42 lines
1002 B
C++
42 lines
1002 B
C++
#pragma once
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#include <cstdint>
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#include <map>
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#include <vector>
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#include <string>
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struct ImageLoaderI {
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virtual ~ImageLoaderI(void) {}
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struct ImageInfo final {
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uint32_t width {0};
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uint32_t height {0};
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const char* file_ext {nullptr};
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};
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virtual ImageInfo loadInfoFromMemory(const uint8_t* data, uint64_t data_size) = 0;
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struct ImageResult final {
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uint32_t width {0};
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uint32_t height {0};
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struct Frame {
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int32_t ms {0};
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std::vector<uint8_t> data;
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};
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std::vector<Frame> frames;
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const char* file_ext {nullptr};
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// only positive values are valid
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ImageResult crop(int32_t c_x, int32_t c_y, int32_t c_w, int32_t c_h) const;
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};
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virtual ImageResult loadFromMemoryRGBA(const uint8_t* data, uint64_t data_size) = 0;
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};
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struct ImageEncoderI {
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virtual ~ImageEncoderI(void) {}
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using ImageResult = ImageLoaderI::ImageResult;
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virtual std::vector<uint8_t> encodeToMemoryRGBA(const ImageResult& input_image, const std::map<std::string, float>& extra_options = {}) = 0;
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};
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