#include "framework/framework.h" #include #include #include #define NUM_TOXES 90 #define NUM_FRIEND_PAIRS 50 #define FR_MESSAGE "Gentoo" typedef struct { uint32_t friend_count; } State; static void on_friend_request(const Tox_Event_Friend_Request *event, void *user_data) { ToxNode *self = (ToxNode *)user_data; const uint8_t *msg = tox_event_friend_request_get_message(event); size_t len = tox_event_friend_request_get_message_length(event); if (len == 6 && memcmp(msg, FR_MESSAGE, 6) == 0) { tox_friend_add_norequest(tox_node_get_tox(self), tox_event_friend_request_get_public_key(event), nullptr); } } static void peer_script(ToxNode *self, void *ctx) { State *state = (State *)ctx; tox_events_callback_friend_request(tox_node_get_dispatch(self), on_friend_request); tox_node_wait_for_self_connected(self); // Wait until we have the expected number of friends connected while (1) { uint32_t connected_friends = 0; uint32_t total_friends = tox_self_get_friend_list_size(tox_node_get_tox(self)); for (uint32_t i = 0; i < total_friends; ++i) { if (tox_node_is_friend_connected(self, i)) { connected_friends++; } } if (connected_friends >= state->friend_count) { break; } tox_scenario_yield(self); } tox_node_log(self, "All %u friends connected.", state->friend_count); } int main(int argc, char *argv[]) { ToxScenario *s = tox_scenario_new(argc, argv, 300000); State states[NUM_TOXES] = {0}; ToxNode *nodes[NUM_TOXES]; for (int i = 0; i < NUM_TOXES; ++i) { char alias[16]; snprintf(alias, sizeof(alias), "Tox%d", i); nodes[i] = tox_scenario_add_node(s, alias, peer_script, &states[i], sizeof(State)); } for (int i = 0; i < NUM_TOXES; ++i) { tox_node_bootstrap(nodes[i], nodes[(i + 1) % NUM_TOXES]); tox_node_bootstrap(nodes[(i + 1) % NUM_TOXES], nodes[i]); } // Generate friend pairs for (int i = 0; i < NUM_FRIEND_PAIRS; ++i) { int t1, t2; do { t1 = rand() % NUM_TOXES; t2 = rand() % NUM_TOXES; } while (t1 == t2); uint8_t addr[TOX_ADDRESS_SIZE]; tox_self_get_address(tox_node_get_tox(nodes[t1]), addr); Tox_Err_Friend_Add err; tox_friend_add(tox_node_get_tox(nodes[t2]), addr, (const uint8_t *)FR_MESSAGE, 6, &err); if (err == TOX_ERR_FRIEND_ADD_OK) { states[t1].friend_count++; states[t2].friend_count++; // Bootstrap off each other tox_node_bootstrap(nodes[t2], nodes[t1]); tox_node_bootstrap(nodes[t1], nodes[t2]); } } ToxScenarioStatus res = tox_scenario_run(s); if (res != TOX_SCENARIO_DONE) { tox_scenario_log(s, "Test failed with status %u", res); return 1; } tox_scenario_free(s); return 0; } #undef FR_MESSAGE #undef NUM_TOXES #undef NUM_FRIEND_PAIRS