name: Build (Nintendo 3DS) on: [push, pull_request] concurrency: group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} cancel-in-progress: true jobs: n3ds: runs-on: ubuntu-latest container: image: devkitpro/devkitarm:latest steps: - uses: actions/checkout@v3 - name: Install build requirements run: | apt update apt install ninja-build - name: Configure (CMake) run: | cmake -S . -B build -G Ninja \ -Wdeprecated -Wdev -Werror \ -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ -DSDL_WERROR=ON \ -DSDL_TESTS=ON \ -DSDL_INSTALL_TESTS=ON \ -DSDL_VENDOR_INFO="Github Workflow" \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=prefix - name: Build (CMake) run: | cmake --build build --verbose - name: Install (CMake) run: | echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV cmake --install build/ ( cd prefix; find ) | LC_ALL=C sort -u - name: Package (CPack) run: | cmake --build build/ --config Release --target package - name: Verify CMake configuration files run: | cmake -S cmake/test -B cmake_config_build -G Ninja \ -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ -DTEST_SHARED=FALSE \ -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ -DCMAKE_BUILD_TYPE=Release cmake --build cmake_config_build --verbose - name: Extract CC/CXX/CFLAGS/CXXFLAGS from CMake toolchain run: | cmake -S .github/cmake -B /tmp/cmake_extract \ -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ -DCMAKE_BUILD_TYPE=Release \ -DVAR_PATH=/tmp/n3ds_env.txt cat /tmp/n3ds_env.txt >> $GITHUB_ENV - name: Verify sdl3.pc run: | export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig cmake/test/test_pkgconfig.sh - uses: actions/upload-artifact@v3 with: if-no-files-found: error name: SDL-n3ds path: build/dist/SDL3*