Green Sky
227425b90e
git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: 67badf69416a74e74f6d7eb51dd96f37282b8455
892 lines
30 KiB
C
892 lines
30 KiB
C
/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2016-2018 The TokTok team.
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* Copyright © 2013 Tox project.
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*/
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/**
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* An implementation of a simple text chat only messenger on the tox network
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* core.
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*/
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#ifndef C_TOXCORE_TOXCORE_MESSENGER_H
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#define C_TOXCORE_TOXCORE_MESSENGER_H
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#include "TCP_server.h"
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#include "announce.h"
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#include "forwarding.h"
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#include "friend_connection.h"
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#include "friend_requests.h"
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#include "group_announce.h"
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#include "group_common.h"
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#include "logger.h"
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#include "net_crypto.h"
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#include "state.h"
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#define MAX_NAME_LENGTH 128
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/* TODO(irungentoo): this must depend on other variable. */
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#define MAX_STATUSMESSAGE_LENGTH 1007
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/* Used for TCP relays in Messenger struct (may need to be `% 2 == 0`)*/
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#define NUM_SAVED_TCP_RELAYS 8
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/* This cannot be bigger than 256 */
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#define MAX_CONCURRENT_FILE_PIPES 256
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#define FRIEND_ADDRESS_SIZE (CRYPTO_PUBLIC_KEY_SIZE + sizeof(uint32_t) + sizeof(uint16_t))
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typedef enum Message_Type {
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MESSAGE_NORMAL,
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MESSAGE_ACTION,
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} Message_Type;
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// TODO(Jfreegman, Iphy): Remove this before merge
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#ifndef MESSENGER_DEFINED
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#define MESSENGER_DEFINED
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typedef struct Messenger Messenger;
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#endif // MESSENGER_DEFINED
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// Returns the size of the data
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typedef uint32_t m_state_size_cb(const Messenger *m);
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// Returns the new pointer to data
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typedef uint8_t *m_state_save_cb(const Messenger *m, uint8_t *data);
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// Returns if there were any erros during loading
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typedef State_Load_Status m_state_load_cb(Messenger *m, const uint8_t *data, uint32_t length);
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typedef struct Messenger_State_Plugin {
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State_Type type;
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m_state_size_cb *size;
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m_state_save_cb *save;
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m_state_load_cb *load;
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} Messenger_State_Plugin;
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typedef struct Messenger_Options {
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bool ipv6enabled;
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bool udp_disabled;
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TCP_Proxy_Info proxy_info;
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uint16_t port_range[2];
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uint16_t tcp_server_port;
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bool hole_punching_enabled;
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bool local_discovery_enabled;
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bool dht_announcements_enabled;
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logger_cb *log_callback;
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void *log_context;
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void *log_user_data;
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Messenger_State_Plugin *state_plugins;
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uint8_t state_plugins_length;
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} Messenger_Options;
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struct Receipts {
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uint32_t packet_num;
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uint32_t msg_id;
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struct Receipts *next;
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};
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/** Status definitions. */
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typedef enum Friend_Status {
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NOFRIEND,
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FRIEND_ADDED,
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FRIEND_REQUESTED,
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FRIEND_CONFIRMED,
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FRIEND_ONLINE,
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} Friend_Status;
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/** @brief Errors for m_addfriend
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*
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* FAERR - Friend Add Error
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*/
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typedef enum Friend_Add_Error {
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FAERR_TOOLONG = -1,
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FAERR_NOMESSAGE = -2,
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FAERR_OWNKEY = -3,
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FAERR_ALREADYSENT = -4,
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FAERR_BADCHECKSUM = -6,
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FAERR_SETNEWNOSPAM = -7,
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FAERR_NOMEM = -8,
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} Friend_Add_Error;
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/** Default start timeout in seconds between friend requests. */
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#define FRIENDREQUEST_TIMEOUT 5
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typedef enum Connection_Status {
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CONNECTION_NONE,
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CONNECTION_TCP,
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CONNECTION_UDP,
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} Connection_Status;
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/**
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* Represents userstatuses someone can have.
