear`
or 'get_allocator` and so on.
## Graphviz dot language
As it's one of the most popular formats, the library offers minimal support for
converting a graph to a Graphviz dot snippet.<br/>
The simplest way is to pass both an output stream and a graph to the `dot`
function:
```cpp
std::ostringstream output{};
entt::dot(output, adjacency_matrix);
```
However, there is also the option of providing a callback to which the vertices
are passed and which can be used to add (`dot`) properties to the output from
time to time:
```cpp
std::ostringstream output{};
entt::dot(output, adjacency_matrix, [](auto &output, auto vertex) {
out << "label=\"v\"" << vertex << ",shape=\"box\"";
});
```
This second mode is particularly convenient when the user wants to associate
data managed externally to the graph being converted.
# Flow builder
A flow builder is used to create execution graphs from tasks and resources.<br/>
The implementation is as generic as possible and doesn't bind to any other part
of the library.
This class is designed as a sort of _state machine_ to which a specific task is
attached for which the resources accessed in read-only or read-write mode are
specified.<br/>
Most of the functions in the API also return the flow builder itself, according
to what is the common sense API when it comes to builder classes.
Once all tasks have been registered and resources assigned to them, an execution
graph in the form of an adjacency matrix is returned to the user.<br/>
This graph contains all the tasks assigned to the flow builder in the form of
_vertices_. The _vertex_ itself can be used as an index to get the identifier
passed during registration.
## Tasks and resources
Although these terms are used extensively in the documentation, the flow builder
has no real concept of tasks and resources.<br/>
This class works mainly with _identifiers_, that is, values of type `id_type`.
That is, both tasks and resources are identified by integral values.<br/>
This allows not to couple the class itself to the rest of the library or to any
particular data structure. On the other hand, it requires the user to keep track
of the association between identifiers and operations or actual data.
Once a flow builder has been created (which requires no constructor arguments),
the first thing to do is to bind a task. This will indicate to the builder who
intends to consume the resources that will be specified immediately after:
```cpp
entt::flow builder{};
builder.bind("task_1"_hs);
```
Note that the example uses the `EnTT` hashed string to generate an identifier
for the task.<br/>
Indeed, the use of `id_type` as an identifier type is not by accident. In fact,
it matches well with the internal hashed string class. Moreover, it's also the
same type returned by the hash function of the internal RTTI system, in case the
user wants to rely on that.<br/>
However, being an integral value, it leaves the user full freedom to rely on his
own tools if he deems it necessary.
Once a task has been associated with the flow builder, it can be assigned
read-only or read-write resources, as appropriate:
```cpp
builder
.bind("task_1"_hs)
.ro("resource_1"_hs)
.ro("resource_2"_hs)
.bind("task_2"_hs)
.rw("resource_2"_hs)
```
As mentioned, many functions return the builder itself and it's therefore easy
to concatenate the different calls.<br/>
Also in the case of resources, these are identified by numeric values of type
`id_type`. As above, the choice is not entirely random. This goes well with the
tools offered by the library while leaving room for maximum flexibility.
Finally, both the `ro` and` rw` functions also offer an overload that accepts a
pair of iterators, so that one can pass a range of resources in one go.
## Fake resources and order of execution
The flow builder doesn't offer the ability to specify when a task should execute
before or after another task.<br/>
In fact, the order of _registration_ on the resources also determines the order
in which the tasks are processed during the generation of the execution graph.
However, there is a way to force the execution order of two processes.<br/>
Briefly, since accessing a resource in opposite modes requires sequential rather
than parallel scheduling, it's possible to make use of fake resources to force
the order execution:
```cpp
builder
.bind("task_1"_hs)
.ro("resource_1"_hs)
.rw("fake"_hs)
.bind("task_2"_hs)
.ro("resource_2"_hs)
.ro("fake"_hs)
.bind("task_3"_hs)
.ro("resource_2"_hs)
.ro("fake"_hs)
```
This snippet forces the execution of `task_2` and `task_3` **after** `task_1`.
This is due to the fact that the latter sets a read-write requirement on a fake
resource that the other tasks also want to access in read-only mode.<br/>
Similarly, it's possible to force a task to run after a certain group:
```cpp
builder
.bind("task_1"_hs)
.ro("resource_1"_hs)
.ro("fake"_hs)
.bind("task_2"_hs)
.ro("resource_1"_hs)
.ro("fake"_hs)
.bind("task_3"_hs)
.ro("resource_2"_hs)
.rw("fake"_hs)
```
In this case, since there are a number of processes that want to read a specific
resource, they will do so in parallel by forcing `task_3` to run after all the
others tasks.
## Sync points
Sometimes it's useful to assign the role of _sync point_ to a node.<br/>
Whether it accesses new resources or is simply a watershed, the procedure for
assigning this role to a vertex is always the same: first it's tied to the flow
builder, then the `sync` function is invoked:
```cpp
builder.bind("sync_point"_hs).sync();
```
The choice to assign an _identity_ to this type of nodes lies in the fact that,
more often than not, they also perform operations on resources.<br/>
If this isn't the case, it will still be possible to create no-op vertices to
which empty tasks are assigned.
## Execution graph
Once both the resources and their consumers have been properly registered, the
purpose of this tool is to generate an execution graph that takes into account
all specified constraints to return the best scheduling for the vertices:
```cpp
entt::adjacency_matrix<entt::directed_tag> graph = builder.graph();
```
The search for the main vertices, that is those without in-edges, is usually the
first thing required:
```cpp
for(auto &&vertex: graph) {
if(auto in_edges = graph.in_edges(vertex); in_edges.begin() == in_edges.end()) {
// ...
}
}
```
Starting from them, using the other functions appropriately (such as `out_edges`
to retrieve the children of a given task or `edges` to access their identifiers)
it will be possible to instantiate an execution graph.

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# Push EnTT across boundaries
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# Table of Contents
* [Working across boundaries](#working-across-boundaries)
* [Smooth until proven otherwise](#smooth-until-proven-otherwise)
* [Meta context](#meta-context)
* [Memory management](#memory-management)
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# Working across boundaries
`EnTT` has historically had a limit when used across boundaries on Windows in
general and on GNU/Linux when default visibility was set to hidden. The
limitation was mainly due to a custom utility used to assign unique, sequential
identifiers with different types.<br/>
Fortunately, nowadays using `EnTT` across boundaries is much easier.
## Smooth until proven otherwise
Many classes in `EnTT` make extensive use of type erasure for their purposes.
This isn't a problem on itself (in fact, it's the basis of an API so convenient
to use). However, a way is needed to recognize the objects whose type has been
erased on the other side of a boundary.<br/>
The `type_hash` class template is how identifiers are generated and thus made
available to the rest of the library. In general, this class doesn't arouse much
interest. The only exception is when a conflict between identifiers occurs
(definitely uncommon though) or when the default solution proposed by `EnTT`
isn't suitable for the user's purposes.<br/>
The section dedicated to `type_info` contains all the details to get around the
issue in a concise and elegant way. Please refer to the specific documentation.
When working with linked libraries, compile definitions `ENTT_API_EXPORT` and
`ENTT_API_IMPORT` can be used where there is a need to import or export symbols,
so as to make everything work nicely across boundaries.<br/>
On the other hand, everything should run smoothly when working with plugins or
shared libraries that don't export any symbols.
For anyone who needs more details, the test suite contains multiple examples
covering the most common cases (see the `lib` directory for all details).<br/>
It goes without saying that it's impossible to cover **all** possible cases.
However, what is offered should hopefully serve as a basis for all of them.
## Meta context
The runtime reflection system deserves a special mention when it comes to using
it across boundaries.<br/>
Since it's linked already to a static context to which the elements are attached
and different contexts don't relate to each other, they must be _shared_ to
allow the use of meta types across boundaries.
Fortunately, sharing a context is also trivial to do. First of all, the local
one is acquired in the main space:
```cpp
auto handle = entt::locator<entt::meta_ctx>::handle();
```
Then, it's passed to the receiving space that sets it as its default context,
thus discarding or storing aside the local one:
```cpp
entt::locator<entt::meta_ctx>::reset(handle);
```
From now on, both spaces refer to the same context and on it are attached all
new meta types, no matter where they are created.<br/>
Note that resetting the main context doesn't also propagate changes across
boundaries. In other words, resetting a context results in the decoupling of the
two sides and therefore a divergence in the contents.
## Memory Management
There is another subtle problem due to memory management that can lead to
headaches.<br/>
It can occur where there are pools of objects (such as components or events)
dynamically created on demand. This is usually not a problem when working with
linked libraries that rely on the same dynamic runtime. However, it can occur in
the case of plugins or statically linked runtimes.
As an example, imagine creating an instance of `registry` in the main executable
and sharing it with a plugin. If the latter starts working with a component that
is unknown to the former, a dedicated pool is created within the registry on
first use.<br/>
As one can guess, this pool is instantiated on a different side of the boundary
from the `registry`. Therefore, the instance is now managing memory from
different spaces and this can quickly lead to crashes if not properly addressed.
To overcome the risk, it's recommended to use well-defined interfaces that make
fundamental types pass through the boundaries, isolating the instances of the
`EnTT` classes from time to time and as appropriate.<br/>
Refer to the test suite for some examples, read the documentation available
online about this type of issues or consult someone who has already had such
experiences to avoid problems.

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# EnTT in Action
`EnTT` is widely used in private and commercial applications. I cannot even
mention most of them because of some signatures I put on some documents time
ago. Fortunately, there are also people who took the time to implement open
source projects based on `EnTT` and didn't hold back when it came to documenting
them.
Below an incomplete list of games, applications and articles that can be used as
a reference. Where I put the word _apparently_ means that the use of `EnTT` is
documented but the authors didn't make explicit announcements or contacted me
directly.
I hope this list can grow much more in the future:
* Games:
* [Minecraft](https://minecraft.net/en-us/attribution/) by
[Mojang](https://mojang.com/): of course, **that** Minecraft, see the
open source attributions page for more details.
* [Minecraft Earth](https://www.minecraft.net/en-us/about-earth) by
[Mojang](https://mojang.com/): an augmented reality game for mobile, that
lets users bring Minecraft into the real world.
* [Ember Sword](https://embersword.com/): a modern Free-to-Play MMORPG with a
player-driven economy, a classless combat system, and scarce, tradable
cosmetic collectibles.
* Apparently [Diablo II: Resurrected](https://diablo2.blizzard.com/) by
[Blizzard](https://www.blizzard.com/): monsters, heroes, items, spells, all
resurrected. Thanks unknown insider.
* [Apparently](https://www.youtube.com/watch?v=P8xvOA3ikrQ&t=1105s)
[Call of Duty: Vanguard](https://www.callofduty.com/vanguard) by
[Sledgehammer Games](https://www.sledgehammergames.com/): I can neither
confirm nor deny but there is a license I know in the credits.
* Apparently [D&D Dark Alliance](https://darkalliance.wizards.com) by
[Wizards of the Coast](https://company.wizards.com): your party, their
funeral.
* [TiltedOnline](https://github.com/tiltedphoques/TiltedOnline) by
[Tilted Phoques](https://github.com/tiltedphoques): Skyrim and Fallout 4 mod
to play online.
* [Antkeeper](https://github.com/antkeeper/antkeeper-source): an ant colony
simulation [game](https://antkeeper.com/).
* [Openblack](https://github.com/openblack/openblack): open source
reimplementation of the game _Black & White_ (2001).
* [Land of the Rair](https://github.com/LandOfTheRair/core2): the new backend
of [a retro-style MUD](https://rair.land/) for the new age.
* [Face Smash](https://play.google.com/store/apps/details?id=com.gamee.facesmash):
a game to play with your face.
* [EnTT Pacman](https://github.com/Kerndog73/EnTT-Pacman): an example of how
to make Pacman with `EnTT`.
* [Wacman](https://github.com/carlfindahl/wacman): a pacman clone with OpenGL.
* [Classic Tower Defence](https://github.com/kerndog73/Classic-Tower-Defence):
a tiny little tower defence game featuring a homemade font.
[Check it out](https://indi-kernick.itch.io/classic-tower-defence).
* [The Machine](https://github.com/Kerndog73/The-Machine): a box pushing
puzzler with logic gates and other cool stuff.
[Check it out](https://indi-kernick.itch.io/the-machine-web-version).
* [EnTTPong](https://github.com/DomRe/EnttPong): a basic game made to showcase
different parts of `EnTT` and C++17.
* [Randballs](https://github.com/gale93/randballs): simple `SFML` and `EnTT`
playground.
* [EnTT Tower Defense](https://github.com/Daivuk/tddod): a data oriented tower
defense example.
* [EnTT Breakout](https://github.com/vblanco20-1/entt-breakout): simple
example of a breakout game, using `SDL` and `EnTT`.
* [Arcade puzzle game with EnTT](https://github.com/MasonRG/ArcadePuzzleGame):
arcade puzzle game made in C++ using the `SDL2` and `EnTT` libraries.
* [Snake with EnTT](https://github.com/MasonRG/SnakeGame): simple snake game
made in C++ with the `SDL2` and `EnTT` libraries.
* [Mirrors lasers and robots](https://github.com/guillaume-haerinck/imac-tower-defense):
a small tower defense game based on mirror orientation.
* [PopHead](https://github.com/SPC-Some-Polish-Coders/PopHead/): 2D, Zombie,
RPG game made from scratch in C++.
* [Robotligan](https://github.com/Trisslotten/robotligan): multiplayer
football game.
* [DungeonSlayer](https://github.com/alohaeee/DungeonSlayer): 2D game made
from scratch in C++.
* [3DGame](https://github.com/kwarkGorny/3DGame): 2.5D top-down space shooter.
* [Pulcher](https://github.com/AODQ/pulcher): 2D cross-platform game inspired
by Quake.
* [Destroid](https://github.com/tyrannicaltoucan/destroid): _one-bazillionth_
arcade game about shooting dirty rocks in space, inspired by Asteroids.
* [Wanderer](https://github.com/albin-johansson/wanderer): a 2D exploration
based indie game.
* [Spelunky® Classic remake](https://github.com/dbeef/spelunky-psp): a truly
multiplatform experience with a rewrite from scratch.
* [CubbyTower](https://github.com/utilForever/CubbyTower): a simple tower
defense game using C++ with Entity Component System (ECS).
* [Runeterra](https://github.com/utilForever/Runeterra): Legends of Runeterra
simulator using C++ with some reinforcement learning.
* [Black Sun](https://store.steampowered.com/app/1670930/Black_Sun/): fly your
space ship through a large 2D open world.
* [PokeMaster](https://github.com/utilForever/PokeMaster): Pokemon Battle
simulator using C++ with some reinforcement learning.
* [HomeHearth](https://youtu.be/GrEWl8npL9Y): choose your hero, protect the
town, before it's too late.
* [City Builder Game](https://github.com/PhiGei2000/CityBuilderGame): a simple
city-building game using C++ and OpenGL.
* [BattleSub](https://github.com/bfeldpw/battlesub): two player 2D submarine
game with some fluid dynamics.
* [Crimson Rush](https://github.com/WilKam01/LuaCGame): a dungeon-crawler and
rougelike inspired game about exploring and surviving as long as possible.
* [Space Fight](https://github.com/cholushkin/SpaceFight): one screen
multi-player arcade shooter game prototype.
* [Confetti Party](https://github.com/hexerei/entt-confetti): C++ sample
application as a starting point using `EnTT` and `SDL2`.
* Engines and the like:
* [Aether Engine](https://hadean.com/spatial-simulation/)
[v1.1+](https://docs.hadean.com/v1.1/Licenses/) by
[Hadean](https://hadean.com/): a library designed for spatially partitioning
agent-based simulations.
* [Fling Engine](https://github.com/flingengine/FlingEngine): a Vulkan game
engine with a focus on data oriented design.
* [NovusCore](https://github.com/novuscore/NovusCore): a modern take on World
of Warcraft emulation.
* [Chrysalis](https://github.com/ivanhawkes/Chrysalis): action RPG SDK for
CRYENGINE games.
* [LM-Engine](https://github.com/Lawrencemm/LM-Engine): the Vim of game
engines.
* [Edyn](https://github.com/xissburg/edyn): a real-time physics engine
organized as an ECS.
* [MushMachine](https://github.com/MadeOfJelly/MushMachine): engine...
vrooooommm.
* [Antara Gaming SDK](https://github.com/KomodoPlatform/antara-gaming-sdk):
the Komodo Gaming Software Development Kit.
* [XVP](https://ravingbots.com/xvp-expansive-vehicle-physics-for-unreal-engine/):
[_eXpansive Vehicle Physics_](https://github.com/raving-bots/xvp/wiki/Plugin-integration-guide)
plugin for Unreal Engine.
* [Apparently](https://teamwisp.github.io/credits/)
[Wisp](https://teamwisp.github.io/product/) by
[Team Wisp](https://teamwisp.github.io/): an advanced real-time ray tracing
renderer built for the demands of video game artists.
* [shiva](https://github.com/Milerius/shiva): modern C++ engine with
modularity.
* [ImGui/EnTT editor](https://github.com/Green-Sky/imgui_entt_entity_editor):
a drop-in, single-file entity editor for `EnTT` that uses `ImGui` as
graphical backend (with
[demo code](https://github.com/Green-Sky/imgui_entt_entity_editor_demo)).
* [SgOgl](https://github.com/stwe/SgOgl): a game engine library for OpenGL
developed for educational purposes.
* [Lumos](https://github.com/jmorton06/Lumos): game engine written in C++
using OpenGL and Vulkan.
* [Silvanus](https://github.com/hobbyistmaker/silvanus): Silvanus Fusion 360
Box Generator.
* [Lina Engine](https://github.com/inanevin/LinaEngine): an open-source,
modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
* [Spike](https://github.com/FahimFuad/Spike): a powerful game engine which
can run on a toaster.
* [Helena Framework](https://github.com/NIKEA-SOFT/HelenaFramework): a modern
framework in C++17 for backend development.
* [Unity/EnTT](https://github.com/TongTungGiang/unity-entt): tech demo of a
native simulation layer using `EnTT` and `Unity` as a rendering engine.
* [OverEngine](https://github.com/OverShifted/OverEngine): an over-engineered
game engine.
* [Electro](https://github.com/Electro-Technologies/Electro): high performance
3D game engine with a high emphasis on rendering.
* [Kawaii](https://github.com/Mathieu-Lala/Kawaii_Engine): a modern data
oriented game engine.
* [Becketron](https://github.com/Doctor-Foxling/Becketron): a game engine
written mostly in C++.
* [Spatial Engine](https://github.com/luizgabriel/Spatial.Engine): a
cross-platform engine created on top of google's filament rendering engine.
* [Kaguya](https://github.com/KaiH0717/Kaguya): D3D12 Rendering Engine.
* [OpenAWE](https://github.com/OpenAWE-Project/OpenAWE): open implementation
of the Alan Wake Engine.
* [Nazara Engine](https://github.com/DigitalPulseSoftware/NazaraEngine): fast,
cross-platform, object-oriented API to help in daily developer life.
* [Billy Engine](https://github.com/billy4479/BillyEngine): some kind of a 2D
engine based on `SDL2` and `EnTT`.
* [Ducktape](https://github.com/DucktapeEngine/Ducktape): an open source C++
2D & 3D game engine that focuses on being fast and powerful.
* Articles, videos and blog posts:
* [Some posts](https://skypjack.github.io/tags/#entt) on my personal
[blog](https://skypjack.github.io/) are about `EnTT`, for those who want to
know **more** on this project.
* [Game Engine series](https://www.youtube.com/c/TheChernoProject/videos) by
[The Cherno](https://github.com/TheCherno) (not only about `EnTT` but also
on the use of an ECS in general):
- [Intro to EnTT](https://www.youtube.com/watch?v=D4hz0wEB978).
- [Entities and Components](https://www.youtube.com/watch?v=-B1iu4QJTUc).
- [The ENTITY Class](https://www.youtube.com/watch?v=GfSzeAcsBb0).
- [Camera Systems](https://www.youtube.com/watch?v=ubZn7BlrnTU).
- [Scene Camera](https://www.youtube.com/watch?v=UKVFRRufKzo).
- [Native Scripting](https://www.youtube.com/watch?v=iIUhg88MK5M).
- [Native Scripting (now with virtual functions!)](https://www.youtube.com/watch?v=1cHEcrIn8IQ).
- [Scene Hierarchy Panel](https://www.youtube.com/watch?v=wziDnE8guvI).
- [Properties Panel](https://www.youtube.com/watch?v=NBpB0qscF3E).
- [Camera Component UI](https://www.youtube.com/watch?v=RIMt_6agUiU).
- [Drawing Component UI](https://www.youtube.com/watch?v=u3yq8s3KuSE).
- [Transform Component UI](https://www.youtube.com/watch?v=8JqcXYbzPJc).
- [Adding/Removing Entities and Components UI](https://www.youtube.com/watch?v=PsyGmsIgp9M).
- [Saving and Loading Scenes](https://www.youtube.com/watch?v=IEiOP7Y-Mbc).
- ... And so on.
[Check out](https://www.youtube.com/channel/UCQ-W1KE9EYfdxhL6S4twUNw) the
_Game Engine Series_ by The Cherno for more videos.
* [Space Battle: Huge edition](http://victor.madtriangles.com/code%20experiment/2018/06/11/post-ecs-battle-huge.html):
huge space battle built entirely from scratch.
* [Space Battle](https://github.com/vblanco20-1/ECS_SpaceBattle): huge space
battle built on `UE4`.
* [Experimenting with ECS in UE4](http://victor.madtriangles.com/code%20experiment/2018/03/25/post-ue4-ecs-battle.html):
interesting article about `UE4` and `EnTT`.
* [Implementing ECS architecture in UE4](https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1449913-implementing-ecs-architecture-in-ue4-giant-space-battle):
giant space battle.
* [Conan Adventures (SFML and EnTT in C++)](https://leinnan.github.io/blog/conan-adventuressfml-and-entt-in-c.html):
create projects in modern C++ using `SFML`, `EnTT`, `Conan` and `CMake`.
* [Adding EnTT ECS to Chrysalis](https://www.tauradius.com/post/adding-an-ecs-to-chrysalis/):
a blog entry (and its
[follow-up](https://www.tauradius.com/post/chrysalis-update-2020-08-02/))
about the integration of `EnTT` into `Chrysalis`, an action RPG SDK for
CRYENGINE games.
* [Creating Minecraft in One Week with C++ and Vulkan](https://vazgriz.com/189/creating-minecraft-in-one-week-with-c-and-vulkan/):
a crack at recreating Minecraft in one week using a custom C++ engine and
Vulkan ([code included](https://github.com/vazgriz/VoxelGame)).
* [Ability Creator](https://www.erichildebrand.net/blog/ability-creator-project-retrospect):
project retrospect by [Eric Hildebrand](https://www.erichildebrand.net/).
* [EnTT Entity Component System Gaming Library](https://gamefromscratch.com/entt-entity-component-system-gaming-library/):
`EnTT` on GameFromScratch.com.
* [Custom C++ server for UE5](https://youtu.be/fbXZVNCOvjM) optimized for
MMO(RPG)s and its [follow-up](https://youtu.be/yGlZeopx2hU) episode about
player bots and full external ECS: a series definitely worth looking at.
* Any Other Business:
* [ArcGIS Runtime SDKs](https://developers.arcgis.com/arcgis-runtime/) by
[Esri](https://www.esri.com/): they use `EnTT` for the internal ECS and the
cross platform C++ rendering engine. The SDKs are utilized by a lot of
enterprise custom apps, as well as by Esri for its own public applications
such as
[Explorer](https://play.google.com/store/apps/details?id=com.esri.explorer),
[Collector](https://play.google.com/store/apps/details?id=com.esri.arcgis.collector)
and
[Navigator](https://play.google.com/store/apps/details?id=com.esri.navigator).
* [FASTSUITE Edition 2](https://www.fastsuite.com/en_EN/fastsuite/fastsuite-edition-2.html)
by [Cenit](http://www.cenit.com/en_EN/about-us/overview.html): they use
`EnTT` to drive their simulation, that is, the communication between robot
controller emulator and renderer.
* [Ragdoll](https://ragdolldynamics.com/): real-time physics for Autodesk Maya
2020.
* [Project Lagrange](https://github.com/adobe/lagrange): a robust geometry
processing library by [Adobe](https://github.com/adobe).
* [AtomicDEX](https://github.com/KomodoPlatform/atomicDEX-Desktop): a secure
wallet and non-custodial decentralized exchange rolled into one application.
* [Apparently](https://www.linkedin.com/in/skypjack/)
[NIO](https://www.nio.io/): there was a collaboration to make some changes
to `EnTT`, at the time used for internal projects.
* [Apparently](https://www.linkedin.com/jobs/view/architekt-c%2B%2B-at-tieto-1219512333/)
[Tieto](https://www.tieto.com/): they published a job post where `EnTT` was
listed on their software stack.
* [Sequentity](https://github.com/alanjfs/sequentity): A MIDI-like
sequencer/tracker for C++ and `ImGui` (with `Magnum` and `EnTT`).
* [EnTT meets Sol2](https://github.com/skaarj1989/entt-meets-sol2): freely
available examples of how to combine `EnTT` and `Sol2`.
* [Godot meets EnTT](https://github.com/portaloffreedom/godot_entt_example/):
a simple example on how to use `EnTT` within
[`Godot`](https://godotengine.org/).
* [Godot and GameNetworkingSockets meet EnTT](https://github.com/portaloffreedom/godot_entt_net_example):
a simple example on how to use `EnTT` and
[`GameNetworkingSockets`](https://github.com/ValveSoftware/GameNetworkingSockets)
within [`Godot`](https://godotengine.org/).
* [MatchOneEntt](https://github.com/mhaemmerle/MatchOneEntt): port of
[Match One](https://github.com/sschmid/Match-One) for `Entitas-CSharp`.
* GitHub contains also
[many other examples](https://github.com/search?o=desc&q=%22skypjack%2Fentt%22&s=indexed&type=Code)
of use of `EnTT` from which to take inspiration if interested.
If you know of other resources out there that are about `EnTT`, feel free to
open an issue or a PR and I'll be glad to add them to this page.

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# Crash Course: service locator
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# Table of Contents
* [Introduction](#introduction)
* [Service locator](#service-locator)
* [Opaque handles](#opaque-handles)
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# Introduction
Usually, service locators are tightly bound to the services they expose and it's
hard to define a general purpose solution.<br/>
This tiny class tries to fill the gap and gets rid of the burden of defining a
different specific locator for each application.
# Service locator
The service locator API tries to mimic that of `std::optional` and adds some
extra functionalities on top of it such as allocator support.<br/>
There are a couple of functions to set up a service, namely `emplace` and
`allocate_emplace`:
```cpp
entt::locator<interface>::emplace<service>(argument);
entt::locator<interface>::allocate_emplace<service>(allocator, argument);
```
The difference is that the latter expects an allocator as the first argument and
uses it to allocate the service itself.<br/>
Once a service is set up, it's retrieved using the `value` function:
```cpp
interface &service = entt::locator<interface>::value();
```
Since the service may not be set (and therefore this function may result in an
undefined behavior), the `has_value` and `value_or` functions are also available
to test a service locator and to get a fallback service in case there is none:
```cpp
if(entt::locator<interface>::has_value()) {
// ...
}
interface &service = entt::locator<interface>::value_or<fallback_impl>(argument);
```
All arguments are used only if necessary, that is, if a service doesn't already
exist and therefore the fallback service is constructed and returned. In all
other cases, they are discarded.<br/>
Finally, to reset a service, use the `reset` function.
## Opaque handles
Sometimes it's useful to _transfer_ a copy of a service to another locator. For
example, when working across boundaries it's common to _share_ a service with a
dynamically loaded module.<br/>
Options aren't much in this case. Among these is the possibility of _exporting_
services and assigning them to a different locator.
This is what the `handle` and `reset` functions are meant for.<br/>
The former returns an opaque object useful for _exporting_ (or rather, obtaining
a reference to) a service. The latter also accepts an optional argument to a
handle which then allows users to reset a service by initializing it with an
opaque handle:
```cpp
auto handle = entt::locator<interface>::handle();
entt::locator<interface>::reset(handle);
```
It's worth noting that it's possible to get handles for uninitialized services
and use them with other locators. Of course, all a user will get is to have an
uninitialized service elsewhere as well.
Note that exporting a service allows users to _share_ the object currently set
in a locator. Replacing it won't replace the element even where a service has
been configured with a handle to the previous item.<br/>
In other words, if an audio service is replaced with a null object to silence an
application and the original service was shared, this operation won't propagate
to the other locators. Therefore, a module that share the ownership of the
original audio service is still able to emit sounds.

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# Crash Course: poly
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# Table of Contents
* [Introduction](#introduction)
* [Other libraries](#other-libraries)
* [Concept and implementation](#concept-and-implementation)
* [Deduced interface](#deduced-interface)
* [Defined interface](#defined-interface)
* [Fulfill a concept](#fulfill-a-concept)
* [Inheritance](#inheritance)
* [Static polymorphism in the wild](#static-polymorphism-in-the-wild)
* [Storage size and alignment requirement](#storage-size-and-alignment-requirement)
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# Introduction
Static polymorphism is a very powerful tool in C++, albeit sometimes cumbersome
to obtain.<br/>
This module aims to make it simple and easy to use.
The library allows to define _concepts_ as interfaces to fulfill with concrete
classes without having to inherit from a common base.<br/>
This is, among others, one of the advantages of static polymorphism in general
and of a generic wrapper like that offered by the `poly` class template in
particular.<br/>
What users get is an object that can be passed around as such and not through a
reference or a pointer, as happens when it comes to working with dynamic
polymorphism.
Since the `poly` class template makes use of `entt::any` internally, it also
supports most of its feature. Among the most important, the possibility to
create aliases to existing and thus unmanaged objects. This allows users to
exploit the static polymorphism while maintaining ownership of objects.<br/>
Likewise, the `poly` class template also benefits from the small buffer
optimization offered by the `entt::any` class and therefore minimizes the number
of allocations, avoiding them altogether where possible.
## Other libraries
There are some very interesting libraries regarding static polymorphism.<br/>
Among all, the two that I prefer are:
* [`dyno`](https://github.com/ldionne/dyno): runtime polymorphism done right.
* [`Poly`](https://github.com/facebook/folly/blob/master/folly/docs/Poly.md):
a class template that makes it easy to define a type-erasing polymorphic
object wrapper.
The former is admittedly an experimental library, with many interesting ideas.
I've some doubts about the usefulness of some feature in real world projects,
but perhaps my lack of experience comes into play here. In my opinion, its only
flaw is the API which I find slightly more cumbersome than other solutions.<br/>
The latter was undoubtedly a source of inspiration for this module, although I
opted for different choices in the implementation of both the final API and some
feature.
Either way, the authors are gurus of the C++ community, people I only have to
learn from.
# Concept and implementation
The first thing to do to create a _type-erasing polymorphic object wrapper_ (to
use the terminology introduced by Eric Niebler) is to define a _concept_ that
types will have to adhere to.<br/>
For this purpose, the library offers a single class that supports both deduced
and fully defined interfaces. Although having interfaces deduced automatically
is convenient and allows users to write less code in most cases, this has some
limitations and it's therefore useful to be able to get around the deduction by
providing a custom definition for the static virtual table.
Once the interface is defined, it will be sufficient to provide a generic
implementation to fulfill the concept.<br/>
Also in this case, the library allows customizations based on types or families
of types, so as to be able to go beyond the generic case where necessary.
## Deduced interface
This is how a concept with a deduced interface is introduced:
```cpp
struct Drawable: entt::type_list<> {
template<typename Base>
struct type: Base {
void draw() { this->template invoke<0>(*this); }
};
// ...
};
```
It's recognizable by the fact that it inherits from an empty type list.<br/>
Functions can also be const, accept any number of parameters and return a type
other than `void`:
```cpp
struct Drawable: entt::type_list<> {
template<typename Base>
struct type: Base {
bool draw(int pt) const { return this->template invoke<0>(*this, pt); }
};
// ...
};
```
In this case, all parameters must be passed to `invoke` after the reference to
`this` and the return value is whatever the internal call returns.<br/>
As for `invoke`, this is a name that is injected into the _concept_ through
`Base`, from which one must necessarily inherit. Since it's also a dependent
name, the `this-> template` form is unfortunately necessary due to the rules of
the language. However, there exists also an alternative that goes through an
external call:
```cpp
struct Drawable: entt::type_list<> {
template<typename Base>
struct type: Base {
void draw() const { entt::poly_call<0>(*this); }
};
// ...
};
```
Once the _concept_ is defined, users must provide a generic implementation of it
in order to tell the system how any type can satisfy its requirements. This is
done via an alias template within the concept itself.<br/>
The index passed as a template parameter to either `invoke` or `poly_call`
refers to how this alias is defined.
## Defined interface
A fully defined concept is no different to one for which the interface is
deduced, with the only difference that the list of types is not empty this time:
```cpp
struct Drawable: entt::type_list<void()> {
template<typename Base>
struct type: Base {
void draw() { entt::poly_call<0>(*this); }
};
// ...
};
```
Again, parameters and return values other than `void` are allowed. Also, the
function type must be const when the method to bind to it is const:
```cpp
struct Drawable: entt::type_list<bool(int) const> {
template<typename Base>
struct type: Base {
bool draw(int pt) const { return entt::poly_call<0>(*this, pt); }
};
// ...
};
```
Why should a user fully define a concept if the function types are the same as
the deduced ones?<br>
Because, in fact, this is exactly the limitation that can be worked around by
manually defining the static virtual table.
When things are deduced, there is an implicit constraint.<br/>
If the concept exposes a member function called `draw` with function type
`void()`, a concept can be satisfied:
* Either by a class that exposes a member function with the same name and the
same signature.
* Or through a lambda that makes use of existing member functions from the
interface itself.
In other words, it's not possible to make use of functions not belonging to the
interface, even if they are present in the types that fulfill the concept.<br/>
Similarly, it's not possible to deduce a function in the static virtual table
with a function type different from that of the associated member function in
the interface itself.
Explicitly defining a static virtual table suppresses the deduction step and
allows maximum flexibility when providing the implementation for a concept.
## Fulfill a concept
The `impl` alias template of a concept is used to define how it's fulfilled:
```cpp
struct Drawable: entt::type_list<> {
// ...
template<typename Type>
using impl = entt::value_list<&Type::draw>;
};
```
In this case, it's stated that the `draw` method of a generic type will be
enough to satisfy the requirements of the `Drawable` concept.<br/>
Both member functions and free functions are supported to fulfill concepts:
```cpp
template<typename Type>
void print(Type &self) { self.print(); }
struct Drawable: entt::type_list<void()> {
// ...
template<typename Type>
using impl = entt::value_list<&print<Type>>;
};
```
Likewise, as long as the parameter types and return type support conversions to
and from those of the function type referenced in the static virtual table, the
actual implementation may differ in its function type since it's erased
internally.<br/>
Moreover, the `self` parameter isn't strictly required by the system and can be
left out for free functions if not required.
Refer to the inline documentation for more details.
# Inheritance
_Concept inheritance_ is straightforward due to how poly looks like in `EnTT`.
Therefore, it's quite easy to build hierarchies of concepts if necessary.<br/>
The only constraint is that all concepts in a hierarchy must belong to the same
_family_, that is, they must be either all deduced or all defined.
For a deduced concept, inheritance is achieved in a few steps:
```cpp
struct DrawableAndErasable: entt::type_list<> {
template<typename Base>
struct type: typename Drawable::template type<Base> {
static constexpr auto base = std::tuple_size_v<typename entt::poly_vtable<Drawable>::type>;
void erase() { entt::poly_call<base + 0>(*this); }
};
template<typename Type>
using impl = entt::value_list_cat_t<
typename Drawable::impl<Type>,
entt::value_list<&Type::erase>
>;
};
```
The static virtual table is empty and must remain so.<br/>
On the other hand, `type` no longer inherits from `Base` and instead forwards
its template parameter to the type exposed by the _base class_. Internally, the
size of the static virtual table of the base class is used as an offset for the
local indexes.<br/>
Finally, by means of the `value_list_cat_t` utility, the implementation consists
in appending the new functions to the previous list.
As for a defined concept instead, also the list of types must be extended, in a
similar way to what is shown for the implementation of the above concept.<br/>
To do this, it's useful to declare a function that allows to convert a _concept_
into its underlying `type_list` object:
```cpp
template<typename... Type>
entt::type_list<Type...> as_type_list(const entt::type_list<Type...> &);
```
The definition isn't strictly required, since the function will only be used
through a `decltype` as it follows:
```cpp
struct DrawableAndErasable: entt::type_list_cat_t<
decltype(as_type_list(std::declval<Drawable>())),
entt::type_list<void()>
> {
// ...
};
```
Similar to above, `type_list_cat_t` is used to concatenate the underlying static
virtual table with the new function types.<br/>
Everything else is the same as already shown instead.
# Static polymorphism in the wild
Once the _concept_ and implementation have been introduced, it will be possible
to use the `poly` class template to contain instances that meet the
requirements:
```cpp
using drawable = entt::poly<Drawable>;
struct circle {
void draw() { /* ... */ }
};
struct square {
void draw() { /* ... */ }
};
// ...
drawable instance{circle{}};
instance->draw();
instance = square{};
instance->draw();
```
The `poly` class template offers a wide range of constructors, from the default
one (which will return an uninitialized `poly` object) to the copy and move
constructors, as well as the ability to create objects in-place.<br/>
Among others, there is also a constructor that allows users to wrap unmanaged
objects in a `poly` instance (either const or non-const ones):
```cpp
circle shape;
drawable instance{std::in_place_type<circle &>, shape};
```
Similarly, it's possible to create non-owning copies of `poly` from an existing
object:
```cpp
drawable other = instance.as_ref();
```
In both cases, although the interface of the `poly` object doesn't change, it
won't construct any element or take care of destroying the referenced objects.
Note also how the underlying concept is accessed via a call to `operator->` and
not directly as `instance.draw()`.<br/>
This allows users to decouple the API of the wrapper from that of the concept.
Therefore, where `instance.data()` will invoke the `data` member function of the
poly object, `instance->data()` will map directly to the functionality exposed
by the underlying concept.
# Storage size and alignment requirement
Under the hood, the `poly` class template makes use of `entt::any`. Therefore,
it can take advantage of the possibility of defining at compile-time the size of
the storage suitable for the small buffer optimization as well as the alignment
requirements:
```cpp
entt::basic_poly<Drawable, sizeof(double[4]), alignof(double[4])>
```
The default size is `sizeof(double[2])`, which seems like a good compromise
between a buffer that is too large and one unable to hold anything larger than
an integer. The alignment requirement is optional instead and by default such
that it's the most stringent (the largest) for any object whose size is at most
equal to the one provided.<br/>
It's worth noting that providing a size of 0 (which is an accepted value in all
respects) will force the system to dynamically allocate the contained objects in
all cases.

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# Crash Course: cooperative scheduler
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# Table of Contents
* [Introduction](#introduction)
* [The process](#the-process)
* [Adaptor](#adaptor)
* [The scheduler](#the-scheduler)
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# Introduction
Sometimes processes are a useful tool to work around the strict definition of a
system and introduce logic in a different way, usually without resorting to the
introduction of other components.
`EnTT` offers a minimal support to this paradigm by introducing a few classes
that users can use to define and execute cooperative processes.
# The process
A typical process must inherit from the `process` class template that stays true
to the CRTP idiom. Moreover, derived classes must specify what's the intended
type for elapsed times.
A process should expose publicly the following member functions whether needed
(note that it isn't required to define a function unless the derived class wants
to _override_ the default behavior):
* `void update(Delta, void *);`
It's invoked once per tick until a process is explicitly aborted or it
terminates either with or without errors. Even though it's not mandatory to
declare this member function, as a rule of thumb each process should at
least define it to work properly. The `void *` parameter is an opaque pointer
to user data (if any) forwarded directly to the process during an update.
* `void init();`
It's invoked when the process joins the running queue of a scheduler. This
happens as soon as it's attached to the scheduler if the process is a top
level one, otherwise when it replaces its parent if the process is a
continuation.
* `void succeeded();`
It's invoked in case of success, immediately after an update and during the
same tick.
* `void failed();`
It's invoked in case of errors, immediately after an update and during the
same tick.
* `void aborted();`
It's invoked only if a process is explicitly aborted. There is no guarantee
that it executes in the same tick, this depends solely on whether the
process is aborted immediately or not.
Derived classes can also change the internal state of a process by invoking
`succeed` and `fail`, as well as `pause` and `unpause` the process itself. All
these are protected member functions made available to be able to manage the
life cycle of a process from a derived class.
Here is a minimal example for the sake of curiosity:
```cpp
struct my_process: entt::process<my_process, std::uint32_t> {
using delta_type = std::uint32_t;
my_process(delta_type delay)
: remaining{delay}
{}
void update(delta_type delta, void *) {
remaining -= std::min(remaining, delta);
// ...
if(!remaining) {
succeed();
}
}
private:
delta_type remaining;
};
```
## Adaptor
Lambdas and functors can't be used directly with a scheduler for they are not
properly defined processes with managed life cycles.<br/>
This class helps in filling the gap and turning lambdas and functors into
full-featured processes usable by a scheduler.
The function call operator has a signature similar to the one of the `update`
function of a process but for the fact that it receives two extra arguments to
call whenever a process is terminated with success or with an error:
```cpp
void(Delta delta, void *data, auto succeed, auto fail);
```
Parameters have the following meaning:
* `delta` is the elapsed time.
* `data` is an opaque pointer to user data if any, `nullptr` otherwise.
* `succeed` is a function to call when a process terminates with success.
* `fail` is a function to call when a process terminates with errors.
Both `succeed` and `fail` accept no parameters at all.
Note that usually users shouldn't worry about creating adaptors at all. A
scheduler creates them internally each and every time a lambda or a functor is
used as a process.
# The scheduler
A cooperative scheduler runs different processes and helps managing their life
cycles.
Each process is invoked once per tick. If it terminates, it's removed
automatically from the scheduler and it's never invoked again. Otherwise it's
a good candidate to run one more time the next tick.<br/>
A process can also have a child. In this case, the parent process is replaced
with its child when it terminates and only if it returns with success. In case
of errors, both the parent process and its child are discarded. This way, it's
easy to create chain of processes to run sequentially.
Using a scheduler is straightforward. To create it, users must provide only the
type for the elapsed times and no arguments at all:
```cpp
entt::scheduler<std::uint32_t> scheduler;
```
It has member functions to query its internal data structures, like `empty` or
`size`, as well as a `clear` utility to reset it to a clean state:
```cpp
// checks if there are processes still running
const auto empty = scheduler.empty();
// gets the number of processes still running
entt::scheduler<std::uint32_t>::size_type size = scheduler.size();
// resets the scheduler to its initial state and discards all the processes
scheduler.clear();
```
To attach a process to a scheduler there are mainly two ways:
* If the process inherits from the `process` class template, it's enough to
indicate its type and submit all the parameters required to construct it to
the `attach` member function:
```cpp
scheduler.attach<my_process>(1000u);
```
* Otherwise, in case of a lambda or a functor, it's enough to provide an
instance of the class to the `attach` member function:
```cpp
scheduler.attach([](auto...){ /* ... */ });
```
In both cases, the return value is an opaque object that offers a `then` member
function to use to create chains of processes to run sequentially.<br/>
As a minimal example of use:
```cpp
// schedules a task in the form of a lambda function
scheduler.attach([](auto delta, void *, auto succeed, auto fail) {
// ...
})
// appends a child in the form of another lambda function
.then([](auto delta, void *, auto succeed, auto fail) {
// ...
})
// appends a child in the form of a process class
.then<my_process>(1000u);
```
To update a scheduler and therefore all its processes, the `update` member
function is the way to go:
```cpp
// updates all the processes, no user data are provided
scheduler.update(delta);
// updates all the processes and provides them with custom data
scheduler.update(delta, &data);
```
In addition to these functions, the scheduler offers an `abort` member function
that can be used to discard all the running processes at once:
```cpp
// aborts all the processes abruptly ...
scheduler.abort(true);
// ... or gracefully during the next tick
scheduler.abort();
```

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# Similar projects
There are many projects similar to `EnTT`, both open source and not.<br/>
Some even borrowed some ideas from this library and expressed them in different
languages.<br/>
Others developed different architectures from scratch and therefore offer
alternative solutions with their pros and cons.
Below an incomplete list of those that I've come across so far.<br/>
If some terms or designs aren't clear, I recommend referring to the
[_ECS Back and Forth_](https://skypjack.github.io/tags/#ecs) series for all the
details.
I hope this list can grow much more in the future:
* C:
* [destral_ecs](https://github.com/roig/destral_ecs): a single-file ECS based
on sparse sets.
* [Diana](https://github.com/discoloda/Diana): an ECS that uses sparse sets to
keep track of entities in systems.
* [Flecs](https://github.com/SanderMertens/flecs): a multithreaded archetype
ECS based on semi-contiguous arrays rather than chunks.
* [lent](https://github.com/nem0/lent): the Donald Trump of the ECS libraries.
* C++:
* [decs](https://github.com/vblanco20-1/decs): a chunk based archetype ECS.
* [ecst](https://github.com/SuperV1234/ecst): a multithreaded compile-time
ECS that uses sparse sets to keep track of entities in systems.
* [EntityX](https://github.com/alecthomas/entityx): a bitset based ECS that
uses a single large matrix of components indexed with entities.
* [Gaia-ECS](https://github.com/richardbiely/gaia-ecs): a chunk based
archetype ECS.
* [Polypropylene](https://github.com/pmbittner/Polypropylene): a hybrid
solution between an ECS and dynamic mixins.
* C#
* [Entitas](https://github.com/sschmid/Entitas-CSharp): the ECS framework for
C# and Unity, where _reactive systems_ were invented.
* [LeoECS](https://github.com/Leopotam/ecs): simple lightweight C# Entity
Component System framework.
* [Svelto.ECS](https://github.com/sebas77/Svelto.ECS): a very interesting
platform agnostic and table based ECS framework.
* Go:
* [gecs](https://github.com/tutumagi/gecs): a sparse sets based ECS inspired
by `EnTT`.
* Javascript:
* [\@javelin/ecs](https://github.com/3mcd/javelin/tree/master/packages/ecs):
an archetype ECS in TypeScript.
* [ecsy](https://github.com/MozillaReality/ecsy): I haven't had the time to
investigate the underlying design of `ecsy` but it looks cool anyway.
* Perl:
* [Game::Entities](https://gitlab.com/jjatria/perl-game-entities): a simple
entity registry for ECS designs inspired by `EnTT`.
* Raku:
* [Game::Entities](https://gitlab.com/jjatria/raku-game-entities): a simple
entity registry for ECS designs inspired by `EnTT`.
* Rust:
* [Legion](https://github.com/TomGillen/legion): a chunk based archetype ECS.
* [Shipyard](https://github.com/leudz/shipyard): it borrows some ideas from
`EnTT` and offers a sparse sets based ECS with grouping functionalities.
* [Sparsey](https://github.com/LechintanTudor/sparsey): sparse set based ECS
written in Rust.
* [Specs](https://github.com/amethyst/specs): a parallel ECS based mainly on
hierarchical bitsets that allows different types of storage as needed.
* Zig
* [zig-ecs](https://github.com/prime31/zig-ecs): a _zig-ification_ of `EnTT`.
If you know of other resources out there that can be of interest for the reader,
feel free to open an issue or a PR and I'll be glad to add them to this page.

