81b1e4f6348 chore: Release v0.2.21-rc.1 9303e2e49a1 chore: Update the pkgsrc versions in the update-versions tool 71ec4b3b1e9 chore: Update the version-sync script to work in a post-tox.api.h world 66da842f753 chore: Add version update script compatible with ci-tools. 199878f7660 chore: Use new bazel script for circle ci. 8278e9cda46 chore: Add release issue template and workflow. a9bb3a1c4d1 chore: Fix alpine-s390x build. 6e0a641272e chore: Add a source tarball deploy workflow. 4adebe4d8b1 chore: Don't upload ios/macos variants in deploy workflows. 18f1d858ccb chore: Move one of the 3 freebsd builds to post-submit. 432ab60c002 feat: Add a Makefile for the single file deploy build. a86c0011fd5 chore: Add deploy job for single C file library. 2e7495e8f2a docs: Update changelog format to use the new clog-compatible way. a682da99e84 chore: Export wasmExports from the wasm binary. 12f34cdff27 chore: Add wasm to the nightly binary deploys. 1451029613f chore: Add strict-abi support for macOS/iOS. c53c30e09d9 chore: Add time option to manual fuzz trigger. 2ccecdc2a1a chore: Add remaining fuzz tests to cflite. 4626c2e230e test: Add a Net_Crypto fuzz test. b4a0e617c48 refactor: Use IP string length from ip_ntoa instead of strlen. b85b91f22f6 cleanup: rename getnodes/sendnodes to nodes request/response This change alignes the naming to be closer to the spec and make it less ambiguous. This change also changes the naming of some private/experimental marked APIs. - tox_callback_dht_nodes_response() - tox_dht_nodes_request() - Tox_Event_Dht_Get_Nodes_Response f1991aaa029 perf: Use stack allocation for strerror rendering. 3984211ccbf cleanup: remove kicked peers from saved peers list 26a991ed2be fix: ip to string function not accepting tcp families 712861f2e6d cleanup: Make websockify output qtox-compatible logging. 01932ea2f73 chore: Add opus and vpx to the toxcore wasm build. d29c42ef631 refactor: don't fully discard received DHT nodes. This is mostly forward thinking, where we might introduce other ip families, in addition to ipv4, ipv6, tcp_ipv4 etc. 21e2325934f chore: Fix xcframework tarball creation. b10c8b766ba chore: Fix xcframework checksum creation. 93787a9322e chore: Add ios/macos framework build. 9f723f891d3 fix: run do_gca also in bootstrap nodes 496cc703556 chore: Support arm64 iphone simulator. aa0e2a8e928 chore: Add support for more iOS architectures. 13ad8e81cbf chore: Add binary deploy workflows. c8344726378 refactor: Move tox_log_level out into its own file. 8799bea76c3 cleanup: Mark events/dispatch headers as experimental. d4164edb548 refactor: Remove tox_types.h; use `struct` tags instead. d408c982090 refactor: Move `Tox_Options` to `tox_options.h`. 5ab42d41209 chore: Move most cirrus jobs to circleci. 463eeae1144 cleanup: Avoid clashing with global define `DEBUG`. 92cc1e91747 refactor: Make Tox_Options own the passed proxy host and savedata. f276b397226 test: Add some more asserts for I/O and alloc to succeed. edb4dfc4869 fix: Don't crash on malloc failures in bin_unpack. be457d5d0b2 cleanup: Use tox memory for bin_unpack and net_strerror. git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: 81b1e4f6348124784088591c4fe9ab41e273031d
408 lines
12 KiB
C++
408 lines
12 KiB
C++
/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2021-2025 The TokTok team.