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*/
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typedef enum Userstatus {
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USERSTATUS_NONE,
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USERSTATUS_AWAY,
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USERSTATUS_BUSY,
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USERSTATUS_INVALID,
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} Userstatus;
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#define FILE_ID_LENGTH 32
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struct File_Transfers {
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uint64_t size;
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uint64_t transferred;
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uint8_t status; /* 0 == no transfer, 1 = not accepted, 3 = transferring, 4 = broken, 5 = finished */
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uint8_t paused; /* 0: not paused, 1 = paused by us, 2 = paused by other, 3 = paused by both. */
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uint32_t last_packet_number; /* number of the last packet sent. */
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uint64_t requested; /* total data requested by the request chunk callback */
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uint8_t id[FILE_ID_LENGTH];
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};
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typedef enum Filestatus {
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FILESTATUS_NONE,
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FILESTATUS_NOT_ACCEPTED,
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FILESTATUS_TRANSFERRING,
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// FILESTATUS_BROKEN,
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FILESTATUS_FINISHED,
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} Filestatus;
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typedef enum File_Pause {
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FILE_PAUSE_NOT,
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FILE_PAUSE_US,
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FILE_PAUSE_OTHER,
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FILE_PAUSE_BOTH,
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} File_Pause;
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typedef enum Filecontrol {
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FILECONTROL_ACCEPT,
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FILECONTROL_PAUSE,
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FILECONTROL_KILL,
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FILECONTROL_SEEK,
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} Filecontrol;
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typedef enum Filekind {
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FILEKIND_DATA,
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FILEKIND_AVATAR,
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} Filekind;
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typedef void m_self_connection_status_cb(Messenger *m, Onion_Connection_Status connection_status, void *user_data);
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typedef void m_friend_status_cb(Messenger *m, uint32_t friend_number, unsigned int status, void *user_data);
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typedef void m_friend_connection_status_cb(Messenger *m, uint32_t friend_number, unsigned int connection_status,
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void *user_data);
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typedef void m_friend_message_cb(Messenger *m, uint32_t friend_number, unsigned int message_type,
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const uint8_t *message, size_t length, void *user_data);
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typedef void m_file_recv_control_cb(Messenger *m, uint32_t friend_number, uint32_t file_number, unsigned int control,
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void *user_data);
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typedef void m_friend_request_cb(Messenger *m, const uint8_t *public_key, const uint8_t *message, size_t length,
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void *user_data);
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typedef void m_friend_name_cb(Messenger *m, uint32_t friend_number, const uint8_t *name, size_t length,
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void *user_data);
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typedef void m_friend_status_message_cb(Messenger *m, uint32_t friend_number, const uint8_t *message, size_t length,
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void *user_data);
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typedef void m_friend_typing_cb(Messenger *m, uint32_t friend_number, bool is_typing, void *user_data);
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typedef void m_friend_read_receipt_cb(Messenger *m, uint32_t friend_number, uint32_t message_id, void *user_data);
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typedef void m_file_recv_cb(Messenger *m, uint32_t friend_number, uint32_t file_number, uint32_t kind,
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uint64_t file_size, const uint8_t *filename, size_t filename_length, void *user_data);
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typedef void m_file_chunk_request_cb(Messenger *m, uint32_t friend_number, uint32_t file_number, uint64_t position,
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size_t length, void *user_data);
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typedef void m_file_recv_chunk_cb(Messenger *m, uint32_t friend_number, uint32_t file_number, uint64_t position,
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const uint8_t *data, size_t length, void *user_data);
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typedef void m_friend_lossy_packet_cb(Messenger *m, uint32_t friend_number, uint8_t packet_id, const uint8_t *data,
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size_t length, void *user_data);
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typedef void m_friend_lossless_packet_cb(Messenger *m, uint32_t friend_number, uint8_t packet_id, const uint8_t *data,
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size_t length, void *user_data);
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typedef void m_friend_connectionstatuschange_internal_cb(Messenger *m, uint32_t friend_number,
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uint8_t connection_status, void *user_data);
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typedef void m_conference_invite_cb(Messenger *m, uint32_t friend_number, const uint8_t *cookie, uint16_t length,
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void *user_data);
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typedef void m_group_invite_cb(const Messenger *m, uint32_t friendnumber, const uint8_t *data, size_t length,
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const uint8_t *group_name, size_t group_name_length, void *userdata);
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typedef void m_msi_packet_cb(Messenger *m, uint32_t friend_number, const uint8_t *data, uint16_t length,
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void *user_data);
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typedef int m_lossy_rtp_packet_cb(Messenger *m, uint32_t friendnumber, const uint8_t *data, uint16_t len, void *object);
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typedef struct RTP_Packet_Handler {
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m_lossy_rtp_packet_cb *function;
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void *object;
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} RTP_Packet_Handler;
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typedef struct Friend {
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uint8_t real_pk[CRYPTO_PUBLIC_KEY_SIZE];
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int friendcon_id;
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uint64_t friendrequest_lastsent; // Time at which the last friend request was sent.