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# Crash Course: resource management
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# Table of Contents
* [Introduction](#introduction)
* [The resource, the loader and the cache](#the-resource-the-loader-and-the-cache)
* [Resource handle](#resource-handle)
* [Loaders](#loader)
* [The cache class](#the-cache)
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# Introduction
Resource management is usually one of the most critical parts of a game.
Solutions are often tuned to the particular application. There exist several
approaches and all of them are perfectly fine as long as they fit the
requirements of the piece of software in which they are used.<br/>
Examples are loading everything on start, loading on request, predictive
loading, and so on.
`EnTT` doesn't pretend to offer a _one-fits-all_ solution for the different
cases.<br/>
Instead, the library comes with a minimal, general purpose resource cache that
might be useful in many cases.
# The resource, the loader and the cache
Resource, loader and cache are the three main actors for the purpose.<br/>
The _resource_ is an image, an audio, a video or any other type:
```cpp
struct my_resource { const int value; };
```
The _loader_ is a callable type the aim of which is to load a specific resource:
```cpp
struct my_loader final {
using result_type = std::shared_ptr<my_resource>;
result_type operator()(int value) const {
// ...
return std::make_shared<my_resource>(value);
}
};
```
Its function operator can accept any arguments and should return a value of the
declared result type (`std::shared_ptr<my_resource>` in the example).<br/>
A loader can also overload its function call operator to make it possible to
construct the same or another resource from different lists of arguments.
Finally, a cache is a specialization of a class template tailored to a specific
resource and (optionally) a loader:
```cpp
using my_cache = entt::resource_cache<my_resource, my_loader>;
// ...
my_cache cache{};
```
The class is designed to create different caches for different resource types
and to manage each one independently in the most appropriate way.<br/>
As a (very) trivial example, audio tracks can survive in most of the scenes of
an application while meshes can be associated with a single scene only, then
discarded when a player leaves it.
## Resource handle
Resources aren't returned directly to the caller. Instead, they are wrapped in a
_resource handle_, an instance of the `entt::resource` class template.<br/>
For those who know the _flyweight design pattern_ already, that's exactly what
it is. To all others, this is the time to brush up on some notions instead.
A shared pointer could have been used as a resource handle. In fact, the default
implementation mostly maps the interface of its standard counterpart and only
adds a few things on top of it.<br/>
However, the handle in `EnTT` is designed as a standalone class template. This
is due to the fact that specializing a class in the standard library is often
undefined behavior while having the ability to specialize the handle for one,
more or all resource types could help over time.
## Loaders
A loader is responsible for _loading_ resources (quite obviously).<br/>
By default, it's just a callable object that forwards its arguments to the
resource itself. That is, a _passthrough type_. All the work is demanded to the
constructor(s) of the resource itself.<br/>
Loaders also are fully customizable as expected.
A custom loader is a class with at least one function call operator and a member
type named `result_type`.<br/>
The loader isn't required to return a resource handle. As long as `return_type`
is suitable for constructing a handle, that's fine.
When using the default handle, it expects a resource type which is convertible
to or suitable for constructing an `std::shared_ptr<Type>` (where `Type` is the
actual resource type).<br/>
In other terms, the loader should return shared pointers to the given resource
type. However, this isn't mandatory. Users can easily get around this constraint
by specializing both the handle and the loader.
A cache forwards all its arguments to the loader if required. This means that
loaders can also support tag dispatching to offer different loading policies:
```cpp
struct my_loader {
using result_type = std::shared_ptr<my_resource>;
struct from_disk_tag{};
struct from_network_tag{};
template<typename Args>
result_type operator()(from_disk_tag, Args&&... args) {
// ...
return std::make_shared<my_resource>(std::forward<Args>(args)...);
}
template<typename Args>
result_type operator()(from_network_tag, Args&&... args) {
// ...
return std::make_shared<my_resource>(std::forward<Args>(args)...);
}
}
```
This makes the whole loading logic quite flexible and easy to extend over time.
## The cache class
The cache is the class that is asked to _connect the dots_.<br/>
It loads the resources, stores them aside and returns handles as needed:
```cpp
entt::resource_cache<my_resource, my_loader> cache{};
```
Under the hood, a cache is nothing more than a map where the key value has type
`entt::id_type` while the mapped value is whatever type its loader returns.<br/>
For this reason, it offers most of the functionalities a user would expect from
a map, such as `empty` or `size` and so on. Similarly, it's an iterable type
that also supports indexing by resource id:
```cpp
for(auto [id, res]: cache) {
// ...
}
if(entt::resource<my_resource> res = cache["resource/id"_hs]; res) {
// ...
}
```
Please, refer to the inline documentation for all the details about the other
functions (such as `contains` or `erase`).
Set aside the part of the API that this class _shares_ with a map, it also adds
something on top of it in order to address the most common requirements of a
resource cache.<br/>
In particular, it doesn't have an `emplace` member function which is replaced by
`load` and `force_load` instead (where the former loads a new resource only if
not present while the second triggers a forced loading in any case):
```cpp
auto ret = cache.load("resource/id"_hs);
// true only if the resource was not already present
const bool loaded = ret.second;
// takes the resource handle pointed to by the returned iterator
entt::resource<my_resource> res = ret.first->second;
```
Note that the hashed string is used for convenience in the example above.<br/>
Resource identifiers are nothing more than integral values. Therefore, plain
numbers as well as non-class enum value are accepted.
It's worth mentioning that the iterators of a cache as well as its indexing
operators return resource handles rather than instances of the mapped type.<br/>
Since the cache has no control over the loader and a resource isn't required to
also be convertible to bool, these handles can be invalid. This usually means an
error in the user logic but it may also be an _expected_ event.<br/>
It's therefore recommended to verify handles validity with a check in debug (for
example, when loading) or an appropriate logic in retail.

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# Crash Course: events, signals and everything in between
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# Table of Contents
* [Introduction](#introduction)
* [Delegate](#delegate)
* [Runtime arguments](#runtime-arguments)
* [Lambda support](#lambda-support)
* [Signals](#signals)
* [Event dispatcher](#event-dispatcher)
* [Named queues](#named-queues)
* [Event emitter](#event-emitter)
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# Introduction
Signals are more often than not a core part of games and software architectures
in general.<br/>
They help to decouple the various parts of a system while allowing them to
communicate with each other somehow.
The so called _modern C++_ comes with a tool that can be useful in this regard,
the `std::function`. As an example, it can be used to create delegates.<br/>
However, there is no guarantee that an `std::function` doesn't perform
allocations under the hood and this could be problematic sometimes. Furthermore,
it solves a problem but may not adapt well to other requirements that may arise
from time to time.
In case that the flexibility and power of an `std::function` isn't required or
if the price to pay for them is too high, `EnTT` offers a complete set of
lightweight classes to solve the same and many other problems.
# Delegate
A delegate can be used as a general purpose invoker with no memory overhead for
free functions and member functions provided along with an instance on which to
invoke them.<br/>
It doesn't claim to be a drop-in replacement for an `std::function`, so don't
expect to use it whenever an `std::function` fits well. That said, it's most
likely even a better fit than an `std::function` in a lot of cases, so expect to
use it quite a lot anyway.
The interface is trivial. It offers a default constructor to create empty
delegates:
```cpp
entt::delegate<int(int)> delegate{};
```
What is needed to create an instance is to specify the type of the function the
delegate _accepts_, that is the signature of the functions it models.<br/>
However, attempting to use an empty delegate by invoking its function call
operator results in undefined behavior or most likely a crash.
There exist a few overloads of the `connect` member function to initialize a
delegate:
```cpp
int f(int i) { return i; }
struct my_struct {
int f(const int &i) const { return i; }
};
// bind a free function to the delegate
delegate.connect<&f>();
// bind a member function to the delegate
my_struct instance;
delegate.connect<&my_struct::f>(instance);
```
The delegate class also accepts data members, if needed. In this case, the
function type of the delegate is such that the parameter list is empty and the
value of the data member is at least convertible to the return type.
Free functions having type equivalent to `void(T &, args...)` are accepted as
well. The first argument `T &` is considered a payload and the function will
receive it back every time it's invoked. In other terms, this works just fine
with the above definition:
```cpp
void g(const char &c, int i) { /* ... */ }
const char c = 'c';
delegate.connect<&g>(c);
delegate(42);
```
The function `g` is invoked with a reference to `c` and `42`. However, the
function type of the delegate is still `void(int)`. This is also the signature
of its function call operator.<br/>
Another interesting aspect of the delegate class is that it accepts functions
with a list of parameters that is shorter than that of its function type:
```cpp
void g() { /* ... */ }
delegate.connect<&g>();
delegate(42);
```
Where the function type of the delegate is `void(int)` as above. It goes without
saying that the extra arguments are silently discarded internally.<br/>
This is a nice-to-have feature in a lot of cases, as an example when the
`delegate` class is used as a building block of a signal-slot system.
To create and initialize a delegate at once, there are a few specialized
constructors. Because of the rules of the language, the listener is provided by
means of the `entt::connect_arg` variable template:
```cpp
entt::delegate<int(int)> func{entt::connect_arg<&f>};
```
Aside `connect`, a `disconnect` counterpart isn't provided. Instead, there
exists a `reset` member function to use to clear a delegate.<br/>
To know if a delegate is empty, it can be used explicitly in every conditional
statement:
```cpp
if(delegate) {
// ...
}
```
Finally, to invoke a delegate, the function call operator is the way to go as
already shown in the examples above:
```cpp
auto ret = delegate(42);
```
In all cases, listeners don't have to strictly follow the signature of the
delegate. As long as a listener can be invoked with the given arguments to yield
a result that is convertible to the given result type, everything works just
fine.
As a side note, members of classes may or may not be associated with instances.
If they are not, the first argument of the function type must be that of the
class on which the members operate and an instance of this class must obviously
be passed when invoking the delegate:
```cpp
entt::delegate<void(my_struct &, int)> delegate;
delegate.connect<&my_struct::f>();
my_struct instance;
delegate(instance, 42);
```
In this case, it's not possible to _deduce_ the function type since the first
argument doesn't necessarily have to be a reference (for example, it can be a
pointer, as well as a const reference).<br/>
Therefore, the function type must be declared explicitly for unbound members.
## Runtime arguments
The `delegate` class is meant to be used primarily with template arguments.
However, as a consequence of its design, it also offers minimal support for
runtime arguments.<br/>
When used like this, some features aren't supported though. In particular:
* Curried functions aren't accepted.
* Functions with an argument list that differs from that of the delegate aren't
supported.
* Return type and types of arguments **must** coincide with those of the
delegate and _being at least convertible_ isn't enough anymore.
Moreover, for a given function type `Ret(Args...)`, the signature of the
functions connected at runtime must necessarily be `Ret(const void *, Args...)`.
Runtime arguments can be passed both to the constructor of a delegate and to the
`connect` member function. An optional parameter is also accepted in both cases.
This argument is used to pass arbitrary user data back and forth as a
`const void *` upon invocation.<br/>
To connect a function to a delegate _in the hard way_:
```cpp
int func(const void *ptr, int i) { return *static_cast<const int *>(ptr) * i; }
const int value = 42;
// use the constructor ...
entt::delegate delegate{&func, &value};
// ... or the connect member function
delegate.connect(&func, &value);
```
The type of the delegate is deduced from the function if possible. In this case,
since the first argument is an implementation detail, the deduced function type
is `int(int)`.<br/>
Invoking a delegate built in this way follows the same rules as previously
explained.
## Lambda support
In general, the `delegate` class doesn't fully support lambda functions in all
their nuances. The reason is pretty simple: a `delegate` isn't a drop-in
replacement for an `std::function`. Instead, it tries to overcome the problems
with the latter.<br/>
That being said, non-capturing lambda functions are supported, even though some
features aren't available in this case.
This is a logical consequence of the support for connecting functions at
runtime. Therefore, lambda functions undergo the same rules and
limitations.<br/>
In fact, since non-capturing lambda functions decay to pointers to functions,
they can be used with a `delegate` as if they were _normal functions_ with
optional payload:
```cpp
my_struct instance;
// use the constructor ...
entt::delegate delegate{+[](const void *ptr, int value) {
return static_cast<const my_struct *>(ptr)->f(value);
}, &instance};
// ... or the connect member function
delegate.connect([](const void *ptr, int value) {
return static_cast<const my_struct *>(ptr)->f(value);
}, &instance);
```
As above, the first parameter (`const void *`) isn't part of the function type
of the delegate and is used to dispatch arbitrary user data back and forth. In
other terms, the function type of the delegate above is `int(int)`.
# Signals
Signal handlers work with references to classes, function pointers and pointers
to members. Listeners can be any kind of objects and users are in charge of
connecting and disconnecting them from a signal to avoid crashes due to
different lifetimes. On the other side, performance shouldn't be affected that
much by the presence of such a signal handler.<br/>
Signals make use of delegates internally and therefore they undergo the same
rules and offer similar functionalities. It may be a good idea to consult the
documentation of the `delegate` class for further information.
A signal handler is can be used as a private data member without exposing any
_publish_ functionality to the clients of a class.<br/>
The basic idea is to impose a clear separation between the signal itself and the
`sink` class, that is a tool to be used to connect and disconnect listeners on
the fly.
The API of a signal handler is straightforward. If a collector is supplied to
the signal when something is published, all the values returned by its listeners
are literally _collected_ and used later by the caller. Otherwise, the class
works just like a plain signal that emits events from time to time.<br/>
To create instances of signal handlers it's sufficient to provide the type of
function to which they refer:
```cpp
entt::sigh<void(int, char)> signal;
```
Signals offer all the basic functionalities required to know how many listeners
they contain (`size`) or if they contain at least a listener (`empty`), as well
as a function to use to swap handlers (`swap`).
Besides them, there are member functions to use both to connect and disconnect
listeners in all their forms by means of a sink:
```cpp
void foo(int, char) { /* ... */ }
struct listener {
void bar(const int &, char) { /* ... */ }
};
// ...
entt::sink sink{signal};
listener instance;
sink.connect<&foo>();
sink.connect<&listener::bar>(instance);
// ...
// disconnects a free function
sink.disconnect<&foo>();
// disconnect a member function of an instance
sink.disconnect<&listener::bar>(instance);
// disconnect all member functions of an instance, if any
sink.disconnect(instance);
// discards all listeners at once
sink.disconnect();
```
As shown above, listeners don't have to strictly follow the signature of the
signal. As long as a listener can be invoked with the given arguments to yield a
result that is convertible to the given return type, everything works just
fine.<br/>
It's also possible to connect a listener before other elements already contained
by the signal. The `before` function returns a `sink` object that is correctly
initialized for the purpose and can be used to connect one or more listeners in
order and in the desired position:
```cpp
sink.before<&foo>().connect<&listener::bar>(instance);
```
In all cases, the `connect` member function returns by default a `connection`
object to be used as an alternative to break a connection by means of its
`release` member function.<br/>
A `scoped_connection` can also be created from a connection. In this case, the
link is broken automatically as soon as the object goes out of scope.
Once listeners are attached (or even if there are no listeners at all), events
and data in general are published through a signal by means of the `publish`
member function:
```cpp
signal.publish(42, 'c');
```
To collect data, the `collect` member function is used instead:
```cpp
int f() { return 0; }
int g() { return 1; }
// ...
entt::sigh<int()> signal;
entt::sink sink{signal};
sink.connect<&f>();
sink.connect<&g>();
std::vector<int> vec{};
signal.collect([&vec](int value) { vec.push_back(value); });
assert(vec[0] == 0);
assert(vec[1] == 1);
```
A collector must expose a function operator that accepts as an argument a type
to which the return type of the listeners can be converted. Moreover, it can
optionally return a boolean value that is true to stop collecting data, false
otherwise. This way one can avoid calling all the listeners in case it isn't
necessary.<br/>
Functors can also be used in place of a lambda. Since the collector is copied
when invoking the `collect` member function, `std::ref` is the way to go in this
case:
```cpp
struct my_collector {
std::vector<int> vec{};
bool operator()(int v) {
vec.push_back(v);
return true;
}
};
// ...
my_collector collector;
signal.collect(std::ref(collector));
```
# Event dispatcher
The event dispatcher class allows users to trigger immediate events or to queue
and publish them all together later.<br/>
This class lazily instantiates its queues. Therefore, it's not necessary to
_announce_ the event types in advance:
```cpp
// define a general purpose dispatcher
entt::dispatcher dispatcher{};
```
A listener registered with a dispatcher is such that its type offers one or more
member functions that take arguments of type `Event &` for any type of event,
regardless of the return value.<br/>
These functions are linked directly via `connect` to a _sink_:
```cpp
struct an_event { int value; };
struct another_event {};
struct listener {
void receive(const an_event &) { /* ... */ }
void method(const another_event &) { /* ... */ }
};
// ...
listener listener;
dispatcher.sink<an_event>().connect<&listener::receive>(listener);
dispatcher.sink<another_event>().connect<&listener::method>(listener);
```
Note that connecting listeners within event handlers can result in undefined
behavior.<br/>
The `disconnect` member function is used to remove one listener at a time or all
of them at once:
```cpp
dispatcher.sink<an_event>().disconnect<&listener::receive>(listener);
dispatcher.sink<another_event>().disconnect(listener);
```
The `trigger` member function serves the purpose of sending an immediate event
to all the listeners registered so far:
```cpp
dispatcher.trigger(an_event{42});
dispatcher.trigger<another_event>();
```
Listeners are invoked immediately, order of execution isn't guaranteed. This
method can be used to push around urgent messages like an _is terminating_
notification on a mobile app.
On the other hand, the `enqueue` member function queues messages together and
helps to maintain control over the moment they are sent to listeners:
```cpp
dispatcher.enqueue<an_event>(42);
dispatcher.enqueue(another_event{});
```
Events are stored aside until the `update` member function is invoked:
```cpp
// emits all the events of the given type at once
dispatcher.update<an_event>();
// emits all the events queued so far at once
dispatcher.update();
```
This way users can embed the dispatcher in a loop and literally dispatch events
once per tick to their systems.
## Named queues
All queues within a dispatcher are associated by default with an event type and
then retrieved from it.<br/>
However, it's possible to create queues with different _names_ (and therefore
also multiple queues for a single type). In fact, more or less all functions
also take an additional parameter. As an example:
```cpp
dispatcher.sink<an_event>("custom"_hs).connect<&listener::receive>(listener);
```
In this case, the term _name_ is misused as these are actual numeric identifiers
of type `id_type`.<br/>
An exception to this rule is the `enqueue` function. There is no additional
parameter for it but rather a different function:
```cpp
dispatcher.enqueue_hint<an_event>("custom"_hs, 42);
```
This is mainly due to the template argument deduction rules and unfortunately
there is no real (elegant) way to avoid it.
# Event emitter
A general purpose event emitter thought mainly for those cases where it comes to
working with asynchronous stuff.<br/>
Originally designed to fit the requirements of
[`uvw`](https://github.com/skypjack/uvw) (a wrapper for `libuv` written in
modern C++), it was adapted later to be included in this library.
To create an emitter type, derived classes must inherit from the base as:
```cpp
struct my_emitter: emitter<my_emitter> {
// ...
}
```
Handlers for the different events are created internally on the fly. It's not
required to specify in advance the full list of accepted events.<br/>
Moreover, whenever an event is published, an emitter also passes a reference
to itself to its listeners.
To create new instances of an emitter, no arguments are required:
```cpp
my_emitter emitter{};
```
Listeners are movable and callable objects (free functions, lambdas, functors,
`std::function`s, whatever) whose function type is compatible with:
```cpp
void(Type &, my_emitter &)
```
Where `Type` is the type of event they want to receive.<br/>
To attach a listener to an emitter, there exists the `on` member function:
```cpp
emitter.on<my_event>([](const my_event &event, my_emitter &emitter) {
// ...
});
```
Similarly, the `reset` member function is used to disconnect listeners given a
type while `clear` is used to disconnect all listeners at once:
```cpp
// resets the listener for my_event
emitter.erase<my_event>();
// resets all listeners
emitter.clear()
```
To send an event to the listener registered on a given type, the `publish`
function is the way to go:
```cpp
struct my_event { int i; };
// ...
emitter.publish(my_event{42});
```
Finally, the `empty` member function tests if there exists at least a listener
registered with the event emitter while `contains` is used to check if a given
event type is associated with a valid listener:
```cpp
if(emitter.contains<my_event>()) {
// ...
}
```
This class introduces a _nice-to-have_ model based on events and listeners.<br/>
More in general, it's a handy tool when the derived classes _wrap_ asynchronous
operations but it's not limited to such uses.

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@ -1,107 +0,0 @@
# EnTT and Unreal Engine
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# Table of Contents
* [Enable Cpp17](#enable-cpp17)
* [EnTT as a third party module](#entt-as-a-third-party-module)
* [Include EnTT](#include-entt)
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## Enable Cpp17
As of writing (Unreal Engine v4.25), the default C++ standard of Unreal Engine
is C++14.<br/>
On the other hand, note that `EnTT` requires C++17 to compile. To enable it, in
the main module of the project there should be a `<Game Name>.Build.cs` file,
the constructor of which must contain the following lines:
```cs
PCHUsage = PCHUsageMode.NoSharedPCHs;
PrivatePCHHeaderFile = "<PCH filename>.h";
CppStandard = CppStandardVersion.Cpp17;
```
Replace `<PCH filename>.h` with the name of the already existing PCH header
file, if any.<br/>
In case the project doesn't already contain a file of this type, it's possible
to create one with the following content:
```cpp
#pragma once
#include "CoreMinimal.h"
```
Remember to remove any old `PCHUsage = <...>` line that was previously there. At
this point, C++17 support should be in place.<br/>
Try to compile the project to ensure it works as expected before following
further steps.
Note that updating a *project* to C++17 doesn't necessarily mean that the IDE in
use will also start to recognize its syntax.<br/>
If the plan is to use C++17 in the project too, check the specific instructions
for the IDE in use.
## EnTT as a third party module
Once this point is reached, the `Source` directory should look like this:
```
Source
| MyGame.Target.cs
| MyGameEditor.Target.cs
|
+---MyGame
| | MyGame.Build.cs
| | MyGame.h (PCH Header file)
|
\---ThirdParty
\---EnTT
| EnTT.Build.cs
|
\---entt (GitHub repository content inside)
```
To make this happen, create the folder `ThirdParty` under `Source` if it doesn't
exist already. Then, add an `EnTT` folder under `ThirdParty`.<br/>
Within the latter, create a new file `EnTT.Build.cs` with the following content:
```cs
using System.IO;
using UnrealBuildTool;
public class EnTT: ModuleRules {
public EnTT(ReadOnlyTargetRules Target) : base(Target) {
Type = ModuleType.External;
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "entt", "src", "entt"));
}
}
```
The last line indicates that the actual files will be found in the directory
`EnTT/entt/src/entt`.<br/>
Download the repository for `EnTT` and place it next to `EnTT.Build.cs` or
update the path above accordingly.
Finally, open the `<Game Name>.Build.cs` file and add `EnTT` as a dependency at
the end of the list:
```cs
PublicDependencyModuleNames.AddRange(new[] {
"Core", "CoreUObject", "Engine", "InputCore", [...], "EnTT"
});
```
Note that some IDEs might require a restart to start recognizing the new module
for code-highlighting features and such.
## Include EnTT
In any source file of the project, add `#include "entt.hpp"` or any other path
to the file from `EnTT` to use it.<br/>
Try to create a registry as `entt::registry registry;` to make sure everything
compiles fine.

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@ -1,34 +0,0 @@
[
{ "include": [ "@<gtest/internal/.*>", "private", "<gtest/gtest.h>", "public" ] },
{ "include": [ "@<gtest/gtest-.*>", "private", "<gtest/gtest.h>", "public" ] },
{ "include": [ "@[\"<].*/container/fwd.hpp[\">]", "private", "<entt/container/dense_map.hpp>", "public" ] },
{ "include": [ "@[\"<].*/container/fwd.hpp[\">]", "private", "<entt/container/dense_set.hpp>", "public" ] },
{ "include": [ "@[\"<].*/core/fwd.hpp[\">]", "private", "<entt/core/any.hpp>", "public" ] },
{ "include": [ "@[\"<].*/core/fwd.hpp[\">]", "private", "<entt/core/family.hpp>", "public" ] },
{ "include": [ "@[\"<].*/core/fwd.hpp[\">]", "private", "<entt/core/hashed_string.hpp>", "public" ] },
{ "include": [ "@[\"<].*/core/fwd.hpp[\">]", "private", "<entt/core/ident.hpp>", "public" ] },
{ "include": [ "@[\"<].*/core/fwd.hpp[\">]", "private", "<entt/core/monostate.hpp>", "public" ] },
{ "include": [ "@[\"<].*/core/fwd.hpp[\">]", "private", "<entt/core/type_info.hpp>", "public" ] },
{ "include": [ "@[\"<].*/core/fwd.hpp[\">]", "private", "<entt/core/type_traits.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/entity.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/group.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/handle.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/helper.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/observer.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/organizer.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/registry.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/runtime_view.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/snapshot.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/sparse_set.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/storage.hpp>", "public" ] },
{ "include": [ "@[\"<].*/entity/fwd.hpp[\">]", "private", "<entt/entity/view.hpp>", "public" ] },
{ "include": [ "@[\"<].*/meta/fwd.hpp[\">]", "private", "<entt/meta/meta.hpp>", "public" ] },
{ "include": [ "@[\"<].*/poly/fwd.hpp[\">]", "private", "<entt/poly/poly.hpp>", "public" ] },
{ "include": [ "@[\"<].*/resource/fwd.hpp[\">]", "private", "<entt/resource/cache.hpp>", "public" ] },
{ "include": [ "@[\"<].*/resource/fwd.hpp[\">]", "private", "<entt/resource/loader.hpp>", "public" ] },
{ "include": [ "@[\"<].*/resource/fwd.hpp[\">]", "private", "<entt/resource/resource.hpp>", "public" ] },
{ "include": [ "@[\"<].*/signal/fwd.hpp[\">]", "private", "<entt/signal/delegate.hpp>", "public" ] },
{ "include": [ "@[\"<].*/signal/fwd.hpp[\">]", "private", "<entt/signal/dispatcher.hpp>", "public" ] },
{ "include": [ "@[\"<].*/signal/fwd.hpp[\">]", "private", "<entt/signal/emitter.hpp>", "public" ] },
{ "include": [ "@[\"<].*/signal/fwd.hpp[\">]", "private", "<entt/signal/sigh.hpp>", "public" ] }
]

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<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
</AutoVisualizer>

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<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="entt::dense_map&lt;*&gt;">
<Intrinsic Name="size" Expression="packed.first_base::value.size()"/>
<Intrinsic Name="bucket_count" Expression="sparse.first_base::value.size()"/>
<DisplayString>{{ size={ size() } }}</DisplayString>
<Expand>
<Item Name="[capacity]" ExcludeView="simple">packed.first_base::value.capacity()</Item>
<Item Name="[bucket_count]" ExcludeView="simple">bucket_count()</Item>
<Item Name="[load_factor]" ExcludeView="simple">(float)size() / (float)bucket_count()</Item>
<Item Name="[max_load_factor]" ExcludeView="simple">threshold</Item>
<IndexListItems>
<Size>size()</Size>
<ValueNode>packed.first_base::value[$i].element</ValueNode>
</IndexListItems>
</Expand>
</Type>
<Type Name="entt::dense_set&lt;*&gt;">
<Intrinsic Name="size" Expression="packed.first_base::value.size()"/>
<Intrinsic Name="bucket_count" Expression="sparse.first_base::value.size()"/>
<DisplayString>{{ size={ size() } }}</DisplayString>
<Expand>
<Item Name="[capacity]" ExcludeView="simple">packed.first_base::value.capacity()</Item>
<Item Name="[bucket_count]" ExcludeView="simple">bucket_count()</Item>
<Item Name="[load_factor]" ExcludeView="simple">(float)size() / (float)bucket_count()</Item>
<Item Name="[max_load_factor]" ExcludeView="simple">threshold</Item>
<IndexListItems>
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</Expand>
</Type>
</AutoVisualizer>

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<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="entt::basic_any&lt;*&gt;">
<DisplayString>{{ type={ info->alias,na }, policy={ mode,en } }}</DisplayString>
</Type>
<Type Name="entt::compressed_pair&lt;*&gt;">
<Intrinsic Name="first" Optional="true" Expression="((first_base*)this)->value"/>
<Intrinsic Name="first" Optional="true" Expression="*(first_base::base_type*)this"/>
<Intrinsic Name="second" Optional="true" Expression="((second_base*)this)->value"/>
<Intrinsic Name="second" Optional="true" Expression="*(second_base::base_type*)this"/>
<DisplayString >({ first() }, { second() })</DisplayString>
<Expand>
<Item Name="[first]">first()</Item>
<Item Name="[second]">second()</Item>
</Expand>
</Type>
<Type Name="entt::basic_hashed_string&lt;*&gt;">
<DisplayString Condition="base_type::repr != nullptr">{{ hash={ base_type::hash } }}</DisplayString>
<DisplayString>{{}}</DisplayString>
<Expand>
<Item Name="[data]">base_type::repr,na</Item>
<Item Name="[length]">base_type::length</Item>
</Expand>
</Type>
<Type Name="entt::type_info">
<DisplayString>{{ name={ alias,na } }}</DisplayString>
<Expand>
<Item Name="[hash]">identifier</Item>
<Item Name="[index]">seq</Item>
</Expand>
</Type>
</AutoVisualizer>

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<?xml version="1.0" encoding="utf-8"?>
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<Intrinsic Name="pools_size" Expression="pools.packed.first_base::value.size()"/>
<Intrinsic Name="vars_size" Expression="vars.ctx.packed.first_base::value.size()"/>
<Intrinsic Name="to_entity" Expression="*((entity_traits::entity_type *)&amp;entity) &amp; entity_traits::entity_mask">
<Parameter Name="entity" Type="entity_traits::value_type &amp;"/>
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<DisplayString>{{ size={ epool.size() } }}</DisplayString>
<Expand>
<Item IncludeView="simple" Name="[epool]">epool,view(simple)nr</Item>
<Synthetic Name="[epool]" ExcludeView="simple">
<DisplayString>{ epool.size() }</DisplayString>
<Expand>
<CustomListItems>
<Variable Name="pos" InitialValue="0" />
<Variable Name="last" InitialValue="epool.size()"/>
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<Synthetic Name="[destroyed]" ExcludeView="simple">
<DisplayString>{ to_entity(free_list) != entity_traits::entity_mask }</DisplayString>
<Expand>
<CustomListItems>
<Variable Name="it" InitialValue="to_entity(free_list)" />
<Loop>
<Break Condition="it == entity_traits::entity_mask"/>
<Item Name="[{ it }]">epool[it]</Item>
<Exec>it = to_entity(epool[it])</Exec>
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</CustomListItems>
</Expand>
</Synthetic>
<Synthetic Name="[pools]">
<DisplayString>{ pools_size() }</DisplayString>
<Expand>
<IndexListItems ExcludeView="simple">
<Size>pools_size()</Size>
<ValueNode>*pools.packed.first_base::value[$i].element.second</ValueNode>
</IndexListItems>
<IndexListItems IncludeView="simple">
<Size>pools_size()</Size>
<ValueNode>*pools.packed.first_base::value[$i].element.second,view(simple)</ValueNode>
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</Expand>
</Synthetic>
<Item Name="[groups]" ExcludeView="simple">groups.size()</Item>
<Synthetic Name="[vars]">
<DisplayString>{ vars_size() }</DisplayString>
<Expand>
<IndexListItems>
<Size>vars_size()</Size>
<ValueNode>vars.ctx.packed.first_base::value[$i].element.second</ValueNode>
</IndexListItems>
</Expand>
</Synthetic>
</Expand>
</Type>
<Type Name="entt::basic_sparse_set&lt;*&gt;">
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<Expand>
<Item Name="[capacity]" ExcludeView="simple">packed.capacity()</Item>
<Item Name="[policy]">mode,en</Item>
<Synthetic Name="[sparse]">
<DisplayString>{ sparse.size() * entity_traits::page_size }</DisplayString>
<Expand>
<ExpandedItem IncludeView="simple">sparse,view(simple)</ExpandedItem>
<CustomListItems ExcludeView="simple">
<Variable Name="pos" InitialValue="0"/>
<Variable Name="page" InitialValue="0"/>
<Variable Name="offset" InitialValue="0"/>
<Variable Name="last" InitialValue="sparse.size() * entity_traits::page_size"/>
<Loop>
<Break Condition="pos == last"/>
<Exec>page = pos / entity_traits::page_size</Exec>
<Exec>offset = pos &amp; (entity_traits::page_size - 1)</Exec>
<If Condition="sparse[page] &amp;&amp; (*((entity_traits::entity_type *)&amp;sparse[page][offset]) &lt; ~entity_traits::entity_mask)">
<Item Name="[{ pos }]">*((entity_traits::entity_type *)&amp;sparse[page][offset]) &amp; entity_traits::entity_mask</Item>
</If>
<Exec>++pos</Exec>
</Loop>
</CustomListItems>
</Expand>
</Synthetic>
<Synthetic Name="[packed]">
<DisplayString>{ packed.size() }</DisplayString>
<Expand>
<ExpandedItem IncludeView="simple">packed,view(simple)</ExpandedItem>
<CustomListItems ExcludeView="simple">
<Variable Name="pos" InitialValue="0"/>
<Variable Name="last" InitialValue="packed.size()"/>
<Loop>
<Break Condition="pos == last"/>
<If Condition="*((entity_traits::entity_type *)&amp;packed[pos]) &lt; ~entity_traits::entity_mask">
<Item Name="[{ pos }]">packed[pos]</Item>
</If>
<Exec>++pos</Exec>
</Loop>
</CustomListItems>
</Expand>
</Synthetic>
</Expand>
</Type>
<Type Name="entt::basic_storage&lt;*&gt;">
<DisplayString>{{ size={ base_type::packed.size() }, type={ base_type::info->alias,na } }}</DisplayString>
<Expand>
<Item Name="[capacity]" Optional="true" ExcludeView="simple">packed.first_base::value.capacity() * comp_traits::page_size</Item>
<Item Name="[page size]" Optional="true" ExcludeView="simple">comp_traits::page_size</Item>
<Item Name="[base]" ExcludeView="simple">(base_type*)this,nand</Item>
<Item Name="[base]" IncludeView="simple">(base_type*)this,view(simple)nand</Item>
<!-- having SFINAE-like techniques in natvis is priceless :) -->
<CustomListItems Condition="packed.first_base::value.size() != 0" Optional="true">
<Variable Name="pos" InitialValue="0" />
<Variable Name="last" InitialValue="base_type::packed.size()"/>
<Loop>
<Break Condition="pos == last"/>
<If Condition="*((base_type::entity_traits::entity_type *)&amp;base_type::packed[pos]) &lt; ~base_type::entity_traits::entity_mask">
<Item Name="[{ pos }:{ base_type::packed[pos] }]">packed.first_base::value[pos / comp_traits::page_size][pos &amp; (comp_traits::page_size - 1)]</Item>
</If>
<Exec>++pos</Exec>
</Loop>
</CustomListItems>
</Expand>
</Type>
<Type Name="entt::basic_view&lt;*&gt;">
<DisplayString>{{ size_hint={ view->packed.size() } }}</DisplayString>
<Expand>
<Item Name="[pools]">pools,na</Item>
<Item Name="[filter]">filter,na</Item>
</Expand>
</Type>
<Type Name="entt::basic_runtime_view&lt;*&gt;">
<DisplayString Condition="pools.size() != 0u">{{ size_hint={ pools[0]->packed.size() } }}</DisplayString>
<DisplayString>{{ size_hint=0 }}</DisplayString>
<Expand>
<Item Name="[pools]">pools,na</Item>
<Item Name="[filter]">filter,na</Item>
</Expand>
</Type>
<Type Name="entt::null_t">
<DisplayString>&lt;null&gt;</DisplayString>
</Type>
<Type Name="entt::tombstone_t">
<DisplayString>&lt;tombstone&gt;</DisplayString>
</Type>
</AutoVisualizer>

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@ -1,19 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="entt::adjacency_matrix&lt;*&gt;">
<DisplayString>{{ size={ vert } }}</DisplayString>
<Expand>
<CustomListItems>
<Variable Name="pos" InitialValue="0" />
<Variable Name="last" InitialValue="vert * vert"/>
<Loop>
<Break Condition="pos == last"/>
<If Condition="matrix[pos] != 0u">
<Item Name="{pos / vert}">pos % vert</Item>
</If>
<Exec>++pos</Exec>
</Loop>
</CustomListItems>
</Expand>
</Type>
</AutoVisualizer>

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@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
</AutoVisualizer>

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@ -1,121 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="entt::internal::meta_base_node">
<DisplayString>{{}}</DisplayString>
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<Type Name="entt::internal::meta_conv_node">
<DisplayString>{{}}</DisplayString>
</Type>
<Type Name="entt::internal::meta_ctor_node">
<DisplayString>{{ arity={ arity } }}</DisplayString>
</Type>
<Type Name="entt::internal::meta_data_node">
<Intrinsic Name="has_property" Expression="!!(traits &amp; property)">
<Parameter Name="property" Type="int"/>
</Intrinsic>
<DisplayString>{{ arity={ arity } }}</DisplayString>
<Expand>
<Item Name="[arity]">arity</Item>
<Item Name="[is_const]">has_property(entt::internal::meta_traits::is_const)</Item>
<Item Name="[is_static]">has_property(entt::internal::meta_traits::is_static)</Item>
<Item Name="[prop]">prop</Item>
</Expand>
</Type>
<Type Name="entt::internal::meta_func_node" >
<Intrinsic Name="has_property" Expression="!!(traits &amp; property)">
<Parameter Name="property" Type="int"/>
</Intrinsic>
<DisplayString>{{ arity={ arity } }}</DisplayString>
<Expand>
<Item Name="[is_const]">has_property(entt::internal::meta_traits::is_const)</Item>
<Item Name="[is_static]">has_property(entt::internal::meta_traits::is_static)</Item>
<Item Name="[next]" Condition="next != nullptr">*next</Item>
<Item Name="[prop]">prop</Item>
</Expand>
</Type>
<Type Name="entt::internal::meta_prop_node">
<DisplayString>{ value }</DisplayString>
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<Type Name="entt::internal::meta_template_node">
<DisplayString>{{ arity={ arity } }}</DisplayString>
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<DisplayString Condition="info != nullptr">{{ type={ info->alias,na } }}</DisplayString>
<DisplayString>{{}}</DisplayString>
<Expand>
<Item Name="[id]">id</Item>
<Item Name="[sizeof]">size_of</Item>
<Item Name="[is_arithmetic]">has_property(entt::internal::meta_traits::is_arithmetic)</Item>
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<Item Name="[is_enum]">has_property(entt::internal::meta_traits::is_enum)</Item>
<Item Name="[is_class]">has_property(entt::internal::meta_traits::is_class)</Item>
<Item Name="[is_meta_pointer_like]">has_property(entt::internal::meta_traits::is_meta_pointer_like)</Item>
<Item Name="[is_meta_sequence_container]">has_property(entt::internal::meta_traits::is_meta_sequence_container)</Item>
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<Item Name="[conversion_helper]">conversion_helper != nullptr</Item>
<Item Name="[from_void]">from_void != nullptr</Item>
<Item Name="[template_info]">templ</Item>
<Item Name="[details]" Condition="details != nullptr">*details</Item>
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<DisplayString>{{}}</DisplayString>
<Expand>
<ExpandedItem>node</ExpandedItem>
<Item Name="[context]" Condition="ctx != nullptr">ctx->value</Item>
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<Type Name="entt::meta_handle">
<DisplayString>{ any }</DisplayString>
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<Type Name="entt::meta_associative_container">
<DisplayString>{ storage }</DisplayString>
<Expand>
<Item Name="[context]" Condition="ctx != nullptr">ctx->value</Item>
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<Type Name="entt::meta_sequence_container">
<DisplayString>{ storage }</DisplayString>
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<Item Name="[context]" Condition="ctx != nullptr">ctx->value</Item>
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<DisplayString Condition="node != nullptr">{ *node }</DisplayString>
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<Item Name="[context]" Condition="ctx != nullptr">ctx->value</Item>
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</AutoVisualizer>

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<?xml version="1.0" encoding="utf-8"?>
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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
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<DisplayString>{ storage }</DisplayString>
</Type>
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@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
</AutoVisualizer>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
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<DisplayString>{ value }</DisplayString>
<Expand>
<ExpandedItem>value</ExpandedItem>
</Expand>
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<Type Name="entt::resource_cache&lt;*&gt;">
<DisplayString>{ pool.first_base::value }</DisplayString>
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<ExpandedItem>pool.first_base::value</ExpandedItem>
</Expand>
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</AutoVisualizer>

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@ -1,56 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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<DisplayString>{{ type={ "$T1" } }}</DisplayString>
<Expand>
<Item Name="[empty]">fn == nullptr</Item>
<Item Name="[data]">instance</Item>
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</Type>
<Type Name="entt::basic_dispatcher&lt;*&gt;">
<Intrinsic Name="size" Expression="pools.first_base::value.packed.first_base::value.size()"/>
<DisplayString>{{ size={ size() } }}</DisplayString>
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<Synthetic Name="[pools]">
<DisplayString>{ size() }</DisplayString>
<Expand>
<IndexListItems>
<Size>size()</Size>
<ValueNode>*pools.first_base::value.packed.first_base::value[$i].element.second</ValueNode>
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<Type Name="entt::internal::dispatcher_handler&lt;*&gt;">
<DisplayString>{{ size={ events.size() }, event={ "$T1" } }}</DisplayString>
<Expand>
<Item Name="[signal]">signal</Item>
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<Type Name="entt::emitter&lt;*&gt;">
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<Type Name="entt::connection">
<DisplayString>{{ bound={ signal != nullptr } }}</DisplayString>
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<Type Name="entt::scoped_connection">
<DisplayString>{ conn }</DisplayString>
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<Type Name="entt::sigh&lt;*&gt;">
<DisplayString>{{ size={ calls.size() }, type={ "$T1" } }}</DisplayString>
<Expand>
<IndexListItems>
<Size>calls.size()</Size>
<ValueNode>calls[$i]</ValueNode>
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<Type Name="entt::sink&lt;*&gt;">
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<Expand>
<Item Name="[signal]">signal,na</Item>
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#!/usr/bin/env python
# coding=utf-8
# amalgamate.py - Amalgamate C source and header files.
# Copyright (c) 2012, Erik Edlund <erik.edlund@32767.se>
#
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# * Neither the name of Erik Edlund, nor the names of its contributors may
# be used to endorse or promote products derived from this software without
# specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
from __future__ import division
from __future__ import print_function
from __future__ import unicode_literals
import argparse
import datetime
import json
import os
import re
class Amalgamation(object):
# Prepends self.source_path to file_path if needed.
def actual_path(self, file_path):
if not os.path.isabs(file_path):
file_path = os.path.join(self.source_path, file_path)
return file_path
# Search included file_path in self.include_paths and
# in source_dir if specified.
def find_included_file(self, file_path, source_dir):
search_dirs = self.include_paths[:]
if source_dir:
search_dirs.insert(0, source_dir)
for search_dir in search_dirs:
search_path = os.path.join(search_dir, file_path)
if os.path.isfile(self.actual_path(search_path)):
return search_path
return None
def __init__(self, args):
with open(args.config, 'r') as f:
config = json.loads(f.read())
for key in config:
setattr(self, key, config[key])
self.verbose = args.verbose == "yes"
self.prologue = args.prologue
self.source_path = args.source_path
self.included_files = []
# Generate the amalgamation and write it to the target file.
def generate(self):
amalgamation = ""
if self.prologue:
with open(self.prologue, 'r') as f:
amalgamation += datetime.datetime.now().strftime(f.read())
if self.verbose:
print("Config:")
print(" target = {0}".format(self.target))
print(" working_dir = {0}".format(os.getcwd()))
print(" include_paths = {0}".format(self.include_paths))
print("Creating amalgamation:")
for file_path in self.sources:
# Do not check the include paths while processing the source
# list, all given source paths must be correct.
# actual_path = self.actual_path(file_path)
print(" - processing \"{0}\"".format(file_path))
t = TranslationUnit(file_path, self, True)
amalgamation += t.content
with open(self.target, 'w') as f:
f.write(amalgamation)
print("...done!\n")
if self.verbose:
print("Files processed: {0}".format(self.sources))
print("Files included: {0}".format(self.included_files))
print("")
def _is_within(match, matches):
for m in matches:
if match.start() > m.start() and \
match.end() < m.end():
return True
return False
class TranslationUnit(object):
# // C++ comment.
cpp_comment_pattern = re.compile(r"//.*?\n")
# /* C comment. */
c_comment_pattern = re.compile(r"/\*.*?\*/", re.S)
# "complex \"stri\\\ng\" value".
string_pattern = re.compile("[^']" r'".*?(?<=[^\\])"', re.S)
# Handle simple include directives. Support for advanced
# directives where macros and defines needs to expanded is
# not a concern right now.
include_pattern = re.compile(
r'#\s*include\s+(<|")(?P<path>.*?)("|>)', re.S)
# #pragma once
pragma_once_pattern = re.compile(r'#\s*pragma\s+once', re.S)
# Search for pattern in self.content, add the match to
# contexts if found and update the index accordingly.
def _search_content(self, index, pattern, contexts):
match = pattern.search(self.content, index)
if match:
contexts.append(match)
return match.end()
return index + 2
# Return all the skippable contexts, i.e., comments and strings
def _find_skippable_contexts(self):
# Find contexts in the content in which a found include
# directive should not be processed.
skippable_contexts = []
# Walk through the content char by char, and try to grab
# skippable contexts using regular expressions when found.
i = 1
content_len = len(self.content)
while i < content_len:
j = i - 1
current = self.content[i]
previous = self.content[j]
if current == '"':
# String value.
i = self._search_content(j, self.string_pattern,
skippable_contexts)
elif current == '*' and previous == '/':
# C style comment.
i = self._search_content(j, self.c_comment_pattern,
skippable_contexts)
elif current == '/' and previous == '/':
# C++ style comment.
i = self._search_content(j, self.cpp_comment_pattern,
skippable_contexts)
else:
# Skip to the next char.
i += 1
return skippable_contexts
# Returns True if the match is within list of other matches
# Removes pragma once from content
def _process_pragma_once(self):
content_len = len(self.content)
if content_len < len("#include <x>"):
return 0
# Find contexts in the content in which a found include
# directive should not be processed.
skippable_contexts = self._find_skippable_contexts()
pragmas = []
pragma_once_match = self.pragma_once_pattern.search(self.content)
while pragma_once_match:
if not _is_within(pragma_once_match, skippable_contexts):
pragmas.append(pragma_once_match)
pragma_once_match = self.pragma_once_pattern.search(self.content,
pragma_once_match.end())
# Handle all collected pragma once directives.
prev_end = 0
tmp_content = ''
for pragma_match in pragmas:
tmp_content += self.content[prev_end:pragma_match.start()]
prev_end = pragma_match.end()
tmp_content += self.content[prev_end:]
self.content = tmp_content
# Include all trivial #include directives into self.content.
def _process_includes(self):
content_len = len(self.content)
if content_len < len("#include <x>"):
return 0
# Find contexts in the content in which a found include
# directive should not be processed.
skippable_contexts = self._find_skippable_contexts()
# Search for include directives in the content, collect those
# which should be included into the content.
includes = []
include_match = self.include_pattern.search(self.content)
while include_match:
if not _is_within(include_match, skippable_contexts):
include_path = include_match.group("path")
search_same_dir = include_match.group(1) == '"'
found_included_path = self.amalgamation.find_included_file(
include_path, self.file_dir if search_same_dir else None)
if found_included_path:
includes.append((include_match, found_included_path))
include_match = self.include_pattern.search(self.content,
include_match.end())
# Handle all collected include directives.
prev_end = 0
tmp_content = ''
for include in includes:
include_match, found_included_path = include
tmp_content += self.content[prev_end:include_match.start()]
tmp_content += "// {0}\n".format(include_match.group(0))
if found_included_path not in self.amalgamation.included_files:
t = TranslationUnit(found_included_path, self.amalgamation, False)
tmp_content += t.content
prev_end = include_match.end()
tmp_content += self.content[prev_end:]
self.content = tmp_content
return len(includes)
# Make all content processing
def _process(self):
if not self.is_root:
self._process_pragma_once()
self._process_includes()
def __init__(self, file_path, amalgamation, is_root):
self.file_path = file_path
self.file_dir = os.path.dirname(file_path)
self.amalgamation = amalgamation
self.is_root = is_root
self.amalgamation.included_files.append(self.file_path)
actual_path = self.amalgamation.actual_path(file_path)
if not os.path.isfile(actual_path):
raise IOError("File not found: \"{0}\"".format(file_path))
with open(actual_path, 'r') as f:
self.content = f.read()
self._process()
def main():
description = "Amalgamate C source and header files."
usage = " ".join([
"amalgamate.py",
"[-v]",
"-c path/to/config.json",
"-s path/to/source/dir",
"[-p path/to/prologue.(c|h)]"
])
argsparser = argparse.ArgumentParser(
description=description, usage=usage)
argsparser.add_argument("-v", "--verbose", dest="verbose",
choices=["yes", "no"], metavar="", help="be verbose")
argsparser.add_argument("-c", "--config", dest="config",
required=True, metavar="", help="path to a JSON config file")
argsparser.add_argument("-s", "--source", dest="source_path",
required=True, metavar="", help="source code path")
argsparser.add_argument("-p", "--prologue", dest="prologue",
required=False, metavar="", help="path to a C prologue file")
amalgamation = Amalgamation(argsparser.parse_args())
amalgamation.generate()
if __name__ == "__main__":
main()

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@ -1,8 +0,0 @@
{
"project": "entt",
"target": "single_include/entt/entt.hpp",
"sources": [
"src/entt/entt.hpp"
],
"include_paths": ["src"]
}

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@ -1,60 +0,0 @@
#!/bin/sh
# only argument should be the version to upgrade to
if [ $# != 1 ]
then
echo "Expected a version tag like v2.7.1"
exit 1
fi
VERSION="$1"
URL="https://github.com/skypjack/entt/archive/$VERSION.tar.gz"
FORMULA="entt.rb"
echo "Updating homebrew package to $VERSION"
echo "Cloning..."
git clone https://github.com/skypjack/homebrew-entt.git
if [ $? != 0 ]
then
exit 1
fi
cd homebrew-entt
# download the repo at the version
# exit with error messages if curl fails
echo "Curling..."
curl "$URL" --location --fail --silent --show-error --output archive.tar.gz
if [ $? != 0 ]
then
exit 1
fi
# compute sha256 hash
echo "Hashing..."
HASH="$(openssl sha256 archive.tar.gz | cut -d " " -f 2)"
# delete the archive
rm archive.tar.gz
echo "Sedding..."
# change the url in the formula file
# the slashes in the URL must be escaped
ESCAPED_URL="$(echo "$URL" | sed -e 's/[\/&]/\\&/g')"
sed -i -e '/url/s/".*"/"'$ESCAPED_URL'"/' $FORMULA
# change the hash in the formula file
sed -i -e '/sha256/s/".*"/"'$HASH'"/' $FORMULA
# delete temporary file created by sed
rm -rf "$FORMULA-e"
# update remote repo
echo "Gitting..."
git add entt.rb
git commit -m "Update to $VERSION"
git push origin master
# out of homebrew-entt dir
cd ..

