Debug Win32 Debug x64 Release Win32 Release x64 {C0290D21-3AD2-4A35-ABBC-A2F5F48326DA} example_sdl3_opengl3 8.1 Application true MultiByte v140 Application true MultiByte v140 Application false true MultiByte v140 Application false true MultiByte v140 $(ProjectDir)$(Configuration)\ $(ProjectDir)$(Configuration)\ $(IncludePath) $(ProjectDir)$(Configuration)\ $(ProjectDir)$(Configuration)\ $(IncludePath) $(ProjectDir)$(Configuration)\ $(ProjectDir)$(Configuration)\ $(IncludePath) $(ProjectDir)$(Configuration)\ $(ProjectDir)$(Configuration)\ $(IncludePath) Level4 Disabled ..\..;..\..\backends;%SDL3_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL3;%(AdditionalIncludeDirectories) /utf-8 %(AdditionalOptions) true %SDL3_DIR%\lib\x86;%(AdditionalLibraryDirectories) opengl32.lib;SDL3.lib;%(AdditionalDependencies) Console msvcrt.lib Level4 Disabled ..\..;..\..\backends;%SDL3_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL3;%(AdditionalIncludeDirectories) /utf-8 %(AdditionalOptions) true %SDL3_DIR%\lib\x64;%(AdditionalLibraryDirectories) opengl32.lib;SDL3.lib;%(AdditionalDependencies) Console msvcrt.lib Level4 MaxSpeed true true ..\..;..\..\backends;%SDL3_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL3;%(AdditionalIncludeDirectories) false /utf-8 %(AdditionalOptions) true true true %SDL3_DIR%\lib\x86;%(AdditionalLibraryDirectories) opengl32.lib;SDL3.lib;%(AdditionalDependencies) Console Level4 MaxSpeed true true ..\..;..\..\backends;%SDL3_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL3;%(AdditionalIncludeDirectories) false /utf-8 %(AdditionalOptions) true true true %SDL3_DIR%\lib\x64;%(AdditionalLibraryDirectories) opengl32.lib;SDL3.lib;%(AdditionalDependencies) Console