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uint32_t friendrequest_timeout; // The timeout between successful friendrequest sending attempts.
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uint8_t status; // 0 if no friend, 1 if added, 2 if friend request sent, 3 if confirmed friend, 4 if online.
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uint8_t info[MAX_FRIEND_REQUEST_DATA_SIZE]; // the data that is sent during the friend requests we do.
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uint8_t name[MAX_NAME_LENGTH];
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uint16_t name_length;
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bool name_sent; // false if we didn't send our name to this friend, true if we have.
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uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
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uint16_t statusmessage_length;
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bool statusmessage_sent;
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Userstatus userstatus;
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bool userstatus_sent;
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bool user_istyping;
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bool user_istyping_sent;
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bool is_typing;
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uint16_t info_size; // Length of the info.
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uint32_t message_id; // a semi-unique id used in read receipts.
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uint32_t friendrequest_nospam; // The nospam number used in the friend request.
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uint64_t last_seen_time;
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Connection_Status last_connection_udp_tcp;
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struct File_Transfers file_sending[MAX_CONCURRENT_FILE_PIPES];
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uint32_t num_sending_files;
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struct File_Transfers file_receiving[MAX_CONCURRENT_FILE_PIPES];
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RTP_Packet_Handler lossy_rtp_packethandlers[PACKET_ID_RANGE_LOSSY_AV_SIZE];
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struct Receipts *receipts_start;
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struct Receipts *receipts_end;
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} Friend;
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struct Messenger {
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Logger *log;
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Mono_Time *mono_time;
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const Random *rng;
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const Network *ns;
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Networking_Core *net;
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Net_Crypto *net_crypto;
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DHT *dht;
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Forwarding *forwarding;
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Announcements *announce;
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Onion *onion;
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Onion_Announce *onion_a;
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Onion_Client *onion_c;
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Friend_Connections *fr_c;
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TCP_Server *tcp_server;
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Friend_Requests *fr;
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uint8_t name[MAX_NAME_LENGTH];
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uint16_t name_length;
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uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
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uint16_t statusmessage_length;
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Userstatus userstatus;
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Friend *friendlist;
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uint32_t numfriends;
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uint64_t lastdump;
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uint8_t is_receiving_file;
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GC_Session *group_handler;
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GC_Announces_List *group_announce;
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bool has_added_relays; // If the first connection has occurred in do_messenger
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uint16_t num_loaded_relays;
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Node_format loaded_relays[NUM_SAVED_TCP_RELAYS]; // Relays loaded from config
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m_friend_request_cb *friend_request;
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m_friend_message_cb *friend_message;
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m_friend_name_cb *friend_namechange;
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m_friend_status_message_cb *friend_statusmessagechange;
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m_friend_status_cb *friend_userstatuschange;
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m_friend_typing_cb *friend_typingchange;
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m_friend_read_receipt_cb *read_receipt;
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m_friend_connection_status_cb *friend_connectionstatuschange;
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m_friend_connectionstatuschange_internal_cb *friend_connectionstatuschange_internal;
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void *friend_connectionstatuschange_internal_userdata;
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struct Group_Chats *conferences_object; /* Set by new_groupchats()*/
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m_conference_invite_cb *conference_invite;
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m_group_invite_cb *group_invite;
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m_file_recv_cb *file_sendrequest;
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m_file_recv_control_cb *file_filecontrol;
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m_file_recv_chunk_cb *file_filedata;
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m_file_chunk_request_cb *file_reqchunk;
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m_msi_packet_cb *msi_packet;
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void *msi_packet_userdata;
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m_friend_lossy_packet_cb *lossy_packethandler;
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m_friend_lossless_packet_cb *lossless_packethandler;
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m_self_connection_status_cb *core_connection_change;
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Onion_Connection_Status last_connection_status;
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Messenger_Options options;
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};
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/**
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* Determines if the friendnumber passed is valid in the Messenger object.