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@ -1,81 +0,0 @@
#ifndef ENTT_CONFIG_CONFIG_H
#define ENTT_CONFIG_CONFIG_H
#include "version.h"
#if defined(__cpp_exceptions) && !defined(ENTT_NOEXCEPTION)
# define ENTT_CONSTEXPR
# define ENTT_THROW throw
# define ENTT_TRY try
# define ENTT_CATCH catch(...)
#else
# define ENTT_CONSTEXPR constexpr // use only with throwing functions (waiting for C++20)
# define ENTT_THROW
# define ENTT_TRY if(true)
# define ENTT_CATCH if(false)
#endif
#ifdef ENTT_USE_ATOMIC
# include <atomic>
# define ENTT_MAYBE_ATOMIC(Type) std::atomic<Type>
#else
# define ENTT_MAYBE_ATOMIC(Type) Type
#endif
#ifndef ENTT_ID_TYPE
# include <cstdint>
# define ENTT_ID_TYPE std::uint32_t
#endif
#ifndef ENTT_SPARSE_PAGE
# define ENTT_SPARSE_PAGE 4096
#endif
#ifndef ENTT_PACKED_PAGE
# define ENTT_PACKED_PAGE 1024
#endif
#ifdef ENTT_DISABLE_ASSERT
# undef ENTT_ASSERT
# define ENTT_ASSERT(condition, msg) (void(0))
#elif !defined ENTT_ASSERT
# include <cassert>
# define ENTT_ASSERT(condition, msg) assert(condition)
#endif
#ifdef ENTT_DISABLE_ASSERT
# undef ENTT_ASSERT_CONSTEXPR
# define ENTT_ASSERT_CONSTEXPR(condition, msg) (void(0))
#elif !defined ENTT_ASSERT_CONSTEXPR
# define ENTT_ASSERT_CONSTEXPR(condition, msg) ENTT_ASSERT(condition, msg)
#endif
#ifdef ENTT_NO_ETO
# define ENTT_ETO_TYPE(Type) void
#else
# define ENTT_ETO_TYPE(Type) Type
#endif
#ifdef ENTT_STANDARD_CPP
# define ENTT_NONSTD false
#else
# define ENTT_NONSTD true
# if defined __clang__ || defined __GNUC__
# define ENTT_PRETTY_FUNCTION __PRETTY_FUNCTION__
# define ENTT_PRETTY_FUNCTION_PREFIX '='
# define ENTT_PRETTY_FUNCTION_SUFFIX ']'
# elif defined _MSC_VER
# define ENTT_PRETTY_FUNCTION __FUNCSIG__
# define ENTT_PRETTY_FUNCTION_PREFIX '<'
# define ENTT_PRETTY_FUNCTION_SUFFIX '>'
# endif
#endif
#if defined _MSC_VER
# pragma detect_mismatch("entt.version", ENTT_VERSION)
# pragma detect_mismatch("entt.noexcept", ENTT_XSTR(ENTT_TRY))
# pragma detect_mismatch("entt.id", ENTT_XSTR(ENTT_ID_TYPE))
# pragma detect_mismatch("entt.nonstd", ENTT_XSTR(ENTT_NONSTD))
#endif
#endif

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@ -1,7 +0,0 @@
#ifndef ENTT_CONFIG_MACRO_H
#define ENTT_CONFIG_MACRO_H
#define ENTT_STR(arg) #arg
#define ENTT_XSTR(arg) ENTT_STR(arg)
#endif

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@ -1,14 +0,0 @@
#ifndef ENTT_CONFIG_VERSION_H
#define ENTT_CONFIG_VERSION_H
#include "macro.h"
#define ENTT_VERSION_MAJOR 3
#define ENTT_VERSION_MINOR 11
#define ENTT_VERSION_PATCH 1
#define ENTT_VERSION \
ENTT_XSTR(ENTT_VERSION_MAJOR) \
"." ENTT_XSTR(ENTT_VERSION_MINOR) "." ENTT_XSTR(ENTT_VERSION_PATCH)
#endif

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@ -1,895 +0,0 @@
#ifndef ENTT_CONTAINER_DENSE_SET_HPP
#define ENTT_CONTAINER_DENSE_SET_HPP
#include <cmath>
#include <cstddef>
#include <functional>
#include <iterator>
#include <limits>
#include <memory>
#include <tuple>
#include <type_traits>
#include <utility>
#include <vector>
#include "../config/config.h"
#include "../core/compressed_pair.hpp"
#include "../core/memory.hpp"
#include "../core/type_traits.hpp"
#include "fwd.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename It>
class dense_set_iterator final {
template<typename>
friend class dense_set_iterator;
public:
using value_type = typename It::value_type::second_type;
using pointer = const value_type *;
using reference = const value_type &;
using difference_type = std::ptrdiff_t;
using iterator_category = std::random_access_iterator_tag;
constexpr dense_set_iterator() noexcept
: it{} {}
constexpr dense_set_iterator(const It iter) noexcept
: it{iter} {}
template<typename Other, typename = std::enable_if_t<!std::is_same_v<It, Other> && std::is_constructible_v<It, Other>>>
constexpr dense_set_iterator(const dense_set_iterator<Other> &other) noexcept
: it{other.it} {}
constexpr dense_set_iterator &operator++() noexcept {
return ++it, *this;
}
constexpr dense_set_iterator operator++(int) noexcept {
dense_set_iterator orig = *this;
return ++(*this), orig;
}
constexpr dense_set_iterator &operator--() noexcept {
return --it, *this;
}
constexpr dense_set_iterator operator--(int) noexcept {
dense_set_iterator orig = *this;
return operator--(), orig;
}
constexpr dense_set_iterator &operator+=(const difference_type value) noexcept {
it += value;
return *this;
}
constexpr dense_set_iterator operator+(const difference_type value) const noexcept {
dense_set_iterator copy = *this;
return (copy += value);
}
constexpr dense_set_iterator &operator-=(const difference_type value) noexcept {
return (*this += -value);
}
constexpr dense_set_iterator operator-(const difference_type value) const noexcept {
return (*this + -value);
}
[[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept {
return it[value].second;
}
[[nodiscard]] constexpr pointer operator->() const noexcept {
return std::addressof(it->second);
}
[[nodiscard]] constexpr reference operator*() const noexcept {
return *operator->();
}
template<typename ILhs, typename IRhs>
friend constexpr std::ptrdiff_t operator-(const dense_set_iterator<ILhs> &, const dense_set_iterator<IRhs> &) noexcept;
template<typename ILhs, typename IRhs>
friend constexpr bool operator==(const dense_set_iterator<ILhs> &, const dense_set_iterator<IRhs> &) noexcept;
template<typename ILhs, typename IRhs>
friend constexpr bool operator<(const dense_set_iterator<ILhs> &, const dense_set_iterator<IRhs> &) noexcept;
private:
It it;
};
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr std::ptrdiff_t operator-(const dense_set_iterator<ILhs> &lhs, const dense_set_iterator<IRhs> &rhs) noexcept {
return lhs.it - rhs.it;
}
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator==(const dense_set_iterator<ILhs> &lhs, const dense_set_iterator<IRhs> &rhs) noexcept {
return lhs.it == rhs.it;
}
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator!=(const dense_set_iterator<ILhs> &lhs, const dense_set_iterator<IRhs> &rhs) noexcept {
return !(lhs == rhs);
}
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator<(const dense_set_iterator<ILhs> &lhs, const dense_set_iterator<IRhs> &rhs) noexcept {
return lhs.it < rhs.it;
}
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator>(const dense_set_iterator<ILhs> &lhs, const dense_set_iterator<IRhs> &rhs) noexcept {
return rhs < lhs;
}
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator<=(const dense_set_iterator<ILhs> &lhs, const dense_set_iterator<IRhs> &rhs) noexcept {
return !(lhs > rhs);
}
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator>=(const dense_set_iterator<ILhs> &lhs, const dense_set_iterator<IRhs> &rhs) noexcept {
return !(lhs < rhs);
}
template<typename It>
class dense_set_local_iterator final {
template<typename>
friend class dense_set_local_iterator;
public:
using value_type = typename It::value_type::second_type;
using pointer = const value_type *;
using reference = const value_type &;
using difference_type = std::ptrdiff_t;
using iterator_category = std::forward_iterator_tag;
constexpr dense_set_local_iterator() noexcept
: it{},
offset{} {}
constexpr dense_set_local_iterator(It iter, const std::size_t pos) noexcept
: it{iter},
offset{pos} {}
template<typename Other, typename = std::enable_if_t<!std::is_same_v<It, Other> && std::is_constructible_v<It, Other>>>
constexpr dense_set_local_iterator(const dense_set_local_iterator<Other> &other) noexcept
: it{other.it},
offset{other.offset} {}
constexpr dense_set_local_iterator &operator++() noexcept {
return offset = it[offset].first, *this;
}
constexpr dense_set_local_iterator operator++(int) noexcept {
dense_set_local_iterator orig = *this;
return ++(*this), orig;
}
[[nodiscard]] constexpr pointer operator->() const noexcept {
return std::addressof(it[offset].second);
}
[[nodiscard]] constexpr reference operator*() const noexcept {
return *operator->();
}
[[nodiscard]] constexpr std::size_t index() const noexcept {
return offset;
}
private:
It it;
std::size_t offset;
};
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator==(const dense_set_local_iterator<ILhs> &lhs, const dense_set_local_iterator<IRhs> &rhs) noexcept {
return lhs.index() == rhs.index();
}
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator!=(const dense_set_local_iterator<ILhs> &lhs, const dense_set_local_iterator<IRhs> &rhs) noexcept {
return !(lhs == rhs);
}
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Associative container for unique objects of a given type.
*
* Internally, elements are organized into buckets. Which bucket an element is
* placed into depends entirely on its hash. Elements with the same hash code
* appear in the same bucket.
*
* @tparam Type Value type of the associative container.
* @tparam Hash Type of function to use to hash the values.
* @tparam KeyEqual Type of function to use to compare the values for equality.
* @tparam Allocator Type of allocator used to manage memory and elements.
*/
template<typename Type, typename Hash, typename KeyEqual, typename Allocator>
class dense_set {
static constexpr float default_threshold = 0.875f;
static constexpr std::size_t minimum_capacity = 8u;
using node_type = std::pair<std::size_t, Type>;
using alloc_traits = std::allocator_traits<Allocator>;
static_assert(std::is_same_v<typename alloc_traits::value_type, Type>, "Invalid value type");
using sparse_container_type = std::vector<std::size_t, typename alloc_traits::template rebind_alloc<std::size_t>>;
using packed_container_type = std::vector<node_type, typename alloc_traits::template rebind_alloc<node_type>>;
template<typename Other>
[[nodiscard]] std::size_t value_to_bucket(const Other &value) const noexcept {
return fast_mod(static_cast<size_type>(sparse.second()(value)), bucket_count());
}
template<typename Other>
[[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) {
for(auto it = begin(bucket), last = end(bucket); it != last; ++it) {
if(packed.second()(*it, value)) {
return begin() + static_cast<typename iterator::difference_type>(it.index());
}
}
return end();
}
template<typename Other>
[[nodiscard]] auto constrained_find(const Other &value, std::size_t bucket) const {
for(auto it = cbegin(bucket), last = cend(bucket); it != last; ++it) {
if(packed.second()(*it, value)) {
return cbegin() + static_cast<typename iterator::difference_type>(it.index());
}
}
return cend();
}
template<typename Other>
[[nodiscard]] auto insert_or_do_nothing(Other &&value) {
const auto index = value_to_bucket(value);
if(auto it = constrained_find(value, index); it != end()) {
return std::make_pair(it, false);
}
packed.first().emplace_back(sparse.first()[index], std::forward<Other>(value));
sparse.first()[index] = packed.first().size() - 1u;
rehash_if_required();
return std::make_pair(--end(), true);
}
void move_and_pop(const std::size_t pos) {
if(const auto last = size() - 1u; pos != last) {
size_type *curr = sparse.first().data() + value_to_bucket(packed.first().back().second);
packed.first()[pos] = std::move(packed.first().back());
for(; *curr != last; curr = &packed.first()[*curr].first) {}
*curr = pos;
}
packed.first().pop_back();
}
void rehash_if_required() {
if(size() > (bucket_count() * max_load_factor())) {
rehash(bucket_count() * 2u);
}
}
public:
/*! @brief Key type of the container. */
using key_type = Type;
/*! @brief Value type of the container. */
using value_type = Type;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Type of function to use to hash the elements. */
using hasher = Hash;
/*! @brief Type of function to use to compare the elements for equality. */
using key_equal = KeyEqual;
/*! @brief Allocator type. */
using allocator_type = Allocator;
/*! @brief Random access iterator type. */
using iterator = internal::dense_set_iterator<typename packed_container_type::iterator>;
/*! @brief Constant random access iterator type. */
using const_iterator = internal::dense_set_iterator<typename packed_container_type::const_iterator>;
/*! @brief Forward iterator type. */
using local_iterator = internal::dense_set_local_iterator<typename packed_container_type::iterator>;
/*! @brief Constant forward iterator type. */
using const_local_iterator = internal::dense_set_local_iterator<typename packed_container_type::const_iterator>;
/*! @brief Default constructor. */
dense_set()
: dense_set{minimum_capacity} {}
/**
* @brief Constructs an empty container with a given allocator.
* @param allocator The allocator to use.
*/
explicit dense_set(const allocator_type &allocator)
: dense_set{minimum_capacity, hasher{}, key_equal{}, allocator} {}
/**
* @brief Constructs an empty container with a given allocator and user
* supplied minimal number of buckets.
* @param cnt Minimal number of buckets.
* @param allocator The allocator to use.
*/
dense_set(const size_type cnt, const allocator_type &allocator)
: dense_set{cnt, hasher{}, key_equal{}, allocator} {}
/**
* @brief Constructs an empty container with a given allocator, hash
* function and user supplied minimal number of buckets.
* @param cnt Minimal number of buckets.
* @param hash Hash function to use.
* @param allocator The allocator to use.
*/
dense_set(const size_type cnt, const hasher &hash, const allocator_type &allocator)
: dense_set{cnt, hash, key_equal{}, allocator} {}
/**
* @brief Constructs an empty container with a given allocator, hash
* function, compare function and user supplied minimal number of buckets.
* @param cnt Minimal number of buckets.
* @param hash Hash function to use.
* @param equal Compare function to use.
* @param allocator The allocator to use.
*/
explicit dense_set(const size_type cnt, const hasher &hash = hasher{}, const key_equal &equal = key_equal{}, const allocator_type &allocator = allocator_type{})
: sparse{allocator, hash},
packed{allocator, equal},
threshold{default_threshold} {
rehash(cnt);
}
/*! @brief Default copy constructor. */
dense_set(const dense_set &) = default;
/**
* @brief Allocator-extended copy constructor.
* @param other The instance to copy from.
* @param allocator The allocator to use.
*/
dense_set(const dense_set &other, const allocator_type &allocator)
: sparse{std::piecewise_construct, std::forward_as_tuple(other.sparse.first(), allocator), std::forward_as_tuple(other.sparse.second())},
packed{std::piecewise_construct, std::forward_as_tuple(other.packed.first(), allocator), std::forward_as_tuple(other.packed.second())},
threshold{other.threshold} {}
/*! @brief Default move constructor. */
dense_set(dense_set &&) noexcept(std::is_nothrow_move_constructible_v<compressed_pair<sparse_container_type, hasher>> &&std::is_nothrow_move_constructible_v<compressed_pair<packed_container_type, key_equal>>) = default;
/**
* @brief Allocator-extended move constructor.
* @param other The instance to move from.
* @param allocator The allocator to use.
*/
dense_set(dense_set &&other, const allocator_type &allocator)
: sparse{std::piecewise_construct, std::forward_as_tuple(std::move(other.sparse.first()), allocator), std::forward_as_tuple(std::move(other.sparse.second()))},
packed{std::piecewise_construct, std::forward_as_tuple(std::move(other.packed.first()), allocator), std::forward_as_tuple(std::move(other.packed.second()))},
threshold{other.threshold} {}
/**
* @brief Default copy assignment operator.
* @return This container.
*/
dense_set &operator=(const dense_set &) = default;
/**
* @brief Default move assignment operator.
* @return This container.
*/
dense_set &operator=(dense_set &&) noexcept(std::is_nothrow_move_assignable_v<compressed_pair<sparse_container_type, hasher>> &&std::is_nothrow_move_assignable_v<compressed_pair<packed_container_type, key_equal>>) = default;
/**
* @brief Returns the associated allocator.
* @return The associated allocator.
*/
[[nodiscard]] constexpr allocator_type get_allocator() const noexcept {
return sparse.first().get_allocator();
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first instance of the internal array.
* If the array is empty, the returned iterator will be equal to `end()`.
*
* @return An iterator to the first instance of the internal array.
*/
[[nodiscard]] const_iterator cbegin() const noexcept {
return packed.first().begin();
}
/*! @copydoc cbegin */
[[nodiscard]] const_iterator begin() const noexcept {
return cbegin();
}
/*! @copydoc begin */
[[nodiscard]] iterator begin() noexcept {
return packed.first().begin();
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last instance
* of the internal array. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @return An iterator to the element following the last instance of the
* internal array.
*/
[[nodiscard]] const_iterator cend() const noexcept {
return packed.first().end();
}
/*! @copydoc cend */
[[nodiscard]] const_iterator end() const noexcept {
return cend();
}
/*! @copydoc end */
[[nodiscard]] iterator end() noexcept {
return packed.first().end();
}
/**
* @brief Checks whether a container is empty.
* @return True if the container is empty, false otherwise.
*/
[[nodiscard]] bool empty() const noexcept {
return packed.first().empty();
}
/**
* @brief Returns the number of elements in a container.
* @return Number of elements in a container.
*/
[[nodiscard]] size_type size() const noexcept {
return packed.first().size();
}
/**
* @brief Returns the maximum possible number of elements.
* @return Maximum possible number of elements.
*/
[[nodiscard]] size_type max_size() const noexcept {
return packed.first().max_size();
}
/*! @brief Clears the container. */
void clear() noexcept {
sparse.first().clear();
packed.first().clear();
rehash(0u);
}
/**
* @brief Inserts an element into the container, if it does not exist.
* @param value An element to insert into the container.
* @return A pair consisting of an iterator to the inserted element (or to
* the element that prevented the insertion) and a bool denoting whether the
* insertion took place.
*/
std::pair<iterator, bool> insert(const value_type &value) {
return insert_or_do_nothing(value);
}
/*! @copydoc insert */
std::pair<iterator, bool> insert(value_type &&value) {
return insert_or_do_nothing(std::move(value));
}
/**
* @brief Inserts elements into the container, if they do not exist.
* @tparam It Type of input iterator.
* @param first An iterator to the first element of the range of elements.
* @param last An iterator past the last element of the range of elements.
*/
template<typename It>
void insert(It first, It last) {
for(; first != last; ++first) {
insert(*first);
}
}
/**
* @brief Constructs an element in-place, if it does not exist.
*
* The element is also constructed when the container already has the key,
* in which case the newly constructed object is destroyed immediately.
*
* @tparam Args Types of arguments to forward to the constructor of the
* element.
* @param args Arguments to forward to the constructor of the element.
* @return A pair consisting of an iterator to the inserted element (or to
* the element that prevented the insertion) and a bool denoting whether the
* insertion took place.
*/
template<typename... Args>
std::pair<iterator, bool> emplace(Args &&...args) {
if constexpr(((sizeof...(Args) == 1u) && ... && std::is_same_v<std::decay_t<Args>, value_type>)) {
return insert_or_do_nothing(std::forward<Args>(args)...);
} else {
auto &node = packed.first().emplace_back(std::piecewise_construct, std::make_tuple(packed.first().size()), std::forward_as_tuple(std::forward<Args>(args)...));
const auto index = value_to_bucket(node.second);
if(auto it = constrained_find(node.second, index); it != end()) {
packed.first().pop_back();
return std::make_pair(it, false);
}
std::swap(node.first, sparse.first()[index]);
rehash_if_required();
return std::make_pair(--end(), true);
}
}
/**
* @brief Removes an element from a given position.
* @param pos An iterator to the element to remove.
* @return An iterator following the removed element.
*/
iterator erase(const_iterator pos) {
const auto diff = pos - cbegin();
erase(*pos);
return begin() + diff;
}
/**
* @brief Removes the given elements from a container.
* @param first An iterator to the first element of the range of elements.
* @param last An iterator past the last element of the range of elements.
* @return An iterator following the last removed element.
*/
iterator erase(const_iterator first, const_iterator last) {
const auto dist = first - cbegin();
for(auto from = last - cbegin(); from != dist; --from) {
erase(packed.first()[from - 1u].second);
}
return (begin() + dist);
}
/**
* @brief Removes the element associated with a given value.
* @param value Value of an element to remove.
* @return Number of elements removed (either 0 or 1).
*/
size_type erase(const value_type &value) {
for(size_type *curr = sparse.first().data() + value_to_bucket(value); *curr != (std::numeric_limits<size_type>::max)(); curr = &packed.first()[*curr].first) {
if(packed.second()(packed.first()[*curr].second, value)) {
const auto index = *curr;
*curr = packed.first()[*curr].first;
move_and_pop(index);
return 1u;
}
}
return 0u;
}
/**
* @brief Exchanges the contents with those of a given container.
* @param other Container to exchange the content with.
*/
void swap(dense_set &other) {
using std::swap;
swap(sparse, other.sparse);
swap(packed, other.packed);
swap(threshold, other.threshold);
}
/**
* @brief Returns the number of elements matching a value (either 1 or 0).
* @param key Key value of an element to search for.
* @return Number of elements matching the key (either 1 or 0).
*/
[[nodiscard]] size_type count(const value_type &key) const {
return find(key) != end();
}
/**
* @brief Returns the number of elements matching a key (either 1 or 0).
* @tparam Other Type of the key value of an element to search for.
* @param key Key value of an element to search for.
* @return Number of elements matching the key (either 1 or 0).
*/
template<typename Other>
[[nodiscard]] std::enable_if_t<is_transparent_v<hasher> && is_transparent_v<key_equal>, std::conditional_t<false, Other, size_type>>
count(const Other &key) const {
return find(key) != end();
}
/**
* @brief Finds an element with a given value.
* @param value Value of an element to search for.
* @return An iterator to an element with the given value. If no such
* element is found, a past-the-end iterator is returned.
*/
[[nodiscard]] iterator find(const value_type &value) {
return constrained_find(value, value_to_bucket(value));
}
/*! @copydoc find */
[[nodiscard]] const_iterator find(const value_type &value) const {
return constrained_find(value, value_to_bucket(value));
}
/**
* @brief Finds an element that compares _equivalent_ to a given value.
* @tparam Other Type of an element to search for.
* @param value Value of an element to search for.
* @return An iterator to an element with the given value. If no such
* element is found, a past-the-end iterator is returned.
*/
template<typename Other>
[[nodiscard]] std::enable_if_t<is_transparent_v<hasher> && is_transparent_v<key_equal>, std::conditional_t<false, Other, iterator>>
find(const Other &value) {
return constrained_find(value, value_to_bucket(value));
}
/*! @copydoc find */
template<typename Other>
[[nodiscard]] std::enable_if_t<is_transparent_v<hasher> && is_transparent_v<key_equal>, std::conditional_t<false, Other, const_iterator>>
find(const Other &value) const {
return constrained_find(value, value_to_bucket(value));
}
/**
* @brief Returns a range containing all elements with a given value.
* @param value Value of an element to search for.
* @return A pair of iterators pointing to the first element and past the
* last element of the range.
*/
[[nodiscard]] std::pair<iterator, iterator> equal_range(const value_type &value) {
const auto it = find(value);
return {it, it + !(it == end())};
}
/*! @copydoc equal_range */
[[nodiscard]] std::pair<const_iterator, const_iterator> equal_range(const value_type &value) const {
const auto it = find(value);
return {it, it + !(it == cend())};
}
/**
* @brief Returns a range containing all elements that compare _equivalent_
* to a given value.
* @tparam Other Type of an element to search for.
* @param value Value of an element to search for.
* @return A pair of iterators pointing to the first element and past the
* last element of the range.
*/
template<typename Other>
[[nodiscard]] std::enable_if_t<is_transparent_v<hasher> && is_transparent_v<key_equal>, std::conditional_t<false, Other, std::pair<iterator, iterator>>>
equal_range(const Other &value) {
const auto it = find(value);
return {it, it + !(it == end())};
}
/*! @copydoc equal_range */
template<class Other>
[[nodiscard]] std::enable_if_t<is_transparent_v<hasher> && is_transparent_v<key_equal>, std::conditional_t<false, Other, std::pair<const_iterator, const_iterator>>>
equal_range(const Other &value) const {
const auto it = find(value);
return {it, it + !(it == cend())};
}
/**
* @brief Checks if the container contains an element with a given value.
* @param value Value of an element to search for.
* @return True if there is such an element, false otherwise.
*/
[[nodiscard]] bool contains(const value_type &value) const {
return (find(value) != cend());
}
/**
* @brief Checks if the container contains an element that compares
* _equivalent_ to a given value.
* @tparam Other Type of an element to search for.
* @param value Value of an element to search for.
* @return True if there is such an element, false otherwise.
*/
template<typename Other>
[[nodiscard]] std::enable_if_t<is_transparent_v<hasher> && is_transparent_v<key_equal>, std::conditional_t<false, Other, bool>>
contains(const Other &value) const {
return (find(value) != cend());
}
/**
* @brief Returns an iterator to the beginning of a given bucket.
* @param index An index of a bucket to access.
* @return An iterator to the beginning of the given bucket.
*/
[[nodiscard]] const_local_iterator cbegin(const size_type index) const {
return {packed.first().begin(), sparse.first()[index]};
}
/**
* @brief Returns an iterator to the beginning of a given bucket.
* @param index An index of a bucket to access.
* @return An iterator to the beginning of the given bucket.
*/
[[nodiscard]] const_local_iterator begin(const size_type index) const {
return cbegin(index);
}
/**
* @brief Returns an iterator to the beginning of a given bucket.
* @param index An index of a bucket to access.
* @return An iterator to the beginning of the given bucket.
*/
[[nodiscard]] local_iterator begin(const size_type index) {
return {packed.first().begin(), sparse.first()[index]};
}
/**
* @brief Returns an iterator to the end of a given bucket.
* @param index An index of a bucket to access.
* @return An iterator to the end of the given bucket.
*/
[[nodiscard]] const_local_iterator cend([[maybe_unused]] const size_type index) const {
return {packed.first().begin(), (std::numeric_limits<size_type>::max)()};
}
/**
* @brief Returns an iterator to the end of a given bucket.
* @param index An index of a bucket to access.
* @return An iterator to the end of the given bucket.
*/
[[nodiscard]] const_local_iterator end(const size_type index) const {
return cend(index);
}
/**
* @brief Returns an iterator to the end of a given bucket.
* @param index An index of a bucket to access.
* @return An iterator to the end of the given bucket.
*/
[[nodiscard]] local_iterator end([[maybe_unused]] const size_type index) {
return {packed.first().begin(), (std::numeric_limits<size_type>::max)()};
}
/**
* @brief Returns the number of buckets.
* @return The number of buckets.
*/
[[nodiscard]] size_type bucket_count() const {
return sparse.first().size();
}
/**
* @brief Returns the maximum number of buckets.
* @return The maximum number of buckets.
*/
[[nodiscard]] size_type max_bucket_count() const {
return sparse.first().max_size();
}
/**
* @brief Returns the number of elements in a given bucket.
* @param index The index of the bucket to examine.
* @return The number of elements in the given bucket.
*/
[[nodiscard]] size_type bucket_size(const size_type index) const {
return static_cast<size_type>(std::distance(begin(index), end(index)));
}
/**
* @brief Returns the bucket for a given element.
* @param value The value of the element to examine.
* @return The bucket for the given element.
*/
[[nodiscard]] size_type bucket(const value_type &value) const {
return value_to_bucket(value);
}
/**
* @brief Returns the average number of elements per bucket.
* @return The average number of elements per bucket.
*/
[[nodiscard]] float load_factor() const {
return size() / static_cast<float>(bucket_count());
}
/**
* @brief Returns the maximum average number of elements per bucket.
* @return The maximum average number of elements per bucket.
*/
[[nodiscard]] float max_load_factor() const {
return threshold;
}
/**
* @brief Sets the desired maximum average number of elements per bucket.
* @param value A desired maximum average number of elements per bucket.
*/
void max_load_factor(const float value) {
ENTT_ASSERT(value > 0.f, "Invalid load factor");
threshold = value;
rehash(0u);
}
/**
* @brief Reserves at least the specified number of buckets and regenerates
* the hash table.
* @param cnt New number of buckets.
*/
void rehash(const size_type cnt) {
auto value = cnt > minimum_capacity ? cnt : minimum_capacity;
const auto cap = static_cast<size_type>(size() / max_load_factor());
value = value > cap ? value : cap;
if(const auto sz = next_power_of_two(value); sz != bucket_count()) {
sparse.first().resize(sz);
for(auto &&elem: sparse.first()) {
elem = std::numeric_limits<size_type>::max();
}
for(size_type pos{}, last = size(); pos < last; ++pos) {
const auto index = value_to_bucket(packed.first()[pos].second);
packed.first()[pos].first = std::exchange(sparse.first()[index], pos);
}
}
}
/**
* @brief Reserves space for at least the specified number of elements and
* regenerates the hash table.
* @param cnt New number of elements.
*/
void reserve(const size_type cnt) {
packed.first().reserve(cnt);
rehash(static_cast<size_type>(std::ceil(cnt / max_load_factor())));
}
/**
* @brief Returns the function used to hash the elements.
* @return The function used to hash the elements.
*/
[[nodiscard]] hasher hash_function() const {
return sparse.second();
}
/**
* @brief Returns the function used to compare elements for equality.
* @return The function used to compare elements for equality.
*/
[[nodiscard]] key_equal key_eq() const {
return packed.second();
}
private:
compressed_pair<sparse_container_type, hasher> sparse;
compressed_pair<packed_container_type, key_equal> packed;
float threshold;
};
} // namespace entt
#endif

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#ifndef ENTT_CONTAINER_FWD_HPP
#define ENTT_CONTAINER_FWD_HPP
#include <functional>
#include <memory>
namespace entt {
template<
typename Key,
typename Type,
typename = std::hash<Key>,
typename = std::equal_to<Key>,
typename = std::allocator<std::pair<const Key, Type>>>
class dense_map;
template<
typename Type,
typename = std::hash<Type>,
typename = std::equal_to<Type>,
typename = std::allocator<Type>>
class dense_set;
} // namespace entt
#endif

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#ifndef ENTT_CORE_ALGORITHM_HPP
#define ENTT_CORE_ALGORITHM_HPP
#include <algorithm>
#include <functional>
#include <iterator>
#include <utility>
#include <vector>
#include "utility.hpp"
namespace entt {
/**
* @brief Function object to wrap `std::sort` in a class type.
*
* Unfortunately, `std::sort` cannot be passed as template argument to a class
* template or a function template.<br/>
* This class fills the gap by wrapping some flavors of `std::sort` in a
* function object.
*/
struct std_sort {
/**
* @brief Sorts the elements in a range.
*
* Sorts the elements in a range using the given binary comparison function.
*
* @tparam It Type of random access iterator.
* @tparam Compare Type of comparison function object.
* @tparam Args Types of arguments to forward to the sort function.
* @param first An iterator to the first element of the range to sort.
* @param last An iterator past the last element of the range to sort.
* @param compare A valid comparison function object.
* @param args Arguments to forward to the sort function, if any.
*/
template<typename It, typename Compare = std::less<>, typename... Args>
void operator()(It first, It last, Compare compare = Compare{}, Args &&...args) const {
std::sort(std::forward<Args>(args)..., std::move(first), std::move(last), std::move(compare));
}
};
/*! @brief Function object for performing insertion sort. */
struct insertion_sort {
/**
* @brief Sorts the elements in a range.
*
* Sorts the elements in a range using the given binary comparison function.
*
* @tparam It Type of random access iterator.
* @tparam Compare Type of comparison function object.
* @param first An iterator to the first element of the range to sort.
* @param last An iterator past the last element of the range to sort.
* @param compare A valid comparison function object.
*/
template<typename It, typename Compare = std::less<>>
void operator()(It first, It last, Compare compare = Compare{}) const {
if(first < last) {
for(auto it = first + 1; it < last; ++it) {
auto value = std::move(*it);
auto pre = it;
for(; pre > first && compare(value, *(pre - 1)); --pre) {
*pre = std::move(*(pre - 1));
}
*pre = std::move(value);
}
}
}
};
/**
* @brief Function object for performing LSD radix sort.
* @tparam Bit Number of bits processed per pass.
* @tparam N Maximum number of bits to sort.
*/
template<std::size_t Bit, std::size_t N>
struct radix_sort {
static_assert((N % Bit) == 0, "The maximum number of bits to sort must be a multiple of the number of bits processed per pass");
/**
* @brief Sorts the elements in a range.
*
* Sorts the elements in a range using the given _getter_ to access the
* actual data to be sorted.
*
* This implementation is inspired by the online book
* [Physically Based Rendering](http://www.pbr-book.org/3ed-2018/Primitives_and_Intersection_Acceleration/Bounding_Volume_Hierarchies.html#RadixSort).
*
* @tparam It Type of random access iterator.
* @tparam Getter Type of _getter_ function object.
* @param first An iterator to the first element of the range to sort.
* @param last An iterator past the last element of the range to sort.
* @param getter A valid _getter_ function object.
*/
template<typename It, typename Getter = identity>
void operator()(It first, It last, Getter getter = Getter{}) const {
if(first < last) {
static constexpr auto mask = (1 << Bit) - 1;
static constexpr auto buckets = 1 << Bit;
static constexpr auto passes = N / Bit;
using value_type = typename std::iterator_traits<It>::value_type;
std::vector<value_type> aux(std::distance(first, last));
auto part = [getter = std::move(getter)](auto from, auto to, auto out, auto start) {
std::size_t index[buckets]{};
std::size_t count[buckets]{};
for(auto it = from; it != to; ++it) {
++count[(getter(*it) >> start) & mask];
}
for(std::size_t pos{}, end = buckets - 1u; pos < end; ++pos) {
index[pos + 1u] = index[pos] + count[pos];
}
for(auto it = from; it != to; ++it) {
out[index[(getter(*it) >> start) & mask]++] = std::move(*it);
}
};
for(std::size_t pass = 0; pass < (passes & ~1); pass += 2) {
part(first, last, aux.begin(), pass * Bit);
part(aux.begin(), aux.end(), first, (pass + 1) * Bit);
}
if constexpr(passes & 1) {
part(first, last, aux.begin(), (passes - 1) * Bit);
std::move(aux.begin(), aux.end(), first);
}
}
}
};
} // namespace entt
#endif

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@ -1,510 +0,0 @@
#ifndef ENTT_CORE_ANY_HPP
#define ENTT_CORE_ANY_HPP
#include <cstddef>
#include <memory>
#include <type_traits>
#include <utility>
#include "../config/config.h"
#include "../core/utility.hpp"
#include "fwd.hpp"
#include "type_info.hpp"
#include "type_traits.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
enum class any_operation : std::uint8_t {
copy,
move,
transfer,
assign,
destroy,
compare,
get
};
enum class any_policy : std::uint8_t {
owner,
ref,
cref
};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief A SBO friendly, type-safe container for single values of any type.
* @tparam Len Size of the storage reserved for the small buffer optimization.
* @tparam Align Optional alignment requirement.
*/
template<std::size_t Len, std::size_t Align>
class basic_any {
using operation = internal::any_operation;
using policy = internal::any_policy;
using vtable_type = const void *(const operation, const basic_any &, const void *);
struct storage_type {
alignas(Align) std::byte data[Len + !Len];
};
template<typename Type>
static constexpr bool in_situ = Len && alignof(Type) <= Align && sizeof(Type) <= Len &&std::is_nothrow_move_constructible_v<Type>;
template<typename Type>
static const void *basic_vtable(const operation op, const basic_any &value, const void *other) {
static_assert(!std::is_same_v<Type, void> && std::is_same_v<std::remove_cv_t<std::remove_reference_t<Type>>, Type>, "Invalid type");
const Type *element = nullptr;
if constexpr(in_situ<Type>) {
element = value.owner() ? reinterpret_cast<const Type *>(&value.storage) : static_cast<const Type *>(value.instance);
} else {
element = static_cast<const Type *>(value.instance);
}
switch(op) {
case operation::copy:
if constexpr(std::is_copy_constructible_v<Type>) {
static_cast<basic_any *>(const_cast<void *>(other))->initialize<Type>(*element);
}
break;
case operation::move:
if constexpr(in_situ<Type>) {
if(value.owner()) {
return new(&static_cast<basic_any *>(const_cast<void *>(other))->storage) Type{std::move(*const_cast<Type *>(element))};
}
}
return (static_cast<basic_any *>(const_cast<void *>(other))->instance = std::exchange(const_cast<basic_any &>(value).instance, nullptr));
case operation::transfer:
if constexpr(std::is_move_assignable_v<Type>) {
*const_cast<Type *>(element) = std::move(*static_cast<Type *>(const_cast<void *>(other)));
return other;
}
[[fallthrough]];
case operation::assign:
if constexpr(std::is_copy_assignable_v<Type>) {
*const_cast<Type *>(element) = *static_cast<const Type *>(other);
return other;
}
break;
case operation::destroy:
if constexpr(in_situ<Type>) {
element->~Type();
} else if constexpr(std::is_array_v<Type>) {
delete[] element;
} else {
delete element;
}
break;
case operation::compare:
if constexpr(!std::is_function_v<Type> && !std::is_array_v<Type> && is_equality_comparable_v<Type>) {
return *element == *static_cast<const Type *>(other) ? other : nullptr;
} else {
return (element == other) ? other : nullptr;
}
case operation::get:
return element;
}
return nullptr;
}
template<typename Type, typename... Args>
void initialize([[maybe_unused]] Args &&...args) {
info = &type_id<std::remove_cv_t<std::remove_reference_t<Type>>>();
if constexpr(!std::is_void_v<Type>) {
vtable = basic_vtable<std::remove_cv_t<std::remove_reference_t<Type>>>;
if constexpr(std::is_lvalue_reference_v<Type>) {
static_assert(sizeof...(Args) == 1u && (std::is_lvalue_reference_v<Args> && ...), "Invalid arguments");
mode = std::is_const_v<std::remove_reference_t<Type>> ? policy::cref : policy::ref;
instance = (std::addressof(args), ...);
} else if constexpr(in_situ<std::remove_cv_t<std::remove_reference_t<Type>>>) {
if constexpr(sizeof...(Args) != 0u && std::is_aggregate_v<std::remove_cv_t<std::remove_reference_t<Type>>>) {
new(&storage) std::remove_cv_t<std::remove_reference_t<Type>>{std::forward<Args>(args)...};
} else {
new(&storage) std::remove_cv_t<std::remove_reference_t<Type>>(std::forward<Args>(args)...);
}
} else {
if constexpr(sizeof...(Args) != 0u && std::is_aggregate_v<std::remove_cv_t<std::remove_reference_t<Type>>>) {
instance = new std::remove_cv_t<std::remove_reference_t<Type>>{std::forward<Args>(args)...};
} else {
instance = new std::remove_cv_t<std::remove_reference_t<Type>>(std::forward<Args>(args)...);
}
}
}
}
basic_any(const basic_any &other, const policy pol) noexcept
: instance{other.data()},
info{other.info},
vtable{other.vtable},
mode{pol} {}
public:
/*! @brief Size of the internal storage. */
static constexpr auto length = Len;
/*! @brief Alignment requirement. */
static constexpr auto alignment = Align;
/*! @brief Default constructor. */
constexpr basic_any() noexcept
: basic_any{std::in_place_type<void>} {}
/**
* @brief Constructs a wrapper by directly initializing the new object.
* @tparam Type Type of object to use to initialize the wrapper.
* @tparam Args Types of arguments to use to construct the new instance.
* @param args Parameters to use to construct the instance.
*/
template<typename Type, typename... Args>
explicit basic_any(std::in_place_type_t<Type>, Args &&...args)
: instance{},
info{},
vtable{},
mode{policy::owner} {
initialize<Type>(std::forward<Args>(args)...);
}
/**
* @brief Constructs a wrapper from a given value.
* @tparam Type Type of object to use to initialize the wrapper.
* @param value An instance of an object to use to initialize the wrapper.
*/
template<typename Type, typename = std::enable_if_t<!std::is_same_v<std::decay_t<Type>, basic_any>>>
basic_any(Type &&value)
: basic_any{std::in_place_type<std::decay_t<Type>>, std::forward<Type>(value)} {}
/**
* @brief Copy constructor.
* @param other The instance to copy from.
*/
basic_any(const basic_any &other)
: basic_any{} {
if(other.vtable) {
other.vtable(operation::copy, other, this);
}
}
/**
* @brief Move constructor.
* @param other The instance to move from.
*/
basic_any(basic_any &&other) noexcept
: instance{},
info{other.info},
vtable{other.vtable},
mode{other.mode} {
if(other.vtable) {
other.vtable(operation::move, other, this);
}
}
/*! @brief Frees the internal storage, whatever it means. */
~basic_any() {
if(vtable && owner()) {
vtable(operation::destroy, *this, nullptr);
}
}
/**
* @brief Copy assignment operator.
* @param other The instance to copy from.
* @return This any object.
*/
basic_any &operator=(const basic_any &other) {
reset();
if(other.vtable) {
other.vtable(operation::copy, other, this);
}
return *this;
}
/**
* @brief Move assignment operator.
* @param other The instance to move from.
* @return This any object.
*/
basic_any &operator=(basic_any &&other) noexcept {
reset();
if(other.vtable) {
other.vtable(operation::move, other, this);
info = other.info;
vtable = other.vtable;
mode = other.mode;
}
return *this;
}
/**
* @brief Value assignment operator.
* @tparam Type Type of object to use to initialize the wrapper.
* @param value An instance of an object to use to initialize the wrapper.
* @return This any object.
*/
template<typename Type>
std::enable_if_t<!std::is_same_v<std::decay_t<Type>, basic_any>, basic_any &>
operator=(Type &&value) {
emplace<std::decay_t<Type>>(std::forward<Type>(value));
return *this;
}
/**
* @brief Returns the object type if any, `type_id<void>()` otherwise.
* @return The object type if any, `type_id<void>()` otherwise.
*/
[[nodiscard]] const type_info &type() const noexcept {
return *info;
}
/**
* @brief Returns an opaque pointer to the contained instance.
* @return An opaque pointer the contained instance, if any.
*/
[[nodiscard]] const void *data() const noexcept {
return vtable ? vtable(operation::get, *this, nullptr) : nullptr;
}
/**
* @brief Returns an opaque pointer to the contained instance.
* @param req Expected type.
* @return An opaque pointer the contained instance, if any.
*/
[[nodiscard]] const void *data(const type_info &req) const noexcept {
return *info == req ? data() : nullptr;
}
/**
* @brief Returns an opaque pointer to the contained instance.
* @return An opaque pointer the contained instance, if any.
*/
[[nodiscard]] void *data() noexcept {
return mode == policy::cref ? nullptr : const_cast<void *>(std::as_const(*this).data());
}
/**
* @brief Returns an opaque pointer to the contained instance.
* @param req Expected type.
* @return An opaque pointer the contained instance, if any.
*/
[[nodiscard]] void *data(const type_info &req) noexcept {
return mode == policy::cref ? nullptr : const_cast<void *>(std::as_const(*this).data(req));
}
/**
* @brief Replaces the contained object by creating a new instance directly.
* @tparam Type Type of object to use to initialize the wrapper.
* @tparam Args Types of arguments to use to construct the new instance.
* @param args Parameters to use to construct the instance.
*/
template<typename Type, typename... Args>
void emplace(Args &&...args) {
reset();
initialize<Type>(std::forward<Args>(args)...);
}
/**
* @brief Assigns a value to the contained object without replacing it.
* @param other The value to assign to the contained object.
* @return True in case of success, false otherwise.
*/
bool assign(const basic_any &other) {
if(vtable && mode != policy::cref && *info == *other.info) {
return (vtable(operation::assign, *this, other.data()) != nullptr);
}
return false;
}
/*! @copydoc assign */
bool assign(basic_any &&other) {
if(vtable && mode != policy::cref && *info == *other.info) {
if(auto *val = other.data(); val) {
return (vtable(operation::transfer, *this, val) != nullptr);
} else {
return (vtable(operation::assign, *this, std::as_const(other).data()) != nullptr);
}
}
return false;
}
/*! @brief Destroys contained object */
void reset() {
if(vtable && owner()) {
vtable(operation::destroy, *this, nullptr);
}
// unnecessary but it helps to detect nasty bugs
ENTT_ASSERT((instance = nullptr) == nullptr, "");
info = &type_id<void>();
vtable = nullptr;
mode = policy::owner;
}
/**
* @brief Returns false if a wrapper is empty, true otherwise.
* @return False if the wrapper is empty, true otherwise.
*/
[[nodiscard]] explicit operator bool() const noexcept {
return vtable != nullptr;
}
/**
* @brief Checks if two wrappers differ in their content.
* @param other Wrapper with which to compare.
* @return False if the two objects differ in their content, true otherwise.
*/
[[nodiscard]] bool operator==(const basic_any &other) const noexcept {
if(vtable && *info == *other.info) {
return (vtable(operation::compare, *this, other.data()) != nullptr);
}
return (!vtable && !other.vtable);
}
/**
* @brief Checks if two wrappers differ in their content.
* @param other Wrapper with which to compare.
* @return True if the two objects differ in their content, false otherwise.
*/
[[nodiscard]] bool operator!=(const basic_any &other) const noexcept {
return !(*this == other);
}
/**
* @brief Aliasing constructor.
* @return A wrapper that shares a reference to an unmanaged object.
*/
[[nodiscard]] basic_any as_ref() noexcept {
return basic_any{*this, (mode == policy::cref ? policy::cref : policy::ref)};
}
/*! @copydoc as_ref */
[[nodiscard]] basic_any as_ref() const noexcept {
return basic_any{*this, policy::cref};
}
/**
* @brief Returns true if a wrapper owns its object, false otherwise.
* @return True if the wrapper owns its object, false otherwise.
*/
[[nodiscard]] bool owner() const noexcept {
return (mode == policy::owner);
}
private:
union {
const void *instance;
storage_type storage;
};
const type_info *info;
vtable_type *vtable;
policy mode;
};
/**
* @brief Performs type-safe access to the contained object.
* @tparam Type Type to which conversion is required.
* @tparam Len Size of the storage reserved for the small buffer optimization.
* @tparam Align Alignment requirement.
* @param data Target any object.
* @return The element converted to the requested type.
*/
template<typename Type, std::size_t Len, std::size_t Align>
Type any_cast(const basic_any<Len, Align> &data) noexcept {
const auto *const instance = any_cast<std::remove_reference_t<Type>>(&data);
ENTT_ASSERT(instance, "Invalid instance");
return static_cast<Type>(*instance);
}
/*! @copydoc any_cast */
template<typename Type, std::size_t Len, std::size_t Align>
Type any_cast(basic_any<Len, Align> &data) noexcept {
// forces const on non-reference types to make them work also with wrappers for const references
auto *const instance = any_cast<std::remove_reference_t<const Type>>(&data);
ENTT_ASSERT(instance, "Invalid instance");
return static_cast<Type>(*instance);
}
/*! @copydoc any_cast */
template<typename Type, std::size_t Len, std::size_t Align>
Type any_cast(basic_any<Len, Align> &&data) noexcept {
if constexpr(std::is_copy_constructible_v<std::remove_cv_t<std::remove_reference_t<Type>>>) {
if(auto *const instance = any_cast<std::remove_reference_t<Type>>(&data); instance) {
return static_cast<Type>(std::move(*instance));
} else {
return any_cast<Type>(data);
}
} else {
auto *const instance = any_cast<std::remove_reference_t<Type>>(&data);
ENTT_ASSERT(instance, "Invalid instance");
return static_cast<Type>(std::move(*instance));
}
}
/*! @copydoc any_cast */
template<typename Type, std::size_t Len, std::size_t Align>
const Type *any_cast(const basic_any<Len, Align> *data) noexcept {
const auto &info = type_id<std::remove_cv_t<Type>>();
return static_cast<const Type *>(data->data(info));
}
/*! @copydoc any_cast */
template<typename Type, std::size_t Len, std::size_t Align>
Type *any_cast(basic_any<Len, Align> *data) noexcept {
if constexpr(std::is_const_v<Type>) {
// last attempt to make wrappers for const references return their values
return any_cast<Type>(&std::as_const(*data));
} else {
const auto &info = type_id<std::remove_cv_t<Type>>();
return static_cast<Type *>(data->data(info));
}
}
/**
* @brief Constructs a wrapper from a given type, passing it all arguments.
* @tparam Type Type of object to use to initialize the wrapper.
* @tparam Len Size of the storage reserved for the small buffer optimization.
* @tparam Align Optional alignment requirement.
* @tparam Args Types of arguments to use to construct the new instance.
* @param args Parameters to use to construct the instance.
* @return A properly initialized wrapper for an object of the given type.
*/
template<typename Type, std::size_t Len = basic_any<>::length, std::size_t Align = basic_any<Len>::alignment, typename... Args>
basic_any<Len, Align> make_any(Args &&...args) {
return basic_any<Len, Align>{std::in_place_type<Type>, std::forward<Args>(args)...};
}
/**
* @brief Forwards its argument and avoids copies for lvalue references.
* @tparam Len Size of the storage reserved for the small buffer optimization.
* @tparam Align Optional alignment requirement.
* @tparam Type Type of argument to use to construct the new instance.
* @param value Parameter to use to construct the instance.
* @return A properly initialized and not necessarily owning wrapper.
*/
template<std::size_t Len = basic_any<>::length, std::size_t Align = basic_any<Len>::alignment, typename Type>
basic_any<Len, Align> forward_as_any(Type &&value) {
return basic_any<Len, Align>{std::in_place_type<Type &&>, std::forward<Type>(value)};
}
} // namespace entt
#endif