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*/
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#ifndef C_TOXCORE_TESTING_FUZZING_FUZZ_SUPPORT_H
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#define C_TOXCORE_TESTING_FUZZING_FUZZ_SUPPORT_H
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#include <array>
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#include <cassert>
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <deque>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "../../toxcore/tox_private.h"
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struct Fuzz_Data {
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static constexpr bool FUZZ_DEBUG = false;
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static constexpr std::size_t TRACE_TRAP = -1; // 579;
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private:
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const uint8_t *data_;
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const uint8_t *base_;
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std::size_t size_;
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public:
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Fuzz_Data(const uint8_t *input_data, std::size_t input_size)
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: data_(input_data)
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, base_(input_data)
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, size_(input_size)
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{
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}
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Fuzz_Data &operator=(const Fuzz_Data &rhs) = delete;
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Fuzz_Data(const Fuzz_Data &rhs) = delete;
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struct Consumer {
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const char *func;
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Fuzz_Data &fd;
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operator bool()
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{
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// Special case because memcpy causes UB for bool (which can't be
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// anything other than 0 or 1).
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const bool val = fd.data_[0];
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if (FUZZ_DEBUG) {
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std::printf("consume@%zu(%s): bool %s\n", fd.pos(), func, val ? "true" : "false");
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}
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++fd.data_;
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--fd.size_;
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return val;
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}
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template <typename T>
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operator T()
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{
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const uint8_t *bytes = fd.consume(func, sizeof(T));
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T val;
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std::memcpy(&val, bytes, sizeof(T));
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return val;
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}
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};
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Consumer consume1(const char *func) { return Consumer{func, *this}; }
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std::size_t size() const { return size_; }
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std::size_t pos() const { return data_ - base_; }
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const uint8_t *data() const { return data_; }
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bool empty() const { return size_ == 0; }
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const uint8_t *consume(const char *func, std::size_t count)
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{
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const uint8_t *val = data_;
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if (FUZZ_DEBUG) {
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if (pos() == TRACE_TRAP) {
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__asm__("int $3");
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}
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if (count == 1) {
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std::printf("consume@%zu(%s): %d (0x%02x)\n", pos(), func, val[0], val[0]);
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} else if (count != 0) {
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std::printf("consume@%zu(%s): %02x..%02x[%zu]\n", pos(), func, val[0],
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val[count - 1], count);
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}
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}
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data_ += count;
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size_ -= count;
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return val;
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}
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};
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/** @brief Consumes 1 byte of the fuzzer input or returns if no data available.
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*
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* This advances the fuzzer input data by 1 byte and consumes that byte in the
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* declaration.
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*
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* @example
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* @code
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* CONSUME1_OR_RETURN(const uint8_t, one_byte, input);
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* @endcode
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*/
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#define CONSUME1_OR_RETURN(TYPE, NAME, INPUT) \
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if (INPUT.size() < sizeof(TYPE)) { \
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return; \
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} \
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TYPE NAME = INPUT.consume1(__func__)
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/** @brief Consumes 1 byte of the fuzzer input or returns a value if no data
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* available.
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*
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* This advances the fuzzer input data by 1 byte and consumes that byte in the
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* declaration.
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*
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* @example
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* @code
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* CONSUME1_OR_RETURN_VAL(const uint8_t one_byte, input, nullptr);
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* @endcode
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*/
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#define CONSUME1_OR_RETURN_VAL(TYPE, NAME, INPUT, VAL) \
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if (INPUT.size() < sizeof(TYPE)) { \
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return VAL; \
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} \
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TYPE NAME = INPUT.consume1(__func__)
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/** @brief Consumes SIZE bytes of the fuzzer input or returns if not enough data available.
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*
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* This advances the fuzzer input data by SIZE byte and consumes those bytes in
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* the declaration. If less than SIZE bytes are available in the fuzzer input,
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* this macro returns from the enclosing function.
