c9cdae001 fix(toxav): remove extra copy of video frame on encode 4f6d4546b test: Improve the fake network library. a2581e700 refactor(toxcore): generate `Friend_Request` and `Dht_Nodes_Response` 2aaa11770 refactor(toxcore): use Tox_Memory in generated events 5c367452b test(toxcore): fix incorrect mutex in tox_scenario_get_time 8f92e710f perf: Add a timed limit of number of cookie requests. 695b6417a test: Add some more simulated network support. 815ae9ce9 test(toxcore): fix thread-safety in scenario framework 6d85c754e test(toxcore): add unit tests for net_crypto 9c22e79cc test(support): add SimulatedEnvironment for deterministic testing f34fcb195 chore: Update windows Dockerfile to debian stable (trixie). ece0e8980 fix(group_moderation): allow validating unsorted sanction list signatures a4fa754d7 refactor: rename struct Packet to struct Net_Packet d6f330f85 cleanup: Fix some warnings from coverity. e206bffa2 fix(group_chats): fix sync packets reverting topics 0e4715598 test: Add new scenario testing framework. 668291f44 refactor(toxcore): decouple Network_Funcs from sockaddr via IP_Port fc4396cef fix: potential division by zero in toxav and unsafe hex parsing 8e8b352ab refactor: Add nullable annotations to struct members. 7740bb421 refactor: decouple net_crypto from DHT 1936d4296 test: add benchmark for toxav audio and video 46bfdc2df fix: correct printf format specifiers for unsigned integers REVERT: 1828c5356 fix(toxav): remove extra copy of video frame on encode git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: c9cdae001341e701fca980c9bb9febfeb95d2902
84 lines
2.8 KiB
C
84 lines
2.8 KiB
C
#include "framework/framework.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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typedef struct {
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uint32_t message_id;
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bool received_receipt;
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} AliceState;
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static void on_read_receipt(const Tox_Event_Friend_Read_Receipt *event, void *user_data)
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{
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ToxNode *self = (ToxNode *)user_data;
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AliceState *state = (AliceState *)tox_node_get_script_ctx(self);
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uint32_t friend_number = tox_event_friend_read_receipt_get_friend_number(event);
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uint32_t message_id = tox_event_friend_read_receipt_get_message_id(event);
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tox_node_log(self, "Received read receipt for friend %u, message %u", friend_number, message_id);
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if (friend_number == 0 && message_id == state->message_id) {
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state->received_receipt = true;
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}
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}
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static void alice_script(ToxNode *self, void *ctx)
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{
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AliceState *state = (AliceState *)ctx;
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tox_events_callback_friend_read_receipt(tox_node_get_dispatch(self), on_read_receipt);
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tox_node_wait_for_self_connected(self);
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tox_node_wait_for_friend_connected(self, 0);
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tox_node_log(self, "Sending message to Bob...");
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uint8_t msg[] = "Hello Bob!";
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Tox_Err_Friend_Send_Message err;
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state->message_id = tox_friend_send_message(tox_node_get_tox(self), 0, TOX_MESSAGE_TYPE_NORMAL, msg, sizeof(msg), &err);
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ck_assert(err == TOX_ERR_FRIEND_SEND_MESSAGE_OK);
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tox_node_log(self, "Message sent with ID %u, waiting for read receipt...", state->message_id);
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WAIT_UNTIL(state->received_receipt);
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tox_node_log(self, "Read receipt received successfully!");
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}
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static void bob_script(ToxNode *self, void *ctx)
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{
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tox_node_wait_for_self_connected(self);
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tox_node_wait_for_friend_connected(self, 0);
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tox_node_log(self, "Waiting for message from Alice...");
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WAIT_FOR_EVENT(TOX_EVENT_FRIEND_MESSAGE);
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tox_node_log(self, "Received message! Tox will automatically send a read receipt.");
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// We stay here to allow Alice to receive the receipt
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// We wait until alice is finished
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ToxNode *alice = tox_scenario_get_node(tox_node_get_scenario(self), 0);
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WAIT_UNTIL(tox_node_is_finished(alice));
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}
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int main(int argc, char *argv[])
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{
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ToxScenario *s = tox_scenario_new(argc, argv, 60000);
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AliceState alice_state = {0, false};
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tox_scenario_add_node(s, "Alice", alice_script, &alice_state, sizeof(AliceState));
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tox_scenario_add_node(s, "Bob", bob_script, nullptr, 0);
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ToxNode *alice = tox_scenario_get_node(s, 0);
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ToxNode *bob = tox_scenario_get_node(s, 1);
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tox_node_bootstrap(alice, bob);
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tox_node_friend_add(alice, bob);
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tox_node_friend_add(bob, alice);
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ToxScenarioStatus res = tox_scenario_run(s);
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if (res != TOX_SCENARIO_DONE) {
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fprintf(stderr, "Scenario failed with status %u\n", res);
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return 1;
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}
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tox_scenario_free(s);
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return 0;
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}
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