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*
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* @param friendnumber The index in the friend list.
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*/
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non_null()
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bool friend_is_valid(const Messenger *m, int32_t friendnumber);
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/**
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* Format: `[real_pk (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]`
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*
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* @param[out] address FRIEND_ADDRESS_SIZE byte address to give to others.
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*/
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non_null()
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void getaddress(const Messenger *m, uint8_t *address);
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/**
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* Add a friend.
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*
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* Set the data that will be sent along with friend request.
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*
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* @param address is the address of the friend (returned by getaddress of the friend
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* you wish to add) it must be FRIEND_ADDRESS_SIZE bytes.
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* TODO(irungentoo): add checksum.
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* @param data is the data.
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* @param length is the length.
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*
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* @return the friend number if success.
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* @retval FA_TOOLONG if message length is too long.
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* @retval FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
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* @retval FAERR_OWNKEY if user's own key.
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* @retval FAERR_ALREADYSENT if friend request already sent or already a friend.
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* @retval FAERR_BADCHECKSUM if bad checksum in address.
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* @retval FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
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* (the nospam for that friend was set to the new one).
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* @retval FAERR_NOMEM if increasing the friend list size fails.
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*/
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non_null()
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int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length);
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/** @brief Add a friend without sending a friendrequest.
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* @return the friend number if success.
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* @retval -3 if user's own key.
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* @retval -4 if friend request already sent or already a friend.
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* @retval -6 if bad checksum in address.
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* @retval -8 if increasing the friend list size fails.
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*/
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non_null()
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int32_t m_addfriend_norequest(Messenger *m, const uint8_t *real_pk);
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/** @brief Initializes the friend connection and onion connection for a groupchat.
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*
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* @retval true on success.
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*/
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non_null()
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bool m_create_group_connection(Messenger *m, GC_Chat *chat);
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/*
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* Kills the friend connection for a groupchat.
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*/
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non_null()
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void m_kill_group_connection(Messenger *m, const GC_Chat *chat);
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/** @return the friend number associated to that public key.
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* @retval -1 if no such friend.
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*/
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non_null()
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int32_t getfriend_id(const Messenger *m, const uint8_t *real_pk);
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/** @brief Copies the public key associated to that friend id into real_pk buffer.
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*
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* Make sure that real_pk is of size CRYPTO_PUBLIC_KEY_SIZE.
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*
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* @retval 0 if success.
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* @retval -1 if failure.
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*/
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non_null()
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int get_real_pk(const Messenger *m, int32_t friendnumber, uint8_t *real_pk);
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/** @return friend connection id on success.
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* @retval -1 if failure.
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*/
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non_null()
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int getfriendcon_id(const Messenger *m, int32_t friendnumber);
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/** @brief Remove a friend.
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*
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* @retval 0 if success.
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* @retval -1 if failure.
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*/
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non_null()
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int m_delfriend(Messenger *m, int32_t friendnumber);
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/** @brief Checks friend's connection status.
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*
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* @retval CONNECTION_UDP (2) if friend is directly connected to us (Online UDP).
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* @retval CONNECTION_TCP (1) if friend is connected to us (Online TCP).
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* @retval CONNECTION_NONE (0) if friend is not connected to us (Offline).
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* @retval -1 on failure.
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*/
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non_null()
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int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber);
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/**
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* Checks if there exists a friend with given friendnumber.
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*
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* @param friendnumber The index in the friend list.
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*
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* @retval true if friend exists.
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* @retval false if friend doesn't exist.
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*/
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non_null()
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bool m_friend_exists(const Messenger *m, int32_t friendnumber);
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/** @brief Send a message of type to an online friend.
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*
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* @retval -1 if friend not valid.
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* @retval -2 if too large.
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* @retval -3 if friend not online.
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* @retval -4 if send failed (because queue is full).
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* @retval -5 if bad type.
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* @retval 0 if success.
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*
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* The value in message_id will be passed to your read_receipt callback when the other receives the message.
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*/
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non_null(1, 4) nullable(6)
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int m_send_message_generic(Messenger *m, int32_t friendnumber, uint8_t type, const uint8_t *message, uint32_t length,
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uint32_t *message_id);
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/** @brief Set the name and name_length of a friend.
