#include "framework/framework.h" #include #include #include typedef struct { bool nospam_changed; } AliceState; static void set_checksum(uint8_t *address) { uint8_t checksum[2] = {0}; for (int i = 0; i < 36; ++i) { checksum[i % 2] ^= address[i]; } address[36] = checksum[0]; address[37] = checksum[1]; } static void alice_script(ToxNode *self, void *ctx) { AliceState *state = (AliceState *)ctx; tox_node_wait_for_self_connected(self); Tox *tox = tox_node_get_tox(self); uint32_t old_nospam = tox_self_get_nospam(tox); uint32_t new_nospam = old_nospam + 1; tox_node_log(self, "Old nospam: %u, setting new nospam: %u", old_nospam, new_nospam); tox_self_set_nospam(tox, new_nospam); ck_assert(tox_self_get_nospam(tox) == new_nospam); // Signal to Bob that we changed nospam state->nospam_changed = true; tox_node_log(self, "Waiting for friend request from Bob..."); WAIT_FOR_EVENT(TOX_EVENT_FRIEND_REQUEST); tox_node_log(self, "Received friend request from Bob!"); } static void bob_script(ToxNode *self, void *ctx) { tox_node_wait_for_self_connected(self); ToxNode *alice = tox_scenario_get_node(tox_node_get_scenario(self), 0); const AliceState *alice_view = (const AliceState *)tox_node_get_peer_ctx(alice); tox_node_log(self, "Waiting for Alice to change nospam..."); WAIT_UNTIL(alice_view->nospam_changed); uint8_t alice_addr[TOX_ADDRESS_SIZE]; tox_node_get_address(alice, alice_addr); // Alice's address in alice_addr is already the NEW one. // Manually construct an old address. uint8_t old_alice_addr[TOX_ADDRESS_SIZE]; memcpy(old_alice_addr, alice_addr, TOX_ADDRESS_SIZE); uint32_t nospam; memcpy(&nospam, old_alice_addr + 32, 4); nospam--; // Revert to old nospam memcpy(old_alice_addr + 32, &nospam, 4); set_checksum(old_alice_addr); tox_node_log(self, "Trying to add Alice with OLD nospam..."); Tox_Err_Friend_Add err; uint32_t friend_num = tox_friend_add(tox_node_get_tox(self), old_alice_addr, (const uint8_t *)"Hi", 2, &err); ck_assert(err == TOX_ERR_FRIEND_ADD_OK); // Wait some time, but not too long. for (int i = 0; i < 100; ++i) { tox_scenario_yield(self); } tox_node_log(self, "Deleting Alice and trying with NEW nospam..."); tox_friend_delete(tox_node_get_tox(self), friend_num, nullptr); tox_friend_add(tox_node_get_tox(self), alice_addr, (const uint8_t *)"Hi", 2, &err); ck_assert(err == TOX_ERR_FRIEND_ADD_OK); tox_node_log(self, "Friend request sent!"); } int main(int argc, char *argv[]) { ToxScenario *s = tox_scenario_new(argc, argv, 60000); AliceState alice_state = {false}; tox_scenario_add_node(s, "Alice", alice_script, &alice_state, sizeof(AliceState)); tox_scenario_add_node(s, "Bob", bob_script, nullptr, 0); ToxNode *alice = tox_scenario_get_node(s, 0); ToxNode *bob = tox_scenario_get_node(s, 1); tox_node_bootstrap(alice, bob); tox_node_bootstrap(bob, alice); ToxScenarioStatus res = tox_scenario_run(s); if (res != TOX_SCENARIO_DONE) { fprintf(stderr, "Scenario failed with status %u\n", res); return 1; } tox_scenario_free(s); return 0; }