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*
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* @example
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* @code
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* CONSUME_OR_RETURN(const uint8_t *ten_bytes, input, 10);
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* @endcode
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*/
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#define CONSUME_OR_RETURN(DECL, INPUT, SIZE) \
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if (INPUT.size() < SIZE) { \
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return; \
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} \
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DECL = INPUT.consume(__func__, SIZE)
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#define CONSUME_OR_RETURN_VAL(DECL, INPUT, SIZE, VAL) \
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if (INPUT.size() < SIZE) { \
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return VAL; \
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} \
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DECL = INPUT.consume(__func__, SIZE)
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#define CONSUME_OR_ABORT(DECL, INPUT, SIZE) \
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if (INPUT.size() < SIZE) { \
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abort(); \
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} \
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DECL = INPUT.consume(__func__, SIZE)
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using Fuzz_Target = void (*)(Fuzz_Data &input);
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template <Fuzz_Target... Args>
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struct Fuzz_Target_Selector;
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template <Fuzz_Target Arg, Fuzz_Target... Args>
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struct Fuzz_Target_Selector<Arg, Args...> {
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static void select(uint8_t selector, Fuzz_Data &input)
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{
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if (selector == sizeof...(Args)) {
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return Arg(input);
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}
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return Fuzz_Target_Selector<Args...>::select(selector, input);
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}
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};
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template <>
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struct Fuzz_Target_Selector<> {
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static void select(uint8_t selector, Fuzz_Data &input)
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{
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// The selector selected no function, so we do nothing and rely on the
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// fuzzer to come up with a better selector.
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}
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};
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template <Fuzz_Target... Args>
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void fuzz_select_target(const uint8_t *data, std::size_t size)
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{
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Fuzz_Data input{data, size};
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CONSUME1_OR_RETURN(const uint8_t, selector, input);
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return Fuzz_Target_Selector<Args...>::select(selector, input);
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}
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struct Memory;
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struct Network;
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struct Random;
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struct System {
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/** @brief Deterministic system clock for this instance.
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*
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* Different instances can evolve independently. The time is initialised
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* with a large number, because otherwise many zero-initialised "empty"
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* friends inside toxcore will be "not timed out" for a long time, messing
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* up some logic. Tox moderately depends on the clock being fairly high up
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* (not close to 0).
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*
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* We make it a nice large round number so we can recognise it when debugging.
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*/
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uint64_t clock = 1000000000;
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std::unique_ptr<Tox_System> sys;
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std::unique_ptr<Memory> mem;
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std::unique_ptr<Network> ns;
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std::unique_ptr<Random> rng;
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System(std::unique_ptr<Tox_System> sys, std::unique_ptr<Memory> mem,
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std::unique_ptr<Network> ns, std::unique_ptr<Random> rng);
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System(System &&);
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// Not inline because sizeof of the above 2 structs is not known everywhere.
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~System();
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/**
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* During bootstrap, move the time forward a decent amount, because friend
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* finding and bootstrapping takes significant (around 10 seconds) wall
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* clock time that should be advanced more quickly in the test.
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*/
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static constexpr uint8_t BOOTSTRAP_ITERATION_INTERVAL = 200;
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/**
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* Less than BOOTSTRAP_ITERATION_INTERVAL because otherwise we'll spam
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* onion announce packets.
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*/
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static constexpr uint8_t MESSAGE_ITERATION_INTERVAL = 20;
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/**
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* Move the clock forward at least 20ms so at least some amount of
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* time passes on each iteration.
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*/
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static constexpr uint8_t MIN_ITERATION_INTERVAL = 20;
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};
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/**
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* A Tox_System implementation that consumes fuzzer input to produce network
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* inputs and random numbers. Once it runs out of fuzzer input, network receive
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* functions return no more data and the random numbers are always zero.
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*/
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struct Fuzz_System : System {
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Fuzz_Data &data;
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explicit Fuzz_System(Fuzz_Data &input);
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};
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/**
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* A Tox_System implementation that consumes no fuzzer input but still has a
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* working and deterministic RNG. Network receive functions always fail, send
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* always succeeds.
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*/
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struct Null_System : System {
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uint64_t seed = 4; // chosen by fair dice roll. guaranteed to be random.
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Null_System();
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};
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template <typename V>
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class int_map {
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public:
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struct iterator {
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std::pair<uint16_t, V> pair;
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bool operator==(const iterator &rhs) const { return pair.first == rhs.pair.first; }
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bool operator!=(const iterator &rhs) const { return pair.first != rhs.pair.first; }
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std::pair<uint16_t, V> operator*() const { return pair; }
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const std::pair<uint16_t, V> *operator->() const { return &pair; }
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};
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int_map() = default;
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~int_map() = default;
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iterator find(uint16_t key) const
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{
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if (!values[key]) {
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return end();
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}
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return {{key, values[key]}};
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}
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iterator end() const { return {{static_cast<uint16_t>(values.size()), nullptr}}; }
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void emplace(uint16_t key, V value) { values[key] = value; }
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private:
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std::array<V, UINT16_MAX> values;
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};
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/**
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* A Tox_System implementation that records all I/O but does not actually
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* perform any real I/O. Everything inside this system is hermetic in-process
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* and fully deterministic.