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*
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
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* @retval 0 if success.
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* @retval -1 if failure.
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*/
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non_null()
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int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length);
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/** @brief Set our nickname.
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*
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
|
|
* @retval 0 if success.
|
|
* @retval -1 if failure.
|
|
*/
|
|
non_null()
|
|
int setname(Messenger *m, const uint8_t *name, uint16_t length);
|
|
|
|
/**
|
|
* @brief Get your nickname.
|
|
*
|
|
* m - The messenger context to use.
|
|
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
|
|
*
|
|
* @return length of the name.
|
|
* @retval 0 on error.
|
|
*/
|
|
non_null()
|
|
uint16_t getself_name(const Messenger *m, uint8_t *name);
|
|
|
|
/** @brief Get name of friendnumber and put it in name.
|
|
*
|
|
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
|
*
|
|
* @return length of name if success.
|
|
* @retval -1 if failure.
|
|
*/
|
|
non_null()
|
|
int getname(const Messenger *m, int32_t friendnumber, uint8_t *name);
|
|
|
|
/** @return the length of name, including null on success.
|
|
* @retval -1 on failure.
|
|
*/
|
|
non_null() int m_get_name_size(const Messenger *m, int32_t friendnumber);
|
|
non_null() int m_get_self_name_size(const Messenger *m);
|
|
|
|
/** @brief Set our user status.
|
|
* You are responsible for freeing status after.
|
|
*
|
|
* @retval 0 on success.
|
|
* @retval -1 on failure.
|
|
*/
|
|
non_null() int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length);
|
|
non_null() int m_set_userstatus(Messenger *m, uint8_t status);
|
|
|
|
/**
|
|
* Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH.
|
|
*
|
|
* @return the length of friendnumber's status message, including null on success.
|
|
* @retval -1 on failure.
|
|
*/
|
|
non_null() int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber);
|
|
non_null() int m_get_self_statusmessage_size(const Messenger *m);
|
|
|
|
/** @brief Copy friendnumber's status message into buf, truncating if size is over maxlen.
|
|
*
|
|
* Get the size you need to allocate from m_get_statusmessage_size.
|
|
* The self variant will copy our own status message.
|
|
*
|
|
* @return the length of the copied data on success
|
|
* @retval -1 on failure.
|
|
*/
|
|
non_null() int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen);
|
|
non_null() int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf);
|
|
|
|
/** @brief return one of Userstatus values.
|
|
*
|
|
* Values unknown to your application should be represented as USERSTATUS_NONE.
|
|
* As above, the self variant will return our own Userstatus.
|
|
* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
|
|
*/
|
|
non_null() uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber);
|
|
non_null() uint8_t m_get_self_userstatus(const Messenger *m);
|
|
|
|
|
|
/** @brief returns timestamp of last time friendnumber was seen online or 0 if never seen.
|
|
* if friendnumber is invalid this function will return UINT64_MAX.
|
|
*/
|
|
non_null() uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber);
|
|
|
|
/** @brief Set our typing status for a friend.
|
|
* You are responsible for turning it on or off.
|
|
*
|
|
* @retval 0 on success.
|
|
* @retval -1 on failure.
|
|
*/
|
|
non_null()
|
|
int m_set_usertyping(Messenger *m, int32_t friendnumber, bool is_typing);
|
|
|
|
/** @brief Get the typing status of a friend.
|
|
*
|
|
* @retval -1 if friend number is invalid.
|
|
* @retval 0 if friend is not typing.
|
|
* @retval 1 if friend is typing.
|
|
*/
|
|
non_null()
|
|
int m_get_istyping(const Messenger *m, int32_t friendnumber);
|
|
|
|
/** Set the function that will be executed when a friend request is received. */
|
|
non_null(1) nullable(2)
|
|
void m_callback_friendrequest(Messenger *m, m_friend_request_cb *function);
|
|
|
|
/** Set the function that will be executed when a message from a friend is received. */
|
|
non_null() void m_callback_friendmessage(Messenger *m, m_friend_message_cb *function);
|
|
|
|
/** @brief Set the callback for name changes.
|
|
* You are not responsible for freeing newname.
|
|
*/
|
|
non_null() void m_callback_namechange(Messenger *m, m_friend_name_cb *function);
|
|
|
|
/** @brief Set the callback for status message changes.
