name: Build (MSVC) on: [push, pull_request] concurrency: group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} cancel-in-progress: true jobs: Build: name: ${{ matrix.platform.name }} runs-on: windows-latest strategy: fail-fast: false matrix: platform: - { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64', artifact: 'SDL-VC-x64' } - { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32', artifact: 'SDL-VC-x86' } - { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-VC-static-VCRT-x64' } - { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-VC-static-VCRT-x86' } - { name: Windows (clang-cl x64), flags: -T ClangCL -A x64, artifact: 'SDL-clang-cl-x64' } - { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32, artifact: 'SDL-clang-cl-x86' } - { name: Windows (ARM), flags: -A ARM, artifact: 'SDL-VC-arm32', notests: true } - { name: Windows (ARM64), flags: -A ARM64, artifact: 'SDL-VC-arm64', notests: true } - { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0", nowerror: true, notests: true, project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0', artifact: 'SDL-VC-UWP' } steps: - uses: actions/checkout@v3 - name: Create CMake project using SDL as a subproject shell: python run: | import os import textwrap srcdir = r"${{ github.workspace }}".replace("\\", "/") builddir = f"{ srcdir }/build" os.makedirs(builddir) cmakelists_txt = textwrap.dedent(f"""\ # Always build .PDB symbol file set(CMAKE_POLICY_DEFAULT_CMP0141 "NEW" CACHE STRING "MSVC debug information format flags are selected by an abstraction") set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "ProgramDatabase" CACHE STRING "MSVC debug information format") set(CMAKE_EXE_LINKER_FLAGS "-DEBUG" CACHE STRING "Linker flags for executables") set(CMAKE_SHARED_LINKER_FLAGS "-DEBUG" CACHE STRING "Linker flag for shared libraries") cmake_minimum_required(VERSION 3.0...3.25) project(sdl_user) enable_testing() add_subdirectory("{ srcdir }" SDL) """) print(cmakelists_txt) with open(f"{ builddir }/CMakeLists.txt", "w") as f: f.write(cmakelists_txt) - name: Configure (CMake) run: cmake -S build -B build ` -Wdeprecated -Wdev -Werror ` -DSDL_WERROR=${{ !matrix.platform.nowerror }} ` -DSDL_SHARED=ON ` -DSDL_STATIC=ON ` -DSDL_TESTS=ON ` -DSDL_INSTALL_TESTS=ON ` -DSDL_VENDOR_INFO="Github Workflow" ` -DSDL_DISABLE_INSTALL=OFF ` -DSDL_DISABLE_INSTALL_CPACK=OFF ` -DSDL_DISABLE_INSTALL_DOCS=OFF ` ${{ matrix.platform.flags }} ` -DCMAKE_INSTALL_PREFIX=prefix - name: Build (CMake) id: build run: | cmake --build build/ --config Release --parallel - name: Run build-time tests if: ${{ !matrix.platform.notests }} run: | $env:SDL_TESTS_QUICK=1 ctest -VV --test-dir build/ -C Release -j2 - name: Install (CMake) run: | echo "SDL3_DIR=$Env:GITHUB_WORKSPACE/prefix" >> $Env:GITHUB_ENV cmake --install build/ - name: Package (CPack) if: ${{ always() && steps.build.outcome == 'success' }} run: | cmake --build build/ --config Release --target PACKAGE - name: Verify CMake configuration files run: | cmake -S cmake/test -B cmake_config_build ` -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} ` ${{ matrix.platform.flags }} cmake --build cmake_config_build --config Release - name: Add msbuild to PATH if: ${{ matrix.platform.project != '' }} uses: microsoft/setup-msbuild@v1.1.3 - name: Build msbuild if: ${{ matrix.platform.project != '' }} run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }} - uses: actions/upload-artifact@v3 if: ${{ always() && steps.build.outcome == 'success' }} with: if-no-files-found: error name: ${{ matrix.platform.artifact }} path: build/dist/SDL3*