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#ifndef ENTT_CORE_ATTRIBUTE_H
#define ENTT_CORE_ATTRIBUTE_H
#ifndef ENTT_EXPORT
# if defined _WIN32 || defined __CYGWIN__ || defined _MSC_VER
# define ENTT_EXPORT __declspec(dllexport)
# define ENTT_IMPORT __declspec(dllimport)
# define ENTT_HIDDEN
# elif defined __GNUC__ && __GNUC__ >= 4
# define ENTT_EXPORT __attribute__((visibility("default")))
# define ENTT_IMPORT __attribute__((visibility("default")))
# define ENTT_HIDDEN __attribute__((visibility("hidden")))
# else /* Unsupported compiler */
# define ENTT_EXPORT
# define ENTT_IMPORT
# define ENTT_HIDDEN
# endif
#endif
#ifndef ENTT_API
# if defined ENTT_API_EXPORT
# define ENTT_API ENTT_EXPORT
# elif defined ENTT_API_IMPORT
# define ENTT_API ENTT_IMPORT
# else /* No API */
# define ENTT_API
# endif
#endif
#endif

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@ -1,279 +0,0 @@
#ifndef ENTT_CORE_COMPRESSED_PAIR_HPP
#define ENTT_CORE_COMPRESSED_PAIR_HPP
#include <cstddef>
#include <tuple>
#include <type_traits>
#include <utility>
#include "type_traits.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename Type, std::size_t, typename = void>
struct compressed_pair_element {
using reference = Type &;
using const_reference = const Type &;
template<bool Dummy = true, typename = std::enable_if_t<Dummy && std::is_default_constructible_v<Type>>>
constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v<Type>)
: value{} {}
template<typename Arg, typename = std::enable_if_t<!std::is_same_v<std::remove_cv_t<std::remove_reference_t<Arg>>, compressed_pair_element>>>
constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v<Type, Arg>)
: value{std::forward<Arg>(arg)} {}
template<typename... Args, std::size_t... Index>
constexpr compressed_pair_element(std::tuple<Args...> args, std::index_sequence<Index...>) noexcept(std::is_nothrow_constructible_v<Type, Args...>)
: value{std::forward<Args>(std::get<Index>(args))...} {}
[[nodiscard]] constexpr reference get() noexcept {
return value;
}
[[nodiscard]] constexpr const_reference get() const noexcept {
return value;
}
private:
Type value;
};
template<typename Type, std::size_t Tag>
struct compressed_pair_element<Type, Tag, std::enable_if_t<is_ebco_eligible_v<Type>>>: Type {
using reference = Type &;
using const_reference = const Type &;
using base_type = Type;
template<bool Dummy = true, typename = std::enable_if_t<Dummy && std::is_default_constructible_v<base_type>>>
constexpr compressed_pair_element() noexcept(std::is_nothrow_default_constructible_v<base_type>)
: base_type{} {}
template<typename Arg, typename = std::enable_if_t<!std::is_same_v<std::remove_cv_t<std::remove_reference_t<Arg>>, compressed_pair_element>>>
constexpr compressed_pair_element(Arg &&arg) noexcept(std::is_nothrow_constructible_v<base_type, Arg>)
: base_type{std::forward<Arg>(arg)} {}
template<typename... Args, std::size_t... Index>
constexpr compressed_pair_element(std::tuple<Args...> args, std::index_sequence<Index...>) noexcept(std::is_nothrow_constructible_v<base_type, Args...>)
: base_type{std::forward<Args>(std::get<Index>(args))...} {}
[[nodiscard]] constexpr reference get() noexcept {
return *this;
}
[[nodiscard]] constexpr const_reference get() const noexcept {
return *this;
}
};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief A compressed pair.
*
* A pair that exploits the _Empty Base Class Optimization_ (or _EBCO_) to
* reduce its final size to a minimum.
*
* @tparam First The type of the first element that the pair stores.
* @tparam Second The type of the second element that the pair stores.
*/
template<typename First, typename Second>
class compressed_pair final
: internal::compressed_pair_element<First, 0u>,
internal::compressed_pair_element<Second, 1u> {
using first_base = internal::compressed_pair_element<First, 0u>;
using second_base = internal::compressed_pair_element<Second, 1u>;
public:
/*! @brief The type of the first element that the pair stores. */
using first_type = First;
/*! @brief The type of the second element that the pair stores. */
using second_type = Second;
/**
* @brief Default constructor, conditionally enabled.
*
* This constructor is only available when the types that the pair stores
* are both at least default constructible.
*
* @tparam Dummy Dummy template parameter used for internal purposes.
*/
template<bool Dummy = true, typename = std::enable_if_t<Dummy && std::is_default_constructible_v<first_type> && std::is_default_constructible_v<second_type>>>
constexpr compressed_pair() noexcept(std::is_nothrow_default_constructible_v<first_base> &&std::is_nothrow_default_constructible_v<second_base>)
: first_base{},
second_base{} {}
/**
* @brief Copy constructor.
* @param other The instance to copy from.
*/
constexpr compressed_pair(const compressed_pair &other) noexcept(std::is_nothrow_copy_constructible_v<first_base> &&std::is_nothrow_copy_constructible_v<second_base>) = default;
/**
* @brief Move constructor.
* @param other The instance to move from.
*/
constexpr compressed_pair(compressed_pair &&other) noexcept(std::is_nothrow_move_constructible_v<first_base> &&std::is_nothrow_move_constructible_v<second_base>) = default;
/**
* @brief Constructs a pair from its values.
* @tparam Arg Type of value to use to initialize the first element.
* @tparam Other Type of value to use to initialize the second element.
* @param arg Value to use to initialize the first element.
* @param other Value to use to initialize the second element.
*/
template<typename Arg, typename Other>
constexpr compressed_pair(Arg &&arg, Other &&other) noexcept(std::is_nothrow_constructible_v<first_base, Arg> &&std::is_nothrow_constructible_v<second_base, Other>)
: first_base{std::forward<Arg>(arg)},
second_base{std::forward<Other>(other)} {}
/**
* @brief Constructs a pair by forwarding the arguments to its parts.
* @tparam Args Types of arguments to use to initialize the first element.
* @tparam Other Types of arguments to use to initialize the second element.
* @param args Arguments to use to initialize the first element.
* @param other Arguments to use to initialize the second element.
*/
template<typename... Args, typename... Other>
constexpr compressed_pair(std::piecewise_construct_t, std::tuple<Args...> args, std::tuple<Other...> other) noexcept(std::is_nothrow_constructible_v<first_base, Args...> &&std::is_nothrow_constructible_v<second_base, Other...>)
: first_base{std::move(args), std::index_sequence_for<Args...>{}},
second_base{std::move(other), std::index_sequence_for<Other...>{}} {}
/**
* @brief Copy assignment operator.
* @param other The instance to copy from.
* @return This compressed pair object.
*/
constexpr compressed_pair &operator=(const compressed_pair &other) noexcept(std::is_nothrow_copy_assignable_v<first_base> &&std::is_nothrow_copy_assignable_v<second_base>) = default;
/**
* @brief Move assignment operator.
* @param other The instance to move from.
* @return This compressed pair object.
*/
constexpr compressed_pair &operator=(compressed_pair &&other) noexcept(std::is_nothrow_move_assignable_v<first_base> &&std::is_nothrow_move_assignable_v<second_base>) = default;
/**
* @brief Returns the first element that a pair stores.
* @return The first element that a pair stores.
*/
[[nodiscard]] constexpr first_type &first() noexcept {
return static_cast<first_base &>(*this).get();
}
/*! @copydoc first */
[[nodiscard]] constexpr const first_type &first() const noexcept {
return static_cast<const first_base &>(*this).get();
}
/**
* @brief Returns the second element that a pair stores.
* @return The second element that a pair stores.
*/
[[nodiscard]] constexpr second_type &second() noexcept {
return static_cast<second_base &>(*this).get();
}
/*! @copydoc second */
[[nodiscard]] constexpr const second_type &second() const noexcept {
return static_cast<const second_base &>(*this).get();
}
/**
* @brief Swaps two compressed pair objects.
* @param other The compressed pair to swap with.
*/
constexpr void swap(compressed_pair &other) noexcept(std::is_nothrow_swappable_v<first_type> &&std::is_nothrow_swappable_v<second_type>) {
using std::swap;
swap(first(), other.first());
swap(second(), other.second());
}
/**
* @brief Extracts an element from the compressed pair.
* @tparam Index An integer value that is either 0 or 1.
* @return Returns a reference to the first element if `Index` is 0 and a
* reference to the second element if `Index` is 1.
*/
template<std::size_t Index>
constexpr decltype(auto) get() noexcept {
if constexpr(Index == 0u) {
return first();
} else {
static_assert(Index == 1u, "Index out of bounds");
return second();
}
}
/*! @copydoc get */
template<std::size_t Index>
constexpr decltype(auto) get() const noexcept {
if constexpr(Index == 0u) {
return first();
} else {
static_assert(Index == 1u, "Index out of bounds");
return second();
}
}
};
/**
* @brief Deduction guide.
* @tparam Type Type of value to use to initialize the first element.
* @tparam Other Type of value to use to initialize the second element.
*/
template<typename Type, typename Other>
compressed_pair(Type &&, Other &&) -> compressed_pair<std::decay_t<Type>, std::decay_t<Other>>;
/**
* @brief Swaps two compressed pair objects.
* @tparam First The type of the first element that the pairs store.
* @tparam Second The type of the second element that the pairs store.
* @param lhs A valid compressed pair object.
* @param rhs A valid compressed pair object.
*/
template<typename First, typename Second>
inline constexpr void swap(compressed_pair<First, Second> &lhs, compressed_pair<First, Second> &rhs) {
lhs.swap(rhs);
}
} // namespace entt
// disable structured binding support for clang 6, it messes when specializing tuple_size
#if !defined __clang_major__ || __clang_major__ > 6
namespace std {
/**
* @brief `std::tuple_size` specialization for `compressed_pair`s.
* @tparam First The type of the first element that the pair stores.
* @tparam Second The type of the second element that the pair stores.
*/
template<typename First, typename Second>
struct tuple_size<entt::compressed_pair<First, Second>>: integral_constant<size_t, 2u> {};
/**
* @brief `std::tuple_element` specialization for `compressed_pair`s.
* @tparam Index The index of the type to return.
* @tparam First The type of the first element that the pair stores.
* @tparam Second The type of the second element that the pair stores.
*/
template<size_t Index, typename First, typename Second>
struct tuple_element<Index, entt::compressed_pair<First, Second>>: conditional<Index == 0u, First, Second> {
static_assert(Index < 2u, "Index out of bounds");
};
} // namespace std
#endif
#endif

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#ifndef ENTT_CORE_ENUM_HPP
#define ENTT_CORE_ENUM_HPP
#include <type_traits>
namespace entt {
/**
* @brief Enable bitmask support for enum classes.
* @tparam Type The enum type for which to enable bitmask support.
*/
template<typename Type, typename = void>
struct enum_as_bitmask: std::false_type {};
/*! @copydoc enum_as_bitmask */
template<typename Type>
struct enum_as_bitmask<Type, std::void_t<decltype(Type::_entt_enum_as_bitmask)>>: std::is_enum<Type> {};
/**
* @brief Helper variable template.
* @tparam Type The enum class type for which to enable bitmask support.
*/
template<typename Type>
inline constexpr bool enum_as_bitmask_v = enum_as_bitmask<Type>::value;
} // namespace entt
/**
* @brief Operator available for enums for which bitmask support is enabled.
* @tparam Type Enum class type.
* @param lhs The first value to use.
* @param rhs The second value to use.
* @return The result of invoking the operator on the underlying types of the
* two values provided.
*/
template<typename Type>
[[nodiscard]] constexpr std::enable_if_t<entt::enum_as_bitmask_v<Type>, Type>
operator|(const Type lhs, const Type rhs) noexcept {
return static_cast<Type>(static_cast<std::underlying_type_t<Type>>(lhs) | static_cast<std::underlying_type_t<Type>>(rhs));
}
/*! @copydoc operator| */
template<typename Type>
[[nodiscard]] constexpr std::enable_if_t<entt::enum_as_bitmask_v<Type>, Type>
operator&(const Type lhs, const Type rhs) noexcept {
return static_cast<Type>(static_cast<std::underlying_type_t<Type>>(lhs) & static_cast<std::underlying_type_t<Type>>(rhs));
}
/*! @copydoc operator| */
template<typename Type>
[[nodiscard]] constexpr std::enable_if_t<entt::enum_as_bitmask_v<Type>, Type>
operator^(const Type lhs, const Type rhs) noexcept {
return static_cast<Type>(static_cast<std::underlying_type_t<Type>>(lhs) ^ static_cast<std::underlying_type_t<Type>>(rhs));
}
/**
* @brief Operator available for enums for which bitmask support is enabled.
* @tparam Type Enum class type.
* @param value The value to use.
* @return The result of invoking the operator on the underlying types of the
* value provided.
*/
template<typename Type>
[[nodiscard]] constexpr std::enable_if_t<entt::enum_as_bitmask_v<Type>, Type>
operator~(const Type value) noexcept {
return static_cast<Type>(~static_cast<std::underlying_type_t<Type>>(value));
}
/*! @copydoc operator~ */
template<typename Type>
[[nodiscard]] constexpr std::enable_if_t<entt::enum_as_bitmask_v<Type>, bool>
operator!(const Type value) noexcept {
return !static_cast<std::underlying_type_t<Type>>(value);
}
/*! @copydoc operator| */
template<typename Type>
constexpr std::enable_if_t<entt::enum_as_bitmask_v<Type>, Type &>
operator|=(Type &lhs, const Type rhs) noexcept {
return (lhs = (lhs | rhs));
}
/*! @copydoc operator| */
template<typename Type>
constexpr std::enable_if_t<entt::enum_as_bitmask_v<Type>, Type &>
operator&=(Type &lhs, const Type rhs) noexcept {
return (lhs = (lhs & rhs));
}
/*! @copydoc operator| */
template<typename Type>
constexpr std::enable_if_t<entt::enum_as_bitmask_v<Type>, Type &>
operator^=(Type &lhs, const Type rhs) noexcept {
return (lhs = (lhs ^ rhs));
}
#endif

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#ifndef ENTT_CORE_FAMILY_HPP
#define ENTT_CORE_FAMILY_HPP
#include "../config/config.h"
#include "fwd.hpp"
namespace entt {
/**
* @brief Dynamic identifier generator.
*
* Utility class template that can be used to assign unique identifiers to types
* at runtime. Use different specializations to create separate sets of
* identifiers.
*/
template<typename...>
class family {
inline static ENTT_MAYBE_ATOMIC(id_type) identifier{};
public:
/*! @brief Unsigned integer type. */
using value_type = id_type;
/*! @brief Statically generated unique identifier for the given type. */
template<typename... Type>
// at the time I'm writing, clang crashes during compilation if auto is used instead of family_type
inline static const value_type value = identifier++;
};
} // namespace entt
#endif

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#ifndef ENTT_CORE_FWD_HPP
#define ENTT_CORE_FWD_HPP
#include <cstddef>
#include "../config/config.h"
namespace entt {
template<std::size_t Len = sizeof(double[2]), std::size_t = alignof(double[2])>
class basic_any;
/*! @brief Alias declaration for type identifiers. */
using id_type = ENTT_ID_TYPE;
/*! @brief Alias declaration for the most common use case. */
using any = basic_any<>;
} // namespace entt
#endif

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#ifndef ENTT_CORE_HASHED_STRING_HPP
#define ENTT_CORE_HASHED_STRING_HPP
#include <cstddef>
#include <cstdint>
#include "fwd.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename>
struct fnv1a_traits;
template<>
struct fnv1a_traits<std::uint32_t> {
using type = std::uint32_t;
static constexpr std::uint32_t offset = 2166136261;
static constexpr std::uint32_t prime = 16777619;
};
template<>
struct fnv1a_traits<std::uint64_t> {
using type = std::uint64_t;
static constexpr std::uint64_t offset = 14695981039346656037ull;
static constexpr std::uint64_t prime = 1099511628211ull;
};
template<typename Char>
struct basic_hashed_string {
using value_type = Char;
using size_type = std::size_t;
using hash_type = id_type;
const value_type *repr;
size_type length;
hash_type hash;
};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Zero overhead unique identifier.
*
* A hashed string is a compile-time tool that allows users to use
* human-readable identifiers in the codebase while using their numeric
* counterparts at runtime.<br/>
* Because of that, a hashed string can also be used in constant expressions if
* required.
*
* @warning
* This class doesn't take ownership of user-supplied strings nor does it make a
* copy of them.
*
* @tparam Char Character type.
*/
template<typename Char>
class basic_hashed_string: internal::basic_hashed_string<Char> {
using base_type = internal::basic_hashed_string<Char>;
using hs_traits = internal::fnv1a_traits<id_type>;
struct const_wrapper {
// non-explicit constructor on purpose
constexpr const_wrapper(const Char *str) noexcept
: repr{str} {}
const Char *repr;
};
// FowlerNollVo hash function v. 1a - the good
[[nodiscard]] static constexpr auto helper(const Char *str) noexcept {
base_type base{str, 0u, hs_traits::offset};
for(; str[base.length]; ++base.length) {
base.hash = (base.hash ^ static_cast<hs_traits::type>(str[base.length])) * hs_traits::prime;
}
return base;
}
// FowlerNollVo hash function v. 1a - the good
[[nodiscard]] static constexpr auto helper(const Char *str, const std::size_t len) noexcept {
base_type base{str, len, hs_traits::offset};
for(size_type pos{}; pos < len; ++pos) {
base.hash = (base.hash ^ static_cast<hs_traits::type>(str[pos])) * hs_traits::prime;
}
return base;
}
public:
/*! @brief Character type. */
using value_type = typename base_type::value_type;
/*! @brief Unsigned integer type. */
using size_type = typename base_type::size_type;
/*! @brief Unsigned integer type. */
using hash_type = typename base_type::hash_type;
/**
* @brief Returns directly the numeric representation of a string view.
* @param str Human-readable identifier.
* @param len Length of the string to hash.
* @return The numeric representation of the string.
*/
[[nodiscard]] static constexpr hash_type value(const value_type *str, const size_type len) noexcept {
return basic_hashed_string{str, len};
}
/**
* @brief Returns directly the numeric representation of a string.
* @tparam N Number of characters of the identifier.
* @param str Human-readable identifier.
* @return The numeric representation of the string.
*/
template<std::size_t N>
[[nodiscard]] static constexpr hash_type value(const value_type (&str)[N]) noexcept {
return basic_hashed_string{str};
}
/**
* @brief Returns directly the numeric representation of a string.
* @param wrapper Helps achieving the purpose by relying on overloading.
* @return The numeric representation of the string.
*/
[[nodiscard]] static constexpr hash_type value(const_wrapper wrapper) noexcept {
return basic_hashed_string{wrapper};
}
/*! @brief Constructs an empty hashed string. */
constexpr basic_hashed_string() noexcept
: base_type{} {}
/**
* @brief Constructs a hashed string from a string view.
* @param str Human-readable identifier.
* @param len Length of the string to hash.
*/
constexpr basic_hashed_string(const value_type *str, const size_type len) noexcept
: base_type{helper(str, len)} {}
/**
* @brief Constructs a hashed string from an array of const characters.
* @tparam N Number of characters of the identifier.
* @param str Human-readable identifier.
*/
template<std::size_t N>
constexpr basic_hashed_string(const value_type (&str)[N]) noexcept
: base_type{helper(str)} {}
/**
* @brief Explicit constructor on purpose to avoid constructing a hashed
* string directly from a `const value_type *`.
*
* @warning
* The lifetime of the string is not extended nor is it copied.
*
* @param wrapper Helps achieving the purpose by relying on overloading.
*/
explicit constexpr basic_hashed_string(const_wrapper wrapper) noexcept
: base_type{helper(wrapper.repr)} {}
/**
* @brief Returns the size a hashed string.
* @return The size of the hashed string.
*/
[[nodiscard]] constexpr size_type size() const noexcept {
return base_type::length;
}
/**
* @brief Returns the human-readable representation of a hashed string.
* @return The string used to initialize the hashed string.
*/
[[nodiscard]] constexpr const value_type *data() const noexcept {
return base_type::repr;
}
/**
* @brief Returns the numeric representation of a hashed string.
* @return The numeric representation of the hashed string.
*/
[[nodiscard]] constexpr hash_type value() const noexcept {
return base_type::hash;
}
/*! @copydoc data */
[[nodiscard]] constexpr operator const value_type *() const noexcept {
return data();
}
/**
* @brief Returns the numeric representation of a hashed string.
* @return The numeric representation of the hashed string.
*/
[[nodiscard]] constexpr operator hash_type() const noexcept {
return value();
}
};
/**
* @brief Deduction guide.
* @tparam Char Character type.
* @param str Human-readable identifier.
* @param len Length of the string to hash.
*/
template<typename Char>
basic_hashed_string(const Char *str, const std::size_t len) -> basic_hashed_string<Char>;
/**
* @brief Deduction guide.
* @tparam Char Character type.
* @tparam N Number of characters of the identifier.
* @param str Human-readable identifier.
*/
template<typename Char, std::size_t N>
basic_hashed_string(const Char (&str)[N]) -> basic_hashed_string<Char>;
/**
* @brief Compares two hashed strings.
* @tparam Char Character type.
* @param lhs A valid hashed string.
* @param rhs A valid hashed string.
* @return True if the two hashed strings are identical, false otherwise.
*/
template<typename Char>
[[nodiscard]] constexpr bool operator==(const basic_hashed_string<Char> &lhs, const basic_hashed_string<Char> &rhs) noexcept {
return lhs.value() == rhs.value();
}
/**
* @brief Compares two hashed strings.
* @tparam Char Character type.
* @param lhs A valid hashed string.
* @param rhs A valid hashed string.
* @return True if the two hashed strings differ, false otherwise.
*/
template<typename Char>
[[nodiscard]] constexpr bool operator!=(const basic_hashed_string<Char> &lhs, const basic_hashed_string<Char> &rhs) noexcept {
return !(lhs == rhs);
}
/**
* @brief Compares two hashed strings.
* @tparam Char Character type.
* @param lhs A valid hashed string.
* @param rhs A valid hashed string.
* @return True if the first element is less than the second, false otherwise.
*/
template<typename Char>
[[nodiscard]] constexpr bool operator<(const basic_hashed_string<Char> &lhs, const basic_hashed_string<Char> &rhs) noexcept {
return lhs.value() < rhs.value();
}
/**
* @brief Compares two hashed strings.
* @tparam Char Character type.
* @param lhs A valid hashed string.
* @param rhs A valid hashed string.
* @return True if the first element is less than or equal to the second, false
* otherwise.
*/
template<typename Char>
[[nodiscard]] constexpr bool operator<=(const basic_hashed_string<Char> &lhs, const basic_hashed_string<Char> &rhs) noexcept {
return !(rhs < lhs);
}
/**
* @brief Compares two hashed strings.
* @tparam Char Character type.
* @param lhs A valid hashed string.
* @param rhs A valid hashed string.
* @return True if the first element is greater than the second, false
* otherwise.
*/
template<typename Char>
[[nodiscard]] constexpr bool operator>(const basic_hashed_string<Char> &lhs, const basic_hashed_string<Char> &rhs) noexcept {
return rhs < lhs;
}
/**
* @brief Compares two hashed strings.
* @tparam Char Character type.
* @param lhs A valid hashed string.
* @param rhs A valid hashed string.
* @return True if the first element is greater than or equal to the second,
* false otherwise.
*/
template<typename Char>
[[nodiscard]] constexpr bool operator>=(const basic_hashed_string<Char> &lhs, const basic_hashed_string<Char> &rhs) noexcept {
return !(lhs < rhs);
}
/*! @brief Aliases for common character types. */
using hashed_string = basic_hashed_string<char>;
/*! @brief Aliases for common character types. */
using hashed_wstring = basic_hashed_string<wchar_t>;
inline namespace literals {
/**
* @brief User defined literal for hashed strings.
* @param str The literal without its suffix.
* @return A properly initialized hashed string.
*/
[[nodiscard]] constexpr hashed_string operator"" _hs(const char *str, std::size_t) noexcept {
return hashed_string{str};
}
/**
* @brief User defined literal for hashed wstrings.
* @param str The literal without its suffix.
* @return A properly initialized hashed wstring.
*/
[[nodiscard]] constexpr hashed_wstring operator"" _hws(const wchar_t *str, std::size_t) noexcept {
return hashed_wstring{str};
}
} // namespace literals
} // namespace entt
#endif

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#ifndef ENTT_CORE_IDENT_HPP
#define ENTT_CORE_IDENT_HPP
#include <cstddef>
#include <type_traits>
#include <utility>
#include "fwd.hpp"
#include "type_traits.hpp"
namespace entt {
/**
* @brief Type integral identifiers.
* @tparam Type List of types for which to generate identifiers.
*/
template<typename... Type>
class ident {
template<typename Curr, std::size_t... Index>
[[nodiscard]] static constexpr id_type get(std::index_sequence<Index...>) noexcept {
static_assert((std::is_same_v<Curr, Type> || ...), "Invalid type");
return (0 + ... + (std::is_same_v<Curr, type_list_element_t<Index, type_list<std::decay_t<Type>...>>> ? id_type{Index} : id_type{}));
}
public:
/*! @brief Unsigned integer type. */
using value_type = id_type;
/*! @brief Statically generated unique identifier for the given type. */
template<typename Curr>
static constexpr value_type value = get<std::decay_t<Curr>>(std::index_sequence_for<Type...>{});
};
} // namespace entt
#endif

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#ifndef ENTT_CORE_ITERATOR_HPP
#define ENTT_CORE_ITERATOR_HPP
#include <iterator>
#include <memory>
#include <type_traits>
#include <utility>
namespace entt {
/**
* @brief Helper type to use as pointer with input iterators.
* @tparam Type of wrapped value.
*/
template<typename Type>
struct input_iterator_pointer final {
/*! @brief Value type. */
using value_type = Type;
/*! @brief Pointer type. */
using pointer = Type *;
/*! @brief Reference type. */
using reference = Type &;
/**
* @brief Constructs a proxy object by move.
* @param val Value to use to initialize the proxy object.
*/
constexpr input_iterator_pointer(value_type &&val) noexcept(std::is_nothrow_move_constructible_v<value_type>)
: value{std::move(val)} {}
/**
* @brief Access operator for accessing wrapped values.
* @return A pointer to the wrapped value.
*/
[[nodiscard]] constexpr pointer operator->() noexcept {
return std::addressof(value);
}
/**
* @brief Dereference operator for accessing wrapped values.
* @return A reference to the wrapped value.
*/
[[nodiscard]] constexpr reference operator*() noexcept {
return value;
}
private:
Type value;
};
/**
* @brief Plain iota iterator (waiting for C++20).
* @tparam Type Value type.
*/
template<typename Type>
class iota_iterator final {
static_assert(std::is_integral_v<Type>, "Not an integral type");
public:
/*! @brief Value type, likely an integral one. */
using value_type = Type;
/*! @brief Invalid pointer type. */
using pointer = void;
/*! @brief Non-reference type, same as value type. */
using reference = value_type;
/*! @brief Difference type. */
using difference_type = std::ptrdiff_t;
/*! @brief Iterator category. */
using iterator_category = std::input_iterator_tag;
/*! @brief Default constructor. */
constexpr iota_iterator() noexcept
: current{} {}
/**
* @brief Constructs an iota iterator from a given value.
* @param init The initial value assigned to the iota iterator.
*/
constexpr iota_iterator(const value_type init) noexcept
: current{init} {}
/**
* @brief Pre-increment operator.
* @return This iota iterator.
*/
constexpr iota_iterator &operator++() noexcept {
return ++current, *this;
}
/**
* @brief Post-increment operator.
* @return This iota iterator.
*/
constexpr iota_iterator operator++(int) noexcept {
iota_iterator orig = *this;
return ++(*this), orig;
}
/**
* @brief Dereference operator.
* @return The underlying value.
*/
[[nodiscard]] constexpr reference operator*() const noexcept {
return current;
}
private:
value_type current;
};
/**
* @brief Comparison operator.
* @tparam Type Value type of the iota iterator.
* @param lhs A properly initialized iota iterator.
* @param rhs A properly initialized iota iterator.
* @return True if the two iterators are identical, false otherwise.
*/
template<typename Type>
[[nodiscard]] constexpr bool operator==(const iota_iterator<Type> &lhs, const iota_iterator<Type> &rhs) noexcept {
return *lhs == *rhs;
}
/**
* @brief Comparison operator.
* @tparam Type Value type of the iota iterator.
* @param lhs A properly initialized iota iterator.
* @param rhs A properly initialized iota iterator.
* @return True if the two iterators differ, false otherwise.
*/
template<typename Type>
[[nodiscard]] constexpr bool operator!=(const iota_iterator<Type> &lhs, const iota_iterator<Type> &rhs) noexcept {
return !(lhs == rhs);
}
/**
* @brief Utility class to create an iterable object from a pair of iterators.
* @tparam It Type of iterator.
* @tparam Sentinel Type of sentinel.
*/
template<typename It, typename Sentinel = It>
struct iterable_adaptor final {
/*! @brief Value type. */
using value_type = typename std::iterator_traits<It>::value_type;
/*! @brief Iterator type. */
using iterator = It;
/*! @brief Sentinel type. */
using sentinel = Sentinel;
/*! @brief Default constructor. */
constexpr iterable_adaptor() noexcept(std::is_nothrow_default_constructible_v<iterator> &&std::is_nothrow_default_constructible_v<sentinel>)
: first{},
last{} {}
/**
* @brief Creates an iterable object from a pair of iterators.
* @param from Begin iterator.
* @param to End iterator.
*/
constexpr iterable_adaptor(iterator from, sentinel to) noexcept(std::is_nothrow_move_constructible_v<iterator> &&std::is_nothrow_move_constructible_v<sentinel>)
: first{std::move(from)},
last{std::move(to)} {}
/**
* @brief Returns an iterator to the beginning.
* @return An iterator to the first element of the range.
*/
[[nodiscard]] constexpr iterator begin() const noexcept {
return first;
}
/**
* @brief Returns an iterator to the end.
* @return An iterator to the element following the last element of the
* range.
*/
[[nodiscard]] constexpr sentinel end() const noexcept {
return last;
}
/*! @copydoc begin */
[[nodiscard]] constexpr iterator cbegin() const noexcept {
return begin();
}
/*! @copydoc end */
[[nodiscard]] constexpr sentinel cend() const noexcept {
return end();
}
private:
It first;
Sentinel last;
};
} // namespace entt
#endif

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#ifndef ENTT_CORE_MEMORY_HPP
#define ENTT_CORE_MEMORY_HPP
#include <cstddef>
#include <limits>
#include <memory>
#include <tuple>
#include <type_traits>
#include <utility>
#include "../config/config.h"
namespace entt {
/**
* @brief Checks whether a value is a power of two or not.
* @param value A value that may or may not be a power of two.
* @return True if the value is a power of two, false otherwise.
*/
[[nodiscard]] inline constexpr bool is_power_of_two(const std::size_t value) noexcept {
return value && ((value & (value - 1)) == 0);
}
/**
* @brief Computes the smallest power of two greater than or equal to a value.
* @param value The value to use.
* @return The smallest power of two greater than or equal to the given value.
*/
[[nodiscard]] inline constexpr std::size_t next_power_of_two(const std::size_t value) noexcept {
ENTT_ASSERT_CONSTEXPR(value < (std::size_t{1u} << (std::numeric_limits<std::size_t>::digits - 1)), "Numeric limits exceeded");
std::size_t curr = value - (value != 0u);
for(int next = 1; next < std::numeric_limits<std::size_t>::digits; next = next * 2) {
curr |= curr >> next;
}
return ++curr;
}
/**
* @brief Fast module utility function (powers of two only).
* @param value A value for which to calculate the modulus.
* @param mod _Modulus_, it must be a power of two.
* @return The common remainder.
*/
[[nodiscard]] inline constexpr std::size_t fast_mod(const std::size_t value, const std::size_t mod) noexcept {
ENTT_ASSERT_CONSTEXPR(is_power_of_two(mod), "Value must be a power of two");
return value & (mod - 1u);
}
/**
* @brief Unwraps fancy pointers, does nothing otherwise (waiting for C++20).
* @tparam Type Pointer type.
* @param ptr Fancy or raw pointer.
* @return A raw pointer that represents the address of the original pointer.
*/
template<typename Type>
[[nodiscard]] constexpr auto to_address(Type &&ptr) noexcept {
if constexpr(std::is_pointer_v<std::decay_t<Type>>) {
return ptr;
} else {
return to_address(std::forward<Type>(ptr).operator->());
}
}
/**
* @brief Utility function to design allocation-aware containers.
* @tparam Allocator Type of allocator.
* @param lhs A valid allocator.
* @param rhs Another valid allocator.
*/
template<typename Allocator>
constexpr void propagate_on_container_copy_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept {
if constexpr(std::allocator_traits<Allocator>::propagate_on_container_copy_assignment::value) {
lhs = rhs;
}
}
/**
* @brief Utility function to design allocation-aware containers.
* @tparam Allocator Type of allocator.
* @param lhs A valid allocator.
* @param rhs Another valid allocator.
*/
template<typename Allocator>
constexpr void propagate_on_container_move_assignment([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept {
if constexpr(std::allocator_traits<Allocator>::propagate_on_container_move_assignment::value) {
lhs = std::move(rhs);
}
}
/**
* @brief Utility function to design allocation-aware containers.
* @tparam Allocator Type of allocator.
* @param lhs A valid allocator.
* @param rhs Another valid allocator.
*/
template<typename Allocator>
constexpr void propagate_on_container_swap([[maybe_unused]] Allocator &lhs, [[maybe_unused]] Allocator &rhs) noexcept {
if constexpr(std::allocator_traits<Allocator>::propagate_on_container_swap::value) {
using std::swap;
swap(lhs, rhs);
} else {
ENTT_ASSERT_CONSTEXPR(lhs == rhs, "Cannot swap the containers");
}
}
/**
* @brief Deleter for allocator-aware unique pointers (waiting for C++20).
* @tparam Args Types of arguments to use to construct the object.
*/
template<typename Allocator>
struct allocation_deleter: private Allocator {
/*! @brief Allocator type. */
using allocator_type = Allocator;
/*! @brief Pointer type. */
using pointer = typename std::allocator_traits<Allocator>::pointer;
/**
* @brief Inherited constructors.
* @param alloc The allocator to use.
*/
constexpr allocation_deleter(const allocator_type &alloc) noexcept(std::is_nothrow_copy_constructible_v<allocator_type>)
: Allocator{alloc} {}
/**
* @brief Destroys the pointed object and deallocates its memory.
* @param ptr A valid pointer to an object of the given type.
*/
constexpr void operator()(pointer ptr) noexcept(std::is_nothrow_destructible_v<typename allocator_type::value_type>) {
using alloc_traits = typename std::allocator_traits<Allocator>;
alloc_traits::destroy(*this, to_address(ptr));
alloc_traits::deallocate(*this, ptr, 1u);
}
};
/**
* @brief Allows `std::unique_ptr` to use allocators (waiting for C++20).
* @tparam Type Type of object to allocate for and to construct.
* @tparam Allocator Type of allocator used to manage memory and elements.
* @tparam Args Types of arguments to use to construct the object.
* @param allocator The allocator to use.
* @param args Parameters to use to construct the object.
* @return A properly initialized unique pointer with a custom deleter.
*/
template<typename Type, typename Allocator, typename... Args>
ENTT_CONSTEXPR auto allocate_unique(Allocator &allocator, Args &&...args) {
static_assert(!std::is_array_v<Type>, "Array types are not supported");
using alloc_traits = typename std::allocator_traits<Allocator>::template rebind_traits<Type>;
using allocator_type = typename alloc_traits::allocator_type;
allocator_type alloc{allocator};
auto ptr = alloc_traits::allocate(alloc, 1u);
ENTT_TRY {
alloc_traits::construct(alloc, to_address(ptr), std::forward<Args>(args)...);
}
ENTT_CATCH {
alloc_traits::deallocate(alloc, ptr, 1u);
ENTT_THROW;
}
return std::unique_ptr<Type, allocation_deleter<allocator_type>>{ptr, alloc};
}
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename Type>
struct uses_allocator_construction {
template<typename Allocator, typename... Params>
static constexpr auto args([[maybe_unused]] const Allocator &allocator, Params &&...params) noexcept {
if constexpr(!std::uses_allocator_v<Type, Allocator> && std::is_constructible_v<Type, Params...>) {
return std::forward_as_tuple(std::forward<Params>(params)...);
} else {
static_assert(std::uses_allocator_v<Type, Allocator>, "Ill-formed request");
if constexpr(std::is_constructible_v<Type, std::allocator_arg_t, const Allocator &, Params...>) {
return std::tuple<std::allocator_arg_t, const Allocator &, Params &&...>{std::allocator_arg, allocator, std::forward<Params>(params)...};
} else {
static_assert(std::is_constructible_v<Type, Params..., const Allocator &>, "Ill-formed request");
return std::forward_as_tuple(std::forward<Params>(params)..., allocator);
}
}
}
};
template<typename Type, typename Other>
struct uses_allocator_construction<std::pair<Type, Other>> {
using type = std::pair<Type, Other>;
template<typename Allocator, typename First, typename Second>
static constexpr auto args(const Allocator &allocator, std::piecewise_construct_t, First &&first, Second &&second) noexcept {
return std::make_tuple(
std::piecewise_construct,
std::apply([&allocator](auto &&...curr) { return uses_allocator_construction<Type>::args(allocator, std::forward<decltype(curr)>(curr)...); }, std::forward<First>(first)),
std::apply([&allocator](auto &&...curr) { return uses_allocator_construction<Other>::args(allocator, std::forward<decltype(curr)>(curr)...); }, std::forward<Second>(second)));
}
template<typename Allocator>
static constexpr auto args(const Allocator &allocator) noexcept {
return uses_allocator_construction<type>::args(allocator, std::piecewise_construct, std::tuple<>{}, std::tuple<>{});
}
template<typename Allocator, typename First, typename Second>
static constexpr auto args(const Allocator &allocator, First &&first, Second &&second) noexcept {
return uses_allocator_construction<type>::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::forward<First>(first)), std::forward_as_tuple(std::forward<Second>(second)));
}
template<typename Allocator, typename First, typename Second>
static constexpr auto args(const Allocator &allocator, const std::pair<First, Second> &value) noexcept {
return uses_allocator_construction<type>::args(allocator, std::piecewise_construct, std::forward_as_tuple(value.first), std::forward_as_tuple(value.second));
}
template<typename Allocator, typename First, typename Second>
static constexpr auto args(const Allocator &allocator, std::pair<First, Second> &&value) noexcept {
return uses_allocator_construction<type>::args(allocator, std::piecewise_construct, std::forward_as_tuple(std::move(value.first)), std::forward_as_tuple(std::move(value.second)));
}
};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Uses-allocator construction utility (waiting for C++20).
*
* Primarily intended for internal use. Prepares the argument list needed to
* create an object of a given type by means of uses-allocator construction.
*
* @tparam Type Type to return arguments for.
* @tparam Allocator Type of allocator used to manage memory and elements.
* @tparam Args Types of arguments to use to construct the object.
* @param allocator The allocator to use.
* @param args Parameters to use to construct the object.
* @return The arguments needed to create an object of the given type.
*/
template<typename Type, typename Allocator, typename... Args>
constexpr auto uses_allocator_construction_args(const Allocator &allocator, Args &&...args) noexcept {
return internal::uses_allocator_construction<Type>::args(allocator, std::forward<Args>(args)...);
}
/**
* @brief Uses-allocator construction utility (waiting for C++20).
*
* Primarily intended for internal use. Creates an object of a given type by
* means of uses-allocator construction.
*
* @tparam Type Type of object to create.
* @tparam Allocator Type of allocator used to manage memory and elements.
* @tparam Args Types of arguments to use to construct the object.
* @param allocator The allocator to use.
* @param args Parameters to use to construct the object.
* @return A newly created object of the given type.
*/
template<typename Type, typename Allocator, typename... Args>
constexpr Type make_obj_using_allocator(const Allocator &allocator, Args &&...args) {
return std::make_from_tuple<Type>(internal::uses_allocator_construction<Type>::args(allocator, std::forward<Args>(args)...));
}
/**
* @brief Uses-allocator construction utility (waiting for C++20).
*
* Primarily intended for internal use. Creates an object of a given type by
* means of uses-allocator construction at an uninitialized memory location.
*
* @tparam Type Type of object to create.
* @tparam Allocator Type of allocator used to manage memory and elements.
* @tparam Args Types of arguments to use to construct the object.
* @param value Memory location in which to place the object.
* @param allocator The allocator to use.
* @param args Parameters to use to construct the object.
* @return A pointer to the newly created object of the given type.
*/
template<typename Type, typename Allocator, typename... Args>
constexpr Type *uninitialized_construct_using_allocator(Type *value, const Allocator &allocator, Args &&...args) {
return std::apply([value](auto &&...curr) { return new(value) Type(std::forward<decltype(curr)>(curr)...); }, internal::uses_allocator_construction<Type>::args(allocator, std::forward<Args>(args)...));
}
} // namespace entt
#endif

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#ifndef ENTT_CORE_MONOSTATE_HPP
#define ENTT_CORE_MONOSTATE_HPP
#include "../config/config.h"
#include "fwd.hpp"
namespace entt {
/**
* @brief Minimal implementation of the monostate pattern.
*
* A minimal, yet complete configuration system built on top of the monostate
* pattern. Thread safe by design, it works only with basic types like `int`s or
* `bool`s.<br/>
* Multiple types and therefore more than one value can be associated with a
* single key. Because of this, users must pay attention to use the same type
* both during an assignment and when they try to read back their data.
* Otherwise, they can incur in unexpected results.
*/
template<id_type>
struct monostate {
/**
* @brief Assigns a value of a specific type to a given key.
* @tparam Type Type of the value to assign.
* @param val User data to assign to the given key.
*/
template<typename Type>
void operator=(Type val) const noexcept {
value<Type> = val;
}
/**
* @brief Gets a value of a specific type for a given key.
* @tparam Type Type of the value to get.
* @return Stored value, if any.
*/
template<typename Type>
operator Type() const noexcept {
return value<Type>;
}
private:
template<typename Type>
inline static ENTT_MAYBE_ATOMIC(Type) value{};
};
/**
* @brief Helper variable template.
* @tparam Value Value used to differentiate between different variables.
*/
template<id_type Value>
inline monostate<Value> monostate_v = {};
} // namespace entt
#endif

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#ifndef ENTT_CORE_TUPLE_HPP
#define ENTT_CORE_TUPLE_HPP
#include <tuple>
#include <type_traits>
#include <utility>
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename>
struct is_tuple_impl: std::false_type {};
template<typename... Args>
struct is_tuple_impl<std::tuple<Args...>>: std::true_type {};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Provides the member constant `value` to true if a given type is a
* tuple, false otherwise.
* @tparam Type The type to test.
*/
template<typename Type>
struct is_tuple: internal::is_tuple_impl<std::remove_cv_t<Type>> {};
/**
* @brief Helper variable template.
* @tparam Type The type to test.
*/
template<typename Type>
inline constexpr bool is_tuple_v = is_tuple<Type>::value;
/**
* @brief Utility function to unwrap tuples of a single element.
* @tparam Type Tuple type of any sizes.
* @param value A tuple object of the given type.
* @return The tuple itself if it contains more than one element, the first
* element otherwise.
*/
template<typename Type>
constexpr decltype(auto) unwrap_tuple(Type &&value) noexcept {
if constexpr(std::tuple_size_v<std::remove_reference_t<Type>> == 1u) {
return std::get<0>(std::forward<Type>(value));
} else {
return std::forward<Type>(value);
}
}
/**
* @brief Utility class to forward-and-apply tuple objects.
* @tparam Func Type of underlying invocable object.
*/
template<typename Func>
struct forward_apply: private Func {
/**
* @brief Constructs a forward-and-apply object.
* @tparam Args Types of arguments to use to construct the new instance.
* @param args Parameters to use to construct the instance.
*/
template<class... Args>
constexpr forward_apply(Args &&...args) noexcept(std::is_nothrow_constructible_v<Func, Args...>)
: Func{std::forward<Args>(args)...} {}
/**
* @brief Forwards and applies the arguments with the underlying function.
* @tparam Type Tuple-like type to forward to the underlying function.
* @param args Parameters to forward to the underlying function.
* @return Return value of the underlying function, if any.
*/
template<class Type>
constexpr decltype(auto) operator()(Type &&args) noexcept(noexcept(std::apply(std::declval<Func &>(), args))) {
return std::apply(static_cast<Func &>(*this), std::forward<Type>(args));
}
/*! @copydoc operator()() */
template<class Type>
constexpr decltype(auto) operator()(Type &&args) const noexcept(noexcept(std::apply(std::declval<const Func &>(), args))) {
return std::apply(static_cast<const Func &>(*this), std::forward<Type>(args));
}
};
/**
* @brief Deduction guide.
* @tparam Func Type of underlying invocable object.
*/
template<typename Func>
forward_apply(Func) -> forward_apply<std::remove_reference_t<std::remove_cv_t<Func>>>;
} // namespace entt
#endif

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#ifndef ENTT_CORE_TYPE_INFO_HPP
#define ENTT_CORE_TYPE_INFO_HPP
#include <string_view>
#include <type_traits>
#include <utility>
#include "../config/config.h"
#include "../core/attribute.h"
#include "fwd.hpp"
#include "hashed_string.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
struct ENTT_API type_index final {
[[nodiscard]] static id_type next() noexcept {
static ENTT_MAYBE_ATOMIC(id_type) value{};
return value++;
}
};
template<typename Type>
[[nodiscard]] constexpr auto stripped_type_name() noexcept {
#if defined ENTT_PRETTY_FUNCTION
std::string_view pretty_function{ENTT_PRETTY_FUNCTION};
auto first = pretty_function.find_first_not_of(' ', pretty_function.find_first_of(ENTT_PRETTY_FUNCTION_PREFIX) + 1);
auto value = pretty_function.substr(first, pretty_function.find_last_of(ENTT_PRETTY_FUNCTION_SUFFIX) - first);
return value;
#else
return std::string_view{""};
#endif
}
template<typename Type, auto = stripped_type_name<Type>().find_first_of('.')>
[[nodiscard]] static constexpr std::string_view type_name(int) noexcept {
constexpr auto value = stripped_type_name<Type>();
return value;
}
template<typename Type>
[[nodiscard]] static std::string_view type_name(char) noexcept {
static const auto value = stripped_type_name<Type>();
return value;
}
template<typename Type, auto = stripped_type_name<Type>().find_first_of('.')>
[[nodiscard]] static constexpr id_type type_hash(int) noexcept {
constexpr auto stripped = stripped_type_name<Type>();
constexpr auto value = hashed_string::value(stripped.data(), stripped.size());
return value;
}
template<typename Type>
[[nodiscard]] static id_type type_hash(char) noexcept {
static const auto value = [](const auto stripped) {
return hashed_string::value(stripped.data(), stripped.size());
}(stripped_type_name<Type>());
return value;
}
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Type sequential identifier.
* @tparam Type Type for which to generate a sequential identifier.
*/
template<typename Type, typename = void>
struct ENTT_API type_index final {
/**
* @brief Returns the sequential identifier of a given type.
* @return The sequential identifier of a given type.
*/
[[nodiscard]] static id_type value() noexcept {
static const id_type value = internal::type_index::next();
return value;
}
/*! @copydoc value */
[[nodiscard]] constexpr operator id_type() const noexcept {
return value();
}
};
/**
* @brief Type hash.
* @tparam Type Type for which to generate a hash value.
*/
template<typename Type, typename = void>
struct type_hash final {
/**
* @brief Returns the numeric representation of a given type.
* @return The numeric representation of the given type.
*/
#if defined ENTT_PRETTY_FUNCTION
[[nodiscard]] static constexpr id_type value() noexcept {
return internal::type_hash<Type>(0);
#else
[[nodiscard]] static constexpr id_type value() noexcept {
return type_index<Type>::value();
#endif
}
/*! @copydoc value */
[[nodiscard]] constexpr operator id_type() const noexcept {
return value();
}
};
/**
* @brief Type name.
* @tparam Type Type for which to generate a name.
*/
template<typename Type, typename = void>
struct type_name final {
/**
* @brief Returns the name of a given type.
* @return The name of the given type.
*/
[[nodiscard]] static constexpr std::string_view value() noexcept {
return internal::type_name<Type>(0);
}
/*! @copydoc value */
[[nodiscard]] constexpr operator std::string_view() const noexcept {
return value();
}
};
/*! @brief Implementation specific information about a type. */
struct type_info final {
/**
* @brief Constructs a type info object for a given type.
* @tparam Type Type for which to construct a type info object.
*/
template<typename Type>
constexpr type_info(std::in_place_type_t<Type>) noexcept
: seq{type_index<std::remove_cv_t<std::remove_reference_t<Type>>>::value()},
identifier{type_hash<std::remove_cv_t<std::remove_reference_t<Type>>>::value()},
alias{type_name<std::remove_cv_t<std::remove_reference_t<Type>>>::value()} {}
/**
* @brief Type index.
* @return Type index.
*/
[[nodiscard]] constexpr id_type index() const noexcept {
return seq;
}
/**
* @brief Type hash.
* @return Type hash.
*/
[[nodiscard]] constexpr id_type hash() const noexcept {
return identifier;
}
/**
* @brief Type name.
* @return Type name.
*/
[[nodiscard]] constexpr std::string_view name() const noexcept {
return alias;
}
private:
id_type seq;
id_type identifier;
std::string_view alias;
};
/**
* @brief Compares the contents of two type info objects.
* @param lhs A type info object.
* @param rhs A type info object.
* @return True if the two type info objects are identical, false otherwise.
*/
[[nodiscard]] inline constexpr bool operator==(const type_info &lhs, const type_info &rhs) noexcept {
return lhs.hash() == rhs.hash();
}
/**
* @brief Compares the contents of two type info objects.
* @param lhs A type info object.
* @param rhs A type info object.
* @return True if the two type info objects differ, false otherwise.
*/
[[nodiscard]] inline constexpr bool operator!=(const type_info &lhs, const type_info &rhs) noexcept {
return !(lhs == rhs);
}
/**
* @brief Compares two type info objects.
* @param lhs A valid type info object.
* @param rhs A valid type info object.
* @return True if the first element is less than the second, false otherwise.
*/
[[nodiscard]] constexpr bool operator<(const type_info &lhs, const type_info &rhs) noexcept {
return lhs.index() < rhs.index();
}
/**
* @brief Compares two type info objects.
* @param lhs A valid type info object.
* @param rhs A valid type info object.
* @return True if the first element is less than or equal to the second, false
* otherwise.
*/
[[nodiscard]] constexpr bool operator<=(const type_info &lhs, const type_info &rhs) noexcept {
return !(rhs < lhs);
}
/**
* @brief Compares two type info objects.
* @param lhs A valid type info object.
* @param rhs A valid type info object.
* @return True if the first element is greater than the second, false
* otherwise.
*/
[[nodiscard]] constexpr bool operator>(const type_info &lhs, const type_info &rhs) noexcept {
return rhs < lhs;
}
/**
* @brief Compares two type info objects.
* @param lhs A valid type info object.
* @param rhs A valid type info object.
* @return True if the first element is greater than or equal to the second,
* false otherwise.
*/
[[nodiscard]] constexpr bool operator>=(const type_info &lhs, const type_info &rhs) noexcept {
return !(lhs < rhs);
}
/**
* @brief Returns the type info object associated to a given type.
*
* The returned element refers to an object with static storage duration.<br/>
* The type doesn't need to be a complete type. If the type is a reference, the
* result refers to the referenced type. In all cases, top-level cv-qualifiers
* are ignored.
*
* @tparam Type Type for which to generate a type info object.
* @return A reference to a properly initialized type info object.
*/
template<typename Type>
[[nodiscard]] const type_info &type_id() noexcept {
if constexpr(std::is_same_v<Type, std::remove_cv_t<std::remove_reference_t<Type>>>) {
static type_info instance{std::in_place_type<Type>};
return instance;
} else {
return type_id<std::remove_cv_t<std::remove_reference_t<Type>>>();
}
}
/*! @copydoc type_id */
template<typename Type>
[[nodiscard]] const type_info &type_id(Type &&) noexcept {
return type_id<std::remove_cv_t<std::remove_reference_t<Type>>>();
}
} // namespace entt
#endif