|
|
*
|
|
* You are not responsible for freeing newstatus
|
|
*/
|
|
non_null() void m_callback_statusmessage(Messenger *m, m_friend_status_message_cb *function);
|
|
|
|
/** @brief Set the callback for status type changes. */
|
|
non_null() void m_callback_userstatus(Messenger *m, m_friend_status_cb *function);
|
|
|
|
/** @brief Set the callback for typing changes. */
|
|
non_null() void m_callback_typingchange(Messenger *m, m_friend_typing_cb *function);
|
|
|
|
/** @brief Set the callback for read receipts.
|
|
*
|
|
* If you are keeping a record of returns from m_sendmessage,
|
|
* receipt might be one of those values, meaning the message
|
|
* has been received on the other side.
|
|
* Since core doesn't track ids for you, receipt may not correspond to any message.
|
|
* In that case, you should discard it.
|
|
*/
|
|
non_null() void m_callback_read_receipt(Messenger *m, m_friend_read_receipt_cb *function);
|
|
|
|
/** @brief Set the callback for connection status changes.
|
|
*
|
|
* Status:
|
|
* - 0: friend went offline after being previously online.
|
|
* - 1: friend went online.
|
|
*
|
|
* Note that this callback is not called when adding friends, thus the
|
|
* "after being previously online" part.
|
|
* It's assumed that when adding friends, their connection status is offline.
|
|
*/
|
|
non_null() void m_callback_connectionstatus(Messenger *m, m_friend_connection_status_cb *function);
|
|
|
|
/** Same as previous but for internal A/V core usage only */
|
|
non_null() void m_callback_connectionstatus_internal_av(
|
|
Messenger *m, m_friend_connectionstatuschange_internal_cb *function, void *userdata);
|
|
|
|
|
|
/** @brief Set the callback for typing changes. */
|
|
non_null() void m_callback_core_connection(Messenger *m, m_self_connection_status_cb *function);
|
|
|
|
/*** CONFERENCES */
|
|
|
|
/** @brief Set the callback for conference invites. */
|
|
non_null(1) nullable(2)
|
|
void m_callback_conference_invite(Messenger *m, m_conference_invite_cb *function);
|
|
|
|
/* Set the callback for group invites.
|
|
*/
|
|
non_null(1) nullable(2)
|
|
void m_callback_group_invite(Messenger *m, m_group_invite_cb *function);
|
|
|
|
|
|
/** @brief Send a conference invite packet.
|
|
*
|
|
* return true on success
|
|
* return false on failure
|
|
*/
|
|
non_null()
|
|
bool send_conference_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
|
|
|
|
/* Send a group invite packet.
|
|
*
|
|
* WARNING: Return-value semantics are different than for
|
|
* send_conference_invite_packet().
|
|
*
|
|
* return true on success
|
|
*/
|
|
non_null()
|
|
bool send_group_invite_packet(const Messenger *m, uint32_t friendnumber, const uint8_t *data, uint16_t length);
|
|
|
|
|
|
/*** FILE SENDING */
|
|
|
|
|
|
/** @brief Set the callback for file send requests. */
|
|
non_null() void callback_file_sendrequest(Messenger *m, m_file_recv_cb *function);
|
|
|
|
|
|
/** @brief Set the callback for file control requests. */
|
|
non_null() void callback_file_control(Messenger *m, m_file_recv_control_cb *function);
|
|
|
|
/** @brief Set the callback for file data. */
|
|
non_null() void callback_file_data(Messenger *m, m_file_recv_chunk_cb *function);
|
|
|
|
/** @brief Set the callback for file request chunk. */
|
|
non_null() void callback_file_reqchunk(Messenger *m, m_file_chunk_request_cb *function);
|
|
|
|
|
|
/** @brief Copy the file transfer file id to file_id
|
|
*
|
|
* @retval 0 on success.
|
|
* @retval -1 if friend not valid.
|
|
* @retval -2 if filenumber not valid
|
|
*/
|
|
non_null()
|
|
int file_get_id(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint8_t *file_id);
|
|
|
|
/** @brief Send a file send request.
|
|
*
|
|
* Maximum filename length is 255 bytes.
|
|
*
|
|
* @return file number on success
|
|
* @retval -1 if friend not found.
