#include "./image_loader_sdl_image.hpp" #include #include #include static std::optional getExt(SDL_IOStream* ios) { if (IMG_isAVIF(ios)) { return "avif"; } else if (IMG_isCUR(ios)) { return "cur"; } else if (IMG_isICO(ios)) { return "ico"; } else if (IMG_isBMP(ios)) { return "bmp"; } else if (IMG_isGIF(ios)) { return "gif"; } else if (IMG_isJPG(ios)) { return "jpg"; } else if (IMG_isJXL(ios)) { return "jxl"; } else if (IMG_isLBM(ios)) { return "lbm"; } else if (IMG_isPCX(ios)) { return "pcx"; } else if (IMG_isPNG(ios)) { return "png"; } else if (IMG_isPNM(ios)) { return "pnm"; } else if (IMG_isSVG(ios)) { return "svg"; } else if (IMG_isTIF(ios)) { return "tiff"; } else if (IMG_isXCF(ios)) { return "xcf"; } else if (IMG_isXPM(ios)) { return "xpm"; } else if (IMG_isXV(ios)) { return "xv"; } else if (IMG_isWEBP(ios)) { return "webp"; } else if (IMG_isQOI(ios)) { return "qoi"; } else { return std::nullopt; } } ImageLoaderSDLImage::ImageInfo ImageLoaderSDLImage::loadInfoFromMemory(const uint8_t* data, uint64_t data_size) { ImageInfo res; auto* ios = SDL_IOFromConstMem(data, data_size); // we ignore tga auto ext_opt = getExt(ios); if (!ext_opt.has_value()) { return res; } SDL_Surface* surf = IMG_Load_IO(ios, SDL_TRUE); if (surf == nullptr) { return res; } res.width = surf->w; res.height = surf->h; res.file_ext = ext_opt.value(); SDL_DestroySurface(surf); return res; } ImageLoaderSDLImage::ImageResult ImageLoaderSDLImage::loadFromMemoryRGBA(const uint8_t* data, uint64_t data_size) { ImageResult res; auto* ios = SDL_IOFromConstMem(data, data_size); // we ignore tga auto ext_opt = getExt(ios); if (!ext_opt.has_value()) { return res; } IMG_Animation* anim = IMG_LoadAnimation_IO(ios, SDL_TRUE); if (anim == nullptr) { return res; } for (int i = 0; i < anim->count; i++) { SDL_Surface* conv_surf = SDL_ConvertSurfaceFormat(anim->frames[i], SDL_PIXELFORMAT_RGBA32); if (conv_surf == nullptr) { return res; } SDL_LockSurface(conv_surf); auto& new_frame = res.frames.emplace_back(); new_frame.ms = anim->delays[i]; new_frame.data = {(const uint8_t*)conv_surf->pixels, ((const uint8_t*)conv_surf->pixels) + (anim->w*anim->h*4)}; SDL_UnlockSurface(conv_surf); SDL_DestroySurface(conv_surf); } res.width = anim->w; res.height = anim->h; res.file_ext = ext_opt.value(); IMG_FreeAnimation(anim); std::cout << "IL_SDLI: loaded img " << res.width << "x" << res.height << "\n"; return res; }