Green Sky
dec0d4ec41
git-subtree-dir: external/sdl/SDL git-subtree-split: b8d91252c6488cf9c645aba447b56bb9dbd9609a
45 lines
1.6 KiB
Plaintext
45 lines
1.6 KiB
Plaintext
The Simple DirectMedia Layer (SDL for short) is a cross-platform
|
|
library designed to make it easy to write multi-media software,
|
|
such as games and emulators.
|
|
|
|
The Simple DirectMedia Layer library source code is available from:
|
|
http://www.libsdl.org/
|
|
|
|
This library is distributed under the terms of the zlib license:
|
|
http://zlib.net/zlib_license.html
|
|
|
|
|
|
This packages contains the SDL framework for macOS.
|
|
Conforming with Apple guidelines, this framework
|
|
contains both the SDL runtime component and development header files.
|
|
|
|
|
|
To Install:
|
|
Copy the SDL3.framework to /Library/Frameworks
|
|
|
|
You may alternatively install it in <Your home directory>/Library/Frameworks
|
|
if your access privileges are not high enough.
|
|
|
|
|
|
Use in CMake projects:
|
|
SDL3.framework can be used in CMake projects using the following pattern:
|
|
```
|
|
find_package(SDL3 REQUIRED COMPONENTS SDL3)
|
|
add_executable(my_game ${MY_SOURCES})
|
|
target_link_libraries(my_game PRIVATE SDL3::SDL3)
|
|
```
|
|
If SDL3.framework is installed in a non-standard location,
|
|
please refer to the following link for ways to configure CMake:
|
|
https://cmake.org/cmake/help/latest/command/find_package.html#config-mode-search-procedure
|
|
|
|
|
|
Additional References:
|
|
|
|
- Screencast tutorials for getting started with OpenSceneGraph/macOS are
|
|
available at:
|
|
http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips
|
|
Though these are OpenSceneGraph centric, the same exact concepts apply to
|
|
SDL, thus the videos are recommended for everybody getting started with
|
|
developing on macOS. (You can skim over the PlugIns stuff since SDL
|
|
doesn't have any PlugIns to worry about.)
|