|
|
* @retval -2 if filename length invalid.
|
|
* @retval -3 if no more file sending slots left.
|
|
* @retval -4 if could not send packet (friend offline).
|
|
*/
|
|
non_null()
|
|
long int new_filesender(const Messenger *m, int32_t friendnumber, uint32_t file_type, uint64_t filesize,
|
|
const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length);
|
|
|
|
/** @brief Send a file control request.
|
|
*
|
|
* @retval 0 on success
|
|
* @retval -1 if friend not valid.
|
|
* @retval -2 if friend not online.
|
|
* @retval -3 if file number invalid.
|
|
* @retval -4 if file control is bad.
|
|
* @retval -5 if file already paused.
|
|
* @retval -6 if resume file failed because it was only paused by the other.
|
|
* @retval -7 if resume file failed because it wasn't paused.
|
|
* @retval -8 if packet failed to send.
|
|
*/
|
|
non_null()
|
|
int file_control(const Messenger *m, int32_t friendnumber, uint32_t filenumber, unsigned int control);
|
|
|
|
/** @brief Send a seek file control request.
|
|
*
|
|
* @retval 0 on success
|
|
* @retval -1 if friend not valid.
|
|
* @retval -2 if friend not online.
|
|
* @retval -3 if file number invalid.
|
|
* @retval -4 if not receiving file.
|
|
* @retval -5 if file status wrong.
|
|
* @retval -6 if position bad.
|
|
* @retval -8 if packet failed to send.
|
|
*/
|
|
non_null()
|
|
int file_seek(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position);
|
|
|
|
/** @brief Send file data.
|
|
*
|
|
* @retval 0 on success
|
|
* @retval -1 if friend not valid.
|
|
* @retval -2 if friend not online.
|
|
* @retval -3 if filenumber invalid.
|
|
* @retval -4 if file transfer not transferring.
|
|
* @retval -5 if bad data size.
|
|
* @retval -6 if packet queue full.
|
|
* @retval -7 if wrong position.
|
|
*/
|
|
non_null(1) nullable(5)
|
|
int send_file_data(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position,
|
|
const uint8_t *data, uint16_t length);
|
|
|
|
/*** A/V related */
|
|
|
|
/** @brief Set the callback for msi packets. */
|
|
non_null(1) nullable(2, 3)
|
|
void m_callback_msi_packet(Messenger *m, m_msi_packet_cb *function, void *userdata);
|
|
|
|
/** @brief Send an msi packet.
|
|
*
|
|
* @retval true on success
|
|
* @retval false on failure
|
|
*/
|
|
non_null()
|
|
bool m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
|
|
|
|
/** @brief Set handlers for lossy rtp packets.
|
|
*
|
|
* @retval -1 on failure.
|
|
* @retval 0 on success.
|
|
*/
|
|
non_null(1) nullable(4, 5)
|
|
int m_callback_rtp_packet(Messenger *m, int32_t friendnumber, uint8_t byte,
|
|
m_lossy_rtp_packet_cb *function, void *object);
|
|
|
|
/*** CUSTOM PACKETS */
|
|
|
|
/** @brief Set handlers for custom lossy packets. */
|
|
non_null() void custom_lossy_packet_registerhandler(Messenger *m, m_friend_lossy_packet_cb *lossy_packethandler);
|
|
|
|
/** @brief High level function to send custom lossy packets.
|
|
*
|
|
* TODO(oxij): this name is confusing, because this function sends both av and custom lossy packets.
|
|
* Meanwhile, m_handle_lossy_packet routes custom packets to custom_lossy_packet_registerhandler
|
|
* as you would expect from its name.
|
|
*
|
|
* I.e. custom_lossy_packet_registerhandler's "custom lossy packet" and this "custom lossy packet"
|
|
* are not the same set of packets.
|
|
*
|
|
* @retval -1 if friend invalid.
|
|
* @retval -2 if length wrong.
|
|
* @retval -3 if first byte invalid.
|
|
* @retval -4 if friend offline.
|
|
* @retval -5 if packet failed to send because of other error.
|
|
* @retval 0 on success.
|
|
*/
|
|
non_null()
|
|
int m_send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
|
|
|
|
|
|
/** @brief Set handlers for custom lossless packets. */
|
|
non_null()
|
|
void custom_lossless_packet_registerhandler(Messenger *m, m_friend_lossless_packet_cb *lossless_packethandler);
|
|
|
|
/** @brief High level function to send custom lossless packets.