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#ifndef ENTT_CORE_TYPE_TRAITS_HPP
#define ENTT_CORE_TYPE_TRAITS_HPP
#include <cstddef>
#include <iterator>
#include <type_traits>
#include <utility>
#include "../config/config.h"
#include "fwd.hpp"
namespace entt {
/**
* @brief Utility class to disambiguate overloaded functions.
* @tparam N Number of choices available.
*/
template<std::size_t N>
struct choice_t
// Unfortunately, doxygen cannot parse such a construct.
: /*! @cond TURN_OFF_DOXYGEN */ choice_t<N - 1> /*! @endcond */
{};
/*! @copybrief choice_t */
template<>
struct choice_t<0> {};
/**
* @brief Variable template for the choice trick.
* @tparam N Number of choices available.
*/
template<std::size_t N>
inline constexpr choice_t<N> choice{};
/**
* @brief Identity type trait.
*
* Useful to establish non-deduced contexts in template argument deduction
* (waiting for C++20) or to provide types through function arguments.
*
* @tparam Type A type.
*/
template<typename Type>
struct type_identity {
/*! @brief Identity type. */
using type = Type;
};
/**
* @brief Helper type.
* @tparam Type A type.
*/
template<typename Type>
using type_identity_t = typename type_identity<Type>::type;
/**
* @brief A type-only `sizeof` wrapper that returns 0 where `sizeof` complains.
* @tparam Type The type of which to return the size.
* @tparam The size of the type if `sizeof` accepts it, 0 otherwise.
*/
template<typename Type, typename = void>
struct size_of: std::integral_constant<std::size_t, 0u> {};
/*! @copydoc size_of */
template<typename Type>
struct size_of<Type, std::void_t<decltype(sizeof(Type))>>
: std::integral_constant<std::size_t, sizeof(Type)> {};
/**
* @brief Helper variable template.
* @tparam Type The type of which to return the size.
*/
template<typename Type>
inline constexpr std::size_t size_of_v = size_of<Type>::value;
/**
* @brief Using declaration to be used to _repeat_ the same type a number of
* times equal to the size of a given parameter pack.
* @tparam Type A type to repeat.
*/
template<typename Type, typename>
using unpack_as_type = Type;
/**
* @brief Helper variable template to be used to _repeat_ the same value a
* number of times equal to the size of a given parameter pack.
* @tparam Value A value to repeat.
*/
template<auto Value, typename>
inline constexpr auto unpack_as_value = Value;
/**
* @brief Wraps a static constant.
* @tparam Value A static constant.
*/
template<auto Value>
using integral_constant = std::integral_constant<decltype(Value), Value>;
/**
* @brief Alias template to facilitate the creation of named values.
* @tparam Value A constant value at least convertible to `id_type`.
*/
template<id_type Value>
using tag = integral_constant<Value>;
/**
* @brief A class to use to push around lists of types, nothing more.
* @tparam Type Types provided by the type list.
*/
template<typename... Type>
struct type_list {
/*! @brief Type list type. */
using type = type_list;
/*! @brief Compile-time number of elements in the type list. */
static constexpr auto size = sizeof...(Type);
};
/*! @brief Primary template isn't defined on purpose. */
template<std::size_t, typename>
struct type_list_element;
/**
* @brief Provides compile-time indexed access to the types of a type list.
* @tparam Index Index of the type to return.
* @tparam First First type provided by the type list.
* @tparam Other Other types provided by the type list.
*/
template<std::size_t Index, typename First, typename... Other>
struct type_list_element<Index, type_list<First, Other...>>
: type_list_element<Index - 1u, type_list<Other...>> {};
/**
* @brief Provides compile-time indexed access to the types of a type list.
* @tparam First First type provided by the type list.
* @tparam Other Other types provided by the type list.
*/
template<typename First, typename... Other>
struct type_list_element<0u, type_list<First, Other...>> {
/*! @brief Searched type. */
using type = First;
};
/**
* @brief Helper type.
* @tparam Index Index of the type to return.
* @tparam List Type list to search into.
*/
template<std::size_t Index, typename List>
using type_list_element_t = typename type_list_element<Index, List>::type;
/*! @brief Primary template isn't defined on purpose. */
template<typename, typename>
struct type_list_index;
/**
* @brief Provides compile-time type access to the types of a type list.
* @tparam Type Type to look for and for which to return the index.
* @tparam First First type provided by the type list.
* @tparam Other Other types provided by the type list.
*/
template<typename Type, typename First, typename... Other>
struct type_list_index<Type, type_list<First, Other...>> {
/*! @brief Unsigned integer type. */
using value_type = std::size_t;
/*! @brief Compile-time position of the given type in the sublist. */
static constexpr value_type value = 1u + type_list_index<Type, type_list<Other...>>::value;
};
/**
* @brief Provides compile-time type access to the types of a type list.
* @tparam Type Type to look for and for which to return the index.
* @tparam Other Other types provided by the type list.
*/
template<typename Type, typename... Other>
struct type_list_index<Type, type_list<Type, Other...>> {
static_assert(type_list_index<Type, type_list<Other...>>::value == sizeof...(Other), "Non-unique type");
/*! @brief Unsigned integer type. */
using value_type = std::size_t;
/*! @brief Compile-time position of the given type in the sublist. */
static constexpr value_type value = 0u;
};
/**
* @brief Provides compile-time type access to the types of a type list.
* @tparam Type Type to look for and for which to return the index.
*/
template<typename Type>
struct type_list_index<Type, type_list<>> {
/*! @brief Unsigned integer type. */
using value_type = std::size_t;
/*! @brief Compile-time position of the given type in the sublist. */
static constexpr value_type value = 0u;
};
/**
* @brief Helper variable template.
* @tparam List Type list.
* @tparam Type Type to look for and for which to return the index.
*/
template<typename Type, typename List>
inline constexpr std::size_t type_list_index_v = type_list_index<Type, List>::value;
/**
* @brief Concatenates multiple type lists.
* @tparam Type Types provided by the first type list.
* @tparam Other Types provided by the second type list.
* @return A type list composed by the types of both the type lists.
*/
template<typename... Type, typename... Other>
constexpr type_list<Type..., Other...> operator+(type_list<Type...>, type_list<Other...>) {
return {};
}
/*! @brief Primary template isn't defined on purpose. */
template<typename...>
struct type_list_cat;
/*! @brief Concatenates multiple type lists. */
template<>
struct type_list_cat<> {
/*! @brief A type list composed by the types of all the type lists. */
using type = type_list<>;
};
/**
* @brief Concatenates multiple type lists.
* @tparam Type Types provided by the first type list.
* @tparam Other Types provided by the second type list.
* @tparam List Other type lists, if any.
*/
template<typename... Type, typename... Other, typename... List>
struct type_list_cat<type_list<Type...>, type_list<Other...>, List...> {
/*! @brief A type list composed by the types of all the type lists. */
using type = typename type_list_cat<type_list<Type..., Other...>, List...>::type;
};
/**
* @brief Concatenates multiple type lists.
* @tparam Type Types provided by the type list.
*/
template<typename... Type>
struct type_list_cat<type_list<Type...>> {
/*! @brief A type list composed by the types of all the type lists. */
using type = type_list<Type...>;
};
/**
* @brief Helper type.
* @tparam List Type lists to concatenate.
*/
template<typename... List>
using type_list_cat_t = typename type_list_cat<List...>::type;
/*! @brief Primary template isn't defined on purpose. */
template<typename>
struct type_list_unique;
/**
* @brief Removes duplicates types from a type list.
* @tparam Type One of the types provided by the given type list.
* @tparam Other The other types provided by the given type list.
*/
template<typename Type, typename... Other>
struct type_list_unique<type_list<Type, Other...>> {
/*! @brief A type list without duplicate types. */
using type = std::conditional_t<
(std::is_same_v<Type, Other> || ...),
typename type_list_unique<type_list<Other...>>::type,
type_list_cat_t<type_list<Type>, typename type_list_unique<type_list<Other...>>::type>>;
};
/*! @brief Removes duplicates types from a type list. */
template<>
struct type_list_unique<type_list<>> {
/*! @brief A type list without duplicate types. */
using type = type_list<>;
};
/**
* @brief Helper type.
* @tparam Type A type list.
*/
template<typename Type>
using type_list_unique_t = typename type_list_unique<Type>::type;
/**
* @brief Provides the member constant `value` to true if a type list contains a
* given type, false otherwise.
* @tparam List Type list.
* @tparam Type Type to look for.
*/
template<typename List, typename Type>
struct type_list_contains;
/**
* @copybrief type_list_contains
* @tparam Type Types provided by the type list.
* @tparam Other Type to look for.
*/
template<typename... Type, typename Other>
struct type_list_contains<type_list<Type...>, Other>: std::disjunction<std::is_same<Type, Other>...> {};
/**
* @brief Helper variable template.
* @tparam List Type list.
* @tparam Type Type to look for.
*/
template<typename List, typename Type>
inline constexpr bool type_list_contains_v = type_list_contains<List, Type>::value;
/*! @brief Primary template isn't defined on purpose. */
template<typename...>
struct type_list_diff;
/**
* @brief Computes the difference between two type lists.
* @tparam Type Types provided by the first type list.
* @tparam Other Types provided by the second type list.
*/
template<typename... Type, typename... Other>
struct type_list_diff<type_list<Type...>, type_list<Other...>> {
/*! @brief A type list that is the difference between the two type lists. */
using type = type_list_cat_t<std::conditional_t<type_list_contains_v<type_list<Other...>, Type>, type_list<>, type_list<Type>>...>;
};
/**
* @brief Helper type.
* @tparam List Type lists between which to compute the difference.
*/
template<typename... List>
using type_list_diff_t = typename type_list_diff<List...>::type;
/*! @brief Primary template isn't defined on purpose. */
template<typename, template<typename...> class>
struct type_list_transform;
/**
* @brief Applies a given _function_ to a type list and generate a new list.
* @tparam Type Types provided by the type list.
* @tparam Op Unary operation as template class with a type member named `type`.
*/
template<typename... Type, template<typename...> class Op>
struct type_list_transform<type_list<Type...>, Op> {
/*! @brief Resulting type list after applying the transform function. */
using type = type_list<typename Op<Type>::type...>;
};
/**
* @brief Helper type.
* @tparam List Type list.
* @tparam Op Unary operation as template class with a type member named `type`.
*/
template<typename List, template<typename...> class Op>
using type_list_transform_t = typename type_list_transform<List, Op>::type;
/**
* @brief A class to use to push around lists of constant values, nothing more.
* @tparam Value Values provided by the value list.
*/
template<auto... Value>
struct value_list {
/*! @brief Value list type. */
using type = value_list;
/*! @brief Compile-time number of elements in the value list. */
static constexpr auto size = sizeof...(Value);
};
/*! @brief Primary template isn't defined on purpose. */
template<std::size_t, typename>
struct value_list_element;
/**
* @brief Provides compile-time indexed access to the values of a value list.
* @tparam Index Index of the value to return.
* @tparam Value First value provided by the value list.
* @tparam Other Other values provided by the value list.
*/
template<std::size_t Index, auto Value, auto... Other>
struct value_list_element<Index, value_list<Value, Other...>>
: value_list_element<Index - 1u, value_list<Other...>> {};
/**
* @brief Provides compile-time indexed access to the types of a type list.
* @tparam Value First value provided by the value list.
* @tparam Other Other values provided by the value list.
*/
template<auto Value, auto... Other>
struct value_list_element<0u, value_list<Value, Other...>> {
/*! @brief Searched value. */
static constexpr auto value = Value;
};
/**
* @brief Helper type.
* @tparam Index Index of the value to return.
* @tparam List Value list to search into.
*/
template<std::size_t Index, typename List>
inline constexpr auto value_list_element_v = value_list_element<Index, List>::value;
/**
* @brief Concatenates multiple value lists.
* @tparam Value Values provided by the first value list.
* @tparam Other Values provided by the second value list.
* @return A value list composed by the values of both the value lists.
*/
template<auto... Value, auto... Other>
constexpr value_list<Value..., Other...> operator+(value_list<Value...>, value_list<Other...>) {
return {};
}
/*! @brief Primary template isn't defined on purpose. */
template<typename...>
struct value_list_cat;
/*! @brief Concatenates multiple value lists. */
template<>
struct value_list_cat<> {
/*! @brief A value list composed by the values of all the value lists. */
using type = value_list<>;
};
/**
* @brief Concatenates multiple value lists.
* @tparam Value Values provided by the first value list.
* @tparam Other Values provided by the second value list.
* @tparam List Other value lists, if any.
*/
template<auto... Value, auto... Other, typename... List>
struct value_list_cat<value_list<Value...>, value_list<Other...>, List...> {
/*! @brief A value list composed by the values of all the value lists. */
using type = typename value_list_cat<value_list<Value..., Other...>, List...>::type;
};
/**
* @brief Concatenates multiple value lists.
* @tparam Value Values provided by the value list.
*/
template<auto... Value>
struct value_list_cat<value_list<Value...>> {
/*! @brief A value list composed by the values of all the value lists. */
using type = value_list<Value...>;
};
/**
* @brief Helper type.
* @tparam List Value lists to concatenate.
*/
template<typename... List>
using value_list_cat_t = typename value_list_cat<List...>::type;
/*! @brief Same as std::is_invocable, but with tuples. */
template<typename, typename>
struct is_applicable: std::false_type {};
/**
* @copybrief is_applicable
* @tparam Func A valid function type.
* @tparam Tuple Tuple-like type.
* @tparam Args The list of arguments to use to probe the function type.
*/
template<typename Func, template<typename...> class Tuple, typename... Args>
struct is_applicable<Func, Tuple<Args...>>: std::is_invocable<Func, Args...> {};
/**
* @copybrief is_applicable
* @tparam Func A valid function type.
* @tparam Tuple Tuple-like type.
* @tparam Args The list of arguments to use to probe the function type.
*/
template<typename Func, template<typename...> class Tuple, typename... Args>
struct is_applicable<Func, const Tuple<Args...>>: std::is_invocable<Func, Args...> {};
/**
* @brief Helper variable template.
* @tparam Func A valid function type.
* @tparam Args The list of arguments to use to probe the function type.
*/
template<typename Func, typename Args>
inline constexpr bool is_applicable_v = is_applicable<Func, Args>::value;
/*! @brief Same as std::is_invocable_r, but with tuples for arguments. */
template<typename, typename, typename>
struct is_applicable_r: std::false_type {};
/**
* @copybrief is_applicable_r
* @tparam Ret The type to which the return type of the function should be
* convertible.
* @tparam Func A valid function type.
* @tparam Args The list of arguments to use to probe the function type.
*/
template<typename Ret, typename Func, typename... Args>
struct is_applicable_r<Ret, Func, std::tuple<Args...>>: std::is_invocable_r<Ret, Func, Args...> {};
/**
* @brief Helper variable template.
* @tparam Ret The type to which the return type of the function should be
* convertible.
* @tparam Func A valid function type.
* @tparam Args The list of arguments to use to probe the function type.
*/
template<typename Ret, typename Func, typename Args>
inline constexpr bool is_applicable_r_v = is_applicable_r<Ret, Func, Args>::value;
/**
* @brief Provides the member constant `value` to true if a given type is
* complete, false otherwise.
* @tparam Type The type to test.
*/
template<typename Type, typename = void>
struct is_complete: std::false_type {};
/*! @copydoc is_complete */
template<typename Type>
struct is_complete<Type, std::void_t<decltype(sizeof(Type))>>: std::true_type {};
/**
* @brief Helper variable template.
* @tparam Type The type to test.
*/
template<typename Type>
inline constexpr bool is_complete_v = is_complete<Type>::value;
/**
* @brief Provides the member constant `value` to true if a given type is an
* iterator, false otherwise.
* @tparam Type The type to test.
*/
template<typename Type, typename = void>
struct is_iterator: std::false_type {};
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename, typename = void>
struct has_iterator_category: std::false_type {};
template<typename Type>
struct has_iterator_category<Type, std::void_t<typename std::iterator_traits<Type>::iterator_category>>: std::true_type {};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/*! @copydoc is_iterator */
template<typename Type>
struct is_iterator<Type, std::enable_if_t<!std::is_same_v<std::remove_cv_t<std::remove_pointer_t<Type>>, void>>>
: internal::has_iterator_category<Type> {};
/**
* @brief Helper variable template.
* @tparam Type The type to test.
*/
template<typename Type>
inline constexpr bool is_iterator_v = is_iterator<Type>::value;
/**
* @brief Provides the member constant `value` to true if a given type is both
* an empty and non-final class, false otherwise.
* @tparam Type The type to test
*/
template<typename Type>
struct is_ebco_eligible
: std::conjunction<std::is_empty<Type>, std::negation<std::is_final<Type>>> {};
/**
* @brief Helper variable template.
* @tparam Type The type to test.
*/
template<typename Type>
inline constexpr bool is_ebco_eligible_v = is_ebco_eligible<Type>::value;
/**
* @brief Provides the member constant `value` to true if `Type::is_transparent`
* is valid and denotes a type, false otherwise.
* @tparam Type The type to test.
*/
template<typename Type, typename = void>
struct is_transparent: std::false_type {};
/*! @copydoc is_transparent */
template<typename Type>
struct is_transparent<Type, std::void_t<typename Type::is_transparent>>: std::true_type {};
/**
* @brief Helper variable template.
* @tparam Type The type to test.
*/
template<typename Type>
inline constexpr bool is_transparent_v = is_transparent<Type>::value;
/**
* @brief Provides the member constant `value` to true if a given type is
* equality comparable, false otherwise.
* @tparam Type The type to test.
*/
template<typename Type, typename = void>
struct is_equality_comparable: std::false_type {};
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename, typename = void>
struct has_tuple_size_value: std::false_type {};
template<typename Type>
struct has_tuple_size_value<Type, std::void_t<decltype(std::tuple_size<const Type>::value)>>: std::true_type {};
template<typename Type, std::size_t... Index>
[[nodiscard]] constexpr bool unpack_maybe_equality_comparable(std::index_sequence<Index...>) {
return (is_equality_comparable<std::tuple_element_t<Index, Type>>::value && ...);
}
template<typename>
[[nodiscard]] constexpr bool maybe_equality_comparable(choice_t<0>) {
return true;
}
template<typename Type>
[[nodiscard]] constexpr auto maybe_equality_comparable(choice_t<1>) -> decltype(std::declval<typename Type::value_type>(), bool{}) {
if constexpr(is_iterator_v<Type>) {
return true;
} else if constexpr(std::is_same_v<typename Type::value_type, Type>) {
return maybe_equality_comparable<Type>(choice<0>);
} else {
return is_equality_comparable<typename Type::value_type>::value;
}
}
template<typename Type>
[[nodiscard]] constexpr std::enable_if_t<is_complete_v<std::tuple_size<std::remove_cv_t<Type>>>, bool> maybe_equality_comparable(choice_t<2>) {
if constexpr(has_tuple_size_value<Type>::value) {
return unpack_maybe_equality_comparable<Type>(std::make_index_sequence<std::tuple_size<Type>::value>{});
} else {
return maybe_equality_comparable<Type>(choice<1>);
}
}
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/*! @copydoc is_equality_comparable */
template<typename Type>
struct is_equality_comparable<Type, std::void_t<decltype(std::declval<Type>() == std::declval<Type>())>>
: std::bool_constant<internal::maybe_equality_comparable<Type>(choice<2>)> {};
/**
* @brief Helper variable template.
* @tparam Type The type to test.
*/
template<typename Type>
inline constexpr bool is_equality_comparable_v = is_equality_comparable<Type>::value;
/**
* @brief Transcribes the constness of a type to another type.
* @tparam To The type to which to transcribe the constness.
* @tparam From The type from which to transcribe the constness.
*/
template<typename To, typename From>
struct constness_as {
/*! @brief The type resulting from the transcription of the constness. */
using type = std::remove_const_t<To>;
};
/*! @copydoc constness_as */
template<typename To, typename From>
struct constness_as<To, const From> {
/*! @brief The type resulting from the transcription of the constness. */
using type = const To;
};
/**
* @brief Alias template to facilitate the transcription of the constness.
* @tparam To The type to which to transcribe the constness.
* @tparam From The type from which to transcribe the constness.
*/
template<typename To, typename From>
using constness_as_t = typename constness_as<To, From>::type;
/**
* @brief Extracts the class of a non-static member object or function.
* @tparam Member A pointer to a non-static member object or function.
*/
template<typename Member>
class member_class {
static_assert(std::is_member_pointer_v<Member>, "Invalid pointer type to non-static member object or function");
template<typename Class, typename Ret, typename... Args>
static Class *clazz(Ret (Class::*)(Args...));
template<typename Class, typename Ret, typename... Args>
static Class *clazz(Ret (Class::*)(Args...) const);
template<typename Class, typename Type>
static Class *clazz(Type Class::*);
public:
/*! @brief The class of the given non-static member object or function. */
using type = std::remove_pointer_t<decltype(clazz(std::declval<Member>()))>;
};
/**
* @brief Helper type.
* @tparam Member A pointer to a non-static member object or function.
*/
template<typename Member>
using member_class_t = typename member_class<Member>::type;
/**
* @brief Extracts the n-th argument of a given function or member function.
* @tparam Index The index of the argument to extract.
* @tparam Candidate A valid function, member function or data member.
*/
template<std::size_t Index, auto Candidate>
class nth_argument {
template<typename Ret, typename... Args>
static constexpr type_list<Args...> pick_up(Ret (*)(Args...));
template<typename Ret, typename Class, typename... Args>
static constexpr type_list<Args...> pick_up(Ret (Class ::*)(Args...));
template<typename Ret, typename Class, typename... Args>
static constexpr type_list<Args...> pick_up(Ret (Class ::*)(Args...) const);
template<typename Type, typename Class>
static constexpr type_list<Type> pick_up(Type Class ::*);
public:
/*! @brief N-th argument of the given function or member function. */
using type = type_list_element_t<Index, decltype(pick_up(Candidate))>;
};
/**
* @brief Helper type.
* @tparam Index The index of the argument to extract.
* @tparam Candidate A valid function, member function or data member.
*/
template<std::size_t Index, auto Candidate>
using nth_argument_t = typename nth_argument<Index, Candidate>::type;
} // namespace entt
#endif

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#ifndef ENTT_CORE_UTILITY_HPP
#define ENTT_CORE_UTILITY_HPP
#include <type_traits>
#include <utility>
namespace entt {
/*! @brief Identity function object (waiting for C++20). */
struct identity {
/*! @brief Indicates that this is a transparent function object. */
using is_transparent = void;
/**
* @brief Returns its argument unchanged.
* @tparam Type Type of the argument.
* @param value The actual argument.
* @return The submitted value as-is.
*/
template<class Type>
[[nodiscard]] constexpr Type &&operator()(Type &&value) const noexcept {
return std::forward<Type>(value);
}
};
/**
* @brief Constant utility to disambiguate overloaded members of a class.
* @tparam Type Type of the desired overload.
* @tparam Class Type of class to which the member belongs.
* @param member A valid pointer to a member.
* @return Pointer to the member.
*/
template<typename Type, typename Class>
[[nodiscard]] constexpr auto overload(Type Class::*member) noexcept {
return member;
}
/**
* @brief Constant utility to disambiguate overloaded functions.
* @tparam Func Function type of the desired overload.
* @param func A valid pointer to a function.
* @return Pointer to the function.
*/
template<typename Func>
[[nodiscard]] constexpr auto overload(Func *func) noexcept {
return func;
}
/**
* @brief Helper type for visitors.
* @tparam Func Types of function objects.
*/
template<class... Func>
struct overloaded: Func... {
using Func::operator()...;
};
/**
* @brief Deduction guide.
* @tparam Func Types of function objects.
*/
template<class... Func>
overloaded(Func...) -> overloaded<Func...>;
/**
* @brief Basic implementation of a y-combinator.
* @tparam Func Type of a potentially recursive function.
*/
template<class Func>
struct y_combinator {
/**
* @brief Constructs a y-combinator from a given function.
* @param recursive A potentially recursive function.
*/
constexpr y_combinator(Func recursive) noexcept(std::is_nothrow_move_constructible_v<Func>)
: func{std::move(recursive)} {}
/**
* @brief Invokes a y-combinator and therefore its underlying function.
* @tparam Args Types of arguments to use to invoke the underlying function.
* @param args Parameters to use to invoke the underlying function.
* @return Return value of the underlying function, if any.
*/
template<class... Args>
constexpr decltype(auto) operator()(Args &&...args) const noexcept(std::is_nothrow_invocable_v<Func, const y_combinator &, Args...>) {
return func(*this, std::forward<Args>(args)...);
}
/*! @copydoc operator()() */
template<class... Args>
constexpr decltype(auto) operator()(Args &&...args) noexcept(std::is_nothrow_invocable_v<Func, y_combinator &, Args...>) {
return func(*this, std::forward<Args>(args)...);
}
private:
Func func;
};
} // namespace entt
#endif

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#ifndef ENTT_ENTITY_COMPONENT_HPP
#define ENTT_ENTITY_COMPONENT_HPP
#include <cstddef>
#include <type_traits>
#include "../config/config.h"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename Type, typename = void>
struct in_place_delete: std::bool_constant<!(std::is_move_constructible_v<Type> && std::is_move_assignable_v<Type>)> {};
template<typename Type>
struct in_place_delete<Type, std::enable_if_t<Type::in_place_delete>>
: std::true_type {};
template<typename Type, typename = void>
struct page_size: std::integral_constant<std::size_t, !std::is_empty_v<ENTT_ETO_TYPE(Type)> * ENTT_PACKED_PAGE> {};
template<typename Type>
struct page_size<Type, std::enable_if_t<std::is_convertible_v<decltype(Type::page_size), std::size_t>>>
: std::integral_constant<std::size_t, Type::page_size> {};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Common way to access various properties of components.
* @tparam Type Type of component.
*/
template<typename Type, typename = void>
struct component_traits {
static_assert(std::is_same_v<std::decay_t<Type>, Type>, "Unsupported type");
/*! @brief Component type. */
using type = Type;
/*! @brief Pointer stability, default is `false`. */
static constexpr bool in_place_delete = internal::in_place_delete<Type>::value;
/*! @brief Page size, default is `ENTT_PACKED_PAGE` for non-empty types. */
static constexpr std::size_t page_size = internal::page_size<Type>::value;
};
/**
* @brief Helper variable template.
* @tparam Type Type of component.
*/
template<class Type>
inline constexpr bool ignore_as_empty_v = (std::is_void_v<Type> || component_traits<Type>::page_size == 0u);
} // namespace entt
#endif

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#ifndef ENTT_ENTITY_ENTITY_HPP
#define ENTT_ENTITY_ENTITY_HPP
#include <cstddef>
#include <cstdint>
#include <type_traits>
#include "../config/config.h"
#include "fwd.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename, typename = void>
struct entt_traits;
template<typename Type>
struct entt_traits<Type, std::enable_if_t<std::is_enum_v<Type>>>
: entt_traits<std::underlying_type_t<Type>> {};
template<typename Type>
struct entt_traits<Type, std::enable_if_t<std::is_class_v<Type>>>
: entt_traits<typename Type::entity_type> {};
template<>
struct entt_traits<std::uint32_t> {
using entity_type = std::uint32_t;
using version_type = std::uint16_t;
static constexpr entity_type entity_mask = 0xFFFFF;
static constexpr entity_type version_mask = 0xFFF;
static constexpr std::size_t entity_shift = 20u;
};
template<>
struct entt_traits<std::uint64_t> {
using entity_type = std::uint64_t;
using version_type = std::uint32_t;
static constexpr entity_type entity_mask = 0xFFFFFFFF;
static constexpr entity_type version_mask = 0xFFFFFFFF;
static constexpr std::size_t entity_shift = 32u;
};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Entity traits.
* @tparam Type Type of identifier.
*/
template<typename Type>
class entt_traits: internal::entt_traits<Type> {
using base_type = internal::entt_traits<Type>;
public:
/*! @brief Value type. */
using value_type = Type;
/*! @brief Underlying entity type. */
using entity_type = typename base_type::entity_type;
/*! @brief Underlying version type. */
using version_type = typename base_type::version_type;
/*! @brief Reserved identifier. */
static constexpr entity_type reserved = base_type::entity_mask | (base_type::version_mask << base_type::entity_shift);
/*! @brief Page size, default is `ENTT_SPARSE_PAGE`. */
static constexpr auto page_size = ENTT_SPARSE_PAGE;
/**
* @brief Converts an entity to its underlying type.
* @param value The value to convert.
* @return The integral representation of the given value.
*/
[[nodiscard]] static constexpr entity_type to_integral(const value_type value) noexcept {
return static_cast<entity_type>(value);
}
/**
* @brief Returns the entity part once converted to the underlying type.
* @param value The value to convert.
* @return The integral representation of the entity part.
*/
[[nodiscard]] static constexpr entity_type to_entity(const value_type value) noexcept {
return (to_integral(value) & base_type::entity_mask);
}
/**
* @brief Returns the version part once converted to the underlying type.
* @param value The value to convert.
* @return The integral representation of the version part.
*/
[[nodiscard]] static constexpr version_type to_version(const value_type value) noexcept {
return (to_integral(value) >> base_type::entity_shift);
}
/**
* @brief Constructs an identifier from its parts.
*
* If the version part is not provided, a tombstone is returned.<br/>
* If the entity part is not provided, a null identifier is returned.
*
* @param entity The entity part of the identifier.
* @param version The version part of the identifier.
* @return A properly constructed identifier.
*/
[[nodiscard]] static constexpr value_type construct(const entity_type entity, const version_type version) noexcept {
return value_type{(entity & base_type::entity_mask) | (static_cast<entity_type>(version) << base_type::entity_shift)};
}
/**
* @brief Combines two identifiers in a single one.
*
* The returned identifier is a copy of the first element except for its
* version, which is taken from the second element.
*
* @param lhs The identifier from which to take the entity part.
* @param rhs The identifier from which to take the version part.
* @return A properly constructed identifier.
*/
[[nodiscard]] static constexpr value_type combine(const entity_type lhs, const entity_type rhs) noexcept {
constexpr auto mask = (base_type::version_mask << base_type::entity_shift);
return value_type{(lhs & base_type::entity_mask) | (rhs & mask)};
}
};
/**
* @copydoc entt_traits<Entity>::to_integral
* @tparam Entity The value type.
*/
template<typename Entity>
[[nodiscard]] constexpr typename entt_traits<Entity>::entity_type to_integral(const Entity value) noexcept {
return entt_traits<Entity>::to_integral(value);
}
/**
* @copydoc entt_traits<Entity>::to_entity
* @tparam Entity The value type.
*/
template<typename Entity>
[[nodiscard]] constexpr typename entt_traits<Entity>::entity_type to_entity(const Entity value) noexcept {
return entt_traits<Entity>::to_entity(value);
}
/**
* @copydoc entt_traits<Entity>::to_version
* @tparam Entity The value type.
*/
template<typename Entity>
[[nodiscard]] constexpr typename entt_traits<Entity>::version_type to_version(const Entity value) noexcept {
return entt_traits<Entity>::to_version(value);
}
/*! @brief Null object for all identifiers. */
struct null_t {
/**
* @brief Converts the null object to identifiers of any type.
* @tparam Entity Type of identifier.
* @return The null representation for the given type.
*/
template<typename Entity>
[[nodiscard]] constexpr operator Entity() const noexcept {
using entity_traits = entt_traits<Entity>;
return entity_traits::combine(entity_traits::reserved, entity_traits::reserved);
}
/**
* @brief Compares two null objects.
* @param other A null object.
* @return True in all cases.
*/
[[nodiscard]] constexpr bool operator==([[maybe_unused]] const null_t other) const noexcept {
return true;
}
/**
* @brief Compares two null objects.
* @param other A null object.
* @return False in all cases.
*/
[[nodiscard]] constexpr bool operator!=([[maybe_unused]] const null_t other) const noexcept {
return false;
}
/**
* @brief Compares a null object and an identifier of any type.
* @tparam Entity Type of identifier.
* @param entity Identifier with which to compare.
* @return False if the two elements differ, true otherwise.
*/
template<typename Entity>
[[nodiscard]] constexpr bool operator==(const Entity entity) const noexcept {
using entity_traits = entt_traits<Entity>;
return entity_traits::to_entity(entity) == entity_traits::to_entity(*this);
}
/**
* @brief Compares a null object and an identifier of any type.
* @tparam Entity Type of identifier.
* @param entity Identifier with which to compare.
* @return True if the two elements differ, false otherwise.
*/
template<typename Entity>
[[nodiscard]] constexpr bool operator!=(const Entity entity) const noexcept {
return !(entity == *this);
}
};
/**
* @brief Compares a null object and an identifier of any type.
* @tparam Entity Type of identifier.
* @param entity Identifier with which to compare.
* @param other A null object yet to be converted.
* @return False if the two elements differ, true otherwise.
*/
template<typename Entity>
[[nodiscard]] constexpr bool operator==(const Entity entity, const null_t other) noexcept {
return other.operator==(entity);
}
/**
* @brief Compares a null object and an identifier of any type.
* @tparam Entity Type of identifier.
* @param entity Identifier with which to compare.
* @param other A null object yet to be converted.
* @return True if the two elements differ, false otherwise.
*/
template<typename Entity>
[[nodiscard]] constexpr bool operator!=(const Entity entity, const null_t other) noexcept {
return !(other == entity);
}
/*! @brief Tombstone object for all identifiers. */
struct tombstone_t {
/**
* @brief Converts the tombstone object to identifiers of any type.
* @tparam Entity Type of identifier.
* @return The tombstone representation for the given type.
*/
template<typename Entity>
[[nodiscard]] constexpr operator Entity() const noexcept {
using entity_traits = entt_traits<Entity>;
return entity_traits::combine(entity_traits::reserved, entity_traits::reserved);
}
/**
* @brief Compares two tombstone objects.
* @param other A tombstone object.
* @return True in all cases.
*/
[[nodiscard]] constexpr bool operator==([[maybe_unused]] const tombstone_t other) const noexcept {
return true;
}
/**
* @brief Compares two tombstone objects.
* @param other A tombstone object.
* @return False in all cases.
*/
[[nodiscard]] constexpr bool operator!=([[maybe_unused]] const tombstone_t other) const noexcept {
return false;
}
/**
* @brief Compares a tombstone object and an identifier of any type.
* @tparam Entity Type of identifier.
* @param entity Identifier with which to compare.
* @return False if the two elements differ, true otherwise.
*/
template<typename Entity>
[[nodiscard]] constexpr bool operator==(const Entity entity) const noexcept {
using entity_traits = entt_traits<Entity>;
return entity_traits::to_version(entity) == entity_traits::to_version(*this);
}
/**
* @brief Compares a tombstone object and an identifier of any type.
* @tparam Entity Type of identifier.
* @param entity Identifier with which to compare.
* @return True if the two elements differ, false otherwise.
*/
template<typename Entity>
[[nodiscard]] constexpr bool operator!=(const Entity entity) const noexcept {
return !(entity == *this);
}
};
/**
* @brief Compares a tombstone object and an identifier of any type.
* @tparam Entity Type of identifier.
* @param entity Identifier with which to compare.
* @param other A tombstone object yet to be converted.
* @return False if the two elements differ, true otherwise.
*/
template<typename Entity>
[[nodiscard]] constexpr bool operator==(const Entity entity, const tombstone_t other) noexcept {
return other.operator==(entity);
}
/**
* @brief Compares a tombstone object and an identifier of any type.
* @tparam Entity Type of identifier.
* @param entity Identifier with which to compare.
* @param other A tombstone object yet to be converted.
* @return True if the two elements differ, false otherwise.
*/
template<typename Entity>
[[nodiscard]] constexpr bool operator!=(const Entity entity, const tombstone_t other) noexcept {
return !(other == entity);
}
/**
* @brief Compile-time constant for null entities.
*
* There exist implicit conversions from this variable to identifiers of any
* allowed type. Similarly, there exist comparison operators between the null
* entity and any other identifier.
*/
inline constexpr null_t null{};
/**
* @brief Compile-time constant for tombstone entities.
*
* There exist implicit conversions from this variable to identifiers of any
* allowed type. Similarly, there exist comparison operators between the
* tombstone entity and any other identifier.
*/
inline constexpr tombstone_t tombstone{};
} // namespace entt
#endif

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#ifndef ENTT_ENTITY_FWD_HPP
#define ENTT_ENTITY_FWD_HPP
#include <memory>
#include <type_traits>
#include "../core/fwd.hpp"
#include "../core/type_traits.hpp"
namespace entt {
/*! @brief Default entity identifier. */
enum class entity : id_type {};
template<typename Entity = entity, typename = std::allocator<Entity>>
class basic_sparse_set;
template<typename Type, typename = entity, typename = std::allocator<Type>, typename = void>
class basic_storage;
template<typename Type>
class sigh_storage_mixin;
/**
* @brief Provides a common way to define storage types.
* @tparam Type Storage value type.
* @tparam Entity A valid entity type (see entt_traits for more details).
* @tparam Allocator Type of allocator used to manage memory and elements.
*/
template<typename Type, typename Entity = entity, typename Allocator = std::allocator<Type>, typename = void>
struct storage_type {
/*! @brief Type-to-storage conversion result. */
using type = sigh_storage_mixin<basic_storage<Type, Entity, Allocator>>;
};
/**
* @brief Helper type.
* @tparam Args Arguments to forward.
*/
template<typename... Args>
using storage_type_t = typename storage_type<Args...>::type;
/**
* Type-to-storage conversion utility that preserves constness.
* @tparam Type Storage value type, eventually const.
* @tparam Entity A valid entity type (see entt_traits for more details).
* @tparam Allocator Type of allocator used to manage memory and elements.
*/
template<typename Type, typename Entity = entity, typename Allocator = std::allocator<std::remove_const_t<Type>>>
struct storage_for {
/*! @brief Type-to-storage conversion result. */
using type = constness_as_t<storage_type_t<std::remove_const_t<Type>, Entity, Allocator>, Type>;
};
/**
* @brief Helper type.
* @tparam Args Arguments to forward.
*/
template<typename... Args>
using storage_for_t = typename storage_for<Args...>::type;
template<typename Entity = entity, typename = std::allocator<Entity>>
class basic_registry;
template<typename, typename, typename = void>
class basic_view;
template<typename Type, typename = std::allocator<Type *>>
class basic_runtime_view;
template<typename, typename, typename>
class basic_group;
template<typename>
class basic_observer;
template<typename>
class basic_organizer;
template<typename, typename...>
struct basic_handle;
template<typename>
class basic_snapshot;
template<typename>
class basic_snapshot_loader;
template<typename>
class basic_continuous_loader;
/**
* @brief Alias for exclusion lists.
* @tparam Type List of types.
*/
template<typename... Type>
using exclude_t = type_list<Type...>;
/**
* @brief Variable template for exclusion lists.
* @tparam Type List of types.
*/
template<typename... Type>
inline constexpr exclude_t<Type...> exclude{};
/**
* @brief Alias for lists of observed components.
* @tparam Type List of types.
*/
template<typename... Type>
using get_t = type_list<Type...>;
/**
* @brief Variable template for lists of observed components.
* @tparam Type List of types.
*/
template<typename... Type>
inline constexpr get_t<Type...> get{};
/**
* @brief Alias for lists of owned components.
* @tparam Type List of types.
*/
template<typename... Type>
using owned_t = type_list<Type...>;
/**
* @brief Variable template for lists of owned components.
* @tparam Type List of types.
*/
template<typename... Type>
inline constexpr owned_t<Type...> owned{};
/*! @brief Alias declaration for the most common use case. */
using sparse_set = basic_sparse_set<>;
/**
* @brief Alias declaration for the most common use case.
* @tparam Type Type of objects assigned to the entities.
*/
template<typename Type>
using storage = basic_storage<Type>;
/*! @brief Alias declaration for the most common use case. */
using registry = basic_registry<>;
/*! @brief Alias declaration for the most common use case. */
using observer = basic_observer<registry>;
/*! @brief Alias declaration for the most common use case. */
using organizer = basic_organizer<registry>;
/*! @brief Alias declaration for the most common use case. */
using handle = basic_handle<registry>;
/*! @brief Alias declaration for the most common use case. */
using const_handle = basic_handle<const registry>;
/**
* @brief Alias declaration for the most common use case.
* @tparam Args Other template parameters.
*/
template<typename... Args>
using handle_view = basic_handle<registry, Args...>;
/**
* @brief Alias declaration for the most common use case.
* @tparam Args Other template parameters.
*/
template<typename... Args>
using const_handle_view = basic_handle<const registry, Args...>;
/*! @brief Alias declaration for the most common use case. */
using snapshot = basic_snapshot<registry>;
/*! @brief Alias declaration for the most common use case. */
using snapshot_loader = basic_snapshot_loader<registry>;
/*! @brief Alias declaration for the most common use case. */
using continuous_loader = basic_continuous_loader<registry>;
/**
* @brief Alias declaration for the most common use case.
* @tparam Get Types of storage iterated by the view.
* @tparam Exclude Types of storage used to filter the view.
*/
template<typename Get, typename Exclude = exclude_t<>>
using view = basic_view<type_list_transform_t<Get, storage_for>, type_list_transform_t<Exclude, storage_for>>;
/*! @brief Alias declaration for the most common use case. */
using runtime_view = basic_runtime_view<sparse_set>;
/*! @brief Alias declaration for the most common use case. */
using const_runtime_view = basic_runtime_view<const sparse_set>;
/**
* @brief Alias declaration for the most common use case.
* @tparam Owned Types of storage _owned_ by the group.
* @tparam Get Types of storage _observed_ by the group.
* @tparam Exclude Types of storage used to filter the group.
*/
template<typename Owned, typename Get, typename Exclude>
using group = basic_group<type_list_transform_t<Owned, storage_for>, type_list_transform_t<Get, storage_for>, type_list_transform_t<Exclude, storage_for>>;
} // namespace entt
#endif