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*
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* Note: take care not to initialise two systems with the same seed, since
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* that's the only thing distinguishing the system's behaviour. Two toxes
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* initialised with the same seed will be identical (same keys, etc.).
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*/
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struct Record_System : System {
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static constexpr bool FUZZ_DEBUG = Fuzz_Data::FUZZ_DEBUG;
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/** @brief State shared between all tox instances. */
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struct Global {
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/** @brief Bound UDP ports and their system instance.
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*
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* This implements an in-process network where instances can send
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* packets to other instances by inserting them into the receiver's
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* recvq using the receive function.
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*
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* We need to keep track of ports associated with recv queues because
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* toxcore sends packets to itself sometimes when doing onion routing
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* with only 2 nodes in the network.
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*/
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int_map<Record_System *> bound;
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};
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Global &global_;
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uint64_t seed_; //!< Current PRNG state.
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const char *name_; //!< Tox system name ("tox1"/"tox2") for logging.
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std::deque<std::pair<uint16_t, std::vector<uint8_t>>> recvq;
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uint16_t port = 0; //!< Sending port for this system instance.
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Record_System(Global &global, uint64_t seed, const char *name);
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Record_System(const Record_System &) = delete;
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Record_System operator=(const Record_System &) = delete;
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/** @brief Deposit a network packet in this instance's recvq.
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*/
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void receive(uint16_t send_port, const uint8_t *buf, size_t len);
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void push(bool byte)
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{
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if (FUZZ_DEBUG) {
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if (recording_.size() == Fuzz_Data::TRACE_TRAP) {
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__asm__("int $3");
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}
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std::printf(
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"%s: produce@%zu(bool %s)\n", name_, recording_.size(), byte ? "true" : "false");
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}
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recording_.push_back(byte);
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}
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void push(uint8_t byte)
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{
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if (FUZZ_DEBUG) {
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if (recording_.size() == Fuzz_Data::TRACE_TRAP) {
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__asm__("int $3");
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}
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std::printf("%s: produce@%zu(%u (0x%02x))\n", name_, recording_.size(), byte, byte);
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}
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recording_.push_back(byte);
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}
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void push(const uint8_t *bytes, std::size_t size)
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{
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if (FUZZ_DEBUG) {
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if (recording_.size() == Fuzz_Data::TRACE_TRAP) {
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__asm__("int $3");
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}
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std::printf("%s: produce@%zu(%02x..%02x[%zu])\n", name_, recording_.size(), bytes[0],
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bytes[size - 1], size);
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}
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recording_.insert(recording_.end(), bytes, bytes + size);
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}
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template <std::size_t N>
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void push(const char (&bytes)[N])
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{
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push(reinterpret_cast<const uint8_t *>(bytes), N - 1);
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}
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const std::vector<uint8_t> &recording() const { return recording_; }
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std::vector<uint8_t> take_recording() const { return std::move(recording_); }
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private:
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std::vector<uint8_t> recording_;
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};
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/** @brief Enable debug logging.
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*
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* This should not be enabled in fuzzer code while fuzzing, as console I/O slows
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* everything down drastically. It's useful while developing the fuzzer and the
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* protodump program.
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*/
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extern const bool FUZZ_DEBUG;
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inline constexpr char tox_log_level_name(Tox_Log_Level level)
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{
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switch (level) {
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case TOX_LOG_LEVEL_TRACE:
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return 'T';
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case TOX_LOG_LEVEL_DEBUG:
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return 'D';
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case TOX_LOG_LEVEL_INFO:
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return 'I';
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case TOX_LOG_LEVEL_WARNING:
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return 'W';
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case TOX_LOG_LEVEL_ERROR:
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return 'E';
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}
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return '?';
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}
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#endif // C_TOXCORE_TESTING_FUZZING_FUZZ_SUPPORT_H
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