|
|
*
|
|
* @retval -1 if friend invalid.
|
|
* @retval -2 if length wrong.
|
|
* @retval -3 if first byte invalid.
|
|
* @retval -4 if friend offline.
|
|
* @retval -5 if packet failed to send because of other error.
|
|
* @retval 0 on success.
|
|
*/
|
|
non_null()
|
|
int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
|
|
|
|
/*** Messenger constructor/destructor/operations. */
|
|
|
|
typedef enum Messenger_Error {
|
|
MESSENGER_ERROR_NONE,
|
|
MESSENGER_ERROR_PORT,
|
|
MESSENGER_ERROR_TCP_SERVER,
|
|
MESSENGER_ERROR_OTHER,
|
|
} Messenger_Error;
|
|
|
|
/** @brief Run this at startup.
|
|
*
|
|
* @return allocated instance of Messenger on success.
|
|
* @retval 0 if there are problems.
|
|
*
|
|
* if error is not NULL it will be set to one of the values in the enum above.
|
|
*/
|
|
non_null()
|
|
Messenger *new_messenger(Mono_Time *mono_time, const Random *rng, const Network *ns, Messenger_Options *options, Messenger_Error *error);
|
|
|
|
/** @brief Run this before closing shop.
|
|
*
|
|
* Free all datastructures.
|
|
*/
|
|
nullable(1)
|
|
void kill_messenger(Messenger *m);
|
|
|
|
/** @brief The main loop that needs to be run at least 20 times per second. */
|
|
non_null(1) nullable(2)
|
|
void do_messenger(Messenger *m, void *userdata);
|
|
|
|
/**
|
|
* @brief Return the time in milliseconds before `do_messenger()` should be called again
|
|
* for optimal performance.
|
|
*
|
|
* @return time (in ms) before the next `do_messenger()` needs to be run on success.
|
|
*/
|
|
non_null()
|
|
uint32_t messenger_run_interval(const Messenger *m);
|
|
|
|
/* SAVING AND LOADING FUNCTIONS: */
|
|
|
|
/** @brief Registers a state plugin for saving, loading, and getting the size of a section of the save.
|
|
*
|
|
* @retval true on success
|
|
* @retval false on error
|
|
*/
|
|
non_null()
|
|
bool m_register_state_plugin(Messenger *m, State_Type type,
|
|
m_state_size_cb *size_callback,
|
|
m_state_load_cb *load_callback,
|
|
m_state_save_cb *save_callback);
|
|
|
|
/** return size of the messenger data (for saving). */
|
|
non_null()
|
|
uint32_t messenger_size(const Messenger *m);
|
|
|
|
/** Save the messenger in data (must be allocated memory of size at least `Messenger_size()`) */
|
|
non_null()
|
|
uint8_t *messenger_save(const Messenger *m, uint8_t *data);
|
|
|
|
/** @brief Load a state section.
|
|
*
|
|
* @param data Data to load.
|
|
* @param length Length of data.
|
|
* @param type Type of section (`STATE_TYPE_*`).
|
|
* @param status Result of loading section is stored here if the section is handled.
|
|
* @return true iff section handled.
|
|
*/
|
|
non_null()
|
|
bool messenger_load_state_section(Messenger *m, const uint8_t *data, uint32_t length, uint16_t type,
|
|
State_Load_Status *status);
|
|
|
|
/** @brief Return the number of friends in the instance m.
|
|
*
|
|
* You should use this to determine how much memory to allocate
|
|
* for copy_friendlist.
|
|
*/
|
|
non_null()
|
|
uint32_t count_friendlist(const Messenger *m);
|
|
|
|
/** @brief Copy a list of valid friend IDs into the array out_list.
|
|
* If out_list is NULL, returns 0.
|
|
* Otherwise, returns the number of elements copied.
|
|
* If the array was too small, the contents
|
|
* of out_list will be truncated to list_size.
|
|
*/
|
|
non_null()
|
|
uint32_t copy_friendlist(const Messenger *m, uint32_t *out_list, uint32_t list_size);
|
|
|
|
non_null()
|
|
bool m_is_receiving_file(Messenger *m);
|
|
|
|
#endif
|