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@ -1,852 +0,0 @@
#ifndef ENTT_ENTITY_GROUP_HPP
#define ENTT_ENTITY_GROUP_HPP
#include <tuple>
#include <type_traits>
#include <utility>
#include "../config/config.h"
#include "../core/iterator.hpp"
#include "../core/type_traits.hpp"
#include "component.hpp"
#include "entity.hpp"
#include "fwd.hpp"
#include "sparse_set.hpp"
#include "storage.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename, typename, typename>
class extended_group_iterator;
template<typename It, typename... Owned, typename... Get>
class extended_group_iterator<It, owned_t<Owned...>, get_t<Get...>> {
template<typename Type>
auto index_to_element([[maybe_unused]] Type &cpool) const {
if constexpr(ignore_as_empty_v<typename Type::value_type>) {
return std::make_tuple();
} else {
return std::forward_as_tuple(cpool.rbegin()[it.index()]);
}
}
public:
using difference_type = std::ptrdiff_t;
using value_type = decltype(std::tuple_cat(std::make_tuple(*std::declval<It>()), std::declval<Owned>().get_as_tuple({})..., std::declval<Get>().get_as_tuple({})...));
using pointer = input_iterator_pointer<value_type>;
using reference = value_type;
using iterator_category = std::input_iterator_tag;
constexpr extended_group_iterator()
: it{},
pools{} {}
extended_group_iterator(It from, const std::tuple<Owned *..., Get *...> &cpools)
: it{from},
pools{cpools} {}
extended_group_iterator &operator++() noexcept {
return ++it, *this;
}
extended_group_iterator operator++(int) noexcept {
extended_group_iterator orig = *this;
return ++(*this), orig;
}
[[nodiscard]] reference operator*() const noexcept {
return std::tuple_cat(std::make_tuple(*it), index_to_element(*std::get<Owned *>(pools))..., std::get<Get *>(pools)->get_as_tuple(*it)...);
}
[[nodiscard]] pointer operator->() const noexcept {
return operator*();
}
template<typename... Lhs, typename... Rhs>
friend constexpr bool operator==(const extended_group_iterator<Lhs...> &, const extended_group_iterator<Rhs...> &) noexcept;
private:
It it;
std::tuple<Owned *..., Get *...> pools;
};
template<typename... Lhs, typename... Rhs>
[[nodiscard]] constexpr bool operator==(const extended_group_iterator<Lhs...> &lhs, const extended_group_iterator<Rhs...> &rhs) noexcept {
return lhs.it == rhs.it;
}
template<typename... Lhs, typename... Rhs>
[[nodiscard]] constexpr bool operator!=(const extended_group_iterator<Lhs...> &lhs, const extended_group_iterator<Rhs...> &rhs) noexcept {
return !(lhs == rhs);
}
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Group.
*
* Primary template isn't defined on purpose. All the specializations give a
* compile-time error, but for a few reasonable cases.
*/
template<typename, typename, typename>
class basic_group;
/**
* @brief Non-owning group.
*
* A non-owning group returns all entities and only the entities that are at
* least in the given storage. Moreover, it's guaranteed that the entity list is
* tightly packed in memory for fast iterations.
*
* @b Important
*
* Iterators aren't invalidated if:
*
* * New elements are added to the storage.
* * The entity currently pointed is modified (for example, components are added
* or removed from it).
* * The entity currently pointed is destroyed.
*
* In all other cases, modifying the pools iterated by the group in any way
* invalidates all the iterators and using them results in undefined behavior.
*
* @tparam Get Types of storage _observed_ by the group.
* @tparam Exclude Types of storage used to filter the group.
*/
template<typename... Get, typename... Exclude>
class basic_group<owned_t<>, get_t<Get...>, exclude_t<Exclude...>> {
using underlying_type = std::common_type_t<typename Get::entity_type..., typename Exclude::entity_type...>;
using basic_common_type = std::common_type_t<typename Get::base_type..., typename Exclude::base_type...>;
template<typename Type>
static constexpr std::size_t index_of = type_list_index_v<std::remove_const_t<Type>, type_list<typename Get::value_type...>>;
public:
/*! @brief Underlying entity identifier. */
using entity_type = underlying_type;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Common type among all storage types. */
using base_type = basic_common_type;
/*! @brief Random access iterator type. */
using iterator = typename base_type::iterator;
/*! @brief Reversed iterator type. */
using reverse_iterator = typename base_type::reverse_iterator;
/*! @brief Iterable group type. */
using iterable = iterable_adaptor<internal::extended_group_iterator<iterator, owned_t<>, get_t<Get...>>>;
/*! @brief Default constructor to use to create empty, invalid groups. */
basic_group() noexcept
: handler{} {}
/**
* @brief Constructs a group from a set of storage classes.
* @param ref The actual entities to iterate.
* @param gpool Storage types to iterate _observed_ by the group.
*/
basic_group(basic_common_type &ref, Get &...gpool) noexcept
: handler{&ref},
pools{&gpool...} {}
/**
* @brief Returns a const reference to the underlying handler.
* @return A const reference to the underlying handler.
*/
[[nodiscard]] const base_type &handle() const noexcept {
return *handler;
}
/**
* @brief Returns the storage for a given component type.
* @tparam Type Type of component of which to return the storage.
* @return The storage for the given component type.
*/
template<typename Type>
[[nodiscard]] decltype(auto) storage() const noexcept {
return storage<index_of<Type>>();
}
/**
* @brief Returns the storage for a given index.
* @tparam Index Index of the storage to return.
* @return The storage for the given index.
*/
template<std::size_t Index>
[[nodiscard]] decltype(auto) storage() const noexcept {
return *std::get<Index>(pools);
}
/**
* @brief Returns the number of entities that are part of the group.
* @return Number of entities that are part of the group.
*/
[[nodiscard]] size_type size() const noexcept {
return *this ? handler->size() : size_type{};
}
/**
* @brief Returns the number of elements that a group has currently
* allocated space for.
* @return Capacity of the group.
*/
[[nodiscard]] size_type capacity() const noexcept {
return *this ? handler->capacity() : size_type{};
}
/*! @brief Requests the removal of unused capacity. */
void shrink_to_fit() {
if(*this) {
handler->shrink_to_fit();
}
}
/**
* @brief Checks whether a group is empty.
* @return True if the group is empty, false otherwise.
*/
[[nodiscard]] bool empty() const noexcept {
return !*this || handler->empty();
}
/**
* @brief Returns an iterator to the first entity of the group.
*
* The returned iterator points to the first entity of the group. If the
* group is empty, the returned iterator will be equal to `end()`.
*
* @return An iterator to the first entity of the group.
*/
[[nodiscard]] iterator begin() const noexcept {
return *this ? handler->begin() : iterator{};
}
/**
* @brief Returns an iterator that is past the last entity of the group.
*
* The returned iterator points to the entity following the last entity of
* the group. Attempting to dereference the returned iterator results in
* undefined behavior.
*
* @return An iterator to the entity following the last entity of the
* group.
*/
[[nodiscard]] iterator end() const noexcept {
return *this ? handler->end() : iterator{};
}
/**
* @brief Returns an iterator to the first entity of the reversed group.
*
* The returned iterator points to the first entity of the reversed group.
* If the group is empty, the returned iterator will be equal to `rend()`.
*
* @return An iterator to the first entity of the reversed group.
*/
[[nodiscard]] reverse_iterator rbegin() const noexcept {
return *this ? handler->rbegin() : reverse_iterator{};
}
/**
* @brief Returns an iterator that is past the last entity of the reversed
* group.
*
* The returned iterator points to the entity following the last entity of
* the reversed group. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @return An iterator to the entity following the last entity of the
* reversed group.
*/
[[nodiscard]] reverse_iterator rend() const noexcept {
return *this ? handler->rend() : reverse_iterator{};
}
/**
* @brief Returns the first entity of the group, if any.
* @return The first entity of the group if one exists, the null entity
* otherwise.
*/
[[nodiscard]] entity_type front() const noexcept {
const auto it = begin();
return it != end() ? *it : null;
}
/**
* @brief Returns the last entity of the group, if any.
* @return The last entity of the group if one exists, the null entity
* otherwise.
*/
[[nodiscard]] entity_type back() const noexcept {
const auto it = rbegin();
return it != rend() ? *it : null;
}
/**
* @brief Finds an entity.
* @param entt A valid identifier.
* @return An iterator to the given entity if it's found, past the end
* iterator otherwise.
*/
[[nodiscard]] iterator find(const entity_type entt) const noexcept {
const auto it = *this ? handler->find(entt) : iterator{};
return it != end() && *it == entt ? it : end();
}
/**
* @brief Returns the identifier that occupies the given position.
* @param pos Position of the element to return.
* @return The identifier that occupies the given position.
*/
[[nodiscard]] entity_type operator[](const size_type pos) const {
return begin()[pos];
}
/**
* @brief Checks if a group is properly initialized.
* @return True if the group is properly initialized, false otherwise.
*/
[[nodiscard]] explicit operator bool() const noexcept {
return handler != nullptr;
}
/**
* @brief Checks if a group contains an entity.
* @param entt A valid identifier.
* @return True if the group contains the given entity, false otherwise.
*/
[[nodiscard]] bool contains(const entity_type entt) const noexcept {
return *this && handler->contains(entt);
}
/**
* @brief Returns the components assigned to the given entity.
*
* Prefer this function instead of `registry::get` during iterations. It has
* far better performance than its counterpart.
*
* @warning
* Attempting to use an invalid component type results in a compilation
* error. Attempting to use an entity that doesn't belong to the group
* results in undefined behavior.
*
* @tparam Type Types of components to get.
* @param entt A valid identifier.
* @return The components assigned to the entity.
*/
template<typename... Type>
[[nodiscard]] decltype(auto) get(const entity_type entt) const {
if constexpr(sizeof...(Type) == 0) {
return std::apply([entt](auto *...curr) { return std::tuple_cat(curr->get_as_tuple(entt)...); }, pools);
} else if constexpr(sizeof...(Type) == 1) {
return (std::get<index_of<Type>>(pools)->get(entt), ...);
} else {
return std::tuple_cat(std::get<index_of<Type>>(pools)->get_as_tuple(entt)...);
}
}
/**
* @brief Iterates entities and components and applies the given function
* object to them.
*
* The function object is invoked for each entity. It is provided with the
* entity itself and a set of references to non-empty components. The
* _constness_ of the components is as requested.<br/>
* The signature of the function must be equivalent to one of the following
* forms:
*
* @code{.cpp}
* void(const entity_type, Type &...);
* void(Type &...);
* @endcode
*
* @note
* Empty types aren't explicitly instantiated and therefore they are never
* returned during iterations.
*
* @tparam Func Type of the function object to invoke.
* @param func A valid function object.
*/
template<typename Func>
void each(Func func) const {
for(const auto entt: *this) {
if constexpr(is_applicable_v<Func, decltype(std::tuple_cat(std::tuple<entity_type>{}, std::declval<basic_group>().get({})))>) {
std::apply(func, std::tuple_cat(std::make_tuple(entt), get(entt)));
} else {
std::apply(func, get(entt));
}
}
}
/**
* @brief Returns an iterable object to use to _visit_ a group.
*
* The iterable object returns tuples that contain the current entity and a
* set of references to its non-empty components. The _constness_ of the
* components is as requested.
*
* @note
* Empty types aren't explicitly instantiated and therefore they are never
* returned during iterations.
*
* @return An iterable object to use to _visit_ the group.
*/
[[nodiscard]] iterable each() const noexcept {
return iterable{{begin(), pools}, {end(), pools}};
}
/**
* @brief Sort a group according to the given comparison function.
*
* Sort the group so that iterating it with a couple of iterators returns
* entities and components in the expected order. See `begin` and `end` for
* more details.
*
* The comparison function object must return `true` if the first element
* is _less_ than the second one, `false` otherwise. The signature of the
* comparison function should be equivalent to one of the following:
*
* @code{.cpp}
* bool(std::tuple<Type &...>, std::tuple<Type &...>);
* bool(const Type &..., const Type &...);
* bool(const Entity, const Entity);
* @endcode
*
* Where `Type` are such that they are iterated by the group.<br/>
* Moreover, the comparison function object shall induce a
* _strict weak ordering_ on the values.
*
* The sort function object must offer a member function template
* `operator()` that accepts three arguments:
*
* * An iterator to the first element of the range to sort.
* * An iterator past the last element of the range to sort.
* * A comparison function to use to compare the elements.
*
* @tparam Type Optional types of components to compare.
* @tparam Compare Type of comparison function object.
* @tparam Sort Type of sort function object.
* @tparam Args Types of arguments to forward to the sort function object.
* @param compare A valid comparison function object.
* @param algo A valid sort function object.
* @param args Arguments to forward to the sort function object, if any.
*/
template<typename... Type, typename Compare, typename Sort = std_sort, typename... Args>
void sort(Compare compare, Sort algo = Sort{}, Args &&...args) {
if(*this) {
if constexpr(sizeof...(Type) == 0) {
static_assert(std::is_invocable_v<Compare, const entity_type, const entity_type>, "Invalid comparison function");
handler->sort(std::move(compare), std::move(algo), std::forward<Args>(args)...);
} else {
auto comp = [this, &compare](const entity_type lhs, const entity_type rhs) {
if constexpr(sizeof...(Type) == 1) {
return compare((std::get<index_of<Type>>(pools)->get(lhs), ...), (std::get<index_of<Type>>(pools)->get(rhs), ...));
} else {
return compare(std::forward_as_tuple(std::get<index_of<Type>>(pools)->get(lhs)...), std::forward_as_tuple(std::get<index_of<Type>>(pools)->get(rhs)...));
}
};
handler->sort(std::move(comp), std::move(algo), std::forward<Args>(args)...);
}
}
}
/**
* @brief Sort the shared pool of entities according to the given component.
*
* Non-owning groups of the same type share with the registry a pool of
* entities with its own order that doesn't depend on the order of any pool
* of components. Users can order the underlying data structure so that it
* respects the order of the pool of the given component.
*
* @note
* The shared pool of entities and thus its order is affected by the changes
* to each and every pool that it tracks. Therefore changes to those pools
* can quickly ruin the order imposed to the pool of entities shared between
* the non-owning groups.
*
* @tparam Type Type of component to use to impose the order.
*/
template<typename Type>
void sort() const {
if(*this) {
handler->respect(*std::get<index_of<Type>>(pools));
}
}
private:
base_type *const handler;
const std::tuple<Get *...> pools;
};
/**
* @brief Owning group.
*
* Owning groups returns all entities and only the entities that are at
* least in the given storage. Moreover:
*
* * It's guaranteed that the entity list is tightly packed in memory for fast
* iterations.
* * It's guaranteed that all components in the owned storage are tightly packed
* in memory for even faster iterations and to allow direct access.
* * They stay true to the order of the owned storage and all instances have the
* same order in memory.
*
* The more types of storage are owned, the faster it is to iterate a group.
*
* @b Important
*
* Iterators aren't invalidated if:
*
* * New elements are added to the storage.
* * The entity currently pointed is modified (for example, components are added
* or removed from it).
* * The entity currently pointed is destroyed.
*
* In all other cases, modifying the pools iterated by the group in any way
* invalidates all the iterators and using them results in undefined behavior.
*
* @tparam Owned Types of storage _owned_ by the group.
* @tparam Get Types of storage _observed_ by the group.
* @tparam Exclude Types of storage used to filter the group.
*/
template<typename... Owned, typename... Get, typename... Exclude>
class basic_group<owned_t<Owned...>, get_t<Get...>, exclude_t<Exclude...>> {
using underlying_type = std::common_type_t<typename Owned::entity_type..., typename Get::entity_type..., typename Exclude::entity_type...>;
using basic_common_type = std::common_type_t<typename Owned::base_type..., typename Get::base_type..., typename Exclude::base_type...>;
template<typename Type>
static constexpr std::size_t index_of = type_list_index_v<std::remove_const_t<Type>, type_list<typename Owned::value_type..., typename Get::value_type...>>;
public:
/*! @brief Underlying entity identifier. */
using entity_type = underlying_type;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Common type among all storage types. */
using base_type = basic_common_type;
/*! @brief Random access iterator type. */
using iterator = typename base_type::iterator;
/*! @brief Reversed iterator type. */
using reverse_iterator = typename base_type::reverse_iterator;
/*! @brief Iterable group type. */
using iterable = iterable_adaptor<internal::extended_group_iterator<iterator, owned_t<Owned...>, get_t<Get...>>>;
/*! @brief Default constructor to use to create empty, invalid groups. */
basic_group() noexcept
: length{} {}
/**
* @brief Constructs a group from a set of storage classes.
* @param extent The actual number of entities to iterate.
* @param opool Storage types to iterate _owned_ by the group.
* @param gpool Storage types to iterate _observed_ by the group.
*/
basic_group(const std::size_t &extent, Owned &...opool, Get &...gpool) noexcept
: pools{&opool..., &gpool...},
length{&extent} {}
/**
* @brief Returns the storage for a given component type.
* @tparam Type Type of component of which to return the storage.
* @return The storage for the given component type.
*/
template<typename Type>
[[nodiscard]] decltype(auto) storage() const noexcept {
return storage<index_of<Type>>();
}
/**
* @brief Returns the storage for a given index.
* @tparam Index Index of the storage to return.
* @return The storage for the given index.
*/
template<std::size_t Index>
[[nodiscard]] decltype(auto) storage() const noexcept {
return *std::get<Index>(pools);
}
/**
* @brief Returns the number of entities that that are part of the group.
* @return Number of entities that that are part of the group.
*/
[[nodiscard]] size_type size() const noexcept {
return *this ? *length : size_type{};
}
/**
* @brief Checks whether a group is empty.
* @return True if the group is empty, false otherwise.
*/
[[nodiscard]] bool empty() const noexcept {
return !*this || !*length;
}
/**
* @brief Returns an iterator to the first entity of the group.
*
* The returned iterator points to the first entity of the group. If the
* group is empty, the returned iterator will be equal to `end()`.
*
* @return An iterator to the first entity of the group.
*/
[[nodiscard]] iterator begin() const noexcept {
return *this ? (std::get<0>(pools)->base_type::end() - *length) : iterator{};
}
/**
* @brief Returns an iterator that is past the last entity of the group.
*
* The returned iterator points to the entity following the last entity of
* the group. Attempting to dereference the returned iterator results in
* undefined behavior.
*
* @return An iterator to the entity following the last entity of the
* group.
*/
[[nodiscard]] iterator end() const noexcept {
return *this ? std::get<0>(pools)->base_type::end() : iterator{};
}
/**
* @brief Returns an iterator to the first entity of the reversed group.
*
* The returned iterator points to the first entity of the reversed group.
* If the group is empty, the returned iterator will be equal to `rend()`.
*
* @return An iterator to the first entity of the reversed group.
*/
[[nodiscard]] reverse_iterator rbegin() const noexcept {
return *this ? std::get<0>(pools)->base_type::rbegin() : reverse_iterator{};
}
/**
* @brief Returns an iterator that is past the last entity of the reversed
* group.
*
* The returned iterator points to the entity following the last entity of
* the reversed group. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @return An iterator to the entity following the last entity of the
* reversed group.
*/
[[nodiscard]] reverse_iterator rend() const noexcept {
return *this ? (std::get<0>(pools)->base_type::rbegin() + *length) : reverse_iterator{};
}
/**
* @brief Returns the first entity of the group, if any.
* @return The first entity of the group if one exists, the null entity
* otherwise.
*/
[[nodiscard]] entity_type front() const noexcept {
const auto it = begin();
return it != end() ? *it : null;
}
/**
* @brief Returns the last entity of the group, if any.
* @return The last entity of the group if one exists, the null entity
* otherwise.
*/
[[nodiscard]] entity_type back() const noexcept {
const auto it = rbegin();
return it != rend() ? *it : null;
}
/**
* @brief Finds an entity.
* @param entt A valid identifier.
* @return An iterator to the given entity if it's found, past the end
* iterator otherwise.
*/
[[nodiscard]] iterator find(const entity_type entt) const noexcept {
const auto it = *this ? std::get<0>(pools)->find(entt) : iterator{};
return it != end() && it >= begin() && *it == entt ? it : end();
}
/**
* @brief Returns the identifier that occupies the given position.
* @param pos Position of the element to return.
* @return The identifier that occupies the given position.
*/
[[nodiscard]] entity_type operator[](const size_type pos) const {
return begin()[pos];
}
/**
* @brief Checks if a group is properly initialized.
* @return True if the group is properly initialized, false otherwise.
*/
[[nodiscard]] explicit operator bool() const noexcept {
return length != nullptr;
}
/**
* @brief Checks if a group contains an entity.
* @param entt A valid identifier.
* @return True if the group contains the given entity, false otherwise.
*/
[[nodiscard]] bool contains(const entity_type entt) const noexcept {
return *this && std::get<0>(pools)->contains(entt) && (std::get<0>(pools)->index(entt) < (*length));
}
/**
* @brief Returns the components assigned to the given entity.
*
* Prefer this function instead of `registry::get` during iterations. It has
* far better performance than its counterpart.
*
* @warning
* Attempting to use an invalid component type results in a compilation
* error. Attempting to use an entity that doesn't belong to the group
* results in undefined behavior.
*
* @tparam Type Types of components to get.
* @param entt A valid identifier.
* @return The components assigned to the entity.
*/
template<typename... Type>
[[nodiscard]] decltype(auto) get(const entity_type entt) const {
if constexpr(sizeof...(Type) == 0) {
return std::apply([entt](auto *...curr) { return std::tuple_cat(curr->get_as_tuple(entt)...); }, pools);
} else if constexpr(sizeof...(Type) == 1) {
return (std::get<index_of<Type>>(pools)->get(entt), ...);
} else {
return std::tuple_cat(std::get<index_of<Type>>(pools)->get_as_tuple(entt)...);
}
}
/**
* @brief Iterates entities and components and applies the given function
* object to them.
*
* The function object is invoked for each entity. It is provided with the
* entity itself and a set of references to non-empty components. The
* _constness_ of the components is as requested.<br/>
* The signature of the function must be equivalent to one of the following
* forms:
*
* @code{.cpp}
* void(const entity_type, Type &...);
* void(Type &...);
* @endcode
*
* @note
* Empty types aren't explicitly instantiated and therefore they are never
* returned during iterations.
*
* @tparam Func Type of the function object to invoke.
* @param func A valid function object.
*/
template<typename Func>
void each(Func func) const {
for(auto args: each()) {
if constexpr(is_applicable_v<Func, decltype(std::tuple_cat(std::tuple<entity_type>{}, std::declval<basic_group>().get({})))>) {
std::apply(func, args);
} else {
std::apply([&func](auto, auto &&...less) { func(std::forward<decltype(less)>(less)...); }, args);
}
}
}
/**
* @brief Returns an iterable object to use to _visit_ a group.
*
* The iterable object returns tuples that contain the current entity and a
* set of references to its non-empty components. The _constness_ of the
* components is as requested.
*
* @note
* Empty types aren't explicitly instantiated and therefore they are never
* returned during iterations.
*
* @return An iterable object to use to _visit_ the group.
*/
[[nodiscard]] iterable each() const noexcept {
return {{begin(), pools}, {end(), pools}};
}
/**
* @brief Sort a group according to the given comparison function.
*
* Sort the group so that iterating it with a couple of iterators returns
* entities and components in the expected order. See `begin` and `end` for
* more details.
*
* The comparison function object must return `true` if the first element
* is _less_ than the second one, `false` otherwise. The signature of the
* comparison function should be equivalent to one of the following:
*
* @code{.cpp}
* bool(std::tuple<Type &...>, std::tuple<Type &...>);
* bool(const Type &, const Type &);
* bool(const Entity, const Entity);
* @endcode
*
* Where `Type` are either owned types or not but still such that they are
* iterated by the group.<br/>
* Moreover, the comparison function object shall induce a
* _strict weak ordering_ on the values.
*
* The sort function object must offer a member function template
* `operator()` that accepts three arguments:
*
* * An iterator to the first element of the range to sort.
* * An iterator past the last element of the range to sort.
* * A comparison function to use to compare the elements.
*
* @tparam Type Optional types of components to compare.
* @tparam Compare Type of comparison function object.
* @tparam Sort Type of sort function object.
* @tparam Args Types of arguments to forward to the sort function object.
* @param compare A valid comparison function object.
* @param algo A valid sort function object.
* @param args Arguments to forward to the sort function object, if any.
*/
template<typename... Type, typename Compare, typename Sort = std_sort, typename... Args>
void sort(Compare compare, Sort algo = Sort{}, Args &&...args) const {
if constexpr(sizeof...(Type) == 0) {
static_assert(std::is_invocable_v<Compare, const entity_type, const entity_type>, "Invalid comparison function");
std::get<0>(pools)->sort_n(*length, std::move(compare), std::move(algo), std::forward<Args>(args)...);
} else {
auto comp = [this, &compare](const entity_type lhs, const entity_type rhs) {
if constexpr(sizeof...(Type) == 1) {
return compare((std::get<index_of<Type>>(pools)->get(lhs), ...), (std::get<index_of<Type>>(pools)->get(rhs), ...));
} else {
return compare(std::forward_as_tuple(std::get<index_of<Type>>(pools)->get(lhs)...), std::forward_as_tuple(std::get<index_of<Type>>(pools)->get(rhs)...));
}
};
std::get<0>(pools)->sort_n(*length, std::move(comp), std::move(algo), std::forward<Args>(args)...);
}
std::apply([this](auto *head, auto *...other) {
for(auto next = *length; next; --next) {
const auto pos = next - 1;
[[maybe_unused]] const auto entt = head->data()[pos];
(other->swap_elements(other->data()[pos], entt), ...);
}
},
pools);
}
private:
const std::tuple<Owned *..., Get *...> pools;
const size_type *const length;
};
} // namespace entt
#endif

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@ -1,382 +0,0 @@
#ifndef ENTT_ENTITY_HANDLE_HPP
#define ENTT_ENTITY_HANDLE_HPP
#include <iterator>
#include <tuple>
#include <type_traits>
#include <utility>
#include "../core/iterator.hpp"
#include "../core/type_traits.hpp"
#include "entity.hpp"
#include "fwd.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename It>
class handle_storage_iterator final {
template<typename Other>
friend class handle_storage_iterator;
using underlying_type = std::remove_reference_t<typename It::value_type::second_type>;
using entity_type = typename underlying_type::entity_type;
public:
using value_type = typename std::iterator_traits<It>::value_type;
using pointer = input_iterator_pointer<value_type>;
using reference = value_type;
using difference_type = std::ptrdiff_t;
using iterator_category = std::input_iterator_tag;
constexpr handle_storage_iterator() noexcept
: entt{null},
it{},
last{} {}
constexpr handle_storage_iterator(entity_type value, It from, It to) noexcept
: entt{value},
it{from},
last{to} {
while(it != last && !it->second.contains(entt)) { ++it; }
}
constexpr handle_storage_iterator &operator++() noexcept {
while(++it != last && !it->second.contains(entt)) {}
return *this;
}
constexpr handle_storage_iterator operator++(int) noexcept {
handle_storage_iterator orig = *this;
return ++(*this), orig;
}
[[nodiscard]] constexpr reference operator*() const noexcept {
return *it;
}
[[nodiscard]] constexpr pointer operator->() const noexcept {
return operator*();
}
template<typename ILhs, typename IRhs>
friend constexpr bool operator==(const handle_storage_iterator<ILhs> &, const handle_storage_iterator<IRhs> &) noexcept;
private:
entity_type entt;
It it;
It last;
};
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator==(const handle_storage_iterator<ILhs> &lhs, const handle_storage_iterator<IRhs> &rhs) noexcept {
return lhs.it == rhs.it;
}
template<typename ILhs, typename IRhs>
[[nodiscard]] constexpr bool operator!=(const handle_storage_iterator<ILhs> &lhs, const handle_storage_iterator<IRhs> &rhs) noexcept {
return !(lhs == rhs);
}
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Non-owning handle to an entity.
*
* Tiny wrapper around a registry and an entity.
*
* @tparam Registry Basic registry type.
* @tparam Scope Types to which to restrict the scope of a handle.
*/
template<typename Registry, typename... Scope>
struct basic_handle {
/*! @brief Type of registry accepted by the handle. */
using registry_type = Registry;
/*! @brief Underlying entity identifier. */
using entity_type = typename registry_type::entity_type;
/*! @brief Underlying version type. */
using version_type = typename registry_type::version_type;
/*! @brief Unsigned integer type. */
using size_type = typename registry_type::size_type;
/*! @brief Constructs an invalid handle. */
basic_handle() noexcept
: reg{},
entt{null} {}
/**
* @brief Constructs a handle from a given registry and entity.
* @param ref An instance of the registry class.
* @param value A valid identifier.
*/
basic_handle(registry_type &ref, entity_type value) noexcept
: reg{&ref},
entt{value} {}
/**
* @brief Returns an iterable object to use to _visit_ a handle.
*
* The iterable object returns a pair that contains the name and a reference
* to the current storage.<br/>
* Returned storage are those that contain the entity associated with the
* handle.
*
* @return An iterable object to use to _visit_ the handle.
*/
[[nodiscard]] auto storage() const noexcept {
auto iterable = reg->storage();
using iterator_type = internal::handle_storage_iterator<typename decltype(iterable)::iterator>;
return iterable_adaptor{iterator_type{entt, iterable.begin(), iterable.end()}, iterator_type{entt, iterable.end(), iterable.end()}};
}
/**
* @brief Constructs a const handle from a non-const one.
* @tparam Other A valid entity type (see entt_traits for more details).
* @tparam Args Scope of the handle to construct.
* @return A const handle referring to the same registry and the same
* entity.
*/
template<typename Other, typename... Args>
operator basic_handle<Other, Args...>() const noexcept {
static_assert(std::is_same_v<Other, Registry> || std::is_same_v<std::remove_const_t<Other>, Registry>, "Invalid conversion between different handles");
static_assert((sizeof...(Scope) == 0 || ((sizeof...(Args) != 0 && sizeof...(Args) <= sizeof...(Scope)) && ... && (type_list_contains_v<type_list<Scope...>, Args>))), "Invalid conversion between different handles");
return reg ? basic_handle<Other, Args...>{*reg, entt} : basic_handle<Other, Args...>{};
}
/**
* @brief Converts a handle to its underlying entity.
* @return The contained identifier.
*/
[[nodiscard]] operator entity_type() const noexcept {
return entity();
}
/**
* @brief Checks if a handle refers to non-null registry pointer and entity.
* @return True if the handle refers to non-null registry and entity, false otherwise.
*/
[[nodiscard]] explicit operator bool() const noexcept {
return reg && reg->valid(entt);
}
/**
* @brief Checks if a handle refers to a valid entity or not.
* @return True if the handle refers to a valid entity, false otherwise.
*/
[[nodiscard]] bool valid() const {
return reg->valid(entt);
}
/**
* @brief Returns a pointer to the underlying registry, if any.
* @return A pointer to the underlying registry, if any.
*/
[[nodiscard]] registry_type *registry() const noexcept {
return reg;
}
/**
* @brief Returns the entity associated with a handle.
* @return The entity associated with the handle.
*/
[[nodiscard]] entity_type entity() const noexcept {
return entt;
}
/*! @brief Destroys the entity associated with a handle. */
void destroy() {
reg->destroy(entt);
}
/**
* @brief Destroys the entity associated with a handle.
* @param version A desired version upon destruction.
*/
void destroy(const version_type version) {
reg->destroy(entt, version);
}
/**
* @brief Assigns the given component to a handle.
* @tparam Component Type of component to create.
* @tparam Args Types of arguments to use to construct the component.
* @param args Parameters to use to initialize the component.
* @return A reference to the newly created component.
*/
template<typename Component, typename... Args>
decltype(auto) emplace(Args &&...args) const {
static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v<Component, Scope>), "Invalid type");
return reg->template emplace<Component>(entt, std::forward<Args>(args)...);
}
/**
* @brief Assigns or replaces the given component for a handle.
* @tparam Component Type of component to assign or replace.
* @tparam Args Types of arguments to use to construct the component.
* @param args Parameters to use to initialize the component.
* @return A reference to the newly created component.
*/
template<typename Component, typename... Args>
decltype(auto) emplace_or_replace(Args &&...args) const {
static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v<Component, Scope>), "Invalid type");
return reg->template emplace_or_replace<Component>(entt, std::forward<Args>(args)...);
}
/**
* @brief Patches the given component for a handle.
* @tparam Component Type of component to patch.
* @tparam Func Types of the function objects to invoke.
* @param func Valid function objects.
* @return A reference to the patched component.
*/
template<typename Component, typename... Func>
decltype(auto) patch(Func &&...func) const {
static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v<Component, Scope>), "Invalid type");
return reg->template patch<Component>(entt, std::forward<Func>(func)...);
}
/**
* @brief Replaces the given component for a handle.
* @tparam Component Type of component to replace.
* @tparam Args Types of arguments to use to construct the component.
* @param args Parameters to use to initialize the component.
* @return A reference to the component being replaced.
*/
template<typename Component, typename... Args>
decltype(auto) replace(Args &&...args) const {
static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v<Component, Scope>), "Invalid type");
return reg->template replace<Component>(entt, std::forward<Args>(args)...);
}
/**
* @brief Removes the given components from a handle.
* @tparam Component Types of components to remove.
* @return The number of components actually removed.
*/
template<typename... Component>
size_type remove() const {
static_assert(sizeof...(Scope) == 0 || (type_list_contains_v<type_list<Scope...>, Component> && ...), "Invalid type");
return reg->template remove<Component...>(entt);
}
/**
* @brief Erases the given components from a handle.
* @tparam Component Types of components to erase.
*/
template<typename... Component>
void erase() const {
static_assert(sizeof...(Scope) == 0 || (type_list_contains_v<type_list<Scope...>, Component> && ...), "Invalid type");
reg->template erase<Component...>(entt);
}
/**
* @brief Checks if a handle has all the given components.
* @tparam Component Components for which to perform the check.
* @return True if the handle has all the components, false otherwise.
*/
template<typename... Component>
[[nodiscard]] decltype(auto) all_of() const {
return reg->template all_of<Component...>(entt);
}
/**
* @brief Checks if a handle has at least one of the given components.
* @tparam Component Components for which to perform the check.
* @return True if the handle has at least one of the given components,
* false otherwise.
*/
template<typename... Component>
[[nodiscard]] decltype(auto) any_of() const {
return reg->template any_of<Component...>(entt);
}
/**
* @brief Returns references to the given components for a handle.
* @tparam Component Types of components to get.
* @return References to the components owned by the handle.
*/
template<typename... Component>
[[nodiscard]] decltype(auto) get() const {
static_assert(sizeof...(Scope) == 0 || (type_list_contains_v<type_list<Scope...>, Component> && ...), "Invalid type");
return reg->template get<Component...>(entt);
}
/**
* @brief Returns a reference to the given component for a handle.
* @tparam Component Type of component to get.
* @tparam Args Types of arguments to use to construct the component.
* @param args Parameters to use to initialize the component.
* @return Reference to the component owned by the handle.
*/
template<typename Component, typename... Args>
[[nodiscard]] decltype(auto) get_or_emplace(Args &&...args) const {
static_assert(((sizeof...(Scope) == 0) || ... || std::is_same_v<Component, Scope>), "Invalid type");
return reg->template get_or_emplace<Component>(entt, std::forward<Args>(args)...);
}
/**
* @brief Returns pointers to the given components for a handle.
* @tparam Component Types of components to get.
* @return Pointers to the components owned by the handle.
*/
template<typename... Component>
[[nodiscard]] auto try_get() const {
static_assert(sizeof...(Scope) == 0 || (type_list_contains_v<type_list<Scope...>, Component> && ...), "Invalid type");
return reg->template try_get<Component...>(entt);
}
/**
* @brief Checks if a handle has components assigned.
* @return True if the handle has no components assigned, false otherwise.
*/
[[nodiscard]] bool orphan() const {
return reg->orphan(entt);
}
private:
registry_type *reg;
entity_type entt;
};
/**
* @brief Compares two handles.
* @tparam Args Scope of the first handle.
* @tparam Other Scope of the second handle.
* @param lhs A valid handle.
* @param rhs A valid handle.
* @return True if both handles refer to the same registry and the same
* entity, false otherwise.
*/
template<typename... Args, typename... Other>
[[nodiscard]] bool operator==(const basic_handle<Args...> &lhs, const basic_handle<Other...> &rhs) noexcept {
return lhs.registry() == rhs.registry() && lhs.entity() == rhs.entity();
}
/**
* @brief Compares two handles.
* @tparam Args Scope of the first handle.
* @tparam Other Scope of the second handle.
* @param lhs A valid handle.
* @param rhs A valid handle.
* @return False if both handles refer to the same registry and the same
* entity, true otherwise.
*/
template<typename... Args, typename... Other>
[[nodiscard]] bool operator!=(const basic_handle<Args...> &lhs, const basic_handle<Other...> &rhs) noexcept {
return !(lhs == rhs);
}
} // namespace entt
#endif

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#ifndef ENTT_ENTITY_HELPER_HPP
#define ENTT_ENTITY_HELPER_HPP
#include <memory>
#include <type_traits>
#include "../core/fwd.hpp"
#include "../core/type_traits.hpp"
#include "../signal/delegate.hpp"
#include "component.hpp"
#include "fwd.hpp"
#include "group.hpp"
#include "view.hpp"
namespace entt {
/**
* @brief Converts a registry to a view.
* @tparam Registry Basic registry type.
*/
template<typename Registry>
class as_view {
template<typename... Get, typename... Exclude>
auto dispatch(get_t<Get...>, exclude_t<Exclude...>) const {
return reg.template view<constness_as_t<typename Get::value_type, Get>...>(exclude_t<constness_as_t<typename Exclude::value_type, Exclude>...>{});
}
public:
/*! @brief Type of registry to convert. */
using registry_type = Registry;
/*! @brief Underlying entity identifier. */
using entity_type = std::remove_const_t<typename registry_type::entity_type>;
/**
* @brief Constructs a converter for a given registry.
* @param source A valid reference to a registry.
*/
as_view(registry_type &source) noexcept
: reg{source} {}
/**
* @brief Conversion function from a registry to a view.
* @tparam Get Type of storage used to construct the view.
* @tparam Exclude Types of storage used to filter the view.
* @return A newly created view.
*/
template<typename Get, typename Exclude>
operator basic_view<Get, Exclude>() const {
return dispatch(Get{}, Exclude{});
}
private:
registry_type &reg;
};
/**
* @brief Converts a registry to a group.
* @tparam Registry Basic registry type.
*/
template<typename Registry>
class as_group {
template<typename... Owned, typename... Get, typename... Exclude>
auto dispatch(owned_t<Owned...>, get_t<Get...>, exclude_t<Exclude...>) const {
if constexpr(std::is_const_v<registry_type>) {
return reg.template group_if_exists<typename Owned::value_type...>(get_t<typename Get::value_type...>{}, exclude_t<typename Exclude::value_type...>{});
} else {
return reg.template group<constness_as_t<typename Owned::value_type, Owned>...>(get_t<constness_as_t<typename Get::value_type, Get>...>{}, exclude_t<constness_as_t<typename Exclude::value_type, Exclude>...>{});
}
}
public:
/*! @brief Type of registry to convert. */
using registry_type = Registry;
/*! @brief Underlying entity identifier. */
using entity_type = std::remove_const_t<typename registry_type::entity_type>;
/**
* @brief Constructs a converter for a given registry.
* @param source A valid reference to a registry.
*/
as_group(registry_type &source) noexcept
: reg{source} {}
/**
* @brief Conversion function from a registry to a group.
* @tparam Owned Types of _owned_ by the group.
* @tparam Get Types of storage _observed_ by the group.
* @tparam Exclude Types of storage used to filter the group.
* @return A newly created group.
*/
template<typename Owned, typename Get, typename Exclude>
operator basic_group<Owned, Get, Exclude>() const {
return dispatch(Owned{}, Get{}, Exclude{});
}
private:
registry_type &reg;
};
/**
* @brief Helper to create a listener that directly invokes a member function.
* @tparam Member Member function to invoke on a component of the given type.
* @tparam Registry Basic registry type.
* @param reg A registry that contains the given entity and its components.
* @param entt Entity from which to get the component.
*/
template<auto Member, typename Registry = std::decay_t<nth_argument_t<0u, Member>>>
void invoke(Registry &reg, const typename Registry::entity_type entt) {
static_assert(std::is_member_function_pointer_v<decltype(Member)>, "Invalid pointer to non-static member function");
delegate<void(Registry &, const typename Registry::entity_type)> func;
func.template connect<Member>(reg.template get<member_class_t<decltype(Member)>>(entt));
func(reg, entt);
}
/**
* @brief Returns the entity associated with a given component.
*
* @warning
* Currently, this function only works correctly with the default pool as it
* makes assumptions about how the components are laid out.
*
* @tparam Registry Basic registry type.
* @tparam Component Type of component.
* @param reg A registry that contains the given entity and its components.
* @param instance A valid component instance.
* @return The entity associated with the given component.
*/
template<typename Registry, typename Component>
typename Registry::entity_type to_entity(const Registry &reg, const Component &instance) {
const auto &storage = reg.template storage<Component>();
const typename Registry::base_type &base = storage;
const auto *addr = std::addressof(instance);
for(auto it = base.rbegin(), last = base.rend(); it < last; it += component_traits<Component>::page_size) {
if(const auto dist = (addr - std::addressof(storage.get(*it))); dist >= 0 && dist < static_cast<decltype(dist)>(component_traits<Component>::page_size)) {
return *(it + dist);
}
}
return null;
}
} // namespace entt
#endif

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@ -1,432 +0,0 @@
#ifndef ENTT_ENTITY_OBSERVER_HPP
#define ENTT_ENTITY_OBSERVER_HPP
#include <cstddef>
#include <cstdint>
#include <limits>
#include <type_traits>
#include <utility>
#include "../core/type_traits.hpp"
#include "../signal/delegate.hpp"
#include "fwd.hpp"
#include "storage.hpp"
namespace entt {
/*! @brief Grouping matcher. */
template<typename...>
struct matcher {};
/**
* @brief Collector.
*
* Primary template isn't defined on purpose. All the specializations give a
* compile-time error, but for a few reasonable cases.
*/
template<typename...>
struct basic_collector;
/**
* @brief Collector.
*
* A collector contains a set of rules (literally, matchers) to use to track
* entities.<br/>
* Its main purpose is to generate a descriptor that allows an observer to know
* how to connect to a registry.
*/
template<>
struct basic_collector<> {
/**
* @brief Adds a grouping matcher to the collector.
* @tparam AllOf Types of components tracked by the matcher.
* @tparam NoneOf Types of components used to filter out entities.
* @return The updated collector.
*/
template<typename... AllOf, typename... NoneOf>
static constexpr auto group(exclude_t<NoneOf...> = {}) noexcept {
return basic_collector<matcher<type_list<>, type_list<>, type_list<NoneOf...>, AllOf...>>{};
}
/**
* @brief Adds an observing matcher to the collector.
* @tparam AnyOf Type of component for which changes should be detected.
* @return The updated collector.
*/
template<typename AnyOf>
static constexpr auto update() noexcept {
return basic_collector<matcher<type_list<>, type_list<>, AnyOf>>{};
}
};
/**
* @brief Collector.
* @copydetails basic_collector<>
* @tparam Reject Untracked types used to filter out entities.
* @tparam Require Untracked types required by the matcher.
* @tparam Rule Specific details of the current matcher.
* @tparam Other Other matchers.
*/
template<typename... Reject, typename... Require, typename... Rule, typename... Other>
struct basic_collector<matcher<type_list<Reject...>, type_list<Require...>, Rule...>, Other...> {
/*! @brief Current matcher. */
using current_type = matcher<type_list<Reject...>, type_list<Require...>, Rule...>;
/**
* @brief Adds a grouping matcher to the collector.
* @tparam AllOf Types of components tracked by the matcher.
* @tparam NoneOf Types of components used to filter out entities.
* @return The updated collector.
*/
template<typename... AllOf, typename... NoneOf>
static constexpr auto group(exclude_t<NoneOf...> = {}) noexcept {
return basic_collector<matcher<type_list<>, type_list<>, type_list<NoneOf...>, AllOf...>, current_type, Other...>{};
}
/**
* @brief Adds an observing matcher to the collector.
* @tparam AnyOf Type of component for which changes should be detected.
* @return The updated collector.
*/
template<typename AnyOf>
static constexpr auto update() noexcept {
return basic_collector<matcher<type_list<>, type_list<>, AnyOf>, current_type, Other...>{};
}
/**
* @brief Updates the filter of the last added matcher.
* @tparam AllOf Types of components required by the matcher.
* @tparam NoneOf Types of components used to filter out entities.
* @return The updated collector.
*/
template<typename... AllOf, typename... NoneOf>
static constexpr auto where(exclude_t<NoneOf...> = {}) noexcept {
using extended_type = matcher<type_list<Reject..., NoneOf...>, type_list<Require..., AllOf...>, Rule...>;
return basic_collector<extended_type, Other...>{};
}
};
/*! @brief Variable template used to ease the definition of collectors. */
inline constexpr basic_collector<> collector{};
/**
* @brief Observer.
*
* An observer returns all the entities and only the entities that fit the
* requirements of at least one matcher. Moreover, it's guaranteed that the
* entity list is tightly packed in memory for fast iterations.<br/>
* In general, observers don't stay true to the order of any set of components.
*
* Observers work mainly with two types of matchers, provided through a
* collector:
*
* * Observing matcher: an observer will return at least all the living entities
* for which one or more of the given components have been updated and not yet
* destroyed.
* * Grouping matcher: an observer will return at least all the living entities
* that would have entered the given group if it existed and that would have
* not yet left it.
*
* If an entity respects the requirements of multiple matchers, it will be
* returned once and only once by the observer in any case.
*
* Matchers support also filtering by means of a _where_ clause that accepts
* both a list of types and an exclusion list.<br/>
* Whenever a matcher finds that an entity matches its requirements, the
* condition of the filter is verified before to register the entity itself.
* Moreover, a registered entity isn't returned by the observer if the condition
* set by the filter is broken in the meantime.
*
* @b Important
*
* Iterators aren't invalidated if:
*
* * New instances of the given components are created and assigned to entities.
* * The entity currently pointed is modified (as an example, if one of the
* given components is removed from the entity to which the iterator points).
* * The entity currently pointed is destroyed.
*
* In all the other cases, modifying the pools of the given components in any
* way invalidates all the iterators and using them results in undefined
* behavior.
*
* @warning
* Lifetime of an observer doesn't necessarily have to overcome that of the
* registry to which it is connected. However, the observer must be disconnected
* from the registry before being destroyed to avoid crashes due to dangling
* pointers.
*
* @tparam Registry Basic registry type.
*/
template<typename Registry>
class basic_observer: private basic_storage<std::uint32_t, typename Registry::entity_type> {
using base_type = basic_storage<std::uint32_t, typename Registry::entity_type>;
template<typename>
struct matcher_handler;
template<typename... Reject, typename... Require, typename AnyOf>
struct matcher_handler<matcher<type_list<Reject...>, type_list<Require...>, AnyOf>> {
template<std::size_t Index>
static void maybe_valid_if(basic_observer &obs, Registry &reg, const typename Registry::entity_type entt) {
if(reg.template all_of<Require...>(entt) && !reg.template any_of<Reject...>(entt)) {
if(!obs.contains(entt)) {
obs.emplace(entt);
}
obs.get(entt) |= (1 << Index);
}
}
template<std::size_t Index>
static void discard_if(basic_observer &obs, Registry &, const typename Registry::entity_type entt) {
if(obs.contains(entt) && !(obs.get(entt) &= (~(1 << Index)))) {
obs.erase(entt);
}
}
template<std::size_t Index>
static void connect(basic_observer &obs, Registry &reg) {
(reg.template on_destroy<Require>().template connect<&discard_if<Index>>(obs), ...);
(reg.template on_construct<Reject>().template connect<&discard_if<Index>>(obs), ...);
reg.template on_update<AnyOf>().template connect<&maybe_valid_if<Index>>(obs);
reg.template on_destroy<AnyOf>().template connect<&discard_if<Index>>(obs);
}
static void disconnect(basic_observer &obs, Registry &reg) {
(reg.template on_destroy<Require>().disconnect(obs), ...);
(reg.template on_construct<Reject>().disconnect(obs), ...);
reg.template on_update<AnyOf>().disconnect(obs);
reg.template on_destroy<AnyOf>().disconnect(obs);
}
};
template<typename... Reject, typename... Require, typename... NoneOf, typename... AllOf>
struct matcher_handler<matcher<type_list<Reject...>, type_list<Require...>, type_list<NoneOf...>, AllOf...>> {
template<std::size_t Index, typename... Ignore>
static void maybe_valid_if(basic_observer &obs, Registry &reg, const typename Registry::entity_type entt) {
auto condition = [&reg, entt]() {
if constexpr(sizeof...(Ignore) == 0) {
return reg.template all_of<AllOf..., Require...>(entt) && !reg.template any_of<NoneOf..., Reject...>(entt);
} else {
return reg.template all_of<AllOf..., Require...>(entt) && ((std::is_same_v<Ignore..., NoneOf> || !reg.template any_of<NoneOf>(entt)) && ...) && !reg.template any_of<Reject...>(entt);
}
};
if(condition()) {
if(!obs.contains(entt)) {
obs.emplace(entt);
}
obs.get(entt) |= (1 << Index);
}
}
template<std::size_t Index>
static void discard_if(basic_observer &obs, Registry &, const typename Registry::entity_type entt) {
if(obs.contains(entt) && !(obs.get(entt) &= (~(1 << Index)))) {
obs.erase(entt);
}
}
template<std::size_t Index>
static void connect(basic_observer &obs, Registry &reg) {
(reg.template on_destroy<Require>().template connect<&discard_if<Index>>(obs), ...);
(reg.template on_construct<Reject>().template connect<&discard_if<Index>>(obs), ...);
(reg.template on_construct<AllOf>().template connect<&maybe_valid_if<Index>>(obs), ...);
(reg.template on_destroy<NoneOf>().template connect<&maybe_valid_if<Index, NoneOf>>(obs), ...);
(reg.template on_destroy<AllOf>().template connect<&discard_if<Index>>(obs), ...);
(reg.template on_construct<NoneOf>().template connect<&discard_if<Index>>(obs), ...);
}
static void disconnect(basic_observer &obs, Registry &reg) {
(reg.template on_destroy<Require>().disconnect(obs), ...);
(reg.template on_construct<Reject>().disconnect(obs), ...);
(reg.template on_construct<AllOf>().disconnect(obs), ...);
(reg.template on_destroy<NoneOf>().disconnect(obs), ...);
(reg.template on_destroy<AllOf>().disconnect(obs), ...);
(reg.template on_construct<NoneOf>().disconnect(obs), ...);
}
};
template<typename... Matcher>
static void disconnect(Registry &reg, basic_observer &obs) {
(matcher_handler<Matcher>::disconnect(obs, reg), ...);
}
template<typename... Matcher, std::size_t... Index>
void connect(Registry &reg, std::index_sequence<Index...>) {
static_assert(sizeof...(Matcher) < std::numeric_limits<typename base_type::value_type>::digits, "Too many matchers");
(matcher_handler<Matcher>::template connect<Index>(*this, reg), ...);
release.template connect<&basic_observer::disconnect<Matcher...>>(reg);
}
public:
/*! Basic registry type. */
using registry_type = Registry;
/*! @brief Underlying entity identifier. */
using entity_type = typename registry_type::entity_type;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Random access iterator type. */
using iterator = typename registry_type::base_type::iterator;
/*! @brief Default constructor. */
basic_observer()
: release{} {}
/*! @brief Default copy constructor, deleted on purpose. */
basic_observer(const basic_observer &) = delete;
/*! @brief Default move constructor, deleted on purpose. */
basic_observer(basic_observer &&) = delete;
/**
* @brief Creates an observer and connects it to a given registry.
* @tparam Matcher Types of matchers to use to initialize the observer.
* @param reg A valid reference to a registry.
*/
template<typename... Matcher>
basic_observer(registry_type &reg, basic_collector<Matcher...>)
: basic_observer{} {
connect<Matcher...>(reg, std::index_sequence_for<Matcher...>{});
}
/*! @brief Default destructor. */
~basic_observer() = default;
/**
* @brief Default copy assignment operator, deleted on purpose.
* @return This observer.
*/
basic_observer &operator=(const basic_observer &) = delete;
/**
* @brief Default move assignment operator, deleted on purpose.
* @return This observer.
*/
basic_observer &operator=(basic_observer &&) = delete;
/**
* @brief Connects an observer to a given registry.
* @tparam Matcher Types of matchers to use to initialize the observer.
* @param reg A valid reference to a registry.
*/
template<typename... Matcher>
void connect(registry_type &reg, basic_collector<Matcher...>) {
disconnect();
connect<Matcher...>(reg, std::index_sequence_for<Matcher...>{});
base_type::clear();
}
/*! @brief Disconnects an observer from the registry it keeps track of. */
void disconnect() {
if(release) {
release(*this);
release.reset();
}
}
/**
* @brief Returns the number of elements in an observer.
* @return Number of elements.
*/
[[nodiscard]] size_type size() const noexcept {
return base_type::size();
}
/**
* @brief Checks whether an observer is empty.
* @return True if the observer is empty, false otherwise.
*/
[[nodiscard]] bool empty() const noexcept {
return base_type::empty();
}
/**
* @brief Direct access to the list of entities of the observer.
*
* The returned pointer is such that range `[data(), data() + size())` is
* always a valid range, even if the container is empty.
*
* @note
* Entities are in the reverse order as returned by the `begin`/`end`
* iterators.
*
* @return A pointer to the array of entities.
*/
[[nodiscard]] const entity_type *data() const noexcept {
return base_type::data();
}
/**
* @brief Returns an iterator to the first entity of the observer.
*
* The returned iterator points to the first entity of the observer. If the
* container is empty, the returned iterator will be equal to `end()`.
*
* @return An iterator to the first entity of the observer.
*/
[[nodiscard]] iterator begin() const noexcept {
return base_type::base_type::begin();
}
/**
* @brief Returns an iterator that is past the last entity of the observer.
*
* The returned iterator points to the entity following the last entity of
* the observer. Attempting to dereference the returned iterator results in
* undefined behavior.
*
* @return An iterator to the entity following the last entity of the
* observer.
*/
[[nodiscard]] iterator end() const noexcept {
return base_type::base_type::end();
}
/*! @brief Clears the underlying container. */
void clear() noexcept {
base_type::clear();
}
/**
* @brief Iterates entities and applies the given function object to them.
*
* The function object is invoked for each entity.<br/>
* The signature of the function must be equivalent to the following form:
*
* @code{.cpp}
* void(const entity_type);
* @endcode
*
* @tparam Func Type of the function object to invoke.
* @param func A valid function object.
*/
template<typename Func>
void each(Func func) const {
for(const auto entity: *this) {
func(entity);
}
}
/**
* @brief Iterates entities and applies the given function object to them,
* then clears the observer.
*
* @sa each
*
* @tparam Func Type of the function object to invoke.
* @param func A valid function object.
*/
template<typename Func>
void each(Func func) {
std::as_const(*this).each(std::move(func));
clear();
}
private:
delegate<void(basic_observer &)> release;
};
} // namespace entt
#endif

