tomato/flake.nix
Green Sky f93602e524
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update sdl to latest
2024-10-18 17:46:52 +02:00

156 lines
5.3 KiB
Nix

{
description = "tomato flake";
# bc flakes and git submodules dont really like each other, you need to
# append '.?submodules=1' to the nix commands.
inputs = {
nixpkgs.url = "github:NixOS/nixpkgs/release-24.05";
flake-utils.url = "github:numtide/flake-utils";
nlohmann-json = {
url = "github:nlohmann/json/v3.11.3"; # TODO: read version from file
flake = false;
};
sdl3 = {
url = "github:libsdl-org/SDL/2654d5d48b8f764148a7c246fea85b32b1133578"; # keep in sync this cmake
flake = false;
};
sdl3_image = {
url = "github:libsdl-org/SDL_image/6f4584340b9b78542d11bf0232a1a0862de1f0a9";
flake = false;
};
};
outputs = { self, nixpkgs, flake-utils, nlohmann-json, sdl3, sdl3_image }:
flake-utils.lib.eachDefaultSystem (system:
let
pkgs = import nixpkgs { inherit system; };
stdenv = (pkgs.stdenvAdapters.keepDebugInfo pkgs.stdenv);
#stdenv = (pkgs.stdenvAdapters.withCFlags [ "-march=x86-64-v3" ] (pkgs.stdenvAdapters.keepDebugInfo pkgs.stdenv));
in {
#packages.default = pkgs.stdenv.mkDerivation {
packages.default = stdenv.mkDerivation {
pname = "tomato";
version = "0.0.0";
src = ./.;
submodules = 1; # does nothing
nativeBuildInputs = with pkgs; [
cmake
ninja
pkg-config
patchelf
];
# for some reason, buildInputs performs some magic an converts them to build dependencies, not runtime dependencies
# also, non static dependencies (?? how to ensure ??)
dlopenBuildInputs = with pkgs; [
dbus
xorg.libX11
xorg.libXext
xorg.xorgproto
libxkbcommon
xorg.libICE
xorg.libXi
xorg.libXScrnSaver
xorg.libXcursor
xorg.libXinerama
xorg.libXrandr
xorg.libXxf86vm
libGL
pipewire
# sdl3_image:
libpng
libjpeg
libjxl
libavif
#libwebp # still using our own loader
];
buildInputs = with pkgs; [
#(libsodium.override { stdenv = pkgs.pkgsStatic.stdenv; })
#pkgsStatic.libsodium
libsodium
libopus
libvpx
] ++ self.packages.${system}.default.dlopenBuildInputs;
cmakeFlags = [
"-DTOMATO_TOX_AV=ON"
"-DTOMATO_ASAN=OFF"
"-DCMAKE_BUILD_TYPE=RelWithDebInfo"
#"-DCMAKE_BUILD_TYPE=Debug"
#"-DCMAKE_C_FLAGS:STRING=-Og"
#"-DCMAKE_CXX_FLAGS:STRING=-Og"
"-DFETCHCONTENT_SOURCE_DIR_JSON=${nlohmann-json}" # we care about the version
# TODO: use package instead
"-DFETCHCONTENT_SOURCE_DIR_ZSTD=${pkgs.zstd.src}" # we dont care about the version (we use 1.4.x features)
"-DFETCHCONTENT_SOURCE_DIR_LIBWEBP=${pkgs.libwebp.src}"
"-DFETCHCONTENT_SOURCE_DIR_SDL3=${sdl3}"
"-DFETCHCONTENT_SOURCE_DIR_SDL3_IMAGE=${sdl3_image}"
"-DSDLIMAGE_JXL=ON"
];
# TODO: replace with install command
installPhase = ''
mkdir -p $out/bin
mv bin/tomato $out/bin
'';
dontStrip = true; # does nothing
# copied from nixpkgs's SDL2 default.nix
# SDL is weird in that instead of just dynamically linking with
# libraries when you `--enable-*` (or when `configure` finds) them
# it `dlopen`s them at runtime. In principle, this means it can
# ignore any missing optional dependencies like alsa, pulseaudio,
# some x11 libs, wayland, etc if they are missing on the system
# and/or work with wide array of versions of said libraries. In
# nixpkgs, however, we don't need any of that. Moreover, since we
# don't have a global ld-cache we have to stuff all the propagated
# libraries into rpath by hand or else some applications that use
# SDL API that requires said libraries will fail to start.
#
# You can grep SDL sources with `grep -rE 'SDL_(NAME|.*_SYM)'` to
# list the symbols used in this way.
# TODO: only patch if building FOR nix (like not for when static building)
postFixup =
let
#rpath = lib.makeLibraryPath (dlopenPropagatedBuildInputs ++ dlopenBuildInputs);
rpath = nixpkgs.lib.makeLibraryPath (self.packages.${system}.default.dlopenBuildInputs);
in
nixpkgs.lib.optionalString (pkgs.stdenv.hostPlatform.extensions.sharedLibrary == ".so") ''
patchelf --set-rpath "$(patchelf --print-rpath $out/bin/tomato):${rpath}" "$out/bin/tomato"
'';
};
#packages.debug = pkgs.enableDebugging self.packages.${system}.default;
devShells.${system}.default = pkgs.mkShell {
#inputsFrom = with pkgs; [ SDL2 ];
buildInputs = [ self.packages.${system}.default ]; # this makes a prebuild tomato available in the shell, do we want this?
packages = with pkgs; [
cmake
pkg-config
];
shellHook = ''
echo hello to tomato dev shell!
export LD_LIBRARY_PATH=/run/opengl-driver/lib
'';
};
apps.default = {
type = "app";
program = "${self.packages.${system}.default}/bin/tomato";
};
}
);
}