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36 lines
674 B
C++
36 lines
674 B
C++
#pragma once
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#include <solanaceae/message3/registry_message_model.hpp>
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#include "./texture_cache_defs.hpp"
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#include <entt/entity/registry.hpp>
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#include <entt/entity/handle.hpp>
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struct ImageViewerPopup {
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MessageTextureCache& _mtc;
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Message3Handle _m{};
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float _scale {1.f};
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// keep track of full size from last frame
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uint32_t _width {0};
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uint32_t _height {0};
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bool _open_popup {false};
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//void reset(void);
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public:
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ImageViewerPopup(MessageTextureCache& mtc);
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// open popup with (image) message
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//void view(ObjectHandle o);
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void view(Message3Handle m);
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// call this each frame
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void render(float time_delta);
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// TODO: events (destroy/update)
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};
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