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@ -1,412 +0,0 @@
#ifndef ENTT_ENTITY_ORGANIZER_HPP
#define ENTT_ENTITY_ORGANIZER_HPP
#include <cstddef>
#include <type_traits>
#include <utility>
#include <vector>
#include "../core/type_info.hpp"
#include "../core/type_traits.hpp"
#include "../core/utility.hpp"
#include "../graph/adjacency_matrix.hpp"
#include "../graph/flow.hpp"
#include "fwd.hpp"
#include "helper.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename>
struct is_view: std::false_type {};
template<typename... Args>
struct is_view<basic_view<Args...>>: std::true_type {};
template<typename Type>
inline constexpr bool is_view_v = is_view<Type>::value;
template<typename Type, typename Override>
struct unpack_type {
using ro = std::conditional_t<
type_list_contains_v<Override, const Type> || (std::is_const_v<Type> && !type_list_contains_v<Override, std::remove_const_t<Type>>),
type_list<std::remove_const_t<Type>>,
type_list<>>;
using rw = std::conditional_t<
type_list_contains_v<Override, std::remove_const_t<Type>> || (!std::is_const_v<Type> && !type_list_contains_v<Override, const Type>),
type_list<Type>,
type_list<>>;
};
template<typename... Args, typename... Override>
struct unpack_type<basic_registry<Args...>, type_list<Override...>> {
using ro = type_list<>;
using rw = type_list<>;
};
template<typename... Args, typename... Override>
struct unpack_type<const basic_registry<Args...>, type_list<Override...>>
: unpack_type<basic_registry<Args...>, type_list<Override...>> {};
template<typename... Get, typename... Exclude, typename... Override>
struct unpack_type<basic_view<get_t<Get...>, exclude_t<Exclude...>>, type_list<Override...>> {
using ro = type_list_cat_t<type_list<typename Exclude::value_type...>, typename unpack_type<constness_as_t<typename Get::value_type, Get>, type_list<Override...>>::ro...>;
using rw = type_list_cat_t<typename unpack_type<constness_as_t<typename Get::value_type, Get>, type_list<Override...>>::rw...>;
};
template<typename... Get, typename... Exclude, typename... Override>
struct unpack_type<const basic_view<get_t<Get...>, exclude_t<Exclude...>>, type_list<Override...>>
: unpack_type<basic_view<get_t<Get...>, exclude_t<Exclude...>>, type_list<Override...>> {};
template<typename, typename>
struct resource_traits;
template<typename... Args, typename... Req>
struct resource_traits<type_list<Args...>, type_list<Req...>> {
using args = type_list<std::remove_const_t<Args>...>;
using ro = type_list_cat_t<typename unpack_type<Args, type_list<Req...>>::ro..., typename unpack_type<Req, type_list<>>::ro...>;
using rw = type_list_cat_t<typename unpack_type<Args, type_list<Req...>>::rw..., typename unpack_type<Req, type_list<>>::rw...>;
};
template<typename... Req, typename Ret, typename... Args>
resource_traits<type_list<std::remove_reference_t<Args>...>, type_list<Req...>> free_function_to_resource_traits(Ret (*)(Args...));
template<typename... Req, typename Ret, typename Type, typename... Args>
resource_traits<type_list<std::remove_reference_t<Args>...>, type_list<Req...>> constrained_function_to_resource_traits(Ret (*)(Type &, Args...));
template<typename... Req, typename Ret, typename Class, typename... Args>
resource_traits<type_list<std::remove_reference_t<Args>...>, type_list<Req...>> constrained_function_to_resource_traits(Ret (Class::*)(Args...));
template<typename... Req, typename Ret, typename Class, typename... Args>
resource_traits<type_list<std::remove_reference_t<Args>...>, type_list<Req...>> constrained_function_to_resource_traits(Ret (Class::*)(Args...) const);
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Utility class for creating a static task graph.
*
* This class offers minimal support (but sufficient in many cases) for creating
* an execution graph from functions and their requirements on resources.<br/>
* Note that the resulting tasks aren't executed in any case. This isn't the
* goal of the tool. Instead, they are returned to the user in the form of a
* graph that allows for safe execution.
*
* @tparam Registry Basic registry type.
*/
template<typename Registry>
class basic_organizer final {
using callback_type = void(const void *, Registry &);
using prepare_type = void(Registry &);
using dependency_type = std::size_t(const bool, const type_info **, const std::size_t);
struct vertex_data final {
std::size_t ro_count{};
std::size_t rw_count{};
const char *name{};
const void *payload{};
callback_type *callback{};
dependency_type *dependency;
prepare_type *prepare{};
const type_info *info{};
};
template<typename Type>
[[nodiscard]] static decltype(auto) extract(Registry &reg) {
if constexpr(std::is_same_v<Type, Registry>) {
return reg;
} else if constexpr(internal::is_view_v<Type>) {
return as_view{reg};
} else {
return reg.ctx().template emplace<std::remove_reference_t<Type>>();
}
}
template<typename... Args>
[[nodiscard]] static auto to_args(Registry &reg, type_list<Args...>) {
return std::tuple<decltype(extract<Args>(reg))...>(extract<Args>(reg)...);
}
template<typename... Type>
static std::size_t fill_dependencies(type_list<Type...>, [[maybe_unused]] const type_info **buffer, [[maybe_unused]] const std::size_t count) {
if constexpr(sizeof...(Type) == 0u) {
return {};
} else {
const type_info *info[sizeof...(Type)]{&type_id<Type>()...};
const auto length = count < sizeof...(Type) ? count : sizeof...(Type);
for(std::size_t pos{}; pos < length; ++pos) {
buffer[pos] = info[pos];
}
return length;
}
}
template<typename... RO, typename... RW>
void track_dependencies(std::size_t index, const bool requires_registry, type_list<RO...>, type_list<RW...>) {
builder.bind(static_cast<id_type>(index));
builder.set(type_hash<Registry>::value(), requires_registry || (sizeof...(RO) + sizeof...(RW) == 0u));
(builder.ro(type_hash<RO>::value()), ...);
(builder.rw(type_hash<RW>::value()), ...);
}
public:
/*! Basic registry type. */
using registry_type = Registry;
/*! @brief Underlying entity identifier. */
using entity_type = typename registry_type::entity_type;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Raw task function type. */
using function_type = callback_type;
/*! @brief Vertex type of a task graph defined as an adjacency list. */
struct vertex {
/**
* @brief Constructs a vertex of the task graph.
* @param vtype True if the vertex is a top-level one, false otherwise.
* @param data The data associated with the vertex.
* @param edges The indices of the children in the adjacency list.
*/
vertex(const bool vtype, vertex_data data, std::vector<std::size_t> edges)
: is_top_level{vtype},
node{std::move(data)},
reachable{std::move(edges)} {}
/**
* @brief Fills a buffer with the type info objects for the writable
* resources of a vertex.
* @param buffer A buffer pre-allocated by the user.
* @param length The length of the user-supplied buffer.
* @return The number of type info objects written to the buffer.
*/
size_type ro_dependency(const type_info **buffer, const std::size_t length) const noexcept {
return node.dependency(false, buffer, length);
}
/**
* @brief Fills a buffer with the type info objects for the read-only
* resources of a vertex.
* @param buffer A buffer pre-allocated by the user.
* @param length The length of the user-supplied buffer.
* @return The number of type info objects written to the buffer.
*/
size_type rw_dependency(const type_info **buffer, const std::size_t length) const noexcept {
return node.dependency(true, buffer, length);
}
/**
* @brief Returns the number of read-only resources of a vertex.
* @return The number of read-only resources of the vertex.
*/
size_type ro_count() const noexcept {
return node.ro_count;
}
/**
* @brief Returns the number of writable resources of a vertex.
* @return The number of writable resources of the vertex.
*/
size_type rw_count() const noexcept {
return node.rw_count;
}
/**
* @brief Checks if a vertex is also a top-level one.
* @return True if the vertex is a top-level one, false otherwise.
*/
bool top_level() const noexcept {
return is_top_level;
}
/**
* @brief Returns a type info object associated with a vertex.
* @return A properly initialized type info object.
*/
const type_info &info() const noexcept {
return *node.info;
}
/**
* @brief Returns a user defined name associated with a vertex, if any.
* @return The user defined name associated with the vertex, if any.
*/
const char *name() const noexcept {
return node.name;
}
/**
* @brief Returns the function associated with a vertex.
* @return The function associated with the vertex.
*/
function_type *callback() const noexcept {
return node.callback;
}
/**
* @brief Returns the payload associated with a vertex, if any.
* @return The payload associated with the vertex, if any.
*/
const void *data() const noexcept {
return node.payload;
}
/**
* @brief Returns the list of nodes reachable from a given vertex.
* @return The list of nodes reachable from the vertex.
*/
const std::vector<std::size_t> &children() const noexcept {
return reachable;
}
/**
* @brief Prepares a registry and assures that all required resources
* are properly instantiated before using them.
* @param reg A valid registry.
*/
void prepare(registry_type &reg) const {
node.prepare ? node.prepare(reg) : void();
}
private:
bool is_top_level;
vertex_data node;
std::vector<std::size_t> reachable;
};
/**
* @brief Adds a free function to the task list.
* @tparam Candidate Function to add to the task list.
* @tparam Req Additional requirements and/or override resource access mode.
* @param name Optional name to associate with the task.
*/
template<auto Candidate, typename... Req>
void emplace(const char *name = nullptr) {
using resource_type = decltype(internal::free_function_to_resource_traits<Req...>(Candidate));
constexpr auto requires_registry = type_list_contains_v<typename resource_type::args, registry_type>;
callback_type *callback = +[](const void *, registry_type &reg) {
std::apply(Candidate, to_args(reg, typename resource_type::args{}));
};
vertex_data vdata{
resource_type::ro::size,
resource_type::rw::size,
name,
nullptr,
callback,
+[](const bool rw, const type_info **buffer, const std::size_t length) { return rw ? fill_dependencies(typename resource_type::rw{}, buffer, length) : fill_dependencies(typename resource_type::ro{}, buffer, length); },
+[](registry_type &reg) { void(to_args(reg, typename resource_type::args{})); },
&type_id<std::integral_constant<decltype(Candidate), Candidate>>()};
track_dependencies(vertices.size(), requires_registry, typename resource_type::ro{}, typename resource_type::rw{});
vertices.push_back(std::move(vdata));
}
/**
* @brief Adds a free function with payload or a member function with an
* instance to the task list.
* @tparam Candidate Function or member to add to the task list.
* @tparam Req Additional requirements and/or override resource access mode.
* @tparam Type Type of class or type of payload.
* @param value_or_instance A valid object that fits the purpose.
* @param name Optional name to associate with the task.
*/
template<auto Candidate, typename... Req, typename Type>
void emplace(Type &value_or_instance, const char *name = nullptr) {
using resource_type = decltype(internal::constrained_function_to_resource_traits<Req...>(Candidate));
constexpr auto requires_registry = type_list_contains_v<typename resource_type::args, registry_type>;
callback_type *callback = +[](const void *payload, registry_type &reg) {
Type *curr = static_cast<Type *>(const_cast<constness_as_t<void, Type> *>(payload));
std::apply(Candidate, std::tuple_cat(std::forward_as_tuple(*curr), to_args(reg, typename resource_type::args{})));
};
vertex_data vdata{
resource_type::ro::size,
resource_type::rw::size,
name,
&value_or_instance,
callback,
+[](const bool rw, const type_info **buffer, const std::size_t length) { return rw ? fill_dependencies(typename resource_type::rw{}, buffer, length) : fill_dependencies(typename resource_type::ro{}, buffer, length); },
+[](registry_type &reg) { void(to_args(reg, typename resource_type::args{})); },
&type_id<std::integral_constant<decltype(Candidate), Candidate>>()};
track_dependencies(vertices.size(), requires_registry, typename resource_type::ro{}, typename resource_type::rw{});
vertices.push_back(std::move(vdata));
}
/**
* @brief Adds an user defined function with optional payload to the task
* list.
* @tparam Req Additional requirements and/or override resource access mode.
* @param func Function to add to the task list.
* @param payload User defined arbitrary data.
* @param name Optional name to associate with the task.
*/
template<typename... Req>
void emplace(function_type *func, const void *payload = nullptr, const char *name = nullptr) {
using resource_type = internal::resource_traits<type_list<>, type_list<Req...>>;
track_dependencies(vertices.size(), true, typename resource_type::ro{}, typename resource_type::rw{});
vertex_data vdata{
resource_type::ro::size,
resource_type::rw::size,
name,
payload,
func,
+[](const bool rw, const type_info **buffer, const std::size_t length) { return rw ? fill_dependencies(typename resource_type::rw{}, buffer, length) : fill_dependencies(typename resource_type::ro{}, buffer, length); },
nullptr,
&type_id<void>()};
vertices.push_back(std::move(vdata));
}
/**
* @brief Generates a task graph for the current content.
* @return The adjacency list of the task graph.
*/
std::vector<vertex> graph() {
std::vector<vertex> adjacency_list{};
adjacency_list.reserve(vertices.size());
auto adjacency_matrix = builder.graph();
for(auto curr: adjacency_matrix.vertices()) {
const auto iterable = adjacency_matrix.in_edges(curr);
std::vector<std::size_t> reachable{};
for(auto &&edge: adjacency_matrix.out_edges(curr)) {
reachable.push_back(edge.second);
}
adjacency_list.emplace_back(iterable.cbegin() == iterable.cend(), vertices[curr], std::move(reachable));
}
return adjacency_list;
}
/*! @brief Erases all elements from a container. */
void clear() {
builder.clear();
vertices.clear();
}
private:
std::vector<vertex_data> vertices;
flow builder;
};
} // namespace entt
#endif

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#ifndef ENTT_ENTITY_RUNTIME_VIEW_HPP
#define ENTT_ENTITY_RUNTIME_VIEW_HPP
#include <algorithm>
#include <cstddef>
#include <iterator>
#include <utility>
#include <vector>
#include "entity.hpp"
#include "fwd.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename Set>
class runtime_view_iterator final {
using iterator_type = typename Set::iterator;
[[nodiscard]] bool valid() const {
return (!tombstone_check || *it != tombstone)
&& std::all_of(++pools->begin(), pools->end(), [entt = *it](const auto *curr) { return curr->contains(entt); })
&& std::none_of(filter->cbegin(), filter->cend(), [entt = *it](const auto *curr) { return curr && curr->contains(entt); });
}
public:
using difference_type = typename iterator_type::difference_type;
using value_type = typename iterator_type::value_type;
using pointer = typename iterator_type::pointer;
using reference = typename iterator_type::reference;
using iterator_category = std::bidirectional_iterator_tag;
constexpr runtime_view_iterator() noexcept
: pools{},
filter{},
it{},
tombstone_check{} {}
runtime_view_iterator(const std::vector<Set *> &cpools, const std::vector<Set *> &ignore, iterator_type curr) noexcept
: pools{&cpools},
filter{&ignore},
it{curr},
tombstone_check{pools->size() == 1u && (*pools)[0u]->policy() == deletion_policy::in_place} {
if(it != (*pools)[0]->end() && !valid()) {
++(*this);
}
}
runtime_view_iterator &operator++() {
while(++it != (*pools)[0]->end() && !valid()) {}
return *this;
}
runtime_view_iterator operator++(int) {
runtime_view_iterator orig = *this;
return ++(*this), orig;
}
runtime_view_iterator &operator--() {
while(--it != (*pools)[0]->begin() && !valid()) {}
return *this;
}
runtime_view_iterator operator--(int) {
runtime_view_iterator orig = *this;
return operator--(), orig;
}
[[nodiscard]] pointer operator->() const noexcept {
return it.operator->();
}
[[nodiscard]] reference operator*() const noexcept {
return *operator->();
}
[[nodiscard]] constexpr bool operator==(const runtime_view_iterator &other) const noexcept {
return it == other.it;
}
[[nodiscard]] constexpr bool operator!=(const runtime_view_iterator &other) const noexcept {
return !(*this == other);
}
private:
const std::vector<Set *> *pools;
const std::vector<Set *> *filter;
iterator_type it;
bool tombstone_check;
};
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Generic runtime view.
*
* Runtime views iterate over those entities that have at least all the given
* components in their bags. During initialization, a runtime view looks at the
* number of entities available for each component and picks up a reference to
* the smallest set of candidate entities in order to get a performance boost
* when iterate.<br/>
* Order of elements during iterations are highly dependent on the order of the
* underlying data structures. See sparse_set and its specializations for more
* details.
*
* @b Important
*
* Iterators aren't invalidated if:
*
* * New instances of the given components are created and assigned to entities.
* * The entity currently pointed is modified (as an example, if one of the
* given components is removed from the entity to which the iterator points).
* * The entity currently pointed is destroyed.
*
* In all the other cases, modifying the pools of the given components in any
* way invalidates all the iterators and using them results in undefined
* behavior.
*
* @note
* Views share references to the underlying data structures of the registry that
* generated them. Therefore any change to the entities and to the components
* made by means of the registry are immediately reflected by the views, unless
* a pool was missing when the view was built (in this case, the view won't
* have a valid reference and won't be updated accordingly).
*
* @warning
* Lifetime of a view must not overcome that of the registry that generated it.
* In any other case, attempting to use a view results in undefined behavior.
*
* @tparam Type Common base type.
* @tparam Allocator Type of allocator used to manage memory and elements.
*/
template<typename Type, typename Allocator>
class basic_runtime_view {
using alloc_traits = std::allocator_traits<Allocator>;
static_assert(std::is_same_v<typename alloc_traits::value_type, Type *>, "Invalid value type");
using container_type = std::vector<Type *, Allocator>;
public:
/*! @brief Allocator type. */
using allocator_type = Allocator;
/*! @brief Underlying entity identifier. */
using entity_type = typename Type::entity_type;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Common type among all storage types. */
using base_type = Type;
/*! @brief Bidirectional iterator type. */
using iterator = internal::runtime_view_iterator<base_type>;
/*! @brief Default constructor to use to create empty, invalid views. */
basic_runtime_view() noexcept
: basic_runtime_view{allocator_type{}} {}
/**
* @brief Constructs an empty, invalid view with a given allocator.
* @param allocator The allocator to use.
*/
explicit basic_runtime_view(const allocator_type &allocator)
: pools{allocator},
filter{allocator} {}
/*! @brief Default copy constructor. */
basic_runtime_view(const basic_runtime_view &) = default;
/**
* @brief Allocator-extended copy constructor.
* @param other The instance to copy from.
* @param allocator The allocator to use.
*/
basic_runtime_view(const basic_runtime_view &other, const allocator_type &allocator)
: pools{other.pools, allocator},
filter{other.filter, allocator} {}
/*! @brief Default move constructor. */
basic_runtime_view(basic_runtime_view &&) noexcept(std::is_nothrow_move_constructible_v<container_type>) = default;
/**
* @brief Allocator-extended move constructor.
* @param other The instance to move from.
* @param allocator The allocator to use.
*/
basic_runtime_view(basic_runtime_view &&other, const allocator_type &allocator)
: pools{std::move(other.pools), allocator},
filter{std::move(other.filter), allocator} {}
/**
* @brief Default copy assignment operator.
* @return This container.
*/
basic_runtime_view &operator=(const basic_runtime_view &) = default;
/**
* @brief Default move assignment operator.
* @return This container.
*/
basic_runtime_view &operator=(basic_runtime_view &&) noexcept(std::is_nothrow_move_assignable_v<container_type>) = default;
/**
* @brief Exchanges the contents with those of a given view.
* @param other View to exchange the content with.
*/
void swap(basic_runtime_view &other) {
using std::swap;
swap(pools, other.pools);
swap(filter, other.filter);
}
/**
* @brief Returns the associated allocator.
* @return The associated allocator.
*/
[[nodiscard]] constexpr allocator_type get_allocator() const noexcept {
return pools.get_allocator();
}
/*! @brief Clears the view. */
void clear() {
pools.clear();
filter.clear();
}
/**
* @brief Appends an opaque storage object to a runtime view.
* @param base An opaque reference to a storage object.
* @return This runtime view.
*/
basic_runtime_view &iterate(base_type &base) {
if(pools.empty() || !(base.size() < pools[0u]->size())) {
pools.push_back(&base);
} else {
pools.push_back(std::exchange(pools[0u], &base));
}
return *this;
}
/**
* @brief Adds an opaque storage object as a filter of a runtime view.
* @param base An opaque reference to a storage object.
* @return This runtime view.
*/
basic_runtime_view &exclude(base_type &base) {
filter.push_back(&base);
return *this;
}
/**
* @brief Estimates the number of entities iterated by the view.
* @return Estimated number of entities iterated by the view.
*/
[[nodiscard]] size_type size_hint() const {
return pools.empty() ? size_type{} : pools.front()->size();
}
/**
* @brief Returns an iterator to the first entity that has the given
* components.
*
* The returned iterator points to the first entity that has the given
* components. If the view is empty, the returned iterator will be equal to
* `end()`.
*
* @return An iterator to the first entity that has the given components.
*/
[[nodiscard]] iterator begin() const {
return pools.empty() ? iterator{} : iterator{pools, filter, pools[0]->begin()};
}
/**
* @brief Returns an iterator that is past the last entity that has the
* given components.
*
* The returned iterator points to the entity following the last entity that
* has the given components. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @return An iterator to the entity following the last entity that has the
* given components.
*/
[[nodiscard]] iterator end() const {
return pools.empty() ? iterator{} : iterator{pools, filter, pools[0]->end()};
}
/**
* @brief Checks if a view contains an entity.
* @param entt A valid identifier.
* @return True if the view contains the given entity, false otherwise.
*/
[[nodiscard]] bool contains(const entity_type entt) const {
return !pools.empty()
&& std::all_of(pools.cbegin(), pools.cend(), [entt](const auto *curr) { return curr->contains(entt); })
&& std::none_of(filter.cbegin(), filter.cend(), [entt](const auto *curr) { return curr && curr->contains(entt); });
}
/**
* @brief Iterates entities and applies the given function object to them.
*
* The function object is invoked for each entity. It is provided only with
* the entity itself. To get the components, users can use the registry with
* which the view was built.<br/>
* The signature of the function should be equivalent to the following:
*
* @code{.cpp}
* void(const entity_type);
* @endcode
*
* @tparam Func Type of the function object to invoke.
* @param func A valid function object.
*/
template<typename Func>
void each(Func func) const {
for(const auto entity: *this) {
func(entity);
}
}
private:
container_type pools;
container_type filter;
};
} // namespace entt
#endif

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#ifndef ENTT_ENTITY_SNAPSHOT_HPP
#define ENTT_ENTITY_SNAPSHOT_HPP
#include <array>
#include <cstddef>
#include <iterator>
#include <tuple>
#include <type_traits>
#include <utility>
#include <vector>
#include "../config/config.h"
#include "../container/dense_map.hpp"
#include "../core/type_traits.hpp"
#include "component.hpp"
#include "entity.hpp"
#include "fwd.hpp"
#include "view.hpp"
namespace entt {
/**
* @brief Utility class to create snapshots from a registry.
*
* A _snapshot_ can be either a dump of the entire registry or a narrower
* selection of components of interest.<br/>
* This type can be used in both cases if provided with a correctly configured
* output archive.
*
* @tparam Registry Basic registry type.
*/
template<typename Registry>
class basic_snapshot {
using entity_traits = entt_traits<typename Registry::entity_type>;
template<typename Component, typename Archive, typename It>
void get(Archive &archive, std::size_t sz, It first, It last) const {
const auto view = reg->template view<const Component>();
archive(typename entity_traits::entity_type(sz));
while(first != last) {
const auto entt = *(first++);
if(reg->template all_of<Component>(entt)) {
std::apply(archive, std::tuple_cat(std::make_tuple(entt), view.get(entt)));
}
}
}
template<typename... Component, typename Archive, typename It, std::size_t... Index>
void component(Archive &archive, It first, It last, std::index_sequence<Index...>) const {
std::array<std::size_t, sizeof...(Index)> size{};
auto begin = first;
while(begin != last) {
const auto entt = *(begin++);
((reg->template all_of<Component>(entt) ? ++size[Index] : 0u), ...);
}
(get<Component>(archive, size[Index], first, last), ...);
}
public:
/*! Basic registry type. */
using registry_type = Registry;
/*! @brief Underlying entity identifier. */
using entity_type = typename registry_type::entity_type;
/**
* @brief Constructs an instance that is bound to a given registry.
* @param source A valid reference to a registry.
*/
basic_snapshot(const registry_type &source) noexcept
: reg{&source} {}
/*! @brief Default move constructor. */
basic_snapshot(basic_snapshot &&) noexcept = default;
/*! @brief Default move assignment operator. @return This snapshot. */
basic_snapshot &operator=(basic_snapshot &&) noexcept = default;
/**
* @brief Puts aside all the entities from the underlying registry.
*
* Entities are serialized along with their versions. Destroyed entities are
* taken in consideration as well by this function.
*
* @tparam Archive Type of output archive.
* @param archive A valid reference to an output archive.
* @return An object of this type to continue creating the snapshot.
*/
template<typename Archive>
const basic_snapshot &entities(Archive &archive) const {
const auto sz = reg->size();
archive(typename entity_traits::entity_type(sz + 1u));
archive(reg->released());
for(auto first = reg->data(), last = first + sz; first != last; ++first) {
archive(*first);
}
return *this;
}
/**
* @brief Puts aside the given components.
*
* Each instance is serialized together with the entity to which it belongs.
* Entities are serialized along with their versions.
*
* @tparam Component Types of components to serialize.
* @tparam Archive Type of output archive.
* @param archive A valid reference to an output archive.
* @return An object of this type to continue creating the snapshot.
*/
template<typename... Component, typename Archive>
const basic_snapshot &component(Archive &archive) const {
if constexpr(sizeof...(Component) == 1u) {
const auto view = reg->template view<const Component...>();
(component<Component>(archive, view.rbegin(), view.rend()), ...);
return *this;
} else {
(component<Component>(archive), ...);
return *this;
}
}
/**
* @brief Puts aside the given components for the entities in a range.
*
* Each instance is serialized together with the entity to which it belongs.
* Entities are serialized along with their versions.
*
* @tparam Component Types of components to serialize.
* @tparam Archive Type of output archive.
* @tparam It Type of input iterator.
* @param archive A valid reference to an output archive.
* @param first An iterator to the first element of the range to serialize.
* @param last An iterator past the last element of the range to serialize.
* @return An object of this type to continue creating the snapshot.
*/
template<typename... Component, typename Archive, typename It>
const basic_snapshot &component(Archive &archive, It first, It last) const {
component<Component...>(archive, first, last, std::index_sequence_for<Component...>{});
return *this;
}
private:
const registry_type *reg;
};
/**
* @brief Utility class to restore a snapshot as a whole.
*
* A snapshot loader requires that the destination registry be empty and loads
* all the data at once while keeping intact the identifiers that the entities
* originally had.<br/>
* An example of use is the implementation of a save/restore utility.
*
* @tparam Registry Basic registry type.
*/
template<typename Registry>
class basic_snapshot_loader {
using entity_traits = entt_traits<typename Registry::entity_type>;
template<typename Component, typename Archive>
void assign(Archive &archive) const {
typename entity_traits::entity_type length{};
entity_type entt;
archive(length);
if constexpr(ignore_as_empty_v<Component>) {
while(length--) {
archive(entt);
const auto entity = reg->valid(entt) ? entt : reg->create(entt);
ENTT_ASSERT(entity == entt, "Entity not available for use");
reg->template emplace<Component>(entt);
}
} else {
Component instance;
while(length--) {
archive(entt, instance);
const auto entity = reg->valid(entt) ? entt : reg->create(entt);
ENTT_ASSERT(entity == entt, "Entity not available for use");
reg->template emplace<Component>(entt, std::move(instance));
}
}
}
public:
/*! Basic registry type. */
using registry_type = Registry;
/*! @brief Underlying entity identifier. */
using entity_type = typename registry_type::entity_type;
/**
* @brief Constructs an instance that is bound to a given registry.
* @param source A valid reference to a registry.
*/
basic_snapshot_loader(registry_type &source) noexcept
: reg{&source} {
// restoring a snapshot as a whole requires a clean registry
ENTT_ASSERT(reg->empty(), "Registry must be empty");
}
/*! @brief Default move constructor. */
basic_snapshot_loader(basic_snapshot_loader &&) noexcept = default;
/*! @brief Default move assignment operator. @return This loader. */
basic_snapshot_loader &operator=(basic_snapshot_loader &&) noexcept = default;
/**
* @brief Restores entities that were in use during serialization.
*
* This function restores the entities that were in use during serialization
* and gives them the versions they originally had.
*
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A valid loader to continue restoring data.
*/
template<typename Archive>
const basic_snapshot_loader &entities(Archive &archive) const {
typename entity_traits::entity_type length{};
archive(length);
std::vector<entity_type> all(length);
for(std::size_t pos{}; pos < length; ++pos) {
archive(all[pos]);
}
reg->assign(++all.cbegin(), all.cend(), all[0u]);
return *this;
}
/**
* @brief Restores components and assigns them to the right entities.
*
* The template parameter list must be exactly the same used during
* serialization. In the event that the entity to which the component is
* assigned doesn't exist yet, the loader will take care to create it with
* the version it originally had.
*
* @tparam Component Types of components to restore.
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A valid loader to continue restoring data.
*/
template<typename... Component, typename Archive>
const basic_snapshot_loader &component(Archive &archive) const {
(assign<Component>(archive), ...);
return *this;
}
/**
* @brief Destroys those entities that have no components.
*
* In case all the entities were serialized but only part of the components
* was saved, it could happen that some of the entities have no components
* once restored.<br/>
* This functions helps to identify and destroy those entities.
*
* @return A valid loader to continue restoring data.
*/
const basic_snapshot_loader &orphans() const {
reg->each([this](const auto entt) {
if(reg->orphan(entt)) {
reg->release(entt);
}
});
return *this;
}
private:
registry_type *reg;
};
/**
* @brief Utility class for _continuous loading_.
*
* A _continuous loader_ is designed to load data from a source registry to a
* (possibly) non-empty destination. The loader can accommodate in a registry
* more than one snapshot in a sort of _continuous loading_ that updates the
* destination one step at a time.<br/>
* Identifiers that entities originally had are not transferred to the target.
* Instead, the loader maps remote identifiers to local ones while restoring a
* snapshot.<br/>
* An example of use is the implementation of a client-server applications with
* the requirement of transferring somehow parts of the representation side to
* side.
*
* @tparam Registry Basic registry type.
*/
template<typename Registry>
class basic_continuous_loader {
using entity_traits = entt_traits<typename Registry::entity_type>;
void destroy(typename Registry::entity_type entt) {
if(const auto it = remloc.find(entt); it == remloc.cend()) {
const auto local = reg->create();
remloc.emplace(entt, std::make_pair(local, true));
reg->destroy(local);
}
}
void restore(typename Registry::entity_type entt) {
const auto it = remloc.find(entt);
if(it == remloc.cend()) {
const auto local = reg->create();
remloc.emplace(entt, std::make_pair(local, true));
} else {
if(!reg->valid(remloc[entt].first)) {
remloc[entt].first = reg->create();
}
// set the dirty flag
remloc[entt].second = true;
}
}
template<typename Container>
auto update(int, Container &container) -> decltype(typename Container::mapped_type{}, void()) {
// map like container
Container other;
for(auto &&pair: container) {
using first_type = std::remove_const_t<typename std::decay_t<decltype(pair)>::first_type>;
using second_type = typename std::decay_t<decltype(pair)>::second_type;
if constexpr(std::is_same_v<first_type, entity_type> && std::is_same_v<second_type, entity_type>) {
other.emplace(map(pair.first), map(pair.second));
} else if constexpr(std::is_same_v<first_type, entity_type>) {
other.emplace(map(pair.first), std::move(pair.second));
} else {
static_assert(std::is_same_v<second_type, entity_type>, "Neither the key nor the value are of entity type");
other.emplace(std::move(pair.first), map(pair.second));
}
}
using std::swap;
swap(container, other);
}
template<typename Container>
auto update(char, Container &container) -> decltype(typename Container::value_type{}, void()) {
// vector like container
static_assert(std::is_same_v<typename Container::value_type, entity_type>, "Invalid value type");
for(auto &&entt: container) {
entt = map(entt);
}
}
template<typename Component, typename Other, typename Member>
void update([[maybe_unused]] Component &instance, [[maybe_unused]] Member Other::*member) {
if constexpr(!std::is_same_v<Component, Other>) {
return;
} else if constexpr(std::is_same_v<Member, entity_type>) {
instance.*member = map(instance.*member);
} else {
// maybe a container? let's try...
update(0, instance.*member);
}
}
template<typename Component>
void remove_if_exists() {
for(auto &&ref: remloc) {
const auto local = ref.second.first;
if(reg->valid(local)) {
reg->template remove<Component>(local);
}
}
}
template<typename Component, typename Archive, typename... Other, typename... Member>
void assign(Archive &archive, [[maybe_unused]] Member Other::*...member) {
typename entity_traits::entity_type length{};
entity_type entt;
archive(length);
if constexpr(ignore_as_empty_v<Component>) {
while(length--) {
archive(entt);
restore(entt);
reg->template emplace_or_replace<Component>(map(entt));
}
} else {
Component instance;
while(length--) {
archive(entt, instance);
(update(instance, member), ...);
restore(entt);
reg->template emplace_or_replace<Component>(map(entt), std::move(instance));
}
}
}
public:
/*! Basic registry type. */
using registry_type = Registry;
/*! @brief Underlying entity identifier. */
using entity_type = typename registry_type::entity_type;
/**
* @brief Constructs an instance that is bound to a given registry.
* @param source A valid reference to a registry.
*/
basic_continuous_loader(registry_type &source) noexcept
: reg{&source} {}
/*! @brief Default move constructor. */
basic_continuous_loader(basic_continuous_loader &&) = default;
/*! @brief Default move assignment operator. @return This loader. */
basic_continuous_loader &operator=(basic_continuous_loader &&) = default;
/**
* @brief Restores entities that were in use during serialization.
*
* This function restores the entities that were in use during serialization
* and creates local counterparts for them if required.
*
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A non-const reference to this loader.
*/
template<typename Archive>
basic_continuous_loader &entities(Archive &archive) {
typename entity_traits::entity_type length{};
entity_type entt{};
archive(length);
// discards the head of the list of destroyed entities
archive(entt);
for(std::size_t pos{}, last = length - 1u; pos < last; ++pos) {
archive(entt);
if(const auto entity = entity_traits::to_entity(entt); entity == pos) {
restore(entt);
} else {
destroy(entt);
}
}
return *this;
}
/**
* @brief Restores components and assigns them to the right entities.
*
* The template parameter list must be exactly the same used during
* serialization. In the event that the entity to which the component is
* assigned doesn't exist yet, the loader will take care to create a local
* counterpart for it.<br/>
* Members can be either data members of type entity_type or containers of
* entities. In both cases, the loader will visit them and update the
* entities by replacing each one with its local counterpart.
*
* @tparam Component Type of component to restore.
* @tparam Archive Type of input archive.
* @tparam Other Types of components to update with local counterparts.
* @tparam Member Types of members to update with their local counterparts.
* @param archive A valid reference to an input archive.
* @param member Members to update with their local counterparts.
* @return A non-const reference to this loader.
*/
template<typename... Component, typename Archive, typename... Other, typename... Member>
basic_continuous_loader &component(Archive &archive, Member Other::*...member) {
(remove_if_exists<Component>(), ...);
(assign<Component>(archive, member...), ...);
return *this;
}
/**
* @brief Helps to purge entities that no longer have a conterpart.
*
* Users should invoke this member function after restoring each snapshot,
* unless they know exactly what they are doing.
*
* @return A non-const reference to this loader.
*/
basic_continuous_loader &shrink() {
auto it = remloc.begin();
while(it != remloc.cend()) {
const auto local = it->second.first;
bool &dirty = it->second.second;
if(dirty) {
dirty = false;
++it;
} else {
if(reg->valid(local)) {
reg->destroy(local);
}
it = remloc.erase(it);
}
}
return *this;
}
/**
* @brief Destroys those entities that have no components.
*
* In case all the entities were serialized but only part of the components
* was saved, it could happen that some of the entities have no components
* once restored.<br/>
* This functions helps to identify and destroy those entities.
*
* @return A non-const reference to this loader.
*/
basic_continuous_loader &orphans() {
reg->each([this](const auto entt) {
if(reg->orphan(entt)) {
reg->release(entt);
}
});
return *this;
}
/**
* @brief Tests if a loader knows about a given entity.
* @param entt A valid identifier.
* @return True if `entity` is managed by the loader, false otherwise.
*/
[[nodiscard]] bool contains(entity_type entt) const noexcept {
return (remloc.find(entt) != remloc.cend());
}
/**
* @brief Returns the identifier to which an entity refers.
* @param entt A valid identifier.
* @return The local identifier if any, the null entity otherwise.
*/
[[nodiscard]] entity_type map(entity_type entt) const noexcept {
const auto it = remloc.find(entt);
entity_type other = null;
if(it != remloc.cend()) {
other = it->second.first;
}
return other;
}
private:
dense_map<entity_type, std::pair<entity_type, bool>> remloc;
registry_type *reg;
};
} // namespace entt
#endif

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@ -1,976 +0,0 @@
#ifndef ENTT_ENTITY_SPARSE_SET_HPP
#define ENTT_ENTITY_SPARSE_SET_HPP
#include <cstddef>
#include <iterator>
#include <memory>
#include <type_traits>
#include <utility>
#include <vector>
#include "../config/config.h"
#include "../core/algorithm.hpp"
#include "../core/any.hpp"
#include "../core/memory.hpp"
#include "../core/type_info.hpp"
#include "entity.hpp"
#include "fwd.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename Container>
struct sparse_set_iterator final {
using value_type = typename Container::value_type;
using pointer = typename Container::const_pointer;
using reference = typename Container::const_reference;
using difference_type = typename Container::difference_type;
using iterator_category = std::random_access_iterator_tag;
constexpr sparse_set_iterator() noexcept
: packed{},
offset{} {}
constexpr sparse_set_iterator(const Container &ref, const difference_type idx) noexcept
: packed{std::addressof(ref)},
offset{idx} {}
constexpr sparse_set_iterator &operator++() noexcept {
return --offset, *this;
}
constexpr sparse_set_iterator operator++(int) noexcept {
sparse_set_iterator orig = *this;
return ++(*this), orig;
}
constexpr sparse_set_iterator &operator--() noexcept {
return ++offset, *this;
}
constexpr sparse_set_iterator operator--(int) noexcept {
sparse_set_iterator orig = *this;
return operator--(), orig;
}
constexpr sparse_set_iterator &operator+=(const difference_type value) noexcept {
offset -= value;
return *this;
}
constexpr sparse_set_iterator operator+(const difference_type value) const noexcept {
sparse_set_iterator copy = *this;
return (copy += value);
}
constexpr sparse_set_iterator &operator-=(const difference_type value) noexcept {
return (*this += -value);
}
constexpr sparse_set_iterator operator-(const difference_type value) const noexcept {
return (*this + -value);
}
[[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept {
return packed->data()[index() - value];
}
[[nodiscard]] constexpr pointer operator->() const noexcept {
return packed->data() + index();
}
[[nodiscard]] constexpr reference operator*() const noexcept {
return *operator->();
}
[[nodiscard]] constexpr difference_type index() const noexcept {
return offset - 1;
}
private:
const Container *packed;
difference_type offset;
};
template<typename Type, typename Other>
[[nodiscard]] constexpr std::ptrdiff_t operator-(const sparse_set_iterator<Type> &lhs, const sparse_set_iterator<Other> &rhs) noexcept {
return rhs.index() - lhs.index();
}
template<typename Type, typename Other>
[[nodiscard]] constexpr bool operator==(const sparse_set_iterator<Type> &lhs, const sparse_set_iterator<Other> &rhs) noexcept {
return lhs.index() == rhs.index();
}
template<typename Type, typename Other>
[[nodiscard]] constexpr bool operator!=(const sparse_set_iterator<Type> &lhs, const sparse_set_iterator<Other> &rhs) noexcept {
return !(lhs == rhs);
}
template<typename Type, typename Other>
[[nodiscard]] constexpr bool operator<(const sparse_set_iterator<Type> &lhs, const sparse_set_iterator<Other> &rhs) noexcept {
return lhs.index() > rhs.index();
}
template<typename Type, typename Other>
[[nodiscard]] constexpr bool operator>(const sparse_set_iterator<Type> &lhs, const sparse_set_iterator<Other> &rhs) noexcept {
return lhs.index() < rhs.index();
}
template<typename Type, typename Other>
[[nodiscard]] constexpr bool operator<=(const sparse_set_iterator<Type> &lhs, const sparse_set_iterator<Other> &rhs) noexcept {
return !(lhs > rhs);
}
template<typename Type, typename Other>
[[nodiscard]] constexpr bool operator>=(const sparse_set_iterator<Type> &lhs, const sparse_set_iterator<Other> &rhs) noexcept {
return !(lhs < rhs);
}
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/*! @brief Sparse set deletion policy. */
enum class deletion_policy : std::uint8_t {
/*! @brief Swap-and-pop deletion policy. */
swap_and_pop = 0u,
/*! @brief In-place deletion policy. */
in_place = 1u
};
/**
* @brief Basic sparse set implementation.
*
* Sparse set or packed array or whatever is the name users give it.<br/>
* Two arrays: an _external_ one and an _internal_ one; a _sparse_ one and a
* _packed_ one; one used for direct access through contiguous memory, the other
* one used to get the data through an extra level of indirection.<br/>
* This is largely used by the registry to offer users the fastest access ever
* to the components. Views and groups in general are almost entirely designed
* around sparse sets.
*
* This type of data structure is widely documented in the literature and on the
* web. This is nothing more than a customized implementation suitable for the
* purpose of the framework.
*
* @note
* Internal data structures arrange elements to maximize performance. There are
* no guarantees that entities are returned in the insertion order when iterate
* a sparse set. Do not make assumption on the order in any case.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
* @tparam Allocator Type of allocator used to manage memory and elements.
*/
template<typename Entity, typename Allocator>
class basic_sparse_set {
using alloc_traits = std::allocator_traits<Allocator>;
static_assert(std::is_same_v<typename alloc_traits::value_type, Entity>, "Invalid value type");
using sparse_container_type = std::vector<typename alloc_traits::pointer, typename alloc_traits::template rebind_alloc<typename alloc_traits::pointer>>;
using packed_container_type = std::vector<Entity, Allocator>;
using entity_traits = entt_traits<Entity>;
[[nodiscard]] auto sparse_ptr(const Entity entt) const {
const auto pos = static_cast<size_type>(entity_traits::to_entity(entt));
const auto page = pos / entity_traits::page_size;
return (page < sparse.size() && sparse[page]) ? (sparse[page] + fast_mod(pos, entity_traits::page_size)) : nullptr;
}
[[nodiscard]] auto &sparse_ref(const Entity entt) const {
ENTT_ASSERT(sparse_ptr(entt), "Invalid element");
const auto pos = static_cast<size_type>(entity_traits::to_entity(entt));
return sparse[pos / entity_traits::page_size][fast_mod(pos, entity_traits::page_size)];
}
[[nodiscard]] auto &assure_at_least(const Entity entt) {
const auto pos = static_cast<size_type>(entity_traits::to_entity(entt));
const auto page = pos / entity_traits::page_size;
if(!(page < sparse.size())) {
sparse.resize(page + 1u, nullptr);
}
if(!sparse[page]) {
auto page_allocator{packed.get_allocator()};
sparse[page] = alloc_traits::allocate(page_allocator, entity_traits::page_size);
std::uninitialized_fill(sparse[page], sparse[page] + entity_traits::page_size, null);
}
auto &elem = sparse[page][fast_mod(pos, entity_traits::page_size)];
ENTT_ASSERT(elem == null, "Slot not available");
return elem;
}
void release_sparse_pages() {
auto page_allocator{packed.get_allocator()};
for(auto &&page: sparse) {
if(page != nullptr) {
std::destroy(page, page + entity_traits::page_size);
alloc_traits::deallocate(page_allocator, page, entity_traits::page_size);
page = nullptr;
}
}
}
private:
virtual const void *get_at(const std::size_t) const {
return nullptr;
}
virtual void swap_at(const std::size_t, const std::size_t) {}
virtual void move_element(const std::size_t, const std::size_t) {}
protected:
/*! @brief Random access iterator type. */
using basic_iterator = internal::sparse_set_iterator<packed_container_type>;
/**
* @brief Erases an entity from a sparse set.
* @param it An iterator to the element to pop.
*/
void swap_and_pop(const basic_iterator it) {
ENTT_ASSERT(mode == deletion_policy::swap_and_pop, "Deletion policy mismatched");
auto &self = sparse_ref(*it);
const auto entt = entity_traits::to_entity(self);
sparse_ref(packed.back()) = entity_traits::combine(entt, entity_traits::to_integral(packed.back()));
packed[static_cast<size_type>(entt)] = packed.back();
// unnecessary but it helps to detect nasty bugs
ENTT_ASSERT((packed.back() = null, true), "");
// lazy self-assignment guard
self = null;
packed.pop_back();
}
/**
* @brief Erases an entity from a sparse set.
* @param it An iterator to the element to pop.
*/
void in_place_pop(const basic_iterator it) {
ENTT_ASSERT(mode == deletion_policy::in_place, "Deletion policy mismatched");
const auto entt = entity_traits::to_entity(std::exchange(sparse_ref(*it), null));
packed[static_cast<size_type>(entt)] = std::exchange(free_list, entity_traits::combine(entt, entity_traits::reserved));
}
protected:
/**
* @brief Erases entities from a sparse set.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
*/
virtual void pop(basic_iterator first, basic_iterator last) {
if(mode == deletion_policy::swap_and_pop) {
for(; first != last; ++first) {
swap_and_pop(first);
}
} else {
for(; first != last; ++first) {
in_place_pop(first);
}
}
}
/**
* @brief Assigns an entity to a sparse set.
* @param entt A valid identifier.
* @param force_back Force back insertion.
* @return Iterator pointing to the emplaced element.
*/
virtual basic_iterator try_emplace(const Entity entt, const bool force_back, const void * = nullptr) {
ENTT_ASSERT(!contains(entt), "Set already contains entity");
if(auto &elem = assure_at_least(entt); free_list == null || force_back) {
packed.push_back(entt);
elem = entity_traits::combine(static_cast<typename entity_traits::entity_type>(packed.size() - 1u), entity_traits::to_integral(entt));
return begin();
} else {
const auto pos = static_cast<size_type>(entity_traits::to_entity(free_list));
elem = entity_traits::combine(entity_traits::to_integral(free_list), entity_traits::to_integral(entt));
free_list = std::exchange(packed[pos], entt);
return --(end() - pos);
}
}
public:
/*! @brief Allocator type. */
using allocator_type = Allocator;
/*! @brief Underlying entity identifier. */
using entity_type = typename entity_traits::value_type;
/*! @brief Underlying version type. */
using version_type = typename entity_traits::version_type;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Pointer type to contained entities. */
using pointer = typename packed_container_type::const_pointer;
/*! @brief Random access iterator type. */
using iterator = basic_iterator;
/*! @brief Constant random access iterator type. */
using const_iterator = iterator;
/*! @brief Reverse iterator type. */
using reverse_iterator = std::reverse_iterator<iterator>;
/*! @brief Constant reverse iterator type. */
using const_reverse_iterator = reverse_iterator;
/*! @brief Default constructor. */
basic_sparse_set()
: basic_sparse_set{type_id<void>()} {}
/**
* @brief Constructs an empty container with a given allocator.
* @param allocator The allocator to use.
*/
explicit basic_sparse_set(const allocator_type &allocator)
: basic_sparse_set{type_id<void>(), deletion_policy::swap_and_pop, allocator} {}
/**
* @brief Constructs an empty container with the given policy and allocator.
* @param pol Type of deletion policy.
* @param allocator The allocator to use (possibly default-constructed).
*/
explicit basic_sparse_set(deletion_policy pol, const allocator_type &allocator = {})
: basic_sparse_set{type_id<void>(), pol, allocator} {}
/**
* @brief Constructs an empty container with the given value type, policy
* and allocator.
* @param value Returned value type, if any.
* @param pol Type of deletion policy.
* @param allocator The allocator to use (possibly default-constructed).
*/
explicit basic_sparse_set(const type_info &value, deletion_policy pol = deletion_policy::swap_and_pop, const allocator_type &allocator = {})
: sparse{allocator},
packed{allocator},
info{&value},
free_list{tombstone},
mode{pol} {}
/**
* @brief Move constructor.
* @param other The instance to move from.
*/
basic_sparse_set(basic_sparse_set &&other) noexcept
: sparse{std::move(other.sparse)},
packed{std::move(other.packed)},
info{other.info},
free_list{std::exchange(other.free_list, tombstone)},
mode{other.mode} {}
/**
* @brief Allocator-extended move constructor.
* @param other The instance to move from.
* @param allocator The allocator to use.
*/
basic_sparse_set(basic_sparse_set &&other, const allocator_type &allocator) noexcept
: sparse{std::move(other.sparse), allocator},
packed{std::move(other.packed), allocator},
info{other.info},
free_list{std::exchange(other.free_list, tombstone)},
mode{other.mode} {
ENTT_ASSERT(alloc_traits::is_always_equal::value || packed.get_allocator() == other.packed.get_allocator(), "Copying a sparse set is not allowed");
}
/*! @brief Default destructor. */
virtual ~basic_sparse_set() {
release_sparse_pages();
}
/**
* @brief Move assignment operator.
* @param other The instance to move from.
* @return This sparse set.
*/
basic_sparse_set &operator=(basic_sparse_set &&other) noexcept {
ENTT_ASSERT(alloc_traits::is_always_equal::value || packed.get_allocator() == other.packed.get_allocator(), "Copying a sparse set is not allowed");
release_sparse_pages();
sparse = std::move(other.sparse);
packed = std::move(other.packed);
info = other.info;
free_list = std::exchange(other.free_list, tombstone);
mode = other.mode;
return *this;
}
/**
* @brief Exchanges the contents with those of a given sparse set.
* @param other Sparse set to exchange the content with.
*/
void swap(basic_sparse_set &other) {
using std::swap;
swap(sparse, other.sparse);
swap(packed, other.packed);
swap(info, other.info);
swap(free_list, other.free_list);
swap(mode, other.mode);
}
/**
* @brief Returns the associated allocator.
* @return The associated allocator.
*/
[[nodiscard]] constexpr allocator_type get_allocator() const noexcept {
return packed.get_allocator();
}
/**
* @brief Returns the deletion policy of a sparse set.
* @return The deletion policy of the sparse set.
*/
[[nodiscard]] deletion_policy policy() const noexcept {
return mode;
}
/**
* @brief Increases the capacity of a sparse set.
*
* If the new capacity is greater than the current capacity, new storage is
* allocated, otherwise the method does nothing.
*
* @param cap Desired capacity.
*/
virtual void reserve(const size_type cap) {
packed.reserve(cap);
}
/**
* @brief Returns the number of elements that a sparse set has currently
* allocated space for.
* @return Capacity of the sparse set.
*/
[[nodiscard]] virtual size_type capacity() const noexcept {
return packed.capacity();
}
/*! @brief Requests the removal of unused capacity. */
virtual void shrink_to_fit() {
packed.shrink_to_fit();
}
/**
* @brief Returns the extent of a sparse set.
*
* The extent of a sparse set is also the size of the internal sparse array.
* There is no guarantee that the internal packed array has the same size.
* Usually the size of the internal sparse array is equal or greater than
* the one of the internal packed array.
*
* @return Extent of the sparse set.
*/
[[nodiscard]] size_type extent() const noexcept {
return sparse.size() * entity_traits::page_size;
}
/**
* @brief Returns the number of elements in a sparse set.
*
* The number of elements is also the size of the internal packed array.
* There is no guarantee that the internal sparse array has the same size.
* Usually the size of the internal sparse array is equal or greater than
* the one of the internal packed array.
*
* @return Number of elements.
*/
[[nodiscard]] size_type size() const noexcept {
return packed.size();
}
/**
* @brief Checks whether a sparse set is empty.
* @return True if the sparse set is empty, false otherwise.
*/
[[nodiscard]] bool empty() const noexcept {
return packed.empty();
}
/**
* @brief Direct access to the internal packed array.
* @return A pointer to the internal packed array.
*/
[[nodiscard]] pointer data() const noexcept {
return packed.data();
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first entity of the internal packed
* array. If the sparse set is empty, the returned iterator will be equal to
* `end()`.
*
* @return An iterator to the first entity of the sparse set.
*/
[[nodiscard]] const_iterator begin() const noexcept {
const auto pos = static_cast<typename iterator::difference_type>(packed.size());
return iterator{packed, pos};
}
/*! @copydoc begin */
[[nodiscard]] const_iterator cbegin() const noexcept {
return begin();
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last entity in
* a sparse set. Attempting to dereference the returned iterator results in
* undefined behavior.
*
* @return An iterator to the element following the last entity of a sparse
* set.
*/
[[nodiscard]] iterator end() const noexcept {
return iterator{packed, {}};
}
/*! @copydoc end */
[[nodiscard]] const_iterator cend() const noexcept {
return end();
}
/**
* @brief Returns a reverse iterator to the beginning.
*
* The returned iterator points to the first entity of the reversed internal
* packed array. If the sparse set is empty, the returned iterator will be
* equal to `rend()`.
*
* @return An iterator to the first entity of the reversed internal packed
* array.
*/
[[nodiscard]] const_reverse_iterator rbegin() const noexcept {
return std::make_reverse_iterator(end());
}
/*! @copydoc rbegin */
[[nodiscard]] const_reverse_iterator crbegin() const noexcept {
return rbegin();
}
/**
* @brief Returns a reverse iterator to the end.
*
* The returned iterator points to the element following the last entity in
* the reversed sparse set. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @return An iterator to the element following the last entity of the
* reversed sparse set.
*/
[[nodiscard]] reverse_iterator rend() const noexcept {
return std::make_reverse_iterator(begin());
}
/*! @copydoc rend */
[[nodiscard]] const_reverse_iterator crend() const noexcept {
return rend();
}
/**
* @brief Finds an entity.
* @param entt A valid identifier.
* @return An iterator to the given entity if it's found, past the end
* iterator otherwise.
*/
[[nodiscard]] iterator find(const entity_type entt) const noexcept {
return contains(entt) ? --(end() - index(entt)) : end();
}
/**
* @brief Checks if a sparse set contains an entity.
* @param entt A valid identifier.
* @return True if the sparse set contains the entity, false otherwise.
*/
[[nodiscard]] bool contains(const entity_type entt) const noexcept {
const auto elem = sparse_ptr(entt);
constexpr auto cap = entity_traits::to_entity(null);
// testing versions permits to avoid accessing the packed array
return elem && (((~cap & entity_traits::to_integral(entt)) ^ entity_traits::to_integral(*elem)) < cap);
}
/**
* @brief Returns the contained version for an identifier.
* @param entt A valid identifier.
* @return The version for the given identifier if present, the tombstone
* version otherwise.
*/
[[nodiscard]] version_type current(const entity_type entt) const noexcept {
const auto elem = sparse_ptr(entt);
constexpr auto fallback = entity_traits::to_version(tombstone);
return elem ? entity_traits::to_version(*elem) : fallback;
}
/**
* @brief Returns the position of an entity in a sparse set.
*
* @warning
* Attempting to get the position of an entity that doesn't belong to the
* sparse set results in undefined behavior.
*
* @param entt A valid identifier.
* @return The position of the entity in the sparse set.
*/
[[nodiscard]] size_type index(const entity_type entt) const noexcept {
ENTT_ASSERT(contains(entt), "Set does not contain entity");
return static_cast<size_type>(entity_traits::to_entity(sparse_ref(entt)));
}
/**
* @brief Returns the entity at specified location, with bounds checking.
* @param pos The position for which to return the entity.
* @return The entity at specified location if any, a null entity otherwise.
*/
[[nodiscard]] entity_type at(const size_type pos) const noexcept {
return pos < packed.size() ? packed[pos] : null;
}
/**
* @brief Returns the entity at specified location, without bounds checking.
* @param pos The position for which to return the entity.
* @return The entity at specified location.
*/
[[nodiscard]] entity_type operator[](const size_type pos) const noexcept {
ENTT_ASSERT(pos < packed.size(), "Position is out of bounds");
return packed[pos];
}
/**
* @brief Returns the element assigned to an entity, if any.
*
* @warning
* Attempting to use an entity that doesn't belong to the sparse set results
* in undefined behavior.
*
* @param entt A valid identifier.
* @return An opaque pointer to the element assigned to the entity, if any.
*/
[[nodiscard]] const void *get(const entity_type entt) const noexcept {
return get_at(index(entt));
}
/*! @copydoc get */
[[nodiscard]] void *get(const entity_type entt) noexcept {
return const_cast<void *>(std::as_const(*this).get(entt));
}
/**
* @brief Assigns an entity to a sparse set.
*
* @warning
* Attempting to assign an entity that already belongs to the sparse set
* results in undefined behavior.
*
* @param entt A valid identifier.
* @param value Optional opaque value to forward to mixins, if any.
* @return Iterator pointing to the emplaced element in case of success, the
* `end()` iterator otherwise.
*/
iterator emplace(const entity_type entt, const void *value = nullptr) {
return try_emplace(entt, false, value);
}
/**
* @brief Bump the version number of an entity.
*
* @warning
* Attempting to bump the version of an entity that doesn't belong to the
* sparse set results in undefined behavior.
*
* @param entt A valid identifier.
*/
void bump(const entity_type entt) {
auto &entity = sparse_ref(entt);
ENTT_ASSERT(entt != tombstone && entity != null, "Cannot set the required version");
entity = entity_traits::combine(entity_traits::to_integral(entity), entity_traits::to_integral(entt));
packed[static_cast<size_type>(entity_traits::to_entity(entity))] = entt;
}
/**
* @brief Assigns one or more entities to a sparse set.
*
* @warning
* Attempting to assign an entity that already belongs to the sparse set
* results in undefined behavior.
*
* @tparam It Type of input iterator.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
* @return Iterator pointing to the first element inserted in case of
* success, the `end()` iterator otherwise.
*/
template<typename It>
iterator insert(It first, It last) {
for(auto it = first; it != last; ++it) {
try_emplace(*it, true);
}
return first == last ? end() : find(*first);
}
/**
* @brief Erases an entity from a sparse set.
*
* @warning
* Attempting to erase an entity that doesn't belong to the sparse set
* results in undefined behavior.
*
* @param entt A valid identifier.
*/
void erase(const entity_type entt) {
const auto it = --(end() - index(entt));
pop(it, it + 1u);
}
/**
* @brief Erases entities from a set.
*
* @sa erase
*
* @tparam It Type of input iterator.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
*/
template<typename It>
void erase(It first, It last) {
if constexpr(std::is_same_v<It, basic_iterator>) {
pop(first, last);
} else {
for(; first != last; ++first) {
erase(*first);
}
}
}
/**
* @brief Removes an entity from a sparse set if it exists.
* @param entt A valid identifier.
* @return True if the entity is actually removed, false otherwise.
*/
bool remove(const entity_type entt) {
return contains(entt) && (erase(entt), true);
}
/**
* @brief Removes entities from a sparse set if they exist.
* @tparam It Type of input iterator.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
* @return The number of entities actually removed.
*/
template<typename It>
size_type remove(It first, It last) {
size_type count{};
for(; first != last; ++first) {
count += remove(*first);
}
return count;
}
/*! @brief Removes all tombstones from the packed array of a sparse set. */
void compact() {
size_type from = packed.size();
for(; from && packed[from - 1u] == tombstone; --from) {}
for(auto *it = &free_list; *it != null && from; it = std::addressof(packed[entity_traits::to_entity(*it)])) {
if(const size_type to = entity_traits::to_entity(*it); to < from) {
--from;
move_element(from, to);
using std::swap;
swap(packed[from], packed[to]);
const auto entity = static_cast<typename entity_traits::entity_type>(to);
sparse_ref(packed[to]) = entity_traits::combine(entity, entity_traits::to_integral(packed[to]));
*it = entity_traits::combine(static_cast<typename entity_traits::entity_type>(from), entity_traits::reserved);
for(; from && packed[from - 1u] == tombstone; --from) {}
}
}
free_list = tombstone;
packed.resize(from);
}
/**
* @brief Swaps two entities in a sparse set.
*
* For what it's worth, this function affects both the internal sparse array
* and the internal packed array. Users should not care of that anyway.
*
* @warning
* Attempting to swap entities that don't belong to the sparse set results
* in undefined behavior.
*
* @param lhs A valid identifier.
* @param rhs A valid identifier.
*/
void swap_elements(const entity_type lhs, const entity_type rhs) {
ENTT_ASSERT(contains(lhs) && contains(rhs), "Set does not contain entities");
auto &entt = sparse_ref(lhs);
auto &other = sparse_ref(rhs);
const auto from = entity_traits::to_entity(entt);
const auto to = entity_traits::to_entity(other);
// basic no-leak guarantee (with invalid state) if swapping throws
swap_at(static_cast<size_type>(from), static_cast<size_type>(to));
entt = entity_traits::combine(to, entity_traits::to_integral(packed[from]));
other = entity_traits::combine(from, entity_traits::to_integral(packed[to]));
using std::swap;
swap(packed[from], packed[to]);
}
/**
* @brief Sort the first count elements according to the given comparison
* function.
*
* The comparison function object must return `true` if the first element
* is _less_ than the second one, `false` otherwise. The signature of the
* comparison function should be equivalent to the following:
*
* @code{.cpp}
* bool(const Entity, const Entity);
* @endcode
*
* Moreover, the comparison function object shall induce a
* _strict weak ordering_ on the values.
*
* The sort function object must offer a member function template
* `operator()` that accepts three arguments:
*
* * An iterator to the first element of the range to sort.
* * An iterator past the last element of the range to sort.
* * A comparison function to use to compare the elements.
*
* @tparam Compare Type of comparison function object.
* @tparam Sort Type of sort function object.
* @tparam Args Types of arguments to forward to the sort function object.
* @param length Number of elements to sort.
* @param compare A valid comparison function object.
* @param algo A valid sort function object.
* @param args Arguments to forward to the sort function object, if any.
*/
template<typename Compare, typename Sort = std_sort, typename... Args>
void sort_n(const size_type length, Compare compare, Sort algo = Sort{}, Args &&...args) {
ENTT_ASSERT(!(length > packed.size()), "Length exceeds the number of elements");
ENTT_ASSERT(free_list == null, "Partial sorting with tombstones is not supported");
algo(packed.rend() - length, packed.rend(), std::move(compare), std::forward<Args>(args)...);
for(size_type pos{}; pos < length; ++pos) {
auto curr = pos;
auto next = index(packed[curr]);
while(curr != next) {
const auto idx = index(packed[next]);
const auto entt = packed[curr];
swap_at(next, idx);
const auto entity = static_cast<typename entity_traits::entity_type>(curr);
sparse_ref(entt) = entity_traits::combine(entity, entity_traits::to_integral(packed[curr]));
curr = std::exchange(next, idx);
}
}
}
/**
* @brief Sort all elements according to the given comparison function.
*
* @sa sort_n
*
* @tparam Compare Type of comparison function object.
* @tparam Sort Type of sort function object.
* @tparam Args Types of arguments to forward to the sort function object.
* @param compare A valid comparison function object.
* @param algo A valid sort function object.
* @param args Arguments to forward to the sort function object, if any.
*/
template<typename Compare, typename Sort = std_sort, typename... Args>
void sort(Compare compare, Sort algo = Sort{}, Args &&...args) {
compact();
sort_n(packed.size(), std::move(compare), std::move(algo), std::forward<Args>(args)...);
}
/**
* @brief Sort entities according to their order in another sparse set.
*
* Entities that are part of both the sparse sets are ordered internally
* according to the order they have in `other`. All the other entities goes
* to the end of the list and there are no guarantees on their order.<br/>
* In other terms, this function can be used to impose the same order on two
* sets by using one of them as a master and the other one as a slave.
*
* Iterating the sparse set with a couple of iterators returns elements in
* the expected order after a call to `respect`. See `begin` and `end` for
* more details.
*
* @param other The sparse sets that imposes the order of the entities.
*/
void respect(const basic_sparse_set &other) {
compact();
const auto to = other.end();
auto from = other.begin();
for(size_type pos = packed.size() - 1; pos && from != to; ++from) {
if(contains(*from)) {
if(*from != packed[pos]) {
// basic no-leak guarantee (with invalid state) if swapping throws
swap_elements(packed[pos], *from);
}
--pos;
}
}
}
/*! @brief Clears a sparse set. */
void clear() {
if(const auto last = end(); free_list == null) {
pop(begin(), last);
} else {
for(auto &&entity: *this) {
// tombstone filter on itself
if(const auto it = find(entity); it != last) {
pop(it, it + 1u);
}
}
}
free_list = tombstone;
packed.clear();
}
/**
* @brief Returned value type, if any.
* @return Returned value type, if any.
*/
const type_info &type() const noexcept {
return *info;
}
/*! @brief Forwards variables to derived classes, if any. */
virtual void bind(any) noexcept {}
private:
sparse_container_type sparse;
packed_container_type packed;
const type_info *info;
entity_type free_list;
deletion_policy mode;
};
} // namespace entt
#endif

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@ -1,903 +0,0 @@
#ifndef ENTT_ENTITY_STORAGE_HPP
#define ENTT_ENTITY_STORAGE_HPP
#include <cstddef>
#include <iterator>
#include <memory>
#include <tuple>
#include <type_traits>
#include <utility>
#include <vector>
#include "../config/config.h"
#include "../core/compressed_pair.hpp"
#include "../core/iterator.hpp"
#include "../core/memory.hpp"
#include "../core/type_info.hpp"
#include "component.hpp"
#include "entity.hpp"
#include "fwd.hpp"
#include "sparse_set.hpp"
#include "storage_mixin.hpp"
namespace entt {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
namespace internal {
template<typename Container>
class storage_iterator final {
friend storage_iterator<const Container>;
using container_type = std::remove_const_t<Container>;
using alloc_traits = std::allocator_traits<typename container_type::allocator_type>;
using comp_traits = component_traits<std::remove_pointer_t<typename container_type::value_type>>;
using iterator_traits = std::iterator_traits<std::conditional_t<
std::is_const_v<Container>,
typename alloc_traits::template rebind_traits<typename std::pointer_traits<typename container_type::value_type>::element_type>::const_pointer,
typename alloc_traits::template rebind_traits<typename std::pointer_traits<typename container_type::value_type>::element_type>::pointer>>;
public:
using value_type = typename iterator_traits::value_type;
using pointer = typename iterator_traits::pointer;
using reference = typename iterator_traits::reference;
using difference_type = typename iterator_traits::difference_type;
using iterator_category = std::random_access_iterator_tag;
constexpr storage_iterator() noexcept = default;
constexpr storage_iterator(Container *ref, const difference_type idx) noexcept
: packed{ref},
offset{idx} {}
template<bool Const = std::is_const_v<Container>, typename = std::enable_if_t<Const>>
constexpr storage_iterator(const storage_iterator<std::remove_const_t<Container>> &other) noexcept
: storage_iterator{other.packed, other.offset} {}
constexpr storage_iterator &operator++() noexcept {
return --offset, *this;
}
constexpr storage_iterator operator++(int) noexcept {
storage_iterator orig = *this;
return ++(*this), orig;
}
constexpr storage_iterator &operator--() noexcept {
return ++offset, *this;
}
constexpr storage_iterator operator--(int) noexcept {
storage_iterator orig = *this;
return operator--(), orig;
}
constexpr storage_iterator &operator+=(const difference_type value) noexcept {
offset -= value;
return *this;
}
constexpr storage_iterator operator+(const difference_type value) const noexcept {
storage_iterator copy = *this;
return (copy += value);
}
constexpr storage_iterator &operator-=(const difference_type value) noexcept {
return (*this += -value);
}
constexpr storage_iterator operator-(const difference_type value) const noexcept {
return (*this + -value);
}
[[nodiscard]] constexpr reference operator[](const difference_type value) const noexcept {
const auto pos = index() - value;
return (*packed)[pos / comp_traits::page_size][fast_mod(pos, comp_traits::page_size)];
}
[[nodiscard]] constexpr pointer operator->() const noexcept {
const auto pos = index();
return (*packed)[pos / comp_traits::page_size] + fast_mod(pos, comp_traits::page_size);
}
[[nodiscard]] constexpr reference operator*() const noexcept {
return *operator->();
}
[[nodiscard]] constexpr difference_type index() const noexcept {
return offset - 1;
}
private:
Container *packed;
difference_type offset;
};
template<typename CLhs, typename CRhs>
[[nodiscard]] constexpr std::ptrdiff_t operator-(const storage_iterator<CLhs> &lhs, const storage_iterator<CRhs> &rhs) noexcept {
return rhs.index() - lhs.index();
}
template<typename CLhs, typename CRhs>
[[nodiscard]] constexpr bool operator==(const storage_iterator<CLhs> &lhs, const storage_iterator<CRhs> &rhs) noexcept {
return lhs.index() == rhs.index();
}
template<typename CLhs, typename CRhs>
[[nodiscard]] constexpr bool operator!=(const storage_iterator<CLhs> &lhs, const storage_iterator<CRhs> &rhs) noexcept {
return !(lhs == rhs);
}
template<typename CLhs, typename CRhs>
[[nodiscard]] constexpr bool operator<(const storage_iterator<CLhs> &lhs, const storage_iterator<CRhs> &rhs) noexcept {
return lhs.index() > rhs.index();
}
template<typename CLhs, typename CRhs>
[[nodiscard]] constexpr bool operator>(const storage_iterator<CLhs> &lhs, const storage_iterator<CRhs> &rhs) noexcept {
return lhs.index() < rhs.index();
}
template<typename CLhs, typename CRhs>
[[nodiscard]] constexpr bool operator<=(const storage_iterator<CLhs> &lhs, const storage_iterator<CRhs> &rhs) noexcept {
return !(lhs > rhs);
}
template<typename CLhs, typename CRhs>
[[nodiscard]] constexpr bool operator>=(const storage_iterator<CLhs> &lhs, const storage_iterator<CRhs> &rhs) noexcept {
return !(lhs < rhs);
}
template<typename It, typename... Other>
class extended_storage_iterator final {
template<typename Iter, typename... Args>
friend class extended_storage_iterator;
public:
using value_type = decltype(std::tuple_cat(std::make_tuple(*std::declval<It>()), std::forward_as_tuple(*std::declval<Other>()...)));
using pointer = input_iterator_pointer<value_type>;
using reference = value_type;
using difference_type = std::ptrdiff_t;
using iterator_category = std::input_iterator_tag;
constexpr extended_storage_iterator()
: it{} {}
constexpr extended_storage_iterator(It base, Other... other)
: it{base, other...} {}
template<typename... Args, typename = std::enable_if_t<(!std::is_same_v<Other, Args> && ...) && (std::is_constructible_v<Other, Args> && ...)>>
constexpr extended_storage_iterator(const extended_storage_iterator<It, Args...> &other)
: it{other.it} {}
constexpr extended_storage_iterator &operator++() noexcept {
return ++std::get<It>(it), (++std::get<Other>(it), ...), *this;
}
constexpr extended_storage_iterator operator++(int) noexcept {
extended_storage_iterator orig = *this;
return ++(*this), orig;
}
[[nodiscard]] constexpr pointer operator->() const noexcept {
return operator*();
}
[[nodiscard]] constexpr reference operator*() const noexcept {
return {*std::get<It>(it), *std::get<Other>(it)...};
}
template<typename... CLhs, typename... CRhs>
friend constexpr bool operator==(const extended_storage_iterator<CLhs...> &, const extended_storage_iterator<CRhs...> &) noexcept;
private:
std::tuple<It, Other...> it;
};
template<typename... CLhs, typename... CRhs>
[[nodiscard]] constexpr bool operator==(const extended_storage_iterator<CLhs...> &lhs, const extended_storage_iterator<CRhs...> &rhs) noexcept {
return std::get<0>(lhs.it) == std::get<0>(rhs.it);
}
template<typename... CLhs, typename... CRhs>
[[nodiscard]] constexpr bool operator!=(const extended_storage_iterator<CLhs...> &lhs, const extended_storage_iterator<CRhs...> &rhs) noexcept {
return !(lhs == rhs);
}
} // namespace internal
/**
* Internal details not to be documented.
* @endcond
*/
/**
* @brief Basic storage implementation.
*
* Internal data structures arrange elements to maximize performance. There are
* no guarantees that objects are returned in the insertion order when iterate
* a storage. Do not make assumption on the order in any case.
*
* @warning
* Empty types aren't explicitly instantiated. Therefore, many of the functions
* normally available for non-empty types will not be available for empty ones.
*
* @tparam Type Type of objects assigned to the entities.
* @tparam Entity A valid entity type (see entt_traits for more details).
* @tparam Allocator Type of allocator used to manage memory and elements.
*/
template<typename Type, typename Entity, typename Allocator, typename>
class basic_storage: public basic_sparse_set<Entity, typename std::allocator_traits<Allocator>::template rebind_alloc<Entity>> {
using alloc_traits = std::allocator_traits<Allocator>;
static_assert(std::is_same_v<typename alloc_traits::value_type, Type>, "Invalid value type");
using underlying_type = basic_sparse_set<Entity, typename alloc_traits::template rebind_alloc<Entity>>;
using container_type = std::vector<typename alloc_traits::pointer, typename alloc_traits::template rebind_alloc<typename alloc_traits::pointer>>;
using comp_traits = component_traits<Type>;
static constexpr bool is_pinned_type_v = !(std::is_move_constructible_v<Type> && std::is_move_assignable_v<Type>);
[[nodiscard]] auto &element_at(const std::size_t pos) const {
return packed.first()[pos / comp_traits::page_size][fast_mod(pos, comp_traits::page_size)];
}
auto assure_at_least(const std::size_t pos) {
auto &&container = packed.first();
const auto idx = pos / comp_traits::page_size;
if(!(idx < container.size())) {
auto curr = container.size();
container.resize(idx + 1u, nullptr);
ENTT_TRY {
for(const auto last = container.size(); curr < last; ++curr) {
container[curr] = alloc_traits::allocate(packed.second(), comp_traits::page_size);
}
}
ENTT_CATCH {
container.resize(curr);
ENTT_THROW;
}
}
return container[idx] + fast_mod(pos, comp_traits::page_size);
}
template<typename... Args>
auto emplace_element(const Entity entt, const bool force_back, Args &&...args) {
const auto it = base_type::try_emplace(entt, force_back);
ENTT_TRY {
auto elem = assure_at_least(static_cast<size_type>(it.index()));
entt::uninitialized_construct_using_allocator(to_address(elem), packed.second(), std::forward<Args>(args)...);
}
ENTT_CATCH {
base_type::pop(it, it + 1u);
ENTT_THROW;
}
return it;
}
void shrink_to_size(const std::size_t sz) {
for(auto pos = sz, length = base_type::size(); pos < length; ++pos) {
if constexpr(comp_traits::in_place_delete) {
if(base_type::at(pos) != tombstone) {
std::destroy_at(std::addressof(element_at(pos)));
}
} else {
std::destroy_at(std::addressof(element_at(pos)));
}
}
auto &&container = packed.first();
auto page_allocator{packed.second()};
const auto from = (sz + comp_traits::page_size - 1u) / comp_traits::page_size;
for(auto pos = from, last = container.size(); pos < last; ++pos) {
alloc_traits::deallocate(page_allocator, container[pos], comp_traits::page_size);
}
container.resize(from);
}
private:
const void *get_at(const std::size_t pos) const final {
return std::addressof(element_at(pos));
}
void swap_at([[maybe_unused]] const std::size_t lhs, [[maybe_unused]] const std::size_t rhs) final {
// use a runtime value to avoid compile-time suppression that drives the code coverage tool crazy
ENTT_ASSERT((lhs + 1u) && !is_pinned_type_v, "Pinned type");
if constexpr(!is_pinned_type_v) {
using std::swap;
swap(element_at(lhs), element_at(rhs));
}
}
void move_element([[maybe_unused]] const std::size_t from, [[maybe_unused]] const std::size_t to) final {
// use a runtime value to avoid compile-time suppression that drives the code coverage tool crazy
ENTT_ASSERT((from + 1u) && !is_pinned_type_v, "Pinned type");
if constexpr(!is_pinned_type_v) {
auto &elem = element_at(from);
entt::uninitialized_construct_using_allocator(to_address(assure_at_least(to)), packed.second(), std::move(elem));
std::destroy_at(std::addressof(elem));
}
}
protected:
/*! @brief Random access iterator type. */
using basic_iterator = typename underlying_type::basic_iterator;
/**
* @brief Erases entities from a sparse set.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
*/
void pop(basic_iterator first, basic_iterator last) override {
for(; first != last; ++first) {
// cannot use first.index() because it would break with cross iterators
auto &elem = element_at(base_type::index(*first));
if constexpr(comp_traits::in_place_delete) {
base_type::in_place_pop(first);
std::destroy_at(std::addressof(elem));
} else {
auto &other = element_at(base_type::size() - 1u);
// destroying on exit allows reentrant destructors
[[maybe_unused]] auto unused = std::exchange(elem, std::move(other));
std::destroy_at(std::addressof(other));
base_type::swap_and_pop(first);
}
}
}
/**
* @brief Assigns an entity to a storage.
* @param entt A valid identifier.
* @param value Optional opaque value.
* @param force_back Force back insertion.
* @return Iterator pointing to the emplaced element.
*/
basic_iterator try_emplace([[maybe_unused]] const Entity entt, [[maybe_unused]] const bool force_back, const void *value) override {
if(value) {
if constexpr(std::is_copy_constructible_v<value_type>) {
return emplace_element(entt, force_back, *static_cast<const value_type *>(value));
} else {
return base_type::end();
}
} else {
if constexpr(std::is_default_constructible_v<value_type>) {
return emplace_element(entt, force_back);
} else {
return base_type::end();
}
}
}
public:
/*! @brief Base type. */
using base_type = underlying_type;
/*! @brief Allocator type. */
using allocator_type = Allocator;
/*! @brief Type of the objects assigned to entities. */
using value_type = Type;
/*! @brief Underlying entity identifier. */
using entity_type = Entity;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Pointer type to contained elements. */
using pointer = typename container_type::pointer;
/*! @brief Constant pointer type to contained elements. */
using const_pointer = typename alloc_traits::template rebind_traits<typename alloc_traits::const_pointer>::const_pointer;
/*! @brief Random access iterator type. */
using iterator = internal::storage_iterator<container_type>;
/*! @brief Constant random access iterator type. */
using const_iterator = internal::storage_iterator<const container_type>;
/*! @brief Reverse iterator type. */
using reverse_iterator = std::reverse_iterator<iterator>;
/*! @brief Constant reverse iterator type. */
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
/*! @brief Extended iterable storage proxy. */
using iterable = iterable_adaptor<internal::extended_storage_iterator<typename base_type::iterator, iterator>>;
/*! @brief Constant extended iterable storage proxy. */
using const_iterable = iterable_adaptor<internal::extended_storage_iterator<typename base_type::const_iterator, const_iterator>>;
/*! @brief Default constructor. */
basic_storage()
: basic_storage{allocator_type{}} {}
/**
* @brief Constructs an empty storage with a given allocator.
* @param allocator The allocator to use.
*/
explicit basic_storage(const allocator_type &allocator)
: base_type{type_id<value_type>(), deletion_policy{comp_traits::in_place_delete}, allocator},
packed{container_type{allocator}, allocator} {}
/**
* @brief Move constructor.
* @param other The instance to move from.
*/
basic_storage(basic_storage &&other) noexcept
: base_type{std::move(other)},
packed{std::move(other.packed)} {}
/**
* @brief Allocator-extended move constructor.
* @param other The instance to move from.
* @param allocator The allocator to use.
*/
basic_storage(basic_storage &&other, const allocator_type &allocator) noexcept
: base_type{std::move(other), allocator},
packed{container_type{std::move(other.packed.first()), allocator}, allocator} {
ENTT_ASSERT(alloc_traits::is_always_equal::value || packed.second() == other.packed.second(), "Copying a storage is not allowed");
}
/*! @brief Default destructor. */
~basic_storage() override {
shrink_to_size(0u);
}
/**
* @brief Move assignment operator.
* @param other The instance to move from.
* @return This storage.
*/
basic_storage &operator=(basic_storage &&other) noexcept {
ENTT_ASSERT(alloc_traits::is_always_equal::value || packed.second() == other.packed.second(), "Copying a storage is not allowed");
shrink_to_size(0u);
base_type::operator=(std::move(other));
packed.first() = std::move(other.packed.first());
propagate_on_container_move_assignment(packed.second(), other.packed.second());
return *this;
}
/**
* @brief Exchanges the contents with those of a given storage.
* @param other Storage to exchange the content with.
*/
void swap(basic_storage &other) {
using std::swap;
underlying_type::swap(other);
propagate_on_container_swap(packed.second(), other.packed.second());
swap(packed.first(), other.packed.first());
}
/**
* @brief Returns the associated allocator.
* @return The associated allocator.
*/
[[nodiscard]] constexpr allocator_type get_allocator() const noexcept {
return allocator_type{packed.second()};
}
/**
* @brief Increases the capacity of a storage.
*
* If the new capacity is greater than the current capacity, new storage is
* allocated, otherwise the method does nothing.
*
* @param cap Desired capacity.
*/
void reserve(const size_type cap) override {
if(cap != 0u) {
base_type::reserve(cap);
assure_at_least(cap - 1u);
}
}
/**
* @brief Returns the number of elements that a storage has currently
* allocated space for.
* @return Capacity of the storage.
*/
[[nodiscard]] size_type capacity() const noexcept override {
return packed.first().size() * comp_traits::page_size;
}
/*! @brief Requests the removal of unused capacity. */
void shrink_to_fit() override {
base_type::shrink_to_fit();
shrink_to_size(base_type::size());
}
/**
* @brief Direct access to the array of objects.
* @return A pointer to the array of objects.
*/
[[nodiscard]] const_pointer raw() const noexcept {
return packed.first().data();
}
/*! @copydoc raw */
[[nodiscard]] pointer raw() noexcept {
return packed.first().data();
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first instance of the internal array.
* If the storage is empty, the returned iterator will be equal to `end()`.
*
* @return An iterator to the first instance of the internal array.
*/
[[nodiscard]] const_iterator cbegin() const noexcept {
const auto pos = static_cast<typename iterator::difference_type>(base_type::size());
return const_iterator{&packed.first(), pos};
}
/*! @copydoc cbegin */
[[nodiscard]] const_iterator begin() const noexcept {
return cbegin();
}
/*! @copydoc begin */
[[nodiscard]] iterator begin() noexcept {
const auto pos = static_cast<typename iterator::difference_type>(base_type::size());
return iterator{&packed.first(), pos};
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last instance
* of the internal array. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @return An iterator to the element following the last instance of the
* internal array.
*/
[[nodiscard]] const_iterator cend() const noexcept {
return const_iterator{&packed.first(), {}};
}
/*! @copydoc cend */
[[nodiscard]] const_iterator end() const noexcept {
return cend();
}
/*! @copydoc end */
[[nodiscard]] iterator end() noexcept {
return iterator{&packed.first(), {}};
}
/**
* @brief Returns a reverse iterator to the beginning.
*
* The returned iterator points to the first instance of the reversed
* internal array. If the storage is empty, the returned iterator will be
* equal to `rend()`.
*
* @return An iterator to the first instance of the reversed internal array.
*/
[[nodiscard]] const_reverse_iterator crbegin() const noexcept {
return std::make_reverse_iterator(cend());
}
/*! @copydoc crbegin */
[[nodiscard]] const_reverse_iterator rbegin() const noexcept {
return crbegin();
}
/*! @copydoc rbegin */
[[nodiscard]] reverse_iterator rbegin() noexcept {
return std::make_reverse_iterator(end());
}
/**
* @brief Returns a reverse iterator to the end.
*
* The returned iterator points to the element following the last instance
* of the reversed internal array. Attempting to dereference the returned
* iterator results in undefined behavior.
*
* @return An iterator to the element following the last instance of the
* reversed internal array.
*/
[[nodiscard]] const_reverse_iterator crend() const noexcept {
return std::make_reverse_iterator(cbegin());
}
/*! @copydoc crend */
[[nodiscard]] const_reverse_iterator rend() const noexcept {
return crend();
}
/*! @copydoc rend */
[[nodiscard]] reverse_iterator rend() noexcept {
return std::make_reverse_iterator(begin());
}
/**
* @brief Returns the object assigned to an entity.
*
* @warning
* Attempting to use an entity that doesn't belong to the storage results in
* undefined behavior.
*
* @param entt A valid identifier.
* @return The object assigned to the entity.
*/
[[nodiscard]] const value_type &get(const entity_type entt) const noexcept {
return element_at(base_type::index(entt));
}
/*! @copydoc get */
[[nodiscard]] value_type &get(const entity_type entt) noexcept {
return const_cast<value_type &>(std::as_const(*this).get(entt));
}
/**
* @brief Returns the object assigned to an entity as a tuple.
* @param entt A valid identifier.
* @return The object assigned to the entity as a tuple.
*/
[[nodiscard]] std::tuple<const value_type &> get_as_tuple(const entity_type entt) const noexcept {
return std::forward_as_tuple(get(entt));
}
/*! @copydoc get_as_tuple */
[[nodiscard]] std::tuple<value_type &> get_as_tuple(const entity_type entt) noexcept {
return std::forward_as_tuple(get(entt));
}
/**
* @brief Assigns an entity to a storage and constructs its object.
*
* @warning
* Attempting to use an entity that already belongs to the storage results
* in undefined behavior.
*
* @tparam Args Types of arguments to use to construct the object.
* @param entt A valid identifier.
* @param args Parameters to use to construct an object for the entity.
* @return A reference to the newly created object.
*/
template<typename... Args>
value_type &emplace(const entity_type entt, Args &&...args) {
if constexpr(std::is_aggregate_v<value_type>) {
const auto it = emplace_element(entt, false, Type{std::forward<Args>(args)...});
return element_at(static_cast<size_type>(it.index()));
} else {
const auto it = emplace_element(entt, false, std::forward<Args>(args)...);
return element_at(static_cast<size_type>(it.index()));
}
}
/**
* @brief Updates the instance assigned to a given entity in-place.
* @tparam Func Types of the function objects to invoke.
* @param entt A valid identifier.
* @param func Valid function objects.
* @return A reference to the updated instance.
*/
template<typename... Func>
value_type &patch(const entity_type entt, Func &&...func) {
const auto idx = base_type::index(entt);
auto &elem = element_at(idx);
(std::forward<Func>(func)(elem), ...);
return elem;
}
/**
* @brief Assigns one or more entities to a storage and constructs their
* objects from a given instance.
*
* @warning
* Attempting to assign an entity that already belongs to the storage
* results in undefined behavior.
*
* @tparam It Type of input iterator.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
* @param value An instance of the object to construct.
*/
template<typename It>
void insert(It first, It last, const value_type &value = {}) {
for(; first != last; ++first) {
emplace_element(*first, true, value);
}
}
/**
* @brief Assigns one or more entities to a storage and constructs their
* objects from a given range.
*
* @sa construct
*
* @tparam EIt Type of input iterator.
* @tparam CIt Type of input iterator.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
* @param from An iterator to the first element of the range of objects.
*/
template<typename EIt, typename CIt, typename = std::enable_if_t<std::is_same_v<typename std::iterator_traits<CIt>::value_type, value_type>>>
void insert(EIt first, EIt last, CIt from) {
for(; first != last; ++first, ++from) {
emplace_element(*first, true, *from);
}
}
/**
* @brief Returns an iterable object to use to _visit_ a storage.
*
* The iterable object returns a tuple that contains the current entity and
* a reference to its component.
*
* @return An iterable object to use to _visit_ the storage.
*/
[[nodiscard]] iterable each() noexcept {
return {internal::extended_storage_iterator{base_type::begin(), begin()}, internal::extended_storage_iterator{base_type::end(), end()}};
}
/*! @copydoc each */
[[nodiscard]] const_iterable each() const noexcept {
return {internal::extended_storage_iterator{base_type::cbegin(), cbegin()}, internal::extended_storage_iterator{base_type::cend(), cend()}};
}
private:
compressed_pair<container_type, allocator_type> packed;
};
/*! @copydoc basic_storage */
template<typename Type, typename Entity, typename Allocator>
class basic_storage<Type, Entity, Allocator, std::enable_if_t<ignore_as_empty_v<Type>>>
: public basic_sparse_set<Entity, typename std::allocator_traits<Allocator>::template rebind_alloc<Entity>> {
using alloc_traits = std::allocator_traits<Allocator>;
static_assert(std::is_same_v<typename alloc_traits::value_type, Type>, "Invalid value type");
using underlying_type = basic_sparse_set<Entity, typename alloc_traits::template rebind_alloc<Entity>>;
using comp_traits = component_traits<Type>;
public:
/*! @brief Base type. */
using base_type = underlying_type;
/*! @brief Allocator type. */
using allocator_type = Allocator;
/*! @brief Type of the objects assigned to entities. */
using value_type = Type;
/*! @brief Underlying entity identifier. */
using entity_type = Entity;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Extended iterable storage proxy. */
using iterable = iterable_adaptor<internal::extended_storage_iterator<typename base_type::iterator>>;
/*! @brief Constant extended iterable storage proxy. */
using const_iterable = iterable_adaptor<internal::extended_storage_iterator<typename base_type::const_iterator>>;
/*! @brief Default constructor. */
basic_storage()
: basic_storage{allocator_type{}} {}
/**
* @brief Constructs an empty container with a given allocator.
* @param allocator The allocator to use.
*/
explicit basic_storage(const allocator_type &allocator)
: base_type{type_id<value_type>(), deletion_policy{comp_traits::in_place_delete}, allocator} {}
/**
* @brief Move constructor.
* @param other The instance to move from.
*/
basic_storage(basic_storage &&other) noexcept = default;
/**
* @brief Allocator-extended move constructor.
* @param other The instance to move from.
* @param allocator The allocator to use.
*/
basic_storage(basic_storage &&other, const allocator_type &allocator) noexcept
: base_type{std::move(other), allocator} {}
/**
* @brief Move assignment operator.
* @param other The instance to move from.
* @return This storage.
*/
basic_storage &operator=(basic_storage &&other) noexcept = default;
/**
* @brief Returns the associated allocator.
* @return The associated allocator.
*/
[[nodiscard]] constexpr allocator_type get_allocator() const noexcept {
return allocator_type{base_type::get_allocator()};
}
/**
* @brief Returns the object assigned to an entity, that is `void`.
*
* @warning
* Attempting to use an entity that doesn't belong to the storage results in
* undefined behavior.
*
* @param entt A valid identifier.
*/
void get([[maybe_unused]] const entity_type entt) const noexcept {
ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity");
}
/**
* @brief Returns an empty tuple.
*
* @warning
* Attempting to use an entity that doesn't belong to the storage results in
* undefined behavior.
*
* @param entt A valid identifier.
* @return Returns an empty tuple.
*/
[[nodiscard]] std::tuple<> get_as_tuple([[maybe_unused]] const entity_type entt) const noexcept {
ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity");
return std::tuple{};
}
/**
* @brief Assigns an entity to a storage and constructs its object.
*
* @warning
* Attempting to use an entity that already belongs to the storage results
* in undefined behavior.
*
* @tparam Args Types of arguments to use to construct the object.
* @param entt A valid identifier.
*/
template<typename... Args>
void emplace(const entity_type entt, Args &&...) {
base_type::try_emplace(entt, false);
}
/**
* @brief Updates the instance assigned to a given entity in-place.
* @tparam Func Types of the function objects to invoke.
* @param entt A valid identifier.
* @param func Valid function objects.
*/
template<typename... Func>
void patch([[maybe_unused]] const entity_type entt, Func &&...func) {
ENTT_ASSERT(base_type::contains(entt), "Storage does not contain entity");
(std::forward<Func>(func)(), ...);
}
/**
* @brief Assigns entities to a storage.
* @tparam It Type of input iterator.
* @tparam Args Types of optional arguments.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
*/
template<typename It, typename... Args>
void insert(It first, It last, Args &&...) {
for(; first != last; ++first) {
base_type::try_emplace(*first, true);
}
}
/**
* @brief Returns an iterable object to use to _visit_ a storage.
*
* The iterable object returns a tuple that contains the current entity.
*
* @return An iterable object to use to _visit_ the storage.
*/
[[nodiscard]] iterable each() noexcept {
return {internal::extended_storage_iterator{base_type::begin()}, internal::extended_storage_iterator{base_type::end()}};
}
/*! @copydoc each */
[[nodiscard]] const_iterable each() const noexcept {
return {internal::extended_storage_iterator{base_type::cbegin()}, internal::extended_storage_iterator{base_type::cend()}};
}
};
} // namespace entt
#endif

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@ -1,236 +0,0 @@
#ifndef ENTT_ENTITY_SIGH_STORAGE_MIXIN_HPP
#define ENTT_ENTITY_SIGH_STORAGE_MIXIN_HPP
#include <utility>
#include "../config/config.h"
#include "../core/any.hpp"
#include "../signal/sigh.hpp"
#include "fwd.hpp"
namespace entt {
/**
* @brief Mixin type used to add signal support to storage types.
*
* The function type of a listener is equivalent to:
*
* @code{.cpp}
* void(basic_registry<entity_type> &, entity_type);
* @endcode
*
* This applies to all signals made available.
*
* @tparam Type The type of the underlying storage.
*/
template<typename Type>
class sigh_storage_mixin final: public Type {
using basic_registry_type = basic_registry<typename Type::entity_type, typename Type::base_type::allocator_type>;
using sigh_type = sigh<void(basic_registry_type &, const typename Type::entity_type), typename Type::allocator_type>;
using basic_iterator = typename Type::basic_iterator;
void pop(basic_iterator first, basic_iterator last) override {
ENTT_ASSERT(owner != nullptr, "Invalid pointer to registry");
for(; first != last; ++first) {
const auto entt = *first;
destruction.publish(*owner, entt);
const auto it = Type::find(entt);
Type::pop(it, it + 1u);
}
}
basic_iterator try_emplace(const typename basic_registry_type::entity_type entt, const bool force_back, const void *value) final {
ENTT_ASSERT(owner != nullptr, "Invalid pointer to registry");
Type::try_emplace(entt, force_back, value);
construction.publish(*owner, entt);
return Type::find(entt);
}
public:
/*! @brief Allocator type. */
using allocator_type = typename Type::allocator_type;
/*! @brief Underlying entity identifier. */
using entity_type = typename Type::entity_type;
/*! @brief Expected registry type. */
using registry_type = basic_registry_type;
/*! @brief Default constructor. */
sigh_storage_mixin()
: sigh_storage_mixin{allocator_type{}} {}
/**
* @brief Constructs an empty storage with a given allocator.
* @param allocator The allocator to use.
*/
explicit sigh_storage_mixin(const allocator_type &allocator)
: Type{allocator},
owner{},
construction{allocator},
destruction{allocator},
update{allocator} {}
/**
* @brief Move constructor.
* @param other The instance to move from.
*/
sigh_storage_mixin(sigh_storage_mixin &&other) noexcept
: Type{std::move(other)},
owner{other.owner},
construction{std::move(other.construction)},
destruction{std::move(other.destruction)},
update{std::move(other.update)} {}
/**
* @brief Allocator-extended move constructor.
* @param other The instance to move from.
* @param allocator The allocator to use.
*/
sigh_storage_mixin(sigh_storage_mixin &&other, const allocator_type &allocator) noexcept
: Type{std::move(other), allocator},
owner{other.owner},
construction{std::move(other.construction), allocator},
destruction{std::move(other.destruction), allocator},
update{std::move(other.update), allocator} {}
/**
* @brief Move assignment operator.
* @param other The instance to move from.
* @return This storage.
*/
sigh_storage_mixin &operator=(sigh_storage_mixin &&other) noexcept {
Type::operator=(std::move(other));
owner = other.owner;
construction = std::move(other.construction);
destruction = std::move(other.destruction);
update = std::move(other.update);
return *this;
}
/**
* @brief Exchanges the contents with those of a given storage.
* @param other Storage to exchange the content with.
*/
void swap(sigh_storage_mixin &other) {
using std::swap;
Type::swap(other);
swap(owner, other.owner);
swap(construction, other.construction);
swap(destruction, other.destruction);
swap(update, other.update);
}
/**
* @brief Returns a sink object.
*
* The sink returned by this function can be used to receive notifications
* whenever a new instance is created and assigned to an entity.<br/>
* Listeners are invoked after the object has been assigned to the entity.
*
* @sa sink
*
* @return A temporary sink object.
*/
[[nodiscard]] auto on_construct() noexcept {
return sink{construction};
}
/**
* @brief Returns a sink object.
*
* The sink returned by this function can be used to receive notifications
* whenever an instance is explicitly updated.<br/>
* Listeners are invoked after the object has been updated.
*
* @sa sink
*
* @return A temporary sink object.
*/
[[nodiscard]] auto on_update() noexcept {
return sink{update};
}
/**
* @brief Returns a sink object.
*
* The sink returned by this function can be used to receive notifications
* whenever an instance is removed from an entity and thus destroyed.<br/>
* Listeners are invoked before the object has been removed from the entity.
*
* @sa sink
*
* @return A temporary sink object.
*/
[[nodiscard]] auto on_destroy() noexcept {
return sink{destruction};
}
/**
* @brief Assigns entities to a storage.
* @tparam Args Types of arguments to use to construct the object.
* @param entt A valid identifier.
* @param args Parameters to use to initialize the object.
* @return A reference to the newly created object.
*/
template<typename... Args>
decltype(auto) emplace(const entity_type entt, Args &&...args) {
ENTT_ASSERT(owner != nullptr, "Invalid pointer to registry");
Type::emplace(entt, std::forward<Args>(args)...);
construction.publish(*owner, entt);
return this->get(entt);
}
/**
* @brief Patches the given instance for an entity.
* @tparam Func Types of the function objects to invoke.
* @param entt A valid identifier.
* @param func Valid function objects.
* @return A reference to the patched instance.
*/
template<typename... Func>
decltype(auto) patch(const entity_type entt, Func &&...func) {
ENTT_ASSERT(owner != nullptr, "Invalid pointer to registry");
Type::patch(entt, std::forward<Func>(func)...);
update.publish(*owner, entt);
return this->get(entt);
}
/**
* @brief Assigns entities to a storage.
* @tparam It Type of input iterator.
* @tparam Args Types of arguments to use to construct the objects assigned
* to the entities.
* @param first An iterator to the first element of the range of entities.
* @param last An iterator past the last element of the range of entities.
* @param args Parameters to use to initialize the objects assigned to the
* entities.
*/
template<typename It, typename... Args>
void insert(It first, It last, Args &&...args) {
ENTT_ASSERT(owner != nullptr, "Invalid pointer to registry");
Type::insert(first, last, std::forward<Args>(args)...);
for(auto it = construction.empty() ? last : first; it != last; ++it) {
construction.publish(*owner, *it);
}
}
/**
* @brief Forwards variables to derived classes, if any.
* @param value A variable wrapped in an opaque container.
*/
void bind(any value) noexcept final {
auto *reg = any_cast<basic_registry_type>(&value);
owner = reg ? reg : owner;
Type::bind(std::move(value));
}
private:
basic_registry_type *owner;
sigh_type construction;
sigh_type destruction;
sigh_type update;
};
} // namespace entt
#endif

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